Version 1.3.1

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Version History
1.3.0l
January 22, 2015
1.3.1
February 2, 2015
1.3.1b
February 13, 2015

Patch notes

These are the official patch notes for version 1.3.1 released by Grinding Gear Games.[1]

Features

  • Added two new Microtransactions: Seraph Bow Weapon Skin and the Verdant Blink and Mirror Arrow Skill Effect.
  • Added three new unique items, two of which were designed by our supporters.[a]
  • A fourth unique has also been added for use in Race season 11, it will not be able to drop until the Race Season begins.[a]
  • Added the Hall of GrandmastersHall of Grandmasters
    Promenade Map
    Map Level: 73
    Map Tier: 6
    Guild Character: Ù
    Contains the Immortalised Grandmasters
    PvP damage scaling in effect
    The grandest and greatest ever to fight,
    Divine the champions stand tall.
    But match their power, best their might,
    And even the immortal may fall.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    unique map. The map currently has three full wings (150 Grandmasters). More will be added in future patches.
  • Added a visual effect to players or monsters that are under the effect of Elemental Equilibrium.
  • Added PvP Spectate Following functionality. Using /spectate no longer requires the player you are attempting to spectate to be in a PvP match. It will automatically spectate them once they enter a PvP match and will continue to spectate their PvP matches until you stop the following. You can use /spectate or manually change zones to cancel the spectate following.
  • Further improved stash tab highlighting. You can now find gems that are socketed in items. We have also added an information highlight which includes useful information about the stash tab highlighting tool.
  • The Event Noticeboard now defaults to the Events Tab, rather than the PvP Tab.
  • Strongboxes now spawn packs of monsters in quick succession, instead of all at once.
  • Adding audio to the Chicken PetChicken PetPetSummons your pet.

General Balance

  • Scold's BridleScold's Bridle
    Mind Cage
    Energy Shield: (73-84)Requires Level 65, 138 Int(80-100)% increased Spell Damage
    15% reduced Cast Speed
    +(30-60) to maximum Mana
    Your Skills deal you 400% of Mana Spent on Upfront Skill Mana Costs as Physical Damage
    "The sharper the pain, the sharper the mind.
    A curious paradox."
    - Shavronne of Umbra
    no longer damages totems, traps or mines.
  • VengeanceVengeanceTrigger, Attack, AoE, Physical, Melee
    Level: (1-20)
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Attack Damage: (170-255)% of base
    Effectiveness of Added Damage: (170-255)%
    Requires Level 24Chance to perform a swift counter-attack against all enemies around you when you are hit. Weapon range increases the area of this attack. Requires a Melee Weapon.(8-56) to (12-85) Added Attack Physical Damage
    30% chance to Trigger this Skill when Hit

    Additional Effects From 1-20% Quality:
    (1-20)% chance to Trigger this Skill when Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    can no longer trigger while unarmed.
  • The mods which removed status ailments and bleeding now provide immunity to those effects. The "of Dousing" suffix makes you immune to ignite, while still removing burning.
  • Zana's crafting bench mod for Beyond now only grants a 15% chance to spawn Beyond portals, down from 20%.
  • The Otherworldly prefix for Maps now only grants 10% increased item quantity, down from 16%.
  • Reduced the quantity of items dropped by Magic and Rare Beyond demons.
  • Na'em, Bending Stone no longer drops substantially more and better items than the other Beyond demon bosses.
  • Abaxoth, the End of All That Is now drops substantially more and better items than the other Beyond demon bosses.

Bloodlines and Torment Balance

  • Tormented Spirits are now substantially more inclined to possess a monster when one is in range.
  • The Bloodlines Phylacteral Link mod no longer appears on Devourers.
  • Phylacteral Link now rotates between monsters every 7 seconds (up from 5).
  • Phylacteral Link now spawns less frequently than before.
  • Bond of Chaos deals substantially less damage in later difficulties.
  • Bond of Chaos can no longer appear on monsters which are spawned hidden, due to beams going into the sky/ground.
  • Order of the Frozen Sky damage-per-pack-member-killed has been slightly increased.

PvP Balance

  • Updated items, mods, passives and starting skills to provide balanced matches between preconstructed PvP-only characters.
  • PvP balance changes: (These will NOT affect characters outside of player versus player combat)
  • Tornado ShotTornado ShotAttack, Projectile, Bow
    Level: (1-20)
    Cost: (10-12) Mana
    Attack Speed: 80% of base
    Attack Damage: (100-120)% of base
    Effectiveness of Added Damage: (100-120)%
    Requires Level 28Fires a piercing shot that travels until it reaches the targeted location. It will then fire projectiles out in all directions from that point, which will travel for a short time before disappearing.Fires 3 secondary Projectiles

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by a further 10%. The total reduction is now 30%.
  • Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-185)% of base
    Effectiveness of Added Damage: (110-185)%
    Projectile Speed: 750
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
    Fires 4 Projectiles
    60% of Physical Damage Converted to Fire Damage
    +(0.2-0.6) metres to Melee Strike Range
    Projectiles deal 50% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Projectiles deal (0.5-10)% more Damage with Hits and Ailments
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by 15%.
  • CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
    Level: (1-20)
    Cost: 2 Mana
    Attack Speed: 300% of base
    Attack Damage: (44-59)% of base
    Effectiveness of Added Damage: (44-59)%
    AoE Radius: 1.6
    Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
    10% increased Area of Effect per 0.1 metre additional Melee Strike Range
    30% less Movement Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% more Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by 10%.
  • Support Trap SupportTrap SupportSupport, Trap
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 120%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Trap lasts 4 seconds
    Supported Skills deal (20-6)% less Trap Damage
    Supported Skills have (0-19)% increased Trap Throwing Speed

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Trap Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Blastchain Mine SupportBlastchain Mine SupportSupport, Mine
    Icon: Y
    Level: (1-20)
    Cost & Reservation Multiplier: 50%
    Requires Level 8Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.Supported Attack Skills cannot be used with Melee Weapons
    Supported Skills deal (59-53)% less Damage
    Mine lasts 5 seconds
    Supported Skills have a Base Mine Detonation Time of 0.25 seconds
    Supported Skills gain a Base Reservation equal to Base Mana and Life Cost
    Supported Skills deal 5% more Damage for each prior Mine in Detonation Sequence

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Mine Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    T-override has been reduced to 0.9 seconds (from 1.1 seconds).
  • Split ArrowSplit ArrowAttack, Projectile, Physical, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Speed: 110% of base
    Attack Damage: (100-119)% of base
    Effectiveness of Added Damage: (100-119)%
    Projectile Speed: 3260
    Fires multiple arrows at different targets.(1-56) to (2-85) Added Attack Physical Damage
    Fires (5-9) Arrows

    Additional Effects From 1-20% Quality:
    Fires +(0.2-4) Arrows
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 10%.
  • SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 5%.
  • Freezing PulseFreezing PulseSpell, Projectile, Cold
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 330%
    Projectile Speed: 1800
    An icy projectile which has a chance to freeze enemies it passes through. The projectile fades quickly, reducing damage and freezing chance until it dissipates.Deals (8-1458) to (12-2188) Cold Damage
    Projectiles Pierce all Targets
    Projectiles continuously lose Damage, up to 50% less Damage by the time they dissipate
    Projectiles have 25% chance to Freeze, which is lost over the first quarter of their flight

    Additional Effects From 1-20% Quality:
    (2-40)% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by a further 5%. The total reduction is now 25%.
  • ArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
    Chains +(4-7) Times
    15% more Damage with Hits and Ailments for each remaining Chain

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 5%. The total reduction is now 5% (up from 10% reduction previously).
  • Glacial CascadeGlacial CascadeSpell, AoE, Cold, Physical
    Level: (1-20)
    Cost: (10-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 65%
    Requires Level 28Icicles emerge from the ground in a series of small bursts, each damaging enemies caught in the area and knocking them back in the direction of the next burst.Deals (21-300) to (32-450) Physical Damage
    Knocks Enemies Back on Hit
    100% of Physical Damage Converted to Cold Damage
    Cannot Knockback Unique Enemies more than once per second
    Final Burst Deals 200% more Damage
    Final Burst has 100% more Area of Effect
    Final Burst cannot Knockback
    Causes 4 Bursts

    Additional Effects From 1-20% Quality:
    Final Burst Deals +(2.5-50)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 10%.
  • Shield ChargeShield ChargeAttack, AoE, Movement, Travel, Physical, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Time: 0.50 sec
    Critical Strike Chance: 5.00%
    AoE Radius: 8 / 16
    Requires Level 10Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies. Cannot be supported by Multistrike.(12-134) to (18-200) Base Off Hand Physical Damage
    (3-5) to (4-7) Added Physical Damage per 15 Armour or Evasion Rating on Shield
    75% increased Stun Threshold reduction on enemies at Maximum charge distance
    100% more Damage with Hits at Maximum Charge Distance
    (90-109)% increased Movement Speed

    Additional Effects From 1-20% Quality:
    (1-20)% increased Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been reduced by 30%.
  • Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
    Level: (1-20)
    Cost: 6 Mana
    Attack Damage: (110-188)% of base
    Effectiveness of Added Damage: (110-188)%
    AoE Radius: 19
    Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.50% of Physical Damage Converted to Lightning Damage
    Base duration is 3.00 seconds
    Beams Hit Enemies every (0.40-0.32) seconds
    Chains +1 Times
    Beams deal 40% less Damage
    (4-6) maximum Beam Targets

    Additional Effects From 1-20% Quality:
    (1-20)% increased Beam frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    damage has been increased by 5% to a total reduction of 20%.
  • Spells triggered by Cast on Damage Taken have had their damage reduced by 25%.
  • The Clever Construction notable now only prevents traps and mines from being destroyed by players for 2.5 seconds, down from 5. This has no change for monsters.

Bug Fixes

  • Crafting costs of Zana's Crafting bench are no longer consumed if the map fails to open.
  • Fixed a bug where masters in your Hideout could appear underground.
  • Fixed some cases of the wagons in the Warehouses causing blockages.
  • Fixed bugs with Sandspitters and Shield Crabs when they had Bloodlines mods. The Sandspitters should now inherit the Bloodlines properties from the crab.
  • Fixed various bugs where minions dying, timing out or being replaced would incorrectly increment the timer on the Zana missions where killing monsters increases the time remaining.
  • Fixed a bug where Doedre's ElixirDoedre's Elixir
    Greater Mana Flask
    Recovers 120 Mana over 4.00 Seconds
    Consumes (31-36) of 36 Charges on use
    Requires Level 12(250-300)% increased Charges per use
    Removes 80% of your maximum Energy Shield on use
    You take 50% of your maximum Life as Chaos Damage on use
    Gain (1-3) Power Charges on use
    Gain (1-3) Frenzy Charges on use
    Gain (1-3) Endurance Charges on use
    Doedre Darktongue knew the Way of the Thaumaturge.
    In order to receive, one must give... without hesitation.
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    and Scold's Bridle could stun the player.
  • Fixed a bug with Arc where if someone cast it far away from you, it would render when you approached the area it was cast in.
  • Fixed various bugs with Cyclone that would occur when being reduced to zero movement speed.
  • Fixed a rare instance crash which occurred when monsters were removed during certain variations of Vagan and Vorici missions.
  • Fixed a rare instance crash related to Vorici missions.
  • Fixed a bug where you could Spell Dodge a Bear TrapBear TrapTrap, Spell, Duration, Physical
    Level: (1-20)
    Cost: (6-23) Mana
    Cooldown Time: 4.00 sec
    Can Store 3 Use(s)
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 300%
    Requires Level 4Throws a trap that damages and immobilises a single enemy for a duration based on how much damage was dealt. After the immobilise expires, a debuff remains on the enemy for a duration, lowering their movement speed by an amount which lessens over time. The affected enemy will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to (22-2026) Physical Damage
    Traps do not Trigger at the end of their Duration
    Trap lasts 4 seconds
    Base duration is 3.00 seconds
    Locks enemy in place
    Enemies take 25% increased Damage from Trap or Mine Hits
    Enemies have 80% less Movement Speed when the Debuff starts

    Additional Effects From 1-20% Quality:
    Base duration is (0.05-1) seconds
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where you could use off-hand weapons with FacebreakerFacebreaker
    Strapped Mitts
    Evasion: (30-39)
    Energy Shield: (7-9)
    Requires Level 16+30% to Global Critical Strike Multiplier
    10% reduced Enemy Stun Threshold
    (600-800)% more Physical Damage with Unarmed Melee Attacks
    Extra gore
    Fly like a Storm Crow, crush like a Rhoa
    to gain the benefits without actually using that weapon to attack.
  • Fixed a bug where the challenges to complete masters’ missions wouldn't give you credit if they were part of a Zana mission to complete another master's mission.
  • Fixed a bug where you could get stuck dead if you tried to respawn while queued for PvP.
  • Fixed a bug where you could be stunned or knocked back after starting to use Cyclone, if the monster started using its skill before you did.
  • Fixed a bug where pressing escape cancelled your PvP Queue.
  • Fixed a bug where the name of the portal which returns you from PvP areas to a Hideout was incorrect.
  • Fixed a bug where players could get permanently stunned if they were stunned during the revive/round change in PvP matches.
  • Fixed a bug where you couldn't respawn at a checkpoint while in a queue for PvP, if the checkpoint was in a different zone.
  • Fixed a bug where Merveil's illusions weren't appearing in The Cavern of Anger.

Notes

  1. 1.0 1.1 The devs designed Black Sun CrestBlack Sun Crest
    Lacquered Helmet
    Armour: (276-387)
    Evasion: (138-155)
    Requires Level 51, 57 Str, 57 Dex+1 to Level of Socketed Gems
    (100-150)% increased Armour
    40% reduced Light Radius
    (5-15)% increased Dexterity
    (5-15)% increased Strength
    (5-15)% increased Intelligence
    The beasts we fear the most
    are the ones who dwell in total darkness.
    [2] while Greed's EmbraceGreed's Embrace
    Golden Plate
    Armour: (559-643)
    Movement Speed: -5%
    Requires Level 56, 106 Str(10-15)% increased Quantity of Items found
    (30-50)% increased Rarity of Items found
    -10% to Fire Resistance
    +(20-30)% to Cold Resistance
    -20% to Lightning Resistance
    20% reduced Movement Speed
    30% reduced Strength Requirement
    Some would question if the risk was worth it.
    The rest were already dead.
    and Rashkaldor's PatienceRashkaldor's Patience
    Jade Amulet
    Requires Level 48+(20-30) to Dexterity+(40-80) to maximum Life
    +(20-40) to maximum Mana
    20% reduced Duration of Elemental Ailments on Enemies
    Items and Gems have 10% increased Attribute Requirements
    Always Freeze, Shock and Ignite
    Fate's smile, man's ruin.
    are supporters designed. Warped TimepieceWarped Timepiece
    Turquoise Amulet
    Requires Level 50+(16-24) to Dexterity and Intelligence(10-25)% increased Attack Speed
    (10-25)% increased Cast Speed
    (10-15)% increased Movement Speed
    (20-10)% reduced Skill Effect Duration
    Debuffs on you expire 100% faster
    As you have lived, so you shall die
    forever trying to keep up with me.
    Your blood on these hands of mine
    forever makes me the public enemy.
    and its alternate artwork were available after the start of the race.

References

  1. GGG_Neon (February 2, 2015). "1.3.1 Patch Notes". Official Path of Exile Forums. Retrieved February 2, 2015.
  2. Bex_GGG (February 1, 2015). "1.3.1 Patch, New Microtransaction Videos, Unique Item Preview and Design Process". Official Path of Exile Forums. Retrieved Feb 4, 2015.

References