Hrimburn

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Hrimburn
Goathide Gloves
Evasion: (72-92)Requires Level 24, 17 Dex+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Your Cold Damage can Ignite
Giant's blood you cannot tame,
as wild as an unwatched flame.
Acquisition
Drop disabled
Vendor Offer
17x Alchemy Shard
7x Alteration Shard
Metadata
Item class: Gloves

Hrimburn is a unique pair of Goathide GlovesGoathide GlovesEvasion: (32-42)Requires Level 9, 17 Dex.

Mechanics

Cold Damage can Ignite: Hrimburn allows the player's cold damage to ignite enemies, in addition to freezing and chilling. The burning damage from ignites caused by cold damage is cold damage that has been converted to fire, so it will follow the usual rules for damage conversion and can be affected by both cold and fire modifiers (along with other usual modifiers to ignite).[1]

Item acquisition

Hrimburn is drop disabled.

Legacy variants

Legacy modifiers and base items are retained when upgrading uniques to their fated counterparts. So because HrimsorrowHrimsorrow
Goathide Gloves
Evasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Of ancient giants, none remain,
Their only trace is timeless pain.
has legacy variants, Hrimburn effectively does as well.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

3.19.0
  • +(20-30) to Strength
  • Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
  • +(40-50) to Evasion Rating
  • +(20-30)% to Cold Resistance
  • 50% of Physical Damage Converted to Cold Damage
  • Reflects 10 Cold Damage to Melee Attackers
  • Your Cold Damage can Ignite
2.6.0
  • +(20-30) to Strength
  • +50 to Evasion Rating
  • +(10-20)% to Cold Resistance
  • 25% of Physical Damage Converted to Cold Damage
  • Reflects 10 Cold Damage to Melee Attackers
  • Your Cold Damage can Ignite

Despite the item is drop disabled in version 3.19.0, since the same patch also introduced new mod values for some mods of HrimsorrowHrimsorrow
Goathide Gloves
Evasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Of ancient giants, none remain,
Their only trace is timeless pain.
, and in turn shares with Hrimburn , making Hrimburn has two legacy variants. The infobox on the right is showing the "current" variant that can't be obtained but from using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on legacy Hrimburn. Note that the double legacy item can also get the new value on damage conversion, evasion rating and reflected damage, but not gaining Adds (5-7) to (13-15) Cold Damage to Spells and Attacks by using the Orb.

Version history

Before the removal of the prophecy system in version 3.17.0, Hrimburn was the fated version of HrimsorrowHrimsorrow
Goathide Gloves
Evasion: (72-92)Requires Level 9, 17 Dex+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Of ancient giants, none remain,
Their only trace is timeless pain.
. It could be obtained by fulfilling the prophecy, Fire and IceFire and IceCold sorrow turns to burning fury that hails across the shattered ship.You will defeat Hailrake while holding Hrimsorrow.Right-click to add this prophecy to your character..

Version Changes
3.19.0
  • Fated Uniques can no longer be acquired. The special modifiers on some Fated Uniques have been moved to the base version of that Unique. More information can be found in the Version 3.19.0#Rebalance of Unique Items section.
  • Now has 100% of Physical Damage Converted to Cold Damage (previously 50%).
  • Now has Reflects 100 Cold Damage to Melee Attacker (previously 10).
3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • Fated Unique Items not mentioned explicitly in the version 3.17.0 patch notes now have a chance to drop from any endgame map boss. This is a temporary measure to maintain their availability. They will be moved to a new acquisition system in a future expansion.
3.0.0
  • Ignites from cold damage now behave as converted damage and hence are affected by modifiers to cold damage.
2.6.0
  • No longer has Increased Evasion Rating mod. Now has 40-50 Evasion Rating.[a][b]
  • Physical Damage converted to Cold mod increased to 50%.[b]
  • Cold Resistance mod increased to 20-30%.[b]
  • Now has (5-7) to (13-15) Added Cold Damage to Spells and Attacks.
2.3.0
  • Introduced to the game.

Notes

  1. This was a legacy-altering revision. The 50% Increased Evasion Rating mod was changed to +(40-50) to Evasion Rating. As a result, all pre-2.6.0 legacy variants of Hrimsorrow were revised to have +50 to Evasion Rating.
  2. 2.0 2.1 2.2 It is stated in the version 2.6.0 patch notes that these changes cannot be obtained with a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.. To clarify, using a Divine Orb on a pre-2.6.0 legacy variant of Hrimsorrow will re-roll these mods to their updated values, but it will not add the new mod, Adds (5-7) to (13-15) Cold Damage to Spells and Attacks.

References

  1. Bex_GGG (May 11, 2017). "Damage over Time changes: More information part 2". Official Path of Exile Website. Retrieved November 11, 2017.

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