Energy shield

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Energy Shield is shown on the player's life orb.
"Energy Shield" redirects here. For the basic passive skill, see Energy Shield (passive skill).

Energy shield is a form of defence that acts as an additional hit point pool on top of life. Along with armour and evasion, energy shield is one of the three defence types that can implicitly appear on equipment. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds.

Every class starts with no energy shield, and gains 2% increased maximum energy shield every 10 intelligence.

Mechanics

Damage mitigation

If the character has any energy shield remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental resistances applies to damage before it is deducted from energy shield. Damage is only applied to life or mana once all energy shield is depleted. The exception to this is chaos damage, which bypasses energy shield.

Effects which modify energy shield damage bypass

Chaos damage does not bypass Energy Shield
Non-chaos damage bypass Energy Shield
  • Divine Flesh keystone (All)
  • Corrupted Soul keystone (50%)
  • Corrupted EnergyCorrupted Energy
    Cobalt Jewel
    Limited to: 1With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield, and 50% of Physical Damage bypasses Energy Shield
    Corrupted
    Nothing is immune to the Nightmare's twisted influence.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    (50%, physical)

Start of Energy shield Recharge

Effect of #% faster start of Energy Shield Recharge

Energy shield will automatically begin to recharge if the character does not take any damage for a certain period of time. Spending energy shield with Blood Magic, Eldritch Battery or sacrifice mechanic (for life this mechanic can be found on, for example, Rathpith Globe or Dark Pact) does not count as taking damage. By default, the delay period for energy shield to begin to recharge is 2 seconds. This can be reduced with #% faster start of Energy Shield Recharge modifiers from passive skills and equipment.

Let r be the sum of #% faster start of Energy Shield Recharge modifiers (as a percentage). The delay period in seconds is given by:

For example, having 100% faster start of Energy Shield Recharge results in a delay period of 1 second.

Energy shield Recharge Rate

Energy shield recharge rate is a form of recovery and is by default:

Energy shield will stop recharging if the character takes damage. This recharge rate can be increased with #% increased Energy Shield Recharge Rate modifiers.

Stun prevention

While the character has any energy shield remaining the character has a 50% chance to ignore being stunned. This bonus is not additive with other stun avoidance modifiers from passive skills and equipment; the chance to ignore stun granted by energy shield is rolled separately.[1]

Skills

GemStr.Dex.Int.Lvl.
Blood RageBlood RageSpell, Duration, Physical
Level: (1-20)
Cost: (12-29) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Adds a buff that deals Physical Damage over time, while increasing Attack Speed and Life Leech. Killing an enemy while this buff is active refreshes the buff duration, and can grant a Frenzy Charge.Per 1% Quality:1Superior2Anomalous3Divergent0.25% increased Attack SpeedBuff grants 0.1% chance to gain a Frenzy Charge when you Hit a Unique EnemyBuff grants 0.02% of Elemental Attack Damage leeched as Life(5-15)% increased Attack Speed
1.2% of Attack Physical Damage Leeched as Life
You take 4% of your Maximum Life per second as Physical Damage
You take 4% of your Maximum Energy Shield per second as Physical Damage
25% chance to gain a Frenzy Charge on Kill
Base duration is (7-10.8) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blood Rage skill icon.png
N/AyesN/A16
DisciplineDisciplineAura, Spell, AoE
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants additional energy shield and increased energy shield recharge rate to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% increased Damage while on Full Energy ShieldYou and nearby Allies have 0.5% slower start of Energy Shield Recharge
You and nearby Allies gain 0.5% increased Energy Shield Recharge rate
You and nearby allies gain (60-217) additional Energy Shield
You and nearby Allies gain 30% increased Energy Shield Recharge rate
+(0-19) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discipline skill icon.png
N/AN/Ayes24
Energy BladeEnergy BladeSpell, Lightning
Level: (1-20)
Cost: (136-624) Energy Shield
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 24Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered.Per 1% Quality:1Superior2Anomalous3DivergentEnergy Blades have 0.5% increased Critical Strike ChanceEnergy Blades Grant 1% chance to ShockEnergy Blades Grant 1% of Lightning Damage with Attacks Converted to Chaos DamageBuff grants 50% less Maximum Energy Shield
Energy Blades have minimum Lightning Damage equal to 2% of Energy Shield, plus (2-12)
Energy Blades have maximum Lightning Damage equal to 40% of Energy Shield, plus (40-235)
Two Handed Energy Blades have 50% more Lightning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Energy Blade skill icon.png
N/AN/Ayes24
Energy Leech SupportEnergy Leech SupportSupport
Icon: g
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Damage while Leeching Energy ShieldSupported Skills deal 0.5% increased Damage while on Full Energy ShieldSupported Skills have 2% increased Maximum Recovery per Energy Shield LeechSupported Skills have (1.5-1.9)% of Damage Leeched as Energy Shield
Supported Skills deal (10-14)% more Damage while on Full Energy Shield
Supported Skills deal (15-24)% more Damage while Leeching Energy Shield
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes31
Forbidden RiteForbidden RiteSpell, AoE, Chaos, Projectile
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%
Requires Level 16Lobs an exploding projectile near the targeted location, and extra projectiles toward enemies around you. The projectiles deal chaos damage based on your life and energy shield. Casting this spell damages you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Projectile SpeedFires extra Projectiles at up to 0.1 surrounding Enemies0.5% increased Area of EffectDeals (15-367) to (23-551) Chaos Damage
Fires extra Projectiles at up to (6-7) surrounding Enemies
Take 40% of maximum Life and 25% of maximum Energy Shield as Chaos Damage
Deals 12% of your maximum Life as base Chaos Damage
Deals 5% of your maximum Energy Shield as base Chaos Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Forbidden Rite skill icon.png
N/AN/Ayes16
Frost BombFrost BombSpell, AoE, Duration, Cold, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 2.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 210%
Creates a crystal that pulses with cold for a duration. Each pulse applies a debuff to nearby enemies for a secondary duration which reduces life and energy shield regeneration rate, and also inflicts Cold Exposure. When the crystal's duration ends, it explodes, dealing heavy cold damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Cold Damage0.5% chance to Freeze enemies1% increased Area of Effect1% less Skill Effect Duration
1% increased Cooldown Recovery Rate
Deals (8-930) to (13-1395) Cold Damage
Base duration is 2 seconds
Base secondary duration is 5 seconds
Cold Exposure applies -15% to Cold Resistance
75% reduced Life Regeneration rate
75% reduced Energy Shield Regeneration rate
4% more Damage with Hits per 0.1 seconds Duration
+(0-7) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Bomb skill icon.png
N/AN/Ayes1
Frost ShieldFrost ShieldCritical, Spell, AoE, Duration, Cold
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Requires Level 34Place a Frost Shield that drains your energy shield for one second or until you run out, gaining stages while this drain occurs. The Frost Shield takes some damage from hits in place of you and allies while in its area. Enemies in the area are Chilled. You can only have one Frost Shield active at once.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Effect of Cold Ailments1% increased Area of Effect0.5% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy ShieldFrost Shield Regenerates 0% of its Life per secondBase duration is 10 seconds
20% of Damage dealt to you or Allies in Area with Hits by Enemies in Area is taken from Frost Shield's Life before your Life or Energy Shield
Maximum 4 Stages
Frost Shield has (190-910) maximum Life per Stage
60% of Damage dealt to you or Allies in Area with Hits by Enemies outside Area is taken from Frost Shield's Life before your Life or Energy Shield
You lose (150-730) Energy Shield per second
Gains 1 Stage every 0.3 seconds while you are losing Energy Shield
You gain +(0.1-0.38)% to Spell Critical Strike Chance per Stage while in Area
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Frost Shield skill icon.png
N/Ayesyes34
Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 18
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage
Deals 35% of your Maximum Life as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
Deals 35% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Deals (39-2447.9) Base Fire Damage per second
+(0-5) to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
yesN/Ayes16
Soul LinkSoul LinkSpell, Duration, Link
Level: (1-20)
Cost: (15-32) Mana per second
Cast Time: 0.50 sec
Requires Level 34Targets an allied player to apply a buff which links you to them for a duration. While linked, your Energy Shield will intercept some of the damage they would take. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration0.25% reduced Mana CostLinked target has 0.5% increased Mana Regeneration RateBase duration is (8-9.9) seconds
30% of Damage from Hits against target is taken from your Energy Shield before them
Linked target takes (5-14)% less Damage
Link breaks if target leaves range or line of sight for 4 seconds
Maximum 1 Link from any source per target
You die if Linked target dies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Soul Link skill icon.png
N/AN/Ayes34
SoulrendSoulrendChaos, Spell, AoE, Duration, Projectile
Level: (1-20)
Cost: (14-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Requires Level 28Fires a projectile that turns towards enemies in front of it, damaging and piercing through those it hits, and leeching some of that damage as energy shield. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Chaos Damage1% increased Area of Effect1% increased Skill Effect Duration5% increased Damage with HitsBase duration is 0.6 seconds
Deals (165-2143.1) Base Chaos Damage per second
Deals (19-494) to (29-741) Chaos Damage
4% of Spell Damage Leeched as Energy Shield
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Projectiles Pierce all Targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Soulrend skill icon.png
N/AN/Ayes28
Vaal DisciplineVaal DisciplineAura, Vaal, Spell, AoE, Duration
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Cast Time: Instant
Radius: 36
Requires Level 24Casts a temporary aura that prevents energy shield recharge being delayed by damage taken for you and your allies.Per 1% Quality:1Superior2% increased Area of EffectBase duration is 3 seconds
Your and nearby allies' Energy Shield Recharges are not delayed by Damage
Modifiers to Buff Duration also apply to this Skill's Soul Gain Prevention
+(0-19) to radius
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Discipline skill icon.png
N/AN/Ayes24

Base items

ItemLvl.Stats
Chain BeltChain Belt+(9-20) to maximum Energy Shield1+(9-20) to maximum Energy Shield
Moonstone RingMoonstone RingRequires Level 20+(15-25) to maximum Energy Shield20+(15-25) to maximum Energy Shield
Transformer StaffTransformer StaffStaff
Physical Damage: 36-66
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 30, 54 Str, 54 Int+(66-80) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
30+(66-80) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Reciprocation StaffReciprocation StaffStaff
Physical Damage: 55-102
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 50, 86 Str, 86 Int+(100-120) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
50+(100-120) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Battery StaffBattery StaffStaff
Physical Damage: 65-120
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 70, 117 Str, 117 Int+(140-165) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
70+(140-165) to maximum Energy Shield
Spend Energy Shield before Mana for Costs of Socketed Skills
Seaglass AmuletSeaglass AmuletRequires Level 74(10-15)% faster start of Energy Shield Recharge74(10-15)% faster start of Energy Shield Recharge
Crystal BeltCrystal BeltRequires Level 79+(60-80) to maximum Energy Shield79+(60-80) to maximum Energy Shield

For armour types:

ItemLvl.ES
Chainmail VestChainmail VestArmour: (27-38)
Energy Shield: (9-13)
Movement Speed: -5%
1(9-13)
Padded VestPadded VestEvasion: (27-38)
Energy Shield: (9-13)
Movement Speed: -3%
1(9-13)
Scare MaskScare MaskEvasion: (13-18)
Energy Shield: (4-6)
1(4-6)
Simple RobeSimple RobeEnergy Shield: (14-20)
Movement Speed: -3%
Requires 17 Int
1(14-20)
Twig Spirit ShieldTwig Spirit ShieldChance to Block: 22%
Energy Shield: (6-8)
Movement Speed: -3%
Requires 15 Int(10-15)% increased Spell Damage
1(6-8)
Vine CircletVine CircletEnergy Shield: (7-10)1(7-10)
Wool GlovesWool GlovesEnergy Shield: (5-7)1(5-7)
Wool ShoesWool ShoesEnergy Shield: (5-7)1(5-7)
Chain BootsChain BootsArmour: (11-15)
Energy Shield: (3-5)
Requires Level 5
5(3-5)
Rusted CoifRusted CoifArmour: (16-22)
Energy Shield: (5-7)
Requires Level 5
5(5-7)
Spiked BundleSpiked BundleChance to Block: 24%
Evasion: (13-18)
Energy Shield: (4-6)
Movement Speed: -3%
Requires Level 5+3% chance to Suppress Spell Damage
5(4-6)
Wrapped MittsWrapped MittsEvasion: (11-15)
Energy Shield: (3-5)
Requires Level 5
5(3-5)
Wrapped BootsWrapped BootsEvasion: (12-17)
Energy Shield: (4-5)
Requires Level 6
6(4-5)
Chain GlovesChain GlovesArmour: (14-20)
Energy Shield: (4-6)
Requires Level 7
7(4-6)
Plank Kite ShieldPlank Kite ShieldChance to Block: 22%
Armour: (18-25)
Energy Shield: (5-7)
Movement Speed: -3%
Requires Level 7+4% to all Elemental Resistances
7(5-7)
Chainmail TunicChainmail TunicArmour: (48-63)
Energy Shield: (13-17)
Movement Speed: -5%
Requires Level 8, 16 Str, 16 Int
8(13-17)
Iron CircletIron CircletEnergy Shield: (12-15)Requires Level 8, 23 Int8(12-15)
Oiled VestOiled VestEvasion: (54-70)
Energy Shield: (14-18)
Movement Speed: -3%
Requires Level 9, 17 Dex, 17 Int
9(14-18)
Velvet SlippersVelvet SlippersEnergy Shield: (8-11)Requires Level 9, 21 Int9(8-11)
Yew Spirit ShieldYew Spirit ShieldChance to Block: 24%
Energy Shield: (11-14)
Movement Speed: -3%
Requires Level 9, 29 Int(5-10)% increased Spell Damage
9(11-14)
Leyline GlovesLeyline GlovesEnergy Shield: (9-10)Requires Level 10, 18 Int(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
(25–30)% chance when you pay a Skill's Mana Cost to gain that much Mana
10(9-10)
Plague MaskPlague MaskEvasion: (29-38)
Energy Shield: (7-10)
Requires Level 10
10(7-10)
Silken VestSilken VestEnergy Shield: (30-38)
Movement Speed: -3%
Requires Level 11, 37 Int
11(30-38)
Driftwood Spiked ShieldDriftwood Spiked ShieldChance to Block: 24%
Evasion: (46-60)
Energy Shield: (11-15)
Movement Speed: -3%
Requires Level 12, 19 Dex, 19 Int+3% chance to Suppress Spell Damage
12(11-15)
Soldier HelmetSoldier HelmetArmour: (34-45)
Energy Shield: (8-11)
Requires Level 12, 16 Str, 16 Int
12(8-11)
Velvet GlovesVelvet GlovesEnergy Shield: (10-13)Requires Level 12, 21 Int12(10-13)
Linden Kite ShieldLinden Kite ShieldChance to Block: 24%
Armour: (43-56)
Energy Shield: (11-14)
Movement Speed: -3%
Requires Level 13, 20 Str, 20 Int+4% to all Elemental Resistances
13(11-14)
Ringmail BootsRingmail BootsArmour: (25-32)
Energy Shield: (6-8)
Requires Level 13, 15 Str, 15 Int
13(6-8)
Bone Spirit ShieldBone Spirit ShieldChance to Block: 22%
Energy Shield: (15-19)
Movement Speed: -3%
Requires Level 15, 42 Int(15-20)% increased Spell Damage
15(15-19)
Gale CrownGale CrownEvasion: (42-49)
Energy Shield: (10-12)
Requires Level 15, 20 Dex, 20 IntAdds (3-4) to (5-6) Cold Damage
Your Hits treat Cold Resistance as 10% higher than actual value
Your Hits treat Cold Resistance as 10% higher than actual value
15(10-12)
Imp CrownImp CrownArmour: (42-49)
Energy Shield: (10-12)
Requires Level 15, 20 Str, 20 Int-10% to all Elemental Resistances
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
15(10-12)
Strapped BootsStrapped BootsEvasion: (30-39)
Energy Shield: (7-9)
Requires Level 16, 18 Dex, 18 Int
16(7-9)
Strapped MittsStrapped MittsEvasion: (30-39)
Energy Shield: (7-9)
Requires Level 16
16(7-9)
Iron MaskIron MaskEvasion: (48-60)
Energy Shield: (11-14)
Requires Level 17, 21 Dex, 21 Int
17(11-14)
Ringmail CoatRingmail CoatArmour: (97-121)
Energy Shield: (22-28)
Movement Speed: -5%
Requires Level 17, 28 Str, 28 Int
17(22-28)
Torture CageTorture CageEnergy Shield: (20-25)Requires Level 17, 40 Int17(20-25)
Padded JacketPadded JacketEvasion: (102-128)
Energy Shield: (24-29)
Movement Speed: -3%
Requires Level 18, 30 Dex, 30 Int
18(24-29)
Scholar's RobeScholar's RobeEnergy Shield: (43-53)
Movement Speed: -3%
Requires Level 18, 55 Int
18(43-53)
Ringmail GlovesRingmail GlovesArmour: (35-46)
Energy Shield: (8-10)
Requires Level 19, 16 Str, 16 Int
19(8-10)
Alloyed Spiked ShieldAlloyed Spiked ShieldChance to Block: 25%
Evasion: (56-70)
Energy Shield: (13-16)
Movement Speed: -3%
Requires Level 20, 29 Dex, 29 Int+3% chance to Suppress Spell Damage
20(13-16)
Duskwalk SlippersDuskwalk SlippersEnergy Shield: (15-18)Requires Level 20, 39 Int(30-40)% increased Cooldown Recovery Rate of Movement Skills
10% reduced Movement Speed
(30–40)% increased Cooldown Recovery Rate of Movement Skills
20(15-18)
Reinforced Kite ShieldReinforced Kite ShieldChance to Block: 26%
Armour: (65-81)
Energy Shield: (15-18)
Movement Speed: -3%
Requires Level 20, 29 Str, 29 Int
20(15-18)
Chainmail DoubletChainmail DoubletArmour: (119-140)
Energy Shield: (27-31)
Movement Speed: -5%
Requires Level 21, 34 Str, 34 Int
21(27-31)
Great HelmetGreat HelmetArmour: (61-76)
Energy Shield: (14-17)
Requires Level 22, 27 Str, 27 Int
22(14-17)
Oiled CoatOiled CoatEvasion: (124-146)
Energy Shield: (28-33)
Movement Speed: -3%
Requires Level 22, 35 Dex, 35 Int
22(28-33)
Silk SlippersSilk SlippersEnergy Shield: (17-21)Requires Level 22, 42 Int22(17-21)
Tarnished Spirit ShieldTarnished Spirit ShieldChance to Block: 24%
Energy Shield: (21-25)
Movement Speed: -3%
Requires Level 23, 60 Int(5-10)% increased Spell Damage
23(21-25)
Silk GlovesSilk GlovesEnergy Shield: (18-23)Requires Level 25, 39 Int25(18-23)
Silken GarbSilken GarbEnergy Shield: (56-64)
Movement Speed: -3%
Requires Level 25, 73 Int
25(56-64)
Tribal CircletTribal CircletEnergy Shield: (28-33)Requires Level 26, 58 Int26(28-33)
Burnished Spiked ShieldBurnished Spiked ShieldChance to Block: 26%
Evasion: (62-73)
Energy Shield: (13-16)
Movement Speed: -3%
Requires Level 27, 37 Dex, 37 Int+5% chance to Suppress Spell Damage
27(13-16)
Clasped BootsClasped BootsEvasion: (50-57)
Energy Shield: (11-12)
Requires Level 27, 27 Dex, 27 Int
27(11-12)
Layered Kite ShieldLayered Kite ShieldChance to Block: 24%
Armour: (62-73)
Energy Shield: (13-16)
Movement Speed: -3%
Requires Level 27, 37 Str, 37 Int+8% to all Elemental Resistances
27(13-16)
Festival MaskFestival MaskEvasion: (77-88)
Energy Shield: (17-19)
Requires Level 28, 33 Dex, 33 Int
28(17-19)
Full RingmailFull RingmailArmour: (156-180)
Energy Shield: (34-39)
Movement Speed: -5%
Requires Level 28, 43 Str, 43 Int
28(34-39)
Jingling Spirit ShieldJingling Spirit ShieldChance to Block: 23%
Energy Shield: (25-29)
Movement Speed: -3%
Requires Level 28, 71 Int(10-15)% increased Spell Damage
28(25-29)
Mage's VestmentMage's VestmentEnergy Shield: (62-69)
Movement Speed: -3%
Requires Level 28, 81 Int
28(62-69)
Mesh BootsMesh BootsArmour: (51-64)
Energy Shield: (11-14)
Requires Level 28, 28 Str, 28 Int
28(11-14)
Scarlet RaimentScarlet RaimentEvasion: (156-180)
Energy Shield: (34-39)
Movement Speed: -3%
Requires Level 28, 43 Dex, 43 Int
28(34-39)
Exhausting Spirit ShieldExhausting Spirit ShieldChance to Block: 20%
Energy Shield: (24-28)
Movement Speed: -3%
Requires Level 30, 76 IntSap Enemies when you Block their Damage
30(24-28)
Clasped MittsClasped MittsEvasion: (57-65)
Energy Shield: (12-14)
Requires Level 31, 25 Dex, 25 Int
31(12-14)
Crusader HelmetCrusader HelmetArmour: (85-95)
Energy Shield: (18-20)
Requires Level 31, 36 Str, 36 Int
31(18-20)
Full ChainmailFull ChainmailArmour: (178-199)
Energy Shield: (38-43)
Movement Speed: -5%
Requires Level 32, 48 Str, 48 Int
32(38-43)
Mesh GlovesMesh GlovesArmour: (58-67)
Energy Shield: (12-14)
Requires Level 32, 26 Str, 26 Int
32(12-14)
Scholar BootsScholar BootsEnergy Shield: (23-25)Requires Level 32, 59 Int32(23-25)
Silk RobeSilk RobeEnergy Shield: (69-80)
Movement Speed: -3%
Requires Level 32, 91 Int
32(69-80)
Waxed GarbWaxed GarbEvasion: (178-205)
Energy Shield: (38-44)
Movement Speed: -3%
Requires Level 32, 48 Dex, 48 Int
32(38-44)
Brass Spirit ShieldBrass Spirit ShieldChance to Block: 25%
Energy Shield: (35-40)
Movement Speed: -3%
Requires Level 33, 83 Int
33(35-40)
Ornate Spiked ShieldOrnate Spiked ShieldChance to Block: 24%
Evasion: (120-135)
Energy Shield: (26-29)
Movement Speed: -3%
Requires Level 33, 44 Dex, 44 Int+5% chance to Suppress Spell Damage
33(26-29)
Bone CircletBone CircletEnergy Shield: (36-40)Requires Level 34, 73 Int34(36-40)
Ceremonial Kite ShieldCeremonial Kite ShieldChance to Block: 22%
Armour: (77-89)
Energy Shield: (16-19)
Movement Speed: -3%
Requires Level 34, 46 Str, 46 Int+12% to all Elemental Resistances
34(16-19)
Shackled BootsShackled BootsEvasion: (62-71)
Energy Shield: (13-15)
Requires Level 34, 34 Dex, 34 Int
34(13-15)
Bone ArmourBone ArmourEvasion: (194-233)
Energy Shield: (41-49)
Movement Speed: -3%
Requires Level 35, 53 Dex, 53 Int
35(41-49)
Cabalist RegaliaCabalist RegaliaEnergy Shield: (75-88)
Movement Speed: -3%
Requires Level 35, 99 Int
35(75-88)
Golden MaskGolden MaskEvasion: (96-103)
Energy Shield: (20-22)
Requires Level 35, 40 Dex, 40 Int
35(20-22)
Holy ChainmailHoly ChainmailArmour: (194-233)
Energy Shield: (41-49)
Movement Speed: -5%
Requires Level 35, 53 Str, 53 Int
35(41-49)
Embroidered GlovesEmbroidered GlovesEnergy Shield: (25-28)Requires Level 36, 54 Int36(25-28)
Riveted BootsRiveted BootsArmour: (65-71)
Energy Shield: (14-15)
Requires Level 36, 35 Str, 35 Int
36(14-15)
Trapper MittsTrapper MittsEvasion: (65-77)
Energy Shield: (14-16)
Requires Level 36, 29 Dex, 29 Int
36(14-16)
Aventail HelmetAventail HelmetArmour: (101-119)
Energy Shield: (21-25)
Requires Level 37, 42 Str, 42 Int
37(21-25)
Riveted GlovesRiveted GlovesArmour: (67-77)
Energy Shield: (14-16)
Requires Level 37, 29 Str, 29 Int
37(14-16)
Sage's RobeSage's RobeEnergy Shield: (79-90)
Movement Speed: -3%
Requires Level 37, 104 Int
37(79-90)
Walnut Spirit ShieldWalnut Spirit ShieldChance to Block: 24%
Energy Shield: (32-38)
Movement Speed: -3%
Requires Level 37, 92 Int(5-10)% increased Spell Damage
37(32-38)
Raven MaskRaven MaskEvasion: (104-119)
Energy Shield: (22-25)
Requires Level 38, 44 Dex, 44 Int
38(22-25)
Satin SlippersSatin SlippersEnergy Shield: (26-30)Requires Level 38, 69 Int38(26-30)
Latticed RingmailLatticed RingmailArmour: (216-248)
Energy Shield: (45-52)
Movement Speed: -5%
Requires Level 39, 59 Str, 59 Int
39(45-52)
Lunaris CircletLunaris CircletEnergy Shield: (41-48)Requires Level 39, 83 Int39(41-48)
Redwood Spiked ShieldRedwood Spiked ShieldChance to Block: 24%
Evasion: (142-163)
Energy Shield: (30-34)
Movement Speed: -3%
Requires Level 39, 52 Dex, 52 Int+3% chance to Suppress Spell Damage
39(30-34)
Aetherwind GlovesAetherwind GlovesEnergy Shield: (28-32)Requires Level 40, 59 Int(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
(25–30)% chance when you pay a Skill's Mana Cost to gain that much Mana
40(28-32)
Etched Kite ShieldEtched Kite ShieldChance to Block: 24%
Armour: (127-142)
Energy Shield: (27-30)
Movement Speed: -3%
Requires Level 40, 53 Str, 53 Int+4% to all Elemental Resistances
40(27-30)
Quilted JacketQuilted JacketEvasion: (221-248)
Energy Shield: (46-52)
Movement Speed: -3%
Requires Level 40, 60 Dex, 60 Int
40(46-52)
Zealot BootsZealot BootsArmour: (73-87)
Energy Shield: (15-18)
Requires Level 40, 39 Str, 39 Int
40(15-18)
Ivory Spirit ShieldIvory Spirit ShieldChance to Block: 22%
Energy Shield: (35-40)
Movement Speed: -3%
Requires Level 41, 101 Int(15-20)% increased Spell Damage
41(35-40)
Satin GlovesSatin GlovesEnergy Shield: (28-33)Requires Level 41, 60 Int41(28-33)
Silken WrapSilken WrapEnergy Shield: (86-104)
Movement Speed: -3%
Requires Level 41, 114 Int
41(86-104)
Trapper BootsTrapper BootsEvasion: (74-85)
Energy Shield: (16-18)
Requires Level 41, 40 Dex, 40 Int
41(16-18)
Crusader ChainmailCrusader ChainmailArmour: (237-266)
Energy Shield: (50-55)
Movement Speed: -5%
Requires Level 43, 64 Str, 64 Int
43(50-55)
Zealot GlovesZealot GlovesArmour: (78-92)
Energy Shield: (16-19)
Requires Level 43, 34 Str, 34 Int
43(16-19)
Samite SlippersSamite SlippersEnergy Shield: (30-35)Requires Level 44, 79 Int44(30-35)
Sleek CoatSleek CoatEvasion: (243-287)
Energy Shield: (51-60)
Movement Speed: -3%
Requires Level 44, 65 Dex, 65 Int
44(51-60)
Zealot HelmetZealot HelmetArmour: (119-137)
Energy Shield: (25-29)
Requires Level 44, 50 Str, 50 Int
44(25-29)
Ambush MittsAmbush MittsEvasion: (81-91)
Energy Shield: (17-19)
Requires Level 45, 35 Dex, 35 Int
45(17-19)
Ancient Spirit ShieldAncient Spirit ShieldChance to Block: 24%
Energy Shield: (38-45)
Movement Speed: -3%
Requires Level 45, 110 Int(5-10)% increased Spell Damage
45(38-45)
Callous MaskCallous MaskEvasion: (122-137)
Energy Shield: (25-28)
Requires Level 45, 51 Dex, 51 Int
45(25-28)
Compound Spiked ShieldCompound Spiked ShieldChance to Block: 25%
Evasion: (122-144)
Energy Shield: (25-30)
Movement Speed: -3%
Requires Level 45, 59 Dex, 59 Int+3% chance to Suppress Spell Damage
45(25-30)
Conjurer's VestmentConjurer's VestmentEnergy Shield: (94-105)
Movement Speed: -3%
Requires Level 45, 124 Int
45(94-105)
Demon CrownDemon CrownArmour: (122-140)
Energy Shield: (25-29)
Requires Level 45, 51 Str, 51 Int-10% to all Elemental Resistances
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
45(25-29)
Winter CrownWinter CrownEvasion: (122-140)
Energy Shield: (25-29)
Requires Level 45, 51 Dex, 51 IntAdds (15-20) to (28-35) Cold Damage
Your Hits treat Cold Resistance as 10% higher than actual value
Your Hits treat Cold Resistance as 10% higher than actual value
45(25-29)
Steel Kite ShieldSteel Kite ShieldChance to Block: 26%
Armour: (146-167)
Energy Shield: (30-35)
Movement Speed: -3%
Requires Level 46, 60 Str, 60 Int
46(30-35)
Ambush BootsAmbush BootsEvasion: (85-95)
Energy Shield: (18-20)
Requires Level 47, 45 Dex, 45 Int
47(18-20)
Ornate RingmailOrnate RingmailArmour: (259-298)
Energy Shield: (54-62)
Movement Speed: -5%
Requires Level 47, 69 Str, 69 Int
47(54-62)
Samite GlovesSamite GlovesEnergy Shield: (32-37)Requires Level 47, 68 Int47(32-37)
Crimson RaimentCrimson RaimentEvasion: (264-304)
Energy Shield: (55-63)
Movement Speed: -3%
Requires Level 48, 71 Dex, 71 Int
48(55-63)
Steel CircletSteel CircletEnergy Shield: (49-55)Requires Level 48, 101 Int48(49-55)
Chiming Spirit ShieldChiming Spirit ShieldChance to Block: 23%
Energy Shield: (42-48)
Movement Speed: -3%
Requires Level 49, 119 Int(10-15)% increased Spell Damage
49(42-48)
Polished Spiked ShieldPolished Spiked ShieldChance to Block: 26%
Evasion: (111-131)
Energy Shield: (23-27)
Movement Speed: -3%
Requires Level 49, 64 Dex, 64 Int+5% chance to Suppress Spell Damage
49(23-27)
Soldier BootsSoldier BootsArmour: (88-99)
Energy Shield: (18-20)
Requires Level 49, 47 Str, 47 Int
49(18-20)
Spidersilk RobeSpidersilk RobeEnergy Shield: (101-117)
Movement Speed: -3%
Requires Level 49, 134 Int
49(101-117)
Carnal MittsCarnal MittsEvasion: (90-101)
Energy Shield: (19-21)
Requires Level 50, 39 Dex, 39 Int
50(19-21)
Laminated Kite ShieldLaminated Kite ShieldChance to Block: 24%
Armour: (113-133)
Energy Shield: (23-27)
Movement Speed: -3%
Requires Level 50, 65 Str, 65 Int+8% to all Elemental Resistances
50(23-27)
Nightwind SlippersNightwind SlippersEnergy Shield: (34-39)Requires Level 50, 89 Int(30-40)% increased Cooldown Recovery Rate of Movement Skills
10% reduced Movement Speed
(30–40)% increased Cooldown Recovery Rate of Movement Skills
50(34-39)
Subsuming Spirit ShieldSubsuming Spirit ShieldChance to Block: 20%
Energy Shield: (38-44)
Movement Speed: -3%
Requires Level 50, 121 IntSap Enemies when you Block their Damage
50(38-44)
Chain HauberkChain HauberkArmour: (281-314)
Energy Shield: (58-65)
Movement Speed: -5%
Requires Level 51, 75 Str, 75 Int
51(58-65)
Soldier GlovesSoldier GlovesArmour: (92-103)
Energy Shield: (19-21)
Requires Level 51, 40 Str, 40 Int
51(19-21)
Lacquered GarbLacquered GarbEvasion: (286-329)
Energy Shield: (59-68)
Movement Speed: -3%
Requires Level 52, 76 Dex, 76 Int
52(59-68)
Regicide MaskRegicide MaskEvasion: (141-158)
Energy Shield: (29-32)
Requires Level 52, 58 Dex, 58 Int
52(29-32)
Conjurer BootsConjurer BootsEnergy Shield: (36-42)Requires Level 53, 94 Int53(36-42)
Destroyer RegaliaDestroyer RegaliaEnergy Shield: (109-129)
Movement Speed: -3%
Requires Level 53, 145 Int
53(109-129)
Great CrownGreat CrownArmour: (143-161)
Energy Shield: (29-33)
Requires Level 53, 59 Str, 59 Int
53(29-33)
Thorium Spirit ShieldThorium Spirit ShieldChance to Block: 25%
Energy Shield: (54-62)
Movement Speed: -3%
Requires Level 53, 128 Int
53(54-62)
Necromancer CircletNecromancer CircletEnergy Shield: (55-64)Requires Level 54, 112 Int54(55-64)
Sovereign Spiked ShieldSovereign Spiked ShieldChance to Block: 24%
Evasion: (195-218)
Energy Shield: (40-45)
Movement Speed: -3%
Requires Level 54, 70 Dex, 70 Int+5% chance to Suppress Spell Damage
54(40-45)
Angelic Kite ShieldAngelic Kite ShieldChance to Block: 22%
Armour: (124-142)
Energy Shield: (25-29)
Movement Speed: -3%
Requires Level 55, 71 Str, 71 Int+12% to all Elemental Resistances
55(25-29)
Carnal BootsCarnal BootsEvasion: (99-117)
Energy Shield: (20-24)
Requires Level 55, 52 Dex, 52 Int
55(20-24)
Conjurer GlovesConjurer GlovesEnergy Shield: (37-44)Requires Level 55, 79 Int55(37-44)
Devout ChainmailDevout ChainmailArmour: (302-363)
Energy Shield: (62-74)
Movement Speed: -5%
Requires Level 55, 80 Str, 80 Int
55(62-74)
Crypt ArmourCrypt ArmourEvasion: (308-369)
Energy Shield: (63-76)
Movement Speed: -3%
Requires Level 56, 82 Dex, 82 Int
56(63-76)
Lacewood Spirit ShieldLacewood Spirit ShieldChance to Block: 24%
Energy Shield: (47-55)
Movement Speed: -3%
Requires Level 56, 134 Int(5-10)% increased Spell Damage
56(47-55)
Savant's RobeSavant's RobeEnergy Shield: (115-132)
Movement Speed: -3%
Requires Level 56, 152 Int
56(115-132)
Harlequin MaskHarlequin MaskEvasion: (157-185)
Energy Shield: (32-38)
Requires Level 57, 64 Dex, 64 Int
57(32-38)
Legion GlovesLegion GlovesArmour: (103-121)
Energy Shield: (21-25)
Requires Level 57, 44 Str, 44 Int
57(21-25)
Alder Spiked ShieldAlder Spiked ShieldChance to Block: 24%
Evasion: (209-240)
Energy Shield: (43-49)
Movement Speed: -3%
Requires Level 58, 74 Dex, 74 Int+3% chance to Suppress Spell Damage
58(43-49)
Assassin's MittsAssassin's MittsEvasion: (104-123)
Energy Shield: (21-25)
Requires Level 58, 45 Dex, 45 Int
58(21-25)
Legion BootsLegion BootsArmour: (104-120)
Energy Shield: (21-25)
Requires Level 58, 54 Str, 54 Int
58(21-25)
Loricated RingmailLoricated RingmailArmour: (325-374)
Energy Shield: (66-76)
Movement Speed: -5%
Requires Level 58, 84 Str, 84 Int
58(66-76)
Magistrate CrownMagistrate CrownArmour: (160-189)
Energy Shield: (33-39)
Requires Level 58, 64 Str, 64 Int
58(33-39)
Branded Kite ShieldBranded Kite ShieldChance to Block: 24%
Armour: (186-208)
Energy Shield: (38-43)
Movement Speed: -3%
Requires Level 59, 76 Str, 76 Int+4% to all Elemental Resistances
59(38-43)
Fossilised Spirit ShieldFossilised Spirit ShieldChance to Block: 22%
Energy Shield: (49-55)
Movement Speed: -3%
Requires Level 59, 141 Int(15-20)% increased Spell Damage
59(49-55)
Necromancer SilksNecromancer SilksEnergy Shield: (123-147)
Movement Speed: -3%
Requires Level 59, 160 Int
59(123-147)
Sentinel JacketSentinel JacketEvasion: (330-370)
Energy Shield: (67-76)
Movement Speed: -3%
Requires Level 59, 86 Dex, 86 Int
59(67-76)
Solaris CircletSolaris CircletEnergy Shield: (60-68)Requires Level 59, 122 Int59(60-68)
Arcanist GlovesArcanist GlovesEnergy Shield: (45-52)Requires Level 60, 95 Int60(45-52)
Arcanist SlippersArcanist SlippersEnergy Shield: (47-55)Requires Level 61, 119 Int61(47-55)
Conquest ChainmailConquest ChainmailArmour: (387-445)
Energy Shield: (79-91)
Movement Speed: -5%
Requires Level 61, 96 Str, 96 Int
61(79-91)
Champion Kite ShieldChampion Kite ShieldChance to Block: 26%
Armour: (215-247)
Energy Shield: (44-50)
Movement Speed: -3%
Requires Level 62, 85 Str, 85 Int
62(44-50)
Ezomyte Spiked ShieldEzomyte Spiked ShieldChance to Block: 25%
Evasion: (181-209)
Energy Shield: (37-43)
Movement Speed: -3%
Requires Level 62, 85 Dex, 85 Int+3% chance to Suppress Spell Damage
62(37-43)
Occultist's VestmentOccultist's VestmentEnergy Shield: (137-151)
Movement Speed: -3%
Requires Level 62, 180 Int(3-10)% increased Spell Damage
62(137-151)
Vaal MaskVaal MaskEvasion: (207-239)
Energy Shield: (37-43)
Requires Level 62, 79 Dex, 72 Int
62(37-43)
Vaal Spirit ShieldVaal Spirit ShieldChance to Block: 24%
Energy Shield: (56-64)
Movement Speed: -3%
Requires Level 62, 159 Int(5-10)% increased Spell Damage
62(56-64)
Varnished CoatVarnished CoatEvasion: (387-434)
Energy Shield: (79-89)
Movement Speed: -3%
Requires Level 62, 96 Dex, 96 Int
62(79-89)
Assassin's BootsAssassin's BootsEvasion: (121-139)
Energy Shield: (25-28)
Requires Level 63, 62 Dex, 62 Int
63(25-28)
Prophet CrownProphet CrownArmour: (224-258)
Energy Shield: (32-37)
Requires Level 63, 85 Str, 62 Int
63(32-37)
Crusader BootsCrusader BootsArmour: (121-139)
Energy Shield: (25-28)
Requires Level 64, 62 Str, 62 Int
64(25-28)
Elegant RingmailElegant RingmailArmour: (377-433)
Energy Shield: (92-105)
Movement Speed: -5%
Requires Level 64, 90 Str, 105 Int
64(92-105)
Blood RaimentBlood RaimentEvasion: (436-501)
Energy Shield: (73-84)
Movement Speed: -3%
Requires Level 65, 107 Dex, 90 Int
65(73-84)
Harmonic Spirit ShieldHarmonic Spirit ShieldChance to Block: 23%
Energy Shield: (58-66)
Movement Speed: -3%
Requires Level 65, 159 Int(10-15)% increased Spell Damage
65(58-66)
Mind CageMind CageEnergy Shield: (73-84)Requires Level 65, 138 Int65(73-84)
Mosaic Kite ShieldMosaic Kite ShieldChance to Block: 24%
Armour: (147-169)
Energy Shield: (30-34)
Movement Speed: -3%
Requires Level 65, 85 Str, 85 Int+8% to all Elemental Resistances
65(30-34)
Widowsilk RobeWidowsilk RobeEnergy Shield: (157-181)
Movement Speed: -3%
Requires Level 65, 187 Int
65(157-181)
Crusader GlovesCrusader GlovesArmour: (121-139)
Energy Shield: (25-28)
Requires Level 66, 51 Str, 51 Int
66(25-28)
Mirrored Spiked ShieldMirrored Spiked ShieldChance to Block: 26%
Evasion: (151-174)
Energy Shield: (31-35)
Movement Speed: -3%
Requires Level 66, 85 Dex, 85 Int+5% chance to Suppress Spell Damage
66(31-35)
Deicide MaskDeicide MaskEvasion: (190-219)
Energy Shield: (47-54)
Requires Level 67, 73 Dex, 88 Int
67(47-54)
Murder MittsMurder MittsEvasion: (121-139)
Energy Shield: (25-28)
Requires Level 67, 51 Dex, 51 Int
67(25-28)
Saint's HauberkSaint's HauberkArmour: (443-496)
Energy Shield: (76-85)
Movement Speed: -5%
Requires Level 67, 109 Str, 94 Int
67(76-85)
Sorcerer BootsSorcerer BootsEnergy Shield: (51-59)Requires Level 67, 123 Int67(51-59)
Archon Kite ShieldArchon Kite ShieldChance to Block: 22%
Armour: (156-179)
Energy Shield: (32-37)
Movement Speed: -3%
Requires Level 68, 85 Str, 85 Int+12% to all Elemental Resistances
68(32-37)
Praetor CrownPraetor CrownArmour: (161-185)
Energy Shield: (51-58)
Requires Level 68, 62 Str, 91 Int
68(51-58)
Sadist GarbSadist GarbEvasion: (427-491)
Energy Shield: (93-107)
Movement Speed: -3%
Requires Level 68, 103 Dex, 109 Int
68(93-107)
Titanium Spirit ShieldTitanium Spirit ShieldChance to Block: 25%
Energy Shield: (67-77)
Movement Speed: -3%
Requires Level 68, 159 Int
68(67-77)
Vaal RegaliaVaal RegaliaEnergy Shield: (171-197)
Movement Speed: -3%
Requires Level 68, 194 Int
68(171-197)
Hubris CircletHubris CircletEnergy Shield: (80-92)Requires Level 69, 154 Int69(80-92)
Murder BootsMurder BootsEvasion: (185-213)
Energy Shield: (18-21)
Requires Level 69, 82 Dex, 42 Int
69(18-21)
Sorcerer GlovesSorcerer GlovesEnergy Shield: (49-57)Requires Level 69, 97 Int69(49-57)
Apothecary's GlovesApothecary's GlovesArmour: (108-124)
Energy Shield: (29-33)
Requires Level 70, 46 Str, 59 Int(14-18)% increased Damage over Time
70(29-33)
Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage70(45-52)
Fugitive BootsFugitive BootsEvasion: (112-129)
Energy Shield: (32-37)
Requires Level 70, 56 Dex, 76 Int+(13-17)% to Chaos Resistance
70(32-37)
Grasping MailGrasping MailArmour: (217-250)
Evasion: (217-250)
Energy Shield: (44-51)
Movement Speed: -3%
Requires Level 70, 60 Str, 60 Dex, 60 IntOf ash and avalanche,
in storm and flesh,
we dream of unity.
The time approaches...
70(44-51)
Nexus GlovesNexus GlovesEnergy Shield: (47-54)Requires Level 70, 101 Int(25-30)% chance when you pay a Skill's Cost to gain that much Mana
30% reduced maximum Mana
(25–30)% chance when you pay a Skill's Mana Cost to gain that much Mana
70(47-54)
Saintly ChainmailSaintly ChainmailArmour: (401-461)
Energy Shield: (96-110)
Movement Speed: -5%
Requires Level 70, 99 Str, 115 Int
70(96-110)
Supreme Spiked ShieldSupreme Spiked ShieldChance to Block: 24%
Evasion: (242-278)
Energy Shield: (49-57)
Movement Speed: -3%
Requires Level 70, 85 Dex, 85 Int+5% chance to Suppress Spell Damage
70(49-57)
Transfer-attuned Spirit ShieldTransfer-attuned Spirit ShieldChance to Block: 20%
Energy Shield: (56-64)
Movement Speed: -3%
Requires Level 70, 159 IntSap Enemies when you Block their Damage
70(56-64)
Two-Toned BootsTwo-Toned BootsArmour: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Str, 62 Int+(8-12)% to Fire and Lightning Resistances
70(26-30)
Two-Toned BootsTwo-Toned BootsEvasion: (126-145)
Energy Shield: (26-30)
Requires Level 70, 62 Dex, 62 Int+(8-12)% to Cold and Lightning Resistances
70(26-30)
Carnal ArmourCarnal ArmourEvasion: (353-388)
Energy Shield: (103-113)
Movement Speed: -3%
Requires Level 71, 88 Dex, 122 Int+(20-25) to maximum Mana
71(103-113)
Sacrificial GarbSacrificial GarbArmour: (329-378)
Evasion: (329-378)
Energy Shield: (67-77)
Movement Speed: -3%
Requires Level 72, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems
72(67-77)
Bone HelmetBone HelmetArmour: (197-227)
Energy Shield: (40-46)
Requires Level 73, 76 Str, 76 IntMinions deal (15-20)% increased Damage
73(40-46)
Archdemon CrownArchdemon CrownArmour: (185-212)
Energy Shield: (38-43)
Requires Level 75, 79 Str, 79 Int-10% to all Elemental Resistances
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
Socketed Skills apply Fire, Cold and Lightning Exposure on Hit
75(38-43)
Blizzard CrownBlizzard CrownEvasion: (185-212)
Energy Shield: (38-43)
Requires Level 75, 79 Dex, 79 IntAdds (75-85) to (115-128) Cold Damage
Your Hits treat Cold Resistance as 10% higher than actual value
Your Hits treat Cold Resistance as 10% higher than actual value
75(38-43)
Dreamquest SlippersDreamquest SlippersEnergy Shield: (50-57)Requires Level 80, 124 Int(30-40)% increased Cooldown Recovery Rate of Movement Skills
10% reduced Movement Speed
(30–40)% increased Cooldown Recovery Rate of Movement Skills
80(50-57)

Unique items

Notable maximum Energy shield

Unique items that can potentially grant upwards of 500 Energy shield.

ItemLvl.ES
The Beast Fur ShawlThe Beast Fur Shawl
Vaal Regalia
Energy Shield: (390-510)
Movement Speed: -3%
Requires Level 68, 194 Int40% increased Spell Damage
+(15-25) to maximum Energy Shield
(110-130)% increased Energy Shield
10% increased Area of Effect
5% increased Damage taken
(30-40)% increased Energy Shield Recovery rate
The quickest way to understand
your own strengths and weaknesses
is to walk in the skin of another.
68(390-510)
Atziri's SplendourAtziri's Splendour
Sacrificial Garb
Armour: (987-1209)
Evasion: (329-378)
Energy Shield: (411-502)
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Armour and Energy Shield
+(70-80) to maximum Energy Shield
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
75(411-502)
Atziri's SplendourAtziri's Splendour
Sacrificial Garb
Armour: (329-378)
Evasion: (987-1209)
Energy Shield: (411-502)
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems(200-220)% increased Evasion and Energy Shield
+(70-80) to maximum Energy Shield
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
75(411-502)
Atziri's SplendourAtziri's Splendour
Sacrificial Garb
Armour: (329-378)
Evasion: (329-378)
Energy Shield: (506-628)
Movement Speed: -3%
Requires Level 75, 66 Str, 66 Dex, 66 Int+1 to Level of all Vaal Skill Gems+(70-80) to maximum Energy Shield
(270-300)% increased Energy Shield
+(20-24)% to all Elemental Resistances
+100 Life gained on Kill
+100 Mana gained on Kill
"When you have nothing to hide,
you have nothing to fear."
- Atziri, Queen of the Vaal
75(506-628)

#% increased Energy Shield

Unique items that increase or decrease the global energy shield rating by a percentage.

ItemLvl.Stats+% ES
Emperor's MasteryEmperor's Mastery
Prismatic Jewel
Limited to: 14% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
Learn as much as you can,
and surround yourself with people who know the rest.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
14% increased maximum Life
3% increased Character Size
5% increased Global Defences
(5-7)% increased Attributes
5
Energy From WithinEnergy From Within
Cobalt Jewel
Radius: Large(3-6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
The Azmeri ascetics learnt the power
of going without the body's ordinary cravings.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(3-6)% increased maximum Energy Shield
Increases and Reductions to Life in Radius are Transformed to apply to Energy Shield
(3-6)
Skin of the LordsSkin of the Lords
Simple Robe
Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Corrupted
The Lords are chosen so carefully.
Only they may grace His flesh.
1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+2 to Level of Socketed Gems
100% increased Global Defences
You can only Socket Corrupted Gems in this item
Item has 6 Sockets and is fully linked (Hidden)
<Random Keystone>
Acrobatics
Ancestral Bond
Arrow Dancing
Avatar of Fire
Blood Magic
Call to Arms
Conduit
Corrupted Soul
Corrupted Soul
Crimson Dance
Divine Flesh
Divine Shield
Doomsday
Eldritch Battery
Elemental Equilibrium
Elemental Equilibrium
Elemental Overload
Elemental Overload
Eternal Youth
Eternal Youth
Everlasting Sacrifice
Ghost Dance
Ghost Reaver
Glancing Blows
Hollow Palm Technique
Iron Grip
Iron Reflexes
Iron Will
Lethe Shade
Magebane
Mind Over Matter
Minion Instability
Mortal Conviction
Pain Attunement
Perfect Agony
Acrobatics
Point Blank
Resolute Technique
Runebinder
Imbalanced Guard
Shepherd of Souls
Solipsism
Immortal Ambition
Supreme Ego
The Agnostic
The Agnostic
The Impaler
Unwavering Stance
Vaal Pact
Vaal Pact
Versatile Combatant
Wicked Ward
Wind Dancer
Zealot's Oath

Corrupted
100
Skin of the LoyalSkin of the Loyal
Simple Robe
Movement Speed: -3%Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)
We happily give our limbs.
A net woven to keep safe the bones of the Lords.
This item can be transformed with a Blessing of Chayula
1Item has no level requirement and Energy Shield (Hidden)
Sockets cannot be modified
+1 to Level of Socketed Gems
100% increased Global Defences
Item has 6 Sockets and is fully linked (Hidden)
100
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken while affected by Clarity Recouped as Mana
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
+(12-15)% chance to Suppress Spell Damage while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
+(5-8)% chance to Suppress Spell Damage while affected by Haste
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1-1.5)% of Life per second while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
(4-6)
Daresso's SaluteDaresso's Salute
Citrine Amulet
Requires Level 16+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
60% increased Melee Damage when on Full Life
"A bit short in the arm, are you?
Then you'll be short of a head soon enough."
- Daresso the Daring
16+(16-24) to Strength and Dexterity50% reduced maximum Energy Shield
+(30-40)% to Fire Resistance
+(30-40)% to Cold Resistance
10% increased Movement Speed when on Full Life
+2 to Melee Strike Range
60% increased Melee Damage when on Full Life
-50
Bated BreathBated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
At knifepoint, a moment's hesitation means death.
22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
20
Veil of the NightVeil of the Night
Great Helmet
Armour: (61-76)
Energy Shield: (14-17)
Requires Level 22, 27 Str, 27 Int(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
The seeds of greatness are planted in darkness,
Watered by suffering,
Tended by desperation,
And bloom steel flowers of victory.
22(20-22)% increased Stun and Block Recovery
40% reduced Light Radius
Reflects 1 to (180-220) Lightning Damage to Attackers on Block
(18-22)% increased Global Defences
Elemental Resistances are Zero
(18-22)
BlightwellBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
0
Ephemeral EdgeEphemeral Edge
Dusk Blade
One Handed Sword
Physical Damage: 47.5-135
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence
150% increased Physical Damage
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
10% reduced maximum Life
(0.6-1)% of Physical Attack Damage Leeched as Mana
In the rift between future and past,
life passes quickly.
3240% increased Global Accuracy Rating+10 to Intelligence
150% increased Physical Damage
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
10% reduced maximum Life
(0.6-1)% of Physical Attack Damage Leeched as Mana
(40-50)
Replica SiegebreakerReplica Siegebreaker
Heavy Belt
Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(15-25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
"Recommend extreme caution on any prototypes that can lead to a chain reaction
of deaths. Lab Twelve has been lost to the flames."
- Lead Researcher Ksaret
44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(15-25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(6-10)
SiegebreakerSiegebreaker
Heavy Belt
Requires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
Poison the land and they'll have nothing to defend.
44+(25-35) to Strength(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
+(17-23)% to Chaos Resistance
Minions have 5% chance to Taunt on Hit with Attacks
Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second
(6-10)
Ahkeli's MeadowAhkeli's Meadow
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Where once had stood a village, lay naught but splinters.
Some had once been her home.
Some had once been her creations.
Some had once been her family.
This item can be combined with a Mountain and Valley ring at a Vendor.
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
5
Ahkeli's MountainAhkeli's Mountain
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
Fleeing the destruction set upon her home,
the Clayshaper sought safety in the clouds of ash above.
This item can be combined with a Meadow and Valley ring at a Vendor.
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
5
Ahkeli's ValleyAhkeli's Valley
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
The river, once fertile and fresh,
and flowing briskly to the sea,
now stood, stained, at a standstill.
Dammed by the coagulating dead.
This item can be combined with a Meadow and Mountain ring at a Vendor.
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
5
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Added Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1% chance to Suppress Spell Damage per Endurance Charge
+1% chance to Suppress Spell Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Vaal Pact while at maximum Endurance Charges
5
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Power Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Power Charges
+1% chance to Suppress Spell Damage per Endurance Charge
+1% chance to Suppress Spell Damage per Power Charge
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
5
Precursor's EmblemPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
(20-40)% increased Endurance Charge Duration
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1% chance to Suppress Spell Damage per Endurance Charge
+1% Chance to Block Attack Damage per Endurance Charge
+4% to Chaos Resistance per Endurance Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Movement Speed per Endurance Charge
10% chance to gain an Endurance Charge on Kill
15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
5% increased Damage per Endurance Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
You cannot be Stunned while at maximum Endurance Charges
You have Vaal Pact while at maximum Endurance Charges
5
Precursor's EmblemPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Endurance Charge Duration
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Added Cold Damage per Frenzy Charge
(7-9) to (13-14) Fire Damage per Endurance Charge
+1 to Maximum Endurance Charges
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% chance to Suppress Spell Damage per Endurance Charge
+1% chance to Suppress Spell Damage per Frenzy Charge
+1% chance to Suppress Spell Damage per Power Charge
+1% Chance to Block Attack Damage per Endurance Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
+4% to Chaos Resistance per Endurance Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% increased Attack and Cast Speed per Endurance Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Endurance Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% chance to gain an Endurance Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Endurance Charges, you instead gain up to maximum Endurance Charges
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Endurance Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Armour per Endurance Charge
6% increased Critical Strike Chance per Endurance Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1 Endurance Charge every second if you've been Hit Recently
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Fire Damage as Extra Chaos Damage per Endurance Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Intimidate Enemies for 4 seconds on Hit with Attacks while at maximum Endurance Charges
Regenerate 0.3% of Life per second per Endurance Charge
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You cannot be Stunned while at maximum Endurance Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
You have Vaal Pact while at maximum Endurance Charges
5
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
History teaches humility.
49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Frenzy Charge Duration
(20-40)% increased Power Charge Duration
(6-8) to (12-13) Added Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1 to Maximum Power Charges
+1% chance to Suppress Spell Damage per Frenzy Charge
+1% chance to Suppress Spell Damage per Power Charge
+1% Chance to Block Attack Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% additional Physical Damage Reduction per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Frenzy Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% chance to gain a Power Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Frenzy Charge
5% increased Damage per Power Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You have Iron Reflexes while at maximum Frenzy Charges
You have Mind over Matter while at maximum Power Charges
5
Precursor's EmblemPrecursor's Emblem
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
History teaches humility.
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
<Three Frenzy Charge mods>
(20-40)% increased Frenzy Charge Duration
(6-8) to (12-13) Added Cold Damage per Frenzy Charge
+1 to Maximum Frenzy Charges
+1% chance to Suppress Spell Damage per Frenzy Charge
+1% Chance to Block Attack Damage per Frenzy Charge
1% additional Physical Damage Reduction per Frenzy Charge
1% increased Movement Speed per Frenzy Charge
10% chance to gain a Frenzy Charge on Hit
10% chance to gain a Frenzy Charge on Kill
10% increased Accuracy Rating per Frenzy Charge
15% chance that if you would gain Frenzy Charges, you instead gain up to your maximum number of Frenzy Charges
5% increased Damage per Frenzy Charge
6% increased Critical Strike Chance per Frenzy Charge
8% increased Evasion Rating per Frenzy Charge
Gain 1% of Cold Damage as Extra Chaos Damage per Frenzy Charge
Gain a Flask Charge when you deal a Critical Strike while at maximum Frenzy Charges
Gain Onslaught for 4 seconds on Hit while at maximum Frenzy Charges
Regenerate 0.3% of Life per second per Frenzy Charge
You have Iron Reflexes while at maximum Frenzy Charges
5
Precursor's EmblemPrecursor's Emblem
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
History teaches humility.
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
(1-2) to (18-20) Lightning Damage per Power Charge
(20-40)% increased Power Charge Duration
+1 to Maximum Power Charges
+1% chance to Suppress Spell Damage per Power Charge
+1% Chance to Block Attack Damage per Power Charge
+3% to Critical Strike Multiplier per Power Charge
1% additional Physical Damage Reduction per Power Charge
1% increased Attack and Cast Speed per Power Charge
1% increased Movement Speed per Power Charge
10% chance to gain a Power Charge on Kill
15% chance that if you would gain Power Charges, you instead gain up to
your maximum number of Power Charges
20% chance to gain a Power Charge on Critical Strike
3% increased Energy Shield per Power Charge
5% increased Damage per Power Charge
Gain 1% of Lightning Damage as Extra Chaos Damage per Power Charge
Gain Arcane Surge on Hit with Spells while at maximum Power Charges
Regenerate 0.3% of Life per second per Power Charge
You can apply an additional Curse while at maximum Power Charges
You have Mind over Matter while at maximum Power Charges
5
Putembo's MeadowPutembo's Meadow
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
The fields were silent but for the plucking of fruits,
the rustling of leaves, and the breaking of stone.
No slave dared to speak or look the passing king in the eye.
No one... except Aul.
This item can be combined with a Mountain and Valley ring at a Vendor.
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
5
Putembo's MountainPutembo's Mountain
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
He surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings.
But this pilgrimage to the peak was to be his last.
This item can be combined with a Meadow and Valley ring at a Vendor.
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
5
Putembo's ValleyPutembo's Valley
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
With no stone for rebuilding, each storm took its toll on the village.
Huts eventually collapsed, their occupants injured or dead.
Bodies were left by the river, to appease the gods.
But the dead would not remain there.
This item can be combined with a Meadow and Mountain ring at a Vendor.
49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
5
Uzaza's MeadowUzaza's Meadow
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Cold winds blasted what little grew on the icy surface.
The gifts of the land lay hidden deeper,
and only patience and persistence would free them.
This item can be combined with a Mountain and Valley ring at a Vendor.
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
5
Uzaza's MountainUzaza's Mountain
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
The narrow path turned to rough rocks that led towards the sky.
One last obstacle in a life-long journey
to find a land they could call home.
This item can be combined with a Meadow and Valley ring at a Vendor.
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
5
Uzaza's ValleyUzaza's Valley
Sapphire Ring
Requires Level 49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
Sheltered beneath thick ice, the river ferried fat fish towards the sea.
But the First King knew the river's secret, and the fish were not the only ones who grew fat.
This item can be combined with a Meadow and Mountain ring at a Vendor.
49+(20-30)% to Cold Resistance+20 to Dexterity
5% increased maximum Energy Shield
5% increased maximum Life
5
Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4Requires Level 52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
I am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubled
Corrupted
0
Aul's UprisingAul's Uprising
Onyx Amulet
Requires Level 55+(10-16) to all AttributesGrants Level 15 Envy Skill
+(15-20) to all Attributes
+(50-70) to maximum Life
(15-20)% increased Global Defences
Envy has no Reservation
It was not his fearlessness or ferocity, nor his tactical genius,
it was his leadership that earned Aul, the Last King, his crown.
55+(10-16) to all AttributesGrants Level 15 Envy Skill
+(15-20) to all Attributes
+(50-70) to maximum Life
(15-20)% increased Global Defences
Envy has no Reservation
(15-20)
Aul's UprisingAul's Uprising
Onyx Amulet
Requires Level 55+(10-16) to all Attributes+(20-30) to Intelligence
(15-20)% increased maximum Energy Shield
+(50-70) to maximum Life
Hits against Nearby Enemies have 50% increased Critical Strike Chance
<Random Intelligence aura> Reserves no Mana
It was not his fearlessness or ferocity, nor his tactical genius,
it was his leadership that earned Aul, the Last King, his crown.
55+(10-16) to all Attributes+(20-30) to Intelligence
(15-20)% increased maximum Energy Shield
+(50-70) to maximum Life
Hits against Nearby Enemies have 50% increased Critical Strike Chance
<Random Intelligence aura> Reserves no Mana
Clarity has no Reservation
Discipline has no Reservation
Malevolence has no Reservation
Purity of Elements has no Reservation
Purity of Lightning has no Reservation
Wrath has no Reservation
Zealotry has no Reservation
(15-20)
ScaevaScaeva
Gladius
One Handed Sword
Physical Damage: (129-146) to (203-232)
Critical Strike Chance: (5.75%-6.25%)
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 60, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
Even from the back rows,
the whistling steel was mesmerising.
They watched the dance in the arena dust, silent as the dead.
A spell only broken by the spilling of blood.
6040% increased Global Accuracy RatingAdds (75-92) to (125-154) Physical Damage
(15-25)% increased Critical Strike Chance
0.3% of Physical Attack Damage Leeched as Life per Red Socket
+10% to Global Critical Strike Multiplier per Green Socket
0.3% of Physical Attack Damage Leeched as Mana per Blue Socket
8% increased Global Defences per White Socket
(60-80)% increased Global Critical Strike Chance when in Main Hand
+8% Chance to Block Attack Damage when in Off Hand
0
Crown of the Inward EyeCrown of the Inward Eye
Prophet Crown
Armour: (969-1117)
Energy Shield: (138-160)
Requires Level 63, 85 Str, 62 Int333% increased Armour and Energy Shield
(9-21)% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
Divinity is not the only path to enlightenment.
63333% increased Armour and Energy Shield
(9-21)% increased maximum Life, Mana and Global Energy Shield
Transfiguration of Soul
Transfiguration of Body
Transfiguration of Mind
0
Shaper's TouchShaper's Touch
Crusader Gloves
Armour: (217-305)
Energy Shield: (45-61)
Requires Level 66, 51 Str, 51 Int(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
By my hand, the inert is given life.
By my hand, that which rots is reborn.
There is nothing that cannot be changed.
Nothing.
66(80-120)% increased Armour and Energy Shield
+4 Accuracy Rating per 2 Intelligence
+1 Life per 4 Dexterity
+1 Mana per 4 Strength
1% increased Energy Shield per 10 Strength
2% increased Evasion Rating per 10 Intelligence
2% increased Melee Physical Damage per 10 Dexterity
0
Ming's HeartMing's Heart
Amethyst Ring
Requires Level 69+(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield
(10-5)% reduced maximum Life
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
Ming slew Tranquillity
Took Chaos for his wife
And on Her immortal finger
He placed his Heart
69+(17-23)% to Chaos Resistance(10-5)% reduced maximum Energy Shield
(10-5)% reduced maximum Life
+(40-50)% to Chaos Resistance
Gain 20% of Physical Damage as Extra Chaos Damage
(-10--5)
Mark of the ElderMark of the Elder
Steel Ring
Requires Level 80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26-32) to (42-48) Cold Damage to Attacks
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
Be not stirred by the Void.
80Adds (3-4) to (10-14) Physical Damage to Attacks20% chance to Trigger Level 20 Tentacle Whip on Kill
Adds (26-32) to (42-48) Cold Damage to Attacks
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Attack Damage if your other Ring is a Shaper Item
Cannot be Stunned by Attacks if your other Ring is an Elder Item
(6-10)
Mark of the ShaperMark of the Shaper
Opal Ring
Requires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
Let madness take control.
80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
(6-10)

+# to maximum Energy Shield

Unique items that grant a flat bonus to the global energy shield rating.

ItemLvl.Stats+ ES
Split PersonalitySplit Personality
Crimson Jewel
Limited to: 2This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
<Two random modifiers>
Corrupted
You need not go looking for a second opinion.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
<Two random modifiers>
+40 to Accuracy Rating
+40 to Armour
+5 to Dexterity
+5 to maximum Energy Shield
+40 to Evasion Rating
+5 to Intelligence
+5 to maximum Life
+5 to maximum Mana
+5 to Strength

Corrupted
5
Berek's PassBerek's Pass
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
"From Frost's ice-bound pass
Berek taunted and jeered
Until furious Flame scaled the mountain
Berek escaped through the thaw
And Frost's tortured moans."
- Berek and the Untamed
20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
(30-40)
Heartbound LoopHeartbound Loop
Moonstone Ring
Requires Level 20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
When the axe finally fell, Seryl shared his pain,
and the last thought that flickered through his
fading mind was her broken, shattered scream.
20+(15-25) to maximum Energy ShieldRegenerate (10-15) Life per second
(20-40)% increased Mana Regeneration Rate
Minions have 15% increased maximum Life
Minions have 10% increased Area of Effect
350 Physical Damage taken on Minion Death
0
Bated BreathBated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
At knifepoint, a moment's hesitation means death.
22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
(20-30)
Coward's ChainsCoward's Chains
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased Effect
As a gift or as punishment,
the Empire will have your blood.

This item can be transformed on the Altar of Sacrifice along with Vial of Consequence
22+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
Damage of Enemies Hitting you is Unlucky while you are Cursed with Vulnerability
You count as on Full Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 40% increased Effect
0
Replica Bated BreathReplica Bated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield-(25-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20-30)% increased Rarity of Fish Caught
"I cannot fathom the mysteries of Prototype #16. It did nearly nothing until I
brought it to [RESTRICTED]. It makes no sense!"
- Researcher Graven
22+(9-20) to maximum Energy Shield-(25-15) to Intelligence
10% increased Damage
50% increased Fishing Pool Consumption
20% increased Fishing Range
(20-30)% increased Rarity of Fish Caught
0
TimeclaspTimeclasp
Moonstone Ring
Requires Level 22+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(15-25) to maximum Energy Shield
15% increased Mana Regeneration Rate
Temporal Chains has 50% reduced Effect on you
"To us mere mortals, time is slippery.
I'm just evening things out."
- Doryani, Queen's Thaumaturgist
22+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(15-25) to maximum Energy Shield
15% increased Mana Regeneration Rate
Temporal Chains has 50% reduced Effect on you
(15-25)
BlightwellBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
(20-30)
Xirgil's CrankXirgil's Crank
Coiled Staff
Warstaff
Physical Damage: 27-57
Critical Strike Chance: 6.20%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 28, 43 Str, 43 Int+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
"Since one with knowledge of machines
might be able to bring the labyrinth to a standstill,
Izaro had us place many boobytrapped decoys.
But I know which switch brings the monster down."
- Xirgil, Trapbuilder's final words.
28+20% Chance to Block Attack Damage while wielding a Staff+15% Chance to Block Attack Damage while wielding a Staff
(60-80)% increased Spell Damage
+(70-100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
(70-100)
Shavronne's RevelationShavronne's Revelation
Moonstone Ring
Requires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 3% of Energy Shield per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +100 to maximum Energy Shield
"Shavronne held Sanity in her right
hand and Revelation in her left.
Brutus chose the left hand."
- Kadavrus, Surgeon to the Umbra
30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 3% of Energy Shield per second
Right ring slot: +100 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +100 to maximum Energy Shield
100
Voll's DevotionVoll's Devotion
Agate Amulet
Requires Level 32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield
+(30-40) to maximum Life
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge
"We are the soldiers of Faith, armoured in devotion.
Let the sinners come, for we - the Pure - shall endure!"
- Voll of Thebrus, at the Battle of the Bridge
32+(16-24) to Strength and Intelligence+(20-30) to maximum Energy Shield
+(30-40) to maximum Life
+(15-20)% to all Elemental Resistances
30% reduced Endurance Charge Duration
30% reduced Power Charge Duration
Gain an Endurance Charge when you lose a Power Charge
(20-30)
ValyriumValyrium
Moonstone Ring
Requires Level 38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
They will rise and fall in fire and blood.
38+(15-25) to maximum Energy Shield+(30-40) to maximum Energy Shield
+(30-40)% to Fire Resistance
-40% to Cold Resistance
Stun Threshold is based on Energy Shield instead of Life
(30-40)
Replica WinterheartReplica Winterheart
Gold Amulet
Requires Level 42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
"Researcher Graven spent eleven hours suffering electrocution in the lab before he was found.
Prototype #14 somehow kept him from dying."
42(12-20)% increased Rarity of Items found+(20-30) to Dexterity
+(50-70) to maximum Energy Shield
+75% to Lightning Resistance
Regenerate 5% of Energy Shield per second while Shocked
Unaffected by Shock
(50-70)
Ascent From FleshAscent From Flesh
Chain Belt
Requires Level 44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
A single step forward
Snap free from the prison
Reborn into freedom eternal
44+(9-20) to maximum Energy Shield+300 to Evasion Rating
+(75-80) to maximum Energy Shield
+(10-15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
(75-80)
Brinerot MarkBrinerot Mark
Unset Ring
Requires Level 44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20-25)% increased Spell Damage
+(15-25) to maximum Energy Shield
+(20-40)% to Lightning Resistance
Each time, it is granted to the most senior captain of the fleet,
and each time, the ring soon washes ashore once more,
still wrapped around a severed finger.
44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20-25)% increased Spell Damage
+(15-25) to maximum Energy Shield
+(20-40)% to Lightning Resistance
(15-25)
Maligaro's RestraintMaligaro's Restraint
Chain Belt
Requires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
"Our genius will pave the way forward.
May all who are worthy be improved!"
- Inquisitor Maligaro
44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
0
Advancing FortressAdvancing Fortress
Gut Ripper
Claw
Physical Damage: (40-44) to (106-116.6)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
"A man cowers behind his walls.
A woman carries her fortress with her.
In heart, in mind, in hand."
- Sekhema Deshret
46+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Fortify
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+110 to Evasion Rating
+35 to maximum Energy Shield
+(30-50) to maximum Life
Reflects (71-90) Physical Damage to Melee Attackers
35
HeartbreakerHeartbreaker
Royal Skean
Rune Dagger
Physical Damage: 16-64
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
A heart can be stabbed by thoughts,
If your mind is sharp enough.
5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
50
Replica HeartbreakerReplica Heartbreaker
Royal Skean
Rune Dagger
Physical Damage: 16-64
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both."
- Researcher Olesya
5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
50
Coward's LegacyCoward's Legacy
Chain Belt
Requires Level 52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 80% increased Effect
Death is your most important duty.
Face it, or curse your bloodline for all eternity.
52+(9-20) to maximum Energy Shield+(15-20) to all Attributes
(5-10)% increased Movement Speed
50% increased Effect of Curses on you
You count as on Low Life while you are Cursed with Vulnerability
You are Cursed with Vulnerability, with 80% increased Effect
0
The PariahThe Pariah
Unset Ring
Requires Level 60Has 1 Socket+2 to Level of Socketed Gems
(5-10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Mana per Green Socket
+100 to Maximum Energy Shield per Blue Socket
15% increased Item Quantity per White Socket
A man who changes his loyalties often,
soon finds he has none.
60Has 1 Socket+2 to Level of Socketed Gems
(5-10)% increased Attack and Cast Speed
+100 to Maximum Life per Red Socket
+100 to Maximum Mana per Green Socket
+100 to Maximum Energy Shield per Blue Socket
15% increased Item Quantity per White Socket
100
Chains of EmancipationChains of Emancipation
Chain Belt
Requires Level 61+(9-20) to maximum Energy Shield+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
Freedom is won only by those who are not free.
61+(9-20) to maximum Energy Shield+(60-80) to maximum Life
+(17-23)% to Chaos Resistance
Enemy Hits inflict Temporal Chains on you
When you lose Temporal Chains you gain maximum Rage
Immune to Curses while you have at least 25 Rage
0
Soul StrikeSoul Strike
Spike-Point Arrow Quiver
Requires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
In this chaotic world
The rewards of the Soul
Outlast the rewards of the Flesh.
64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
(100-120)
TimetwistTimetwist
Moonstone Ring
Requires Level 64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(40-45) to maximum Energy Shield
15% increased Mana Regeneration Rate
(-10-10)% increased Skill Effect Duration
Unaffected by Temporal Chains
"Even for the great Magi,
time passes without relent."
- Doryani, Queen's Thaumaturgist
64+(15-25) to maximum Energy Shield(10-15)% increased Attack Speed
(5-10)% increased Cast Speed
+(40-45) to maximum Energy Shield
15% increased Mana Regeneration Rate
(-10-10)% increased Skill Effect Duration
Unaffected by Temporal Chains
(40-45)
VoidfletcherVoidfletcher
Penetrating Arrow Quiver
Requires Level 64Arrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
+(20-40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
Even emptiness may be harnessed.
64Arrows Pierce an additional TargetConsumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows with a Non-Triggered Skill
Adds (30-40) to (80-100) Cold Damage to Attacks
+(80-120) to maximum Energy Shield
+(20-30)% to Cold Resistance
+(20-40) Mana gained on Kill
30% increased Projectile Speed
5 Maximum Void Charges
Gain a Void Charge every 0.5 seconds
(80-120)
Essentia SanguisEssentia Sanguis
Vaal Claw
Claw
Physical Damage: (69.6-81.2) to (182.4-212.8)
Elemental Damage: 1-200
Critical Strike Chance: 6.50%
Attacks per Second: (1.56-1.69)
Weapon Range: 11
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
662% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
(140-180)% increased Physical Damage
Adds 1 to 200 Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
50% reduced Maximum Recovery per Energy Shield Leech
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
(30-40)
AuxiumAuxium
Crystal Belt
Requires Level 79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power Charge
As long as the soul is unfettered, so is the body.
79+(60-80) to maximum Energy Shield+(60-70) to maximum Energy Shield
+(45-55) to maximum Mana
Chill Effect and Freeze Duration on you are based on 100% of Energy Shield
(20-25)% increased Elemental Damage with Attack Skills per Power Charge
0.2% of Attack Damage Leeched as Mana per Power Charge
(60-70)

#% increased Energy Shield Recharge Rate

Unique items that grant #% increased Energy Shield Recharge Rate.

ItemLvl.Stats+% RR
Bated BreathBated Breath
Chain Belt
Requires Level 22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
At knifepoint, a moment's hesitation means death.
22+(9-20) to maximum Energy Shield+(15-25) to Intelligence
10% increased Damage
+(20-30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
50
BlightwellBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
(150-200)
Soul StrikeSoul Strike
Spike-Point Arrow Quiver
Requires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
In this chaotic world
The rewards of the Soul
Outlast the rewards of the Flesh.
64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
-40
Rime GazeRime Gaze
Mind Cage
Energy Shield: (175-218)Requires Level 65, 138 IntSocketed Gems are Supported by Level 20 Concentrated Effect
+(16-22)% to Cold Damage over Time Multiplier
30% increased Cold Damage
(140-160)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(40-60) to maximum Mana
The malice in her gaze froze blood and shattered bone.
65Socketed Gems are Supported by Level 20 Concentrated Effect
+(16-22)% to Cold Damage over Time Multiplier
30% increased Cold Damage
(140-160)% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(40-60) to maximum Mana
-50

#% faster start of Energy Shield Recharge

Unique items that grant faster start of Energy Shield Recharge.

ItemLvl.Stats+% faster start
Brittle BarrierBrittle Barrier
Cobalt Jewel
20% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
Walls built in a hurry fall in a hurry.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
120% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
20
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
(1-1.5)% of Fire Damage Leeched as Life while affected by Anger
Damage Penetrates (10-15)% Fire Resistance while affected by Anger
+(30-50)% to Critical Strike Multiplier while affected by Anger
(40-60)% increased Fire Damage while affected by Anger
Gain (15-25)% of Physical Damage as Extra Fire Damage while affected by Anger
(25-40)% of Physical Damage Converted to Fire Damage while affected by Anger
(6-10)% of Damage taken from Mana before Life while affected by Clarity
(15-20)% of Damage taken while affected by Clarity Recouped as Mana
Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity
(10-15)% increased Mana Recovery Rate while affected by Clarity
(10-15)% chance to Recover 10% of Mana when you use a Skill while affected by Clarity
Non-Channelling Skills have -(10-5) to Total Mana Cost while affected by Clarity
+(600-1000) to Armour while affected by Determination
+(5-8)% Chance to Block Attack Damage while affected by Determination
(5-8)% additional Physical Damage Reduction while affected by Determination
You take (60-40)% reduced Extra Damage from Critical Strikes while affected by Determination
(50-40)% reduced Reflected Physical Damage taken while affected by Determination
Unaffected by Vulnerability while affected by Determination
+(5-8)% Chance to Block Spell Damage while affected by Discipline
+(20-30) Energy Shield gained for each Enemy Hit while affected by Discipline
(10-15)% increased Energy Shield Recovery Rate while affected by Discipline
Regenerate (1.5-2.5)% of Energy Shield per Second while affected by Discipline
(30-40)% faster start of Energy Shield Recharge while affected by Discipline
+(5-8)% chance to Evade Attack Hits while affected by Grace
(30-50)% chance to Blind Enemies which Hit you while affected by Grace
+(12-15)% chance to Suppress Spell Damage while affected by Grace
(10-15)% increased Movement Speed while affected by Grace
Unaffected by Enfeeble while affected by Grace
+(5-8)% chance to Suppress Spell Damage while affected by Haste
(30-50)% increased Cooldown Recovery Rate of Movement Skills used while affected by Haste
Debuffs on you expire (20-15)% faster while affected by Haste
You gain Onslaught for 4 seconds on Kill while affected by Haste
You have Phasing while affected by Haste
Unaffected by Temporal Chains while affected by Haste
Adds (58-70) to (88-104) Cold Damage while affected by Hatred
+(1.2-1.8)% to Critical Strike Chance while affected by Hatred
Damage Penetrates (10-15)% Cold Resistance while affected by Hatred
(40-60)% increased Cold Damage while affected by Hatred
(25-40)% of Physical Damage Converted to Cold Damage while affected by Hatred
+(18-22)% to Damage over Time Multiplier while affected by Malevolence
(8-12)% increased Recovery rate of Life and Energy Shield while affected by Malevolence
Unaffected by Bleeding while affected by Malevolence
Unaffected by Poison while affected by Malevolence
Damaging Ailments you inflict deal Damage (10-15)% faster while affected by Malevolence
Cannot be Blinded while affected by Precision
Gain a Flask Charge when you deal a Critical Strike while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
+(20-30)% to Critical Strike Multiplier while affected by Precision
(8-12)% chance to deal Double Damage while using Pride
25% chance to Impale Enemies on Hit with Attacks while using Pride
Impales you inflict last 2 additional Hits while using Pride
(40-60)% increased Physical Damage while using Pride
Your Hits Intimidate Enemies for 4 seconds while you are using Pride
+(30-50)% to Chaos Resistance while affected by Purity of Elements
(50-40)% reduced Reflected Elemental Damage taken while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Elements
(8-12)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Elements
Unaffected by Elemental Weakness while affected by Purity of Elements
Immune to Ignite while affected by Purity of Fire
(6-10)% of Physical Damage from Hits taken as Fire Damage while affected by Purity of Fire
Unaffected by Burning Ground while affected by Purity of Fire
Unaffected by Flammability while affected by Purity of Fire
Immune to Freeze while affected by Purity of Ice
(6-10)% of Physical Damage from Hits taken as Cold Damage while affected by Purity of Ice
Unaffected by Chilled Ground while affected by Purity of Ice
Unaffected by Frostbite while affected by Purity of Ice
Immune to Shock while affected by Purity of Lightning
(6-10)% of Physical Damage from Hits taken as Lightning Damage while affected by Purity of Lightning
Unaffected by Conductivity while affected by Purity of Lightning
Unaffected by Shocked Ground while affected by Purity of Lightning
(0.8-1.2)% of Damage leeched as Life while affected by Vitality
+(20-30) Life gained for each Enemy Hit while affected by Vitality
(50-70)% increased Life Recovery from Flasks while affected by Vitality
(10-15)% increased Life Recovery Rate while affected by Vitality
Regenerate (1-1.5)% of Life per second while affected by Vitality
(70-100)% increased Critical Strike Chance while affected by Wrath
(40-60)% increased Lightning Damage while affected by Wrath
(1-1.5)% of Lightning Damage is Leeched as Energy Shield while affected by Wrath
Damage Penetrates (10-15)% Lightning Resistance while affected by Wrath
Gain (15-25)% of Physical Damage as Extra Lightning Damage while affected by Wrath
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath
(10-15)% increased Cast Speed while affected by Zealotry
Effects of Consecrated Ground you create while affected by Zealotry Linger for 2 seconds
Consecrated Ground you create while affected by Zealotry causes enemies to take (8-10)% increased Damage
(100-120)% increased Critical Strike Chance against Enemies on Consecrated Ground while affected by Zealotry
Critical Strikes Penetrate (8-10)% of Enemy Elemental Resistances while affected by Zealotry
Gain Arcane Surge for 4 seconds when you create Consecrated Ground while affected by Zealotry
30% increased Maximum total Energy Shield Recovery per second from Leech while affected by Zealotry
0
BlightwellBlightwell
Clutching Talisman
Talisman Tier: 2Requires Level 28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
Long ago, the ocean was a puddle where a golden fish dwelt,
who lit the ocean from within and kept the water fresh.
When the sky burned, the fish dived deep,
never to return, and the waters turned sour.
28(15-25)% increased Global Defences+(20-30) to maximum Energy Shield
+(15-30)% to Fire Resistance
+(15-30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150-200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
-50
HeartbreakerHeartbreaker
Royal Skean
Rune Dagger
Physical Damage: 16-64
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
A heart can be stabbed by thoughts,
If your mind is sharp enough.
5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Mana
Your Spells have Culling Strike
10
Replica HeartbreakerReplica Heartbreaker
Royal Skean
Rune Dagger
Physical Damage: 16-64
Critical Strike Chance: 6.30%
Attacks per Second: 1.45
Weapon Range: 10
Requires Level 50, 71 Dex, 102 Int30% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
"There is something incredibly satisfying about impaling test subjects with Ethereal Knives. Perhaps it is the sound - the spell, the screams, or both."
- Researcher Olesya
5030% increased Global Critical Strike Chance(60-70)% increased Spell Damage
+50 to maximum Energy Shield
10% faster start of Energy Shield Recharge
+(40-50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
10
FleshcrafterFleshcrafter
Necromancer Silks
Energy Shield: (246-367)
Movement Speed: -3%
Requires Level 59, 160 Int(100-150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have (50-100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Imbue the body with stolen spirit, hold the leash tight.
59(100-150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage does not bypass Minions' Energy Shield
Minions have (50-100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
0
Apep's SupremacyApep's Supremacy
Vaal Spirit Shield
Chance to Block: 24%
Energy Shield: (186-214)
Movement Speed: -3%
Requires Level 62, 159 Int(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage
+(130-150) to maximum Energy Shield
(30-50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slower
Give him your body, and your burdens will follow.
62(5-10)% increased Spell DamageAdds (50-55) to (72-80) Chaos Damage
+(130-150) to maximum Energy Shield
(30-50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slower
(30-50)
Shavronne's WrappingsShavronne's Wrappings
Occultist's Vestment
Energy Shield: (274-377)
Movement Speed: -3%
Requires Level 62, 180 Int(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
Shavronne's apparel became ever more extravagant
as her body and soul became ever more corrupted.
62(3-10)% increased Spell Damage(100-150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30-40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage does not bypass Energy Shield
10
Soul StrikeSoul Strike
Spike-Point Arrow Quiver
Requires Level 64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
In this chaotic world
The rewards of the Soul
Outlast the rewards of the Flesh.
64(20-30)% increased Global Critical Strike Chance+30 to Dexterity
Adds (13-18) to (26-32) Chaos Damage to Attacks
(8-12)% increased Attack Speed
+(100-120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
80

Modifiers

Pure energy shield armours

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Monk'sPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte'sPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon'sPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest'sPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop'sPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
ShiningPrefix3+(3-5) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
IncandescentPrefix69+(77-90) to maximum Energy Shieldhelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ResplendentPrefix75+(91-100) to maximum Energy Shieldshield 0
helmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
GlimmeringPrefix11+(6-11) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
GlitteringPrefix17+(12-16) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
GlowingPrefix23+(17-23) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
RadiatingPrefix29+(24-30) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
PulsingPrefix35+(31-38) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
SeethingPrefix43+(39-49) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
BlazingPrefix51+(50-61) to maximum Energy Shieldgloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ScintillatingPrefix60+(62-76) to maximum Energy Shieldhelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ProtectivePrefix3(11-28)% increased Energy Shieldint_armour 1000
default 0
Strong-WilledPrefix18(27-42)% increased Energy Shieldint_armour 1000
default 0
ResolutePrefix30(43-55)% increased Energy Shieldint_armour 1000
default 0
FearlessPrefix44(56-67)% increased Energy Shieldint_armour 1000
default 0
DauntlessPrefix60(68-79)% increased Energy Shieldint_armour 1000
default 0
IndomitablePrefix72(80-91)% increased Energy Shieldint_armour 1000
default 0
UnassailablePrefix84(92-100)% increased Energy Shieldint_armour 1000
default 0
Pixie'sPrefix3(6-13)% increased Energy Shield
(6-7)% increased Stun and Block Recovery
int_armour 1000
default 0
Gremlin'sPrefix18(14-20)% increased Energy Shield
(8-9)% increased Stun and Block Recovery
int_armour 1000
default 0
Boggart'sPrefix30(21-26)% increased Energy Shield
(10-11)% increased Stun and Block Recovery
int_armour 1000
default 0
Naga'sPrefix44(27-32)% increased Energy Shield
(12-13)% increased Stun and Block Recovery
int_armour 1000
default 0
Djinn'sPrefix60(33-38)% increased Energy Shield
(14-15)% increased Stun and Block Recovery
int_armour 1000
default 0
Seraphim'sPrefix78(39-42)% increased Energy Shield
(16-17)% increased Stun and Block Recovery
int_armour 1000
default 0
of AllayingSuffix46(24-26)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of DiffusionSuffix57(27-29)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of DispersalSuffix68(30-32)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of BufferingSuffix76(33-35)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of ArdourSuffix85(36-38)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of EnliveningSuffix45(27-34)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of ZestSuffix58(35-42)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of GalvanisingSuffix67(43-50)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of VigourSuffix77(51-58)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Second WindSuffix86(59-66)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour1Scourge Benefit1+(15-18) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour2_Scourge Benefit45+(19-22) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour3_Scourge Benefit68+(23-26) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour4Scourge Benefit68+(27-30) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots1_Scourge Benefit1+(8-9) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots2__Scourge Benefit45+(10-11) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots3Scourge Benefit68+(12-13) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots4Scourge Benefit68+(14-15) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield1_Scourge Benefit1+(11-12) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield2Scourge Benefit45+(13-14) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield3Scourge Benefit68+(15-16) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield4Scourge Benefit68+(17-18) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate2Scourge Benefit45(11-15)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate3Scourge Benefit68(16-20)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate4Scourge Benefit68(21-25)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0

Hybrid energy shield/armour rating armours

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
BlessedPrefix1+(5-9) to Armour
+(3-4) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
AnointedPrefix18+(10-27) to Armour
+(5-12) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
SanctifiedPrefix30+(28-48) to Armour
+(13-22) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
HallowedPrefix38+(49-85) to Armour
+(23-28) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
BeatifiedPrefix46+(86-145) to Armour
+(29-48) to maximum Energy Shield
boots 0
gloves 0
str_int_armour 1000
str_dex_int_armour 166
default 0
ConsecratedPrefix58+(146-220) to Armour
+(49-60) to maximum Energy Shield
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
SaintlyPrefix69+(221-300) to Armour
+(61-72) to maximum Energy Shield
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
GodlyPrefix79+(301-375) to Armour
+(73-80) to maximum Energy Shield
shield 0
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
Monk'sPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte'sPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon'sPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest'sPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop'sPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
InfixedPrefix3(15-26)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
IngrainedPrefix19(27-42)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InstilledPrefix30(43-55)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InfusedPrefix44(56-67)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InculcatedPrefix60(68-79)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InterpolatedPrefix72(80-91)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
InspiredPrefix84(92-100)% increased Armour and Energy Shieldstr_int_armour 1000
default 0
Pixie'sPrefix2(6-13)% increased Armour and Energy Shield
(6-7)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Gremlin'sPrefix19(14-20)% increased Armour and Energy Shield
(8-9)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Boggart'sPrefix30(21-26)% increased Armour and Energy Shield
(10-11)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Naga'sPrefix44(27-32)% increased Armour and Energy Shield
(12-13)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Djinn'sPrefix60(33-38)% increased Armour and Energy Shield
(14-15)% increased Stun and Block Recovery
str_int_armour 1000
default 0
Seraphim'sPrefix78(39-42)% increased Armour and Energy Shield
(16-17)% increased Stun and Block Recovery
str_int_armour 1000
default 0
of AllayingSuffix46(24-26)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of DiffusionSuffix57(27-29)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of DispersalSuffix68(30-32)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of BufferingSuffix76(33-35)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of ArdourSuffix85(36-38)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of EnliveningSuffix45(27-34)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of ZestSuffix58(35-42)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of GalvanisingSuffix67(43-50)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of VigourSuffix77(51-58)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Second WindSuffix86(59-66)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour1Scourge Benefit1+(15-18) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour2_Scourge Benefit45+(19-22) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour3_Scourge Benefit68+(23-26) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour4Scourge Benefit68+(27-30) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots1_Scourge Benefit1+(8-9) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots2__Scourge Benefit45+(10-11) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots3Scourge Benefit68+(12-13) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots4Scourge Benefit68+(14-15) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield1_Scourge Benefit1+(11-12) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield2Scourge Benefit45+(13-14) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield3Scourge Benefit68+(15-16) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield4Scourge Benefit68+(17-18) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate2Scourge Benefit45(11-15)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate3Scourge Benefit68(16-20)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate4Scourge Benefit68(21-25)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0

Hybrid energy shield/evasion rating armours

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
Monk'sPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte'sPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon'sPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest'sPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop'sPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Will-o-wisp'sPrefix1+(5-9) to Evasion Rating
+(3-4) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Nymph'sPrefix18+(10-27) to Evasion Rating
+(5-12) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Sylph'sPrefix30+(28-48) to Evasion Rating
+(13-22) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Cherub'sPrefix38+(49-85) to Evasion Rating
+(23-28) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Spirit'sPrefix46+(86-145) to Evasion Rating
+(29-48) to maximum Energy Shield
boots 0
gloves 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Eidolon'sPrefix58+(146-220) to Evasion Rating
+(49-60) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Apparition'sPrefix69+(221-300) to Evasion Rating
+(61-72) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Phantasm'sPrefix79+(301-375) to Evasion Rating
+(73-80) to maximum Energy Shield
shield 0
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
ShadowyPrefix3(15-26)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EtherealPrefix19(27-42)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
UnworldlyPrefix30(43-55)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EphemeralPrefix44(56-67)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
EvanescentPrefix60(68-79)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
UnrealPrefix72(80-91)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
IllusoryPrefix84(92-100)% increased Evasion and Energy Shielddex_int_armour 1000
default 0
Mosquito'sPrefix2(6-13)% increased Evasion and Energy Shield
(6-7)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Moth'sPrefix19(14-20)% increased Evasion and Energy Shield
(8-9)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Butterfly'sPrefix30(21-26)% increased Evasion and Energy Shield
(10-11)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Wasp'sPrefix44(27-32)% increased Evasion and Energy Shield
(12-13)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Dragonfly'sPrefix60(33-38)% increased Evasion and Energy Shield
(14-15)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
Hummingbird'sPrefix78(39-42)% increased Evasion and Energy Shield
(16-17)% increased Stun and Block Recovery
dex_int_armour 1000
default 0
of AllayingSuffix46(24-26)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of DiffusionSuffix57(27-29)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of DispersalSuffix68(30-32)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of BufferingSuffix76(33-35)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of ArdourSuffix85(36-38)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of EnliveningSuffix45(27-34)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of ZestSuffix58(35-42)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of GalvanisingSuffix67(43-50)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of VigourSuffix77(51-58)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Second WindSuffix86(59-66)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour1Scourge Benefit1+(15-18) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour2_Scourge Benefit45+(19-22) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour3_Scourge Benefit68+(23-26) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour4Scourge Benefit68+(27-30) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots1_Scourge Benefit1+(8-9) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots2__Scourge Benefit45+(10-11) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots3Scourge Benefit68+(12-13) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots4Scourge Benefit68+(14-15) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield1_Scourge Benefit1+(11-12) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield2Scourge Benefit45+(13-14) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield3Scourge Benefit68+(15-16) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield4Scourge Benefit68+(17-18) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate2Scourge Benefit45(11-15)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate3Scourge Benefit68(16-20)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate4Scourge Benefit68(21-25)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0

Hybrid energy shield/armour/evasion rating armours

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
BlessedPrefix1+(5-9) to Armour
+(3-4) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
AnointedPrefix18+(10-27) to Armour
+(5-12) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
SanctifiedPrefix30+(28-48) to Armour
+(13-22) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
HallowedPrefix38+(49-85) to Armour
+(23-28) to maximum Energy Shield
str_int_armour 1000
str_dex_int_armour 166
default 0
BeatifiedPrefix46+(86-145) to Armour
+(29-48) to maximum Energy Shield
boots 0
gloves 0
str_int_armour 1000
str_dex_int_armour 166
default 0
ConsecratedPrefix58+(146-220) to Armour
+(49-60) to maximum Energy Shield
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
SaintlyPrefix69+(221-300) to Armour
+(61-72) to maximum Energy Shield
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
GodlyPrefix79+(301-375) to Armour
+(73-80) to maximum Energy Shield
shield 0
boots 0
gloves 0
helmet 0
str_int_armour 1000
str_dex_int_armour 166
default 0
Monk'sPrefix30+(8-10) to maximum Energy Shield
+(18-23) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Prior'sPrefix46+(11-15) to maximum Energy Shield
+(24-28) to maximum Life
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Abbot'sPrefix62+(16-25) to maximum Energy Shield
+(29-33) to maximum Life
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Exarch'sPrefix78+(26-30) to maximum Energy Shield
+(34-38) to maximum Life
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Acolyte'sPrefix30+(8-10) to maximum Energy Shield
+(11-15) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Deacon'sPrefix46+(11-15) to maximum Energy Shield
+(16-19) to maximum Mana
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Priest'sPrefix62+(16-25) to maximum Energy Shield
+(20-22) to maximum Mana
boots 0
gloves 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 333
default 0
Bishop'sPrefix78+(26-30) to maximum Energy Shield
+(23-25) to maximum Mana
shield 0
boots 0
gloves 0
helmet 0
int_armour 500
str_int_armour 250
dex_int_armour 250
str_dex_int_armour 166
default 0
Will-o-wisp'sPrefix1+(5-9) to Evasion Rating
+(3-4) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Nymph'sPrefix18+(10-27) to Evasion Rating
+(5-12) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Sylph'sPrefix30+(28-48) to Evasion Rating
+(13-22) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Cherub'sPrefix38+(49-85) to Evasion Rating
+(23-28) to maximum Energy Shield
dex_int_armour 1000
str_dex_int_armour 166
default 0
Spirit'sPrefix46+(86-145) to Evasion Rating
+(29-48) to maximum Energy Shield
boots 0
gloves 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Eidolon'sPrefix58+(146-220) to Evasion Rating
+(49-60) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Apparition'sPrefix69+(221-300) to Evasion Rating
+(61-72) to maximum Energy Shield
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
Phantasm'sPrefix79+(301-375) to Evasion Rating
+(73-80) to maximum Energy Shield
shield 0
boots 0
gloves 0
helmet 0
dex_int_armour 1000
str_dex_int_armour 166
default 0
ShadowyPrefix3(27-42)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EtherealPrefix19(43-55)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
UnworldlyPrefix30(56-67)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EphemeralPrefix44(68-79)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
EvanescentPrefix60(80-91)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
UnrealPrefix72(92-100)% increased Armour, Evasion and Energy Shieldstr_dex_int_armour 1000
default 0
Mosquito'sPrefix2(6-13)% increased Armour, Evasion and Energy Shield
(6-7)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Moth'sPrefix19(14-20)% increased Armour, Evasion and Energy Shield
(8-9)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Butterfly'sPrefix30(21-26)% increased Armour, Evasion and Energy Shield
(10-11)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Wasp'sPrefix44(27-32)% increased Armour, Evasion and Energy Shield
(12-13)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Dragonfly'sPrefix60(33-38)% increased Armour, Evasion and Energy Shield
(14-15)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
Hummingbird'sPrefix78(39-42)% increased Armour, Evasion and Energy Shield
(16-17)% increased Stun and Block Recovery
str_dex_int_armour 1000
default 0
ShiningPrefix3+(3-5) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
IncandescentPrefix69+(77-90) to maximum Energy Shieldhelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ResplendentPrefix75+(91-100) to maximum Energy Shieldshield 0
helmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
GlimmeringPrefix11+(6-11) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
GlitteringPrefix17+(12-16) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
GlowingPrefix23+(17-23) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
RadiatingPrefix29+(24-30) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
PulsingPrefix35+(31-38) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
SeethingPrefix43+(39-49) to maximum Energy Shieldint_armour 1000
str_dex_int_armour 166
default 0
BlazingPrefix51+(50-61) to maximum Energy Shieldgloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
ScintillatingPrefix60+(62-76) to maximum Energy Shieldhelmet 0
gloves 0
boots 0
int_armour 1000
str_dex_int_armour 166
default 0
of AllayingSuffix46(24-26)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of DiffusionSuffix57(27-29)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of DispersalSuffix68(30-32)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of BufferingSuffix76(33-35)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of ArdourSuffix85(36-38)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of EnliveningSuffix45(27-34)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of ZestSuffix58(35-42)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of GalvanisingSuffix67(43-50)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of VigourSuffix77(51-58)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Second WindSuffix86(59-66)% faster start of Energy Shield Rechargeweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour1Scourge Benefit1+(15-18) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour2_Scourge Benefit45+(19-22) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour3_Scourge Benefit68+(23-26) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldBodyArmour4Scourge Benefit68+(27-30) to maximum Energy Shieldhelmet 0
shield 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots1_Scourge Benefit1+(8-9) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots2__Scourge Benefit45+(10-11) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots3Scourge Benefit68+(12-13) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldGlovesBoots4Scourge Benefit68+(14-15) to maximum Energy Shieldbody_armour 0
helmet 0
shield 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield1_Scourge Benefit1+(11-12) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield2Scourge Benefit45+(13-14) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield3Scourge Benefit68+(15-16) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldHelmetShield4Scourge Benefit68+(17-18) to maximum Energy Shieldbody_armour 0
gloves 0
boots 0
int_armour 1000
str_int_armour 500
dex_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate2Scourge Benefit45(11-15)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate3Scourge Benefit68(16-20)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
HellscapeUpsideEnergyShieldRechargeRate4Scourge Benefit68(21-25)% increased Energy Shield Recharge Rateweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0

Belts, Rings & Amulets

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
ShiningPrefix3+(1-3) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
IncandescentPrefix68+(38-43) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
ResplendentPrefix74+(44-47) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
DazzlingPrefix80+(48-51) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 0
amulet 1000
belt 1000
default 0
GlimmeringPrefix11+(4-8) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
GlitteringPrefix17+(9-12) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
GlowingPrefix23+(13-15) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
RadiatingPrefix29+(16-19) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
PulsingPrefix35+(20-22) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
SeethingPrefix42+(23-26) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
BlazingPrefix50+(27-31) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
ScintillatingPrefix59+(32-37) to maximum Energy Shieldhas_flat_energy_shield_mod 0
ring 1000
amulet 1000
belt 1000
default 0
ProtectivePrefix3(2-4)% increased maximum Energy Shieldamulet 1000
default 0
Strong-WilledPrefix18(5-7)% increased maximum Energy Shieldamulet 1000
default 0
ResolutePrefix30(8-10)% increased maximum Energy Shieldamulet 1000
default 0
FearlessPrefix42(11-13)% increased maximum Energy Shieldamulet 1000
default 0
DauntlessPrefix56(14-16)% increased maximum Energy Shieldamulet 1000
default 0
IndomitablePrefix70(17-19)% increased maximum Energy Shieldamulet 1000
default 0
UnassailablePrefix77(20-22)% increased maximum Energy Shieldamulet 1000
default 0
V2IncreasedEnergyShieldCorruptedCorrupted1(8-10)% increased maximum Energy Shieldbelt 1000
default 0

Jewels

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
SerenePrefix1(4-6)% faster start of Energy Shield Rechargenot_int 0
default 500
ShimmeringPrefix1(6-8)% increased maximum Energy Shieldnot_int 0
default 500
FeveredPrefix1(6-8)% increased Energy Shield Recharge Ratenot_int 0
default 500
of FocusSuffix1+(2-3) Energy Shield gained for each Enemy hit by your Attacksnot_int 0
default 500
JewelImplicitEnergyShieldRechargeRateUnique1(3-6)% increased Energy Shield Recharge Ratejewel 1
default 0

Abyss Jewels

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
ShiningPrefix1+(21-25) to maximum Energy Shielddefault 600
SeethingPrefix40+(26-30) to maximum Energy Shielddefault 600
IncandescentPrefix75+(31-35) to maximum Energy Shielddefault 600
ResplendentPrefix83+(36-40) to maximum Energy Shielddefault 300
CaptivatingPrefix1Regenerate (9-12) Energy Shield per secondabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
BeautifulPrefix30Regenerate (13-16) Energy Shield per secondabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0
BreathtakingPrefix60Regenerate (17-20) Energy Shield per secondabyss_jewel_melee 250
abyss_jewel_ranged 250
abyss_jewel_caster 500
abyss_jewel_summoner 500
default 0

Shaper

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
The Shaper'sPrefix75(21-25)% increased Energy Shield from Body Armourbelt_shaper 400
default 0
The Shaper'sPrefix80(26-30)% increased Energy Shield from Body Armourbelt_shaper 400
default 0
of ShapingSuffix68(7-9)% increased Energy Shield Recovery ratebelt_shaper 800
default 0
of ShapingSuffix75(10-12)% increased Energy Shield Recovery ratebelt_shaper 800
default 0
of ShapingSuffix68Recover (3-4)% of Energy Shield on Killbody_armour_shaper 8