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Fire damage
Fire damage is one of the five damage types and of the three types which count as elemental damage.
If a creature lands a critical strike with an attack or spell that deals fire damage, the ignite status ailment is inflicted. Some fire damage, including that caused by ignite, is further classified as burning and is a type of damage over time. (Note that if the source deals non-fire damage that is taken as fire by the target, the ignite will not occur due the source having no base fire damage to scale an ignite off of.)
Fire damage is mitigated by fire resistance and reduction to fire damage taken. Skills which deal or affect fire damage have the Fire gem tag. Some modifiers convert other types of damage into fire.
Skill gems
A list of gems with the gem tag: Fire
Attack skill gems
| Skill gem | ||||
|---|---|---|---|---|
Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (44-57)% of base Effectiveness of Added Damage: (44-57)%Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage5% increased Burning DamageFires an additional ArrowDeals (44-57.3)% of Base Attack Damage Totem lasts 8 seconds Fires 5 additional Arrows +(2-3) to maximum number of Summoned Ballista Totems 100% of Physical Damage Converted to Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (8-10) Mana Attack Damage: (30-35)% of base Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.25% chance to Cover Enemies in Ash on Hit2% increased Damage to distant EnemiesArrows fall within a 3% increased Area of EffectDeals (30-35.6)% of Base Attack Damage 100% of Physical Damage Converted to Fire Damage Fires 5 additional Arrows Penetrates (20-30)% Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (5-8) Mana Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)% Projectile Speed: 3260Fires a burning arrow that deals fire damage. If it ignites an enemy, it will also inflict an additional debuff for a duration, dealing burning damage based on the magnitude of the ignite. This damage is not affected by your damage modifiers. Up to five of these debuffs can apply simultaneously to an enemy.Per 1% Quality:1Superior2Anomalous3Divergent+0.5% to Fire Damage over Time Multiplier3% increased Critical Strike ChanceProjectiles Pierce 0.1 additional TargetsDeals (150-184.2)% of Base Attack Damage Base duration is 4 seconds 50% chance to Ignite enemies (50-88)% more Damage with Ignite 100% of Physical Damage Converted to Fire Damage If this Skill Ignites an Enemy, it also inflicts a Burning Debuff Debuff deals Fire Damage per second equal to (30-39)% of Ignite Damage per secondPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (7-11) Mana Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Elemental Damage0.5% increased Area of Effect1% increased Effect of non-Damaging Ailments on Enemies(22-480) to (40-891) Added Fire Damage (18-392) to (33-729) Added Cold Damage (4-77) to (67-1465) Added Lightning Damage (30-49)% chance to Freeze, Shock and Ignite 10% more Damage per Elemental Ailment on the Enemy 80% more Area Radius against Enemies affected by an Ailment of the chosen Element Only Deals Damage of the chosen Element Deals no Damage of other Damage Types +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies 1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy 2% less Skill Effect DurationBase duration is 1 seconds +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion will have (47-522) to (71-783) added Fire Damage Explosion deals 50% less Base Damage Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Souls Per Use: 20 Can Store 3 Use(s) Attack Damage: (160-198)% of base Effectiveness of Added Damage: (160-198)% Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Per 1% Quality:1Superior+0.5% to Fire Damage over Time MultiplierDeals (160-198)% of Base Attack Damage 50% chance to Ignite enemies (150-188)% more Damage with Ignite 100% of Physical Damage Converted to Fire Damage Projectiles Pierce 3 additional Targets Can't be Evaded CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: 6 Mana Attack Damage: (160-185)% of base Effectiveness of Added Damage: (160-185)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of EffectFires 0.1 additional Projectiles1% increased Chaining rangeDeals (160-185)% of Base Attack Damage 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Beams Chain (4-7) Times Fires 2 additional Projectiles Projectiles Pierce all Targets (0-19)% increased Area of Effect +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-184)% of base Effectiveness of Added Damage: (150-184)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% increased Attack Speed0.5% increased teleport range2% increased Consecrated Ground AreaDeals (150-184.25)% of Base Attack Damage 50% of Physical Damage Converted to Fire Damage Base duration is 4 seconds Deals up to 20% more Damage to closer targetsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: 6 Mana Attack Damage: (103-133)% of base Effectiveness of Added Damage: (104-133)% Radius: 15Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of EffectExplosion has 1% chance to apply Uncharged Debuff on Hit3% increased Burning Damage 1% chance to Ignite enemies4% increased Skill Effect DurationDeals (103.9-133)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage Base duration is 0.8 seconds Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life Debuff deals 66% of Damage per Charge (5-75) to (8-113) Added Fire Damage +(0-2) to Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Use Time: 0.80 secRequires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area. (for Combust) Deals attack damage in an area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect2% increased Warcry SpeedExerted Attacks deal 0.5% increased Damage(Combust has) 1% chance to Cover Enemies in Ash on HitBase duration is (5-5.9) seconds Explosion deals Fire Damage equal to 8% of the Monster's maximum Life Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20% Exerts the next 6 Melee Attacks you perform Damage cannot be Reflected Counts total Power of Enemies in Range Exerted Attacks Trigger Combust the first time they deal a Melee Hit (0-38)% increased Warcry Speed Deals (100-157.5)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal CryPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: 6 Mana Attack Damage: (110-148)% of base Effectiveness of Added Damage: (110-148)% Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage1% increased Projectile Speed+0.1 to Melee Strike Range2% increased Damage over TimeDeals (110-148)% of Base Attack Damage 60% of Physical Damage Converted to Fire Damage Fires 3 additional Projectiles Projectiles deal 50% less Damage Damage Over Time caused by Projectiles deals 50% less Damage +(2-6) to Melee Strike Range (2-75) to (3-113) Added Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: 10 Mana Attack Speed: 80% of base Attack Damage: (180-220)% of base Effectiveness of Added Damage: (180-220)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect3% increased Burning Damage 1% chance to Ignite enemies0.1% of Fire Damage Leeched as Life1% increased Fire DamageDeals (180-220)% of Base Attack Damage +5% fissure branching chance per Endurance Charge 60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching chancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 |
Spell skill gems
| Skill gem | ||||
|---|---|---|---|---|
Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Fire Damage5% increased Burning DamageFires Projectiles 0.25% faster2% chance to Explode a nearby Corpse when Firing ProjectilesDeals (49-434) to (74-651) Fire Damage Base duration is 8 seconds Maximum of 3 Geysers at a time Explosion deals base Fire Damage equal to 4% of the corpse's Maximum Life Fires 3 additional Projectiles Fires Projectiles every 1 seconds +(0-3) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life Deals (15-798) to (22-1197) Fire Damage +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect3% increased Burning Damage2% of Physical Damage Converted to Cold DamageTrap lasts 4 seconds Deals (4-309) to (6-464) Physical Damage 50% of Physical Damage Converted to Fire Damage Causes (4-7) smaller explosions +(0-6) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 200% Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies 1% less Area of EffectTrap lasts 4 seconds Base duration is 1.75 seconds Deals (11-644) to (17-966) Fire Damage Deals (32.5-1832.8) Base Fire Damage per second (4-201) to (5-302) added Fire Damage against Burning Enemies Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-8) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% less Skill Effect Duration 3% increased Cooldown Recovery Rate1% increased Cast SpeedTrap lasts 4 seconds Base duration is 3.5 seconds Deals (5-211) to (8-319) Fire Damage 25% more Damage against Burning Enemies Has 4 FlamesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 200%Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Per 1% Quality:1Superior1% increased Area DamageExplosion deals base Fire Damage equal to 9% of the corpse's Maximum Life Deals (23-1395) to (33-2092) Fire Damage +(0-4) to radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (9-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 120%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect1% increased Fire Damage1% increased Orb Movement SpeedDeals (20-507) to (30-760) Fire Damage Consumes up to 3 corpses Explosion deals base Fire Damage equal to 3% of the corpse's Maximum Life Maximum of 60 Orbs at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (15-27) Mana Cast Time: 0.40 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 85%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.25% chance to deal Double Damage1% chance for Brands to Attach to a new Enemy each time they ActivateCan be Attached for a total Duration of 5 seconds Activates every 0.75 seconds while Attached Can be Detached for a total Duration of 6 seconds Deals (34-398) to (51-597) Fire Damage (120-250)% more Damage with Ignite 25% chance to Ignite enemies Increases and Reductions to Cast Speed also apply to this Skill's Activation frequencyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 40%Requires Level 12Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Area of Effect2% increased Projectile SpeedGain 0.25% of Fire Damage as Extra Chaos DamageDeals (6-162) to (9-243) Fire Damage Fires (4-6) additional ProjectilesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 70%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Cast Speed5% increased Burning Damage0.5% increased Area of Effect2% increased Damage if not Consuming a CorpseExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life This Spell deals (3-154) to (5-231), plus 3% of your maximum Life, as base Fire Damage 300% more Area of Effect if Consuming a corpsePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 450% Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage2% increased Cast Speed0.5% chance to deal Damage without removing Charges2% increased Damage if three different Charge types removedDeals (56-394) to (203-1422) base Lightning Damage per Power Charge removed Deals (99-692) to (148-1037) base Fire Damage per Endurance Charge removed Deals (81-566) to (121-849) base Cold Damage per Frenzy Charge removed 20% increased Area of Effect per charge consumed 30% less Damage with AilmentsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (13-25) Mana Soul Gain Prevention: 0 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more Damage with Hits and Ailments Base duration is 0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds Deals (22-207) to (33-311) Fire Damage One impact every 0.2 seconds First Impact deals 325% more Damage with Hits and Ailments First Impact has 100% more Area of Effect Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.00 sec Can Store 3 Use(s) Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cooldown Recovery Rate1% increased travel distance2% chance to Ignite enemies 2% more Burning DamageDeals (7-479) to (11-718) Fire Damage Deals (18.9-1262.7) Base Fire Damage per second Base duration is 4 seconds (0-47)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 120% Radius: 30Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Cast Speed0.5% chance to Scorch Enemies+0.25 to Area of Effect lengthDeals (27-563) to (40-844) Fire Damage (50-88)% more Damage with Hits against Burning enemies Cannot Ignite +(0-9) to Area of Effect lengthPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (4-16) Mana Cast Time: 0.50 secCreate a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect+0.5% to Fire Damage over Time Multiplier 1% reduced Skill Effect Duration2% increased Cast SpeedInflicts Fire Exposure for 4 seconds when Enemies enter the wall, applying -0.5% to their Fire ResistanceBase duration is (3-4.9) seconds Deals (2.2-456.3) Base Fire Damage per second Secondary Debuff Deals (7.2-1520.9) Base Fire Damage per second Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage Base secondary duration is (1-2) seconds Maximum 3 Flame Walls at a time Wall will be (40-59) units long Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (4-7) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage1% chance to Poison on Hit0.1 maximum Stages 1% less Cast Speed+0.5 to radius 0.5% less Area of Effect per StageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage 50% chance to Ignite enemies +3 to Radius for each Stage 10 maximum StagesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds Cursed enemies have -(25-44)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Curse gains 10 Doom per second if you Cast this Spell yourself +(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (2-4) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage0.5% increased Area of Effect0.2% more Damage with Hits and Ailments for each stage Final wave deals -10% more Damage with Hits Final wave deals -10% more Damage with IgniteDeals (3-140) to (5-210) Fire Damage 8 maximum stages Final wave deals 500% more Damage with Ignite Final wave deals 500% more Damage with Hits 25% more Damage with Hits and Ailments for each stage +(4-5) to radius per stage, up to +(15-19) 100% increased angle per stage, up to 300% Final wave always IgnitesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (6-25) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 180%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal0.5% increased Area of Effect0.5% chance to also create Consecrated Ground around youConsecrated Ground applies 0.25% increased Damage taken to Enemies1% increased Effect of Consecrated GroundBase duration is 4 seconds Deals (7-803) to (10-1205) Physical Damage 50% of Physical Damage Converted to Fire Damage Shockwave deals 25% less Damage +(0-6) to radius of Consecrated Ground +(0-2) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (4-6) Mana Reservation: (4-6) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 80% Radius: 30Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Area of Effect5% increased Burning Damage 1% chance to Ignite enemies1% increased effect of Aura2% increased Damage if firing at least 7 ProjectilesDeals (26-240) to (39-361) Fire Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.35 seconds Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up to a maximum of (64-601) to (96-901) Fires 2 additional Projectiles Fires an additional Projectile for every 4 prior Mines in Detonation SequencePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cooldown Time: 0.30 sec Can Store 1 Use(s) Cast Time: Instant Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Burning Damage0.5% increased Area of EffectBuff Grants 1% increased Spell DamageGrants (20-39)% more Spell Damage Deals 20% of your Maximum Life as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage Deals 20% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Deals (35.8-1541.8) Base Fire Damage per second +(0-5) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Level: (1-20) Cost: (6-23) Mana Soul Gain Prevention: 0 sec Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 230%Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Damage0.5% increased Area of Effect1% increased Projectile Speed0.5% chance to Detonate for Double Damage instead of ChainingDeals (9-1031) to (12-1546) Fire Damage Chains +(2-3) Times Projectiles can Chain when impacting the ground Projectiles do not change direction when Chaining +(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased beam length1% increased Skill Effect Duration2% increased Cast Speed 2% less Skill Effect DurationDeals (11.7-439.4) Base Fire Damage per second Base duration is 1.5 seconds Additional Debuff stages add 60% of Damage Burning Debuff can have a maximum of 8 stages Fire Exposure applies -25% to Fire Resistance Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (4-12) Mana Cast Time: 0.50 secSummons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Minion Movement SpeedMinions have 1% increased DurationMaximum 0.1 Summoned Raging SpiritsMinions can't be Damaged for 0.1 seconds after being SummonedBase duration is 5 seconds Maximum 20 Summoned Raging Spirits Minions gain 15% less Added Damage Minions cannot Taunt EnemiesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240%Launches a series of fireballs in a spiral around the caster.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral (20-39)% chance to Ignite enemies (50-88)% more Damage with Ignite Projectiles gain Radius as they travel farther, up to +(0-9) Radius CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Cast Time: 0.50 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 3 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Per 1% Quality:1Superior1% increased DamageDeals (31-280) to (46-419) Fire Damage 110% more Spell Damage for each stage 90% more Damage with Ailments for each stage 50% chance to Ignite enemies -1 to Radius for each Stage CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 28 | |||
Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 40 Can Store 1 Use(s) Cast Time: InstantRequires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is substantially increased while under this effect.Per 1% Quality:1Superior1% increased Burning DamageSacrifices 30% of your total Energy Shield and Life Deals (161-180)% of Sacrificed Energy Shield and Life as Fire Damage per second Base duration is 4 seconds Grants (15-28)% more Spell Damage Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Level: (1-20) Cost: (9-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timePer 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Elemental Damage1% increased Area of Effect1% increased Skill Effect Duration1% of Physical Damage Converted to Cold DamageBase duration is 0.5 seconds Deals (32-972) to (48-1459) Physical Damage 25% of Physical Damage Converted to Fire Damage 25% of Physical Damage Converted to Lightning Damage Base secondary duration is 4 seconds Exposure applies -15% to Elemental Resistance matching highest Damage taken (0-38)% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells +(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant Radius: 10Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Per 1% Quality:1Superior2Anomalous3DivergentBuff grants 0.75% increased Fire Damage1% reduced Area of Effect 3% increased Burning Damage1% increased Area of EffectGain 15% of your Physical Damage as Extra Fire Damage Base duration is 4 seconds Base Burning Damage is 25% of Overkill Damage (9-12)% more Spell Fire Damage (0-38)% more Burning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Level: (1-20) Cost: (11-39) Mana Soul Gain Prevention: 0 sec Cast Time: 0.25 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30% Projectile Speed: 750Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile SpeedFires an additional Projectile1% of Physical Damage Converted to Fire Damage1% increased Totem Placement speed 1% increased Totem DurationTotem lasts 8 seconds Deals (3-134) to (5-202) Physical Damage Fires 2 additional Projectiles 50% of Physical Damage Converted to Fire Damage Projectiles Pierce all Targets Consecrated Ground grants Immunity to Curses to you and AlliesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: Instant Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 | |||
Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant Radius: 36Requires Level 24Casts an aura that grants fire resistance to you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies have 0.25% chance to avoid being IgnitedYour and nearby Allies' Damage Penetrates 0.05% Fire ResistanceYou and nearby allies gain (22-41)% additional Fire Resistance +(0-19) to radius You and nearby allies gain (0-4)% additional maximum Fire ResistancePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cost: (18-51) Mana Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds Deals (29.4-2459.5) Base Fire Damage per second +1 to maximum number of Summoned Totems Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 12 | |||
Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Minion Maximum Life Minions deal 1% increased Damage1% increased Buff EffectSummoned Golems have 1% increased Cooldown Recovery RateMaximum 1 Summoned Golem Golems Grant (15-20)% increased Damage (30-68)% increased Minion Maximum Life (0-10)% increased Character SizePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | |||
Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Cast Time: InstantRequires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Per 1% Quality:1Superior2% increased Area of EffectYou and nearby allies gain 5% additional maximum Fire Resistance +(14-20) to radius Base duration is 3 seconds You and nearby allies are Immune to Ignite Nearby Enemies' Fire Resistance is Ignored by Hits Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention (0-76)% increased effect of Aura CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 0 sec Cast Time: InstantApplies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Per 1% Quality:1Superior1% increased Skill Effect DurationBase duration is 9 seconds Buff grants +(25-429) to Armour (30-35)% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000 Reflects (300-9000)% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depleted Buff grants (20-29)% more Armour Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 1 |
Support skill gems
| Skill gem | ||||
|---|---|---|---|---|
Icon: i Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageIgnites from Supported Skills deal Damage 0.25% fasterIgnites from Supported Skills deal Damage 0.5% slower Supported Skills deal 1% increased Fire DamageSupported Skills have (30-49)% chance to Ignite Supported Skills deal (10-29)% more Fire Damage Enemies Ignited by Supported Skills have -(10-19)% to Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 8 | |||
Icon: S Level: (1-20) Cost & Reservation Multiplier: 120%Supports any skill that hits enemies, or could otherwise apply elemental ailments.Per 1% Quality:1Superior2Anomalous3Divergent0.5% increased Duration of Elemental Ailments on EnemiesSupported Skills have 1% increased Area of EffectSupported Skills deal 1% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on EnemyElemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15) Supported Skills have 20% chance to Freeze, Shock and Ignite (0-19)% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 1 | |||
Icon: I Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% increased Area of EffectSupported Skills have 0.5% chance to IgniteIgnites caused by Supported Skills spread to other Enemies within a Radius of (14-20) Supported Skills deal (20-39)% more Damage with IgniteThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 38 | |||
Icon: m Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% increased Area of EffectSupported Skills have 0.5% chance to IgniteSupported Skills deal (42-205) to (63-308) added Fire Damage against Burning EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 38 | |||
Icon: O Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports skills which create Minions.Per 1% Quality:1Superior2Anomalous3DivergentMinions from Supported Skills take 1% reduced Fire DamageMinions from Supported Skills take 0.5% of their Maximum Life as Fire Damage per secondMinions from Supported Skills deal 1.5% increased Burning DamageMinions from Supported Skills deal (15.6-1316) Fire Damage per second to Enemies near them Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second Minions from Supported Skills have +(0-5) to Radius of their Burning EffectThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 8 | |||
Icon: F Level: (1-5) Cost & Reservation Multiplier: 120%Requires Level 72Supports any skill that hits enemies.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Fire DamageSupported Skills gain (45-49)% of Physical Damage as Extra Fire Damage +(0-1) to Level of Supported Fire Skill GemsThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 72 | |||
Icon: b Level: (1-5) Cost & Reservation Multiplier: 120%Requires Level 72Supports any skill that hits enemies, or can deal burning damage directly.Per 1% Quality:1SuperiorSupported Skills deal 0.5% increased Burning Damage Supported Skills have +0.5% to Fire Damage over Time MultiplierSupported Skills deal (55-59)% more Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 72 | |||
Icon: V Level: (1-5) Cost & Reservation Multiplier: 140%Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1SuperiorSupported Skills deal 1% increased Fire DamageSupported Skills Penetrate (38-42)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 72 | |||
Icon: b Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill that hits enemies, or can deal burning damage directly.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Burning DamageSupported Skills have 1% increased Ignite Duration on EnemiesSupported Skills have 2% increased Effect of non-Damaging Ailments on EnemiesSupported Skills deal (35-54)% more Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 31 | |||
Icon: x Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 18Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Cold Damage Supported Skills deal 0.5% increased Fire DamageSupported Skills have 0.5% of Cold Damage Converted to Fire DamageSupported Skills deal 3% increased Damage with PoisonSupported Skills have 50% of Cold Damage Converted to Fire Damage Supported Skills gain (10-29)% of Cold Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 18 | |||
Icon: V Level: (1-20) Cost & Reservation Multiplier: 140%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 3% increased Burning DamageSupported Skills Destroy Ignited Corpses on KillSupported Skills Penetrate (18-37)% Fire ResistanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. | 31 |
Base items
The following base items are related to fire damage:
| Item | Stats |
|---|
Unique items
Flat added Fire Damage
Unique items that add a flat amount of fire damage or grant
Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Per 1% Quality:1Superior2Anomalous3DivergentSupported Skills deal 0.5% increased Fire DamageSupported Skills deal 1% reduced Fire Damage
Supported Skills have +1% to Fire Damage over Time MultiplierSupported Skills have 1% of Physical Damage Converted to Fire DamageSupported Skills gain (25-44)% of Physical Damage as Extra Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
to socketed skills.
| Item | Local Attack Fire Damage | Global Attack Fire Damage | Global Spell Fire Damage | Global Spell and Attack Fire Damage | Global Fire Damage |
|---|
Increased Fire Damage
Unique items that increase or reduce fire damage by a percentage.
| Item | % inc Fire Damage |
|---|
Converted to Fire Damage
Unique items that convert damage to fire damage.
| Item | Phys % | Light % | Cold % | Fire % | Chaos % |
|---|
Added as Fire Damage
Unique items that add a portion of other damage types as fire damage.
| Item | Phys % | Light % | Cold % | Fire % | Chaos % |
|---|
Damage taken as Fire Damage
Unique items that takes damage as fire damage.
| Item | Phys % | Light % | Cold % | Fire % | Chaos % |
|---|
Add a percentage of fire damage as another damage type
Unique items that add a percentage of the fire damage as another damage type.
| Item | Light % | Cold % | Fire % | Chaos % |
|---|
Converted to another damage type
Unique items that convert fire damage to another damage type.
| Item | Lightning % | Cold % | Fire % | Chaos % |
|---|
Passive skills
There are passive skills that grant fire damage bonuses.
Fire damage
These passive skills grant increased fire damage. No results found for the given query.
Fire damage with weapons
These passive skills grant increased fire damage with weapons. No results found for the given query.
Burning damage
These passive skills grant increased burning damage (fire damage over time). No results found for the given query.
Fire resistance penetration
No results found for the given query.
Cluster Jewel passive skills
The following Cluster Jewel passives are related to Fire Damage: No results found for the given query.
Miscellany
These passive skills are related to fire damage, but do not fit into any other category. No results found for the given query.
Timeless Jewel keystone passive skills
The following
Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
keystone passive skills are related to fire damage:
| Name | Stats |
|---|---|
| Tempered by War |
50% of Cold and Lightning Damage taken as Fire Damage |
| Transcendence |
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage |
Keystone passive skills
The following keystone passive skills are related to fire damage: No results found for the given query.
Ascendancy passive skills
The following Ascendancy passive skills are related to fire damage: No results found for the given query.
Monsters
Monsters with fire damage attacks include: Some Cannibals, some Skeletons, some Snakes, Flame Sentinels, Carrion Queens, Devourers, some Bandits, some Experimenters, some Goatmans, some Hellions, some Miscreations, some Skeletal Archers, some Skeletal Mages, some Spitter, some Undyings and Voidbearers.
Bosses with fire damage attacks include:
- Fire Fury (casts
FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more Damage with Hits and Ailments
Base duration is 0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - Ungulath (cast
Vaal FireballVaal FireballVaal, Projectile, Spell, AoE, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%Launches a series of fireballs in a spiral around the caster.Per 1% Quality:1Superior1% increased Projectile SpeedDeals (9-1095) to (14-1643) Fire Damage
Fires 32 Projectiles in a spiral
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) Radius
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
supported by
Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
Icon: T
Level: (1-20)
Cost & Reservation Multiplier: 200%Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Totem Placement speed1% increased Totem Duration1% increased Totem RangeSupported Skills will summon a Totem which uses that Skill
Totem lasts 8 seconds
Supported Skills deal (35-26)% less Damage
Spells Cast by Totem have 30% less Cast SpeedThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
,
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - The Burning Menace (deals Fire Damage, ignites ground on death)
- Ambrosia, Daughter of Merveil (
AngerAngerAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
aura, casts
FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Projectile Speed: 1040
Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased Projectile Speed2% reduced Projectile Speed
3% increased Area of Effect3% increased Effect of non-Damaging Ailments on Enemies
-2% more Damage with Ignite0.25% chance to Debilitate Enemies for 1 second on HitDeals (9-1095) to (14-1643) Fire Damage
(20-39)% chance to Ignite enemies
(50-88)% more Damage with Ignite
Projectiles gain Radius as they travel farther, up to +(0-9) RadiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and
FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more Damage with Hits and Ailments
Base duration is 0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - Targa, Beast Poacher (Uses
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (8-10) Mana
Projectile Speed: 3260
Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Per 1% Quality:1Superior2Anomalous3Divergent1% chance to Ignite enemies
1% increased Skill Effect Duration3% increased Critical Strike ChanceMaximum 0.2 Explosive Arrows stuck in an Enemy
2% less Skill Effect DurationBase duration is 1 seconds
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion will have (47-522) to (71-783) added Fire Damage
Explosion deals 50% less Base Damage
Explosion deals 5% more Damage with Hits and Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an EnemyPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - Alira (casts
Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
Radius: 22Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Per 1% Quality:1Superior0.5% increased Cast SpeedExplosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
Deals (15-798) to (22-1197) Fire Damage
+(0-4) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - Vaal Oversoul (Slam (50% Physical, 50% Fire))
- Hatebeat (casts
FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more Damage with Hits and Ailments
Base duration is 0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - The Shipyard Terror (cast
Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.Per 1% Quality:1Superior2Anomalous3Divergent4Phantasmal1% increased totem life2% increased Totem Duration1% increased Damage+0.1 to maximum number of Summoned TotemsTotem lasts 8 seconds
Deals (29.4-2459.5) Base Fire Damage per second
+1 to maximum number of Summoned Totems
Modifiers to Spell Damage apply to this Skill's Damage Over Time effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - The Infernal Seal (casts
FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more Damage with Hits and Ailments
Base duration is 0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
and
FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Per 1% Quality:1Superior2Anomalous3DivergentIgnite on Cursed enemies has 0.5% increased DurationCurses inflicted by this Skill have +0.25 to maximum DoomHits against Cursed Enemies have +1% chance to IgniteBase duration is (9-10.9) seconds
Cursed enemies have -(25-44)% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - Banner of Passion (
AngerAngerAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.Per 1% Quality:1Superior2Anomalous3Divergent2% increased Area of EffectYou and nearby Allies deal 0.25% increased Burning DamageYou and nearby allies gain 0.05% increased Movement SpeedYou and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (15-99) to (21-140) additional Fire Damage with Spells
+(0-19) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
aura) - General Gravicius (deals Fire Damage, casts
FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Soul Gain Prevention: 0 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 55%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Per 1% Quality:1Superior2Anomalous3Divergent1% increased DamageFirst Impact deals 3% more Damage with Hits and Ailments
Base duration is 0.003 seconds1% reduced Enemy Stun ThresholdBase duration is 1.4 seconds
Deals (22-207) to (33-311) Fire Damage
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a timePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
,
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Radius: 15Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect DurationBuff can take additional Damage equal to 0.25% of your ArmourReflected Damage Penetrates 1% of Enemy Fire ResistanceBase duration is 3 seconds
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
This Skill's Cooldown does not recover during its effectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
,
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 200%
Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Fire Damage1% increased Skill Effect Duration3% chance to Ignite enemies
1% less Area of EffectTrap lasts 4 seconds
Base duration is 1.75 seconds
Deals (11-644) to (17-966) Fire Damage
Deals (32.5-1832.8) Base Fire Damage per second
(4-201) to (5-302) added Fire Damage against Burning Enemies
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radiusPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
) - Piety (deals Fire Damage in melee form)
- The Conqueror Wurm (Fire projectile)
- Draconarius Wilhelm Flamebrand (deals Fire Damage)
- Kali the Crazed (deals Fire Damage)
- Dominus (Ascendant phase)