Keystone
Keystones are unique and powerful passive skill nodes that significantly impact the way a character is played.
Maximum Chance to Dodge Spell Hits is 75% [1]
Acrobatics is a keystone passive skill that causes spell suppression modifiers to grant spell dodge chance instead, at half their value. Spell dodge prevents spell hits, and is capped at 75%.
Mechanics
The chance to dodge rolls independently per spell hit; it is not entropy-based like evasion. Spell dodge occurs before block and other damage mitigation.
Location
Acrobatics lies on the far right side of the skill tree across the Ranger's starting area.
Class | Distance from start |
---|---|
Shadow | 10 |
Ranger | 10 |
Duelist | 14 |
Scion | 15 |
Witch | 18 |
Templar | 25 |
Marauder | 23 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
The Perfect FormThe Perfect Form Zodiac LeatherEvasion: (2135-2946) Movement Speed: -3%Requires Level 65, 197 Dex+50% chance to Suppress Spell Damage (150-200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance AcrobaticsWe share one space, speak one voice, act through one body. A flawless crystal. Brittle. | Zodiac Leather | 65 | +50% chance to Suppress Spell Damage (150-200)% increased Evasion Rating -30% to Cold Resistance Evasion Rating is increased by Overcapped Cold Resistance Acrobatics |
Version history
Version | Changes |
---|---|
3.16.0 |
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3.2.0 |
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1.3.0 |
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1.0.0 |
|
0.11.0 |
|
0.9.8c |
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0.9.4 |
|
+1 to maximum number of Summoned Totems [1]
Ancestral Bond is a keystone passive skill that raises the active totem limit by one. As a drawback, the character cannot deal damage itself.
With Ancestral Bond, damage may only be dealt through indirect means such as proxies, minions, and sources unaffected by damage modifiers such as reflect or Flame SurgeFlame SurgeSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
AoE Radius: 30Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Base duration is 4.00 seconds
Deals (26-832) to (40-1247) Fire Damage
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0-9) to Area of Effect length
Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds
Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy
Additional Effects From 1-20% Quality:
+(1-20)% more Damage with Hits against Burning enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s burning ground. Despite specifying 'with skills', Ancestral Bond is not limited to skills, and will prevent non-skill damage from the player like many explosions.
While Ancestral Bond prevents damage and effects that require damage, it does not prevent hits or critical strikes. Effects like Culling Strike SupportCulling Strike SupportSupport
Icon: X
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 18Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.Kill Enemies that have 10% Life or lower when Hit by Supported Skills
Supported Skills deal (0-38)% increased Damage
Additional Effects From 1-20% Quality:
Recover (0.1-2)% of Life when Supported Skills Cull an EnemyThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Power Charge On Critical SupportPower Charge On Critical SupportCritical, Support
Icon: P
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 18Supports any skill that hits enemies.Supported Skills have (35-54)% chance to gain a Power Charge on Critical Strike
Supported Skills deal 4% more Damage per Power Charge
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% chance to gain a Power Charge on Critical StrikeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. may be used normally.
Location
Ancestral Bond lies on the outer northwest side of the tree, between Templar and Witch, near the Primal Manifestation totem cluster.
Class | Distance from start |
---|---|
Templar | 15 |
Witch | 15 |
Marauder | 16 |
Scion | 19 |
Duelist | 24 |
Shadow | 24 |
Ranger | 29 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Wilma's RequitalWilma's Requital Solaris CircletEnergy Shield: (180-238)Requires Level 59, 122 Int+(300-500) to Accuracy Rating (200-250)% increased Energy Shield Increases and Reductions to Cast Speed apply to Attack Speed (20-30)% increased Elemental Damage with Attack Skills Ancestral BondBold and beautiful, a castaway, Hemmed and hawed, for her to stay Oh, what I'd give for one more day For she's the one that got away - Franklin | Solaris Circlet | 59 | +(300-500) to Accuracy Rating (200-250)% increased Energy Shield Increases and Reductions to Cast Speed apply to Attack Speed (20-30)% increased Elemental Damage with Attack Skills Ancestral Bond |
Version history
Version | Changes |
---|---|
3.5.0 |
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0.10.0 |
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10% more maximum Life
Skills Cost Life instead of Mana
Skills Reserve Life instead of Mana [1]
Blood Magic (often referred to as BM) is a keystone passive skill that converts all mana cost and reservation to use life instead. It also gives you more maximum life and removes your mana.
Mechanics
Skills that reserve mana will reserve life and skills that cost mana will cost life instead. Mods that affect mana cost and mana reservation such as X% increased/reduced Mana Cost of Skills, + X to Total Mana Cost of Skills and X% increased/reduced Mana Reservation Efficiency of Skills have no effect on the life cost and life reservation of skills. It is not possible to commit suicide through Blood Magic.
If taken with Eldritch Battery, your energy shield will continue to protect mana but will not be spent.
While you have Blood Magic, you are neither at full mana nor low mana.[1]
Taking this keystone along with Sanguimancy from Warlock of the Mists will provide the 50% increased Life Reservation Efficiency of Skills stat, but otherwise impart no additional benefit.
Location
Blood Magic is located in the bottom left corner of the tree.
Class | Distance from start |
---|---|
Marauder | 12 |
Duelist | 12 |
Templar | 14 |
Scion | 16 |
Ranger | 19 |
Witch | 21 |
Shadow | 26 |
Related unique items
These unique items have the Blood Magic modifier, which provides the same effect as this keystone. Taking the keystone in addition to equipping one of these items will impart no additional benefit.
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Malachai's SimulaMalachai's Simula Iron MaskEvasion: (48-60) Energy Shield: (11-14)Requires Level 17, 21 Dex, 21 Int+20 to Strength +(20-30)% to Lightning Resistance Spells have a 20% chance to deal Double Damage Blood MagicIt was a sliver of Malachai's soul that animated the first Eternal Guardian. | Iron Mask | 17 | +20 to Strength +(20-30)% to Lightning Resistance Spells have a 20% chance to deal Double Damage Blood Magic | ||
Replica Tukohama's FortressReplica Tukohama's Fortress Ebony Tower ShieldChance to Block: 25% Armour: (357-411) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum Life+(80-100) to maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic"As one of our few creations that did not cost any fatalities, Prototype #10 bore unexpectedly positive results." | Ebony Tower Shield | 61 | +(20-30) to maximum Life+(80-100) to maximum Life You can Cast an additional Brand 20% increased Critical Strike Chance per Brand 40% increased Brand Damage Blood Magic | ||
Tukohama's FortressTukohama's Fortress Ebony Tower ShieldChance to Block: 25% Armour: (357-411) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum Life40% increased Totem Damage +(80-100) to maximum Life +1 to maximum number of Summoned Totems +300 Armour per Summoned Totem Blood MagicTukohama knew that he could not lose a fight in his fortress. So he carried his fortress to the fight. | Ebony Tower Shield | 61 | +(20-30) to maximum Life40% increased Totem Damage +(80-100) to maximum Life +1 to maximum number of Summoned Totems +300 Armour per Summoned Totem Blood Magic |
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.14.0 |
|
2.1.1 |
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1.3.0 |
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1.0.0 |
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0.9.12p |
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0.9.12m |
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0.9.11 |
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0.9.10 |
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0.9.9c |
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0.9.7d |
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0.9.4 |
|
References
- ↑ Mark_GGG (November 15, 2013). "Infernal Mantle and Blood Magic". Official Path of Exile Forums. Retrieved May 25, 2021.
Chaos Inoculation (often referred to as CI) is a keystone passive skill that grants immunity to chaos damage, but sets maximum life to 1.
Although the character must survive entirely on energy shield instead of life, immunity to chaos damage can be a significant advantage.
Interactions
The chance and duration of both being stunned and receiving an elemental status ailments is based on your maximum life before CI takes effect[1]. Maximum Life modifiers such as increased maximum Life, reduced maximum Life, etc. apply to the life before CI is applied. Since this base life value is then overwritten by CI, the only advantage life modifiers provide to a CI character is the reduction on stun and status ailment thresholds.
Low life conditions will never take effect while CI is enabled. Effects such as Pain Attunement and On Low Life mods on gear will not activate. For these effects, you must have 50% or less of your current maximum life. Chaos Inoculation sets your maximum life to 1. The exception to this is if you have Coward's LegacyCoward's Legacy
Chain BeltRequires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with VulnerabilityDeath is your most important duty.
Face it, or curse your bloodline for all eternity. equipped.
Full life conditions will always take effect because you are always at 100% of 1 life, making the condition of Damage on Full Life SupportDamage on Full Life SupportAttack, Support
Icon: f
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.Supported Attack Skills deal (20-34)% more Damage while on Full Life
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. easy to maintain.
Interaction with life reduction
Life reductions apply before CI which sets life to 1. For example from Ephemeral EdgeEphemeral Edge
Dusk BladeOne Handed Sword
Physical Damage: 19-54
Elemental Damage: 1-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metresRequires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
25% reduced maximum Life
Adds 1 to 75 Lightning Damage
Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy ShieldIn the rift between future and past,
life passes quickly.. Obtaining 100%+ reduced Maximum Life will not affect the 1 Life value.
Blood Magic
When linked with Lifetap SupportLifetap SupportSupport, Duration
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 300%Requires Level 8Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills Cost Life instead of Mana
Gain Lifetap after Spending a total of (23-273) Life on Upfront
Costs and Effects of a Supported Skill
Supported Skills deal (10-19)% more Damage while you have Lifetap
Lifetap lasts 4 seconds
Additional Effects From 1-20% Quality:
Lifetap lasts +(0.1-2) secondsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. or Arrogance SupportArrogance SupportAura, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: (220-201)%Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
Supported Skills Reserve Life instead of Mana
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., or while taking the Blood Magic Keystone or other similar effects, affected skills (including auras) cannot be cast, unless the skill has 0 Cost and/or Reservation. The mod Skills Cost no Mana or Life while Focussed thus allows CI builds to cast skills with Life Costs (e.g. ReapReapSpell, Physical, AoE, Duration
Level: (1-20)
Cost: (25-46) Life
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 210%Requires Level 28A bloody scythe swipes across a selected area, applying a physical damage over time debuff and hitting enemies with physical damage. If any survive, you gain a blood charge which raises the damage and cost of the skill. Players can have 5 maximum blood charges.Deals (57-943) to (86-1414) Physical Damage
Deals (120.2-1463.3) Base Physical Damage per second
Base duration is 1.00 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Gain a Blood Charge if this Skill Hits Enemies and none of them Die
Lose a Blood Charge when an Enemy Dies while affected by this Skill's Debuff
Costs 20% more Life per Blood Charge
Deals 15% more Damage per Blood Charge
Additional Effects From 1-20% Quality:
Deals +(0.25-5)% more Damage per Blood ChargePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Corrupting FeverCorrupting FeverSpell, Duration, Physical
Level: (1-20)
Cost: (78-520) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second
Base duration is 6.00 seconds
Base secondary duration is 1.00 seconds
Buff Duration is refreshed after you spend a total of (26-205) Life
Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. or Blood RageBlood RageSpell, Duration, Physical
Level: (1-20)
Cost: (12-29) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Base duration is (7.00-10.80) seconds
Grants (5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Additional Effects From 1-20% Quality:
Grants (0.25-5)% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.).
Chaos resistance reduction/penetration
Since CI grants a flat-out immunity to chaos damage, effects that reduce or penetrate chaos resistance (i.e. Occultist's Void Beacon) have no effect against CI.[2]
Being Poisoned
Being Immune to Chaos Damage means that Chaos Damage cannot inflict poison (to the entity immune to chaos damage), although physical damage can still inflict poison.
CI builds
It is generally best to wait until you have high energy shield before taking CI because it's much easier to survive on life at lower levels. Don't be afraid to take life passive skills for survivability while leveling up, since you can remove them later.
Characters with CI are usually more susceptible to stun and status ailments because of their low base life. Rather than taking otherwise useless life nodes as described above, Stun can be mitigated by obtaining Stun Immunity (e.g Vile Bastion), stacking Chance to Avoid Stuns, or through niche items such as SkyforthSkyforth
Sorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int+(60-120) to maximum Mana
30% increased Movement Speed
25% chance to gain a Power Charge on Critical Strike
12% increased Reservation Efficiency of Skills
You have no Life Regeneration
Stun Threshold is based on 500% of your Mana instead of LifeThe quick die young, the brilliant go mad,
and the powerful stand alone in a wasteland of their own creation. or ValyriumValyrium
Moonstone RingRequires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of LifeThey will rise and fall in fire and blood.. Status ailments can be mitigated or avoided in a variety of different ways, including Pantheon Powers, Purity of ElementsPurity of ElementsAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain +(20-34)% to all Elemental Resistances
You and nearby allies are Immune to all Elemental Ailments
Additional Effects From 1-20% Quality:
You and nearby allies gain +(0.25-5)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Chance to Avoid Ailments, Reduced Effect/Duration of Ailments on You, or niche items such as AuxiumAuxium
Crystal BeltRequires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power ChargeAs long as the soul is unfettered, so is the body..
Chaos Inoculation works well with some other keystone passives, such as:
- Ghost Reaver converts sources of life leech into energy shield leech, at the cost of disabling ES recharge.
- Zealot's Oath applies life regeneration to energy shield. The amount recovered is based on the same % of your max ES, rather than your max life. Flat regeneration recovers the same amount. Note that "regeneration" does not include life flasks, as they are just "Recovery".
- Divine Shield can provide a large amount of regeneration to builds that also stack large amounts of Armour and Physical Damage Reduction.
- Ghost Dance can instantly recover ES on builds that have a decent amount of Evasion, at the cost of capping your energy shield by your evasion rating.
- Wicked Ward can be used by builds relying on recharge, sacrificing some recharge rate for uninterruptible recharge.
Location
Chaos Inoculation is located on the northeast edge of the skill tree.
Class | Distance from start |
---|---|
Witch | 9 |
Shadow | 11 |
Scion | 14 |
Templar | 16 |
Ranger | 19 |
Marauder | 23 |
Duelist | 25 |
Related unique items
Item | Base Item | Stats | |
---|---|---|---|
Midnight BargainMidnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos InoculationA chilling hush, a scraping sound Of things no more entombed in ground. A shambling horde is on its way To crush the very light of day. | Engraved Wand | 40 | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (20-30)% increased Movement Speed Minions deal (50-70)% increased Damage +1 to maximum number of Raised Zombies +1 to maximum number of Skeletons +1 to maximum number of Spectres Reserves 30% of Life Cannot be used with Chaos Inoculation |
Replica Midnight BargainReplica Midnight Bargain Engraved WandWand Physical Damage: 21-38 Critical Strike Chance: 7.00% Attacks per Second: 1.50Requires Level 40, 131 Int(22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (40-50)% increased Movement Speed Minions deal (50-70)% increased Damage +6 to maximum number of Raging Spirits +3 to maximum number of Summoned Phantasms Reserves 30% of Life Cannot be used with Chaos Inoculation"Simply incredible. I caught an escaping test subject myself with swarms of burning skulls. Delightful!" - Researcher Olesya | Engraved Wand | 40 | (22-26)% increased Spell Damage+(10-20) to Intelligence Minions have (40-50)% increased Movement Speed Minions deal (50-70)% increased Damage +6 to maximum number of Raging Spirits +3 to maximum number of Summoned Phantasms Reserves 30% of Life Cannot be used with Chaos Inoculation |
Version history
Version | Changes |
---|---|
3.14.1 |
|
3.14.0 |
|
3.0.0 |
|
2.3.2 |
|
0.10.0 |
|
0.9.10e |
|
0.9.7d |
|
0.9.6 |
|
0.9.5h |
|
0.9.5 |
|
0.9.4 |
|
References
- ↑ https://fr.pathofexile.com/forum/view-thread/18201/page/1
- ↑ Dan_GGG (February 11, 2016). "Chaos Penetration vs CI?". Official Path of Exile Forums. Retrieved February 11, 2016.
- ↑ Mark_GGG (April 17, 2021). "re: CI (Chaos Inoculation) not granting 100% chaos immunity as it's supposed to with this patch". Official Path of Exile Forums. Retrieved April 20, 2021.
Conduit is a keystone passive skill that shares charges with nearby party members only.
More precisely, whenever the player gains an endurance charge, a frenzy charge or a power charge, each party member within a radius of 120 units will also gain one charge of the same type.[1] Minions cannot gain charges this way: They are nearby allies, not party members.
Location
Conduit is located in the center of the skill tree, on the east side of the Scion starting area.
Class | Distance from start |
---|---|
Scion | 8 |
Ranger | 10 |
Shadow | 10 |
Duelist | 14 |
Witch | 14 |
Templar | 18 |
Marauder | 18 |
Related unique items
These unique items and ascendancy passives have the Conduit modifier, which provides the same effect as this keystone. Taking the keystone in addition to equipping one of these items will impart no additional benefit.
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Lochtonial CaressLochtonial Caress Iron GauntletsArmour: (6-9)(10-15)% increased Attack Speed (10-15)% increased Cast Speed (15-10)% reduced maximum Mana (10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill ConduitWhy cling to your sanity? It offers you nothing. Surrender to me, and I will grant you everything. | Iron Gauntlets | 1 | (10-15)% increased Attack Speed (10-15)% increased Cast Speed (15-10)% reduced maximum Mana (10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill Conduit | ||
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Replica Ambu's ChargeReplica Ambu's Charge Crusader ChainmailArmour: (663-851) Energy Shield: (140-176) Movement Speed: -5%Requires Level 43, 64 Str, 64 Int(180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Share Endurance Charges with nearby party members Gain an Endurance Charge when you are Hit Lose 2% of Life per second if you have been Hit Recently"Prototype #7 achieved even greater injury responsiveness than expected, though at considerable cost to the long-term survival rate of the user." | Crusader Chainmail | 43 | (180-220)% increased Armour and Energy Shield +(60-80) to maximum Life +15% to all Elemental Resistances Share Endurance Charges with nearby party members Gain an Endurance Charge when you are Hit Lose 2% of Life per second if you have been Hit Recently |
Ascendancy passive skills
No results found for the given query.
Version history
Version | Changes |
---|---|
0.10.5 |
|
0.10.4c |
|
0.10.0 |
|
0.9.4 |
|
References
- ↑ Mark_GGG (October 19, 2016). "RIP Victario's Charity + Necro Aegis". Path of Exile Reddit. Retrieved October 19, 2016.
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate [1]
Eldritch Battery (often referred to as EB) is a keystone passive skill that makes energy shield protect mana instead of life.
Mechanics
Spend Energy Shield before Mana for Skill Mana Costs : allows paying mana costs by spending energy shield.
- Unlike Blood Magic or Lifetap SupportLifetap SupportSupport, Duration
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 300%Requires Level 8Supports any non-blessing skill. Minions cannot gain the Lifetap buff.Supported Skills Cost Life instead of Mana
Gain Lifetap after Spending a total of (23-273) Life on Upfront
Costs and Effects of a Supported Skill
Supported Skills deal (10-19)% more Damage while you have Lifetap
Lifetap lasts 4 seconds
Additional Effects From 1-20% Quality:
Lifetap lasts +(0.1-2) secondsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., this does not change mana costs into energy shield costs. The player still pays a mana cost, and can modify that cost with mana cost modifiers. - Energy shield recharge is not interrupted by energy shield spent to pay costs. Unless interrupted by damage to mana or energy shield, energy shield will continually recharge.[1][2]
- Energy shield can only be spent for mana costs. Arcane Cloak will still spend mana, Apep's RageApep's Rage
Omen WandWand
Physical Damage: 33-61
Critical Strike Chance: 8.00%
Attacks per Second: 1.20Requires Level 53, 200 Int(27-31)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells
(25-30)% increased Cast Speed
+(5-10)% to Chaos Resistance
Lose 40 Mana when you use a Skill
Poisons you inflict deal Damage (30-50)% fasterApep's poison entraps, encircles,
and engulfs the leaking mind of Man. will still cause mana loss.
Energy Shield protects Mana instead of Life: allows energy shield to protect mana from damage
- Damage may be taken to mana through % of Damage is taken from Mana before Life or uniques like The Ivory TowerThe Ivory Tower
Saint's HauberkArmour: (443-496)
Energy Shield: (76-85)
Movement Speed: -5%Requires Level 67, 109 Str, 94 Int+(40-70) to Intelligence
+30 to maximum Energy Shield per 100 Reserved Life
+(80-100) to maximum Mana
Regenerate 2% of Energy Shield per second
Chaos Damage is taken from Mana before LifeThe mind is a filter through which anarchy becomes order. - Damage that bypasses energy shield, such as chaos damage, will still bypass energy shield.
- Damage to energy shield or mana will interrupt energy shield recharge.[3]
Eldritch Battery also removes the inherent 50% chance to ignore stun while you have energy shield[4] even when energy shield can still take damage by protecting mana.
Location
Eldritch Battery is a standalone keystone located on the upper right edge of the skill tree.
Class | Distance from start |
---|---|
Witch | 9 |
Shadow | 11 |
Scion | 15 |
Templar | 16 |
Ranger | 19 |
Marauder | 23 |
Duelist | 25 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Replica Sorrow of the DivineReplica Sorrow of the Divine Sulphur FlaskLasts (10.00-12.00) Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on Use(25-50)% increased Duration Eldritch Battery during Effect Life Recovery from Flasks also applies to Energy Shield during Effect"Success! Prototype #54 has tapped into that sliver of divinity that exists within. Faith fuels the flesh, and the flesh fuels the fire..."Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Sulphur Flask | 27 | Creates Consecrated Ground on Use(25-50)% increased Duration Eldritch Battery during Effect Life Recovery from Flasks also applies to Energy Shield during Effect | ||
Replica Soul TakerReplica Soul Taker Siege AxeOne Handed Axe Physical Damage: (163.2-190.4) to (264-308) Critical Strike Chance: (8.00-9.00)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 59, 119 Str, 82 Dex(140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (60-80)% increased Critical Strike Chance +(20-25)% to Cold Resistance Your Physical Damage can Freeze Eldritch Battery"Nothing feels so smooth in the hand as Prototype #66. Results like these may justify everything we do here." | Siege Axe | 59 | (140-180)% increased Physical Damage Adds 30 to 40 Physical Damage (60-80)% increased Critical Strike Chance +(20-25)% to Cold Resistance Your Physical Damage can Freeze Eldritch Battery | ||
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
The Devouring DiademThe Devouring Diadem Necromancer CircletEnergy Shield: (154-204)Requires Level 54, 112 Int+1 to Level of Socketed Gems Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds (180-220)% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery Veiled SuffixThe spirit hungers for the flesh.Take this item to Jun Ortoi to have her Unveil it. | Necromancer Circlet | 54 | +1 to Level of Socketed Gems Socketed Gems have 25% increased Reservation Efficiency Trigger Level 15 Feast of Flesh every 5 seconds (180-220)% increased Energy Shield 10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery
|
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.5.0 |
|
2.0.2 |
|
2.0.1 |
|
2.0.0 |
|
0.9.8e |
|
0.9.4 |
|
References
- ↑ Jatin_GGG (December 10, 2018). "Eldritch Battery Bug". Official Path of Exile Forums. Retrieved February 28, 2019.
- ↑ https://www.reddit.com/r/pathofexile/comments/mnojoj/because_life_is_just_spicy_mana/gu7jkek/?context=1
- ↑ https://www.reddit.com/r/pathofexile/comments/a1n53x/heres_a_new_unique_item_and_two_early_patch_notes/earf9ak/?context=1
- ↑ https://www.pathofexile.com/forum/view-thread/1247469
Exposure inflicted this way applies -25% to Resistances [1]
Elemental Equilibrium (often referred to as EE) is a keystone passive skill. Whenever you deal any elemental damage with a hit, it applies fire, cold, or lightning exposure of the element(s) that the hit didn't deal the element of, and removes the exposure type of the element(s) that did.
Mechanics
Only a hit that deals damage will apply the respective exposure. Blocked hits or damage over time will not trigger Elemental Equilibrium.
If you hit an enemy with two different elements at the same time it will apply exposure to the third element and remove the other two element exposure. A hit carrying all three elements types will not apply exposure and will remove all of them.[1]
Trap, Mine, and Totem skills trigger EE as they use your skills with your offensive stats, which includes keystones and passives. Minions do not trigger EE as they do not use your skills or stats, and are only affected by keystones and passives that explicitly mention minions.[2] One way to trigger EE via minions is socketing the minion gem into a Malachai's Artifice.
Multiple attacks that hit simultaneously are still processed independently, so the first hit that is processed will trigger EE that affects the other hits.[3]
Example uses
As long as you are careful to not use the same element twice in a row, EE can greatly boost damage. Try to use a combination of skills that alternate between two elements, or cycles through all three:
- Use a damage over time or minion skill as your primary source of damage and use a secondary skill with a different element to proc EE. (Ex. Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals 70% of your Maximum Life as Base Fire Damage per second
Deals 70% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage
Base radius is (1.8-2.3) metres
Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. + Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Base radius is 1.8 metres
Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metresPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - Prismatic skills (Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
AoE Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy
Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage per Elemental Ailment on the EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: 6 Mana
Attack Damage: (160-231)% of base
Effectiveness of Added Damage: (160-231)%
Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
Beams Chain (4-7) Times
Fires 3 Projectiles
(0-19)% increased Area of Effect
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Additional Effects From 1-20% Quality:
(1-20)% chance to Freeze, Shock and IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) alternate elements with each attack, increasing the overall damage in most cases. This is more easily achieved with Elemental Hit, since it blocks all added damage of the elements it didn't choose. - Simply alternate between two skills of different elements to deal damage.
Location
Elemental Equilibrium is located on the bottom right side of the tree, on the intersection between the Scion, Duelist, and Ranger paths.
Class | Distance from start |
---|---|
Duelist | 7 |
Ranger | 7 |
Scion | 11 |
Marauder | 17 |
Shadow | 17 |
Templar | 21 |
Witch | 21 |
Related items
Base items
The following base items are related to Elemental Equilibrium:
Item | Stats | |
---|---|---|
Stabilising SceptreStabilising SceptreSceptre Physical Damage: 35-52 Critical Strike Chance: 6.30% Attacks per Second: 1.45 Weapon Range: 1.1 metresRequires Level 50, 71 Str, 102 IntElemental Equilibrium | 50 | Elemental Equilibrium |
Unique items
The following unique items are related to Elemental Equilibrium:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Malachai's ArtificeMalachai's Artifice Unset RingRequires Level 5Has 1 SocketSocketed Gems have Elemental Equilibrium -20% to all Elemental Resistances +(75-100)% to Fire Resistance when Socketed with a Red Gem +(75-100)% to Cold Resistance when Socketed with a Green Gem +(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are WhiteWhen the wind blows, Know which way to bend and watch the others break. | Unset Ring | 5 | Has 1 SocketSocketed Gems have Elemental Equilibrium -20% to all Elemental Resistances +(75-100)% to Fire Resistance when Socketed with a Red Gem +(75-100)% to Cold Resistance when Socketed with a Green Gem +(75-100)% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White |
Version history
Version | Changes |
---|---|
3.16.0 |
|
1.3.1 |
|
1.3.0d |
|
0.10.0 |
|
0.9.9 |
|
0.9.6 |
|
References
- ↑ Chris (January 23, 2013 2:31 AM). "0.10.0 Patch Notes". Official Path of Exile Forum. Retrieved July 27, 2013.
- ↑ Mark_GGG (July 16, 2012 3:30 AM). "Elemental Equilibrium". Official Path of Exile Forum. Retrieved April 2, 2013.
- ↑ Mark_GGG (July 10, 2014 5:45 PM). "Mechanics Question: Elemental Equilibrium and Remote Mines". Official Path of Exile Forum. Retrieved August 24, 2014.
Maximum total Energy Shield Recovery per second from Leech is doubled
Cannot Recharge Energy Shield [1]
Ghost Reaver is a keystone passive skill that causes the player to leech energy shield instead of life, and doubles the maximum total recovery per second from energy shield leech, with the downside of disabling energy shield recharge.
Mechanics
Ghost Reaver makes any effect that would grant life leech grant ES leech instead, including non-standard sources of life leech, such as Machina MittsMachina Mitts
Murder MittsEvasion: (363-486)
Energy Shield: (75-98)Requires Level 67, 51 Dex, 51 Int(200-250)% increased Evasion and Energy Shield
1% of Damage dealt by your Mines is Leeched to you as Life
(30-20)% reduced Recovery rate of Life and Energy Shield
5% increased Recovery rate of Life and Energy Shield per Power Charge
Lose a Power Charge each second if you have not Detonated Mines RecentlyBiology is but a machine, begetting effusion of energies; death is but a curse, that can be given... or reversed. or The BaronThe Baron
Close HelmetArmour: (130-150)Requires Level 26, 58 Str+2 to Level of Socketed Minion Gems
Minions have (10-20)% increased maximum Life
Half of your Strength is added to your Minions
+1 to maximum number of Raised Zombies per 500 Strength
With at least 1000 Strength, (1.5-2)% of Damage dealt by your Raised Zombies is Leeched to you as Life"The Emperor's trusted surgeons are not the only ones who practice the dark arts. Some of us are just more discreet.". This is not a conversion mechanic; life leech modifiers will not apply to leech altered by this keystone. Only modifiers to ES leech apply.[1]
Maximum total Energy Shield Recovery per second refers to the cap on per-second recovery from all existing leech instances, and is normally 10% of maximum ES. Doubling it happens after increases or reductions.
Location
Ghost Reaver is located on the top-right side of the tree, away from the Shadow's starting area.
Class | Distance from start |
---|---|
Shadow | 12 |
Ranger | 14 |
Witch | 12 |
Scion | 16 |
Duelist | 21 |
Templar | 22 |
Marauder | 26 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Essentia SanguisEssentia Sanguis Vaal ClawClaw Physical Damage: 29-76 Elemental Damage: 1 to (600-700) Critical Strike Chance: 6.50% Attacks per Second: (1.56-1.69) Weapon Range: 1.1 metresRequires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost ReaverThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. | Vaal Claw | 66 | 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver |
Version history
Version | Changes |
---|---|
3.16.0 |
|
3.14.0 |
|
3.6.0 |
|
3.0.0 |
|
0.9.12m | |
0.9.12 |
|
References
20% less Effect of your Curses [1]
Hex Master is a keystone passive skill that modifies Curses. It causes Hexes to have an infinite duration at the cost of less effect of all your curses (including Marks). This node causes Hexes reflected back to you, or inflicted to you by Ylfeban's TrickeryYlfeban's Trickery
Hubris CircletEnergy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse LimitAn angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour., to also last for an infinite duration.
Location
The keystone is located on the upper north part of the tree, just north of Minion Instability.
Class | Distance from start |
---|---|
Witch | 9 |
Shadow | 13 |
Templar | 15 |
Scion | 17 |
Ranger | 20 |
Marauder | 22 |
Duelist | 26 |
Related unique items
The following unique items also grant the Hex Master keystone:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
|
Version history
Version | Changes |
---|---|
3.20.0 |
|
3.16.0 |
|
3.12.0 |
|
2.6.0 |
|
2.0.0 |
|
1.2.0 |
|
1.0.3b |
|
0.9.5g |
|
0.9.4 |
|
Iron Grip is a keystone passive skill that causes the physical damage bonus to melee attacks from strength to apply to projectile attacks as well.
Taking Iron Grip causes strength to grant 1% increased physical projectile attack damage per 5 points of strength, alongside the melee physical damage bonus it already gives.
Effects that modify strength's effect on melee physical damage will also affect the bonus to physical projectile attack damage granted by Iron Grip. For example, The Iron FortressThe Iron Fortress
Crusader PlateArmour: (1081-1382)
Movement Speed: -5%Requires Level 59, 160 Str+1% Chance to Block Attack Damage per 50 Strength
Chance to Block Spell Damage is Unlucky
+(60-120) to Strength
(80-100)% increased Armour
10% reduced Movement Speed
Strength's Damage Bonus instead grants 3% increased Melee
Physical Damage per 10 Strength"Stand steadfast in the face of destruction.
The Council cannot afford to falter."
- Mauritius, the Iron Heart grants Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength will also grant 3% increased physical projectile attack damage per 10 strength.
Location
Iron Grip is a standalone keystone near the center of the skill tree, on the southwest side of the Scion's starting area.
Class | Distance from start |
---|---|
Scion | 8 |
Duelist | 12 |
Marauder | 13 |
Ranger | 14 |
Templar | 19 |
Shadow | 21 |
Witch | 26 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
GiantsbaneGiantsbane Bronze GauntletsArmour: (138-192)Requires Level 23, 36 Str+(30-40) to Strength Adds (5-8) to (12-16) Physical Damage to Attacks (80-100)% increased Armour Iron Grip 10% reduced Attack Speed Arrows Pierce 2 additional TargetsThe monstrous men of yore used bows, they were just bigger. | Bronze Gauntlets | 23 | +(30-40) to Strength Adds (5-8) to (12-16) Physical Damage to Attacks (80-100)% increased Armour Iron Grip 10% reduced Attack Speed Arrows Pierce 2 additional Targets | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | Unset Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Version history
Version | Changes |
---|---|
0.9.6 |
|
ru:Железная хватка (пассивное умение)
Iron Reflexes is a keystone passive skill that removes all evasion rating and converts it to armour. It removes the bonus to evasion rating that dexterity inherently grants.
Mechanics
Conversion Formulae
The final Armour value is calculated with the following formula: [1][2]
Final Armour = Flat AR * (1 + [total #% increased/reduced AR]) * (More/Less AR modifiers) + Flat EV * (1 + [total #% increased/reduced AR or EV]) * (More/Less AR modifiers) * (More/Less EV modifiers)
where:
- EV = "Evasion Rating"
- AR = "Armour"
- Flat EV = Sum of Evasion Rating from Equipped Items (e.g. Body Armour, Shield) and other sources of additional Evasion Rating (e.g. Grace)
- Flat AR = Sum of Armour from Equipped Items (e.g. Body Armour, Shield) and other sources of additional Evasion Rating (e.g. Determination)
- More/Less modifiers from different sources (e.g. Determination vs Basalt Flask) are multiplicative with each other.
Modifiers which grant #% increased Evasion Rating and Armour (e.g. Bravery) or #% increased Global Defences (e.g. Skin of the LoyalSkin of the Loyal
Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)We happily give our limbs.
A net woven to keep safe the bones of the Lords.
This item can be transformed with a Blessing of Chayula) only apply to base values one time. For example, taking Bravery would increase flat ER by 24%, which would then be converted directly into the final Armour. It does not then apply 24% increased Armour, as the flat ER was already affected by that modifier.
When factoring modifiers which apply to specific equipment slots such as While a Pinnacle Atlas Boss is in your Presence, (67-70)% increased Armour from Equipped Helmet and GlovesArmourFromHelmetGlovesEldritchImplicitPinnaclePresence6
Eater of Worlds
While a Pinnacle Atlas Boss is in your Presence, (67-70)% increased Armour from Equipped Helmet and Gloves, each source of flat AR/EV should be calculated separately, then summed at the end. These modifiers are additive with other increases and reductions.
Example
1000 Armour from Equipped Items
1000 Evasion Rating from Equipped Items
+1500 Armour from Granite FlaskGranite FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to ArmourRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
+1500 Evasion Rating from Jade FlaskJade FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
+1500 to Evasion RatingRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
+2051 Armour from DeterminationDeterminationAura, Spell, AoE, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (179-2051) additional Armour
You and nearby allies gain (40-49)% more Armour
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
+2575 Evasion Rating from GraceGraceAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants evasion to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (227-2575) additional Evasion Rating
You and nearby allies gain (20-29)% more Evasion rating
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
80% increased Armour from passive skills
40% increased Evasion Rating from passive skills
36% increased Evasion Rating and Armour from passive skills
49% more Armour from DeterminationDeterminationAura, Spell, AoE, Physical
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants armour to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (179-2051) additional Armour
You and nearby allies gain (40-49)% more Armour
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
29% more Evasion Rating from GraceGraceAura, Spell, AoE
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36Requires Level 24Casts an aura that grants evasion to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (227-2575) additional Evasion Rating
You and nearby allies gain (20-29)% more Evasion rating
Additional Effects From 1-20% Quality:
(2-40)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Final Armour = (1000 + 1500 + 2051) * (1 + 0.80 + 0.36) * 1.49 + (1000 + 1500 + 2575) * (1 + 0.80 + 0.40 + 0.36) * 1.49 * 1.29 Final Armour = 4551 * 2.16 * 1.49 + 5075 * 2.56 * 1.49 * 1.29 Final Armour = 14646.9 + 24972.9 Final Armour = 39620
Summary
With Iron Reflexes:
- #% increased Evasion Rating mods are applied to flat Evasion Rating only.
- #% increased Armour mods are applied to flat Armour and flat Evasion Rating.
- #% increased Evasion Rating and Armour mods get applied to flat Armour and flat Evasion Rating.
Therefore, the mods that provide the most significant benefits in conjunction with Iron Reflexes are those that increase Armour or both Evasion Rating and Armour.
Location
Iron Reflexes is located in the Southern part of the tree near the Duelist Section. It is a stand-alone keystone.
Class | Distance from start |
---|---|
Duelist | 12 |
Ranger | 11 |
Scion | 16 |
Marauder | 16 |
Shadow | 18 |
Templar | 22 |
Witch | 26 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. | Sapphire Ring | 49 | +(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life
| ||
ArborixArborix Assassin BowBow Physical Damage: (123-143) to (330-355) Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (80-100) to (200-225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron ReflexesThrough droughts, fires, floods and frost, the ancient giants stand resolute, while deep in the rich, dark earth, their grasp stretches ever farther. | Assassin Bow | 62 | +(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (80-100) to (200-225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron Reflexes | ||
Grelwood ShankGrelwood Shank Eternal SwordOne Handed Sword Physical Damage: (116.85-129.15) to (193.8-214.2) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationaryThrough countless seasons they stand, stoic, Each season leaving its mark; a memory written in fibrous flesh. | Eternal Sword | 66 | +475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary |
Version history
Version | Changes |
---|---|
0.11.2 |
|
0.10.0b |
|
0.9.13 | |
0.9.12 |
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0.9.5 |
|
0.9.4 |
|
References
- ↑ Mark_GGG (March 1, 2013). "Need Iron reflexes/leather and steel clarification". Path of Exile Forums. Retrieved March 6, 2013.
- ↑ Mark_GGG (February 5, 2013). "Iron Reflexes + Leather and Steel". Path of Exile Forums. Retrieved March 6, 2013.
Minion Instability is a keystone passive that causes minions to explode when reduced to low life, dealing 33% of their maximum life as fire secondary damage to nearby enemies.
Mechanics and Interactions
The explosion is an area hit from the minion, dealing secondary damage. The base explosion radius is 2.2 metres.[1] Its base critical strike chance is 0%.
Minions must be reduced to Low Life to explode. Anything that causes a minion to die without ever having low life (e.g. dying in 1 hit, replacement, expiring duration) will not cause an explosion. Minions that are set to low life when spawned, like Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds
(0-47)% increased Cooldown Recovery Rate
Minions deal (0-57)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. used by a low life summoner, will explode instantly.
Modifiers
Minions do not have the player's global stats; player stats have to be specific for minions or allies to directly affect the explosion.[2] Stats from auras will continue to apply to nearby minions as they explode.[3]
Because support gems affect minions globally, the explosion can be modified by support gems despite not being a skill. The support gem needs to be compatible with the minion skill, and the support gem's stats need to be compatible with the explosion's damage. For example:
- #% more Damage (Cruelty SupportCruelty SupportSupport, Duration
Icon: Y
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill that hits enemies. Minions cannot gain Cruelty.Supported Skills deal (15-24)% more Damage with Hits
Cruelty has a Base Duration of 4 seconds
Hits from Supported Skills grant Cruelty
(0-19)% increased Effect of Cruelty granted by Supported Skills
Additional Effects From 1-20% Quality:
(0.25-5)% increased Effect of Cruelty granted by Supported SkillsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Less Duration SupportLess Duration SupportSupport, Duration
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that has a duration.Supported Skills deal (10-19)% more Damage
Supported Skills have (40-49)% less Skill Effect Duration
Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% less Skill Effect DurationThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - #% more Fire Damage (Combustion SupportCombustion SupportFire, Support
Icon: i
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 8Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire Damage
Supported Skills have 25% chance to Ignite
Enemies Ignited by Supported Skills have -10% to Fire Resistance
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - #% more Elemental Damage (Elemental Focus SupportElemental Focus SupportSupport
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 18Supports any skill that hits or burns enemies, or inflicts elemental ailments.Supported Skills deal (20-34)% more Elemental Damage
Supported Skills cannot inflict Elemental Ailments
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - #% more Area Damage (Concentrated Effect SupportConcentrated Effect SupportSupport, AoE
Icon: o
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 18Supports any skill with an area of effect, regardless of whether that skill deals damage.Supported Skills deal (25-39)% more Area Damage
Supported Skills have 30% less Area of Effect
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - Minions deal #% more Damage (Minion Damage SupportMinion Damage SupportSupport, Minion
Icon: d
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 8Supports skills which create Minions.Minions from Supported Skills deal (25-39)% more Damage
Minions from Supported Skills have 25% less Maximum Life
Additional Effects From 1-20% Quality:
Minions from Supported Skills deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Predator SupportPredator SupportSupport, Minion, Spell, Duration
Icon: h
Level: (1-20)
Cost & Reservation Multiplier: 130%
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 18Supports skills which create Minions.Minions from Supported Skills deal (6-12)% more Damage
Minions from Supported Skills deal (15-24)% more Damage to the Prey with Hits and Ailments
Minions from Supported Skills always target the Prey if possible
Base duration is 8.00 seconds
Additional Effects From 1-20% Quality:
Minions from Supported Skills deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - #% more Minion maximum Life (Minion Life SupportMinion Life SupportSupport, Minion
Icon: n
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 18Supports skills which create Minions.Supported Skills have (30-49)% more Minion maximum Life
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Minion maximum LifeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - #% increased Area of Effect (Increased Area of Effect SupportIncreased Area of Effect SupportSupport, AoE
Icon: E
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill with an area of effect.Supported Skills have (30-49)% increased Area of Effect
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Area DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - Added damage (Added Cold Damage SupportAdded Cold Damage SupportCold, Support
Icon: C
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Supported Skills have (4-152) to (6-228) added Cold Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Cold DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - Penetration (Fire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire Resistance
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - Critical Strikes (Increased Critical Strikes SupportIncreased Critical Strikes SupportCritical, Support
Icon: s
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Supported Skills have (60-117)% increased Critical Strike Chance
Supported Skills have +2% to Critical Strike Chance
Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., Fresh Meat SupportFresh Meat SupportCritical, Support, Minion
Icon: f
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 18Supports skills that create minions.Minions created by Supported Skills gain Wakened Fury and Adrenaline for 10% of their Duration, up to a maximum of 10 seconds
Wakened Fury grants +(2-3.9)% to Critical Strike Chance
Wakened Fury grants +(50-69)% to Critical Strike Multiplier
Additional Effects From 1-20% Quality:
Minions from Supported Skills have (1-20)% increased Critical Strike ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.) - Ailments (Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies
Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres
Supported Skills have 20% chance to Freeze, Shock and Ignite
Additional Effects From 1-20% Quality:
(0.5-10)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.)
Note: Void Manipulation SupportVoid Manipulation SupportChaos, Support
Icon: v
Level: (1-20)
Cost & Reservation Multiplier: 130%Requires Level 8Supports any skill that deals damage.Supported Skills deal (20-34)% more Chaos Damage
Supported Skills deal no Elemental Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and Brutality SupportBrutality SupportPhysical, Support
Icon: U
Level: (1-20)
Cost & Reservation Multiplier: 140%Requires Level 38Supports any skill that deals damage.Supported Skills deal (25-39)% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Physical DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. will cause the explosion to deal no fire damage.
Lowering minion life
It's possible to make minions reach low life in the following ways:
- letting them lose enough health during normal gameplay to get to under 50% life
- linking Infernal Legion SupportInfernal Legion SupportFire, AoE, Support, Minion
Icon: O
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports skills which create Minions.Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second
Minions from Supported Skills deal (15.4-2092.6) Fire Damage per second to Enemies near them
Minions from Supported Skills have +(0-0.5) metres to Radius of their Burning Effect
Additional Effects From 1-20% Quality:
Minions from Supported Skills deal (0.5-10)% increased DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. to the Minion skill - linking Guardian's Blessing SupportGuardian's Blessing SupportSupport, Aura, Blessing, Minion
Icon: g
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 31Must support both a skill that creates minions which can be damaged, and
an aura skill that creates permanent auras around you.
Cannot support triggered skills, banner skills or stance skills.Supported Skills have (-30-27)% increased Aura effect
Supported Aura Skills have no Reservation
Supported Skills also count as Blessing Skills
You can only have one Aura on you from your Blessing Skills
Supported Skills cannot apply Auras on you unless you have Minions from a Supported Skill
Minions from Supported Skills take (8-14.3)% of their total Maximum Life and Energy Shield as Physical Damage per second while you have an Aura from a Supported Skill on you
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. and an aura to the Minion skill - using Ancient SkullAncient Skull
Bone HelmetArmour: (492-681)
Energy Shield: (100-138)Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage(150-200)% increased Armour and Energy Shield
Minions have (40-20)% reduced maximum Life
Minions have (15-25)% increased Movement Speed
Minions have 50% increased Critical Strike Chance per Maximum Power Charge you have
Minions can hear the whispers for 5 seconds after they deal a Critical StrikePrimordial rage slumbers, waiting for the call of the stars to return and swallow the world. and letting them attack with a Critical Strike - using TavukaiTavukai
Coral AmuletRequires Level 54Regenerate (2-4) Life per second+(30-40) to Intelligence
Minions have +(-17-17)% to Chaos Resistance
Summon Raging Spirit has (20-30)% increased Duration
Summoned Raging Spirits deal (25-40)% increased Damage
Summoned Raging Spirits have (25-40)% increased maximum Life
Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"Hyrri and her arrows broke the sacred code, damning herself.
Kaom seized her sacrifice, and in doing so, seized victory."
- Lavianga, Advisor to Kaom (only with Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits
Base duration is 5.00 seconds
Minions cannot Taunt Enemies
Additional Effects From 1-20% Quality:
(1.5-30)% chance to summon an extra MinionPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.) - using a self-damaging Flask (listed below) while you have either Mother's EmbraceMother's Embrace
Heavy BeltRequires Level 40+(25-35) to Strength+(50-70) to maximum Life
+(20-30)% to Cold Resistance
Your Minions use your Flasks when summoned
Minions have (40-25)% reduced Flask Charges used
Minions have (50-80)% increased Flask Effect DurationDrink, my children, and be strengthened. or Umbilicus ImmortalisUmbilicus Immortalis
Leather BeltRequires Level 30+(25-40) to maximum Life(8-12)% increased maximum Life
Regenerate 2% of Life per second
Flasks do not apply to you
Flasks you Use apply to your Raised Zombies and Spectres"The power of rebirth rivals that of immortality."
- Icius Perandus, Antiquities Collection, Item 3 (Specters & Zombies only) equipped- Coruscating ElixirCoruscating Elixir
Ruby FlaskLasts 10.00 Seconds
Consumes 20 of 50 Charges on use
+40% to Fire Resistance
+5% to Maximum Fire ResistanceRequires Level 18Chaos Damage taken does not bypass Energy Shield during effect
Removes all but one Life on use
Removed life is Regenerated as Energy Shield over 2 seconds
25% increased DurationLet blood sear in your veins,
Let the pain push outwards and turn away your enemy's blows.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. - Doedre's ElixirDoedre's Elixir
Greater Mana FlaskRecovers 120 Mana over 4.00 Seconds
Consumes (31-36) of 36 Charges on useRequires Level 12(250-300)% increased Charges per use
Removes 80% of your maximum Energy Shield on use
You take 50% of your maximum Life as Chaos Damage on use
Gain (1-3) Power Charges on use
Gain (1-3) Frenzy Charges on use
Gain (1-3) Endurance Charges on useDoedre Darktongue knew the Way of the Thaumaturge.
In order to receive, one must give... without hesitation.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. - Forbidden TasteForbidden Taste
Quartz FlaskLasts 6.00 Seconds
Consumes 30 of 60 Charges on use
Phasing
+10% chance to Suppress Spell DamageRequires Level 27Recover (75-100)% of Life on use
25% of Maximum Life taken as Chaos Damage per secondYour reach exceeds your grasp.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
- Coruscating ElixirCoruscating Elixir
- using Earendel's EmbraceEarendel's Embrace
Grinning FetishSceptre
Physical Damage: 24-36
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metresRequires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Summoned Skeletons Cover Enemies in Ash on Hit
Summoned Skeletons take (15-30)% of their Maximum Life per second as Fire Damage
Summoned Skeletons have Avatar of FireThere the weary multitude of man-kind
shall turn in their masses into the wide fire,
where the destroying flame embraces the living,
some will go up, some down, filled with misery. (Skeletons only) - using Replica Earendel's EmbraceReplica Earendel's Embrace
Grinning FetishSceptre
Physical Damage: 24-36
Critical Strike Chance: 6.00%
Attacks per Second: 1.50
Weapon Range: 1.1 metresRequires Level 35, 62 Str, 62 Int18% increased Elemental Damage+(20-30) to all Attributes
Minions deal (30-40)% increased Damage
Raised Zombies Cover Enemies in Ash on Hit
Raised Zombies take (15-30)% of their Maximum Life per second as Fire Damage
Raised Zombies have Avatar of Fire"Lord of Bone, Lord of Flesh, yet all that we can
master turns to ash."
- Researcher Arn (Zombies only) - using Chains of CommandChains of Command
Saintly ChainmailArmour: (1002-1336)
Energy Shield: (240-319)
Movement Speed: -5%Requires Level 70, 99 Str, 115 IntTrigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy
10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy
(150-190)% increased Armour and Energy Shield
+(60-90) to maximum Life
Animated Guardian deals 5% increased Damage per Animated Weapon
Animated Minions' Melee Attacks deal Splash Damage to surrounding targets
Animated Minions' Melee Attacks deal 50% less Splash Damage to surrounding targets
You cannot have non-Animated MinionsA general may carry his men to greatness, or be dragged beneath the mire by their burden. and giving your Animate GuardianAnimate GuardianSpell, Minion
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 secRequires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life
Can use Items requiring up to Level (33-100)
Minion deals (0-38)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. Oni-GoroshiOni-Goroshi
Charan's SwordOne Handed Sword
Physical Damage: 5-11
Critical Strike Chance: (8.50-9.50)%
Attacks per Second: 1.45
Weapon Range: 1.1 metres40% increased Global Accuracy RatingUses both hand slots
(70-90)% increased Critical Strike Chance
Adds 2 to 3 Physical Damage to Attacks per Level
Gain Her Embrace for 3 seconds when you Ignite an Enemy
While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level
Item has 6 Sockets and is fully linked (Hidden)
Uses goddess player audio (Hidden)"Your name is Demon Slayer? Really? Good name for rotgut, that."
She said: I prefer "The Goddess Of Swords". Much more dignified. And accurate.
"Demon Slayer The Cheap And Nasty it is then. Burns going down, burns coming up?"
She said: Every single time, Charan. And still...you'll bathe me, and you'll drink my love. Until you can't. - giving your Minions Qotra's RegulatorQotra's Regulator
Sovereign Spiked ShieldChance to Block: 24%
Evasion: (507-697)
Energy Shield: (104-144)
Movement Speed: -3%Requires Level 54, 70 Dex, 70 Int+5% chance to Suppress Spell Damage(160-220)% increased Evasion and Energy Shield
+(40-60)% to Damage over Time Multiplier if you've dealt a Critical Strike in the past 8 seconds
(2-2.5)% of Life Regenerated per Second if you've dealt a Critical Strike in the past 8 seconds
Lose (10-15)% of Energy Shield when you deal a Critical Strike
Lose (10-15)% of Life when you deal a Critical StrikeHorrific experiments with corrupted flesh require careful management. with Necromantic Aegis and letting them attack with Critical Strikes - Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds
(0-47)% increased Cooldown Recovery Rate
Minions deal (0-57)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow
Level: (1-20)
Cost: (14-20) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds
(0-47)% increased Cooldown Recovery Rate
Minions deal (0-57)% more Damage
Additional Effects From 1-20% Quality:
(2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. minions will explode immediately if you are Low Life when summoning them. - using Dark PactDark PactMinion, Spell, AoE, Chaining, Chaos, Nova
Level: (1-20)
Cost: (7-13) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Deals (24-241) to (36-362) Chaos Damage
Sacrifices 8% of Skeleton's Life to deal that much Chaos Damage
Chains +2 Times
Uses your Life if no Skeletons in range
(56-136)% more Damage with Hits and Ailments if using your Life
Additional Effects From 1-20% Quality:
Sacrifices +(0.1-2)% of Skeleton's Life to deal that much Chaos DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. on summoned skeletons until they get to Low Life.
Affliction from the Warlock of the Mists Wildwood ascendancy can be used, but you can't activate both explosion effects unless you get the minion's life down to 20% instantly.
Location
Minion Instability is located in the right side of the upper part of the tree, near the energy shield wheel for the Witch.
Class | Distance from start |
---|---|
Witch | 6 |
Shadow | 10 |
Templar | 14 |
Scion | 14 |
Ranger | 20 |
Marauder | 24 |
Duelist | 24 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
|
Version history
Version | Changes |
---|---|
0.11.4 |
|
0.11.0 |
|
0.9.13c |
|
0.9.13 |
|
0.9.6 |
|
0.9.4b |
|
0.9.4 |
|
References
Necromantic Aegis is a keystone passive skill that removes all bonuses provided by modifiers on equipped shields from the character and imparts those bonuses onto minions instead.
Specifics
The character will no longer benefit from any modifiers on equipped shields including implicit modifiers and explicit modifiers, local defences such as armour rating, and chance to block, and will instead apply these stats to minions.
The player character is still considered as holding a shield and will be affected by the hidden movement speed penalty based on the shield's basetype. The buff from Tempest ShieldTempest ShieldSpell, Lightning, Chaining
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
Chains +1 Times
Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock
Additional Effects From 1-20% Quality:
(2-40)% chance to Shock enemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will still benefit the character.
Passive skills that increase stats from shields (e.g. #% increased Energy Shield from Equipped Shield will have no effect. Passive skills that provide a bonus while holding a shield, such as the elemental resistances granted by Sanctuary, will still benefit the character.[1]
Increased Rarity of Items found and Increased Quantity of Items found on shields only have an effect when applied to the player, and these bonuses will be rendered useless if granted to minions.[2]
Gems and Abyssal Jewels socketed in equipped shields are still usable and are not inherited by minions.
Most Crucible Passives work with Necromantic Aegis. Crucible Passives that allocate notable passive skills have no effect as minions do not have access to your passive tree.[3]
Location
Necromantic Aegis is located in the centre of the tree, to the northwest of the Scion's starting area.
Related unique items
Item | Base Item | Stats |
---|
Version history
Version | Changes |
---|---|
3.16.0 |
The passive skill tree has been redesigned. Many passive skills' locations have been changed. |
3.12.2 |
|
3.7.0 |
|
1.0.0 |
|
0.9.13c |
|
0.9.12qq |
|
0.9.7b |
|
0.9.5g |
|
References
- ↑ Mark_GGG (January 29, 2013). "Shield Passives and NA interaction". Official Path of Exile Forums. Retrieved September 14, 2014.
- ↑ Mark_GGG (December 29, 2013). "Wheel of the Stormsail + necromantic aegis". Official Path of Exile Forums. Retrieved February 5, 2014.
- ↑ Community_Team (April 3, 2023). "Recently Asked Questions". Official Path of Exile Forums. Retrieved May 27, 2023.
25% less Evasion Rating against Melee Attacks [1]
Arrow Dancing (formerly known as Arrow Dodging and later Ondar's Guile) is a keystone passive skill that increases the chance to evade projectile attacks, while decreasing the chance to evade melee attacks.
Specifics
Projectile attacks include almost all arrows, spines, or spikes that are launched. Arrow Dancing has no effect on spell projectiles, as spells cannot be evaded. Community resources such as poedb.tw can be helpful in determining which monster attacks are classified as projectile or melee.
Location
Arrow Dancing is located at the southeast edge of the tree.
Class | Distance from start |
---|---|
Ranger | 7 |
Duelist | 11 |
Shadow | 13 |
Scion | 15 |
Witch | 21 |
Marauder | 20 |
Templar | 25 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
|
Version history
Version | Changes |
---|---|
3.19.0 |
Arrow Dancing now provides a more extreme penalty to melee evasion and a more extreme bonus to projectile evasion.
|
2.0.0 |
|
0.11.2 |
|
0.11.0 |
|
0.9.7 |
|
Pain Attunement is a keystone passive skill that grants more spell damage when the character is on low life.
Location
Pain Attunement is a standalone keystone located on the inner layer of the transition area between Witch and Shadow.
Class | Distance from start |
---|---|
Shadow | 7 |
Witch | 7 |
Scion | 11 |
Templar | 16 |
Ranger | 17 |
Duelist | 21 |
Marauder | 21 |
Interactions
The low life threshold can be met using Petrified BloodPetrified BloodSpell
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: InstantRequires Level 24Applies a buff that protects the lower half of your life, preventing some of the immediate life loss when damaged by hits and applying the loss over time instead. Your life cannot be raised above low life other than by flasks, and while above low life, skills will cost life as well as mana.Life Recovery other than Flasks cannot Recover Life to above Low Life
When taking Damage from Hits, 40% of Life loss below half Life is Prevented, then (100-81)% of Life loss prevented this way is lost over 4 seconds
Skills gain a Base Life Cost equal to 40% of Base Mana Cost while not on Low Life
Additional Effects From 1-20% Quality:
-(0.25-5)% of Life loss prevented is lost over 4 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., reserving life via Arrogance SupportArrogance SupportAura, Support
Icon: B
Level: (1-20)
Cost & Reservation Multiplier: (220-201)%Requires Level 31Supports any non-blessing skill with a reservation.Supported Skills have (10-19)% increased Aura effect
Supported Skills Reserve Life instead of Mana
Additional Effects From 1-20% Quality:
Supported Skills have (0.25-5)% increased Aura effectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket., or equipping a Coward's LegacyCoward's Legacy
Chain BeltRequires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with VulnerabilityDeath is your most important duty.
Face it, or curse your bloodline for all eternity..
If doing the above, your Light radius will be dramatically reduced. You can counteract this using the Energy Shield Mastery that grants Light Radius is based on Energy Shield instead of Life.
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Crown of ThornsCrown of Thorns Vine CircletEnergy Shield: (157-235)+(150-225) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +25 Physical Damage taken from Attack Hits Pain AttunementLift it lightly, don it slow. The spikes point out and in, you know. | Vine Circlet | 1 | +(150-225) to maximum Energy Shield Reflects 5 Physical Damage to Melee Attackers +25 Physical Damage taken from Attack Hits Pain Attunement | ||
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
|
Version history
Version | Changes |
---|---|
0.9.9 |
|
0.9.6 |
|
This article describes historical game content.
Phase Acrobatics has been removed from the skill tree on version 3.16.0
Phase Acrobatics was a keystone passive skill that grants additional chance to dodge spells that inflict damage.
Related unique items
Before the removal of this keystone from the passive skill tree, Skin of the LordsSkin of the Lords
Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>CorruptedThe Lords are chosen so carefully.
Only they may grace His flesh. and The Perfect FormThe Perfect Form
Zodiac LeatherEvasion: (2135-2946)
Movement Speed: -3%Requires Level 65, 197 Dex+50% chance to Suppress Spell Damage
(150-200)% increased Evasion Rating
-30% to Cold Resistance
Evasion Rating is increased by Overcapped Cold Resistance
AcrobaticsWe share one space,
speak one voice,
act through one body.
A flawless crystal.
Brittle. are able to grant this keystone. After the removal, the items are granting Acrobatics instead.
Version history
Version | Changes |
---|---|
3.16.0 |
|
1.0.0 |
|
0.9.7 |
|
Point Blank is a keystone passive skill that scales the damage of projectile attacks with respect to the distance the projectile has travelled, increasing damage initially then reducing damage after covering a long distance.
Mechanics
The projectile has a maximum damage increase of 30% more near the start of its travel (up to 10 units), then linearly scales down to no damage change at 35 units, then linearly scales down again to the maximum damage penalty of 30% less at 120 units.[1][2][3]
It is important to note that damage scaling is done with respect to the total distance the projectile has travelled, not its current distance from the point of origin.[4] If the projectile changes direction—as is the case with Spectral ThrowSpectral ThrowAttack, Projectile
Level: (1-20)
Cost: (5-8) Mana
Attack Speed: 110% of base
Attack Damage: (80-125)% of base
Effectiveness of Added Damage: (80-125)%
Projectile Speed: 1000Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
Additional Effects From 1-20% Quality:
Projectiles that have Pierced deal (0.5-10)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.—distance travelled continues to increase as the projectile returns to its point of origin. Projectiles that travel in multiple segments (such as Arrow Nova Support) include the payload distance in the damage penalty.[5]
Distance | Multiplier |
---|---|
0 | 1.3 |
10 | 1.3 |
35 | 1 |
120+ | 0.7 |
Interactions
Skill gem and passive skill
Point Blank SupportPoint Blank SupportProjectile, Attack, Support
Icon: b
Level: (1-20)
Cost & Reservation Multiplier: 110%Requires Level 18Supports projectile skills.Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther
Supported Skills deal (0-38)% increased Projectile Damage
Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. does not stack with the passive skill. A skill either has Point Blank or does not.[6]
Attacks only
The Point Blank effect only works with attack projectiles.This includes projectile portions of melee weapon attacks such as Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20)
Cost: 6 Mana
Attack Damage: (135-225)% of base
Effectiveness of Added Damage: (135-225)%Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
(1-9) to (13-179) Added Lightning Damage
Fires 3 Projectiles
Additional Effects From 1-20% Quality:
Fires +(0.05-1) ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s and Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-185)% of base
Effectiveness of Added Damage: (110-185)%
Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
Fires 4 Projectiles
60% of Physical Damage Converted to Fire Damage
+(0.2-0.6) metres to Melee Strike Range
Projectiles deal 50% less Damage with Hits and Ailments
Additional Effects From 1-20% Quality:
Projectiles deal (0.5-10)% more Damage with Hits and AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.'s projectiles. It does not affect spells.
Fork, pierce and chain
A projectile which pierces, chains or forks is still considered the same projectile, and its total travel distance is used.[7]
At Close Range
Chin SolChin Sol
Assassin BowBow
Physical Damage: (86-103.2) to (260-312)
Elemental Damage: 25-50
Critical Strike Chance: 6.70%
Attacks per Second: (1.38-1.43)Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(100-140)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% more Damage with Arrow Hits at Close Range
Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.'s more damage at close range is not Point Blank and thus stack multiplicatively.
Projectile attacks with AoE
Point blank bonuses are calculated based on the distance from where it was fired to the enemy hit.[8][9][10]
Projectile speed
Projectile speed has no impact on the distances at which Point Blank's multipliers affect damage.
Far Shot
Point Blank and Far Shot are multiplicative with each other and can make damage more consistent by counteracting each others' damage penalties.
Location
Point Blank is located in the southeast edge of the tree.
Class | Distance from start |
---|---|
Scion | 8 |
Ranger | 10 |
Shadow | 10 |
Witch | 14 |
Duelist | 14 |
Templar | 18 |
Marauder | 18 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Grelwood ShankGrelwood Shank Eternal SwordOne Handed Sword Physical Damage: (116.85-129.15) to (193.8-214.2) Critical Strike Chance: 5.00% Attacks per Second: (1.72-1.80) Weapon Range: 1.1 metresRequires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationaryThrough countless seasons they stand, stoic, Each season leaving its mark; a memory written in fibrous flesh. | Eternal Sword | 66 | +475 to Accuracy Rating(185-215)% increased Physical Damage (15-20)% increased Attack Speed 80% increased Armour while stationary Skills fire 2 additional Projectiles if you've been Hit Recently Point Blank Iron Reflexes while stationary | ||
The Hungry LoopThe Hungry Loop Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. | Unset Ring | 70 | Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems
|
Version history
Version | Changes |
---|---|
3.9.0 |
|
2.1.0 |
|
0.9.6 |
|
References
- ↑ Chris (December 9, 2015). "Content Update 2.1.0 Patch Notes". Official Path of Exile Forums. Retrieved December 9, 2015.
- ↑ Mark_GGG (February 12, 2012). "Point Blank Archer Keystone". Official Path of Exile Forums. Retrieved September 3, 2014.
- ↑ https://discord.com/channels/174993814845521922/174994219390337024/986425582579490906
- ↑ Mark_GGG (May 7, 2014). "Molten Strike & Point Blank interaction". Official Path of Exile Forums. Retrieved January 3, 2016.
- ↑ https://www.pathofexile.com/forum/view-thread/2688019/page/1#p22595920
- ↑ Mark_GGG (July 24, 2013). "Point Blank". Official Path of Exile Forums. Retrieved September 1, 2016.
- ↑ Mark_GGG (February 12, 2012). "some questions about point blank - maybe ggg staff can answer?". Official Path of Exile Forums. Retrieved December 22, 2015.
- ↑ Mark_GGG (October 8, 2013). "Rain of Arrows". Official Path of Exile Forums. Retrieved December 22, 2015.
- ↑ Daniel_GGG (January 6, 2014). "Rain of Arrows and Point Blank". Official Path of Exile Forums. Retrieved December 22, 2015.
- ↑ 10.0 10.1 Rory_Rackham (December 22, 2015). "Rory Just confirmed that Point Blank Does Not Provide it's full damage bonus for the entire AoE of Rain of Arrows / Blast Rain as previously thought". Path of Exile subreddit. Retrieved December 22, 2015.
Never deal Critical Strikes [1]
Resolute Technique (often referred to as RT) is a keystone passive skill that will raise your chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively, at the cost of preventing you from dealing critical strikes.
Mechanics
Because elemental damage will no longer critically strike, most elemental status ailments will not apply unless another source adds chance. Skills such as Glacial HammerGlacial HammerAttack, Melee, Strike, Cold
Level: (1-20)
Cost: 5 Mana
Attack Damage: (165-269)% of base
Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If a non-unique enemy is frozen and is on less than one third life, they will shatter when hit by Glacial Hammer. If striking three times in a row, the third strike will freeze enemies more easily. Requires a Mace, Sceptre or Staff.25% chance to Freeze enemies
100% of Physical Damage Converted to Cold Damage
Every third successive strike Freezes enemies as though dealing (200-390)% more Damage
+0.2 metres to Melee Strike Range
35% increased Duration of Cold Ailments
(10-29)% increased Effect of Cold Ailments
Adds (2-75) to (3-113) Cold Damage against Chilled Enemies
Additional Effects From 1-20% Quality:
Every third successive strike Freezes enemies as though dealing (5-100)% more DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. and Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Attack Damage: (200-300)% of base
Effectiveness of Added Damage: (200-300)%
Projectile Speed: 3260Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage
Additional Effects From 1-20% Quality:
(1-20)% more Damage with IgnitePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. have a built-in chance to inflict elemental status ailments, and for example, targets cursed with ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(17-36)% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock
Additional Effects From 1-20% Quality:
Shocks on Cursed enemies have (1-20)% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. have a chance to be shocked when hit with any lightning damage.
Sources of guaranteed critical strikes, such as TrypanonTrypanon
Great MalletTwo Hand Mace
Physical Damage: 43-88
Critical Strike Chance: 100.00%
Attacks per Second: 0.62
Weapon Range: 1.3 metresRequires Level 40, 131 Str30% increased Stun Duration on Enemies50% reduced Attack Speed
This Weapon's Critical Strike Chance is 100%"Though ingenius instruments have been found,
it seems surgery before thaumaturgy
was not so delicate."
- Icius Perandus, Antiquities Collection, Item 3546 and the Diamond Shrine, have no effect on a character with the Resolute Technique.
Spells inherently can't be evaded, so they don't benefit from Resolute Technique, but it still takes away their ability to crit.
Attack hits can still be blocked, even with Resolute Technique.
Location
Resolute Technique is located on the west edge of the tree, across the Disemboweling passive cluster.
Class | Distance from start |
---|---|
Marauder | 10 |
Templar | 10 |
Scion | 14 |
Duelist | 16 |
Witch | 17 |
Ranger | 23 |
Shadow | 24 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
AugyreAugyre Void SceptreSceptre Physical Damage: (140-160) to (212.8-243.2) Critical Strike Chance: (11.16-12.40)% Attacks per Second: (1.38-1.44) Weapon Range: 1.1 metresRequires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute TechniqueWhen the world spins out of control, the safest place to be is in the centre. | Void Sceptre | 68 | 40% increased Elemental Damage(180-220)% increased Physical Damage (10-15)% increased Attack Speed (80-100)% increased Critical Strike Chance 50% of Physical Damage Converted to Lightning Damage Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique |
Version history
Version | Changes |
---|---|
0.9.4 |
|
Cannot be Stunned [1]
Unwavering Stance is a keystone passive skill that grants guaranteed stun avoidance, but prevents the character from evading attacks.
Mechanics
Unwavering Stance sets chance to avoid being stunned to 100% and sets evasion chance to 0%, which means enemies will always hit regardless of their accuracy rating or chance to hit.
Unwavering Stance does not modify evasion rating. This is significant mainly because of the Iron Reflexes keystone, which converts evasion rating to armour. It is therefore possible to utilize the effects of both keystones simultaneously. (Ghost Dance is also technically not affected.)
Location
Unwavering Stance is located on the bottom left side of the tree, on the intersection between the Marauder, Duelist, and Scion paths.
Class | Distance from start |
---|---|
Marauder | 7 |
Duelist | 7 |
Scion | 11 |
Ranger | 17 |
Templar | 17 |
Shadow | 21 |
Witch | 21 |
Related unique items
These unique items have the Unwavering Stance modifier, which provides the same effect as this keystone. Taking the keystone in addition to equipping one of these items will impart no additional benefit.
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Ezomyte PeakEzomyte Peak Iron HatArmour: (84-113)(15-20)% increased Area of Effect +(75-100) to Armour +(25-50) to maximum Life Unwavering StanceCenturies of servitude, a day of glory, an eternity of death. | Iron Hat | 1 | (15-20)% increased Area of Effect +(75-100) to Armour +(25-50) to maximum Life Unwavering Stance | ||
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Kaom's RootsKaom's Roots Titan GreavesArmour: (241-278)Requires Level 68, 120 StrHas no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below Base Value Unwavering StanceDon't flinch. It's a waste of good hitting time. | Titan Greaves | 68 | Has no Sockets Cannot be Knocked Back +(150-200) to maximum Life Action Speed cannot be modified to below Base Value Unwavering Stance |
Version history
Version | Changes |
---|---|
0.9.4 |
|
Maximum total Life Recovery per second from Leech is doubled
You have no Life Regeneration [1]
Vaal Pact is a keystone passive skill that grants doubled life leech speed and maximum life leech rate, but causes life regeneration to have no effect.
Mechanics
Interaction with Zealot's Oath
The Zealot's Oath keystone causes life regeneration to restore energy shield instead of life. Vaal Pact applies before Zealot's Oath however; so taking it along with Zealot's Oath will not grant the character any energy shield regeneration. This will not prevent energy shield from recharging as it normally does. Additionally, it does not prevent other sources of energy shield regeneration, such as Shavronne's RevelationShavronne's Revelation
Moonstone RingRequires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 6% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +250 to maximum Energy Shield"Shavronne held Sanity in her right
hand and Revelation in her left.
Brutus chose the left hand."
- Kadavrus, Surgeon to the Umbra, as it is specifically energy shield regeneration and not life regeneration converted by Zealot's Oath.
Similarly, Pious Path will not recover any energy shield from life regeneration as it becomes disabled by Vaal Pact.
Location
Vaal Pact is located on the middle layer of the south side, on the east side of the Duelist's area.
Class | Distance from start |
---|---|
Duelist | 7 |
Ranger | 10 |
Scion | 14 |
Marauder | 16 |
Shadow | 18 |
Templar | 24 |
Witch | 24 |
Related unique items
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
Mahuxotl's MachinationMahuxotl's Machination Steel Kite ShieldChance to Block: 26% Armour: (146-167) Energy Shield: (30-35) Movement Speed: -3%Requires Level 46, 60 Str, 60 IntCorrupted Soul Divine Flesh Eternal Youth Everlasting Sacrifice Immortal Ambition Vaal PactThe Banished Architect sought to employ all the darkest secrets of the Vaal... at the same time. | Steel Kite Shield | 46 | Corrupted Soul Divine Flesh Eternal Youth Everlasting Sacrifice Immortal Ambition Vaal Pact | ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity
| ||
Precursor's EmblemPrecursor's Emblem Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. | Two-Stone Ring | 49 | +(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence
| ||
Precursor's EmblemPrecursor's Emblem Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. | Ruby Ring | 49 | +(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Precursor's EmblemPrecursor's Emblem Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. | Prismatic Ring | 49 | +(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life
| ||
Atziri's AcuityAtziri's Acuity Vaal GauntletsArmour: (696-851)Requires Level 63, 100 Str+(60-80) to Intelligence (40-60)% increased Global Critical Strike Chance (200-220)% increased Armour +(60-75) to maximum Life You have Vaal Pact if you've dealt a Critical Strike Recently"The heart is the herald. It will tell me when it is best to strike." - Atziri, Queen of the Vaal | Vaal Gauntlets | 63 | +(60-80) to Intelligence (40-60)% increased Global Critical Strike Chance (200-220)% increased Armour +(60-75) to maximum Life You have Vaal Pact if you've dealt a Critical Strike Recently | ||
DoomsowerDoomsower Lion SwordTwo Hand Sword Physical Damage: (174.2-216) to (279.5-337.5) Critical Strike Chance: 5.00% Attacks per Second: (1.54-1.62) Weapon Range: 1.3 metresRequires Level 65, 104 Str, 122 Dex+50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect (30-50)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are RedSo the seed of hate was born, Evil forged and Hope forsworn. | Lion Sword | 65 | +50 to Strength and DexteritySocketed Melee Gems have 15% increased Area of Effect (30-50)% increased Physical Damage Adds (65-75) to (100-110) Physical Damage (6-12)% increased Attack Speed Attack Skills gain 5% of Physical Damage as Extra Fire Damage per Socketed Red Gem You have Vaal Pact while all Socketed Gems are Red |
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.1.0 |
|
3.0.0 |
|
2.0.0 |
|
1.1.0 |
|
0.9.12 |
|
Whispers of Doom is a notable passive skill that raises the active curse limit by one.
Whispers of Doom originated as a keystone passive skill, but was changed into a notable passive skill in Version 1.2.0.
Location
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Golden Oil | Golden Oil | Golden Oil | Whispers of Doom | You can apply an additional Curse |
Version history
Version | Changes |
---|---|
3.20.0 |
|
3.12.0 |
|
3.11.0 |
|
3.8.0 |
|
1.2.0 |
|
0.9.7 |
|
References
- ↑ Bex_GGG (June 18, 2020). "Anointing Enchantments Table in Path of Exile: Harvest". Path of Exile Official Forums. Retrieved June 18, 2020.
- ↑ Natalia_GGG (September 6, 2019). "Anointing Enchantments Table in Path of Exile: Blight". Path of Exile Official Forums. Retrieved September 18, 2019.
Zealot's Oath is a keystone passive skill that applies life regeneration to energy shield instead of life.
Mechanics
Percentage based life regeneration becomes percentage based ES regeneration based on maximum ES.[1] Percentage based life regeneration can be gained from several unique items and passive skills. ES regen gained this way will only be scaled by ES Recovery Rate, not Life Recovery Rate [2] Life Regeneration Rate modifiers also do not apply.
This will not cause life flasks to recover ES as they give life recovery.[3]
If the character also has Vaal Pact, it takes priority and will not regenerate ES.[4]
If the character also has Eldritch Battery, life regeneration will apply to ES.
Zealot's Oath is incompatible with Pious Path. Zealot's Oath makes Life Regeneration apply as Energy Shield Regeneration instead - since it is no longer Life Regeneration, effects that interact specifically with Life Regeneration, including the one on Pious Path, have no effect.[5]
Location
Zealot's Oath is a standalone keystone located in the northwest side of the tree, close to the Templar's area.
Class | Distance from start |
---|---|
Templar | 11 |
Witch | 11 |
Marauder | 14 |
Scion | 15 |
Shadow | 20 |
Duelist | 22 |
Ranger | 25 |
Related unique items
The following unique items are related to Zealot's Oath:
Item | Base Item | Stats | |||
---|---|---|---|---|---|
Skin of the LordsSkin of the Lords Simple RobeMovement Speed: -3%Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden) <Random Keystone>CorruptedThe Lords are chosen so carefully. Only they may grace His flesh. | Simple Robe | 1 | Item has no level requirement and Energy Shield (Hidden) Sockets cannot be modified +2 to Level of Socketed Gems 100% increased Global Defences You can only Socket Corrupted Gems in this item Item has 6 Sockets and is fully linked (Hidden)
| ||
The Sorrow of the DivineThe Sorrow of the Divine Sulphur FlaskLasts (10.00-12.00) Seconds Consumes 40 of 60 Charges on use 40% increased DamageRequires Level 27Creates Consecrated Ground on Use(25-50)% increased Duration Zealot's Oath during Effect Life Recovery from Flasks also applies to Energy Shield during EffectAs man sins, God weeps.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. | Sulphur Flask | 27 | Creates Consecrated Ground on Use(25-50)% increased Duration Zealot's Oath during Effect Life Recovery from Flasks also applies to Energy Shield during Effect | ||
Zeel's AmplifierZeel's Amplifier Polished Spiked ShieldChance to Block: 26% Evasion: (111-131) Energy Shield: (83-107) Movement Speed: -3%Requires Level 49, 64 Dex, 64 Int+5% chance to Suppress Spell Damage(40-50)% increased Spell Damage +(60-80) to maximum Energy Shield +(50-70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"Great minds wish to reveal all the secrets of time and space. But it does not matter. Creation, the act of Matter Metamorphosis, is the only secret worth discovering." - Zeel, Vaal Tinkerer | Polished Spiked Shield | 49 | +5% chance to Suppress Spell Damage(40-50)% increased Spell Damage +(60-80) to maximum Energy Shield +(50-70) to maximum Life 1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently | ||
Geofri's SanctuaryGeofri's Sanctuary Elegant RingmailArmour: (565-757) Energy Shield: (183-253) Movement Speed: -5%Requires Level 64, 90 Str, 105 Int(50-75)% increased Armour and Energy Shield +(30-40) to maximum Energy Shield +(60-70) to maximum Life +(14-18)% to all Elemental Resistances +2 maximum Energy Shield per 5 Strength Zealot's OathFaith does not make us invulnerable. It makes us immortal. | Elegant Ringmail | 64 | (50-75)% increased Armour and Energy Shield +(30-40) to maximum Energy Shield +(60-70) to maximum Life +(14-18)% to all Elemental Resistances +2 maximum Energy Shield per 5 Strength Zealot's Oath |
Version history
Version | Changes |
---|---|
3.21.0 |
|
2.6.0 |
|
0.11.1 |
|
0.10.0 |
|
References
- ↑ Mark_GGG (January 23, 2013). "Zealot's Oath". Path of Exile Forum. Retrieved March 8, 2013.
- ↑ https://www.pathofexile.com/forum/view-thread/3123794
- ↑ Mark_GGG (January 29, 2013). "Zealot's Oath is bugged (either the skill or the description)". Path of Exile Forum. Retrieved March 14, 2013.
- ↑ Mark_GGG (February 20, 2013). "New Keystone Zealot's Oath with Vaal Pact?". Path of Exile Forum. Retrieved April 8, 2013.
- ↑ Community_Team (May 27, 2021). "Game Mechanics Q&A Answer Part 2". Official Path of Exile Forums. Retrieved May 29, 2021.
Interactions
Stat removal
- Stat: The stat in question.
- Removed: The stat is removed by this keystone. Keystones that source or require this stat cease to function.
- Sourced: The stat is removed by this keystone, but its value is used to determine the keystone's effect. Other keystones that source or require this stat cease to give their benefit. If this stat is removed or sourced by another keystone, this keystone ceases to give its benefit.
- Targeted: The stat relies on or is improved by this keystone. If this stat is removed or sourced by another keystone, this keystone ceases to give its benefit.
In short, keystones in the Removed and Sourced columns block the benefits of other keystones in the Sourced and Targeted columns for that stat. Only stats for which there is a potential conflict have been listed.
Stat | Removed | Sourced | Targeted |
---|---|---|---|
Armour | Acrobatics | Iron Reflexes | |
Energy Shield | Acrobatics | Eldritch Battery | Ghost Reaver, Zealot's Oath |
Evade Chance | Unwavering Stance | Ondar's Guile | |
Life | Chaos Inoculation | Blood Magic, Pain Attunement, Vaal Pact | |
Mana | Blood Magic | Eldritch Battery |
Notes:
- Iron Reflexes is based on evasion, which is not the same as evade chance. Thus it is compatible with Unwavering Stance.
Other interactions
- Vaal Pact + Zealot's Oath: You will not regenerate Energy Shield.