Dual wielding


Imperial ClawClaw
Physical Damage: 25-65
Critical Strike Chance: 6.00%
Attacks per Second: 1.60
Weapon Range: 11.0 metresRequires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
1% of Attack Damage Leeched as LifeShe thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies.

Dual wielding refers to using a one-handed weapon in both hands. It is intended to be an option halfway between the damage output of two-handed weapons and the defensiveness of a shield and weapon combo.
Mechanics
Whenever the player equips two one-handed weapons of any type, dual wielding grants the following stats:
- +15% Chance to Block Attack Damage while Dual Wielding
- 10% more Attack Speed while Dual Wielding
The attack speed bonus is applied multiplicatively with other attack speed modifiers. There are additional bonuses to dual wielding which can be gained via passive skills. Weapons do not have to be of the same type to receive dual wielding bonuses.
There are no penalties of any kind to attacks with the player's off-hand weapon. The majority of attack skills in Path of Exile will alternate between equipped weapons for attacks, swinging first with the main hand and then with the off-hand weapon. The resulting attack speed is the average of the two weapons' attack speed, so the total time for a pair of attacks is as if each weapon attacked once.
While dual wielding, your attack range is equal to the lower of the two weapons wielded.
It is possible to dual-wield wands. However, players cannot wield a wand in one hand and a melee weapon in the other.
Interaction with skills
While dual wielding, when you use an attack skill you will use the skill with your main hand then use it on the off hand, alternating with each use.
When using a weapon-specific skill while dual wielding, both weapons must be compatible with the skill in order for the skill to be usable. For example, you cannot use ReaveReaveAttack, AoE, Melee
Level: (1-20)
Cost: 6 Mana
Attack Damage: (170-250)% of base
Effectiveness of Added Damage: (170-250)%
AoE Radius: 20Requires Level 12Attacks a small area in front of you. Each Reave that hits an enemy grants stages, which you will begin to lose after a short period without hitting anything. Only works with Daggers, Claws, and One-Handed Swords.+(0-0.2) metres to radius
50% more Area of Effect for each stage
Additional Effects per 1% Quality:
0.5% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. while you have both a dagger and a sceptre equipped.
Simultaneous attacks
Gem | ![]() | ![]() | ![]() | ![]() |
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![]() Level: (1-20) Cost: 6 Mana Attack Speed: 80% of base Attack Damage: (125-237)% of base Effectiveness of Added Damage: (125-237)% AoE Radius: 20The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined (2-75) to (3-113) Added Attack Physical Damage +(0-1) metre to radius Additional Effects per 1% Quality: 0.5% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 1 |
![]() Level: (1-20) Cost: 5 Mana Attack Speed: 70% of base Attack Damage: (125-244)% of base Effectiveness of Added Damage: (125-244)%Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.(50-107)% increased Critical Strike Chance 100% more Critical Strike Chance against Enemies that are on Full Life 30% more Damage with Hits and Ailments against Enemies that are on Full Life Additional Effects per 1% Quality: 1% increased Critical Strike Chance +0.5% to Critical Strike MultiplierPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 1 |
![]() Level: (1-20) Cooldown Time: 0.80 sec Can Store 1 Use(s) Attack Damage: (160-230)% of base Effectiveness of Added Damage: (160-230)%Requires Level 4Perform a deadly counter-attack when you block. Uses both weapons while you're dual wielding.(2-56) to (3-85) Added Attack Physical Damage Trigger this Skill when you Block You cannot use this Attack directly Additional Effects per 1% Quality: 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 4 |
![]() Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.30% less Attack Speed if Dual Wielding Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects per 1% Quality: 0.5% increased Attack Speed 0.5% increased Poison DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Level: (1-20) Cost: 10 Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)%Requires Level 10Dive through enemies, dealing weapon damage. If dual wielding attacks with both weapons, dealing the damage of both in one hit. Only works with Daggers, Claws, and One-Handed Swords. Cannot be supported by Multistrike.When Dual Wielding, Deals 75% Damage from each Weapon combined +0.6 seconds to Attack Time Additional Effects per 1% Quality: 0.5% increased Attack SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 10 |
![]() Level: (1-20) Souls Per Use: 25 Can Store 3 Use(s) Soul Gain Prevention: 4 sec Attack Speed: 80% of base Attack Damage: (200-400)% of base Effectiveness of Added Damage: (200-400)%The character swings their weapon (or both weapons if dual wielding) in an arc, damaging monsters in an area in front of them. Killing Blows on Rare or Unique enemies grant a buff that improves Cleave for a duration. Killing Blows on Rare Enemies also steal their modifiers for a secondary duration. Only works with Axes and Swords.When Dual Wielding, Deals 60% Damage from each Weapon combined Base duration is 20 seconds Base secondary duration is 20 seconds +0.8 seconds to Attack Time (2-75) to (3-113) Added Attack Physical Damage Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention +(1.5-2.4) metres to radius Culling Strike Can't be Evaded Buff grants Culling Strike with Cleave Buff grants 60% more Cleave Area of Effect Buff grants 60% more Cleave Damage with Hits and Ailments to Enemies that are on Low Life Additional Effects per 1% Quality: 0.5% increased Attack SpeedCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 1 |
Items
Unique items
These items contain bonuses which can only be obtained through dual wielding:
Item | ![]() | Stats |
---|---|---|
Replica Ungil's Gauche![]() Boot KnifeRune Dagger Physical Damage: 8-34 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 10.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block Shock Attackers for 4 seconds on Block"Recommend further production of Prototype #122. It makes an ideal weapon for our suppression troops and guards." ![]() | 20 | 30% increased Global Critical Strike Chance+18% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity 10% increased Attack Speed 50% increased Global Critical Strike Chance Chill Attackers for 4 seconds on Block Shock Attackers for 4 seconds on Block |
Ungil's Gauche![]() Boot KnifeRune Dagger Physical Damage: (14.4-16) to (61.2-68) Elemental Damage: 3-30 Critical Strike Chance: 6.30% Attacks per Second: 1.59 Weapon Range: 1.0 metresRequires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike ChanceUnwieldy and garish became graceful and deadly in Ungil's nimble hands. ![]() | 20 | 30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding +(10-20) to Dexterity (80-100)% increased Physical Damage Adds 3 to 30 Lightning Damage 10% increased Attack Speed 50% increased Global Critical Strike Chance |
Ewar's Mirage![]() Antique RapierOne Handed Sword Physical Damage: 12-46 Elemental Damage: 1 to (45-55) Critical Strike Chance: 6.50% Attacks per Second: (1.51-1.59) Weapon Range: 14.0 metresRequires Level 26, 89 Dex+25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage (16-22)% increased Attack Speed Attacks Chain an additional time when in Main Hand Attacks fire an additional Projectile when in Off Hand (40-55)% increased Elemental Damage with Attack SkillsA single breeze blows A hundred blades dance ![]() | 26 | +25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage (16-22)% increased Attack Speed Attacks Chain an additional time when in Main Hand Attacks fire an additional Projectile when in Off Hand (40-55)% increased Elemental Damage with Attack Skills |
Tecrod's Gaze![]() Murderous Eye JewelRequires Level 40+(10-20) to Strength 40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%The Hated Slave seeks dominion over his own kind.Place into an Abyssal Socket on an Item or into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 40 | +(10-20) to Strength 40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200% +20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100% |
Prismatic Eclipse![]() Twilight BladeOne Handed Sword Physical Damage: (90-100) to (157-166) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11.0 metresRequires Level 53, 91 Str, 91 Dex40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket"A raging Solaris seared and contorted the orb's surface. A despairing Lunaris filled the scars with her tears. Yet Viridi remained, trapped within, forever more." - Azmerian Creation Myth ![]() | 53 | 40% increased Global Accuracy Rating+8% Chance to Block Attack Damage while Dual Wielding Adds (60-70) to (71-80) Physical Damage 25% increased Global Physical Damage with Weapons per Red Socket 12% increased Global Attack Speed per Green Socket 0.4% of Physical Attack Damage Leeched as Mana per Blue Socket +2 to Melee Strike Range per White Socket |
Scaeva![]() GladiusOne Handed Sword Physical Damage: (129-146) to (203-232) Critical Strike Chance: (5.75%-6.25%) Attacks per Second: 1.30 Weapon Range: 11.0 metresRequires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off HandEven from the back rows, the whistling steel was mesmerising. They watched the dance in the arena dust, silent as the dead. A spell only broken by the spilling of blood. ![]() | 60 | 40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage (15-25)% increased Critical Strike Chance 0.3% of Physical Attack Damage Leeched as Life per Red Socket +10% to Global Critical Strike Multiplier per Green Socket 0.3% of Physical Attack Damage Leeched as Mana per Blue Socket 8% increased Global Defences per White Socket (60-80)% increased Global Critical Strike Chance when in Main Hand +8% Chance to Block Attack Damage when in Off Hand |
Replica Wings of Entropy![]() Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 13.0 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed"The remarkable imbalance of Prototype #848 leads to uncommon power or speed when striking." ![]() | 62 | (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Counts as Dual Wielding +(8-10)% to Off Hand Critical Strike Chance (50-70)% more Main Hand attack speed |
Wings of Entropy![]() Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 13.0 metresRequires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. ![]() | 62 | (7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual Wielding |
Doon Cuebiyari![]() Vaal SceptreSceptre Physical Damage: 37-70 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 11.0 metresRequires Level 64, 113 Str, 113 Int32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off HandMy Iron heart will beat when yours is rust. I take your Strength, your power, your lust. By Iron Will alone I set my mind in motion. Through endless storms of fervent devotion. ![]() | 64 | 32% increased Elemental DamageSocketed Gems are Supported by Level 30 Iron Will +(50-70) to Strength (15-18)% increased Cast Speed +(20-30) to maximum Mana 1% increased Damage per 8 Strength when in Main Hand 1% increased Armour per 16 Strength when in Off Hand |
Mark of the Doubting Knight![]() Platinum KrisRune Dagger Physical Damage: (84-88.8) to (332.5-351.5) Critical Strike Chance: 6.50% Attacks per Second: 1.08 Weapon Range: 10.0 metresRequires Level 64, 76 Dex, 149 Int50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical StrikeNothing is pure. Slice open the Innocent And spill a thousand Sins. ![]() | 64 | 50% increased Global Critical Strike Chance+5% Chance to Block Attack Damage while Dual Wielding (250-270)% increased Physical Damage 10% reduced Attack Speed +(6-10)% to all Elemental Resistances 50% chance to Cause Bleeding on Critical Strike 50% chance to Cause Poison on Critical Strike |
Essentia Sanguis![]() Vaal ClawClaw Physical Damage: 29-76 Elemental Damage: 1 to (600-700) Critical Strike Chance: 6.50% Attacks per Second: (1.56-1.69) Weapon Range: 11.0 metresRequires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost ReaverThe darkest clouds clashed and coupled, giving birth to four lightning children of hate. ![]() | 66 | 2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws Adds 1 to (600-700) Lightning Damage (20-30)% increased Attack Speed +(30-40) to maximum Energy Shield Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield Ghost Reaver |
Rigwald's Savagery![]() Royal AxeOne Handed Axe Physical Damage: (104-124) to (235-265) Critical Strike Chance: 5.00% Attacks per Second: (1.32-1.38) Weapon Range: 11.0 metresRequires Level 67, 167 Str, 57 DexAdds (50-70) to (135-165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10-15)% increased Attack Speed +25 to Maximum Rage while wielding a SwordTear the flesh from the bone. Turn the bone to dust. Scatter the dust to the wind. ![]() | 67 | Adds (50-70) to (135-165) Physical Damage 40% increased Physical Attack Damage while Dual Wielding (10-15)% increased Attack Speed +25 to Maximum Rage while wielding a Sword |
Rigwald's Command![]() Midnight BladeOne Handed Sword Physical Damage: (95-115) to (249-279) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11.0 metresRequires Level 68, 113 Str, 113 Dex40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an AxeFear not death. Turn to him, face him. And smile as he sinks his teeth into the throats of our oppressors. ![]() | 68 | 40% increased Global Accuracy Rating+10% Chance to Block Attack Damage while Dual Wielding Adds (60-80) to (150-180) Physical Damage +(350-400) to Accuracy Rating +1% to Damage over Time Multiplier for Bleeding per Rage while wielding an Axe |
Dyadus![]() Infernal AxeOne Handed Axe Physical Damage: 51-85 Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 11.0 metresRequires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off HandBorn of love, forged in blood He burned as a torch in the blackest night She shone as ice in the winter sun Proudly, fiercely At their mother's side, forever. ![]() | 69 | Adds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off Hand |
Mods
Name | Domain | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|---|
Malicious | Abyss Jewel | Prefix | 84 | (15-17) to (20-24) Added Spell Chaos Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 175 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 62 |
Entombing | Abyss Jewel | Prefix | 82 | (19-25) to (26-34) Added Spell Cold Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 175 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 62 |
Blasting | Abyss Jewel | Prefix | 70 | (16-18) to (22-24) Added Spell Fire Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 350 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 125 |
Sparking | Abyss Jewel | Prefix | 39 | (1-2) to (17-21) Added Spell Lightning Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 700 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 250 |
Razor-sharp | Abyss Jewel | Prefix | 63 | (9-11) to (13-15) Added Spell Physical Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 700 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 250 |
Flaring | Abyss Jewel | Prefix | 83 | (15-17) to (20-24) Added Spell Physical Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 175 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 62 |
of Redemption | Item | Suffix | 73 | +(8-9)% Chance to Block Attack Damage while Dual Wielding | sword_eyrie 500 axe_eyrie 500 claw_eyrie 500 dagger_eyrie 500 rune_dagger_eyrie 500 mace_eyrie 500 |
of Shaping | Item | Suffix | 80 | +(8-9)% Chance to Block Attack Damage while Dual Wielding | sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper 1000 |
V2DualWieldBlockCorrupted | Item | Corrupted | 1 | +(8-10)% Chance to Block Attack Damage while Dual Wielding | claw 1000 |
Passive skills
There are passive skills that grant dual wielding bonuses.
Physical damage while dual wielding
These passive skills grant increased damage with weapons while dual wielding.
No results found for the given query.
Damage with ailments while dual wielding
These passive skills grant increased ailment damage while dual wielding.
Name | Stats |
---|---|
Dual Wield Damage and Attack Speed | 3% increased Attack Speed while Dual Wielding Attack Skills deal 10% increased Damage while Dual Wielding Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2] |
Accuracy while dual wielding
These passive skills grant increased accuracy rating while dual wielding.
Name | Stats |
---|---|
Dual Wield Accuracy | 12% increased Accuracy Rating while Dual Wielding [1] |
Dual Wield Critical Strike Multiplier and Accuracy | 8% increased Accuracy Rating while Dual Wielding +10% to Attack Critical Strike Multiplier while Dual Wielding [1] [2] |
Attack speed while dual wielding
These passive skills grant increased attack speed while dual wielding.
Name | Stats |
---|---|
Dual Wield Attack and Cast Speed | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding [1] |
Dual Wield Attack and Cast Speed and Block | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Dual Wield Attack Speed | 4% increased Attack Speed while Dual Wielding [1] |
Dual Wield Block and Attack Speed | +3% Chance to Block Attack Damage while Dual Wielding 4% increased Attack Speed while Dual Wielding [1] |
Dual Wield Damage and Attack Speed | 3% increased Attack Speed while Dual Wielding Attack Skills deal 10% increased Damage while Dual Wielding Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding [1] |
Cast speed while dual wielding
These passive skills grant increased cast speed while dual wielding.
Name | Stats |
---|---|
Dual Wield Attack and Cast Speed | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding [1] |
Dual Wield Attack and Cast Speed and Block | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Dual Wield Cast Speed | 4% increased Cast Speed while Dual Wielding [1] |
Dual Wield Cast Speed and Movement Skill Cooldown Recovery | 3% increased Cast Speed while Dual Wielding 15% increased Cooldown Recovery Rate of Movement Skills [1] [2] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Mysticism | 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently 20% increased Spell Damage while Dual Wielding [1] |
Critical strike chance while dual wielding
These passive skills grant increased critical strike chance with weapons while dual wielding.
Name | Stats |
---|---|
Dual Wield Critical Strike Chance | 20% increased Attack Critical Strike Chance while Dual Wielding [1] |
Twin Terrors | 100% increased Attack Critical Strike Chance while Dual Wielding [1] |
Chance to block while dual wielding
These passive skills grant additional chance to block while dual wielding.
Name | Stats |
---|---|
Block | +3% Chance to Block Attack Damage while Dual Wielding or holding a Shield [1] [2] [3] |
Block and Block Recovery | +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield 20% increased Block Recovery [1] |
Dual Wield Attack and Cast Speed and Block | 4% increased Attack Speed while Dual Wielding 4% increased Cast Speed while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Dual Wield Block and Attack Speed | +3% Chance to Block Attack Damage while Dual Wielding 4% increased Attack Speed while Dual Wielding [1] |
Dual Wield Damage and Block | Attack Skills deal 10% increased Damage while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Sword Damage and Block | Sword Attacks deal 12% increased Damage with Hits and Ailments +2% Chance to Block Attack Damage while Dual Wielding or holding a Shield [1] [2] [3] |
Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 25% increased Damage while Dual Wielding 50% increased Block Recovery [1] |
Brutal Blade | Sword Attacks deal 24% increased Damage with Hits and Ailments +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield 20% chance to gain a Frenzy Charge when you Block Attack Damage [1] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding [1] |
Swagger | 25% chance to gain a Frenzy Charge when you Block +5% Chance to Block Attack Damage while Dual Wielding [1] |
Weapon Artistry | +4% Chance to Block Attack Damage while Dual Wielding or holding a Shield 8% increased Attack Speed +0.2 metres to Melee Strike Range [1] |
Miscellaneous
Those passive skills do not fit into the categories above:
Name | Stats |
---|---|
Dual Wield Critical Strike Multiplier and Accuracy | 8% increased Accuracy Rating while Dual Wielding +10% to Attack Critical Strike Multiplier while Dual Wielding [1] [2] |
Dual Wield Damage | Attack Skills deal 12% increased Damage while Dual Wielding [1] [2] [3] |
Dual Wield Damage and Attack Speed | 3% increased Attack Speed while Dual Wielding Attack Skills deal 10% increased Damage while Dual Wielding Attack Skills deal 10% increased Damage with Ailments while Dual Wielding [1] [2] |
Dual Wield Damage and Block | Attack Skills deal 10% increased Damage while Dual Wielding +3% Chance to Block Attack Damage while Dual Wielding [1] [2] |
Dual Wield Spell Damage and Movement Speed | 10% increased Spell Damage while Dual Wielding 3% increased Movement Speed while Dual Wielding [1] [2] |
Dual Wield Spell Damage and Spell Block | 10% increased Spell Damage while Dual Wielding +3% Chance to Block Spell Damage while Dual Wielding [1] |
Ambidexterity | 60% increased Attack Damage with Main Hand while Dual Wielding 30% increased Attack Speed with Off Hand while Dual Wielding [1] |
Blade Barrier | +5% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 25% increased Damage while Dual Wielding 50% increased Block Recovery [1] |
Dark Arts | +5% Chance to Block Attack Damage while Dual Wielding +5% Chance to Block Spell Damage while Dual Wielding 10% increased Attack Speed while Dual Wielding 10% increased Cast Speed while Dual Wielding [1] |
Dervish | +3% Chance to Block Attack Damage while Dual Wielding Attack Skills deal 24% increased Damage while Dual Wielding 6% increased Attack Speed while Dual Wielding [1] |
Mysticism | 6% increased Cast Speed while Dual Wielding 40% increased Mana Regeneration if you've used a Movement Skill Recently 20% increased Spell Damage while Dual Wielding [1] |
Ascendancy passive skills
Ascendancy Class | Name | Stats |
---|---|---|
Gladiator![]() | Outmatch and Outlast | 25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges [1] |
Version history
Version | Changes |
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3.11.0 |
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3.5.0 |
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0.9.3 |
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0.8.6 |
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0.6.0 |
|