Pious Path

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Pious Path
Ascendancy Notable Passive Skill
Effects of Consecrated Ground you create Linger for 4 seconds
Consecrated Ground you create causes Life Regeneration to
also Recover Energy Shield for you and Allies [1]

Pious Path is a notable Ascendancy passive skill for the Inquisitor that grants additional effects to Consecrated Ground the player creates. The player's consecrated ground will cause all sources of life regeneration to also recover energy shield. This energy shield recovery counts as regeneration, and can be prevented by sources of Cannot regenerate energy shield such as Shavronne's RevelationShavronne's Revelation
Moonstone Ring
Requires Level 30+(15-25) to maximum Energy Shield+(60-75) to Intelligence
Right ring slot: You cannot Regenerate Mana
Right ring slot: Regenerate 6% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: Regenerate 40 Mana per Second
Left ring slot: +250 to maximum Energy Shield
"Shavronne held Sanity in her right
hand and Revelation in her left.
Brutus chose the left hand."
- Kadavrus, Surgeon to the Umbra
.[1] Vaal Pact and other sources that disable life regeneration will also prevent Pious Path from recovering ES.

Modifiers to "Life Regeneration rate" will affect the ES recovery rate, as it directly modifies the value in the character's stats screen. Other modifiers to life recovery rate will not apply.

In addition, effects from the player's consecrated ground will linger on you, allies, and enemies for 4 seconds after the effect would normally be removed. This also applies to additional effects such as the modifiers found on Gifts from AboveGifts from Above
Diamond Ring
Requires Level 28(20-30)% increased Global Critical Strike ChanceTrigger Level 10 Consecrate when you deal a Critical Strike
(30-35)% increased Global Critical Strike Chance
(10-15)% increased Light Radius
(40-50)% increased Rarity of Items Dropped by Enemies killed with a Critical Strike
50% increased Damage while on Consecrated Ground
+5% Chance to Block Attack Damage while on Consecrated Ground
God blesses those who bless themselves.
or Bottled FaithBottled Faith
Sulphur Flask
Lasts (5.60-6.80) Seconds
Consumes 40 of 60 Charges on use
40% increased Damage
Requires Level 27Creates Consecrated Ground on Use(30-15)% reduced Duration
Consecrated Ground created by this Flask has Tripled Radius
Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies
(100-150)% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect
A tourniquet for the soul, squeezing ethereal into physical.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
, as entities will be considered "on Consecrated Ground" while the linger effect is active. This stat stacks additively with a similar modifier found on Rational DoctrineRational Doctrine
Cobalt Jewel
<Three random synthesis implicit modifiers>You have Consecrated Ground around you while
stationary if Strength is your highest Attribute
25% chance to create Profane Ground on Critical
Strike if Intelligence is your highest Attribute
Effects of Consecrated Ground you create Linger for 4 seconds
Effects of Profane Ground you create Linger for 4 seconds
Logic wanes in shining faith, and in rationalism, ardour dims
Thus, the cynic and the zealot are divided
But can they not be one and the same?
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
.

Ruthless mode

Pious Path (Ruthless)
Ascendancy Notable Passive Skill
Effects of Consecrated Ground you create Linger for 4 seconds
Consecrated Ground you create causes Life Regeneration to also Recover Energy Shield for you and Allies

Pious Path in Ruthless mode is unchanged.

Version history

Version Changes
3.20.0
  • The Inquisitor’s Pious Path Ascendancy Passive Skill no longer provides "50% increased Effect of Consecrated Ground you create."
3.16.0
  • Now grants "50% increased Effect of Consecrated Ground you create".
3.15.0
3.13.0
  • No longer 20% increased Attack and Cast Speed while on Consecrated Ground and no longer causes you to Regenerate 200 Energy Shield per Second while on Consecrated Ground.
  • Now causes Consecrated Ground you create to grant Life Regeneration to also Recover Energy Shield for you and Allies.
3.6.0
  • Increased Attack and Cast Speed while on Consecrated Ground reduced from 25% to 20%.
  • No longer grants 6% Energy Shield and Mana Regeneration. Now grants 200 Energy Shield regeneration.
  • Consecrated Ground you create now grants Elemental Ailment immunity to you and your allies, instead of gaining Elemental Ailment immunity while standing on Consecrated Ground.
  • Now causes Consecrated Ground you create to have its effects linger for 4 seconds.
3.2.0
  • Now grants immunity to elemental ailments while on Consecrated Ground, instead of being unaffected by them.
3.0.0
  • Now grants 6% of Maximum Energy Shield and Mana regenerated per second while on Consecrated Ground (up from 4%).
2.3.0
  • Bonuses reworked:
    • Old: 40% increased Damage while on Consecrated Ground, 50% reduced Mana Cost while on Consecrated Ground
    • New: 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground, 25% increased Attack and Cast Speed while on Consecrated Ground.
2.2.0
  • Added to the game.