Lightning damage

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"Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill).

Lightning damage is one of the five damage types and is one of the three types that count as elemental damage.

Landing a critical strike with a skill that deals lightning damage inflicts the shock status ailment.

Lightning damage is mitigated by lightning resistance and reduction to lightning damage taken. Skills which deal or affect lightning damage have the "Lightning" gem tag. Some effects convert other types of damage into lightning.

Gems

A list of gems with the gem tag: Lightning

Attack skill gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Charged DashCharged DashMovement, AoE, Channelling, Attack, Lightning, Melee
Level: (1-20)
Cost: (5-6) Mana
Attack Speed: 160% of base
Attack Damage: (143-264)% of base
Effectiveness of Added Damage: (143-264)%
Requires Level 28Channel to project an illusion which you steer. You gain stages while it moves, until it stops at a maximum total distance. Waves of area damage frequently pulse along its path, based on your attack speed. Stop channelling to teleport to the illusion, dealing a final wave of damage. Requires a Melee Weapon.50% of Physical Damage Converted to Lightning Damage
Deals 150% more Damage while Channelling if Illusion has finished moving
Hits from Final wave deal 75% of Damage per stage
Illusion moves at 130% of your Movement Speed

Additional Effects From 1-20% Quality:
Illusion moves at an additional +(1-20)% of your Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesNo
Elemental HitElemental HitAttack, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic
Level: (1-20)
Cost: (6-10) Mana
AoE Radius: 10
Requires Level 12Each attack with a melee weapon will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(21-609) to (40-1133) Added Cold Damage
(26-748) to (49-1389) Added Fire Damage
(4-118) to (80-2287) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1 metre
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage for each type of Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage for each type of Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesNo
Elemental Hit of the SpectrumElemental Hit of the SpectrumAttack, Projectile, Fire, Cold, Lightning, AoE, Bow
Level: (1-20)
Cost: (6-10) Mana
Requires Level 12Fires a projectile with a wand or bow that deals fire, cold and lightning damage. If the projectile hits an enemy, it will deal damage in an area around them.(6-148) to (12-275) Added Cold Damage
(8-182) to (14-337) Added Fire Damage
(1-29) to (23-555) Added Lightning Damage
(30-49)% chance to Freeze, Shock and Ignite
Base radius is 1.5 metres
Deals no Non-Elemental Damage
10% more Damage for each type of Elemental Ailment on the Enemy

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage for each type of Elemental Ailment on the Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesNo
Explosive ConcoctionExplosive ConcoctionAttack, AoE, Fire, Cold, Lightning, Projectile
Level: (1-20)
Cost: (6-9) Mana
Attack Speed: 115% of base
Requires Level 28Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.(116-1203) to (173-1805) Added Fire Damage
+6% to Critical Strike Chance
Base radius is 1.8 metres
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Deals (45-466) to (68-707) Added Cold Damage if Charges were consumed from a Sapphire Flask
Deals (10-105) to (104-1083) Added Lightning Damage if Charges were consumed from a Topaz Flask
+(60-98)% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask

Additional Effects From 1-20% Quality:
(0.75-15)% reduced Flask Charges used
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesNo
Explosive Concoction of DestructionExplosive Concoction of DestructionCritical, Attack, AoE, Fire, Cold, Lightning, Projectile
Level: (1-20)
Cost: (6-9) Mana
Attack Speed: 115% of base
Requires Level 28Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.(92-960) to (138-1440) Added Fire Damage
+10% to Critical Strike Chance
Base radius is 1.8 metres
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible
Deals (36-372) to (54-564) Added Cold Damage if Charges were consumed from a Sapphire Flask
Deals (8-84) to (83-864) Added Lightning Damage if Charges were consumed from a Topaz Flask
+(60-98)% to Critical Strike Multiplier if Charges were consumed from a Ruby Flask

Additional Effects From 1-20% Quality:
(0.75-15)% reduced Flask Charges used
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesNo
Galvanic ArrowGalvanic ArrowLightning, Attack, Projectile, AoE, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (92-113)% of base
Effectiveness of Added Damage: (92-113)%
Fire a trio of electrical arrows that quickly dissipate, vanishing shortly after being loosed. The arrows are fired with such force that they create a burst of lightning, damaging enemies in a cone in front of you.50% of Physical Damage Converted to Lightning Damage
Fires 3 Arrows
+(0-0.5) metres to radius
Increases and Reductions to Projectile Speed also apply to
this Skill's Area of Effect

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoYesNo
Galvanic Arrow of EnergyGalvanic Arrow of EnergyLightning, Attack, AoE, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (201-241)% of base
Effectiveness of Added Damage: (201-241)%
Create a burst of lightning from your Bow, firing no arrows but damaging enemies in a cone in front of you.50% of Physical Damage Converted to Lightning Damage
+(0.8-1.3) metres to radius

Additional Effects From 1-20% Quality:
+(0.02-0.4) metres to radius
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoYesNo
Galvanic Arrow of SurgingGalvanic Arrow of SurgingLightning, Attack, Projectile, AoE, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (92-113)% of base
Effectiveness of Added Damage: (92-113)%
Fire a trio of electrical arrows that quickly dissipate, vanishing shortly after being loosed. If the arrows' flight is stopped by colliding with a target, they create a burst of lightning, damaging enemies in a cone behind the target50% of Physical Damage Converted to Lightning Damage
Fires 3 Arrows

Additional Effects From 1-20% Quality:
(2-40)% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoYesNo
Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (149-177)% of base
Effectiveness of Added Damage: (149-177)%
Projectile Speed: 3260
Requires Level 12Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.50% of Physical Damage Converted to Lightning Damage
Hits up to 3 additional enemies near the target
Shocks Enemies as though dealing (100-290)% more Damage

Additional Effects From 1-20% Quality:
Hits up to (0.1-2) additional enemies near the target
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesNo
Lightning Arrow of ElectrocutionLightning Arrow of ElectrocutionAttack, Projectile, Lightning, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (74-86)% of base
Effectiveness of Added Damage: (74-86)%
Requires Level 12Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning. It sticks into the final target, causing them to be struck and damaged multiple times.50% of Physical Damage Converted to Lightning Damage
Arrows Damage final target 4 additional times after sticking in
Lightning bolts strike every 0.5 seconds
10 Maximum Lightning Arrows stuck in an Enemy

Additional Effects From 1-20% Quality:
Arrows Damage final target (0.05-1) additional times after sticking in
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesNo
Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (198-456)% of base
Effectiveness of Added Damage: (198-456)%
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
Fires 3 Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesYes
Lightning Strike of ArcingLightning Strike of ArcingAttack, Projectile, Melee, Strike, Lightning, Chaining
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (164-377)% of base
Effectiveness of Added Damage: (164-377)%
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as a projectile as you strike, flying out to hit farther-away enemies and chain between them. The projectile cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
Chains +(4-7) Times
10% more Damage for each time this Skill has Chained

Additional Effects From 1-20% Quality:
Chains +(0.1-2) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesYes
Storm RainStorm RainAttack, AoE, Lightning, Projectile, Bow
Level: (1-20)
Cost: (7-10) Mana
Attack Damage: (46-58)% of base
Effectiveness of Added Damage: (46-58)%
Requires Level 28Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.50% of Physical Damage Converted to Lightning Damage
Arrows fire Beams every (0.50-0.41) seconds
Maximum 100 Arrows in the ground
Each Arrow can fire 4 Beams

Additional Effects From 1-20% Quality:
Each Arrow can fire +(0.05-1) Beams
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesNo
Storm Rain of the ConduitStorm Rain of the ConduitAttack, AoE, Lightning, Projectile, Bow
Level: (1-20)
Cost: (7-10) Mana
Attack Damage: (65-90)% of base
Effectiveness of Added Damage: (65-90)%
Requires Level 28Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to you, dealing area damage between the arrow and you.50% of Physical Damage Converted to Lightning Damage
Arrows fire Beams every (0.50-0.41) seconds
Maximum 10 Arrows in the ground
Each Arrow can fire 4 Beams

Additional Effects From 1-20% Quality:
Each Arrow can fire +(0.05-1) Beams
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesNo
Storm Rain of the FenceStorm Rain of the FenceAttack, AoE, Lightning, Projectile, Bow
Level: (1-20)
Cost: (7-10) Mana
Attack Damage: (110-170)% of base
Effectiveness of Added Damage: (110-170)%
Requires Level 28Fires an arrow into the air to land at a targeted location, dealing area damage. The arrow sticks in the ground where it lands, and periodically fires a beam of lightning to another arrow near it, dealing area damage between them.50% of Physical Damage Converted to Lightning Damage
50% reduced Enemy Stun Threshold
Modifiers to number of Projectiles do not apply to this Skill
Arrows fire Beams every 0.20 seconds
Maximum 2 Arrows in the ground
Each Arrow can fire 14 Beams

Additional Effects From 1-20% Quality:
Each Arrow can fire +(0.1-2) Beams
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesNo
Vaal Lightning ArrowVaal Lightning ArrowAttack, AoE, Projectile, Lightning, Vaal, Bow
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 8 sec
Attack Damage: (71-89)% of base
Effectiveness of Added Damage: (71-89)%
Requires Level 12Fires charged arrows, which repeatedly travel for a short time before changing direction. When they hit enemies, they are struck by a bolt of lightning which damages a number of surrounding enemies.Projectiles Pierce all Targets
50% of Physical Damage Converted to Lightning Damage
Fires 5 Arrows
Fires Projectiles sequentially
Projectiles change direction 9 times
Projectiles can Hit targets each time they change direction
Modifiers which would cause Projectiles to Fork or
Chain instead cause them to change direction additional times
Hits up to 3 additional enemies near the target
Projectiles cannot Split

Additional Effects From 1-20% Quality:
Hits up to (0.1-2) additional enemies near the target
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesNo
Vaal Lightning StrikeVaal Lightning StrikeAttack, Melee, Strike, Duration, Vaal, Lightning, Projectile
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 8 sec
Attack Damage: (114-237)% of base
Effectiveness of Added Damage: (114-237)%
Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy becomes an orb attached to the enemy you hit, or the ground if you don't hit an enemy. The orb will periodically fire projectiles at other nearby enemies for a duration, which will also damage the enemy the orb is attached to.50% of Physical Damage Converted to Lightning Damage
Base duration is 6.00 seconds
Fires (5-9) Projectiles
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can't be Evaded

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesYes
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: (7-10) Mana
Attack Damage: (219-403)% of base
Effectiveness of Added Damage: (219-403)%
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
Beams Chain (4-7) Times
Fires 3 Projectiles
(0-19)% increased Area of Effect
100% of Physical Damage Converted to Fire, Cold or Lightning Damage

Additional Effects From 1-20% Quality:
(1-20)% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesYesNo
Wild Strike of ExtremesWild Strike of ExtremesAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: (14-28) Energy Shield, (14-28) Life, (14-28) Mana
Attack Damage: (178-328)% of base
Effectiveness of Added Damage: (178-328)%
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
Beams Chain (4-7) Times
Fires 3 Projectiles
(0-19)% increased Area of Effect
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Hits treat Enemy Monster Elemental Resistance values as inverted

Additional Effects From 1-20% Quality:
(1-20)% chance to Freeze, Shock and Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesYesNo
Power Siphon of the ArchmagePower Siphon of the ArchmageAttack, Projectile, Lightning
Level: (1-20)
Cost: (5-9) Mana
Attack Speed: 115% of base
Requires Level 12Fires your wand to fire a single projectile each at a number of nearby enemies, granting you a power charge if an enemy is killed by, or soon after, the hit.Increases and Reductions to Spell Damage also apply to Attack Damage from this Skill at 150% of their value
Deals Added Lightning Damage equal to (15-24)% of maximum Mana
Fires a Projectile at up to (4-7) targets
Modifiers to number of Projectiles instead apply to number of targets fired at
Culling Strike
20% chance to gain a Power Charge when Projectile Hits a Rare or Unique Enemy

Additional Effects From 1-20% Quality:
Deals Added Lightning Damage equal to (0.15-3)% of maximum Mana
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
SmiteSmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 85% of base
Attack Damage: (225-488)% of base
Effectiveness of Added Damage: (225-488)%
Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
Base duration is 4.00 seconds
(30-20)% less Area Damage
Base radius is (1.5-2.1) metres
Base Aura radius is (3.6-4.2) metres
Lightning strikes 1 target within 5 metres
Aura grants (1-12) to (4-220) added Lightning Damage
Aura grants (10-19)% chance to Shock

Additional Effects From 1-20% Quality:
-(0.5-10)% less Area Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1YesNoYes
Smite of Divine JudgementSmite of Divine JudgementLightning, Attack, AoE, Melee, Strike
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 85% of base
Attack Damage: (201-369)% of base
Effectiveness of Added Damage: (201-369)%
Performs a melee attack, and causes lightning to strike nearby enemies, dealing damage in an area. Each target can only be hit once by this skill. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
(0-38)% more Area Damage
Base radius is (1.5-2.1) metres
Lightning strikes 3 targets within 5 metres

Additional Effects From 1-20% Quality:
Lightning strikes targets within +(0.1-2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1YesNoYes
Static StrikeStatic StrikeAttack, Melee, Strike, AoE, Duration, Lightning, Chaining
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (150-346)% of base
Effectiveness of Added Damage: (150-346)%
AoE Radius: 19
Requires Level 12Attack with a melee weapon, gaining static energy for a duration if you hit an enemy. While you have static energy, you'll frequently hit a number of nearby enemies with beams, dealing attack damage.50% of Physical Damage Converted to Lightning Damage
Base duration is 3.00 seconds
Beams Hit Enemies every (0.40-0.32) seconds
Chains +1 Times
Beams deal 40% less Damage
(4-6) maximum Beam Targets

Additional Effects From 1-20% Quality:
(1-20)% increased Beam frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12YesNoYes
Vaal SmiteVaal SmiteLightning, Attack, AoE, Duration, Melee, Strike, Aura, Vaal
Level: (1-20)
Souls Per Use: 20
Can Store 2 Use(s)
Soul Gain Prevention: 6 sec
Attack Speed: 50% of base
Attack Damage: (345-753)% of base
Effectiveness of Added Damage: (345-753)%
Calls lightning down to infuse your weapon, then performs a melee attack and causes lightning to strike nearby enemies, dealing damage in an area. Hitting an enemy grants an aura for a duration. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.50% of Physical Damage Converted to Lightning Damage
Base duration is 8.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can't be Evaded
Base radius is (1.5-2.1) metres
Base Aura radius is (3.6-4.2) metres
Lightning strikes 30 targets within 10 metres
Aura makes Smite strike +1 target with lightning
Aura grants (1-17) to (7-330) added Lightning Damage
Aura grants (10-19)% chance to Shock

Additional Effects From 1-20% Quality:
+(0.5-10)% more Area Damage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1YesNoYes

Spell skill gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Tornado of Elemental TurbulenceTornado of Elemental TurbulenceSpell, Duration, Physical, AoE, Orb, Fire, Cold, Lightning, Prismatic
Level: (1-20)
Cost: (15-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 65%
Requires Level 34Create a Tornado of a random element that hinders and repeatedly damages enemies around it, converting physical damage to its element. The Tornado will chase down enemies for a duration.Deals (22-290) to (32-435) Physical Damage
Base duration is 4.00 seconds
Deals Damage every 0.25 seconds
100% of Physical Damage Converted to Fire, Cold or Lightning Damage
Enemies in range are Hindered
Tornado has (0-57)% increased Movement Speed
Maximum 3 Tornadoes

Additional Effects From 1-20% Quality:
Tornado has (2-40)% increased Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34NoYesYes
ArcArcSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 120%
Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
Chains +(4-7) Times
15% more Damage with Hits and Ailments for each remaining Chain

Additional Effects From 1-20% Quality:
Chains +(0.05-1) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
Arc of OscillatingArc of OscillatingSpell, Chaining, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies. Each time the arc chains, it will also chain a secondary arc to another enemy, but this secondary arc cannot chain further.Deals (3-94) to (15-531) Lightning Damage
Chains +6 Times
50% more Damage with Hits and Ailments for each remaining Chain

Additional Effects From 1-20% Quality:
Chains +(0.05-1) Times
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
Arc of SurgingArc of SurgingSpell, Lightning
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 230%
Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and splits to simultaneously hit several other enemies.Deals (11-381) to (62-2159) Lightning Damage
Beam Splits towards (4-7) additional targets
Modifiers to the number of times to Chain instead apply
to the number of targets Beam Splits towards

Additional Effects From 1-20% Quality:
Beam Splits towards (0.1-2) additional targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
Arcane CloakArcane CloakSpell, Duration, Guard, Lightning, Arcane
Level: (1-20)
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. The buff grants added lightning damage based on the amount of mana spent by this skill. Shares a cooldown with other Guard skills.Base duration is 3.00 seconds
Spends (45-64)% of current Mana
75% of Damage from Hits is taken from Buff before your Life or Energy Shield
Buff can take Damage equal to Mana Spent by this Skill's effect
Buff grants Added Lightning Damage equal to (10-14)% of Mana Spent by this Skill's effect
This Skill's Cooldown does not recover during its effect

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16NoNoYes
Ball LightningBall LightningSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Projectile Speed: 400
AoE Radius: 22
Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
Base radius is 1.8 metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Ball Lightning of OrbitingBall Lightning of OrbitingSpell, Projectile, AoE, Lightning
Level: (1-20)
Cost: (11-19) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Requires Level 28Fires a single projectile which moves in a spiral while damaging each enemy in an area around it repeatedly with bolts of lightning.Deals (2-27) to (39-511) Lightning Damage
Modifiers to number of Projectiles do not apply to this Skill
Base radius is 2 metres
100% more Projectile Speed

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Ball Lightning of StaticBall Lightning of StaticSpell, AoE, Lightning, Orb
Level: (1-20)
Cost: (12-23) Mana
Cooldown Time: 1.50 sec
Can Store 3 Use(s)
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Requires Level 28Creates a ball of lightning at a location that damages each enemy in an area around it repeatedly with bolts of lightning. Cannot be supported by Spell Echo or used by Totems.Deals (4-50) to (73-946) Lightning Damage
Base radius is 2.8 metres

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
ConductivityConductivitySpell, AoE, Duration, Lightning, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
AoE Radius: 22
Requires Level 24Curses all targets in an area, lowering their lightning resistance and giving them a chance to be shocked when hit.Base duration is (8.00-11.80) seconds
+(0-1) metre to radius
Cursed enemies have -(17-36)% to Lightning Resistance
Hits against Cursed Enemies have +25% chance to Shock

Additional Effects From 1-20% Quality:
Shocks on Cursed enemies have (1-20)% increased Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24NoNoYes
Crackling LanceCrackling LanceSpell, AoE, Lightning
Level: (1-20)
Cost: (11-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (120-165)%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (28-458) to (84-1375) Lightning Damage
This Spell loses 1 Intensity every 0.25 seconds while moving, or immediately if you teleport
This Spell gains Intensity when you Cast it, to a maximum of 3
+0.3 metres to Beam Width Per Intensity
33% less branching angle per Intensity
35% more Damage with Hits and Ailments per Intensity

Additional Effects From 1-20% Quality:
+(0.5-10)% more Damage with Hits and Ailments per Intensity
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Crackling Lance of BranchingCrackling Lance of BranchingSpell, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (190-260)%
Requires Level 28Release a beam which deals lightning damage to enemies in a long area in front of you, and has several smaller beams branch off from it at an angle, hitting more enemies to the sides.Deals (44-724) to (133-2172) Lightning Damage
50% increased branching angle

Additional Effects From 1-20% Quality:
(1-20)% more Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Crackling Lance of DisintegrationCrackling Lance of DisintegrationSpell, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220-300)%
Requires Level 28Release a concentrated beam which deals lightning damage to enemies in a long area in front of you.Deals (52-844) to (155-2532) Lightning Damage
25% chance to Shock enemies
+10% to Maximum Effect of Shock

Additional Effects From 1-20% Quality:
+(0.5-10)% to Maximum Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 600%
AoE Radius: 30
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
60% less Damage with Ailments
Base radius is 3 metres
15% more Area of Effect per Charge removed

Additional Effects From 1-20% Quality:
(0.5-10)% chance to deal Damage without removing Charges
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Discharge of MiseryDischarge of MiserySpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 180%
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (21-195) to (63-584) base Lightning Damage per Power Charge removed
Deals (33-311) to (50-467) base Fire Damage per Endurance Charge removed
Deals (33-311) to (50-467) base Cold Damage per Frenzy Charge removed
Base radius is 2 metres
15% more Area of Effect per Charge removed

Additional Effects From 1-20% Quality:
(0.5-10)% chance to deal Damage without removing Charges
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Divine IreDivine IreLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 45%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash this energy in a burst around you and a beam in front of you. Modifiers to area of effect do not affect the beam. Maximum of 10 Stages.Deals (17-203) to (25-305) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Damages 5 nearby Enemies when you gain Stages
Beam deals 240% more Damage with Hits per Stage after the first
Beam deals 100% more Damage with Ailments per Stage after the first

Additional Effects From 1-20% Quality:
(1-20)% increased beam width
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoYes
Divine Ire of DisintegrationDivine Ire of DisintegrationLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 90%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages. Release to unleash this energy in a beam in front of you. Modifiers to area of effect do not affect this skill. Maximum of 10 Stages.Deals (32-394) to (48-591) Physical Damage
50% of Physical Damage Converted to Lightning Damage
(0-19)% increased beam width
Beam deals 200% more Damage with Hits per Stage after the first
Beam deals 60% more Damage with Ailments per Stage after the first

Additional Effects From 1-20% Quality:
(1-20)% increased beam width
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoYes
Divine Ire of Holy LightningDivine Ire of Holy LightningLightning, Spell, AoE, Channelling, Physical
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.22 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. Release to unleash this energy in a powerful burst around you. Maximum of 10 Stages.Deals (22-271) to (33-406) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Damages (6-10) nearby Enemies when you gain Stages
20% less Area of Effect
Burst deals 120% more Damage with Hits per Stage after the first
Burst deals 80% more Damage with Ailments per Stage after the first

Additional Effects From 1-20% Quality:
Damages (0.2-4) nearby Enemies when you gain Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoYes
Divine RetributionDivine RetributionSpell, AoE, Lightning, Physical, Retaliation
Level: (1-20)
Cost: (9-23) Mana
Cooldown Time: 5.00 sec
Can Store 1 Use(s)
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 390%
Requires Level 16Retaliate against a blocked hit with a surge of divine power, causing multiple waves of lightning bursts to expand outward from a targeted location. This skill cannot be Triggered or used by Totems, Traps, or Mines.Deals (57-1745) to (86-2617) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Cannot be used by default
Becomes Usable once for 2 seconds when you Block a Hit
Burst Base radius is (1.2-1.6) metres
Each wave has 6 Bursts
Causes 4 Waves

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16YesNoYes
Energy BladeEnergy BladeSpell, Lightning
Level: (1-20)
Cost: (136-624) Energy Shield
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 24Grants a buff which significantly lowers your maximum Energy Shield to transform your equipped weapons into Swords formed from that energy. Casting the spell again removes the buff. Requires a Non-Bow weapon. This skill cannot be triggered.Energy Blades have minimum Lightning Damage equal to 2% of Energy Shield, plus (2-12)
Energy Blades have maximum Lightning Damage equal to 40% of Energy Shield, plus (40-235)
Two Handed Energy Blades have 70% more Lightning Damage
Buff grants 50% less Maximum Energy Shield

Additional Effects From 1-20% Quality:
Buff grants (0.25-5)% more Maximum Energy Shield
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24NoNoYes
Galvanic FieldGalvanic FieldSpell, AoE, Duration, Lightning, Chaining, Orb
Level: (1-20)
Cost: (9-18) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (60-100)%
Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning. The strength of the field depends on the magnitude of shock affecting the enemy when it is created.Deals (1-56) to (23-1067) Lightning Damage
Cannot inflict Shock
Base duration is 6.00 seconds
Fires a beam every 0.10 seconds
Can target each enemy only once every (0.70-0.50) seconds
Buff Grants 20% chance to Shock enemies
Field gains (10-15)% more Damage with Hits per 5% Shock Effect on Enemy when created
Field gains +0.1 metres to radius per 10% Shock Effect on Enemy when created
Maximum 1 Field

Additional Effects From 1-20% Quality:
Buff grants +(1-20)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16NoNoYes
Galvanic Field of IntensityGalvanic Field of IntensitySpell, AoE, Duration, Lightning, Chaining, Orb
Level: (1-20)
Cost: (9-18) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (190-320)%
Requires Level 16Applies a buff boosting chance to shock. When you shock an enemy while you have this buff, creates a spherical field of energy attached to the shocked enemy for a duration, which will damage it and other nearby enemies with beams of lightning.Deals (4-176) to (72-3350) Lightning Damage
Cannot inflict Shock
Base duration is 6.00 seconds
Fires a beam every 0.30 seconds
Can target each enemy only once every 0.80 seconds
Buff Grants 20% chance to Shock enemies
Maximum 1 Field

Additional Effects From 1-20% Quality:
Buff grants +(1-20)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16NoNoYes
Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 32
Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
Cannot inflict Shock
Base duration is 6.00 seconds
Storm Hits an Enemy every 0.25 Seconds
Creates a storm when you Kill a Shocked Enemy
Buff grants (2-19) to (7-76) Added Attack Lightning Damage
Buff grants (2-19) to (7-76) Added Spell Lightning Damage

Additional Effects From 1-20% Quality:
Storms Hit Enemies with (1-20)% increased Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16NoNoYes
HydrosphereHydrosphereSpell, AoE, Duration, Cold, Orb, Lightning, Physical
Level: (1-20)
Cost: (12-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (65-110)%
Requires Level 34Create a sphere of water, or move an existing sphere and reset its duration. The sphere continually applies a drenched debuff with a short duration to enemies in its area or those it moves through. You can hit the sphere with other skills to inflict Cold and Lightning Ailments (other than Chill). The sphere pulses when created, at regular intervals while afflicted by an Ailment, and after moving, damaging all drenched enemies in a large area.Deals (37-510) to (56-765) Physical Damage
Base duration is 8.00 seconds
Base secondary duration is 4.00 seconds
Pulses every 0.4 seconds while Frozen, Shocked, Brittle or Sapped
Can only be Hit once every 1 second
Drenched Enemies have Cold and Lightning Exposure, applying -10% to Resistances
100% of Physical Damage Converted to Cold Damage while Sphere has no Ailments
100% of Physical Damage Converted to Lightning Damage while sphere is Shocked or Sapped
100% of Physical Damage Converted to Cold Damage while Sphere is Frozen or Brittle

Additional Effects From 1-20% Quality:
+(0.5-10)% increased Pulse Frequency
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34NoNoYes
Lightning ConduitLightning ConduitSpell, AoE, Lightning
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 28Lightning strikes all Shocked enemies around a targeted location, then removes Shock from those enemies. Shocks cannot expire on enemies in range while casting this spell. Cannot be supported by Spell Cascade or Unleash.Deals (33-387) to (98-1161) Lightning Damage
Cannot inflict Shock
This Spell's Cast Time is added to its Cooldown if Triggered
Base radius is 6 metres
(10-20)% more Damage with Hits per 5% Shock Effect on Enemy

Additional Effects From 1-20% Quality:
+(0.2-4)% more Damage with Hits per 5% Shock Effect on Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Lightning Conduit of the HeavensLightning Conduit of the HeavensSpell, AoE, Lightning
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 270%
Requires Level 28Lightning strikes a number of enemies around a targeted location. Cannot be supported by Spell Cascade.Deals (63-749) to (189-2248) Lightning Damage
Base radius is 4 metres
Hits up to (6-12) Enemies

Additional Effects From 1-20% Quality:
Hits up to (0.2-4) Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Lightning Spire TrapLightning Spire TrapTrap, Critical, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (65-85)%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (15-238) to (45-713) Lightning Damage
Trap lasts 4 seconds
Base duration is 3.50 seconds
Strikes every (0.55-0.36) seconds
Modifiers to Trap Throwing Speed also apply to strike Frequency
(100-138)% increased Critical Strike Chance against Shocked Enemies
Strikes 3 Areas

Additional Effects From 1-20% Quality:
Strikes +(0.05-1) Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesYes
Lightning Spire Trap of OverloadingLightning Spire Trap of OverloadingTrap, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (25-48) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 100.00%
Effectiveness of Added Damage: 170%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (31-484) to (93-1453) Lightning Damage
Trap lasts 4 seconds
Base duration is 3.50 seconds
Strikes every 1.00 seconds
Strikes 8 Areas

Additional Effects From 1-20% Quality:
Strikes +(0.1-2) Areas
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesYes
Lightning Spire Trap of ZappingLightning Spire Trap of ZappingTrap, Spell, Duration, AoE, Lightning
Level: (1-20)
Cost: (13-22) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80-100)%
Requires Level 28Throws a trap which, once triggered, will repeatedly strike multiple areas around it for a duration, dealing lightning damage.Deals (19-291) to (56-872) Lightning Damage
Trap lasts 4 seconds
Base duration is 1.00 seconds
Strikes every 0.40 seconds
Strikes 2 Areas

Additional Effects From 1-20% Quality:
(0.75-15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoYesYes
Lightning TendrilsLightning TendrilsCritical, Spell, AoE, Lightning, Channelling
Level: (1-20)
Cost: (1-5) Mana
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (70-130)%
AoE Radius: 22
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Deals (1-75) to (6-1420) Lightning Damage
Releases a Stronger Pulse every 3 Pulses
Stronger Pulses always Critically Strike
Base radius is (2.4-3.1) metres

Additional Effects From 1-20% Quality:
+(2-40)% to Critical Strike Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoNoYes
Lightning Tendrils of EccentricityLightning Tendrils of EccentricityCritical, Spell, AoE, Lightning, Channelling
Level: (1-20)
Cost: (1-5) Mana
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (30-60)%
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Deals (1-33) to (2-629) Lightning Damage
Releases a Stronger Pulse every 6 Pulses
Stronger Pulses always Critically Strike
Base radius is (2.4-3.1) metres
Stronger Pulses have 150% more Area of Effect
Stronger Pulses deal 500% more Damage with Hits and Ailments

Additional Effects From 1-20% Quality:
+(2-40)% to Critical Strike Multiplier
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoNoYes
Lightning Tendrils of EscalationLightning Tendrils of EscalationSpell, AoE, Lightning, Channelling
Level: (1-20)
Cost: (1-5) Mana
Cast Time: 0.23 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (80-150)%
While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a growing semicircular area in front of you.Deals (1-86) to (6-1633) Lightning Damage
Base radius is (2.4-3.1) metres
Gains +1 metre to radius per second while Channelling, up to a maximum of +2 metres

Additional Effects From 1-20% Quality:
Base radius is (0.01-0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoNoYes
Lightning TrapLightning TrapTrap, Critical, Spell, Projectile, Lightning
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 960
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (15-659) to (46-1978) Lightning Damage
Trap lasts 4 seconds
Fires 9 Projectiles
Fires Projectiles in a circle
20% chance to Shock enemies
(80-118)% increased Critical Strike Chance against Shocked Enemies
(0-19)% increased Effect of Shock

Additional Effects From 1-20% Quality:
(0.75-15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesYes
Lightning Trap of SparkingLightning Trap of SparkingTrap, Critical, Spell, Projectile, Lightning
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 285%
Requires Level 12Throws a trap that launches projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (19-791) to (56-2374) Lightning Damage
Projectiles Pierce all Targets
Trap lasts 4 seconds
Fires 5 Projectiles
20% chance to Shock enemies
Chains +2 Times
Projectiles can Chain when colliding with terrain
(80-118)% increased Critical Strike Chance against Shocked Enemies
(0-19)% increased Effect of Shock

Additional Effects From 1-20% Quality:
(0.75-15)% Chance for Trap to Trigger an additional time
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesYes
Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 16
Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
+(0-0.4) metres to radius
(30-49)% reduced Duration
Can queue up to 50 uses

Additional Effects From 1-20% Quality:
(1-20)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
10NoNoYes
ManabondManabondSpell, AoE, Lightning, Arcane
Level: (1-20)
Cost: 5% Mana
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 12Deals lightning damage based upon your missing mana in a circular area around the targeted location, as well as in four rectangular extensions whose lengths depend upon your remaining mana.Deals (7-263) to (39-1488) Lightning Damage
Deals base Lightning Damage equal to (25-44)% of missing Unreserved Mana
+6 to length per 25% of Unreserved maximum Mana you have

Additional Effects From 1-20% Quality:
Deals base Lightning Damage equal to +(0.5-10)% of missing Unreserved Mana
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
Orb of StormsOrb of StormsLightning, Spell, AoE, Chaining, Orb
Level: (1-20)
Cost: (4-16) Mana
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (80-110)%
Requires Level 4Creates a stationary electrical orb that strikes enemies in its area of effect with beams of lightning that can then split to hit more enemies. Modifiers to cast speed will increase how frequently it does this. Casting this skill again will replace the previous orb.Deals (3-304) to (8-913) Lightning Damage
Strikes every (3.50-2.55) seconds, and when you use a Lightning Skill near the Orb
Strikes every 0.50 seconds while Channelling a Lightning Skill near the Orb
Beam Splits towards 3 additional targets
Orb disappears after (10-29) Strikes

Additional Effects From 1-20% Quality:
Beam Splits towards (0.1-2) additional targets
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
4NoNoYes
Penance BrandPenance BrandSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (470-570)%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy. When the branded enemy reaches 20 energy, a large explosion occurs and the brand is removed. All energy is removed from the enemy when the brand is detached.Deals (177-2541) to (265-3811) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.1 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
30% less Damage with Ailments
Can be Detached for a total Duration of 6.00 seconds

Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoYes
Penance Brand of ConductionPenance Brand of ConductionSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (95-110)%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and nearby enemies who do not have energy. When the brand is detached, all enemies with energy are dealt damage.Deals (35-509) to (53-764) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.15 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 0.50 seconds
Deals 100% more Damage with Hits against Branded Enemy
Up to +(0-0.9) metres to Energy spread radius, scaled by distance from Brand

Additional Effects From 1-20% Quality:
Deals +(1-20)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoYes
Penance Brand of DissipationPenance Brand of DissipationSpell, AoE, Physical, Lightning, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (45-50)%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, adding energy to the branded enemy and causing a pulse that deals damage to the branded enemy and other nearby enemies. The pulse gains area of effect and damage for each energy on the branded enemy, up to 20. All energy is removed from the enemy when the brand is detached.Deals (16-231) to (24-347) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Activates every 0.75 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Pulses deal 30% more Damage with Ailments per Energy after the first
Pulses deal 30% more Damage with Hits per Energy after the first
+0.1 metres to Pulse radius per Energy

Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoYes
Purity of LightningPurity of LightningAura, Spell, AoE, Lightning
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that grants lightning resistance to you and your allies.+(0-1.9) metres to radius
You and nearby allies gain (22-41)% additional Lightning Resistance
You and nearby allies gain (0-4)% additional maximum Lightning Resistance

Additional Effects From 1-20% Quality:
You and nearby allies gain (0.5-10)% additional Lightning Resistance
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24NoNoYes
Shock NovaShock NovaSpell, AoE, Lightning, Nova
Level: (1-20)
Cost: (12-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (140-190)%
AoE Radius: 26 / 14
Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
+10% to Maximum Effect of Shock
Ring always Shocks

Additional Effects From 1-20% Quality:
+(0.5-10)% to Maximum Effect of Shock
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Sigil of PowerSigil of PowerSpell, AoE, Duration, Lightning, Arcane
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 10.00 sec
Can Store 1 Use(s)
Cast Time: 0.50 sec
Requires Level 34Places a Sigil on the ground, which grants a buff to you and allies in the area around it for a duration. The Sigil gains stages as you spend mana in its area, making the buff more powerful. You can only have one Sigil of Power at a time.Base duration is 12.00 seconds
Gains a Stage when you Spend a total of (72-400) Mana while in Area
Enemies in Area deal (10-19)% less Damage while at maximum Stages
Maximum 4 Stages
Buff grants (2-7) to (29-141) Added Lightning Damage per Stage
Minimum 1 second between Stages

Additional Effects From 1-20% Quality:
Enemies in Area deal +(0.2-4)% less damage while at maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34NoNoYes
SparkSparkSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Projectile Speed: 420
Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.00 seconds
Fires (4-8) Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoNoYes
Spark of the NovaSpark of the NovaSpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Deals (2-111) to (30-2113) Lightning Damage
Base duration is 2.00 seconds
Fires (8-12) Projectiles
Fires Projectiles in a circle

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoNoYes
Spark of UnpredictabilitySpark of UnpredictabilitySpell, Projectile, Duration, Lightning
Level: (1-20)
Cost: (5-21) Mana
Cast Time: 0.65 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Launches unpredictable sparks with that move randomly with large differences in speed and distance until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
Base duration is 2.50 seconds
Fires (3-6) Projectiles

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoNoYes
Storm BrandStorm BrandLightning, Spell, AoE, Chaining, Duration, Brand
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 30%
Requires Level 12Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing beams which deal damage to nearby enemies and those around them. The brand will detach if the enemy dies.Deals (3-92) to (8-277) Lightning Damage
Activates every 0.5 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Sends beams to 3 Enemies, including the Branded Enemy
Deals (80-130)% more Damage with Hits against Branded Enemy

Additional Effects From 1-20% Quality:
Sends beams to +(0.05-1) Enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
Storm Brand of IndecisionStorm Brand of IndecisionLightning, Spell, AoE, Chaining, Duration, Brand
Level: (1-20)
Cost: (8-21) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 12Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, firing a beam which deals damage to the branded enemy and those around it. The brand will detach if the enemy dies.Deals (5-172) to (14-515) Lightning Damage
Activates every 0.4 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Attaches to a new Enemy after Activating, no more than once every 0.3 seconds
Can be Detached for a total Duration of 6.00 seconds
Can be Attached for a total Duration of 5.00 seconds
Sends a beam to the Branded Enemy

Additional Effects From 1-20% Quality:
Deals +(0.5-10)% more Damage with Hits against Branded Enemy
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
Storm BurstStorm BurstAoE, Spell, Lightning, Channelling, Duration, Physical
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 35%
Requires Level 12Unleash orbs of energy while you channel that repeatedly jump towards the targeted location until their duration expires, dealing damage in small area after each jump. When you stop channelling, all remaining orbs explode, dealing higher damage in a larger area.Deals (6-168) to (8-252) Physical Damage
50% of Physical Damage Converted to Lightning Damage
Base duration is 1.20 seconds
+(0-0.4) metres to radius
Orbs jump every 0.4 seconds
Exploding Orbs deal 75% of Skill Damage for each 0.4 seconds of remaining Duration

Additional Effects From 1-20% Quality:
Base duration is (0.02-0.4) seconds
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12YesNoYes
Storm CallStorm CallSpell, AoE, Duration, Lightning
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220-250)%
Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
Base duration is 1.50 seconds
+(0-0.6) metres to radius

Additional Effects From 1-20% Quality:
(0.75-15)% chance for Lightning to Strike the Marker when Cast
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
StormbindStormbindSpell, AoE, Channelling, Lightning, Duration, Arcane
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.12 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 28Channel to spread runes on the ground in a growing pattern. The runes fade away after a duration, or will be immediately removed and deal damage in a circular area when detonated by Rune Blast. Enemies standing on the runes are Hindered, reducing their movement speed.Deals (36-444) to (107-1332) Lightning Damage
Base duration is 12.00 seconds
50% reduced Movement Speed
Runes have 30% more Area of Effect per Improvement
Runes deal 100% more Damage with Hits and Ailments per Improvement
A Rune is Improved for each (5-24) Mana Spent
Runes can be improved 3 times

Additional Effects From 1-20% Quality:
Runes have +(0.5-10)% more Area of Effect per Improvement
(0.5-10)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Stormbind of TeleportationStormbind of TeleportationSpell, AoE, Channelling, Lightning, Duration, Arcane, Movement, Travel, Blink
Level: (1-20)
Cost: (3-5) Mana
Cast Time: 0.12 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Requires Level 28Channel to spread runes on the ground in a growing pattern. The runes fade away after a duration, or will be immediately removed and deal damage in a circular area when detonated by Rune Blast. Enemies standing on the runes are Hindered, reducing their movement speed.Deals (36-444) to (107-1332) Lightning Damage
Base duration is 12.00 seconds
50% reduced Movement Speed
Runes have 30% more Area of Effect per Improvement
Runes deal 100% more Damage with Hits and Ailments per Improvement
A Rune is Improved for each (5-24) Mana Spent
Runes can be improved 3 times
Teleport to the detonated Rune if you have not detonated Runes in the past 1 second

Additional Effects From 1-20% Quality:
Runes have +(0.5-10)% more Area of Effect per Improvement
(0.5-10)% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28NoNoYes
Stormblast MineStormblast MineMine, Spell, AoE, Lightning, Aura, Nova
Level: (1-20)
Cost: (2-6) Mana
Reservation: (2-6) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (120-130)%
Throws a mine that deals damage in an area when detonated.Deals (3-367) to (8-1102) Lightning Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.25 seconds
+(0-0.5) metres to radius
Each Mine applies 3% increased Damage Taken to Enemies near it, up
to a maximum of 150%

Additional Effects From 1-20% Quality:
Each mine applies +(0.05-1)% increased Damage Taken to Enemies near it, up
to a maximum of 150%
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoYesYes
Summon Lightning GolemSummon Lightning GolemLightning, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Lightning Golem that grants you increased Attack and Cast speed. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Maximum 1 Summoned Golem
Golems grant (6-9)% increased Attack and Cast Speed

Additional Effects From 1-20% Quality:
(1-20)% increased Buff Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34NoYesYes
Summon Lightning Golem of HordesSummon Lightning Golem of HordesLightning, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Lightning Golem. The Lightning Golem fires a projectile spell, creates orbs of Lightning that zap nearby enemies, and casts a temporary aura that grants added Lightning Damage to spells and attacks used by the Golem and its nearby allies.Maximum 3 Summoned Golems

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
34NoYesYes
Summon SkitterbotsSummon SkitterbotsTrap, Mine, Spell, Minion, Cold, Lightning, AoE, Aura
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Summon a Chilling Skitterbot and a Shocking Skitterbot, which will trigger your traps and detonate your mines. Mines detonated by Skitterbots will re-arm and can then be detonated again. The Skitterbots grant you more trap and mine damage, and cannot be targeted or damaged.(0-76)% increased Minion Movement Speed
Minions have (0-19)% increased Chill Effect
Minions have (0-19)% increased Shock Effect
Maximum 1 Summoned Skitterbot of each type
Chilling Skitterbot's Aura Chills Enemies near it
Shocking Skitterbot's Aura Shocks Enemies near it
Skitterbots grant 10% more Trap and Mine Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16NoYesYes
Tempest ShieldTempest ShieldSpell, Lightning, Chaining
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
Chains +1 Times
Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
Buff grants Immunity to Shock

Additional Effects From 1-20% Quality:
(2-40)% chance to Shock enemies
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16YesNoYes
Vaal ArcVaal ArcSpell, Chaining, Vaal, Lightning, Duration
Level: (1-20)
Souls Per Use: 25
Can Store 1 Use(s)
Soul Gain Prevention: 2 sec
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 220%
Requires Level 12A shocking arc of lightning reaches from the caster to a targeted enemy and chains to other enemies. Each time the arc chains from an enemy, it will do so simultaneously to two further enemies, but never to enemies that have already been hit by any of these chains. Also grants a buff making your Arc damage lucky for a short duration.Deals (38-924) to (64-1539) Lightning Damage
100% increased Duration of Lightning Ailments
Base duration is 4.00 seconds
100% chance to Shock enemies
Chains +(5-9) Times
15% more Damage with Hits and Ailments for each remaining Chain
100% increased Effect of Lightning Ailments

Additional Effects From 1-20% Quality:
Chains +(0.05-1) Times
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
Vaal Impurity of LightningVaal Impurity of LightningAura, Spell, AoE, Duration, Vaal, Lightning
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: Instant
Requires Level 24Casts an aura that reduces lightning damage taken and provides shock immunity to you and nearby allies, and makes hits against nearby enemies ignore their lightning resistance.Base duration is 3.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(1.4-2) metres to radius
(0-76)% increased effect of Aura
You and nearby allies gain 5% additional maximum Lightning Resistance
You and nearby allies are Immune to Shock
Nearby Enemies' Lightning Resistance is Ignored by Hits

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24NoNoYes
Vaal Lightning TrapVaal Lightning TrapTrap, Critical, Spell, Projectile, Duration, Vaal, Lightning
Level: (1-20)
Souls Per Use: 20
Can Store 3 Use(s)
Soul Gain Prevention: 4 sec
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 250%
Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets and leaving a trail of shocked ground.Deals (26-686) to (79-2057) Lightning Damage
Projectiles Pierce all Targets
Trap lasts 4 seconds
Base duration is 4.00 seconds
Fires 9 Projectiles
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Fires Projectiles in a circle
Projectiles leave Shocked Ground
Shocked Ground causes 15% increased Damage taken

Additional Effects From 1-20% Quality:
Shocked Ground causes (0.25-5)% increased Damage taken
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesYes
Vaal SparkVaal SparkSpell, Projectile, Duration, Vaal, Lightning
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 5 sec
Cast Time: 0.65 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 40%
Continuously launches unpredictable sparks in all directions that move randomly until they hit an enemy or expire.Deals (1-24) to (11-454) Lightning Damage
Base duration is 2.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Fires Projectiles in random directions

Additional Effects From 1-20% Quality:
Fires +(0.1-2) Projectiles
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
1NoNoYes
Vaal Storm CallVaal Storm CallSpell, AoE, Duration, Vaal, Lightning
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 7 sec
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 130%
Requires Level 12Sets a marker at a location. Lightning strikes random enemies around the marker repeatedly over the skill's duration, dealing damage in an area around the strike. Modifiers to the skill's duration will also affect the delay between these strikes. When the duration ends, a large bolt of lightning strikes the marker, dealing damage around it.Deals (21-510) to (38-947) Lightning Damage
Base duration is 6.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Strikes an Enemy every 0.25 seconds

Additional Effects From 1-20% Quality:
(0.5-10)% increased Area of Effect
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoNoYes
Voltaxic BurstVoltaxic BurstSpell, AoE, Chaos, Lightning, Nova, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.50%
Effectiveness of Added Damage: (210-230)%
Requires Level 12Each cast of this spell waits for a short duration, releasing a burst of lightning and chaos spell damage in an area around you when that duration ends. Enemies killed by this damage, or shortly after, will explode. The explosions of the corpses are not affected by modifiers to spell damage, and cannot be reflected.Deals (20-906) to (38-1683) Lightning Damage
Base duration is 2.50 seconds
Explosion deals base Lightning Damage equal to 6% of corpse's Maximum Life
+(0-0.3) metres to radius
40% of Lightning Damage Converted to Chaos Damage
1% more Damage with Hits and Ailments for each Cast of this Spell currently waiting

Additional Effects From 1-20% Quality:
+(0.05-1)% more Damage with Hits and Ailments for each Cast of this Spell currently waiting
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12NoYesYes
Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (9-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (220-330)%
Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is (0.50-0.69) seconds
Base secondary duration is 4.00 seconds
25% of Physical Damage Converted to Fire Damage
Exposure applies -15% to Elemental Resistance matching highest Damage taken

Additional Effects From 1-20% Quality:
Damage Penetrates (0.75-15)% of Enemy Elemental Resistances
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16YesNoYes
WrathWrathAura, Spell, AoE, Lightning
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 36
Requires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.+(0-1.9) metres to radius
You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks
You and nearby allies deal (15-21)% more Spell Lightning Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
24NoNoYes
AbsolutionAbsolutionSpell, Minion, Duration, Physical, Lightning, AoE
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (180-200)%
Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
Base duration is 1.00 seconds
Base secondary duration is 10.00 seconds
+(0-0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Maximum 3 Summoned Sentinels of Absolution

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12YesNoYes
Absolution of InspiringAbsolution of InspiringSpell, Minion, Duration, Physical, Lightning, AoE
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (180-200)%
Requires Level 12Damages enemies in an area, applying a debuff for a short duration. If a non-unique enemy dies while affected by the debuff, the corpse will be consumed to summon a Sentinel of Absolution for a secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them.Deals (21-873) to (31-1310) Physical Damage
Base duration is 1.00 seconds
Base secondary duration is 10.00 seconds
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at 250% of their value
+(0-0.6) metres to radius
25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy
This Spell and Minions Convert 50% of Physical Damage to Lightning Damage
Maximum 2 Summoned Sentinels of Absolution

Additional Effects From 1-20% Quality:
Increases and Reductions to Minion Damage also apply
to this Skill's Damage at (2.5-50)% of their value
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12YesNoYes
Animate Guardian of SmitingAnimate Guardian of SmitingSpell, Minion, Lightning
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side using Smite of Divine Judgement, ignoring weapon restrictions. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Can use Items requiring up to Level (33-100)
Minion deals (0-38)% more Damage

Additional Effects From 1-20% Quality:
(2-40)% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
28YesNoYes
Vaal AbsolutionVaal AbsolutionSpell, Minion, Duration, Physical, Lightning, Vaal, AoE
Level: (1-20)
Souls Per Use: 40
Can Store 1 Use(s)
Soul Gain Prevention: 30 sec
Cast Time: 0.50 sec
Requires Level 12Causes one of your existing Sentinels of Absolution to Ascend, becoming more powerful, gaining new spells, and overriding its duration, while maintaining its other bonuses, including from support gems. If you cannot have more Ascended Sentinels of Absolution, an existing one will be refreshed instead.Base duration is 15.00 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Maximum 1 Ascended Sentinel of Absolution
Ascended Sentinel does not count towards the regular limit
Ascended Sentinels deal 200% more Damage
Ascended Sentinels take 70% less Damage

Additional Effects From 1-20% Quality:
Minions have (2-40)% increased Cooldown Recovery Rate
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
12YesNoYes

Other skill gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence

Support gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Added Lightning Damage SupportAdded Lightning Damage SupportLightning, Support
Icon: L
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Lightning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
8NoNoYes
Archmage SupportArchmage SupportLightning, Arcane, Support, Spell
Icon: ^
Level: (1-20)
Requires Level 31Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.Supported Skills gain Added Lightning Damage equal to (10-19)% of Unreserved Maximum Mana
Supported Skills have added Mana Cost equal to 5% of Unreserved Maximum Mana

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Spell Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
31NoNoYes
Awakened Added Lightning Damage SupportAwakened Added Lightning Damage SupportLightning, Support
Icon: L
Level: (1-5)
Cost & Reservation Multiplier: 120%
Requires Level 72Supports any skill that hits enemies.+(0-1) to Level of Supported Lightning Skill Gems
Supported Skills have (21-24) to (391-449) added Lightning Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Lightning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
72NoNoYes
Awakened Lightning Penetration SupportAwakened Lightning Penetration SupportLightning, Support
Icon: V
Level: (1-5)
Cost & Reservation Multiplier: 130%
Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (35-39)% Lightning Resistance
Supported Skills have (0-10)% chance to inflict Lightning Exposure on Hit

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Lightning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
72NoNoYes
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 110%
Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies
Elemental Ailments inflicted by Supported Skills spread to other enemies within (1.2-1.5) metres
Supported Skills have 20% chance to Freeze, Shock and Ignite

Additional Effects From 1-20% Quality:
(0.5-10)% increased Duration of Elemental Ailments on Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
1NoNoYes
Innervate SupportInnervate SupportLightning, Support, Duration
Icon: K
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 31Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.Gain Innervation on Killing a Shocked Enemy with Supported Skills
Innervation grants (1-8) to (17-145) Lightning Damage
Innervation lasts 8 seconds
Supported Skills have 20% chance to Shock
Supported Skills have (2-14) to (29-251) added Lightning Damage

Additional Effects From 1-20% Quality:
Innervation lasts (0.1-2) seconds
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
31NoNoYes
Lightning Penetration SupportLightning Penetration SupportLightning, Support
Icon: V
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.Supported Skills Penetrate (20-34)% Lightning Resistance

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Lightning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
31NoNoYes
Overcharge SupportOvercharge SupportLightning, Support
Icon: Z
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports any skill that hits enemies.Supported Skills have 50% chance to Shock
Supported Skills deal 25% less Damage
Supported Skills Shock Enemies as though dealing (500-690)% more Damage

Additional Effects From 1-20% Quality:
Supported Skills have (1-20)% increased Shock Duration on Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
18NoNoYes
Physical to Lightning SupportPhysical to Lightning SupportLightning, Physical, Support
Icon: x
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports any skill that hits enemies.Supported Skills gain (10-29)% of Physical Damage as Extra Lightning Damage
Supported Skills have 50% of Physical Damage Converted to Lightning Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Physical Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
18YesNoYes
Prismatic Burst SupportPrismatic Burst SupportSupport, Spell, AoE, Fire, Cold, Lightning, Prismatic, Trigger
Icon: J
Level: (1-20)
Cost & Reservation Multiplier: 130%
Cooldown Time: 0.80 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.Supported Skills will Trigger Prismatic Burst on Hit
Deals (3-1224) to (5-1836) Cold Damage
Deals (1-153) to (7-2907) Lightning Damage
Deals (3-1224) to (5-1836) Fire Damage
+(0-0.9) metres to radius
Deals 100% less Damage of each unchosen Damage Type
(0-57)% increased Cooldown Recovery Rate

Additional Effects From 1-20% Quality:
(1-20)% increased Elemental Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
1NoYesYes

Base items

The following base items are related to lightning damage:

ItemRequired levelStats
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Cold Damage from Hits taken as Lightning DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
150% of Cold Damage from Hits taken as Lightning DamageCorrupted
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Lightning DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
150% of Fire Damage from Hits taken as Lightning DamageCorrupted
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Lightning Damage from Hits taken as Cold DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
150% of Lightning Damage from Hits taken as Cold DamageCorrupted
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Lightning Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
150% of Lightning Damage from Hits taken as Fire DamageCorrupted
Lone Antler TalismanLone Antler TalismanTalisman Tier: 1(20-30)% increased Lightning DamageCorruptedThe First Ones thundered over Ezomyr
upon hooves of grey and black.
The people felt their stamping rage
and cowered as the fury rained down.
- The Wolven King
1(20-30)% increased Lightning DamageCorrupted
Cloudwhisper BootsCloudwhisper BootsEvasion: (68-78)Requires Level 20, 39 Dex25% less Accuracy Rating
1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating
2025% less Accuracy Rating
1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating
Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage
Right ring slot: 25% of Cold Damage from Hits taken as Lightning Damage
24Left ring slot: 25% of Lightning Damage from Hits taken as Cold Damage
Right ring slot: 25% of Cold Damage from Hits taken as Lightning Damage
Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage
Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage
24Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage
Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage
Spiraled WandSpiraled WandWand
Physical Damage: 11-32
Critical Strike Chance: 9.00%
Attacks per Second: 1.45
Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks
24Adds (1-2) to (9-11) Lightning Damage to Spells and Attacks
Coiled WandCoiled WandWand
Physical Damage: 18-55
Critical Strike Chance: 9.00%
Attacks per Second: 1.45
Requires Level 49, 158 IntAdds (1-2) to (22-24) Lightning Damage to Spells and Attacks
49Adds (1-2) to (22-24) Lightning Damage to Spells and Attacks
Windbreak BootsWindbreak BootsEvasion: (164-189)Requires Level 50, 89 Dex25% less Accuracy Rating
1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating
5025% less Accuracy Rating
1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating
Tornado WandTornado WandWand
Physical Damage: 22-65
Critical Strike Chance: 9.00%
Attacks per Second: 1.45
Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks
65Adds (3-5) to (70-82) Lightning Damage to Spells and Attacks
Stormrider BootsStormrider BootsEvasion: (236-271)Requires Level 80, 124 Dex25% less Accuracy Rating
1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating
8025% less Accuracy Rating
1 to (5-6) Added Attack Lightning Damage per 200 Accuracy Rating

Unique items

Flat added Lightning Damage

Unique items that add a flat amount of lightning damage or grant Added Lightning Damage SupportAdded Lightning Damage SupportLightning, Support
Icon: L
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Supported Skills have (1-19) to (8-358) added Lightning Damage

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Lightning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
to socketed skills.

ItemRequired levelLocal Attack
Lightning Damage
Global Attack
Lightning Damage
Global Spell
Lightning Damage
Global Spell and
Attack Lightning Damage
Global
Lightning Damage
Sadima's TouchSadima's Touch
Wool Gloves
Energy Shield: (23-25)Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5-15)% increased Rarity of Items found
Wealth unspent is wealth wasted.
11-13
Thousand RibbonsThousand Ribbons
Simple Robe
Evasion: (30-60)
Energy Shield: (44-80)
Movement Speed: -3%
Requires 17 IntSocketed Gems are Supported by Level 5 Elemental Proliferation
Adds (2-4) to (5-9) Fire Damage to Spells and Attacks
Adds (2-4) to (5-9) Cold Damage to Spells and Attacks
Adds 1 to (4-12) Lightning Damage to Spells and Attacks
+(30-60) to Evasion Rating
+(30-60) to maximum Energy Shield
+(25-50) to maximum Life
+(25-50) to maximum Mana
+(15-30)% to Fire Resistance
+(15-30)% to Cold Resistance
+(15-30)% to Lightning Resistance
The night of a thousand ribbons
To remember the day of a thousand flames
When Sarn burned
And was born again
11-(4-12)
Ondar's ClaspOndar's Clasp
Wrapped Mitts
Evasion: (11-15)
Energy Shield: (3-5)
Requires Level 530% increased Attack Speed when on Full Life
Adds (1-4) to (30-50) Lightning Damage to Attacks
+(100-200) to Accuracy Rating
20% increased Movement Speed when on Low Life
A single lightning strike fells a man.
A single knife stroke fells an empire.
5(1-4)-(30-50)
Storm CloudStorm Cloud
Long Bow
Bow
Elemental Damage: 1-85
Critical Strike Chance: 6.00%
Attacks per Second: (1.77-1.95)
Requires Level 9, 38 DexNo Physical Damage
Adds 1 to 85 Lightning Damage
(36-50)% increased Attack Speed
Centuries of development in steel armoursmithing
turned the armies of the Eternal Empire
into very effective lightning rods.
91-85
Axiom PerpetuumAxiom Perpetuum
Bronze Sceptre
Sceptre
Physical Damage: 15-29
Critical Strike Chance: 7.00%
Attacks per Second: 1.10
Weapon Range: 1.1 metres
Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
(4-6)% increased Cast Speed
(100-140)% increased Spell Critical Strike Chance
The worst of Axiom were imprisoned by more than iron.
101-(10-12)
HonourhomeHonourhome
Soldier Helmet
Armour: (68-112)
Energy Shield: (16-27)
Requires Level 12, 16 Str, 16 Int+2 to Level of Socketed Gems
Adds 1 to 30 Lightning Damage to Spells and Attacks
(100-150)% increased Armour and Energy Shield
(10-20)% increased Rarity of Items found
(10-20)% reduced Mana Cost of Skills
"The craven mind is sharp with self interest.
The honourable mind is much easier to manipulate."
- Malachai the Soulless
121-30
Berek's GripBerek's Grip
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances(25-30)% increased Cold Damage
Adds 1 to (50-70) Lightning Damage to Spells and Attacks
+(30-40) to maximum Life
1% of Damage Leeched as Life against Shocked Enemies
1% of Damage Leeched as Energy Shield against Frozen Enemies
"Berek hid from Storm's lightning wrath
In the embrace of oblivious Frost
Repelled by ice, blinded by blizzards
Storm raged in vain
While Berek slept."
- Berek and the Untamed
201-(50-70)
Ungil's GaucheUngil's Gauche
Boot Knife
Rune Dagger
Physical Damage: (14.4-16) to (61.2-68)
Elemental Damage: 3-30
Critical Strike Chance: 8.00%
Attacks per Second: 1.59
Weapon Range: 1.0 metres
Requires Level 20, 31 Dex, 45 Int30% increased Global Critical Strike Chance+12% Chance to Block Attack Damage while Dual Wielding
+(10-20) to Dexterity
(80-100)% increased Physical Damage
Adds 3 to 30 Lightning Damage
10% increased Attack Speed
50% increased Global Critical Strike Chance
Unwieldy and garish became graceful
and deadly in Ungil's nimble hands.
203-30
Fidelitas' SpikeFidelitas' Spike
Jagged Foil
One Handed Sword
Elemental Damage: 1 to (40-50)
Critical Strike Chance: 5.50%
Attacks per Second: (2.00-2.08)
Weapon Range: 1.4 metres
Requires Level 22, 77 Dex+25% to Global Critical Strike MultiplierNo Physical Damage
Adds 1 to (40-50) Lightning Damage
(25-30)% increased Attack Speed
Grants 2 Life per Enemy Hit
(15-20)% chance to Shock
Herald of Thunder has 50% increased Buff Effect
Maligaro was transformed by Raulo's love.
Thaumaturgy allowed Maligaro to return the favour.
221-(40-50)
Reverberation RodReverberation Rod
Spiraled Wand
Wand
Physical Damage: 11-32
Critical Strike Chance: 9.00%
Attacks per Second: 1.45
Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks+2 to Level of Socketed Gems
Socketed Gems are Supported by Level 10 Spell Echo
Socketed Gems are Supported by Level 10 Controlled Destruction
Socketed Gems are Supported by Level 10 Arcane Surge
+(10-30) to Intelligence
If it's worth doing once, it's worth doing twice.
24(1-2)-(9-11)
Storm PrisonStorm Prison
Spiraled Wand
Wand
Physical Damage: (15.4-17.6) to (44.8-51.2)
Elemental Damage: 1 to (35-45)
Critical Strike Chance: 9.00%
Attacks per Second: 1.45
Requires Level 24, 83 IntAdds (1-2) to (9-11) Lightning Damage to Spells and Attacks(40-60)% increased Physical Damage
Adds 1 to (35-45) Lightning Damage
(15-25)% increased Mana Regeneration Rate
+1 to Maximum Power Charges
(25-35)% chance to gain a Power Charge on Kill
You can never truly tame the tempest.
You can barely even leash it.
241-(35-45)(1-2)-(9-11)
PrismweavePrismweave
Rustic Sash
Requires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks
Adds (10-12) to (24-28) Cold Damage to Attacks
Adds 1 to (60-68) Lightning Damage to Attacks
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
Nothing is as vivid as the rage of battle
251-(60-68)
Replica PrismweaveReplica Prismweave
Rustic Sash
Requires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Spells
Adds (10-12) to (24-28) Cold Damage to Spells
Adds 1 to (60-68) Lightning Damage to Spells
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage during any Flask Effect
"A legion of forty soldiers attempted to break into Outpost Five and
steal Prototype #659. What do they know that we do not?"
251-(60-68)
Ewar's MirageEwar's Mirage
Antique Rapier
One Handed Sword
Physical Damage: 12-46
Elemental Damage: 1 to (45-55)
Critical Strike Chance: 6.50%
Attacks per Second: (1.51-1.59)
Weapon Range: 1.4 metres
Requires Level 26, 89 Dex+25% to Global Critical Strike MultiplierAdds 1 to (45-55) Lightning Damage
(16-22)% increased Attack Speed
Attacks Chain an additional time when in Main Hand
Attacks fire an additional Projectile when in Off Hand
(40-55)% increased Elemental Damage with Attack Skills
A single breeze blows
A hundred blades dance
261-(45-55)
The StormheartThe Stormheart
Royal Staff
Staff
Physical Damage: (48.6-54) to (145.8-162)
Elemental Damage: (25-35) to (45-60), (1-10) to (70-90)
Critical Strike Chance: (10.20-11.48)%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 28, 51 Str, 51 Int+20% Chance to Block Spell Damage while wielding a Staff(80-100)% increased Physical Damage
Adds (25-35) to (45-60) Cold Damage
Adds (1-10) to (70-90) Lightning Damage
(20-35)% increased Critical Strike Chance
100% chance to Avoid being Shocked while Chilled
50% chance to Shock Chilled Enemies
When the storm comes,
the safest place to be is the centre.
28(1-10)-(70-90)
Wake of DestructionWake of Destruction
Mesh Boots
Armour: (61-102)
Energy Shield: (13-22)
Requires Level 28, 28 Str, 28 IntAdds 1 to 120 Lightning Damage to Attacks
(20-60)% increased Armour and Energy Shield
Gain (10-20) Life per Enemy Killed
15% increased Movement Speed
Drops Shocked Ground while moving, lasting 2 seconds
Tempest's power given form,
Flee before the walking storm.
281-120
Ephemeral EdgeEphemeral Edge
Dusk Blade
One Handed Sword
Physical Damage: 19-54
Elemental Damage: 1-75
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 1.1 metres
Requires Level 32, 57 Str, 57 Dex40% increased Global Accuracy Rating+10 to Intelligence
50% increased Global Critical Strike Chance
(40-50)% increased maximum Energy Shield
25% reduced maximum Life
Adds 1 to 75 Lightning Damage
Attacks with this Weapon have Added Maximum Lightning Damage equal to 20% of Player's Maximum Energy Shield
In the rift between future and past,
life passes quickly.
321-75
Sacrificial HeartSacrificial Heart
Paua Amulet
Requires Level 32(20-30)% increased Mana Regeneration RateAdds (22-27) to (34-38) Fire Damage
Adds (20-23) to (31-35) Cold Damage
Adds (1-3) to (47-52) Lightning Damage
Gain up to maximum Power Charges when you use a Vaal Skill
Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently
10% increased Movement Speed if you have used a Vaal Skill Recently
The seed of life, saved and savoured.

This item can be transformed on the Altar of Sacrifice along with Vial of Sacrifice
32(1-3)-(47-52)
Zahndethus' CassockZahndethus' Cassock
Sage's Robe
Energy Shield: (177-225)
Movement Speed: -3%
Requires Level 37, 104 IntAdds 1 to 40 Lightning Damage to Attacks
(125-150)% increased Energy Shield
+(40-50)% to Chaos Resistance
25% increased Light Radius
100% chance to create Consecrated Ground when you Block
Consecrated Ground regenerates 6% Life per second (Hidden)
Consecrated Ground has a radius of 18 (Hidden)
When dead men rise and darkness falls
Only faith can be your walls
Walls of Light, not of brick
Twice as strong and twice as thick
371-40
Volkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Armour: (78-92)
Energy Shield: (16-19)
Requires Level 43, 34 Str, 34 IntAdds (1-3) to (42-47) Lightning Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Lightning Resistance
Your Lightning Damage can Poison
50% less Poison Duration
Lightning Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it cocoons.
Come, let me show you.
43(1-3)-(42-47)
Maligaro's RestraintMaligaro's Restraint
Chain Belt
Requires Level 44+(9-20) to maximum Energy ShieldAdds 1 to (30-50) Lightning Damage to Attacks
100% increased Shock Duration on you
Shocks you cause are reflected back to you
60% increased Damage while Shocked
15% increased Movement Speed while Shocked
"Our genius will pave the way forward.
May all who are worthy be improved!"
- Inquisitor Maligaro
441-(30-50)
Rakiata's DanceRakiata's Dance
Engraved Greatsword
Two Hand Sword
Physical Damage: 49-102
Elemental Damage: (150-200) to (300-350), 1 to (550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.56)
Weapon Range: 1.3 metres
Requires Level 48, 91 Str, 76 Dex60% increased Global Accuracy RatingAdds (150-200) to (300-350) Cold Damage
Adds 1 to (550-600) Lightning Damage
(15-20)% increased Attack Speed
Treats Enemy Monster Elemental Resistance values as inverted
In the shifting reflections of the sea, the truth of the soul can be seen.
481-(550-600)
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
49
Precursor's EmblemPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
49
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
History teaches humility.
49
Precursor's EmblemPrecursor's Emblem
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
History teaches humility.
49
Circle of RegretCircle of Regret
Topaz Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Intelligence
Adds 1 to (48-60) Lightning Damage
+(20-30)% to Lightning Resistance
<Two Random Herald of Thunder modifiers>
I sacrificed a life of love for one of responsibility, so that she, and others like her, might be kept safe.Combine this item with two Rare Fractured items of the same item class at the Synthesiser in the Memory Nexus
521-(48-60)
PainseekerPainseeker
Shagreen Gloves
Evasion: (283-466)Requires Level 54, 78 DexAdds (16-19) to (25-29) Fire Damage
Adds (16-19) to (25-29) Cold Damage
Adds (6-10) to (33-38) Lightning Damage
(60-120)% increased Evasion Rating
Critical Strikes do not inherently inflict non-Damaging Ailments
Inflict non-Damaging Ailments as though dealing (100-200)% more Damage
Lay bare paths to pain you never knew you had.
54(6-10)-(33-38)
Mind of the CouncilMind of the Council
Harlequin Mask
Evasion: (518-666)
Energy Shield: (155-208)
Requires Level 57, 64 Dex, 64 Int(230-260)% increased Evasion and Energy Shield
+(15-20) to maximum Energy Shield
(20-30)% increased maximum Mana
10% chance to Shock
+20% chance to be Shocked
30% of Lightning Damage is taken from Mana before Life
Attack Skills have Added Lightning Damage equal to 6% of maximum Mana
Lose 3% of Mana when you use an Attack Skill
You think we do not know.
We know all that you think.
57
Crown of the TyrantCrown of the Tyrant
Magistrate Crown
Armour: (160-189)
Energy Shield: (33-39)
Requires Level 58, 64 Str, 64 IntHas 1 Socket
+(50-175) to maximum Life
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
You will know if your subjects follow you from fear or respect when you have your first moment of weakness.
If it's the former, they will tear you into pieces like rabid dogs.
58
Lightning CoilLightning Coil
Desert Brigandine
Armour: (714-992)
Evasion: (714-992)
Movement Speed: -3%
Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks
(90-120)% increased Armour and Evasion
+(60-80) to maximum Life
-60% to Lightning Resistance
50% of Physical Damage from Hits taken as Lightning Damage
"There's nothing like imminent death
to galvanize one's purpose in life."
- Malachai the Soulless.
601-(20-30)
Replica AbyssusReplica Abyssus
Ezomyte Burgonet
Armour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Elemental Damage taken
"While Prototype #3 does imbue its wearer with strength to match the original,
the first researcher to don it burst into flames when he walked into sunlight..."
6010-130
Esh's MirrorEsh's Mirror
Vaal Spirit Shield
Chance to Block: 24%
Energy Shield: (151-211)
Movement Speed: -3%
Requires Level 62, 159 Int(5-10)% increased Spell Damage+(20-30) to Intelligence
(170-230)% increased Energy Shield
+(35-40)% to Lightning Resistance
Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently
Shocks you inflict spread to other Enemies within 1.5 metres
She looked upon her reflection
and trembled, and shook,
until she was not what she saw.

This item can be transformed with a Blessing of Esh
62
Hyaon's FuryHyaon's Fury
Legion Sword
One Handed Sword
Physical Damage: 53-98
Elemental Damage: 1 to (550-650)
Critical Strike Chance: 5.00%
Attacks per Second: (1.28-1.32)
Weapon Range: 1.1 metres
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15-20)% increased Lightning Damage per Frenzy Charge
20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
"Hyaon the 'Red Wolf'
Howling mad
Cloaked in blood
A banner to his legion
A terror to his foes."
- Garivaldi, Chronicler to the Empire
621-(550-650)
SingularitySingularity
Platinum Sceptre
Sceptre
Physical Damage: 51-76
Critical Strike Chance: 7.00%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 62, 113 Str, 113 Int30% increased Elemental DamageAdds (1-10) to (150-200) Lightning Damage to Spells
(14-18)% increased Cast Speed
(6-8)% reduced Mana Cost of Skills
Nearby Enemies are Hindered, with 25% reduced Movement Speed
100% increased Damage with Hits and Ailments against Hindered Enemies
In time, all becomes nothing.
We just expedite the process.
62(1-10)-(150-200)
The Rippling ThoughtsThe Rippling Thoughts
Legion Sword
One Handed Sword
Physical Damage: (127.2-137.8) to (235.2-254.8)
Elemental Damage: 1 to (60-70)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingGrants Summon Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75-90)% increased Spell Damage
(140-160)% increased Physical Damage
Adds 1 to (60-70) Lightning Damage
Adds 1 to (60-70) Lightning Damage to Spells
10% increased Area of Effect



621-(60-70)1-(60-70)
The Surging ThoughtsThe Surging Thoughts
Legion Sword
One Handed Sword
Physical Damage: (127.2-137.8) to (235.2-254.8)
Elemental Damage: 1 to (60-70)
Critical Strike Chance: 5.00%
Attacks per Second: 1.20
Weapon Range: 1.1 metres
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingGrants Summon Greater Harbinger of the Arcane Skill
Trigger Level 20 Storm Cascade when you Attack
(75-90)% increased Spell Damage
(140-160)% increased Physical Damage
Adds 1 to (60-70) Lightning Damage
Adds 1 to (60-70) Lightning Damage to Spells
10% increased Area of Effect


621-(60-70)1-(60-70)
Doryani's FistDoryani's Fist
Vaal Gauntlets
Armour: (232-266)
Energy Shield: (80-100)
Requires Level 63, 100 StrGrants Level 20 Doryani's Touch Skill
+(80-100) to maximum Energy Shield
30% chance to Shock
Adds (150-225) to (525-600) Lightning Damage to Unarmed Melee Hits
Adds (90-135) to (315-360) Lightning Damage to Spells while Unarmed
+(200-250) Energy Shield gained on Killing a Shocked Enemy
30% increased Effect of Lightning Ailments
Doryani's ingenuity raised the Vaal Empire to unprecedented heights. His curiosity reduced it to ruins and bones.
63
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage
+(50-70) to maximum Life
+(20-25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64(10-13)-(43-47)
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (10-13) to (43-47) Lightning Damage
+(50-70) to maximum Life
+(20-25)% to Lightning Resistance
Regenerate 1% of Energy Shield per second
Conductivity has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64(10-13)-(43-47)
Rebuke of the VaalRebuke of the Vaal
Vaal Blade
One Handed Sword
Physical Damage: (95-144) to (187-226)
Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250)
Chaos Damage: (49-98) to (101-140)
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.56)
Weapon Range: 1.1 metres
Requires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage
Adds (49-98) to (101-140) Fire Damage
Adds (49-98) to (101-140) Cold Damage
Adds 1 to (210-250) Lightning Damage
Adds (49-98) to (101-140) Chaos Damage
(10-20)% increased Attack Speed
Though the Vaal revered peace, it would have
been suicide for any culture to rouse them to war.
- Icius Perandus, Scholar to the Empire.
641-(210-250)
Saqawal's WindsSaqawal's Winds
Soldier Gloves
Armour: (220-288)
Energy Shield: (45-58)
Requires Level 64, 40 Str, 40 Int(140-180)% increased Armour and Energy Shield
+(30-60) to maximum Life
+(20-25)% to Cold and Lightning Resistances
+(-2.00-2.00) seconds to Avian's Might Duration
Adds (20-25) to (37-40) Cold Damage while you have Avian's Might
Adds (1-3) to (55-62) Lightning Damage while you have Avian's Might
When the inferno spread across the land, it was the First of the Skies who singed his feathers as he brought the flames to a standstill.
64
Voltaxic RiftVoltaxic Rift
Spine Bow
Bow
Physical Damage: 38-115
Elemental Damage: 1 to (600-750)
Critical Strike Chance: 6.50%
Attacks per Second: (1.54-1.61)
Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage
(10-15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
Your Chaos Damage can Shock
Hits with this Weapon Shock Enemies as though dealing 300% more Damage
+40% to Maximum Effect of Shock
The eldritch storm descended upon us, and bruised lightning
rained down. Metal withered and flesh melted before its
arcane power. There was no escape, no shelter. Only despair.
641-(600-750)
Replica Hyrri's IreReplica Hyrri's Ire
Zodiac Leather
Evasion: (2049-3142)
Movement Speed: -3%
Requires Level 65, 197 Dex(140-220)% increased Evasion Rating
(12-18) to (231-347) Added Lightning Damage with Wand Attacks
25% increased Shock Duration on Enemies
+(40-50) to Intelligence
+30% chance to Suppress Spell Damage
"Yes, a catastrophic storm erupted, and yes, they screamed for me
to stop the experiment... but you know how I am with screams."
- Researcher Olesya, on #2999 and the loss of Outpost Eight
65
ShimmeronShimmeron
Tornado Wand
Wand
Physical Damage: 22-65
Critical Strike Chance: 9.00%
Attacks per Second: 1.45
Requires Level 65, 212 IntAdds (3-5) to (70-82) Lightning Damage to Spells and Attacks(30-40)% increased Spell Damage
Adds (26-35) to (95-105) Lightning Damage to Spells
+(6-10)% to Critical Strike Multiplier per Power Charge
+0.3% Critical Strike Chance per Power Charge
+2% Chance to Block Spell Damage per Power Charge
Adds 3 to 9 Lightning Damage to Spells per Power Charge
200 Lightning Damage taken per second per Power Charge if
your Skills have dealt a Critical Strike Recently
All at once, a calmness would encompass them,
and all at once, it would be torn away,
unveiling forms no sound mind could grasp.
65(26-35)-(95-105)(3-5)-(70-82)
Agnerod WestAgnerod West
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 8.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66(5-15)-(100-140)
Essentia SanguisEssentia Sanguis
Vaal Claw
Claw
Physical Damage: 29-76
Elemental Damage: 1 to (600-700)
Critical Strike Chance: 8.00%
Attacks per Second: (1.56-1.69)
Weapon Range: 1.1 metres
Requires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600-700) Lightning Damage
(20-30)% increased Attack Speed
+(30-40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
Ghost Reaver
The darkest clouds clashed and coupled,
giving birth to four lightning children of hate.
661-(600-700)
Replica WindripperReplica Windripper
Imperial Bow
Bow
Physical Damage: 29-117
Elemental Damage: (48-60) to (72-90), 1 to (120-150)
Critical Strike Chance: (6.50-7.00)%
Attacks per Second: (1.59-1.67)
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Enemies Frozen by you take 20% increased Damage
+(90-120) Energy Shield gained on Killing a Shocked Enemy
"Beware. Prototype #91 is haunted by a strange miasma,
an odour of evil. Nothing can shield the senses."
- Researcher Arn
661-(120-150)
The Poised PrismThe Poised Prism
Primal Arrow Quiver
Requires Level 66(20-30)% increased Elemental Damage with Attack Skills+(15-25)% to Fire Resistance
+(15-25)% to Cold Resistance
+(15-25)% to Lightning Resistance
Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
Adds 1 to 2 Fire Damage to Attacks per 10 Strength
Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
What do you see when you look inward?
66
WindripperWindripper
Imperial Bow
Bow
Physical Damage: 29-117
Elemental Damage: (48-60) to (72-90), 1 to (120-150)
Critical Strike Chance: (6.50-7.00)%
Attacks per Second: (1.59-1.67)
Requires Level 66, 212 Dex(20-24)% increased Elemental Damage with Attack SkillsAdds (48-60) to (72-90) Cold Damage
Adds 1 to (120-150) Lightning Damage
(10-15)% increased Attack Speed
(30-40)% increased Critical Strike Chance
30% increased Rarity of Items dropped by Frozen Enemies
30% increased Rarity of Items Dropped by Slain Shocked Enemies
It hunts; as silent as falling snow, as deadly as the tempest.
661-(120-150)
Doryani's DelusionDoryani's Delusion
Sorcerer Boots
Energy Shield: (127-165)Requires Level 67, 123 Int(150-180)% increased Energy Shield
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
67(1-3)-(68-72)
ThunderfistThunderfist
Murder Mitts
Evasion: (302-417)
Energy Shield: (62-84)
Requires Level 67, 51 Dex, 51 IntSocketed Gems are Supported by Level 30 Added Lightning Damage
100% increased Effect of Lightning Ailments
10% increased Attack Speed
(150-200)% increased Evasion and Energy Shield
The roar of the heavens
Strikes more than fear
Into the hearts of Man
67
Bitterbind PointBitterbind Point
Titanium Spirit Shield
Chance to Block: 25%
Energy Shield: (187-246)
Movement Speed: -3%
Requires Level 68, 159 Int(30-50)% increased Spell Damage
(180-220)% increased Energy Shield
Spectres have (50-100)% increased maximum Life
Gain Arcane Surge when you deal a Critical Strike
Your Raised Spectres also gain Arcane Surge when you do
(40-50)% increased Spell Critical Strike Chance per Raised Spectre
Veiled Prefix
Though we live and act as individuals, in truth, we are tethered together.
The barriers that divide us need not be broken for our spirits to become entangled.
Take this item to Jun Ortoi to have her Unveil it.
68(14-16)-(20-22)
Doryani's DelusionDoryani's Delusion
Titan Greaves
Armour: (482-611)Requires Level 68, 120 Str(100-120)% increased Armour
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
68(1-3)-(68-72)
Hand of Thought and MotionHand of Thought and Motion
Imperial Claw
Claw
Physical Damage: 25-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Dexterity
5% increased Critical Strike Chance per 25 Intelligence
Recover 1% of Life on Kill
She carries us and nurtures us
until we must feed upon each other.

This item can be transformed with a Blessing of Esh
68
Hand of Wisdom and ActionHand of Wisdom and Action
Imperial Claw
Claw
Physical Damage: 25-65
Critical Strike Chance: 7.00%
Attacks per Second: 1.60
Weapon Range: 1.1 metres
Requires Level 68, 131 Dex, 95 IntGrants 46 Life per Enemy Hit(8-12)% increased Dexterity
(8-12)% increased Intelligence
Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence
1% increased Attack Speed per 25 Dexterity
1% of Attack Damage Leeched as Life
She thinks and we act.
She acts and we think.
Fragments of the whole that washes clean the skies.
68
The Ephemeral BondThe Ephemeral Bond
Lapis Amulet
Requires Level 68+(20-30) to Intelligence(25-40)% increased Mana Regeneration Rate
+(15-25)% to all Elemental Resistances
+(30-40)% to Critical Strike Multiplier if you've gained a Power Charge Recently
(1-2) to (36-40) Lightning Damage per Power Charge
90% less Power Charge Duration
For how little time they had together,
their love was all the more powerful.
68
Vessel of VinktarVessel of Vinktar
Topaz Flask
Lasts 8.00 Seconds
Consumes (45-50) of 50 Charges on use
+40% to Lightning Resistance
+5% to maximum Lightning Resistance
Requires Level 68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Adds (10-15) to (55-65) Lightning Damage to Attacks during Effect
20% of Lightning Damage Leeched as Life during Effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68
Vessel of VinktarVessel of Vinktar
Topaz Flask
Lasts 8.00 Seconds
Consumes (45-50) of 50 Charges on use
+40% to Lightning Resistance
+5% to maximum Lightning Resistance
Requires Level 68(125-150)% increased Charges per use
Shocks nearby Enemies during Effect, causing 10% increased Damage taken
You are Shocked during Effect, causing 50% increased Damage taken
Adds (10-15) to (55-65) Lightning Damage to Spells during Effect
20% of Lightning Damage Leeched as Life during Effect
The great city of storms, washed away by Vinktar's thirst for power.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
68
Doryani's DelusionDoryani's Delusion
Slink Boots
Evasion: (492-622)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
69(1-3)-(68-72)
Ylfeban's TrickeryYlfeban's Trickery
Hubris Circlet
Energy Shield: (184-248)Requires Level 69, 154 IntTrigger Level 10 Shock Ground when Hit
Adds 1 to (60-80) Lightning Damage to Spells and Attacks
(130-170)% increased Energy Shield
+(25-35)% to Lightning Resistance
Curse Enemies which Hit you with a random Hex, ignoring Curse Limit
An angry god is one thing,
but you should really fear a god
with an unpredictable sense of humour.
691-(60-80)
The Hungry LoopThe Hungry Loop
Unset Ring
Requires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Be careful where you put your finger.
70
Mark of the ShaperMark of the Shaper
Opal Ring
Requires Level 80(15-25)% increased Elemental Damage20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill
Adds (13-18) to (50-56) Lightning Damage to Spells
(6-10)% increased maximum Energy Shield
(6-10)% increased maximum Life
(60-80)% increased Spell Damage if your other Ring is an Elder Item
Cannot be Stunned by Spells if your other Ring is a Shaper Item
Let madness take control.
80(13-18)-(50-56)
StormfireStormfire
Opal Ring
Requires Level 80(15-25)% increased Elemental Damage(40-45)% increased Mana Regeneration Rate
+(20-30)% to Fire and Lightning Resistances
(8-12)% increased Burning Damage for each time you have Shocked a Non-Shocked Enemy Recently, up to a maximum of 120%
Adds (1-3) to (62-70) Lightning Damage to Hits against Ignited Enemies
Your Lightning Damage can Ignite
When your skin sloughs, and your blood cooks,
you'll wish the lightning strike had killed you.
80

Increased Lightning Damage

Unique items that increase or reduce lightning damage by a percentage.

ItemRequired level% inc Lightning Damage
The Light of MeaningThe Light of Meaning
Prismatic Jewel
Limited to: 1
Radius: Large
<Random modifier that grants bonus stats to passive skills in radius>To name a thing is to give it power.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%
Berek's RespiteBerek's Respite
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks
(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
"With Flame licking at his heels
Berek berated the clouds
Until vengeful Storm spewed forth his rains
And Berek held on tight
As Fire screamed and steamed
And fled."
- Berek and the Untamed
20(25-30)%
Call of the BrotherhoodCall of the Brotherhood
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Forged by three brothers
so that they may recognize each other
across any distance of time or travel.
20(15-25)%
Valako's SignValako's Sign
Topaz Ring
Requires Level 38+(20-30)% to Lightning Resistance40% increased Damage with Hits against Shocked Enemies
20% increased Lightning Damage
+(20-40) to maximum Mana
1% of Damage Leeched as Life against Shocked Enemies
25% chance to Shock
A gift from Valako,
appointing Kiloava as the Herald of War.
A title Kaom claimed when he ended Kiloava's bloodline.
3820%
Natural HierarchyNatural Hierarchy
Rotfeather Talisman
Talisman Tier: 3
Requires Level 44
(25-35)% increased Damage(10-15)% increased Global Physical Damage
(25-30)% increased Fire Damage
(20-25)% increased Cold Damage
(15-20)% increased Lightning Damage
(30-35)% increased Chaos Damage
CorruptedJust as the rat cowers before the dog
and the dog cowers before Man,
so too should we cower before the First Ones
and pray we never learn of what comes next.
44(15-20)%
Saemus' GiftSaemus' Gift
Feathered Arrow Quiver
Requires Level 45(20-30)% increased Projectile Speed+(30-40) to Dexterity
(8-12)% increased Cast Speed
+(30-60) to maximum Life
+(20-40)% to Lightning Resistance
20% chance to Avoid being Stunned
1% increased Lightning Damage per 10 Intelligence
Beaten in contest, he would try once more
Guided by magic, Magjar took aim at a dove
Saemus' gift would influence the score
Guided by darkness, Magjar spilled the blood of his love
450%
Circle of RegretCircle of Regret
Topaz Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Intelligence
Adds 1 to (48-60) Lightning Damage
+(20-30)% to Lightning Resistance
<Two Random Herald of Thunder modifiers>
I sacrificed a life of love for one of responsibility, so that she, and others like her, might be kept safe.Combine this item with two Rare Fractured items of the same item class at the Synthesiser in the Memory Nexus
520%
Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4
Requires Level 52
<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
52(20-30)%
Storm SecretStorm Secret
Topaz Ring
Requires Level 56+(20-30)% to Lightning Resistance+(20-30) to Intelligence
(20-30)% increased Lightning Damage
(10-15)% chance to Shock
Herald of Thunder also creates a storm when you Shock an Enemy
Herald of Thunder's Storms Hit Enemies with (30-50)% increased Frequency
Take 250 Lightning Damage when Herald of Thunder Hits an Enemy
Lightning lives in an endless circle.
56(20-30)%
MoonsorrowMoonsorrow
Imbued Wand
Wand
Physical Damage: (94.5-101.25) to (175-187.5)
Critical Strike Chance: 8.00%
Attacks per Second: 1.60
Requires Level 59, 188 Int(33-37)% increased Spell DamageSocketed Gems are supported by Level 20 Blind
+10 to Intelligence
(30-40)% increased Spell Damage
(250-275)% increased Physical Damage
(20-30)% increased Lightning Damage
10% increased Cast Speed
10% chance to Blind Enemies on hit
Cast into darkness
And trapped for a thousand years,
The lonely moon weeps
59(20-30)%
MjölnerMjölner
Gavel
One Handed Mace
Physical Damage: (97.2-118.8) to (181.8-222.2)
Critical Strike Chance: 5.00%
Attacks per Second: 1.15
Weapon Range: 1.1 metres
Requires Level 60, 412 Str, 300 Int15% reduced Enemy Stun ThresholdTrigger a Socketed Lightning Spell on Hit, with a 0.25 second Cooldown
Socketed Lightning Spells have no Cost if Triggered
+300 Intelligence Requirement
+200 Strength Requirement
(80-120)% increased Physical Damage
Skills Chain +1 times
(80-100)% increased Lightning Damage
Look the storm in the eye and you will have its respect.
60(80-100)%
Hyaon's FuryHyaon's Fury
Legion Sword
One Handed Sword
Physical Damage: 53-98
Elemental Damage: 1 to (550-650)
Critical Strike Chance: 5.00%
Attacks per Second: (1.28-1.32)
Weapon Range: 1.1 metres
Requires Level 62, 122 Str, 104 Dex40% increased Global Accuracy RatingAdds 1 to (550-650) Lightning Damage
(7-10)% increased Attack Speed
1% increased Damage taken per Frenzy Charge
(15-20)% increased Lightning Damage per Frenzy Charge
20 Life gained on Kill per Frenzy Charge
Plays Wolf Call sound on Kill (Hidden)
"Hyaon the 'Red Wolf'
Howling mad
Cloaked in blood
A banner to his legion
A terror to his foes."
- Garivaldi, Chronicler to the Empire
620%
Circle of AmbitionCircle of Ambition
Prismatic Ring
Requires Level 64<Three random Synthesis implicit modifiers>+(10-20) to all Attributes
+(10-20)% to all Elemental Resistances
10% increased Mana Reservation Efficiency of Herald Skills
<Three Random Herald modifiers>
I will build the wall that stands against the tide.
The day is coming... I have seen it.
640%
Agnerod EastAgnerod East
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 8.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
100% increased Duration of Lightning Ailments
One for each corner of the great Vinktar Square.
66(30-50)%
Agnerod NorthAgnerod North
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 8.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
15% chance to Shock
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66(30-50)%
Agnerod SouthAgnerod South
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 8.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
+2 to Level of all Lightning Spell Skill Gems
+5% to maximum Lightning Resistance
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66(30-50)%
Agnerod WestAgnerod West
Imperial Staff
Staff
Physical Damage: 57-171
Critical Strike Chance: 8.50%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 66, 158 Str, 113 Int+25% Chance to Block Spell Damage while wielding a Staff40% increased Strength Requirement
+(80-120) to Intelligence
(30-50)% increased Lightning Damage
Adds (5-15) to (100-140) Lightning Damage to Spells
+2 to Level of all Lightning Spell Skill Gems
Damage Penetrates 20% Lightning Resistance
One for each corner of the great Vinktar Square.
66(30-50)%
ParadoxicaParadoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage
Veiled Prefix
Veiled Suffix
<veiled mod pool>
What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it.
66(70-79)%
Replica ParadoxicaReplica Paradoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix
Veiled Prefix
Veiled Suffix
Veiled Suffix
Veiled Suffix
Veiled Prefix
<veiled mod pool>
"This is one riddle I can't solve."
- Researcher Graven
Take this item to Jun Ortoi to have her Unveil it.
66(70-79)%
Cane of KulemakCane of Kulemak
Serpentine Staff
Warstaff
Physical Damage: 56-117
Critical Strike Chance: 7.80%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 68, 85 Str, 85 Int+22% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes
Veiled Prefix
Veiled Suffix
<Veiled Prefix or Veiled Suffix>
<veiled mod pool>
Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it.
68(100-109)%
Doryani's InvitationDoryani's Invitation
Heavy Belt
Requires Level 68+(25-35) to Strength(20-30)% increased Lightning Damage
+(300-350) to Armour
+(30-35)% to Fire Resistance
+(30-35)% to Cold Resistance
0.6% of Lightning Damage Leeched as Life
(20-30)% chance to Shock during any Flask Effect
"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
68(20-30)%
NebulisNebulis
Void Sceptre
Sceptre
Physical Damage: 50-76
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 1.1 metres
Requires Level 68, 104 Str, 122 Int<Three random synthesis implicit modifiers>(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Cold Resistance above 75%
(15-20)% increased Lightning Damage per 1% Lightning Resistance above 75%
The vastness of the cosmos holds energies beyond comprehension, should one have the fortitude to grasp them.
680%
Replica Kaom's HeartReplica Kaom's Heart
Glorious Plate
Armour: (776-892)Requires Level 68, 191 StrHas no Sockets
(30-40)% increased Lightning Damage
+500 to maximum Mana
"Useless for our purposes, but perhaps we can sell Prototype #5
to an archmage to fund other experiments."
68(30-40)%
Voice of the StormVoice of the Storm
Lapis Amulet
Requires Level 69+(20-30) to Intelligence50% increased Lightning Damage
+(10-15) to all Attributes
(10-20)% increased maximum Mana
Lightning Damage with Non-Critical Strikes is Lucky
When she of many mouths spoke,
we bowed in awe and were crushed.

This item can be transformed with a Blessing of Esh
6950%

Converted to Lightning Damage

Unique items that convert damage to lightning damage.

ItemRequired levelPhys %Light %Cold %Fire %Chaos %
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%0%0%
Triad GripTriad Grip
Mesh Gloves
Armour: (104-147)
Energy Shield: (21-30)
Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5-10)% chance to Freeze, Shock and Ignite
The secret of the elements lies within a square triangle.
320%0%0%0%0%
The FulcrumThe Fulcrum
Ezomyte Staff
Warstaff
Physical Damage: (127.2-148.4) to (384-448)
Critical Strike Chance: 8.50%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 60, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
To stand at the confluence of the elements,
the master must achieve perfect balance.
60(0-50)%0%0%0%0%
Brain RattlerBrain Rattler
Meatgrinder
Two Hand Mace
Physical Damage: (134-154) to (408-458)
Critical Strike Chance: 5.00%
Attacks per Second: 1.25
Weapon Range: 1.3 metres
Requires Level 63, 212 Str5% chance to deal Double DamageAdds (60-80) to (270-320) Physical Damage
50% of Physical Damage Converted to Lightning Damage
50% chance to Shock
Hits with this Weapon Shock Enemies as though dealing 300% more Damage
Damage Penetrates 20% Lightning Resistance
Enemies you Shock have 30% reduced Cast Speed
Enemies you Shock have 20% reduced Movement Speed
The mind may have no limits, but the skull sure does.
6350%0%0%0%0%
AugyreAugyre
Void Sceptre
Sceptre
Physical Damage: (140-160) to (212.8-243.2)
Critical Strike Chance: (13.14-14.60)%
Attacks per Second: (1.38-1.44)
Weapon Range: 1.1 metres
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(180-220)% increased Physical Damage
(10-15)% increased Attack Speed
(80-100)% increased Critical Strike Chance
50% of Physical Damage Converted to Lightning Damage
Every 16 seconds you gain Elemental Overload for 8 seconds
You have Resolute Technique while you do not have Elemental Overload
100% increased Physical Damage while you have Resolute Technique
When the world spins out of control,
the safest place to be is in the centre.
6850%0%0%0%0%
Vorana's MarchVorana's March
Runic Sabatons
Ward: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
<Four random Summoned Arbalists modifiers>
In their hour of desperate need, the Knights of the Sun
called out for aid... and the Black Scythe answered.
690%0%0%0%0%

Added as Lightning Damage

Unique items that add a portion of other damage types as lightning damage.

ItemRequired levelPhys %Light %Cold %Fire %Chaos %
Maelström of ChaosMaelström of Chaos
Atoll Map
Map Level: 72
Map Tier: 5
Guild Character: Ç
Item Quantity: +(40-60)%
Item Rarity: +(200-400)%
Area has patches of Chilled Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
Monsters deal 50% extra Physical Damage as Lightning
Monsters are Immune to randomly chosen Elemental Ailments or Stun
Monsters' Melee Attacks apply random Hexes on Hit
Monsters Reflect Hexes
Whispers from a world apart
Speak my name beyond the tomb;
Bound within the Maelström's heart,
Will they grant me strength or doom?
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10%0%0%0%0%
Mao KunMao Kun
Shore Map
Map Level: 73
Map Tier: 6
Guild Character: À
Item Quantity: +(100-120)%
(60-100)% increased Experience gain
Monsters deal (175-190)% extra Physical Damage as Lightning
Monsters gain an Endurance Charge on Hit
Monsters gain a Power Charge on Hit
The Treasures of the Tides wait
in agony at the End of the World.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10%0%0%0%0%
The Vinktar SquareThe Vinktar Square
Courtyard Map
Map Level: 72
Map Tier: 5
Guild Character: ²
Item Quantity: +(100-150)%
Item Rarity: +(100-150)%
Monster Pack Size: +(30-50)%
20% more Monster Life
(30-50)% increased Pack size
Monsters are Unaffected by Shock
20% increased Monster Damage
+35% Monster Lightning Resistance
Monsters deal 35% extra Physical Damage as Lightning
To the east,
it cannot be seen.
To the west,
it cannot be touched.
To the south,
it cannot be remembered.
And to the north,
it cannot be contained.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10%0%0%0%0%
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%0%0%
Replica Tempestuous SteelReplica Tempestuous Steel
War Sword
One Handed Sword
Physical Damage: (21-24) to (45-50)
Critical Strike Chance: 5.00%
Attacks per Second: (1.51-1.60)
Weapon Range: 1.1 metres
Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
"Test subjects were unable to strike even a motionless target.
However, when a trained guard tried it..."
200%0%0%0%0%
The Tempestuous SteelThe Tempestuous Steel
War Sword
One Handed Sword
Physical Damage: (21-24) to (45-50)
Critical Strike Chance: 5.00%
Attacks per Second: (1.51-1.60)
Weapon Range: 1.1 metres
Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
Hits can't be Evaded
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
The blade thrums with wild energy
Eager for vengeance against all who walk free.
200%0%0%0%0%
Grace of the GoddessGrace of the Goddess
Prophecy Wand
Wand
Physical Damage: (112-126) to (208-234)
Critical Strike Chance: 10.00%
Attacks per Second: 1.40
Requires Level 68, 245 Int(36-40)% increased Spell Damage(300-350)% increased Physical Damage
Gain (10-30)% of Physical Damage as Extra Fire Damage
Gain (10-30)% of Physical Damage as Extra Cold Damage
Gain (10-30)% of Physical Damage as Extra Lightning Damage
+1 to maximum number of Sacred Wisps
+1 to number of Sacred Wisps Summoned
In a time of darkness, know that the Draíocht will bring you light.
68(10-30)%0%0%0%0%
Vorana's MarchVorana's March
Runic Sabatons
Ward: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
<Four random Summoned Arbalists modifiers>
In their hour of desperate need, the Knights of the Sun
called out for aid... and the Black Scythe answered.
690%0%0%0%0%

Damage taken as Lightning Damage

Unique items that cause non-lightning damage to be taken as lightning damage.

ItemRequired levelPhys %Light %Cold %Fire %Chaos %
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%0%0%
Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4
Requires Level 52
<Two random talisman implicit modifiers>Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
520%0%50%50%0%
Lightning CoilLightning Coil
Desert Brigandine
Armour: (714-992)
Evasion: (714-992)
Movement Speed: -3%
Requires Level 60, 96 Str, 96 DexAdds 1 to (20-30) Lightning Damage to Attacks
(90-120)% increased Armour and Evasion
+(60-80) to maximum Life
-60% to Lightning Resistance
50% of Physical Damage from Hits taken as Lightning Damage
"There's nothing like imminent death
to galvanize one's purpose in life."
- Malachai the Soulless.
6050%0%0%0%0%

Add a percentage of lightning damage as another damage type

Unique items that add a percentage of the lightning damage as another damage type.

ItemRequired levelLight %Cold %Fire %Chaos %
The Blue DreamThe Blue Dream
Cobalt Jewel
Limited to: 1
Radius: Large
Gain (6-10)% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
We crash against Chayula's body,
and fall like rain into the place we cannot go.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%(6-10)%
The Blue NightmareThe Blue Nightmare
Cobalt Jewel
Limited to: 1Gain (6-10)% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant Chance to Block Spell Damage at 50% of its value
We swell and flood
and drown the undeserving beneath our might.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%(6-10)%
Replica HeatshiverReplica Heatshiver
Leather Hood
Evasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Cold Resistance
+(20-30)% to Lightning Resistance
Gain 1% of Lightning Damage as Extra Cold Damage per 2% Shock Effect on Enemy
"The storm... that lightning... I'd be dead if I hadn't...
but it was cold. Ice cold! It's not what we think, and
the plan won't work! Where's Arn?! I have to tell him!"
- Researcher Graven, Infirmary Report
200%0%0%0%
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
490%0%0%0%
Precursor's EmblemPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
490%0%0%0%
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Cold and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Frenzy Charge mods and one Power Charge Mod>
or
<One Frenzy Charge mod and Two Power Charge Mods>
History teaches humility.
490%0%0%0%
Precursor's EmblemPrecursor's Emblem
Topaz Ring
Requires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence
5% increased maximum Energy Shield
5% increased maximum Life
<Three Power Charge mods>
History teaches humility.
490%0%0%0%
Replica ParadoxicaReplica Paradoxica
Vaal Rapier
One Handed Sword
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.30
Weapon Range: 1.4 metres
Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix
Veiled Prefix
Veiled Suffix
Veiled Suffix
Veiled Suffix
Veiled Prefix
<veiled mod pool>
"This is one riddle I can't solve."
- Researcher Graven
Take this item to Jun Ortoi to have her Unveil it.
660%0%0%(9-10)%

Converted to another damage type

Unique items that convert lightning damage to another damage type.

ItemRequired levelLightning %Cold %Fire %Chaos %
Call of the BrotherhoodCall of the Brotherhood
Two-Stone Ring
Requires Level 20+(12-16)% to Cold and Lightning Resistances+(15-25) to Intelligence
(15-25)% increased Lightning Damage
(30-40)% increased Mana Regeneration Rate
40% of Lightning Damage Converted to Cold Damage
Your spells have 100% chance to Shock against Frozen Enemies
Forged by three brothers
so that they may recognize each other
across any distance of time or travel.
200%40%0%0%
Voltaxic RiftVoltaxic Rift
Spine Bow
Bow
Physical Damage: 38-115
Elemental Damage: 1 to (600-750)
Critical Strike Chance: 6.50%
Attacks per Second: (1.54-1.61)
Requires Level 64, 212 DexAdds 1 to (600-750) Lightning Damage
(10-15)% increased Attack Speed
100% of Lightning Damage Converted to Chaos Damage
Your Chaos Damage can Shock
Hits with this Weapon Shock Enemies as though dealing 300% more Damage
+40% to Maximum Effect of Shock
The eldritch storm descended upon us, and bruised lightning
rained down. Metal withered and flesh melted before its
arcane power. There was no escape, no shelter. Only despair.
640%0%0%100%

Passive skills

There are passive skills that grant lightning damage bonuses.

Lightning damage

These passive skills grant increased lightning damage.

NameStats
Cold and Lightning Damage
8% increased Cold Damage
8% increased Lightning Damage [1]
Lightning Damage
16% increased Lightning Damage [1] [2] [3] [4] [5]
12% increased Lightning Damage [2]
Lightning Damage and Cast Speed
8% increased Lightning Damage
3% increased Cast Speed [1] [2]
Lightning Damage and Shock Chance
10% increased Lightning Damage
10% chance to Shock [1] [2] [3]
Physical and Lightning Damage
8% increased Lightning Damage
8% increased Physical Damage [1]
Breath of Lightning
30% increased Lightning Damage
50% increased Effect of Lightning Ailments [1]
Crackling Speed
24% increased Lightning Damage
8% increased Cast Speed [1]
Heart of Thunder
30% increased Lightning Damage
Damage Penetrates 6% Lightning Resistance [1]
Lightning Walker
25% increased Lightning Damage
+15% to Lightning Resistance
5% increased Cast Speed with Lightning Skills [1]
Storm Weaver
Enemies Shocked or Frozen by you take 5% increased Elemental Damage
25% increased Cold Damage
25% increased Lightning Damage [1]

Lightning damage with weapons

These passive skills grant increased lightning damage with weapons.

NameStats
Weapon Lightning Damage
12% increased Lightning Damage with Attack Skills [1] [2]
Arcing Blows
30% increased Lightning Damage with Attack Skills
Damage with Weapons Penetrates 8% Lightning Resistance [1]

Lightning penetration

NameStats
Arcing Blows
30% increased Lightning Damage with Attack Skills
Damage with Weapons Penetrates 8% Lightning Resistance [1]
Divine Wrath
Gain 5% of Physical Damage as Extra Lightning Damage
Damage Penetrates 5% Lightning Resistance [1]
Heart of Thunder
30% increased Lightning Damage
Damage Penetrates 6% Lightning Resistance [1]

Cluster Jewel passive skills

The following Cluster Jewel passives are related to Lightning Damage:

NameStats
Overshock
30% increased Lightning Damage
40% increased Effect of Lightning Ailments [1]
Paralysis
30% increased Lightning Damage
Lightning Skills have 10% reduced Enemy Stun Threshold
10% chance to double Stun Duration [1]
Snowstorm
Gain 8% of Lightning Damage as Extra Cold Damage against Chilled Enemies [1]
Storm's Hand
Gain 10% of Wand Physical Damage as Extra Lightning Damage
25% of Wand Physical Damage converted to Lightning Damage [1]
Stormrider
10% chance to gain a Power Charge when you Shock a Chilled Enemy
25% increased Cold Damage with Hits against Shocked Enemies
25% increased Lightning Damage with Hits against Chilled Enemies [1]
Thunderstruck
20% increased Lightning Damage
30% increased Critical Strike Chance
Your Critical Strikes Knock Back Shocked Enemies [1]
Lightning Damage
12% increased Lightning Damage [1]
Corrosive Elements
Fire Skills have a 25% chance to apply Fire Exposure on Hit
Cold Skills have a 25% chance to apply Cold Exposure on Hit
Lightning Skills have a 25% chance to apply Lightning Exposure on Hit
15% increased Elemental Damage [1]
Scintillating Idea
20% increased maximum Mana
Damage Penetrates 5% Lightning Resistance [1]
Storm Drinker
Damage Penetrates 8% Lightning Resistance
0.5% of Lightning Damage Leeched as Energy Shield [1]
Supercharge
Lightning Damage with Non-Critical Strikes is Lucky [1]

Miscellany

These passive skills are related to lightning damage, but do not fit into any other category.

NameStats
Wand Lightning Damage
Gain 5% of Wand Physical Damage as Extra Lightning Damage [1] [2]
Divine Wrath
Gain 5% of Physical Damage as Extra Lightning Damage
Damage Penetrates 5% Lightning Resistance [1]
Tempest Blast
Gain 20% of Wand Physical Damage as Extra Lightning Damage [1]

Timeless Jewel keystone passive skills

The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to lightning damage:

Name Stats
Tempered by War

50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance

Transcendence
Transcendence

Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-5% to all maximum Elemental Resistances

Keystone passive skills

The following keystone passive skills are related to lightning damage:

NameStats
Avatar of Fire
50% of Physical, Cold and Lightning Damage Converted to Fire Damage
Deal no Non-Fire Damage [1]
Tempered by War
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance [1]
Transcendence
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-15% to all maximum Elemental Resistances [1]

Masteries

The following Masteries are related to lightning damage:

Mastery Effects
Lightning Mastery
  • 40% of Physical Damage Converted to Lightning Damage
  • Lightning Damage of Enemies Hitting you while you're Shocked is Unlucky


Ascendancy passive skills

The following Ascendancy passive skills are related to lightning damage: No results found for the given query.

Tattoos

ItemDescription
Tattoo of the Valako WarriorTattoo of the Valako WarriorStack Size: 10
Replaces a Small Intelligence Passive Skill
5% increased Lightning DamageRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
5% increased Lightning Damage

Monsters

Monsters which deal lightning damage include:

Bosses which deal lightning damage include:

  • Kuduku, the False God (SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Shock NovaShock NovaSpell, AoE, Lightning, Nova
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (140-190)%
    AoE Radius: 26 / 14
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
    +10% to Maximum Effect of Shock
    Ring always Shocks

    Additional Effects From 1-20% Quality:
    +(0.5-10)% to Maximum Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Ungulath‎ (cast Storm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (220-250)%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
    Base duration is 1.50 seconds
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance for Lightning to Strike the Marker when Cast
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Amarissa, Daughter of Merveil (SparkSparkSpell, Projectile, Duration, Lightning
    Level: (1-20)
    Cost: (5-21) Mana
    Cast Time: 0.65 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 190%
    Projectile Speed: 420
    Launches unpredictable sparks that move randomly until they hit an enemy or expire.Deals (1-104) to (28-1983) Lightning Damage
    Base duration is 2.00 seconds
    Fires (4-8) Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (198-456)% of base
    Effectiveness of Added Damage: (198-456)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
    Fires 3 Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Fidelitas, the Mourning (Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (198-456)% of base
    Effectiveness of Added Damage: (198-456)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
    Fires 3 Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Targa, Beast Poacher (Uses Lightning ArrowLightning ArrowAttack, AoE, Projectile, Lightning, Bow
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (149-177)% of base
    Effectiveness of Added Damage: (149-177)%
    Projectile Speed: 3260
    Requires Level 12Fires a charged arrow which damages enemies by causing them to be struck by a bolt of lightning, which also damages a number of surrounding enemies.50% of Physical Damage Converted to Lightning Damage
    Hits up to 3 additional enemies near the target
    Shocks Enemies as though dealing (100-290)% more Damage

    Additional Effects From 1-20% Quality:
    Hits up to (0.1-2) additional enemies near the target
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , casts Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    AoE Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
    +(0-0.4) metres to radius
    (30-49)% reduced Duration
    Can queue up to 50 uses

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Vaal Oversoul (Lightning Beam)
  • Marceus the Defaced (Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (198-456)% of base
    Effectiveness of Added Damage: (198-456)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
    Fires 3 Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Tempest ShieldTempest ShieldSpell, Lightning, Chaining
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 220%
    Requires Level 16Enchants your shield with the power of storms, which lashes out to deal arcing lightning damage to attackers when you block them.Deals (38-896) to (115-2688) Lightning Damage
    Chains +1 Times
    Buff grants +(18-25)% Chance to Block Spell Damage while holding a Shield
    Buff grants Immunity to Shock

    Additional Effects From 1-20% Quality:
    (2-40)% chance to Shock enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • The Voltaic Seal (Shock NovaShock NovaSpell, AoE, Lightning, Nova
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (140-190)%
    AoE Radius: 26 / 14
    Requires Level 28Casts a ring of Lightning around you, followed by a larger Lightning nova. Each effect hits enemies caught in their area with Lightning Damage.Deals (34-537) to (101-1610) Lightning Damage
    +10% to Maximum Effect of Shock
    Ring always Shocks

    Additional Effects From 1-20% Quality:
    +(0.5-10)% to Maximum Effect of Shock
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Banner of Action (WrathWrathAura, Spell, AoE, Lightning
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 36
    Requires Level 24Casts an aura that adds lightning damage to the attacks of you and your allies, and makes your spells deal more lightning damage.+(0-1.9) metres to radius
    You and nearby allies deal (2-16) to (37-248) additional Lightning Damage with Attacks
    You and nearby allies deal (15-21)% more Spell Lightning Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    aura)
  • Spinecrack (Lightning StrikeLightning StrikeAttack, Projectile, Melee, Strike, Lightning
    Level: (1-20)
    Cost: (6-10) Mana
    Attack Damage: (198-456)% of base
    Effectiveness of Added Damage: (198-456)%
    Requires Level 12Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target.50% of Physical Damage Converted to Lightning Damage
    Fires 3 Projectiles

    Additional Effects From 1-20% Quality:
    Fires +(0.05-1) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Piety of Theopolis (Lightning Ball, Lightning Storm, Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    AoE Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
    +(0-0.4) metres to radius
    (30-49)% reduced Duration
    Can queue up to 50 uses

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , ArcArcSpell, Chaining, Lightning
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 120%
    Requires Level 12An arc of lightning reaches from the caster to a targeted enemy and chains to other enemies, but not immediately back. Each time the arc chains, it will also chain a secondary arc to another enemy that the main arc has not already hit, which cannot chain further.Deals (6-198) to (32-1122) Lightning Damage
    Chains +(4-7) Times
    15% more Damage with Hits and Ailments for each remaining Chain

    Additional Effects From 1-20% Quality:
    Chains +(0.05-1) Times
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Caliga, Imperatrix (Lightning TrapLightning TrapTrap, Critical, Spell, Projectile, Lightning
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 240%
    Projectile Speed: 960
    Requires Level 12Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets.Deals (15-659) to (46-1978) Lightning Damage
    Trap lasts 4 seconds
    Fires 9 Projectiles
    Fires Projectiles in a circle
    20% chance to Shock enemies
    (80-118)% increased Critical Strike Chance against Shocked Enemies
    (0-19)% increased Effect of Shock

    Additional Effects From 1-20% Quality:
    (0.75-15)% Chance for Trap to Trigger an additional time
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Compulsor Octavia Sparkfist (Spark Spell Totem, Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    AoE Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
    +(0-0.4) metres to radius
    (30-49)% reduced Duration
    Can queue up to 50 uses

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    )
  • Dominus, High Templar (Lightning Stream, Lightning Fist)
  • Shavronne of Umbra (Lightning TendrilsLightning TendrilsCritical, Spell, AoE, Lightning, Channelling
    Level: (1-20)
    Cost: (1-5) Mana
    Cast Time: 0.23 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (70-130)%
    AoE Radius: 22
    While you channel this skill, it releases pulses of electrical energy, dealing lightning damage in a semicircular area in front of you.Deals (1-75) to (6-1420) Lightning Damage
    Releases a Stronger Pulse every 3 Pulses
    Stronger Pulses always Critically Strike
    Base radius is (2.4-3.1) metres

    Additional Effects From 1-20% Quality:
    +(2-40)% to Critical Strike Multiplier
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Storm CallStorm CallSpell, AoE, Duration, Lightning
    Level: (1-20)
    Cost: (6-16) Mana
    Cast Time: 0.50 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: (220-250)%
    Requires Level 12Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.Deals (21-949) to (39-1762) Lightning Damage
    Base duration is 1.50 seconds
    +(0-0.6) metres to radius

    Additional Effects From 1-20% Quality:
    (0.75-15)% chance for Lightning to Strike the Marker when Cast
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (Alt Art), Ball LightningBall LightningSpell, Projectile, AoE, Lightning
    Level: (1-20)
    Cost: (12-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 60%
    Projectile Speed: 400
    AoE Radius: 22
    Requires Level 28Fires a slow-moving projectile that damages each enemy in an area around it repeatedly with bolts of lightning.Deals (2-32) to (47-617) Lightning Damage
    Base radius is 1.8 metres

    Additional Effects From 1-20% Quality:
    Base radius is (0.01-0.2) metres
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (Alt Art), Lightning WarpLightning WarpSpell, AoE, Duration, Movement, Lightning, Travel
    Level: (1-20)
    Cost: (9-26) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 90%
    AoE Radius: 16
    Requires Level 10Waits for a duration before teleporting to a targeted destination, with the duration based on the distance and your movement speed. When the teleport occurs, lightning damage is dealt to the area around both where the player was and where they teleported to. Casting again will queue up multiple teleportations to occur in sequence.Deals (1-51) to (19-965) Lightning Damage
    +(0-0.4) metres to radius
    (30-49)% reduced Duration
    Can queue up to 50 uses

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    (Alt Art), Lightning Thorns Aura)

See also

Version history

Version Changes
0.8.6
  • New effects for lightning damage.
0.8.5
  • Fixed some lightning damage values displaying as 0-X.
0.8.4
  • Changed most lightning damage in the game to be a wider range of values.
0.8.2
  • Reduced volume of the lightning damage sound.