Keystone

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For Keystone passives affecting the Atlas of Worlds and map-like areas, see Atlas keystone.

A Keystone is a unique and powerful passive skill node that significantly impacts the way a character is played.

Interactions

Interactions with unique items

Some unique items grant a keystone status without needing to have the keystone allocated in the passive tree. In these cases the status only applies once. If you allocate the keystone and use the unique it will be the same as if you had only done one.

Some unique items have stats which are similar to keystones. These effects are separate from the keystone and will be treated as two different modifiers. Uniques which add a keystone effect will have the exact name of the keystone in their effect list.

Examples:

Stat removal

  • Stat: The stat in question.
  • Removed: The stat is removed by this keystone. Keystones that require this stat cease to function.
  • Altered: The keystone in some way either relies on the stat or alters it. If the stat is removed by another keystone, this keystone ceases to give its benefit.

In short, keystones in the Removed column block the benefits of other keystones in the Altered column for that stat. Only stats for which there is a potential conflict have been listed.

Stat Removed Altered
Evasion Rating Iron Reflexes Ghost Dance
Armour Imbalanced Guard, Transcendence
Evade Chance Unwavering Stance Arrow Dancing, Wind Dancer
Life Chaos Inoculation Blood Magic, Pain Attunement*, Vaal Pact, Corrupted Soul
Mana Blood Magic Mind Over Matter, The Agnostic, Power of Purpose
Accuracy Resolute Technique, Precise Technique, Second Sight
Critical Strike Chance Resolute Technique, Precise Technique Elemental Overload, Perfect Agony, Dance with Death, Second Sight
Critical Strike Multiplier Elemental Overload Perfect Agony
Energy Shield The Agnostic Divine Shield, Eldritch Battery, Eternal Youth, Ghost Dance, Ghost Reaver, Wicked Ward, Zealot's Oath, Immortal Ambition, Everlasting Sacrifice
Energy Shield Recharge Ghost Reaver, Immortal Ambition Wicked Ward
Life Leech Recovery Strength of Blood Vaal Pact, Ghost Reaver
Aura Skills Lone Messenger Supreme Ego

Notes:

List of keystones

NameStats
Acrobatics
Modifiers to Chance to Suppress Spell Damage instead apply to Chance to Dodge Spell Hits at 50% of their value
Maximum Chance to Dodge Spell Hits is 75% [1]
Ancestral Bond
You can't deal Damage with Skills yourself
+1 to maximum number of Summoned Totems [1]
Arrow Dancing
Evasion Rating is Doubled against Projectile Attacks
25% less Evasion Rating against Melee Attacks [1]
Arsenal of Vengeance
Damaging Retaliation Skills become Usable every sixth Hit from Enemies instead [1]
Avatar of Fire
50% of Physical, Cold and Lightning Damage Converted to Fire Damage
Deal no Non-Fire Damage [1]
Blood Magic
Removes all mana
10% more maximum Life
Skills Cost Life instead of Mana
Skills Reserve Life instead of Mana [1]
Bloodsoaked Blade
Tinctures inflict Weeping Wounds instead of Mana Burn
Effects that interact with Mana Burn interact with Weeping Wounds instead [1]
Call to Arms
Your Warcries do not grant Buffs or Charges to You
100% more Warcry Duration [1]
Chaos Inoculation
Maximum Life becomes 1, Immune to Chaos Damage [1]
Conduit
Share Endurance, Frenzy and Power Charges with nearby party members [1]
Crimson Dance
You can inflict Bleeding on an Enemy up to 8 times
Your Bleeding does not deal extra Damage while the Enemy is moving and cannot be Aggravated
50% less Damage with Bleeding [1]
Divine Shield
Cannot Recover Energy Shield to above Armour
3% of Physical Damage prevented from Hits Recently is Regenerated as Energy Shield per second [1]
Eldritch Battery
Spend Energy Shield before Mana for Skill Mana Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate [1]
Elemental Equilibrium
Hits that deal Elemental Damage remove Exposure to those Elements and inflict Exposure to other Elements
Exposure inflicted this way applies -25% to Resistances [1]
Elemental Overload
Skills that have dealt a Critical Strike in the past 8 seconds deal 40% more Elemental Damage with Hits and Ailments
Your Critical Strikes do not deal extra Damage
Ailments never count as being from Critical Strikes [1]
Eternal Youth
50% less Life Regeneration Rate
50% less maximum Total Life Recovery per Second from Leech
Energy Shield Recharge instead applies to Life [1]
Ghost Dance
Cannot Recover Energy Shield to above Evasion Rating
Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3
When Hit, lose a Ghost Shroud to Recover Energy Shield equal to 3% of your Evasion Rating [1]
Ghost Reaver
Leech Energy Shield instead of Life
Maximum total Energy Shield Recovery per second from Leech is doubled
Cannot Recharge Energy Shield [1]
Glancing Blows
Chance to Block Attack Damage is doubled
Chance to Block Spell Damage is doubled
You take 65% of Damage from Blocked Hits [1]
Hex Master
Your Hexes have infinite Duration
20% less Effect of your Curses [1]
Imbalanced Guard
100% chance to Defend with 200% of Armour
Maximum Damage Reduction for any Damage Type is 50% [1]
Iron Grip
Strength's Damage bonus applies to Projectile Attack Damage as well as Melee Damage [1]
Iron Reflexes
Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating [1]
Iron Will
Strength's Damage bonus applies to all Spell Damage as well [1]
Lethe Shade
Take 50% less Damage over Time if you've started taking Damage over Time in the past second
100% more Duration of Ailments on you [1]
Magebane
Dexterity provides no inherent bonus to Evasion Rating
+1% Chance to Suppress Spell Damage per 15 Dexterity [1]
Mind Over Matter
40% of Damage is taken from Mana before Life [1]
Minion Instability
Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1]
Necromantic Aegis
All bonuses from an Equipped Shield apply to your Minions instead of you [1]
Pain Attunement
30% more Spell Damage when on Low Life [1]
Perfect Agony
Damage over Time Multiplier for Ailments is equal to Critical Strike Multiplier
Critical Strikes do not deal extra Damage
Non-Critical Strikes cannot inflict Ailments [1]
Point Blank
Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther [1]
Precise Technique
40% more Attack Damage if Accuracy Rating is higher than Maximum Life
Never deal Critical Strikes [1]
Resolute Technique
Your hits can't be Evaded
Never deal Critical Strikes [1]
Runebinder
-1 to maximum number of Summoned Totems
You can have an additional Brand Attached to an Enemy [1]
Solipsism
Intelligence provides no inherent bonus to Energy Shield
2% reduced Duration of Elemental Ailments on you per 15 Intelligence [1]
Supreme Ego
Auras from your Skills can only affect you
Aura Skills have 1% more Aura Effect per 2% of maximum Mana they Reserve
40% more Mana Reservation of Aura Skills [1]
The Agnostic
Removes all Energy Shield
While not on Full Life, Sacrifice 20% of Mana per Second to Recover that much Life [1]
The Impaler
When your Hits Impale Enemies, also Impale other Enemies near them
Inflict 5 additional Impales on Enemies you Impale
For 5 seconds after you Impale Enemies, they cannot be Impaled again, and Impales cannot be Called from them [1]
Unwavering Stance
Cannot Evade enemy Attacks
Cannot be Stunned [1]
Vaal Pact
Life Leech from Melee Damage is Instant
Cannot Recover Life other than from Leech [1]
Versatile Combatant
-10% to maximum Chance to Block Attack Damage
-10% to maximum Chance to Block Spell Damage
+2% Chance to Block Spell Damage for each 1% Overcapped Chance to Block Attack Damage [1]
Wicked Ward
Energy Shield Recharge is not interrupted by Damage if Recharge began Recently
40% less Energy Shield Recharge Rate [1]
Wind Dancer
20% less Attack Damage taken if you haven't been Hit by an Attack Recently
10% more chance to Evade Attacks if you have been Hit by an Attack Recently
20% more Attack Damage taken if you have been Hit by an Attack Recently [1]
Worship the Blightheart
Create Fungal Ground instead of Consecrated Ground [1]
Zealot's Oath
Life Regeneration is applied to Energy Shield instead [1]

List of Timeless Jewel keystones

The following keystones are only available on unique Timeless JewelsTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

NameStats
Chainbreaker
Mana Recovery from Regeneration is not applied
1 Rage Regenerated for every 25 Mana Regeneration per Second
Does not delay Inherent Loss of Rage
Skills Cost +3 Rage [1]
Corrupted Soul
50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield [1]
Dance with Death
Can't use Helmets
Your Critical Strike Chance is Lucky
Your Damage with Critical Strikes is Lucky
Enemies' Damage with Critical Strikes against you is Lucky [1]
Divine Flesh
All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance [1]
Immortal Ambition
Energy Shield starts at zero
Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed when Unreserved Life is Filled
Life Leech effects Recover Energy Shield instead while on Full Life [1]
Inner Conviction
3% more Spell Damage per Power Charge
Gain Power Charges instead of Frenzy Charges [1]
Power of Purpose
80% of Maximum Mana is Converted to twice that much Armour [1]
Second Sight
You are Blind
Blind does not affect your Light Radius
25% more Melee Critical Strike Chance while Blinded [1]
Strength of Blood
Life Recovery from Non-Instant Leech is not applied
2% additional Physical Damage Reduction for every 3% Life Recovery per second from Leech [1]
Supreme Decadence
Life Recovery from Flasks also applies to Energy Shield
30% less Life Recovery from Flasks [1]
Supreme Grandstanding
Nearby Allies and Enemies Share Charges with you
Enemies Hitting you have 10% chance to gain an Endurance,
Frenzy or Power Charge [1]
Supreme Ostentation
Ignore Attribute Requirements
Gain no inherent bonuses from Attributes [1]
Tempered by War
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance [1]
The Traitor
Flasks Gain 4 Charges per empty Flask Slot every 5 seconds [1]
Transcendence
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-15% to all maximum Elemental Resistances [1]


List of Cluster Jewel keystones

The following keystones are only available on unique Cluster Jewels.

NameStats
Disciple of Kitava
Every second, Consume a nearby Corpse to Recover 5% of Life and Mana
10% more Damage taken if you haven't Consumed a Corpse Recently [1]
Hollow Palm Technique
You count as Dual Wielding while you are Unencumbered
40% more Attack Speed with Melee Skills while you are Unencumbered
Adds 14 to 20 Attack Physical Damage to Melee Skills per 10 Dexterity while you are Unencumbered [1]
Kineticism
Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies
Projectiles cannot Pierce, Fork or Chain [1]
Lone Messenger
You can only have one Herald
50% more Effect of Herald Buffs on you
100% more Damage with Hits from Herald Skills
50% more Damage Over Time with Herald Skills
Minions from Herald Skills deal 25% more Damage
Your Aura Skills are Disabled [1]
Nature's Patience
Gain 2 Grasping Vines each second while stationary
2% chance to deal Double Damage per Grasping Vine
1% less Damage taken per Grasping Vine [1]
Secrets of Suffering
Cannot Ignite, Chill, Freeze or Shock
Critical Strikes inflict Scorch, Brittle and Sapped [1]
Veteran's Awareness
+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill
20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill
20% more Damage taken if a Non-Vaal Guard Buff was lost Recently [1]

Related unique items

The following unique items grant a keystone effect:

ItemBase itemRequired levelStats
Brutal RestraintBrutal Restraint
Timeless Jewel
Limited to: 1 Historic
Radius: 3000
Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima)
Passives in radius are Conquered by the Maraketh
Historic
They believed themselves the most ordered, but that tradition turned their forests to salt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Timeless Jewel1Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima)
Passives in radius are Conquered by the Maraketh
Historic
Calamitous VisionsCalamitous Visions
Small Cluster Jewel
Adds Lone Messenger"Try as I might, I could not escape it.
When I closed my eyes, I saw only death.
Each breath tainted with the scent of seared and smouldering flesh,
And each sound tangled with pleas for mercy."
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Small Cluster Jewel1Adds Lone Messenger
Crown of ThornsCrown of Thorns
Vine Circlet
Energy Shield: (157-235)+(150-225) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+25 Physical Damage taken from Attack Hits
Pain Attunement
Lift it lightly, don it slow.
The spikes point out and in, you know.
Vine Circlet1+(150-225) to maximum Energy Shield
Reflects 5 Physical Damage to Melee Attackers
+25 Physical Damage taken from Attack Hits
Pain Attunement
Elegant HubrisElegant Hubris
Timeless Jewel
Limited to: 1 Historic
Radius: 3000
Commissioned (2000-160000) coins to commemorate (Cadiro-Caspiro-Victario)
Passives in radius are Conquered by the Eternal Empire
Historic
They believed themselves better than the past, but that confidence brought about nightmare.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Timeless Jewel1Commissioned (2000-160000) coins to commemorate (Cadiro-Caspiro-Victario)
Passives in radius are Conquered by the Eternal Empire
Historic
Ezomyte PeakEzomyte Peak
Iron Hat
Armour: (84-113)(15-20)% increased Area of Effect
+(75-100) to Armour
+(25-50) to maximum Life
Unwavering Stance
Centuries of servitude, a day
of glory, an eternity of death.
Iron Hat1(15-20)% increased Area of Effect
+(75-100) to Armour
+(25-50) to maximum Life
Unwavering Stance
Glorious VanityGlorious Vanity
Timeless Jewel
Limited to: 1 Historic
Radius: 3000
Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)
Passives in radius are Conquered by the Vaal
Historic
They believed themselves the pinnacle of civilisation, but that height toppled their empire.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Timeless Jewel1Bathed in the blood of (100-8000) sacrificed in the name of (Ahuana-Doryani-Xibaqua)
Passives in radius are Conquered by the Vaal
Historic
Impossible EscapeImpossible Escape
Viridian Jewel
Limited to: 1
Radius: Small
Passives in Radius of <random Keystone> can be Allocated
without being connected to your tree
Passage
CorruptedShe was the last of countless progeny bred to test the limits of limitless power.
In the cosmic prison of her birth, her siblings fought each other to the death
for supremacy. She alone reached her limit... and broke through.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Viridian Jewel1Passives in Radius of <random Keystone> can be Allocated
without being connected to your tree
PassageCorrupted
Kitava's TeachingsKitava's Teachings
Small Cluster Jewel
Adds Disciple of KitavaSavour the bitter, cherish the sweet,
For there may never be another chance to eat.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Small Cluster Jewel1Adds Disciple of Kitava
Lethal PrideLethal Pride
Timeless Jewel
Limited to: 1 Historic
Radius: 3000
Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata)
Passives in radius are Conquered by the Karui
Historic
They believed themselves the greatest warriors, but that savagery turned upon their own.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Timeless Jewel1Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata)
Passives in radius are Conquered by the Karui
Historic
Lochtonial CaressLochtonial Caress
Iron Gauntlets
Armour: (6-9)(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(15-10)% reduced maximum Mana
(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
Why cling to your sanity? It offers you nothing.
Surrender to me, and I will grant you everything.
Iron Gauntlets1(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
(15-10)% reduced maximum Mana
(10-15)% chance to gain a Power, Frenzy or Endurance Charge on Kill
Conduit
Might of the MeekMight of the Meek
Crimson Jewel
Radius: Large50% increased Effect of non-Keystone Passive Skills in Radius
Notable Passive Skills in Radius grant nothing
Enough mice can kill a wolf.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Crimson Jewel150% increased Effect of non-Keystone Passive Skills in Radius
Notable Passive Skills in Radius grant nothing
Militant FaithMilitant Faith
Timeless Jewel
Limited to: 1 Historic
Radius: 3000
Carved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius)
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
They believed themselves the utmost faithful, but that conviction became oppression.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Timeless Jewel1Carved to glorify (2000-10000) new faithful converted by High Templar (Avarius-Dominus-Maxarius)
Passives in radius are Conquered by the Templars
Historic
<two random mods of devotion>
Regenerate 0.6 Mana per Second per 10 Devotion
3% increased Effect of non-Damaging Ailments on Enemies per 10 Devotion
4% increased Area Damage per 10 Devotion
1% increased effect of Non-Curse Auras per 10 Devotion
4% increased Brand Damage per 10 Devotion
Channelling Skills deal 4% increased Damage per 10 Devotion
4% reduced Duration of Curses on you per 10 Devotion
4% reduced Elemental Ailment Duration on you per 10 Devotion
4% increased Elemental Damage per 10 Devotion
+2% to all Elemental Resistances per 10 Devotion
Minions have +60 to Accuracy Rating per 10 Devotion
1% increased Minion Attack and Cast Speed per 10 Devotion
1% reduced Mana Cost of Skills per 10 Devotion
3% increased Defences from Equipped Shield per 10 Devotion
4% increased Totem Damage per 10 Devotion
Natural AffinityNatural Affinity
Small Cluster Jewel
Adds Nature's PatienceYou can take the girl out of the woods, but you can't take the woods out of the girl.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Small Cluster Jewel1Adds Nature's Patience
One With NothingOne With Nothing
Small Cluster Jewel
Adds Hollow Palm TechniqueOnce you begin to rely on your weapons,
You ensure you can't live without them.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Small Cluster Jewel1Adds Hollow Palm Technique
Skin of the LordsSkin of the Lords
Simple Robe
Movement Speed: -3%Has no Attribute Requirements or Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Has 6 Linked Sockets (Hidden)
<Random Keystone>
CorruptedThe Lords are chosen so carefully.
Only they may grace His flesh.
Simple Robe1Has no Attribute Requirements or Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Has 6 Linked Sockets (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Bloodsoaked Blade
Call to Arms
Conduit
Crimson Dance
Divine Shield
Hex Master
Eldritch Battery
Eldritch Battery
Elemental Equilibrium
Elemental Overload
Eternal Youth
Ghost Dance
Ghost Reaver
Glancing Blows
Iron Grip
Iron Reflexes
Iron Will
Lethe Shade
Magebane
Mind Over Matter
Minion Instability
Pain Attunement
Perfect Agony
Point Blank
Precise Technique
Resolute Technique
Arsenal of Vengeance
Runebinder
Imbalanced Guard
Solipsism
Supreme Ego
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Versatile Combatant
Wicked Ward
Wind Dancer
Zealot's Oath
Corrupted
The Front LineThe Front Line
Small Cluster Jewel
Adds Veteran's AwarenessIt was a great honour to fight at the front. The few that survived the initial charge were guaranteed fame and fortune.Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Small Cluster Jewel1Adds Veteran's Awareness
The InterrogationThe Interrogation
Small Cluster Jewel
Adds Secrets of SufferingPain is a fine motivator,
But if you seek the truth,
Fear of pain unknown has no parallel.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Small Cluster Jewel1Adds Secrets of Suffering
The SiegeThe Siege
Small Cluster Jewel
Adds KineticismAs the dead battered Highgate's barricades,
The Black Sekhema accepted her fate,
And stood her ground.
Place into an allocated Small, Medium or Large Jewel Socket on the Passive Skill Tree. Added passives do not interact with jewel radiuses. Right click to remove from the Socket.
Small Cluster Jewel1Adds Kineticism
Malachai's SimulaMalachai's Simula
Iron Mask
Evasion: (48-60)
Energy Shield: (11-14)
Requires Level 17, 21 Dex, 21 Int+20 to Strength
+(20-30)% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
Blood Magic
It was a sliver of Malachai's soul
that animated the first Eternal Guardian.
Iron Mask17+20 to Strength
+(20-30)% to Lightning Resistance
Spells have a 20% chance to deal Double Damage
Blood Magic
GiantsbaneGiantsbane
Bronze Gauntlets
Armour: (138-192)Requires Level 23, 36 Str+(30-40) to Strength
Adds (5-8) to (12-16) Physical Damage to Attacks
(80-100)% increased Armour
Iron Grip
10% reduced Attack Speed
Arrows Pierce 2 additional Targets
The monstrous men of yore used bows, they were just bigger.
Bronze Gauntlets23+(30-40) to Strength
Adds (5-8) to (12-16) Physical Damage to Attacks
(80-100)% increased Armour
Iron Grip
10% reduced Attack Speed
Arrows Pierce 2 additional Targets
Voll's ProtectorVoll's Protector
Holy Chainmail
Armour: (388-582)
Energy Shield: (82-122)
Movement Speed: -5%
Requires Level 35, 53 Str, 53 Int(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
Although a great leader during the war,
Voll proved disastrous in times of peace.
Holy Chainmail35(100-150)% increased Armour and Energy Shield
50% reduced maximum Mana
Gain a Power Charge for each Enemy you hit with a Critical Strike
Inner Conviction
Nycta's LanternNycta's Lantern
Crystal Sceptre
Sceptre
Physical Damage: (87.5-105) to (130-156)
Elemental Damage: (76-98) to (161-176)
Critical Strike Chance: 8.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage(150-200)% increased Physical Damage
Adds (76-98) to (161-176) Fire Damage
50% increased Light Radius
Battlemage
Left in her tomb by the lynch mob,
the flame inside still blazed bright after her death,
and so did hers.
Crystal Sceptre4130% increased Elemental Damage(150-200)% increased Physical Damage
Adds (76-98) to (161-176) Fire Damage
50% increased Light Radius
Battlemage
Mutewind PennantMutewind Pennant
Enameled Buckler
Chance to Block: 24%
Evasion: (559-698)
Movement Speed: -3%
Requires Level 42, 103 Dex6% increased Movement Speed(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
25% increased Warcry Buff Effect
Call to Arms
Embrace the snow or be buried.
Enameled Buckler426% increased Movement Speed(80-100)% increased Evasion Rating
+(20-40)% to Cold Resistance
10% increased Area of Effect
Gain Onslaught for 4 seconds when you Warcry
25% increased Warcry Buff Effect
Call to Arms
Emperor's VigilanceEmperor's Vigilance
Steel Kite Shield
Chance to Block: 26%
Armour: (1606-1837)
Energy Shield: (330-385)
Movement Speed: -3%
Requires Level 46, 60 Str, 60 Int(16-22)% Chance to Block Spell Damage
1000% increased Armour and Energy Shield
Damage taken from Blocked Hits cannot bypass Energy Shield
Damage taken from Unblocked hits always bypasses Energy Shield
Glancing Blows
Chitus' success stemmed from his cunning, taking calculated risks so that greater dangers could be averted.
Steel Kite Shield46(16-22)% Chance to Block Spell Damage
1000% increased Armour and Energy Shield
Damage taken from Blocked Hits cannot bypass Energy Shield
Damage taken from Unblocked hits always bypasses Energy Shield
Glancing Blows
Mahuxotl's MachinationMahuxotl's Machination
Steel Kite Shield
Chance to Block: 26%
Armour: (146-167)
Energy Shield: (30-35)
Movement Speed: -3%
Requires Level 46, 60 Str, 60 IntCorrupted Soul
Divine Flesh
Eternal Youth
Everlasting Sacrifice
Immortal Ambition
Vaal Pact
The Banished Architect sought to employ all the
darkest secrets of the Vaal... at the same time.
Steel Kite Shield46Corrupted Soul
Divine Flesh
Eternal Youth
Everlasting Sacrifice
Immortal Ambition
Vaal Pact
Replica Soul TetherReplica Soul Tether
Cloth Belt
Requires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Strength
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Corrupted Soul
"Curious. The test spike penetrated the subject's flesh,
but the chest wound was not as deep as expected. There is something here..."
Cloth Belt48(15-25)% increased Stun and Block Recovery+(20-40) to Strength
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Corrupted Soul
Soul TetherSoul Tether
Cloth Belt
Requires Level 48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Immortal Ambition
Vaal bloodpriests were among the earliest intellectuals on record.
It was they who found that a newly freed soul would
desperately cling to any other source of life.
Cloth Belt48(15-25)% increased Stun and Block Recovery+(20-40) to Intelligence
Gain (4-6)% of Maximum Life as Extra Maximum Energy Shield
Immortal Ambition
Cloak of DefianceCloak of Defiance
Lacquered Garb
Evasion: (1144-1645)
Energy Shield: (236-340)
Movement Speed: -3%
Requires Level 52, 76 Dex, 76 Int(300-400)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
Regenerate 1% of Mana per second
Mind Over Matter
When the throat roars,
As eyes weep,
When the hand grips hard
With trembling fingers,
When belly twists
Yet legs stand strong,
That is the work
Of the Defiant Heart.
Lacquered Garb52(300-400)% increased Evasion and Energy Shield
+(100-150) to maximum Mana
Regenerate 1% of Mana per second
Mind Over Matter
Martyr of InnocenceMartyr of Innocence
Highborn Staff
Staff
Physical Damage: 48-145
Elemental Damage: (315-360) to (450-540)
Critical Strike Chance: 8.25%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 52, 89 Str, 89 Int+22% Chance to Block Spell Damage while wielding a StaffGrants Level 15 Battlemage's Cry Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315-360) to (450-540) Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Battlemage
You have been found guilty.
Let the fires cleanse you of your sins.
Highborn Staff52+22% Chance to Block Spell Damage while wielding a StaffGrants Level 15 Battlemage's Cry Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315-360) to (450-540) Fire Damage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
Battlemage
Survivor's GuiltSurvivor's Guilt
Heavy Belt
Requires Level 52+(25-35) to Strength+(800-1200) to Armour
Regenerate (50-70) Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
The burden falls heaviest not on those that died,
but on those that did not.
Heavy Belt52+(25-35) to Strength+(800-1200) to Armour
Regenerate (50-70) Life per second
20% increased Stun Threshold
10% reduced Armour per 50 Strength
Imbalanced Guard
The Devouring DiademThe Devouring Diadem
Necromancer Circlet
Energy Shield: (154-204)Requires Level 54, 112 IntSocketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180-220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
Catarina's Veiled (prefix)
The spirit hungers for the flesh.
Necromancer Circlet54Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180-220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
Eldritch Battery
Catarina's Veiled (prefix)
Dance of the OfferedDance of the Offered
Carnal Boots
Evasion: (99-117)
Energy Shield: (20-24)
Requires Level 55, 52 Dex, 52 Int+(50-60) to maximum Mana
+(25-30)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
The Agnostic
Facing their death,
the mind of a sacrifice
retreats into instinct and madness.

This item can be transformed on the Altar of Sacrifice along with Vial of the Ritual
Carnal Boots55+(50-60) to maximum Mana
+(25-30)% to Lightning Resistance
25% increased Movement Speed
You have Onslaught while not on Low Mana
The Agnostic
Wilma's RequitalWilma's Requital
Solaris Circlet
Energy Shield: (180-238)Requires Level 59, 122 Int+(300-500) to Accuracy Rating
(200-250)% increased Energy Shield
Increases and Reductions to Cast Speed apply to Attack Speed
(20-30)% increased Elemental Damage with Attack Skills
Ancestral Bond
Bold and beautiful, a castaway,
Hemmed and hawed, for her to stay
Oh, what I'd give for one more day
For she's the one that got away
- Franklin
Solaris Circlet59+(300-500) to Accuracy Rating
(200-250)% increased Energy Shield
Increases and Reductions to Cast Speed apply to Attack Speed
(20-30)% increased Elemental Damage with Attack Skills
Ancestral Bond
Replica Tukohama's FortressReplica Tukohama's Fortress
Ebony Tower Shield
Chance to Block: 25%
Armour: (357-411)
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum Life+(80-100) to maximum Life
You can Cast an additional Brand
20% increased Critical Strike Chance per Brand
40% increased Brand Damage
Blood Magic
"As one of our few creations that did not cost any fatalities,
Prototype #10 bore unexpectedly positive results."
Ebony Tower Shield61+(20-30) to maximum Life+(80-100) to maximum Life
You can Cast an additional Brand
20% increased Critical Strike Chance per Brand
40% increased Brand Damage
Blood Magic
Tukohama's FortressTukohama's Fortress
Ebony Tower Shield
Chance to Block: 25%
Armour: (357-411)
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum Life40% increased Totem Damage
+(80-100) to maximum Life
+1 to maximum number of Summoned Totems
+300 Armour per Summoned Totem
Blood Magic
Tukohama knew that he could not lose a fight in his fortress.
So he carried his fortress to the fight.
Ebony Tower Shield61+(20-30) to maximum Life40% increased Totem Damage
+(80-100) to maximum Life
+1 to maximum number of Summoned Totems
+300 Armour per Summoned Totem
Blood Magic
ArborixArborix
Assassin Bow
Bow
Physical Damage: (123-143) to (330-355)
Critical Strike Chance: 6.70%
Attacks per Second: 1.25
Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
Through droughts, fires, floods and frost,
the ancient giants stand resolute,
while deep in the rich, dark earth,
their grasp stretches ever farther.
Assassin Bow62+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill
Adds (80-100) to (200-225) Physical Damage
Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently
(20-30)% increased Attack Speed if you haven't Cast Dash recently
(100-160)% increased Evasion Rating if you've Cast Dash recently
(20-30)% increased Movement Speed if you've Cast Dash recently
Travel Skills other than Dash are Disabled
Iron Reflexes
Cadigan's AuthorityCadigan's Authority
Platinum Sceptre
Sceptre
Physical Damage: (111-136) to (176-209)
Critical Strike Chance: 7.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (60-85) to (100-133) Physical Damage
+(3-5) to maximum number of Summoned Totems
You cannot have more than 2 Summoned Totems of the same type
(40-70)% increased Totem Placement speed
Battlemage
Over the course of a lifetime, Cadigan the First
conquered every city-state on Middengard one by one,
continually leveraging the power of each against the next.
Platinum Sceptre6230% increased Elemental DamageAdds (60-85) to (100-133) Physical Damage
+(3-5) to maximum number of Summoned Totems
You cannot have more than 2 Summoned Totems of the same type
(40-70)% increased Totem Placement speed
Battlemage
DawnstriderDawnstrider
Vaal Greaves
Armour: (220-253)Requires Level 62, 117 StrSocketed Slam Gems are Supported by Level 25 Earthbreaker
+(80-100) to maximum Life
30% increased Movement Speed
(3-5)% of Damage from Hits is taken from your nearest Totem's Life before you
Ancestral Bond
In a void strewn with incandescent stardust,
the emissary of flame traverses interplanetary space
consuming the knowledge of fallen civilisations.
Vaal Greaves62Socketed Slam Gems are Supported by Level 25 Earthbreaker
+(80-100) to maximum Life
30% increased Movement Speed
(3-5)% of Damage from Hits is taken from your nearest Totem's Life before you
Ancestral Bond
Cowards' WailCowards' Wail
Ezomyte Tower Shield
Chance to Block: (29-34)%
Armour: (906-1611)
Movement Speed: -3%
Requires Level 64, 159 Str+(30-40) to maximum Life(120-240)% increased Armour
+(5-10)% Chance to Block
Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead
Skills used by Spectral Totems deal (50-40)% less Damage
Maximum (3-5) Spectral Totems
Unwavering Stance
"A tale-woman passed through here not long ago.
Taught us a thing or two. We're not going to execute
you for what you've done... no. You've a debt to repay."
Ezomyte Tower Shield64+(30-40) to maximum Life(120-240)% increased Armour
+(5-10)% Chance to Block
Totems which would be killed by Enemies become Spectral Totems for 8 seconds instead
Skills used by Spectral Totems deal (50-40)% less Damage
Maximum (3-5) Spectral Totems
Unwavering Stance
DisintegratorDisintegrator
Maelström Staff
Warstaff
Physical Damage: (291-311) to (417-447)
Critical Strike Chance: 8.10%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
Battlemage
Blurred is the boundary
between creator and destroyer.
Maelström Staff64+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage
+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped
25% chance to gain a Siphoning Charge when you use a Skill
Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge
Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge
1% additional Physical Damage Reduction from Hits per Siphoning Charge
0.2% of Damage Leeched as Life per Siphoning Charge
Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently
Battlemage
Xoph's BloodXoph's Blood
Amber Amulet
Requires Level 64+(20-30) to Strength10% increased maximum Life
+(20-40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
Avatar of Fire
We are his blood.
Through us he carries his burning message.
Amber Amulet64+(20-30) to Strength10% increased maximum Life
+(20-40)% to Fire Resistance
10% increased Strength
Damage Penetrates 10% Fire Resistance
Cover Enemies in Ash when they Hit you
Avatar of Fire
Yaomac's AccordYaomac's Accord
Vaal Sceptre
Sceptre
Physical Damage: 37-70
Critical Strike Chance: 7.00%
Attacks per Second: 1.40
Weapon Range: 1.1 metres
Requires Level 64, 113 Str, 113 Int32% increased Elemental Damage(80-120)% increased Damage with Vaal Skills
(8-6)% reduced Soul Gain Prevention Duration
Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
Shepherd of Souls
Their three serpentine heads found unity in balance.
Vaal Sceptre6432% increased Elemental Damage(80-120)% increased Damage with Vaal Skills
(8-6)% reduced Soul Gain Prevention Duration
Gain an Endurance Charge, Frenzy Charge, and Power Charge when you use a Vaal Skill
Shepherd of Souls
Replica Perfect FormReplica Perfect Form
Zodiac Leather
Evasion: (2135-2946)
Movement Speed: -3%
Requires Level 65, 197 Dex(150-200)% increased Evasion Rating
-30% to Cold Resistance
20% Chance to Block Attack Damage
Evasion Rating is increased by Overcapped Cold Resistance
Versatile Combatant
""This is what I've been trying to tell you. This prototype
was different before. Now, it's always been this way!"
- Researcher Graven"
Zodiac Leather65(150-200)% increased Evasion Rating
-30% to Cold Resistance
20% Chance to Block Attack Damage
Evasion Rating is increased by Overcapped Cold Resistance
Versatile Combatant
The Perfect FormThe Perfect Form
Zodiac Leather
Evasion: (2135-2946)
Movement Speed: -3%
Requires Level 65, 197 Dex+50% chance to Suppress Spell Damage
(150-200)% increased Evasion Rating
-30% to Cold Resistance
Evasion Rating is increased by Overcapped Cold Resistance
Acrobatics
We share one space,
speak one voice,
act through one body.
A flawless crystal.
Brittle.
Zodiac Leather65+50% chance to Suppress Spell Damage
(150-200)% increased Evasion Rating
-30% to Cold Resistance
Evasion Rating is increased by Overcapped Cold Resistance
Acrobatics
Essentia SanguisEssentia Sanguis
Vaal Claw
Claw
Physical Damage: 29-76
Elemental Damage: 1 to (600-700)
Critical Strike Chance: 8.00%
Attacks per Second: (1.56-1.69)
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600-700) Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
Vaal Claw662% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600-700) Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
Grelwood ShankGrelwood Shank
Eternal Sword
One Handed Sword
Physical Damage: (116.85-129.15) to (193.8-214.2)
Critical Strike Chance: 5.00%
Attacks per Second: (1.72-1.80)
Weapon Range: 1.1 metres
Requires Level 66, 104 Str, 122 Dex+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
Through countless seasons they stand, stoic,
Each season leaving its mark;
a memory written in fibrous flesh.
Eternal Sword66+475 to Accuracy Rating(185-215)% increased Physical Damage
(15-20)% increased Attack Speed
80% increased Armour while stationary
Skills fire 2 additional Projectiles if you've been Hit Recently
Point Blank
Iron Reflexes while stationary
Jiquani's PotentialJiquani's Potential
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 8.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 113 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff(1-7)% increased Intelligence
(-17-17)% increased maximum Life
+(-1-1) to Level of all Spell Skill Gems
31% increased Cost of Skills
1 to (31-53) Spell Lightning Damage per 10 Intelligence
Blood Magic
"I have risked everything. My position, my ambition, my
very life. There has to be a way to save our people. If we
must, let us tear apart the very foundations of reality!"
Imperial Staff66+25% Chance to Block Spell Damage while wielding a Staff(1-7)% increased Intelligence
(-17-17)% increased maximum Life
+(-1-1) to Level of all Spell Skill Gems
31% increased Cost of Skills
1 to (31-53) Spell Lightning Damage per 10 Intelligence
Blood Magic
Leper's AlmsLeper's Alms
Mirrored Spiked Shield
Chance to Block: (29-30)%
Evasion: (906-1218)
Energy Shield: (186-245)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
One's burden is another's gift.
Mirrored Spiked Shield66+5% chance to Suppress Spell Damage(500-600)% increased Evasion and Energy Shield
+(60-80) to maximum Life
40% increased Duration of Ailments on Enemies
+(3-4)% Chance to Block
Shared Suffering
Wing of the WyvernWing of the Wyvern
Imperial Bow
Bow
Physical Damage: 29-117
Elemental Damage: (164-204) to (250-300)
Chaos Damage: (163-199) to (241-293)
Critical Strike Chance: 5.00%
Attacks per Second: (1.74-1.89)
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsTrigger a Socketed Spell when a Hit from this
Weapon Freezes a Target, with a 0.25 second Cooldown
Adds (164-204) to (250-300) Cold Damage
Adds (163-199) to (241-293) Chaos Damage
(20-30)% increased Attack Speed
Your Chaos Damage can Freeze
Battlemage
Fear flies by night,
a bone, cold as death,
all that remains
of hope's whisper.
Imperial Bow66(20-24)% increased Elemental Damage with Attack SkillsTrigger a Socketed Spell when a Hit from this
Weapon Freezes a Target, with a 0.25 second Cooldown
Adds (164-204) to (250-300) Cold Damage
Adds (163-199) to (241-293) Chaos Damage
(20-30)% increased Attack Speed
Your Chaos Damage can Freeze
Battlemage
Cadigan's CrownCadigan's Crown
Runic Crown
Ward: (164-189)Requires Level 68, 66 Str, 66 Dex, 66 IntNever deal Critical Strikes
Battlemage
Cadigan the Third ruled dispassionately
through the iron might of artifice.
Runic Crown68Never deal Critical Strikes
Battlemage
Kaom's RootsKaom's Roots
Titan Greaves
Armour: (241-278)Requires Level 68, 120 StrHas no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below Base Value
Unwavering Stance
Don't flinch. It's a waste of good hitting time.
Titan Greaves68Has no Sockets
Cannot be Knocked Back
+(150-200) to maximum Life
Action Speed cannot be modified to below Base Value
Unwavering Stance
Legacy of the RoseLegacy of the Rose
Judgement Staff
Warstaff
Physical Damage: (219-292) to (408-544)
Critical Strike Chance: 8.00%
Attacks per Second: 1.30
Weapon Range: 1.3 metres
Requires Level 68, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffGrants Level 20 Summon Shaper Memory
Grants Level 20 <random Shaper skill>, which will be used by Shaper Memory
(200-300)% increased Physical Damage
(25-40)% increased Cast Speed
+(3-5) to Level of all Spell Skill Gems
Gain 1 Remembrance when you spend a total of 200 Energy
Shield with no Shaper Memory Summoned
Maximum 10 Remembrance
Eldritch Battery
We shared a memory of your mother,
a memory of roses, of autumn.
One day, I will be but a memory as well,
but I will never leave your side.
Judgement Staff68+25% Chance to Block Attack Damage while wielding a StaffGrants Level 20 Summon Shaper Memory
Grants Level 20 <random Shaper skill>, which will be used by Shaper Memory
(200-300)% increased Physical Damage
(25-40)% increased Cast Speed
+(3-5) to Level of all Spell Skill Gems
Gain 1 Remembrance when you spend a total of 200 Energy
Shield with no Shaper Memory Summoned
Maximum 10 Remembrance
Eldritch Battery
The Burden of TruthThe Burden of Truth
Crystal Belt
Requires Level 79+(60-80) to maximum Energy Shield(30-40)% increased Life Recovery from Flasks
33% of Chaos Damage taken does not bypass Energy Shield
33% of Non-Chaos Damage taken bypasses Energy Shield
Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield
Supreme Decadence
Mortal pleasures can hold back the memories,
but a hollow soul can never be healed.
Crystal Belt79+(60-80) to maximum Energy Shield(30-40)% increased Life Recovery from Flasks
33% of Chaos Damage taken does not bypass Energy Shield
33% of Non-Chaos Damage taken bypasses Energy Shield
Gain (5-10)% of Maximum Life as Extra Maximum Energy Shield
Supreme Decadence

Achievements

Name Description
Paradigm Shift
Allocate a Keystone passive skill.
Specialist
Allocate a character's fourth Keystone Passive.

Version history

Version Changes
3.20.0
  • The Doomsday Keystone Passive Skill has been replaced with the new Hex Master Keystone.
3.17.0
  • The Mortal Conviction Keystone, and the two increased maximum life skills prior to it, have been removed from the Passive Skill Tree.