Precursor's Emblem (Frenzy Charge)

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Precursor's Emblem
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Added Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1% chance to Suppress Spell Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Frenzy Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Frenzy Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
You have Iron Reflexes while at maximum Frenzy Charges
History teaches humility.
Acquisition
Drop restricted
Vendor Offer
11x Alteration Shard
Metadata
Item class: Ring

Precursor's Emblem is a unique Sapphire RingSapphire RingRequires Level 8+(20-30)% to Cold Resistance.

Item acquisition

Precursor's Emblem has restrictions on where or how it can drop. It cannot be chanced.

Recipes

Precursor's Emblem can be created from the following recipes:

AmountPartDescriptionMeta
1Uzaza's MeadowUzaza's Meadow
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Cold winds blasted what little grew on the icy surface.
The gifts of the land lay hidden deeper,
and only patience and persistence would free them.
This item can be combined with a Mountain and Valley ring at a Vendor.
N/AM
1Uzaza's MountainUzaza's Mountain
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
The narrow path turned to rough rocks that led towards the sky.
One last obstacle in a life-long journey
to find a land they could call home.
This item can be combined with a Meadow and Valley ring at a Vendor.
1Uzaza's ValleyUzaza's Valley
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Sheltered beneath thick ice, the river ferried fat fish towards the sea.
But the First King knew the river's secret, and the fish were not the only ones who grew fat.
This item can be combined with a Meadow and Mountain ring at a Vendor.
8RemembranceRemembrance8Precursor's Emblem
Corrupted
"For all your struggles, all your achievements, even for the greatest of us, a story is all that remains. Write it well."

-Julius Perandus, Father of Chitus
Random corrupted Precursor's EmblemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Modifiers

Frenzy Charge Modifiers

Stats
10% increased Accuracy Rating per Frenzy Charge
(6-8) to (12-13) Added Cold Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
6% increased Critical Strike Chance per Frenzy Charge
5% increased Damage per Frenzy Charge
+1% chance to Suppress Spell Damage per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
(20-40)% increased Frenzy Charge Duration
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
You have Iron Reflexes while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
+1 to Maximum Frenzy Charges
1% increased Movement Speed per Frenzy Charge
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
1% additional Physical Damage Reduction per Frenzy Charge
Modifiers only obtainable if Uzaza's Valley is used
Stats
+1 to Maximum Frenzy Charges
You have Iron Reflexes while at maximum Frenzy Charges
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
10% chance to gain a Frenzy Charge on Hit


Version history

Version Changes
3.16.0
  • Precursor Emblem: Now grants 1% chance to Suppress Spell Damage per Endurance/Frenzy/Power charge.
3.4.0
  • Introduced to the game.

ru:Знак предтечи (заряд ярости)