Chaos damage
Chaos damage is one of the five damage types. It is the rarest damage type and the hardest to get resistance against. Chaos damage bypasses energy shield, reducing life or mana directly. Although chaos damage reduction is based on resistance value, it is not considered elemental damage. One can become immune to chaos damage with the Chaos Inoculation keystone passive.
Poison is a debuff that deals chaos damage over time.
Gems
A list of gems with the gem tag: Chaos
Attack skill gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Cost: (6-10) Mana Attack Damage: (55-64)% of base Effectiveness of Added Damage: (55-64)% Projectile Speed: 3260 Radius: 20Fires an arrow which deals chaos damage in an area on impact, and spreads caustic ground. Enemies standing on the caustic ground take chaos damage over time.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% chance to inflict Withered for 2 seconds on Hit1% of Physical Damage Converted to Chaos DamageBase duration is 2 seconds Deals (8.8-1927.1) Base Chaos Damage per second 60% of Physical Damage Converted to Chaos Damage Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (75-125)% of base Effectiveness of Added Damage: (75-125)%Fires a poisonous projectile based on your weapon that will chain between enemies. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1.5% increased Critical Strike Chance1% increased Chaining rangeProjectiles deal 0.75% increased Damage with Hits and Ailments for each remaining Chain(3-113) to (5-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage Chains +(3-5) Times +50% to Damage over Time Multiplier for Poison from Critical Strikes 40% chance to Poison on Hit Projectiles deal 5% more Damage with Hits for each remaining ChainPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 1 |
![]() Level: (1-20) Cost: 6 Mana Attack Damage: (125-160)% of base Effectiveness of Added Damage: (125-160)%Requires Level 28Attacks with your weapon, inflicting a debuff on enemies hit by the strike. If a debuffed enemy dies while poisoned, Pestilent Strike inflicts a secondary chaos damage over time debuff on enemies around them, based on the poisons on the slain enemy. This damage is not affected by your damage modifiers. Requires a Claw or Dagger.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal+0.5% to Damage over Time Multiplier for Poison1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Chaos DamageBase duration is 1 seconds Secondary Debuff deals 50% of the total remaining Expected Poison Damage of all Poisons on the dying Enemy per second as Chaos Damage Base secondary duration is 1 seconds 60% chance to Poison on Hit 60% of Physical Damage Converted to Chaos Damage 30% more Poison Duration (20-113) to (30-169) Added Chaos DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Level: (1-20) Cost: (7-9) Mana Attack Speed: 115% of baseRequires Level 12Throws an explosive bottle that deals unarmed attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand weapon.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1.5% increased Critical Strike Chance1% chance to inflict Withered for 2 seconds on Hit(26-622) to (39-933) Added Chaos Damage Added Chaos Damage equal to (3-9)% of Flask's Recovery Amount if Charges were consumed Consumes 2 Charges from 1 Life Flask, if possible +6% to Critical Strike Chance 40% chance to Poison on HitPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 12 |
![]() Level: (1-20) Cost: (4-5) Mana Attack Speed: 190% of base Attack Damage: (28-35)% of base Effectiveness of Added Damage: (28-35)%Requires Level 28Channel to infuse an arrow with chaos, gaining stages while it is held. Release to fire it, leaving spore pods in its wake. Each spore pod blooms, firing thorn arrows, which travel for a short time before dissipating. Modifiers that cause additional projectiles to be fired will only apply to the initial arrows, and the spore pods will be split between those arrows.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedEach Spore Pod fires 0.05 Thorn Arrows1% increased Damage1% chance to Poison on Hit5 maximum Stages Each Spore Pod fires 9 Thorn Arrows 60% of Physical Damage Converted to Chaos Damage Thorn Arrows deal 50% less Damage 150% more Damage with Hits and Ailments per Stage (20-113) to (30-169) Added Chaos Damage Arrows Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Level: (1-20) Cost: (7-11) Mana Attack Damage: (50-72)% of base Effectiveness of Added Damage: (50-73)%Requires Level 12Fire arrows into the air that rain down around the targeted area, dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their movement speed. The pods last for a duration before bursting, dealing area damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Skill Effect Duration1% of Physical Damage Converted to Chaos Damage1% reduced Debuff Effect Fires 0.1 additional ArrowsBase duration is 1 seconds Deals (8-238) Base Chaos Damage per second Fires 4 additional Arrows 60% of Physical Damage Converted to Chaos Damage Each Spore Pod applies 5% less Movement Speed to nearby Enemies, to a maximum of 30% Modifiers to Projectile Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 12 |
![]() Level: (1-20) Cost: (5-7) Mana Attack Speed: 120% of base Attack Damage: (125-165)% of base Effectiveness of Added Damage: (125-165)%Requires Level 12Fires a returning projectile that can be caught. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Poison DurationReturning Projectiles deal -1% less DamageChains +0.05 TimesBase duration is 12 seconds Can catch up to 30 Returning Projectiles 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Returning Projectiles deal 75% less Damage 40% chance to keep caught Projectiles when firing them by using Whirling Blades Returning Projectiles Pierce all Targets Projectiles Return to youPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed 0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Base duration is 4 seconds (5-169) to (7-254) Added Chaos Damage Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage 30% Less Attack Speed if Dual WieldingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
Spell skill gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Cost: (11-26) Mana Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds Deals (8.2-294) Base Chaos Damage per second Spawns 5 corpses Spawns corpses up to Level (20-100) Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 16 |
![]() Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 16Grants a buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony Crawler minion that uses projectile and area attacks. You will lose Virulence over time, at a rate which increases the more Virulence you have. The minion will die when you have no Virulence.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Movement SpeedMinions deal 2% less Damage Agony Crawler has 1% chance to inflict Withered for 2 seconds on HitBuff grants 1% chance to Poison on HitBuff grants 20% chance to Poison on Hit Buff grants 10% more Damage with Poison Agony Crawler deals (5-9)% increased Physical Damage per Virulence you have Agony Crawler has (2-3)% increased Attack Speed per Virulence you have Agony Crawler has (1-45) to (3-84) Added Physical Damage per Virulence you have Maximum 1 Summoned Agony Crawler Maximum 40 Virulence Grants Virulence when you Poison an Enemy Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 16 |
![]() Level: (1-20) Cost: (6-13) Mana Cooldown Time: 0.50 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 24Gain an Incubating buff, adding to its Plague Value as you inflict poisons. Use the skill again to begin Infecting, dealing chaos damage over time to nearby enemies until the Plague Value is depleted. Your damage modifiers don't apply to this skill's damage. Using the skill again alternates between Incubating and Infecting.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectYou have 0.25% increased Movement Speed while InfectingGrants +0.5% to Damage over Time Multiplier for Poison while InfectingWhen you inflict Poison while Incubating, adds 40% of the Expected Poison Damage to Plague Value While Infecting, deals Chaos Damage per second equal to 12% of the Plague Value when Infecting began, and loses Plague Value at the same rate 20% less Damage with Poison while Incubating and not at Maximum Plague Value +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 24 |
![]() Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Cast Time: InstantRequires Level 10Removes any existing Elusive buff before applying both Elusive and a buff that grants Phasing. While you have this buff, monsters that enter an area around you will be Withered. Using a skill or losing the Elusive buff ends this skill's effects. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Effect of Elusive from this SkillInflicts 0.1 Withered Debuffs the first time each Enemy enters the Area1% chance not to remove Buff on Skill useInflicts (4-6) Withered Debuffs the first time each Enemy enters the Area Withered lasts 3 seconds Buff grants Phasing This Skill's Cooldown does not recover during its effect Removes existing Elusive before granting a new Elusive Buff when used (0-38)% increased Effect of Elusive from this Skill +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 10 |
![]() Level: (1-20) Cast Time: 0.60 secApplies a debuff to enemies in an area, which deals chaos damage over Time. Linked hex curses are also applied to those enemies. The debuff deals more damage and lasts longer for each hex applied this way. This skill cannot be used by Totems, Traps, or Mines.Per 1% Quality:1Superior2Anomalous3DivergentApplied Curses have 0.5% increased Effect1% increased Skill Effect DurationEnemies have 0.5% chance to Explode on Death, dealing a quarter of their maximum Life as Chaos DamageBase duration is 2 seconds Deals (45.6-895.6) Base Chaos Damage per second (28-42)% more Damage per Curse applied 50% increased Debuff Duration per Curse applied Only applies Hexes from Curse Skill Gems requiring Level (24-70) or lower Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-3) to radius This Gem can only Support Skill Gems requiring Level (24-70) or lower You cannot Cast Supported Curse SpellsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Level: (1-20) Cost: (2-5) Mana Cast Time: 0.30 sec Radius: 26Apply a debuff to enemies in front of you which deals chaos damage over time. Enemies who aren't already debuffed by Blight are also hindered for a shorter secondary duration, slowing their movement. Continued channelling adds layers of damage to the debuff, each with their own duration.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Chaos Damage3% increased Secondary DurationDeals (3.1-257.4) Base Chaos Damage per second Base duration is 2.5 seconds Base secondary duration is 1 seconds 80% reduced Movement Speed Debuff can have up to 20 layers of Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Radius: 20Unleashes a vile contagion on enemies, dealing chaos damage over time. If an enemy dies while affected by Contagion, it spreads to other enemies.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Chaos Damage3% chance to Spread when affected Enemy is HitDeals (3.5-235.9) Base Chaos Damage per second Base duration is 5 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 1 |
![]() Level: (1-20) Cost: (7-13) Mana Cast Time: 0.50 sec Critical Strike Chance: 5.00%Requires Level 28This spell removes some life from one of your Skeleton minions near you or the targeted location to deal chaos damage in an area around it. This effect will chain to your other nearby skeletons. If you have no skeletons near you or the targeted location, it will sacrifice your own life to deal damage instead.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of EffectSacrifices 0.05% of Skeleton's Life to deal that much Chaos DamageMinions recover 0.1% of Life on HitSacrifices 8% of Skeleton's Life to deal that much Chaos Damage Deals (24-241) to (36-362) Chaos Damage Chains +2 Times (56-136)% more Damage with Hits and Ailments if using your Life Uses your Life if no Skeletons in rangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their chaos resistance and increasing damage over time they take. All hits will deal added chaos damage to the cursed enemies.Per 1% Quality:1Superior2Anomalous3DivergentCursed enemies take 0.5% increased Damage from Damage Over Time effects0.5% increased Effect of CurseSpell Hits have 0.5% chance to Hinder Cursed EnemiesBase duration is (9-10.9) seconds Cursed enemies have -(20-29)% to Chaos Resistance Cursed enemies take (15-25)% increased Damage from Damage Over Time effects Adds (9-46) to (12-57) Chaos Damage to Hits against Cursed Enemies Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 24 |
![]() Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90%Requires Level 12Fires a projectile that applies a damage over time debuff when it hits. You are healed for a portion of the debuff damage. The debuff is spread by Contagion.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Chaos DamageRegenerate 0.01% of Debuff Damage as Life5% increased Damage with HitsDeals (31.2-1509.4) Base Chaos Damage per second Regenerate 0.5% of Debuff Damage as Life Base duration is 3.8 seconds Deals (9-644) to (13-966) Chaos Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Level: (1-20) Cost: (8-21) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 110%Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires extra Projectiles at up to 0.1 surrounding Enemies0.5% increased Area of EffectDeals (15-498) to (22-747) Chaos Damage Fires extra Projectiles at up to (6-7) surrounding Enemies Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage Deals 12% of your maximum Life as base Chaos Damage Deals 5% of your maximum Energy Shield as base Chaos DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 16 |
![]() Level: (1-20) Cost: (10-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 4.00% Effectiveness of Added Damage: 310%Requires Level 28Deals chaos damage to a single enemy, dealing more damage if they are Hexed, then removes the Hex with the highest Doom. If a Hex was removed this way, also deals area damage to other enemies around the target, boosting damage and removing Hexes from those enemies in the same way.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Cast Speed2% increased Damage with Ailments 1% increased Effect of non-Damaging Ailments on EnemiesHexblast has 0.5% chance to not remove a HexDeals (102-1397) to (153-2096) Chaos Damage 40% more Damage with Hits per 5 Doom on Hex with most Doom Removes Hex with most Doom after Damaging 15% more Damage with Ailments per 5 Doom on Hex with most Doom All Damage can Ignite All Damage can Freeze All Damage can Shock Chaos Damage with Hits is Resisted by lowest Resistance insteadPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (14-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 150%Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds Deals (164.9-2138.5) Base Chaos Damage per second Deals (19-716) to (28-1074) Chaos Damage 4% of Spell Damage Leeched as Energy Shield Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Projectiles Pierce all TargetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (16-33) Mana Cast Time: 1.00 secRequires Level 12Consumes a corpse, granting extra chaos damage, elemental resistances and chaos resistance to your minions. The skill consumes other nearby corpses, increasing the duration for each corpse consumed.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Skill Effect Duration2% increased Cast SpeedMinions gain +1% to all Elemental ResistancesBase duration is 5 seconds Additional 1 seconds Base Duration per extra corpse Consumed Grants Minions +(20-30)% to Chaos Resistance Minions gain (20-29)% of their Physical Damage as Extra Chaos Damage Minions gain +(20-30)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Chaos Golem that grants you Physical Damage Reduction. The Chaos Golem can use a damage over time Chaos aura and a cascade of Chaos spikes in addition to its melee attack.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life Minions deal 1% increased Damage1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery RateMaximum 1 Summoned Golem Golems grant (3-4)% additional Physical Damage Reduction (30-68)% increased Minion Maximum Life (0-10)% increased Character SizePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 34 |
![]() Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 7 sec Cast Time: 0.60 secApply a powerful debuff to enemies around you which deals chaos damage over time. Then applies two additional layers in a larger area, growing greatly in size each time. Enemies are also substantially hindered for a shorter secondary duration, slowing their movement.Per 1% Quality:1Superior0.5% increased Area of EffectDeals (4.3-524.7) Base Chaos Damage per second Base duration is 6 seconds Base secondary duration is 3 seconds 80% reduced Movement Speed Debuff can have up to 20 layers of Damage Hindered Enemies take 20% increased Chaos Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention +(0-9) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Level: (1-20) Cost: (30-54) Mana Cooldown Time: 10.00 sec Can Store 1 Use(s) Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 75%Requires Level 34Creates a Void Sphere which Hinders enemies in an area around it, with the debuff being stronger on enemies closer to the sphere. It also regularly releases pulses of area damage. The Void Sphere will consume the corpses of any enemies which die in its area. Can only have one Void Sphere at a time.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect2% reduced Skill Effect Duration 2% increased Cooldown Recovery Rate3% of Physical Damage Converted to Cold DamageVoid Sphere has 0.5% increased Pulse FrequencyBase duration is 5 seconds Deals (27-344) to (40-516) Physical Damage Enemies in range are Hindered, with up to (30-39)% reduced Movement Speed, based on distance from the Void Sphere 40% of Physical Damage Converted to Chaos Damage Pulses every 0.4 secondsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 34 |
![]() Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.50% Effectiveness of Added Damage: 230%Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect2% increased Damage 1% increased Skill Effect DurationGain 0.25% of Lightning Damage as Extra Chaos DamageBase duration is 2.5 seconds Deals (20-906) to (38-1683) Lightning Damage 40% of Lightning Damage Converted to Chaos Damage Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life 1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Level: (1-20) Cost: (3-9) Mana Cast Time: 0.28 secRequires Level 10Casts a debilitating debuff on enemies in an area, hindering their movement and also inflicts the Withered debuff, which increases the Chaos Damage they take and can stack up to 15 times.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationHindered Enemies deal 0.2% reduced Chaos Damage5% chance to apply an additional Withered Debuff if you Cast this Spell yourself(30-36)% reduced Movement Speed 6% increased Chaos Damage taken Base duration is 0.5 seconds Withered lasts 2 seconds (0-19)% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 10 |
Other skill gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|
Support gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: d Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports projectile attack skills.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Physical DamageSupported Skills deal (50-59)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed Supported Skills deal (50-59)% more Physical Damage over Time Supported Skills deal (50-59)% more Chaos Damage over TimeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 72 |
![]() Icon: v Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports any skill that deals damage.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Chaos DamageSupported Skills deal (35-39)% more Chaos Damage Supported Skills deal no Elemental Damage +(0-1) to Level of Supported Chaos Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 72 |
![]() Icon: O Level: (1-20) Cost & Reservation Multiplier: 120%Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage with PoisonSupported Skills have 0.5% increased Poison DurationSupported Skills deal 1% increased Damage with HitsSupported Skills have (1-94) to (2-141) added Chaos Damage Supported Skills have 40% chance to Poison on HitThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 1 |
![]() Icon: d Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports projectile attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Physical DamageSupported Attacks have 0.5% chance to cause Bleeding Supported Skills have 0.5% chance to Poison on HitSupported Attacks have 0.5% chance to Impale Enemies on HitSupported Skills deal (30-49)% more Physical Projectile Attack Damage Supported Skills have 10% less Projectile Attack Speed Supported Skills deal (30-49)% more Physical Damage over Time Supported Skills deal (30-49)% more Chaos Damage over TimeThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 18 |
![]() Icon: v Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports any skill that deals damage.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Chaos DamageSupported Skills have 0.5% increased Area of EffectSupported Skills have 0.02% of Chaos Damage Leeched as LifeSupported Skills deal (20-34)% more Chaos Damage Supported Skills deal no Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 8 |
![]() Icon: w Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports attack skills.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Chaos DamageSupported Skills have 1% increased Skill Effect DurationSupported Skills have a 1% chance to apply an additional Withered Debuff when inflicting WitheredWithered lasts 2 seconds Supported Skills have 25% chance to inflict Withered on Hit Supported Skills gain (10-29)% of Physical Damage as Extra Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | N/A | 38 |
![]() Icon: H Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Chaos DamageSupported Skills Penetrate 0.25% Chaos ResistanceSupported Skills have 1% of Physical Damage Converted to Chaos DamageSupported Skills have (18-154) to (26-231) added Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 31 |
![]() Icon: H Level: (1-5) Cost & Reservation Multiplier: 120%Requires Level 72Supports any skill that hits enemies.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Chaos DamageSupported Skills have (167-189) to (251-284) added Chaos Damage +(0-1) to Level of Supported Active Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 72 |
![]() Icon: D Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Chaos DamageSupported Skills have 0.5% increased Skill Effect DurationSupported Skills have 0.5% of Physical Damage Converted to Chaos DamageSupported Skills inflict Decay on Hit, dealing (120-843) Chaos Damage per second for 8 secondsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | ![]() | ![]() | 38 |
![]() Icon: X Level: (1-20) Cast Time: 1.00 secRequires Level 31Deals chaos damage in an area based on the amount of Doom on the triggering Hex.Trigger Doom Blast when a Hex from Supported Curse Skills ends Deals (54-868) to (81-1301) Chaos Damage 40% more Damage with Hits per 5 Doom on Hex 15% more Damage with Ailments per 5 Doom on Hex Trigger This Skill when a Hex from Supported Skills endsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 31 |
Base items
The following base items are related to chaos damage:
Item | ![]() | Stats |
---|---|---|
Deadhand Talisman![]() Poisons our flesh with silk. Poisons our minds with civil lies. Poisons our children with servitude. - The Wolven King ![]() | 1 | (19-31)% increased Chaos DamageCorrupted |
Shadow Fangs![]() Physical Damage: 13-24 Chaos Damage: (23-33) to (45-60) Critical Strike Chance: 6.00% Attacks per Second: 1.60 Weapon Range: 11Requires Level 30, 54 Dex, 54 IntAdds (23-33) to (45-60) Chaos Damage ![]() | 30 | Adds (23-33) to (45-60) Chaos Damage |
Malign Fangs![]() Physical Damage: 20-37 Chaos Damage: (38-48) to (70-90) Critical Strike Chance: 6.00% Attacks per Second: 1.60 Weapon Range: 11Requires Level 50, 86 Dex, 86 IntAdds (38-48) to (70-90) Chaos Damage ![]() | 50 | Adds (38-48) to (70-90) Chaos Damage |
Vile Arrow Quiver![]() ![]() | 55 | Gain (10-15)% of Physical Damage as Extra Chaos Damage |
Void Fangs![]() Physical Damage: 22-41 Chaos Damage: (40-55) to (80-98) Critical Strike Chance: 6.00% Attacks per Second: 1.60 Weapon Range: 11Requires Level 70, 113 Dex, 113 IntAdds (40-55) to (80-98) Chaos Damage ![]() | 70 | Adds (40-55) to (80-98) Chaos Damage |
Iolite Ring![]() ![]() | 80 | (17-23)% increased Chaos Damage |
Unique items
Flat added Chaos Damage
Unique items that add a flat amount of chaos damage or grant Added Chaos Damage SupportAdded Chaos Damage SupportChaos, Support
Icon: H
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Chaos DamageSupported Skills Penetrate 0.25% Chaos ResistanceSupported Skills have 1% of Physical Damage Converted to Chaos DamageSupported Skills have (18-154) to (26-231) added Chaos DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. to socketed skills.
Item | ![]() | Local Attack Chaos Damage | Global Attack Chaos Damage | Global Spell Chaos Damage | Global Spell and Attack Chaos Damage | Global Chaos Damage |
---|---|---|---|---|---|---|
![]() Iron RingAdds 1 to 4 Physical Damage to Attacks5% increased Global Physical Damage Adds 1 to 3 Chaos Damage to Attacks +(20-30) to maximum Life Regenerate (2-4) Life per second 10% chance to Cause Monsters to FleeFear is highly infectious. ![]() | 1 | N/A | 1-3 | N/A | N/A | N/A |
![]() Black Maw TalismanTalisman Tier: 1Requires Level 12Has 1 Socket+2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Added Chaos Damage Socketed Gems are supported by Level 10 Blind Socketed Gems are supported by Level 10 Cast when Stunned CorruptedIn the light of Solaris, the shadows cower and hide. But every night they gather and grow, and all but the strong and the stupid seek shelter from their grasp until daybreak. ![]() | 12 | N/A | N/A | N/A | N/A | N/A |
![]() Ironscale BootsArmour: (47-70) Evasion: (47-70)Requires Level 18, 19 Str, 19 Dex(40-60)% increased Armour and Evasion +(20-30) to maximum Life 15% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (15-20) to (25-30) Chaos Damage to Spells and Attacks during any Flask Effect"A lick of shadow may ease the petty frictions of one's life." - Inquisitor Maligaro ![]() | 18 | N/A | N/A | N/A | N/A | N/A |
![]() Amber AmuletRequires Level 20+(20-30) to StrengthGrants Level 10 Gluttony of Elements Skill Adds 19 to 43 Chaos Damage to Attacks -(10-5)% to all Elemental Resistances +(17-29)% to Chaos Resistance CorruptedIn my dream, a voice spoke to me. It said: 'My reach knows no bounds. All that is pure is destined to rot. All that lives is destined to serve.' - Doryani, Queen's Thaumaturgist ![]() | 20 | N/A | 19-43 | N/A | N/A | N/A |
![]() Etched GreatswordTwo Hand Sword Physical Damage: (32.2-36.8) to (67.2-76.8) Chaos Damage: (60-68) to (90-102) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13Requires Level 22, 45 Str, 38 Dex60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per LevelSoon, the pleas for mercy were muted. Only one voice remained. Laughing. ![]() | 22 | (60-68)-(90-102) | N/A | N/A | N/A | N/A |
![]() Bronzescale BootsArmour: (55-63) Evasion: (55-63)Requires Level 30, 30 Str, 30 DexTrigger Level 5 Toxic Rain when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Chaos Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low Life"Twelve dead, and the seventh lab cannot be entered for several years. Prototype #12 is a 'success,' if we can ever reach it." ![]() | 30 | N/A | 12-24 | N/A | N/A | N/A |
![]() Ironscale BootsArmour: (74-110) Evasion: (74-110)Requires Level 40, 19 Str, 19 DexTrigger Level 1 Stalking Pustule on Kill (120-150)% increased Armour and Evasion +(50-60) to maximum Life 20% increased Movement Speed 50% increased Stun and Block Recovery 20% reduced Light Radius +50% to Chaos Resistance during any Flask Effect Adds (30-40) to (50-60) Chaos Damage to Spells and Attacks during any Flask Effect"A taste of Midnight, and you may never see the dawn." - Inquisitor Maligaro ![]() | 40 | N/A | N/A | N/A | N/A | N/A |
![]() Zealot GlovesArmour: (78-92) Energy Shield: (16-19)Requires Level 43, 34 Str, 34 IntAdds (17-23) to (29-31) Chaos Damage +(50-70) to maximum Life +(29-41)% to Chaos Resistance Your Chaos Damage can Ignite Chaos Skills have 20% chance to Ignite 50% less Ignite Duration"Prototype #73 is a near perfect opposite of the original. Perhaps our failures are due to some unknown polarity we have yet to discover." ![]() | 43 | N/A | N/A | N/A | N/A | (17-23)-(29-31) |
![]() Runic GagesWard: (82-105)Requires Level 48, 31 Str, 31 Dex, 31 Int(33-48)% increased Ward +(17-23)% to Chaos Resistance Gain Added Chaos Damage equal to 20% of Ward 75% of Damage bypasses WardThose heroes that set foot on Wraeclast found themselves changing, only subtly at first... ![]() | 48 | N/A | N/A | N/A | N/A | N/A |
![]() Soldier BootsArmour: (268-319) Energy Shield: (18-20)Requires Level 49, 47 Str, 47 IntAdds 1 to 80 Chaos Damage to Attacks +(180-220) to Armour +(9-12)% to Chaos Resistance 20% increased Movement Speed +1 to maximum number of Skeletons (15-18)% increased StrengthAlberon walked among the accursed, and they welcomed him. ![]() | 49 | N/A | 1-80 | N/A | N/A | N/A |
![]() Soldier BootsArmour: (268-319) Energy Shield: (18-20)Requires Level 49, 47 Str, 47 Int(15-18)% increased Strength +(180-220) to Armour +(9-12)% to Chaos Resistance 20% increased Movement Speed Cannot deal non-Chaos Damage Adds 1 to 80 Chaos Damage to Attacks per 80 Strength"Starving test subject became completely incapable of exerting force. However, after being fed, he began to poison everything he touched..." ![]() | 49 | N/A | N/A | N/A | N/A | N/A |
![]() Spidersilk RobeEnergy Shield: (313-409) Movement Speed: -3%Requires Level 49, 134 IntSocketed Gems are Supported by Level 15 Added Chaos Damage Socketed Gems Cost and Reserve Life instead of Mana +(20-30) to Intelligence (210-250)% increased Energy Shield 10% increased maximum LifeMy Soul is your Strength My Price is your Blood ![]() | 49 | N/A | N/A | N/A | N/A | N/A |
![]() Carnal MittsEvasion: (198-272) Energy Shield: (41-56)Requires Level 50, 39 Dex, 39 IntGrants Level 20 Aspect of the Spider Skill (120-170)% increased Evasion and Energy Shield +(40-50) to maximum Life (6-9)% increased Attack and Cast Speed (40-60)% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds (8-10) to (13-15) Chaos Damage for each Spider's Web on the EnemyA burden shared is a burden made lighter. The First of the Night teaches us that our burdens are not just ours to bear, but ours to use against oppressors. ![]() | 50 | N/A | N/A | N/A | N/A | N/A |
![]() Ornate MaceOne Handed Mace Physical Damage: 53-67 Chaos Damage: (53-67) to (71-89) Critical Strike Chance: 5.00% Attacks per Second: (1.30-1.37) Weapon Range: 11Requires Level 50, 161 Str15% reduced Enemy Stun ThresholdAdds (53-67) to (71-89) Chaos Damage (8-14)% increased Attack Speed +(23-31)% to Chaos Resistance Your Chaos Damage can Chill Attacks with this Weapon deal Double Damage to Chilled Enemies"Three test subjects confirmed Prototype #495 creates an additional debilitating effect from poisons. This could be very useful." ![]() | 50 | (53-67)-(71-89) | N/A | N/A | N/A | N/A |
![]() Carnal MittsEvasion: (90-101) Energy Shield: (19-21)Requires Level 50, 39 Dex, 39 IntSocketed Gems are Supported by Level 20 Vile Toxins Adds (13-17) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-29)% to Chaos Resistance (20-25)% increased Poison Duration"Decomposition takes hold too quickly! No, if we are to keep the specimen in perfect shape, we must begin the process before expiry." ![]() | 50 | N/A | N/A | N/A | N/A | (13-17)-(23-29) |
![]() Amethyst RingRequires Level 52<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (15-20) to (21-30) Chaos Damage +(17-23)% to Chaos Resistance <Two Random Herald of Agony modifiers>I was a happy child, before the cruel truth was revealed to me. I fight so that the children may remain ignorant. ![]() | 52 | N/A | N/A | N/A | N/A | (15-20)-(21-30) |
![]() Fiend DaggerRune Dagger Physical Damage: (81-105) to (288.9-351) Chaos Damage: 1-59 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance100% chance to Trigger Level 1 Raise Spiders on Kill (170-200)% increased Physical Damage Adds (8-13) to (20-30) Physical Damage Adds 1 to 59 Chaos Damage 15% chance to Poison on HitAll children must eat. ![]() | 53 | 1-59 | N/A | N/A | N/A | N/A |
![]() Magistrate CrownArmour: (160-189) Energy Shield: (33-39)Requires Level 58, 64 Str, 64 IntHas 1 Socket +(50-175) to maximum Life -10% to All Resistances Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White SocketYou will know if your subjects follow you from fear or respect when you have your first moment of weakness. If it's the former, they will tear you into pieces like rabid dogs. ![]() | 58 | N/A | N/A | N/A | N/A | N/A |
![]() Ranger BowBow Physical Damage: 56-117 Chaos Damage: (50-80) to (130-180) Critical Strike Chance: 6.00% Attacks per Second: (1.39-1.46) Weapon Range: 120Requires Level 60, 212 Dex, 212 IntAdds (50-80) to (130-180) Chaos Damage (7-12)% increased Attack Speed +(7-11)% to Chaos Resistance +212 Intelligence Requirement Minions deal 1% increased Damage per 5 Dexterity Trigger Socketed Minion Spells on Kill with this Weapon Minion Spells Triggered by this Item have a 0.25 second Cooldown with 5 UsesThe hunt continues when the prey falls. ![]() | 60 | (50-80)-(130-180) | N/A | N/A | N/A | N/A |
![]() Throat StabberClaw Physical Damage: (52.5-56.7) to (182.5-197.1) Critical Strike Chance: (7.56%-7.88%) Attacks per Second: (1.80-1.88) Weapon Range: 11Requires Level 60, 113 Dex, 113 Int+40 Life gained for each Enemy hit by Attacks(150-170)% increased Physical Damage (20-25)% increased Attack Speed (20-25)% increased Critical Strike Chance +(330-350) to Accuracy Rating 20% chance to Poison on Hit Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 PoisonsTo discover how cruel nature can be, you need only shake the wrong branch. ![]() | 60 | N/A | N/A | N/A | N/A | N/A |
![]() Opal WandWand Physical Damage: 35-65 Critical Strike Chance: 7.00% Attacks per Second: 1.30 Weapon Range: 120Requires Level 62, 212 Int(38-42)% increased Spell DamageAdds (90-130) to (140-190) Chaos Damage to Spells (25-30)% increased Cast Speed +(5-10)% to Chaos Resistance Lose 40 Mana when you use a Skill Poisons you inflict deal Damage 20% fasterApep's poison entraps, encircles, and engulfs the leaking mind of Man. ![]() | 62 | N/A | N/A | (90-130)-(140-190) | N/A | N/A |
![]() Vaal Spirit ShieldChance to Block: 24% Energy Shield: (136-164) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(80-100) to maximum Energy Shield +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Regenerate 80 Energy Shield per Second per Poison on you, up to 400 per second Poisons on you expire 50% slowerThe heart grows slow, the spirit grows strong. This item can be transformed on the Altar of Sacrifice along with Vial of Awakening ![]() | 62 | N/A | N/A | N/A | N/A | (50-55)-(72-80) |
![]() Vaal Spirit ShieldChance to Block: 24% Energy Shield: (186-214) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage +(130-150) to maximum Energy Shield (30-50)% faster start of Energy Shield Recharge You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned +3% to all maximum Resistances while Poisoned Poisons on you expire 50% slowerGive him your body, and your burdens will follow. ![]() | 62 | N/A | N/A | N/A | N/A | (50-55)-(72-80) |
![]() Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 13Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. ![]() | 62 | N/A | N/A | N/A | N/A | N/A |
![]() Exquisite LeatherEvasion: (1619-2025) Movement Speed: -3%Requires Level 62, 170 DexGrants Level 20 Summon Bestial Snake Skill +(300-400) to Accuracy Rating (130-150)% increased Evasion Rating +(90-100) to maximum Life Projectile Attack Skills have (40-60)% increased Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19)-(23-29) Chaos Damage to Attacks while you have a Bestial MinionFeed a beast and it will not hunt. Protect it and it will not fight. Ferocity must be learned, not taught. It is suffering that forges the greatest warriors. ![]() | 62 | N/A | N/A | N/A | N/A | N/A |
![]() Velvet GlovesEnergy Shield: (74-109)Requires Level 64, 21 Int+20 to Intelligence (50-60)% increased Spell Damage Adds (48-56) to (73-84) Chaos Damage to Spells 15% reduced Cast Speed +(64-96) to maximum Energy Shield Skills Supported by Unleash have (30-50)% increased Seal gain frequencyIt was Doedre who learned that pain is just as much about fear as it is about injury. ![]() | 64 | N/A | N/A | (48-56)-(73-84) | N/A | N/A |
![]() Onyx AmuletRequires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. ![]() | 64 | N/A | N/A | N/A | N/A | (17-19)-(23-29) |
![]() Onyx AmuletRequires Level 64+(10-16) to all Attributes(30-40)% increased Damage over Time Adds (17-19) to (23-29) Chaos Damage +(50-70) to maximum Life +(17-23)% to Chaos Resistance Despair has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <<Random curse>> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. ![]() | 64 | N/A | N/A | N/A | N/A | (17-19)-(23-29) |
![]() Vaal BladeOne Handed Sword Physical Damage: (95-144) to (187-226) Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250) Chaos Damage: (49-98) to (101-140) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.56) Weapon Range: 11Requires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to (101-140) Chaos Damage (10-20)% increased Attack SpeedThough the Vaal revered peace, it would have been suicide for any culture to rouse them to war. - Icius Perandus, Scholar to the Empire. ![]() | 64 | (49-98)-(101-140) | N/A | N/A | N/A | N/A |
![]() Spike-Point Arrow QuiverRequires Level 64(20-30)% increased Critical Strike Chance with Bows+30 to Dexterity Adds (13-18) to (26-32) Chaos Damage to Attacks (8-12)% increased Attack Speed +(100-120) to maximum Energy Shield 80% faster start of Energy Shield Recharge 40% reduced Energy Shield Recharge RateIn this chaotic world The rewards of the Soul Outlast the rewards of the Flesh. ![]() | 64 | N/A | (13-18)-(26-32) | N/A | N/A | N/A |
![]() Necromancer CircletEnergy Shield: (176-224)Requires Level 65, 112 IntAdds (16-21) to (31-36) Chaos Damage to Spells (220-250)% increased Energy Shield 10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web (6-10)% chance to Poison per Power Charge (15-20)% increased Damage with Poison per Power Charge Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds insteadA hunter uses everything at their disposal. The First of the Night did not hold back her venom. She used it to weaken her enemies, and used her enemies to strengthen her many children. ![]() | 65 | N/A | N/A | (16-21)-(31-36) | N/A | N/A |
![]() Praetor CrownArmour: (161-185) Energy Shield: (201-258)Requires Level 68, 62 Str, 91 IntAdds (13-17) to (29-37) Chaos Damage +(150-200) to maximum Energy Shield +(32-40)% to Cold Resistance +(15-20)% to Lightning Resistance Regenerate 250 Energy Shield per second if all Equipped items are Corrupted Regenerate 35 Mana per second if all Equipped Items are Corrupted CorruptedWicked men chase power like stray dogs chase a rat. ![]() | 68 | N/A | N/A | N/A | N/A | (13-17)-(29-37) |
![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | 70 | N/A | N/A | N/A | N/A | N/A |
![]() Paua AmuletRequires Level 70(20-30)% increased Mana Regeneration RateAdds (48-53) to (58-60) Chaos Damage Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 20 seconds when you use a Vaal SkillWe are incapable of change without sacrifice, for we are both the iron and the forge. ![]() | 70 | N/A | N/A | N/A | N/A | (48-53)-(58-60) |
Increased Chaos Damage
Unique items that increase or reduce chaos damage by a percentage.
Item | ![]() | % inc Chaos Damage | ||
---|---|---|---|---|
![]() Cobalt JewelRadius: Medium5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius"True Thaumaturgy can only be learned by the brilliant or the mad." - Shavronne of UmbraPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | ||
![]() Cobalt JewelLimited to: 2 Radius: Medium(7-13)% increased Chaos Damage With at least 40 Intelligence in Radius, Blight inflicts Withered for 2 seconds With at least 40 Intelligence in Radius, Blight has 30% reduced Cast SpeedThe Cataclysm was but the first act in a play of horrors. The dead lingered, and the living began to rot.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | (7-13)% | ||
![]() Viridian Jewel(15-20)% increased Chaos Damage 15% reduced Movement Speed CorruptedIll will is the greatest of burdens.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | (15-20)% | ||
![]() Etched GreatswordTwo Hand Sword Physical Damage: (32.2-36.8) to (67.2-76.8) Chaos Damage: (60-68) to (90-102) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 13Requires Level 22, 45 Str, 38 Dex60% increased Global Accuracy Rating+1 to Level of Socketed Active Skill Gems (40-60)% increased Physical Damage Adds (60-68) to (90-102) Chaos Damage 1% increased Chaos Damage per Level Adds 1 to 2 Physical Damage to Attacks per LevelSoon, the pleas for mercy were muted. Only one voice remained. Laughing. ![]() | 22 | 0% | ||
![]() Rotfeather TalismanTalisman Tier: 3Requires Level 44(25-35)% increased Damage(10-15)% increased Global Physical Damage (25-30)% increased Fire Damage (20-25)% increased Cold Damage (15-20)% increased Lightning Damage (30-35)% increased Chaos Damage CorruptedJust as the rat cowers before the dog and the dog cowers before Man, so too should we cower before the First Ones and pray we never learn of what comes next. ![]() | 44 | (30-35)% | ||
![]() Amethyst RingRequires Level 52<One to three random Synthesis implicit modifiers>+(10-20) to all Attributes Adds (15-20) to (21-30) Chaos Damage +(17-23)% to Chaos Resistance <Two Random Herald of Agony modifiers>I was a happy child, before the cruel truth was revealed to me. I fight so that the children may remain ignorant. ![]() | 52 | 0% | ||
![]() Greatwolf TalismanTalisman Tier: 4Requires Level 52
CorruptedI am but a vessel for a greater force. It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. ![]() | 52 | 0% | ||
![]() Ezomyte StaffWarstaff Physical Damage: 53-160 Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff+(40-55)% to Chaos Damage over Time Multiplier (20-30)% increased Chaos Damage 2% increased Cast Speed per Power Charge +2 to Level of all Chaos Spell Skill Gems Gain a Power Charge after Spending a total of 200 Mana Regenerate 2 Mana per Second per Power Charge"Creation is the act of making the intangible tangible. To work backwards, to make the tangible intangible, is to step into the mind of God." - Doryani, Queen's Thaumaturgist ![]() | 60 | (20-30)% | ||
![]() Carnal SceptreSceptre Physical Damage: (147.6-168.1) to (342-389.5) Critical Strike Chance: 6.00% Attacks per Second: 1.20 Weapon Range: 11Requires Level 66, 113 Str, 113 Int32% increased Elemental Damage(260-310)% increased Physical Damage (80-100)% increased Chaos Damage 10% increased Area of Effect Chaos Skills have 40% increased Skill Effect DurationBreathe deep, and give yourself over to eternity. ![]() | 66 | (80-100)% | ||
![]() Triumphant LamellarArmour: (988-1311) Evasion: (1240-1647) Movement Speed: -3%Requires Level 69, 95 Str, 116 Dex(50-80)% increased Chaos Damage (160-200)% increased Armour and Evasion +(70-100) to maximum Life 100% increased total Recovery per second from Life Leech"The Consort of Chaos descended, swiftly, brutally, artfully, she consumed the living, leaving naught behind but a Rosemarie bloom, to celebrate the massacre." - Blass, explorer, hunter, adventurer ![]() | 69 | (50-80)% | ||
![]() Two-Toned BootsEvasion: (126-145) Energy Shield: (26-30)Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning ResistancesGrants Level 1 Embrace Madness Skill (20-40)% increased Chaos Damage 30% increased Movement Speed All Damage inflicts Poison while affected by Glorious Madness Enemies you Kill while affected by Glorious Madness have a 40% chance to Explode, dealing a quarter of their Life as Chaos DamageNothing spreads as quickly as an idea. ![]() | 70 | (20-40)% |
Converted to Chaos Damage
Unique items that convert damage to chaos damage.
Item | ![]() | Phys % | Light % | Cold % | Fire % |
---|---|---|---|---|---|
![]() Mesh GlovesArmour: (104-147) Energy Shield: (21-30)Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle. ![]() | 32 | 0% | 0% | 0% | 0% |
![]() Fright ClawClaw Physical Damage: (21-24) to (80.5-92) Critical Strike Chance: 7.88% Attacks per Second: 1.80 Weapon Range: 11Requires Level 34, 61 Dex, 61 Int+20 Life gained for each Enemy hit by Attacks(75-100)% increased Physical Damage 20% increased Attack Speed 25% increased Critical Strike Chance +40% to Global Critical Strike Multiplier (10-20)% of Physical Damage Converted to Chaos Damage 25% reduced Enemy Stun Threshold with this Weapon 60% chance to Poison on HitFear blisters the heart and thins the blood. Fear squeezes lungs and sets the guts to fester. Fear is the wound left untended. ![]() | 34 | (10-20)% | 0% | 0% | 0% |
![]() Elder SwordOne Handed Sword Physical Damage: (72-86.4) to (132-158.4) Critical Strike Chance: 5.00% Attacks per Second: (1.52-1.62) Weapon Range: 11Requires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage (17-25)% increased Attack Speed 0.2% of Chaos Damage Leeched as Life 25% of Physical Damage Converted to Chaos Damage Attacks with this Weapon Maim on hit Insanity (Hidden)A sword he brought, his foes to maim and rend, from places dark behind forbidden doors, but night by night he woke with frighten'd roars from ghoulish dreams, too strange to comprehend. ![]() | 47 | 25% | 0% | 0% | 0% |
![]() Ornate RingmailArmour: (569-715) Energy Shield: (118-148) Movement Speed: -5%Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block Desecrated Ground deals 250 Chaos Damage per second (Hidden) Desecrated Ground has a radius of 16 (Hidden). . . and the Light faded and hope waned Zahndethus cast aside his faith and embraced the darkness. ![]() | 47 | 30% | 0% | 0% | 0% |
![]() Elder SwordOne Handed Sword Physical Damage: (72-86.4) to (132-158.4) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage 0.2% of Chaos Damage Leeched as Life 50% of Physical Damage Converted to Chaos Damage 10% of Physical Damage from Hits taken as Chaos Damage Inflict Withered for 2 seconds on Hit with this Weapon Insanity (Hidden)"The night-gaunts, they fly, soaring about in darkness beyond the ken of mankind. I hear the silent whispers of their wings as they descend, for me, for me..." - Researcher Arn ![]() | 47 | 50% | 0% | 0% | 0% |
![]() Fiend DaggerRune Dagger Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows. ![]() | 53 | 0% | 0% | 0% | 30% |
![]() Assassin BowBow Physical Damage: (92.8-113.4) to (248-288) Critical Strike Chance: 6.70% Attacks per Second: 1.50 Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit of War knows nothing of good and evil. It knows only destruction." - Sekhema Asenath ![]() | 62 | 25% | 0% | 0% | 0% |
![]() Spine BowBow Physical Damage: 38-115 Elemental Damage: 1 to (275-325) Critical Strike Chance: 6.50% Attacks per Second: (1.54-1.61) Weapon Range: 120Requires Level 64, 212 DexAdds 1 to (275-325) Lightning Damage (10-15)% increased Attack Speed 60% of Lightning Damage Converted to Chaos Damage 10% chance to Shock Your Chaos Damage can Shock Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%The eldritch storm descended upon us, and bruised lightning rained down. Metal withered and flesh melted before its arcane power. There was no escape, no shelter. Only despair. ![]() | 64 | 0% | 60% | 0% | 0% |
![]() Widowsilk RobeEnergy Shield: (345-470) Movement Speed: -3%Requires Level 65, 187 Int+1 to Level of Socketed Fire Gems (25-35)% increased Fire Damage 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 15% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies. Eyes will burn, and souls wither, as they bask in my radiance. ![]() | 65 | 0% | 0% | 0% | 15% |
Added as Chaos Damage
Unique items that add a portion of other damage types as chaos damage.
Item | ![]() | Phys % | Light % | Cold % | Fire % |
---|---|---|---|---|---|
![]() Cobalt JewelLimited to: 1 Radius: LargeGain 5% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on KillWe crash against Chayula's body, and fall like rain into the place we cannot go. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 5% | 0% | 0% |
![]() Cobalt JewelLimited to: 1 Radius: LargeGain 5% of Lightning Damage as Extra Chaos Damage Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant Chance to Block Spell Damage at 35% of its value Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on KillWe swell and flood and drown the undeserving beneath our might.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 5% | 0% | 0% |
![]() Viridian JewelLimited to: 1 Radius: LargeGain 5% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on KillWe climb like vines up Chayula's arms, reaching into the world that should be ours. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 5% | 0% |
![]() Viridian JewelLimited to: 1 Radius: LargeGain 5% of Cold Damage as Extra Chaos Damage Passives granting Cold Resistance or all Elemental Resistances in Radius also grant Chance to Suppress Spell Damage at 50% of its value Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on KillWe take root in the dirt and strangle those who tread upon it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 5% | 0% |
![]() Crimson JewelLimited to: 1 Radius: LargeGain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on KillWe flow like blood into Chayula's open mouth, and spill into the land we have watched forever. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 0% | 5% |
![]() Crimson JewelLimited to: 1 Radius: LargeGain 5% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 35% of its value Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on KillWe coagulate; a crimson shell that suffocates the unworthy.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 0% | 5% |
![]() Sage WandWand Physical Damage: 23-42 Critical Strike Chance: 8.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 30, 119 Int(17-21)% increased Spell DamageGain (10-20)% of Elemental Damage as Extra Chaos Damage Critical Strikes deal no Damage 200% increased Spell Damage if you've dealt a Critical Strike in the past 8 secondsWithout light, there can be no shadow. ![]() | 30 | 0% | (10-20)% | (10-20)% | (10-20)% |
![]() Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Two-Stone RingRequires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Intelligence <Two Frenzy Charge mods and one Power Charge Mod> or <One Frenzy Charge mod and Two Power Charge Mods>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Topaz RingRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum Life <Three Power Charge mods>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Sapphire RingRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum Life <Three Frenzy Charge mods>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Vile Arrow QuiverRequires Level 55Gain (10-15)% of Physical Damage as Extra Chaos Damage10% increased Attack Speed +(50-70) to maximum Life +(12-16)% to Chaos Resistance (8-10) to (14-16) Added Physical Damage with Bow Attacks 25% chance to create a Smoke Cloud when Hit (40-60)% increased Damage with Hits and Ailments against Blinded EnemiesFear not the dark, the song of night, Hear not the arch, the falling cry. My giving sun, fight no more, Rest alone, my grand nightfall. ![]() | 55 | 0% | 0% | 0% | 0% |
![]() Demon's HornWand Physical Damage: (63-88) to (156-196) Critical Strike Chance: (8.82%-9.24%) Attacks per Second: 1.20 Weapon Range: 120Requires Level 56, 179 Int(31-35)% increased Spell DamageAdds (25-50) to (85-125) Physical Damage (26-32)% increased Critical Strike Chance Gain (13-15)% of Physical Damage as Extra Chaos Damage Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos DamageWe forge order from the world around us Wielding anarchy and destruction as our tools of genesis. ![]() | 56 | (13-15)% | 0% | 0% | 0% |
![]() Necromancer SilksEnergy Shield: (369-470) Movement Speed: -3%Requires Level 59, 160 Int(200-220)% increased Energy Shield +(20-30) to maximum Mana Minions have 20% reduced maximum Life Minions deal 15% increased Damage Minions gain (15-20)% of Elemental Damage as Extra Chaos DamageReap what others have sown Muster them from their graves Parade them for your pleasure Zealots in mortis enslaved ![]() | 59 | 0% | 0% | 0% | 0% |
![]() Maelström StaffWarstaff Physical Damage: (291-311) to (417-447) Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 13Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffAdds (220-240) to (270-300) Physical Damage +1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill Adds (12-14) to (15-16) Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently BattlemageBlurred is the boundary between creator and destroyer. ![]() | 64 | 0% | 0% | 0% | 0% |
![]() Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 13Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white, it is not divided into good and evil. But black and white, good and evil, do exist, and we must know how to recognize them." - Archbishop Geofri ![]() | 64 | 0% | (10-20)% | (10-20)% | (10-20)% |
![]() Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: (9.52%-10.20%) Attacks per Second: 1.25 Weapon Range: 13Requires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (40-50)% increased Critical Strike Chance Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"Lab Two suffered significant structural damage in the process of creating Prototype #77. It is, however, the closest we've come to perfection." ![]() | 64 | 0% | (10-20)% | (10-20)% | (10-20)% |
![]() Blood RaimentEvasion: (872-1252) Energy Shield: (146-210) Movement Speed: -3%Requires Level 65, 107 Dex, 90 IntTrigger Level 20 Glimpse of Eternity when Hit (100-150)% increased Evasion and Energy Shield +(70-100) to maximum Life +(17-23)% to Chaos Resistance Gain (3-5)% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper ItemsThere can be no defence against the celestial siblings entropy and time. ![]() | 65 | 0% | 0% | 0% | 0% |
![]() Amethyst FlaskLasts 6.50 Seconds Consumes 35 of 65 Charges on use +35% to Chaos ResistanceRequires Level 682% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect"Death needs not your understanding. It needs only your loyalty." - Atziri, Queen of the VaalRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() | 68 | (5-8)% | (5-8)% | (5-8)% | (5-8)% |
![]() Hubris CircletEnergy Shield: (200-257)Requires Level 69, 154 IntTrigger Level 10 Void Gaze when you use a Skill (150-180)% increased Energy Shield +(50-80) to maximum Mana 50% increased Stun and Block Recovery Gain (5-8)% of Elemental Damage as Extra Chaos DamageThe impediments of flesh are weak. The air we breathe knows no such boundaries. I exhale, and you inhale, and inexorably we inch towards oneness. ![]() | 69 | 0% | (5-8)% | (5-8)% | (5-8)% |
![]() Amethyst RingRequires Level 69+(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield (10-5)% reduced maximum Life +(40-50)% to Chaos Resistance Gain 20% of Physical Damage as Extra Chaos DamageMing slew Tranquillity Took Chaos for his wife And on Her immortal finger He placed his Heart ![]() | 69 | 20% | 0% | 0% | 0% |
![]() Saintly ChainmailArmour: (1283-1567) Energy Shield: (307-374) Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land And the black lies wrapped around your heart ![]() | 70 | 0% | (10-20)% | (10-20)% | (10-20)% |
![]() Blue Pearl AmuletRequires Level 77(48-56)% increased Mana Regeneration Rate0.5% of Chaos Damage Leeched as Life Lose (15-10) Life for each Enemy hit by your Spells Lose (25-20) Life for each Enemy hit by your Attacks Skills Chain +1 times (30-40)% increased Projectile Speed Projectiles that have Chained gain (20-35)% of Non-Chaos Damage as extra Chaos DamageDarkness never stops feeding. ![]() | 77 | 0% | 0% | 0% | 0% |
Damage taken as Chaos Damage
Unique items that takes damage as chaos damage.
Item | ![]() | Phys % | Light % | Cold % | Fire % |
---|---|---|---|---|---|
![]() Elder SwordOne Handed Sword Physical Damage: (72-86.4) to (132-158.4) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 47, 81 Str, 81 Dex+330 to Accuracy Rating(100-140)% increased Physical Damage 0.2% of Chaos Damage Leeched as Life 50% of Physical Damage Converted to Chaos Damage 10% of Physical Damage from Hits taken as Chaos Damage Inflict Withered for 2 seconds on Hit with this Weapon Insanity (Hidden)"The night-gaunts, they fly, soaring about in darkness beyond the ken of mankind. I hear the silent whispers of their wings as they descend, for me, for me..." - Researcher Arn ![]() | 47 | 10% | 0% | 0% | 0% |
![]() Coral AmuletRequires Level 54Regenerate (2-4) Life per second+(30-40) to Intelligence Minions have +(-17-17)% to Chaos Resistance Summon Raging Spirit has (20-30)% increased Duration Summoned Raging Spirits deal (60-80)% increased Damage Summoned Raging Spirits have (80-100)% increased maximum Life Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"Hyrri and her arrows broke the sacred code, damning herself. Kaom seized her sacrifice, and in doing so, seized victory." - Lavianga, Advisor to Kaom ![]() | 54 | 0% | 0% | 0% | 0% |
![]() Assassin BowBow Physical Damage: (92.8-113.4) to (248-288) Critical Strike Chance: 6.70% Attacks per Second: 1.50 Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier(60-80)% increased Physical Damage Adds (15-20) to (25-30) Physical Damage 20% increased Attack Speed (15-30)% increased Global Accuracy Rating 25% of Physical Damage Converted to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit of War knows nothing of good and evil. It knows only destruction." - Sekhema Asenath ![]() | 62 | 25% | 0% | 0% | 0% |
![]() Saintly ChainmailArmour: (1283-1567) Energy Shield: (307-374) Movement Speed: -5%Requires Level 70, 99 Str, 115 Int(220-240)% increased Armour and Energy Shield +(80-90) to maximum Life (0.8-1)% of Attack Damage Leeched as Life Gain (10-20)% of Elemental Damage as Extra Chaos Damage 25% of Elemental Damage from Hits taken as Chaos Damage (20-30)% increased Light Radius Light Radius is based on Energy Shield instead of LifeOnly light may banish the shadows from this land And the black lies wrapped around your heart ![]() | 70 | 0% | 25% | 25% | 25% |
Granting Unholy Might
Unique items that grant Unholy Might (adds 30% of physical damage as chaos damage).
Item | Base Item | ![]() | Stats |
---|---|---|---|
Malicious Intent![]() Cobalt Jewel5% chance to Gain Unholy Might for 4 seconds on Melee KillEach life taken makes the next a little easier.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | Cobalt Jewel | 1 | 5% chance to Gain Unholy Might for 4 seconds on Melee Kill |
Extractor Mentis![]() Agate AmuletRequires Level 16+(16-24) to Strength and Intelligence+(30-50) to Strength Recover 1% of Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Unholy Might to nearby Enemies on Kill 10% chance to gain Onslaught for 10 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on KillWhen slaughtered flesh falls silent, the soul may yet scream on. ![]() | Agate Amulet | 16 | +(16-24) to Strength and Intelligence+(30-50) to Strength Recover 1% of Life on Kill 5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to grant Unholy Might to nearby Enemies on Kill 10% chance to gain Onslaught for 10 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill |
Shadows and Dust![]() Clasped MittsEvasion: (114-149) Energy Shield: (24-32)Requires Level 31, 25 Dex, 25 Int(20-30)% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage RampageWhat is fear but a snuffed torch and death in the wind? ![]() | Clasped Mitts | 31 | (20-30)% increased Global Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier (100-130)% increased Evasion and Energy Shield 0.2% of Physical Attack Damage Leeched as Mana Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage Rampage |
Sin's Rebirth![]() Stibnite FlaskLasts 8.00 Seconds Consumes 40 of 60 Charges on use 20% more Evasion RatingRequires Level 40Creates a Smoke Cloud on UseGain Unholy Might during Flask Effect Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when usedAnd from the ashes he rose, like a black cloud. The Sin of one became the Sin of many.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() | Stibnite Flask | 40 | Creates a Smoke Cloud on UseGain Unholy Might during Flask Effect Grants Immunity to Ignite for 4 seconds if used while Ignited Removes all Burning when used |
Death's Hand![]() Karui SceptreSceptre Physical Damage: (72-83) to (140-183) Critical Strike Chance: (7.50%-9.00%) Attacks per Second: 1.50 Weapon Range: 11Requires Level 56, 96 Str, 96 Int26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"All are welcome in Hinekora's eternal home." - Karui Proverb ![]() | Karui Sceptre | 56 | 26% increased Elemental DamageAdds (35-46) to (85-128) Physical Damage (25-50)% increased Critical Strike Chance 30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike |
The Iron Mass![]() GladiusOne Handed Sword Physical Damage: (129.6-148.5) to (187.2-214.5) Critical Strike Chance: 5.00% Attacks per Second: (1.48-1.53) Weapon Range: 11Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy Rating(140-175)% increased Physical Damage (14-18)% increased Attack Speed Unholy Might (20-25)% chance to inflict Withered for 2 seconds on Hit with this Weapon Summoned Skeleton Warriors wield a copy of this Weapon while in your Main Hand Summoned Skeleton Warriors deal Triple Damage with this Weapon if you've Hit with this Weapon RecentlyLead by example. ![]() | Gladius | 60 | 40% increased Global Accuracy Rating(140-175)% increased Physical Damage (14-18)% increased Attack Speed Unholy Might (20-25)% chance to inflict Withered for 2 seconds on Hit with this Weapon Summoned Skeleton Warriors wield a copy of this Weapon while in your Main Hand Summoned Skeleton Warriors deal Triple Damage with this Weapon if you've Hit with this Weapon Recently |
Broken Faith![]() Archon Kite ShieldChance to Block: 12% Armour: (156-179) Energy Shield: (32-37) Movement Speed: -3%Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated GroundBe not blinded by the light. ![]() | Archon Kite Shield | 68 | +12% to all Elemental Resistances0.4% of Chaos Damage Leeched as Life -10% Chance to Block 100% increased Global Armour while you have no Energy Shield You have Unholy Might while you have no Energy Shield Create Profane Ground instead of Consecrated Ground |
Chaos Damage does not bypass Energy Shield
Unique items that prevent chaos damage from bypassing Energy Shield.
Item | Base Item | ![]() | Stats |
---|---|---|---|
Solaris Lorica![]() Copper PlateArmour: (281-397) Movement Speed: -5%Requires Level 17, 53 Str+(10-20) to Strength (60-80)% increased Armour 25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage does not bypass Energy Shield -(40-30) Chaos Damage takenGive me neither havens nor solace; They are for the weak and frightened. Instead, light the path to greatness, So that I may begin my bright pursuit. ![]() | Copper Plate | 17 | +(10-20) to Strength (60-80)% increased Armour 25% reduced Chaos Damage taken over time 25% increased Light Radius Chaos Damage does not bypass Energy Shield -(40-30) Chaos Damage taken |
Coruscating Elixir![]() Ruby FlaskLasts 10.00 Seconds Consumes 20 of 50 Charges on use +50% to Fire Resistance 20% less Fire Damage takenRequires Level 18Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds 25% increased DurationLet blood sear in your veins, Let the pain push outwards and turn away your enemy's blows.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. ![]() | Ruby Flask | 18 | Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use Removed life is Regenerated as Energy Shield over 2 seconds 25% increased Duration |
Fleshcrafter![]() Necromancer SilksEnergy Shield: (246-367) Movement Speed: -3%Requires Level 59, 160 Int(100-150)% increased Energy Shield Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental ResistancesImbue the body with stolen spirit, hold the leash tight. ![]() | Necromancer Silks | 59 | (100-150)% increased Energy Shield Minions Convert 2% of their Maximum Life to Maximum Energy Shield per 1% Chaos Resistance they have Chaos Damage does not bypass Minions' Energy Shield Minions have (50-100)% faster start of Energy Shield Recharge While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances |
Esh's Visage![]() Vaal Spirit ShieldChance to Block: 24% Energy Shield: (190-230) Movement Speed: -3%Requires Level 62, 159 Int(5-10)% increased Spell Damage(240-260)% increased Energy Shield +(70-100) to maximum Life +(30-40)% to Lightning Resistance +(17-29)% to Chaos Resistance Chaos Damage does not bypass Energy Shield while not on Low Life Reflect Shocks applied to you to all Nearby EnemiesShe could see what she was not; a silhouette wreathed in light. And she was still. ![]() | Vaal Spirit Shield | 62 | (5-10)% increased Spell Damage(240-260)% increased Energy Shield +(70-100) to maximum Life +(30-40)% to Lightning Resistance +(17-29)% to Chaos Resistance Chaos Damage does not bypass Energy Shield while not on Low Life Reflect Shocks applied to you to all Nearby Enemies |
Shavronne's Wrappings![]() Occultist's VestmentEnergy Shield: (274-377) Movement Speed: -3%Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy ShieldShavronne's apparel became ever more extravagant as her body and soul became ever more corrupted. ![]() | Occultist's Vestment | 62 | (3-10)% increased Spell Damage(100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield |
Chaos Damage taken from Mana before Life
Item | Base Item | ![]() | Stats |
---|---|---|---|
The Ivory Tower![]() Saint's HauberkArmour: (443-496) Energy Shield: (76-85) Movement Speed: -5%Requires Level 67, 109 Str, 94 Int+(40-70) to Intelligence +30 to maximum Energy Shield per 100 Reserved Life +(80-100) to maximum Mana Regenerate 2% of Energy Shield per second Chaos Damage is taken from Mana before LifeThe mind is a filter through which anarchy becomes order. ![]() | Saint's Hauberk | 67 | +(40-70) to Intelligence +30 to maximum Energy Shield per 100 Reserved Life +(80-100) to maximum Mana Regenerate 2% of Energy Shield per second Chaos Damage is taken from Mana before Life |
Other items
Item | Base Item | ![]() | Stats |
---|---|---|---|
The Retch![]() Rustic SashRequires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life +(30-40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask EffectBut the grain grew twisted and the water turned dark and those who partook of Mother Gull's gift birthed monsters that fed on the flesh of one another. ![]() | Rustic Sash | 44 | (12-24)% increased Global Physical Damage+(60-80) to maximum Life +(30-40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask Effect |
Lightbane Raiment![]() Ornate RingmailArmour: (569-715) Energy Shield: (118-148) Movement Speed: -5%Requires Level 47, 69 Str, 69 Int(120-140)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block Desecrated Ground deals 250 Chaos Damage per second (Hidden) Desecrated Ground has a radius of 16 (Hidden). . . and the Light faded and hope waned Zahndethus cast aside his faith and embraced the darkness. ![]() | Ornate Ringmail | 47 | (120-140)% increased Armour and Energy Shield 30% of Physical Damage Converted to Chaos Damage Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius 100% chance to create Desecrated Ground when you Block Desecrated Ground deals 250 Chaos Damage per second (Hidden) Desecrated Ground has a radius of 16 (Hidden) |
Death's Oath![]() Astral PlateArmour: (1990-2502) Movement Speed: -5%Requires Level 62, 180 Str+(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill +(40-50) to all Attributes (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore FootprintsTears of blood, aching heart, My dear Isildria must depart. ![]() | Astral Plate | 62 | +(8-12)% to all Elemental ResistancesGrants Level 20 Death Aura Skill +(40-50) to all Attributes (10-15)% increased Attack Speed (180-220)% increased Armour +(60-70) to maximum Life 1% of Attack Damage Leeched as Life You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints |
Passive skills
The following passive skills are related to chaos damage:
Chaos Damage
Name | Stats |
---|---|
Chaos Damage | 12% increased Chaos Damage [1] 16% increased Chaos Damage [2] |
Chaos Damage and Withered Expiry Rate | 10% increased Chaos Damage Withered you Inflict expires 10% slower [1] [2] |
Chaos Resistance and Chaos Damage | +4% to Chaos Resistance 8% increased Chaos Damage [1] |
Damage Over Time and Chaos Damage Over Time Multiplier | 10% increased Chaos Damage +3% to Chaos Damage over Time Multiplier [1] |
Physical and Chaos Damage | 10% increased Physical Damage 10% increased Chaos Damage [1] [2] [3] [4] 12% increased Physical Damage 12% increased Chaos Damage [2] |
Physical and Chaos Damage and Life | 14% increased Physical Damage +12 to maximum Life 14% increased Chaos Damage [1] |
Atrophy | 27% increased Chaos Damage 12% increased Skill Effect Duration [1] |
Fangs of the Viper | +20 to Dexterity 5% increased Movement Speed 20% increased Physical Damage 20% increased Chaos Damage [1] |
Heart of Darkness | 27% increased Chaos Damage Damage Penetrates 7% Chaos Resistance [1] |
Cluster Jewel passive skills
The following Cluster Jewel passives are related to Chaos Damage:
Name | Stats |
---|---|
Chaos Damage over Time | 12% increased Chaos Damage over Time [1] |
Eldritch Inspiration | 20% increased Chaos Damage 16% increased maximum Mana 20% increased Mana Regeneration Rate [1] |
Eternal Suffering | 25% increased Chaos Damage 50% chance to inflict Withered for two seconds on Hit if there are 5 or fewer Withered Debuffs on Enemy [1] |
Touch of Cruelty | Chaos Spells have 10% chance to Hinder Enemies on Hit Enemies Hindered by you take 10% increased Chaos Damage [1] |
Wicked Pall | 30% increased Chaos Damage 5% increased Skill Effect Duration [1] |
Chaos Damage | 12% increased Chaos Damage [1] |
Dark Ideation | 2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80% [1] |
Explosive Force | Gain 10% of Wand Physical Damage as Extra Chaos Damage Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage [1] |
Grim Oath | Gain 10% of Physical Damage as Extra Chaos Damage [1] |
Skeletal Atrophy | Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit [1] |
Unholy Grace | 30% increased Chaos Damage 10% increased Attack and Cast Speed [1] |
Unspeakable Gifts | Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage [1] |
Unwaveringly Evil | 30% increased Chaos Damage Chaos Skills ignore interruption from Stuns [1] |
Miscellany
These passive skills are related to chaos damage, but do not fit into any other category.
Name | Stats |
---|---|
Force Shaper | Gain 10% of Physical Damage as Extra Chaos Damage 4% increased Attack and Cast Speed [1] |
Timeless Jewel keystone passive skills
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
keystone passive skills are related to chaos damage:
Name | Stats |
---|---|
Corrupted Soul |
50% of Non-Chaos Damage taken bypasses Energy Shield |
Divine Flesh |
All Damage taken bypasses Energy Shield |
Keystone passive skills
The following keystone passive skills are related to chaos damage:
Name | Stats |
---|---|
Chaos Inoculation | Maximum Life becomes 1, Immune to Chaos Damage [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to chaos damage:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant![]() | Trickster | 20% chance to gain a Frenzy Charge and a Power Charge on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 20% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently [1] |
Elementalist![]() | Liege of the Primordial | Summoned Golems are Resummoned 4 seconds after being Killed +1 to maximum number of Summoned Golems 100% increased Effect of Buffs granted by your Golems [1] |
Occultist![]() | Energy Shield, Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage [1] |
Occultist![]() | Energy Shield, Cold and Chaos Damage | 6% increased maximum Energy Shield 10% increased Chaos Damage 10% increased Cold Damage [1] |
Occultist![]() | Profane Bloom | Cursed Enemies you or your Minions Kill have a 40% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Your Hexes can affect Hexproof Enemies [1] |
Occultist![]() | Withering Presence | 15% more Chaos Damage +60% to Chaos Resistance Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time [1] |
Pathfinder![]() | Flask Effect, Chaos Damage | Flasks applied to you have 5% increased Effect 15% increased Chaos Damage [1] |
Pathfinder![]() | Nature's Reprisal | 15% more Chaos Damage with Attack Skills Chaos Skills have 30% increased Area of Effect 40% of Physical Damage Converted to Chaos Damage [1] |
Trickster![]() | Harness the Void | 27% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage 13% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage 7% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage [1] |
Monsters
Monsters with chaos damage attacks include: Some Spawns, some Beasts, some Spiders, some Skeletal Archers, some Snakes, some Bandits, some Ghosts, some Undyings, some Spitters, and some Zombies.
Bosses with chaos damage attacks include:
- Oozeback Bloom (Degeneration aura that deals chaos damage over time)
- Sawbones (Cast
DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.)
- Plague Retch (
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual WieldingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Enemies Lose Life Over Time)
- Black Death (use
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual WieldingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.)
- Tailsinger (Throws Posion Bombs)
- The Weaver (Deals Chaos Damage,
Viper StrikeViper StrikeAttack, Duration, Melee, Strike, Chaos
Level: (1-20)
Cost: 5 Mana
Attack Damage: (90-154)% of base
Effectiveness of Added Damage: (90-154)%Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. If dual wielding, will strike with both weapons. Requires a claw, dagger or sword.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Attack Speed
0.5% increased Poison Duration1% of Physical Damage Converted to Chaos Damage1% increased Chaos Damage0.5% chance to also Poison a nearby Enemy when you inflict Poison60% of Physical Damage Converted to Chaos Damage
60% chance to Poison on Hit
Base duration is 4 seconds
(5-169) to (7-254) Added Chaos Damage
Each Weapon Hits separately if Dual Wielding, dealing 20% less Damage
30% Less Attack Speed if Dual WieldingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.)
- Spinesnap (Leaves poison clouds)
- Fleshrend, Grand Inquisitor (Cast
DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.)
- Alal the Terrifying (Throws Posion Bombs)
- Maligaro, The Inquisitor (Cast
DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket., Vaal Fire Trap)
- Alpha Paradisae (Cast
DesecrateDesecrateSpell, AoE, Duration, Chaos
Level: (1-20)
Cost: (11-26) Mana
Cast Time: 0.60 secRequires Level 16Desecrates the ground, summoning corpses and dealing chaos damage to all enemies in the area. The corpses will be chosen from the monsters in the current area and any Spectres that have existed in this instance.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cast Speed10% increased Chaos Damage3% chance to spawn an additional CorpseEach Corpse spawned has 1% chance to be a Forgotten CorpseBase duration is 4 seconds
Deals (8.2-294) Base Chaos Damage per second
Spawns 5 corpses
Spawns corpses up to Level (20-100)
Maximum of 10 corpses allowedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.)
Also see "The list of enemies using chaos damage"