Fire damage
Fire damage is one of the five damage types and of the three types which count as elemental damage.
If a creature lands a critical strike with an attack or spell that deals fire damage, the ignite status ailment is inflicted. Some fire damage, including that caused by ignite, is further classified as burning and is a type of damage over time. (Note that if the source deals non-fire damage that is taken as fire by the target, the ignite will not occur due the source having no base fire damage to scale an ignite off of.)
Fire damage is mitigated by fire resistance and reduction to fire damage taken. Skills which deal or affect fire damage have the Fire gem tag. Some modifiers convert other types of damage into fire.
Gems
A list of gems with the gem tag: Fire
Attack skill gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Cost: (7-11) Mana Attack Speed: 50% of base Attack Damage: (50-65)% of base Effectiveness of Added Damage: (50-65)%Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.Totem lasts 8 seconds +(2-3) to maximum number of Summoned Ballista Totems Fires 5 additional Arrows Summons a Ballista Totem which uses this Skill 100% of Physical Damage Converted to Fire Damage Additional Effects per 1% Quality: 1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Level: (1-20) Cost: (8-10) Mana Attack Damage: (30-35)% of base Effectiveness of Added Damage: (30-36)%Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Fires 5 additional Arrows 100% of Physical Damage Converted to Fire Damage Penetrates (20-30)% Fire Resistance Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Level: (1-20) Cost: (7-12) Mana Attack Speed: 70% of base Attack Damage: (200-300)% of base Effectiveness of Added Damage: (200-300)% Projectile Speed: 3260Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 25% chance to Ignite enemies 100% of Physical Damage Converted to Fire Damage Additional Effects per 1% Quality: 1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Level: (1-20) Cost: (7-11) Mana AoE Radius: 10Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage (22-480) to (40-891) Added Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze, Shock and Ignite 80% more Area Radius against Enemies affected by an Ailment of the chosen Element 10% more Damage per Elemental Ailment on the Enemy Additional Effects per 1% Quality: 1% increased Elemental DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 12 |
![]() Level: (1-20) Cost: (8-10) Mana Projectile Speed: 3260 AoE Radius: 15Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1 seconds Explosion deals 50% less Base Damage Explosion will have (47-522) to (71-783) added Fire Damage +2 to Explosion Radius per Explosive Arrow on Target, up to +12 Explosion deals 6% more Damage with Hits per Explosive Arrow on Target Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target Maximum 20 Explosive Arrows stuck in an Enemy Additional Effects per 1% Quality: 1% chance to Ignite enemies 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Level: (1-20) Cost: (7-9) Mana Attack Speed: 115% of baseRequires Level 28Throws a bottle that explodes to deal unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.(96-1003) to (145-1505) Added Fire Damage +6% to Critical Strike Chance Can consume Charges from Ruby, Sapphire, and Topaz Flasks Consumes 1 Charge per Projectile Fired from 1 Flask of each valid type, if possible Deals (37-389) to (57-589) Added Cold Damage if Charges were consumed from a Sapphire Flask Deals (8-88) to (87-903) Added Lightning Damage if Charges were consumed from a Topaz Flask +(60-98)% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 28 |
![]() Level: (1-20) Souls Per Use: 15 Can Store 3 Use(s) Soul Gain Prevention: 2 sec Attack Speed: 70% of base Attack Damage: (280-400)% of base Effectiveness of Added Damage: (280-400)% Projectile Speed: 3260Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies 50% chance to Ignite enemies Projectiles Pierce 3 additional Targets 100% of Physical Damage Converted to Fire Damage Can't be Evaded Additional Effects per 1% Quality: +0.5% to Fire Damage over Time MultiplierCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 1 |
![]() Level: (1-20) Cost: 6 Mana Attack Damage: (160-231)% of base Effectiveness of Added Damage: (160-231)% Projectile Speed: 1800Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets Beams Chain (4-7) Times (0-19)% increased Area of Effect Fires 2 additional Projectiles 100% of Physical Damage Converted to Fire, Cold or Lightning Damage Additional Effects per 1% Quality: 1% increased Elemental DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | ![]() | N/A | 28 |
![]() Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (150-230)% of base Effectiveness of Added Damage: (150-230)%Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4 seconds 50% of Physical Damage Converted to Fire Damage Deals up to 20% more Damage with Hits to closer targets Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.8 seconds (5-75) to (8-113) Added Fire Damage Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life 60% of Physical Damage Converted to Fire Damage Debuff deals 66% of Damage per Charge Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 12 |
![]() Level: (1-20) Cost: (15-19) Mana Use Time: 0.80 sec Attack Damage: (100-157)% of base Effectiveness of Added Damage: (100-158)%Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Base duration is (5-5.9) seconds (0-38)% increased Warcry Speed Damage cannot be Reflected Explosion deals Fire Damage equal to 8% of the Monster's maximum Life Counts total Power of Enemies in Range Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20% Exerts the next 6 Melee Attacks you perform Exerted Attacks Trigger Combust the first time they deal a Melee Hit 60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal Cry Additional Effects per 1% Quality: 1% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 24 |
![]() Level: (1-20) Cost: 6 Mana Attack Damage: (110-185)% of base Effectiveness of Added Damage: (110-185)% Projectile Speed: 750Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will deal area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 3 additional Projectiles 60% of Physical Damage Converted to Fire Damage +(2-6) to Melee Strike Range Projectiles deal 50% less Damage with Hits and Ailments Additional Effects per 1% Quality: 1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Cost: 10 Mana Attack Speed: 80% of base Attack Damage: (180-275)% of base Effectiveness of Added Damage: (180-275)%Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage 5% more Area of Effect per Endurance Charge 30% fissure branching chance +5% fissure branching chance per Endurance Charge Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 28 |
![]() Level: (1-20) Souls Per Use: 15 Can Store 3 Use(s) Soul Gain Prevention: 3 sec Attack Speed: 70% of base Attack Damage: (70-110)% of base Effectiveness of Added Damage: (70-110)%Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth causing area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage +4 to radius Fires 8 additional Projectiles Chains +8 Times 60% of Physical Damage Converted to Fire Damage Can't be Evaded Projectiles can Chain when impacting the ground Projectiles do not change direction when Chaining Additional Effects per 1% Quality: 1% increased Fire DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 1 |
![]() Level: (1-20) Souls Per Use: 25 Can Store 1 Use(s) Soul Gain Prevention: 6 sec Attack Speed: 80% of base Attack Damage: (150-220)% of base Effectiveness of Added Damage: (150-220)%Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.50% more Area of Effect Fires 8 additional Projectiles 60% of Physical Damage Converted to Fire Damage Fissure erupts 5 times Additional Effects per 1% Quality: 1% increased Fire DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 12 |
![]() Level: (1-20) Cost: 8 Mana Attack Speed: 80% of base Attack Damage: (130-185)% of base Effectiveness of Added Damage: (130-185)%Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 4 additional Projectiles 60% of Physical Damage Converted to Fire Damage Projectiles deal 50% less Damage with Hits and Ailments Additional Effects per 1% Quality: 1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 12 |
Spell skill gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Level: (1-20) Cost: (16-33) Mana Cast Time: 0.50 secRequires Level 24Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time.Base duration is 4 seconds Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison on Enemy Can create each Ground effect no more than once each second Gain 1 Flask Charge when you Hit a Cursed Enemy, no more than once every 3 seconds Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | N/A | 24 |
![]() Level: (1-20) Cost: (11-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 5.00%Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash exploding projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (49-434) to (74-651) Fire Damage Fires Projectiles every 1 seconds Base duration is 8 seconds Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life Maximum of 3 Geysers at a time +(0-3) to radius Fires 3 additional Projectiles Additional Effects per 1% Quality: 1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Level: (1-20) Cost: (5-20) Mana Cast Time: 0.60 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 160% AoE Radius: 22Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life +(0-4) to radius Additional Effects per 1% Quality: 0.5% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 4 |
![]() Level: (1-20) Cost: (6-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00%Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Deals (4-437) to (6-655) Physical Damage Trap lasts 4 seconds +(0-6) to radius 50% of Physical Damage Converted to Fire Damage Causes (3-7) smaller explosions Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 1 |
![]() Level: (1-20) Cost: (8-20) Mana Cast Time: 1.00 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 260% AoE Radius: 15Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Deals (10-915) to (15-1373) Fire Damage Trap lasts 4 seconds Deals (32.5-3018.8) Base Fire Damage per second Base duration is 1.75 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-8) to radius (3-286) to (5-429) added Fire Damage against Burning Enemies Additional Effects per 1% Quality: 1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Level: (1-20) Cost: (13-25) Mana Cooldown Time: 8.00 sec Can Store 3 Use(s) Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 30%Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Deals (6-243) to (9-366) Fire Damage Trap lasts 4 seconds Base duration is 3.5 seconds Has 4 Flames 25% more Damage with Hits and Ailments against Burning Enemies Additional Effects per 1% Quality: 1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Cast Time: 0.60 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 200%Requires Level 4Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life +(0-4) to radius Additional Effects per 1% Quality: 1% increased Area DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 4 |
![]() Level: (1-20) Cost: (9-26) Mana Cast Time: 0.80 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 170%Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life Consumes up to 3 corpses Maximum of 60 Orbs at a time Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 12 |
![]() Level: (1-20) Cost: (15-27) Mana Cast Time: 0.40 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 200%Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Deals (69-924) to (104-1386) Fire Damage Your Skills can have an additional Brand Attached to an Enemy Activates every 1.5 seconds while Attached Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency Can be Detached for a total Duration of 6 seconds Can be Attached for a total Duration of 5 seconds Deals (10-29)% more Damage with Hits against Branded Enemy Additional Effects per 1% Quality: 0.5% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 60%Requires Level 12Fires projectiles which fly in an arc, dealing area damage on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Deals (7-270) to (10-405) Fire Damage Fires (4-6) additional Projectiles Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (8-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00%Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Deals (3-210) to (5-315) Fire Damage This Spell deals 0 to 0, plus 4% of your maximum Life, as base Fire Damage Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life +(0-2) to radius 200% more Area of Effect if Consuming a corpse Additional Effects per 1% Quality: 0.5% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 10 |
![]() Level: (1-20) Cost: (13-25) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 0.75 sec Critical Strike Chance: 7.00% Effectiveness of Added Damage: 600% AoE Radius: 30Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed 60% less Damage with Ailments 20% increased Area of Effect per charge consumed Additional Effects per 1% Quality: 1% increased Elemental DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (6-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 370% Projectile Speed: 1040 AoE Radius: 9Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage 25% chance to Ignite enemies Projectiles gain Radius as they travel farther, up to +(0-9) Radius Additional Effects per 1% Quality: 1% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Level: (1-20) Cost: (13-25) Mana Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 80%Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire Damage Base duration is 1.4 seconds One impact every 0.15 seconds First Impact has 100% more Area of Effect First Impact deals 325% more Damage with Hits and Ailments Maximum 3 Firestorms at a time Additional Effects per 1% Quality: 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (8-23) Mana Cooldown Time: 3.50 sec Can Store 3 Use(s) Cast Time: 0.80 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 140%Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire Damage Deals (19.7-1738.6) Base Fire Damage per second Base duration is 4 seconds (0-19)% increased Cooldown Recovery Rate Additional Effects per 1% Quality: 0.5% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 10 |
![]() Level: (1-20) Cost: (6-16) Mana Cast Time: 0.50 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 190% AoE Radius: 30Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Deals (26-832) to (40-1247) Fire Damage Base duration is 4 seconds (50-88)% more Damage with Hits against Burning enemies Cannot Ignite +(0-9) to Area of Effect length Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy Additional Effects per 1% Quality: 0.5% increased Cast SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (4-16) Mana Cast Time: 0.50 secRequires Level 4Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.1-679.9) Base Fire Damage per second Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second Base duration is (3-4.9) seconds Base secondary duration is (1-2) seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Wall will be (40-59) units long Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage Maximum 3 Flame Walls at a time Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 4 |
![]() Level: (1-20) Cost: (4-7) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 90%Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60% more Damage with Ailments for each stage 10 maximum Stages +3 to Radius for each Stage Additional Effects per 1% Quality: 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cost: (24-50) Mana Cast Time: 0.50 sec AoE Radius: 22Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (8-11.8) seconds +(0-10) to radius Cursed enemies have -(17-36)% to Fire Resistance Hits against Cursed Enemies have +25% chance to Ignite Additional Effects per 1% Quality: Ignite on Cursed enemies has 0.5% increased DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 24 |
![]() Level: (1-20) Cost: (2-4) Mana Cast Time: 0.20 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 50%Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage 25% more Damage with Hits and Ailments for each stage 100% increased angle per stage, up to 300% Final wave always Ignites 8 maximum stages +(4-5) to radius per stage, up to +(15-19) Final wave deals 500% more Damage with Hits Final wave deals 250% more Damage with Ignite Additional Effects per 1% Quality: 1% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (6-25) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 300%A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage Base duration is 4 seconds +(0-2) to radius +(0-6) to radius of Consecrated Ground 50% of Physical Damage Converted to Fire Damage Shockwave deals 25% less Damage Additional Effects per 1% Quality: 0.5% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 1 |
![]() Level: (1-20) Cost: (4-6) Mana Reservation: (4-6) Mana Cast Time: 0.18 sec Critical Strike Chance: 5.50% Effectiveness of Added Damage: 80% AoE Radius: 30Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each exploding to deal damage in a smaller area.Deals (26-240) to (39-361) Fire Damage Mine lasts 5 seconds Base Mine Detonation Time is 0.35 seconds Fires 2 additional Projectiles Fires an additional Projectile for every 4 prior Mines in Detonation Sequence Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up to a maximum of (64-601) to (96-901) Additional Effects per 1% Quality: 1% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 28 |
![]() Level: (1-20) Cooldown Time: 0.30 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 18Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals (39-2447.9) Base Fire Damage per second +(0-5) to radius Deals 35% of your Maximum Life as Base Fire Damage per second Deals 35% of your Maximum Energy Shield as Base Fire Damage per second You Burn for 90% of your Maximum Life per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Additional Effects per 1% Quality: 1% increased Burning DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 16 |
![]() Level: (1-20) Cost: (6-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 280%Lob a fiery orb that deals area damage as it hits the ground. The skill chains, bouncing forward to deal damage multiple times.Deals (9-1245) to (12-1868) Fire Damage +(0-4) to radius Chains +(2-3) Times Projectiles can Chain when impacting the ground Projectiles do not change direction when Chaining Additional Effects per 1% Quality: 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Level: (1-20) Cost: (2-5) Mana Cast Time: 0.25 secRequires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Deals (13.4-780.7) Base Fire Damage per second Base duration is 1.5 seconds Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Burning Debuff can have a maximum of 8 stages Additional Debuff stages add 60% of Damage Fire Exposure applies -25% to Fire Resistance Additional Effects per 1% Quality: 0.5% increased beam lengthPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (4-16) Mana Cast Time: 0.50 secRequires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits Base duration is 5 seconds Minions deal (0-38)% more Damage Minions cannot Taunt Enemies Additional Effects per 1% Quality: 1% increased Minion Movement SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 4 |
![]() Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 4 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 240%Launches a series of fireballs in a spiral around the caster.Deals (9-1095) to (14-1643) Fire Damage Fires 32 Projectiles in a spiral 25% chance to Ignite enemies Projectiles gain Radius as they travel farther, up to +(0-9) Radius Additional Effects per 1% Quality: 1% increased Projectile SpeedCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 1 |
![]() Level: (1-20) Souls Per Use: 35 Can Store 1 Use(s) Soul Gain Prevention: 7 sec Cast Time: 0.75 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 760%Requires Level 28A fixed number of flaming bolts rain down in a spiral, culminating in the central one impacting the targeted location. They explode when landing, dealing damage to nearby enemies and leaving burning ground, which deals fire damage over time.Deals (224-3487) to (336-5230) Fire Damage Deals (256.8-3995.2) Base Fire Damage per second Burning Ground lasts 4 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention 16 Bolts Impacts have 20% more Area of Effect Additional Effects per 1% Quality: 1% increased DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Souls Per Use: 30 Can Store 1 Use(s) Soul Gain Prevention: 3 sec Cast Time: 0.50 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 60%Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 3 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Deals (31-280) to (46-419) Fire Damage 50% chance to Ignite enemies 200% more Spell Damage for each stage 110% more Damage with Ailments for each stage -2 to Radius for each Stage Additional Effects per 1% Quality: 1% increased DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | N/A | N/A | ![]() | 28 |
![]() Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 40 Can Store 1 Use(s) Soul Gain Prevention: 6 sec Cast Time: InstantRequires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Base duration is 4 seconds Sacrifices 0% of your total Energy Shield and Life Deals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per second Sacrifices 60% of your total Energy Shield and Life Deals 0% of Sacrificed Energy Shield and Life as Fire Damage per second Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Grants (10-19)% more Spell Damage Additional Effects per 1% Quality: 1% increased Burning DamageCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 16 |
![]() Level: (1-20) Cost: (9-23) Mana Cast Time: 0.70 sec Critical Strike Chance: 6.00% Effectiveness of Added Damage: 330%Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage 25% of Physical Damage Converted to Lightning Damage Base duration is 0.5 seconds Base secondary duration is 4 seconds (0-38)% increased Skill Effect Duration 25% of Physical Damage Converted to Fire Damage Exposure applies -15% to Elemental Resistance matching highest Damage taken Additional Effects per 1% Quality: 1% increased Elemental DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 16 |
![]() Level: (1-20) Reservation: 50% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-19) to radius You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells Additional Effects per 1% Quality: 2% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 24 |
![]() Level: (1-20) Cost: (15-32) Mana per second Cast Time: 0.50 secRequires Level 34Targets an allied player to apply a buff which links you to them for a duration. While linked, they deal additional fire damage based on your life. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Base duration is (8-9.9) seconds Linked target gains (23-169) to (35-254) Added Fire Damage Linked target gains Added Fire Damage equal to 5% of your Maximum Life Link breaks if target leaves range or line of sight for 4 seconds Maximum 1 Link from any source per target You die if Linked target dies Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 34 |
![]() Level: (1-20) Reservation: 25% Mana Cooldown Time: 1.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 10Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Base duration is 4 seconds (0-38)% more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of Overkill Damage Additional Effects per 1% Quality: Buff grants 0.75% increased Fire DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 16 |
![]() Level: (1-20) Cost: (11-39) Mana Cast Time: 0.25 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 35% Projectile Speed: 750Requires Level 4Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage Projectiles Pierce all Targets Totem lasts 8 seconds Summons a Totem which uses this Skill Fires 2 additional Projectiles 50% of Physical Damage Converted to Fire Damage Consecrated Ground grants Immunity to Curses to you and Allies Additional Effects per 1% Quality: 1% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 4 |
![]() Level: (1-20) Cost: (8-12) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 15Requires Level 4Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3 seconds This Skill's Cooldown does not recover during its effect Buff grants +(50-858) to Armour 75% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 10% of your Armour, up to a maximum of 5000 Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted Additional Effects per 1% Quality: 1% increased Skill Effect DurationPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 4 |
![]() Level: (1-20) Reservation: 35% Mana Cooldown Time: 1.20 sec Can Store 1 Use(s) Cast Time: Instant AoE Radius: 36Requires Level 24Casts an aura that grants fire resistance to you and your allies.+(0-19) to radius You and nearby allies gain (22-41)% additional Fire Resistance You and nearby allies gain (0-4)% additional maximum Fire Resistance Additional Effects per 1% Quality: 2% increased Area of EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 24 |
![]() Level: (1-20) Cost: (18-51) Mana Cast Time: 1.00 secRequires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems Totem lasts 8 seconds Deals (32.1-3899.6) Base Fire Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time effect Summons a Totem which uses this Skill Additional Effects per 1% Quality: 1% increased totem lifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 12 |
![]() Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.(0-10)% increased Character Size Maximum 1 Summoned Golem (0-38)% increased Minion Maximum Life Golems Grant (15-20)% increased Damage Additional Effects per 1% Quality: Minions deal 1% increased DamagePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 34 |
![]() Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 8 sec Cast Time: InstantRequires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Base duration is 3 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention +(14-20) to radius (0-76)% increased effect of Aura You and nearby allies gain 5% additional maximum Fire Resistance You and nearby allies are Immune to Ignite Nearby Enemies' Fire Resistance is Ignored by Hits Additional Effects per 1% Quality: 2% increased Area of EffectCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | ![]() | 24 |
![]() Level: (1-20) Cooldown Time: 0.50 sec Can Store 1 Use(s) Souls Per Use: 50 Can Store 1 Use(s) Soul Gain Prevention: 14 sec Cast Time: InstantRequires Level 4Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Base duration is 9 seconds Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention Buff grants +(50-858) to Armour (35-39)% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 0% of your Armour, up to a maximum of 0 0% of Damage from Hits is taken from the Buff before your Life or Energy Shield Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000 Reflects (300-9000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted Reflects 0% of Damage taken from Buff as Fire Damage each second, or when Buff expires or is depleted Additional Effects per 1% Quality: 1% increased Skill Effect DurationCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. ![]() ![]() | ![]() | N/A | N/A | 4 |
Other skill gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|
Support gems
Gem | ![]() | ![]() | ![]() | ![]() |
---|---|---|---|---|
![]() Icon: i Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 8Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire Damage Supported Skills have 25% chance to Ignite Enemies Ignited by Supported Skills have -10% to Fire Resistance Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 8 |
![]() Icon: S Level: (1-20) Cost & Reservation Multiplier: 110%Supports any skill that hits enemies, or could otherwise apply elemental ailments.(0-19)% increased Duration of Elemental Ailments on Enemies Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15) Supported Skills have 20% chance to Freeze, Shock and Ignite Additional Effects per 1% Quality: 0.5% increased Duration of Elemental Ailments on EnemiesThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | N/A | N/A | ![]() | 1 |
![]() Icon: I Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 38Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within a Radius of (14-20) Supported Skills deal (15-24)% more Damage with Ignite Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 38 |
![]() Icon: m Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 38Supports any skill that hits enemies.Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning Enemies Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 38 |
![]() Icon: O Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports skills which create Minions.Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second Minions from Supported Skills deal (15.4-2092.6) Fire Damage per second to Enemies near them Minions from Supported Skills have +(0-5) to Radius of their Burning Effect Additional Effects per 1% Quality: Minions from Supported Skills take 1% reduced Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 8 |
![]() Icon: J Level: (1-20) Cost & Reservation Multiplier: 130% Cast Time: 1.00 secChooses an element at random and deals damage of that type in an area. Having higher strength makes it more likely to choose fire, higher dexterity makes it more likely to choose cold, and higher intelligence makes it more likely to choose lightning.Supported Skills will Trigger Prismatic Burst on Hit Deals (3-1224) to (5-1836) Fire Damage Deals (3-1224) to (5-1836) Cold Damage Deals (1-153) to (7-2907) Lightning Damage +(0-9) to radius Deals 100% less Damage of each unchosen Damage Type (0-57)% increased Cooldown Recovery Rate Additional Effects per 1% Quality: 1% increased Elemental DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() ![]() | N/A | ![]() | ![]() | 1 |
![]() Icon: F Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 8 |
![]() Icon: F Level: (1-5) Cost & Reservation Multiplier: 120%Requires Level 72Supports any skill that hits enemies.Supported Skills gain (40-44)% of Physical Damage as Extra Fire Damage +(0-1) to Level of Supported Physical Skill Gems Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 72 |
![]() Icon: b Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports any skill that hits enemies, or can deal burning damage directly.+(0-1) to Level of Supported Fire Skill Gems Supported Skills deal (35-39)% more Burning Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 72 |
![]() Icon: V Level: (1-5) Cost & Reservation Multiplier: 130%Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (35-39)% Fire Resistance Supported Skills have (0-10)% chance to inflict Fire Exposure on Hit Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 72 |
![]() Icon: b Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, or can deal burning damage directly.Supported Skills deal (20-34)% more Burning Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Burning DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 31 |
![]() Icon: x Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 18Supports any skill that hits enemies.Supported Skills gain (10-29)% of Cold Damage as Extra Fire Damage Supported Skills have 50% of Cold Damage Converted to Fire Damage Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Cold Damage Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | ![]() | 18 |
![]() Icon: V Level: (1-20) Cost & Reservation Multiplier: 130%Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire Resistance Additional Effects per 1% Quality: Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. ![]() | ![]() | N/A | N/A | 31 |
Base items
The following base items are related to fire damage:
Item | ![]() | Stats |
---|---|---|
Ashscale Talisman![]() leashed and tamed. The fire of the First Ones is a ravening wolf, wild and free. - The Wolven King ![]() | 1 | (20-30)% increased Fire DamageCorrupted |
Avian Twins Talisman![]() They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King ![]() | 1 | 50% of Cold Damage from Hits taken as Fire DamageCorrupted |
Avian Twins Talisman![]() They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King ![]() | 1 | 50% of Fire Damage from Hits taken as Cold DamageCorrupted |
Avian Twins Talisman![]() They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King ![]() | 1 | 50% of Fire Damage from Hits taken as Lightning DamageCorrupted |
Avian Twins Talisman![]() They embrace the frost, the storm, the drought. Waxing and waning, breaking and mending, living with time and happenstance, as must we. - The Wolven King ![]() | 1 | 50% of Lightning Damage from Hits taken as Fire DamageCorrupted |
Goat's Horn![]() Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks ![]() | 6 | Adds (1-2) to (3-4) Fire Damage to Spells and Attacks |
Fire Arrow Quiver![]() ![]() | 9 | Adds 3 to 5 Fire Damage to Attacks |
Hedron Bow![]() Physical Damage: 9-13 Elemental Damage: (40-48) to (60-72) Critical Strike Chance: 5.50% Attacks per Second: 1.30 Weapon Range: 120Requires Level 30, 101 DexAdds (40-48) to (60-72) Fire Damage ![]() | 30 | Adds (40-48) to (60-72) Fire Damage |
Faun's Horn![]() Physical Damage: 26-48 Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 35, 116 IntAdds (5-10) to (11-13) Fire Damage to Spells and Attacks ![]() | 35 | Adds (5-10) to (11-13) Fire Damage to Spells and Attacks |
Blazing Arrow Quiver![]() ![]() | 45 | Adds (12-15) to (24-27) Fire Damage to Attacks |
Foundry Bow![]() Physical Damage: 13-20 Elemental Damage: (70-84) to (110-124) Critical Strike Chance: 5.50% Attacks per Second: 1.30 Weapon Range: 120Requires Level 50, 161 DexAdds (70-84) to (110-124) Fire Damage ![]() | 50 | Adds (70-84) to (110-124) Fire Damage |
Demon's Horn![]() Physical Damage: 38-71 Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 56, 179 IntAdds (18-36) to (53-59) Fire Damage to Spells and Attacks ![]() | 56 | Adds (18-36) to (53-59) Fire Damage to Spells and Attacks |
Solarine Bow![]() Physical Damage: 16-24 Elemental Damage: (105-116) to (160-172) Critical Strike Chance: 5.50% Attacks per Second: 1.30 Weapon Range: 120Requires Level 70, 212 DexAdds (105-116) to (160-172) Fire Damage ![]() | 70 | Adds (105-116) to (160-172) Fire Damage |
Unique items
Flat added Fire Damage
Unique items that add a flat amount of fire damage or grant Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage
Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket. to socketed skills.
Item | ![]() | Local Attack Fire Damage | Global Attack Fire Damage | Global Spell Fire Damage | Global Spell and Attack Fire Damage | Global Fire Damage |
---|---|---|---|---|---|---|
![]() Simple RobeEvasion: (30-60) Energy Shield: (44-80) Movement Speed: -3%Requires 17 IntSocketed Gems are Supported by Level 5 Elemental Proliferation Adds (2-4) to (5-9) Fire Damage to Spells and Attacks Adds (2-4) to (5-9) Cold Damage to Spells and Attacks Adds 1 to (4-12) Lightning Damage to Spells and Attacks +(30-60) to Evasion Rating +(30-60) to maximum Energy Shield +(25-50) to maximum Life +(25-50) to maximum Mana +(15-30)% to Fire Resistance +(15-30)% to Cold Resistance +(15-30)% to Lightning ResistanceThe night of a thousand ribbons To remember the day of a thousand flames When Sarn burned And was born again ![]() | 1 | N/A | N/A | N/A | (2-4)-(5-9) | N/A |
![]() Goat's HornWand Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke and ate the flames as his ruin spread across the land. ![]() | 6 | N/A | N/A | (4-6)-(8-12) | N/A | N/A |
![]() Whalebone RapierOne Handed Sword Physical Damage: (14-16) to (59.5-68) Elemental Damage: 3-7 Critical Strike Chance: 5.50% Attacks per Second: 1.92 Weapon Range: 14Requires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems Uses both hand slots (250-300)% increased Physical Damage Adds 3 to 7 Fire Damage 20% increased Attack Speed 30% increased Global Critical Strike Chance +(20-40) to Evasion Rating 20% reduced Rarity of Items found 30% increased Movement Speed when on Low LifeShe paints her offer in wicked hues An off-white grin, an elegant bruise. To the nascent scourge she sings the ruse: "With me in hand, what else need you use?" ![]() | 7 | 3-7 | N/A | N/A | N/A | N/A |
![]() Gold AmuletRequires Level 8(12-20)% increased Rarity of Items found20% increased Light Radius Adds (18-24) to (32-40) Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire Resistance Nearby Enemies are BlindedThe light that reveals is the glare that blinds. ![]() | 8 | N/A | (18-24)-(32-40) | N/A | N/A | N/A |
![]() Bronze SceptreSceptre Physical Damage: 15-29 Critical Strike Chance: 6.00% Attacks per Second: 1.10 Weapon Range: 11Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells Adds (2-3) to (5-6) Cold Damage to Spells Adds 1 to (10-12) Lightning Damage to Spells (4-6)% increased Cast Speed (100-140)% increased Critical Strike Chance for SpellsThe worst of Axiom were imprisoned by more than iron. ![]() | 10 | N/A | N/A | (2-3)-(5-6) | N/A | N/A |
![]() Wool GlovesEnergy Shield: (23-25)Requires Level 11Adds 4 to 8 Fire Damage to Attacks Adds 1 to 13 Lightning Damage to Attacks +18 to maximum Energy Shield (5-10)% increased Quantity of Items foundWealth unspent is wealth wasted. ![]() | 11 | N/A | 4-8 | N/A | N/A | N/A |
![]() Carved WandWand Physical Damage: 9-17 Elemental Damage: (20-24) to (38-46) Critical Strike Chance: 7.00% Attacks per Second: 1.50 Weapon Range: 120Requires Level 12, 47 Int(11-15)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill Adds (20-24) to (38-46) Fire Damage Adds (20-24) to (38-46) Fire Damage to Spells 10% chance to Cover Enemies in Ash on Hit"We do not command fire. Ngamahu lends it, and Hinekora returns it." - Lavianga, advisor to Kaom ![]() | 12 | (20-24)-(38-46) | N/A | (20-24)-(38-46) | N/A | N/A |
![]() Iron StaffWarstaff Physical Damage: 14-42 Elemental Damage: (10-15) to (20-25), (10-15) to (20-25) Critical Strike Chance: 6.40% Attacks per Second: 1.30 Weapon Range: 13Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems +1 to Level of Socketed Cold Gems Socketed Gems are Supported by Level 5 Cold to Fire Adds (10-15) to (20-25) Fire Damage Adds (10-15) to (20-25) Cold Damage (30-50)% increased Elemental Damage"God's creations always begin and end with flames and ice. We should count ourselves lucky when we see neither." - Archbishop Geofri ![]() | 13 | (10-15)-(20-25) | N/A | N/A | N/A | N/A |
![]() CleaverOne Handed Axe Physical Damage: (17-27) to (55-60) Elemental Damage: (5-15) to (20-25) Critical Strike Chance: 5.00% Attacks per Second: (1.39-1.43) Weapon Range: 11Requires Level 16, 48 StrAdds (5-15) to (20-25) Physical Damage Adds (5-15) to (20-25) Fire Damage (7-10)% increased Attack Speed +(15-25)% to Fire Resistance 5% increased Movement Speed Curse Enemies with Flammability on HitThe fastest way to a man's heart is through his sternum. ![]() | 16 | (5-15)-(20-25) | N/A | N/A | N/A | N/A |
![]() Two-Stone RingRequires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks (25-30)% increased Lightning Damage +(30-40) to maximum Mana When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy"With Flame licking at his heels Berek berated the clouds Until vengeful Storm spewed forth his rains And Berek held on tight As Fire screamed and steamed And fled." - Berek and the Untamed ![]() | 20 | N/A | N/A | N/A | (20-25)-(30-50) | N/A |
![]() Coral RingRequires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks Adds (12-15) to (25-30) Cold Damage to Attacks +(20-40) to maximum Life +(25-30)% to Cold Resistance 10% increased Movement Speed while Ignited The Effect of Chill on you is reversedFury fuels defiance. ![]() | 24 | N/A | (12-15)-(25-30) | N/A | N/A | N/A |
![]() Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks Adds (10-12) to (24-28) Cold Damage to Attacks Adds 1 to (60-68) Lightning Damage to Attacks +(6-15)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask EffectNothing is as vivid as the rage of battle ![]() | 25 | N/A | (14-16)-(30-32) | N/A | N/A | N/A |
![]() Rustic SashRequires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Spells Adds (10-12) to (24-28) Cold Damage to Spells Adds 1 to (60-68) Lightning Damage to Spells +(6-15)% to all Elemental Resistances 30% increased Elemental Damage during any Flask Effect"A legion of forty soldiers attempted to break into Outpost Five and steal Prototype #659. What do they know that we do not?" ![]() | 25 | N/A | N/A | (14-16)-(30-32) | N/A | N/A |
![]() Ritual SceptreSceptre Physical Damage: (34.8-40.8) to (91.2-97.2) Critical Strike Chance: (7.80%-8.40%) Attacks per Second: (1.38-1.44) Weapon Range: 11Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"A sprinkle of liquid encouragement is often required to garnish the perfect confession." - Brutus, Warden of Axiom ![]() | 28 | N/A | N/A | N/A | N/A | N/A |
![]() Ruby RingRequires Level 28+(20-30)% to Fire Resistance+(15-25) to Strength Adds (20-25) to (30-35) Fire Damage to Spells and Attacks 15% increased Ignite Duration on Enemies 10% chance to Ignite Recover (20-30) Life when you Ignite an EnemyA gift from Ngamahu, a sign to the Karui to spread like fire. Given to Akoya, but inherited by Kaom with the swing of his axe. ![]() | 28 | N/A | N/A | N/A | (20-25)-(30-35) | N/A |
![]() Bronzescale BootsArmour: (55-63) Evasion: (55-63)Requires Level 30, 30 Str, 30 DexTrigger Level 5 Rain of Arrows when you Attack with a Bow +(40-60) to Strength +(40-60) to Dexterity Adds 12 to 24 Fire Damage to Attacks 20% increased Movement Speed 40% reduced Movement Speed when on Low LifeStand and lead the righteous pride, Fight till death, never hide. ![]() | 30 | N/A | 12-24 | N/A | N/A | N/A |
![]() Paua AmuletRequires Level 32(20-30)% increased Mana Regeneration RateAdds (22-27) to (34-38) Fire Damage Adds (20-23) to (31-35) Cold Damage Adds (1-3) to (47-52) Lightning Damage Gain up to maximum Power Charges when you use a Vaal Skill Gain 10 Life per Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill RecentlyThe seed of life, saved and savoured. This item can be transformed on the Altar of Sacrifice along with Vial of Sacrifice ![]() | 32 | N/A | N/A | N/A | N/A | (22-27)-(34-38) |
![]() Engraved WandWand Physical Damage: 21-38 Elemental Damage: (30-45) to (60-80) Critical Strike Chance: 7.00% Attacks per Second: (1.59-1.65) Weapon Range: 120Requires Level 40, 131 Int(22-26)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage (6-10)% increased Attack Speed +(27-33)% to Global Critical Strike Multiplier 20% increased Light Radius Nearby Enemies are Blinded (120-140)% increased Critical Strike Chance against Blinded EnemiesEvery decade, Lunaris devours Solaris Each time, Solaris emerges from Lunaris, born anew. ![]() | 40 | (30-45)-(60-80) | N/A | N/A | N/A | N/A |
![]() Crystal SceptreSceptre Physical Damage: (87.5-105) to (130-156) Elemental Damage: (76-98) to (161-176) Critical Strike Chance: 6.50% Attacks per Second: 1.25 Weapon Range: 11Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage(150-200)% increased Physical Damage Adds (76-98) to (161-176) Fire Damage 50% increased Light Radius BattlemageLeft in her tomb by the lynch mob, the flame inside still blazed bright after her death, and so did hers. ![]() | 41 | (76-98)-(161-176) | N/A | N/A | N/A | N/A |
![]() Zealot GlovesArmour: (78-92) Energy Shield: (16-19)Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks +(50-70) to maximum Life +(30-40)% to Fire Resistance Your Fire Damage can Poison 50% less Poison Duration Fire Skills have 20% chance to Poison on HitYou do not cease to be when you die. Any more than the caterpillar ceases to be when it cocoons. Come, let me show you. ![]() | 43 | N/A | N/A | N/A | (16-20)-(25-30) | N/A |
![]() Blazing Arrow QuiverRequires Level 45Adds (12-15) to (24-27) Fire Damage to Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. ![]() | 45 | N/A | N/A | N/A | N/A | N/A |
![]() Coral RingRequires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks (20-10)% reduced Rarity of Items found Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage (20-30)% increased Elemental Damage with Attack SkillsThe portrait reflected his pain, a pain that she could never see. ![]() | 45 | N/A | (8-15)-(20-28) | N/A | N/A | N/A |
![]() Gut RipperClaw Physical Damage: (40-44) to (106-116.6) Critical Strike Chance: 6.30% Attacks per Second: 1.50 Weapon Range: 11Requires Level 46, 80 Dex, 80 IntGrants 44 Life per Enemy HitSocketed Gems are Supported by Level 12 Cast when Damage Taken 15% Chance to Block Attack Damage (100-120)% increased Physical Damage +(30-50) to maximum Life 50% increased Defences from Equipped Shield Adds 45 to 75 Fire Damage if you've Blocked Recently"Additional test subjects approved. Determine exactly how many wounds need to be endured to activate Prototype #612's energies." ![]() | 46 | N/A | N/A | N/A | N/A | N/A |
![]() Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. ![]() | 49 | N/A | N/A | N/A | N/A | N/A |
![]() Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. ![]() | 49 | N/A | N/A | N/A | N/A | N/A |
![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. ![]() | 49 | N/A | N/A | N/A | N/A | N/A |
![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. ![]() | 49 | N/A | N/A | N/A | N/A | N/A |
![]() Chiming Spirit ShieldChance to Block: 23% Movement Speed: -3%Requires Level 49, 119 Int(10-15)% increased Spell DamageHas no Energy Shield +(40-70) to maximum Life +(40-70) to maximum Mana (3-4) to (7-8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500You shall be weighed and measured. You shall be judged... and perhaps you shall be found worthy. ![]() | 49 | N/A | N/A | N/A | N/A | N/A |
![]() Ruby RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength Adds (20-25) to (26-35) Fire Damage +(20-30)% to Fire Resistance <Two Random Herald of Ash modifier>I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself. My only choice is to strive harder. ![]() | 52 | N/A | N/A | N/A | N/A | (20-25)-(26-35) |
![]() Highborn StaffStaff Physical Damage: 48-145 Elemental Damage: (315-360) to (450-540) Critical Strike Chance: 6.50% Attacks per Second: 1.15 Weapon Range: 13Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315-360) to (450-540) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while IgnitedYou have been found guilty. Let the fires cleanse you of your sins. ![]() | 52 | (315-360)-(450-540) | N/A | N/A | N/A | N/A |
![]() Shagreen GlovesEvasion: (283-466)Requires Level 54, 78 DexAdds (16-19) to (25-29) Fire Damage Adds (16-19) to (25-29) Cold Damage Adds (6-10) to (33-38) Lightning Damage (60-120)% increased Evasion Rating Critical Strikes do not inherently inflict non-Damaging Ailments Inflict non-Damaging Ailments as though dealing (100-200)% more DamageLay bare paths to pain you never knew you had. ![]() | 54 | N/A | N/A | N/A | N/A | (16-19)-(25-29) |
![]() Magistrate CrownArmour: (160-189) Energy Shield: (33-39)Requires Level 58, 64 Str, 64 IntHas 1 Socket +(50-175) to maximum Life Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White SocketYou will know if your subjects follow you from fear or respect when you have your first moment of weakness. If it's the former, they will tear you into pieces like rabid dogs. ![]() | 58 | N/A | N/A | N/A | N/A | N/A |
![]() Ezomyte BurgonetArmour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes Adds 40 to 75 Fire Damage to Attacks Adds 30 to 65 Cold Damage to Attacks Adds 10 to 130 Lightning Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Elemental Damage taken"While Prototype #3 does imbue its wearer with strength to match the original, the first researcher to don it burst into flames when he walked into sunlight..." ![]() | 60 | N/A | 40-75 | N/A | N/A | N/A |
![]() Blunt Arrow QuiverRequires Level 60Adds (7-9) to (13-16) Physical Damage to AttacksGrants Summon Harbinger of Directions Skill +(30-50) to Strength and Dexterity Adds (19-22) to (30-35) Fire Damage to Spells and Attacks Adds (19-22) to (30-35) Cold Damage to Spells and Attacks +(15-25)% to Fire and Cold Resistances ![]() | 60 | N/A | N/A | N/A | (19-22)-(30-35) | N/A |
![]() Blunt Arrow QuiverRequires Level 60Adds (7-9) to (13-16) Physical Damage to AttacksGrants Summon Greater Harbinger of Directions Skill +(30-50) to Strength and Dexterity Adds (19-22) to (30-35) Fire Damage to Spells and Attacks Adds (19-22) to (30-35) Cold Damage to Spells and Attacks +(15-25)% to Fire and Cold Resistances ![]() | 60 | N/A | N/A | N/A | (19-22)-(30-35) | N/A |
![]() Ebony Tower ShieldChance to Block: 25% Armour: (785-1027) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks (120-150)% increased Armour +(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased EffectFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame ![]() | 61 | N/A | N/A | N/A | (12-15)-(30-35) | N/A |
![]() Assassin BowBow Physical Damage: (86-103.2) to (260-312) Elemental Damage: 25-50 Critical Strike Chance: 6.70% Attacks per Second: (1.38-1.43) Weapon Range: 120Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity (100-140)% increased Physical Damage Adds 25 to 50 Fire Damage (10-14)% increased Attack Speed 50% More Damage with Arrow Hits at Close Range Bow Knockback at Close RangeAs a soldier you want to get close to enemy archers. That is not the case when fighting the Maraketh. ![]() | 62 | 25-50 | N/A | N/A | N/A | N/A |
![]() Ezomyte AxeTwo Handed Axe Physical Damage: (139.2-156.6) to (209.6-235.8) Critical Strike Chance: 5.70% Attacks per Second: 1.35 Weapon Range: 13Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100) to (165-200) Fire Damage in Main Hand Adds (75-100) to (165-200) Chaos Damage in Off Hand Counts as Dual WieldingFire and Anarchy are the most reliable agents of change. ![]() | 62 | N/A | N/A | N/A | N/A | N/A |
![]() Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy <Secondary Curse> has no Reservation if Cast as an AuraThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. ![]() | 64 | N/A | N/A | N/A | N/A | (20-24)-(33-36) |
![]() Onyx AmuletRequires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage +(50-70) to maximum Life +(20-25)% to Fire Resistance Regenerate 1% of Life per second Flammability has no Reservation if Cast as an Aura Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique EnemyThough its body was locked in stone, its essence wandered the infinite, learning, and preparing. ![]() | 64 | N/A | N/A | N/A | N/A | (20-24)-(33-36) |
![]() Vaal BladeOne Handed Sword Physical Damage: (95-144) to (187-226) Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250) Chaos Damage: (49-98) to (101-140) Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.56) Weapon Range: 11Requires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage Adds (49-98) to (101-140) Fire Damage Adds (49-98) to (101-140) Cold Damage Adds 1 to (210-250) Lightning Damage Adds (49-98) to (101-140) Chaos Damage (10-20)% increased Attack SpeedThough the Vaal revered peace, it would have been suicide for any culture to rouse them to war. - Icius Perandus, Scholar to the Empire. ![]() | 64 | (49-98)-(101-140) | N/A | N/A | N/A | N/A |
![]() Primal Arrow QuiverRequires Level 66(20-30)% increased Elemental Damage with Attack Skills+(15-25)% to Fire Resistance +(15-25)% to Cold Resistance +(15-25)% to Lightning Resistance Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity Adds 1 to 2 Fire Damage to Attacks per 10 Strength Adds 0 to 3 Lightning Damage to Attacks per 10 IntelligenceWhat do you see when you look inward? ![]() | 66 | N/A | N/A | N/A | N/A | N/A |
![]() Sorcerer BootsEnergy Shield: (127-165)Requires Level 67, 123 Int(150-180)% increased Energy Shield +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist ![]() | 67 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
![]() Infernal SwordTwo Hand Sword Elemental Damage: (425-475) to (550-600) Critical Strike Chance: 5.00% Attacks per Second: (1.49-1.55) Weapon Range: 13Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage Adds (425-475) to (550-600) Fire Damage (10-15)% increased Attack Speed 20% chance to Ignite 10% increased Physical Damage taken 10% increased Fire Damage taken Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an EnemyGive yourself to the flames and your name will burn in the minds of men forever. ![]() | 67 | (425-475)-(550-600) | N/A | N/A | N/A | N/A |
![]() Titanium Spirit ShieldChance to Block: 25% Energy Shield: (187-246) Movement Speed: -3%Requires Level 68, 159 Int(30-50)% increased Spell Damage (180-220)% increased Energy Shield Spectres have (50-100)% increased maximum Life Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do (40-50)% increased Critical Strike Chance for Spells per Raised Spectre Veiled PrefixThough we live and act as individuals, in truth, we are tethered together. The barriers that divide us need not be broken for our spirits to become entangled.Take this item to Jun Ortoi to have her Unveil it. ![]() | 68 | N/A | N/A | N/A | N/A | (28-32)-(40-44) |
![]() Titan GreavesArmour: (482-611)Requires Level 68, 120 Str(100-120)% increased Armour +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist ![]() | 68 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
![]() Demon DaggerRune Dagger Physical Damage: (109-134) to (232-247) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab. ![]() | 68 | (130-160)-(220-240) | N/A | N/A | N/A | N/A |
![]() Slink BootsEvasion: (492-622)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist ![]() | 69 | N/A | N/A | N/A | (25-30)-(40-45) | N/A |
![]() Infernal AxeOne Handed Axe Physical Damage: 51-85 Critical Strike Chance: 5.00% Attacks per Second: (1.43-1.49) Weapon Range: 11Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand Adds (255-285) to (300-330) Cold Damage in Off Hand (10-15)% increased Attack Speed 25% chance to Ignite when in Main Hand 100% increased Damage with Ignite inflicted on Chilled Enemies Chill Enemies for 1 second on Hit with this Weapon when in Off HandBorn of love, forged in blood He burned as a torch in the blackest night She shone as ice in the winter sun Proudly, fiercely At their mother's side, forever. ![]() | 69 | N/A | N/A | N/A | N/A | N/A |
![]() Unset RingRequires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level Can Consume 4 Uncorrupted Support Gems Has not Consumed any Gems <Consumed support gem modifier>Be careful where you put your finger. ![]() | 70 | N/A | N/A | N/A | N/A | N/A |
Increased Fire Damage
Unique items that increase or reduce fire damage by a percentage.
Item | ![]() | % inc Fire Damage | ||
---|---|---|---|---|
![]() Gnarled BranchStaff Physical Damage: 9-19 Critical Strike Chance: 6.00% Attacks per Second: (1.37-1.43) Weapon Range: 13+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage (5-10)% increased Attack Speed Curse Enemies with Flammability on Block, with 20% increased Effect Reflects (22-44) Fire Damage to Attackers on Block Level Requirement reduced by 100 (Hidden)"Physical forces and flames seem to share some innate bond. What logic lies beneath the veil of reality?" ![]() | 1 | 100% | ||
![]() Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | ||
![]() Amber AmuletRequires Level 5+(20-30) to Strength+(20-30) to Strength 25% increased Fire Damage +(25-35) to maximum Life +(20-40)% to Fire Resistance Nearby Enemies are Covered in AshHis is our heart. To its beat we are all driven. This item can be transformed with a Blessing of Xoph ![]() | 5 | 25% | ||
![]() Goat's HornWand Physical Damage: 9-16 Critical Strike Chance: 7.00% Attacks per Second: 1.20 Weapon Range: 120Requires Level 6, 29 IntAdds (1-2) to (3-4) Fire Damage to Spells and Attacks(20-30)% increased Fire Damage Adds (4-6) to (8-12) Fire Damage to Spells (40-60)% increased Global Critical Strike Chance Gain 10 Life per Ignited Enemy Killed 25% reduced Ignite Duration on EnemiesThe Goat King drank the smoke and ate the flames as his ruin spread across the land. ![]() | 6 | (20-30)% | ||
![]() Goathide BootsEvasion: (42-54)Requires Level 12, 26 DexTriggers Level 7 Abberath's Fury when Equipped +(20-30) to Strength 15% increased Movement Speed (6-10)% chance to Ignite When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy 1% increased Fire Damage per 20 Strength Burning HoofprintsThe goat king knew not of war, of the lands and laws he trampled. The goat king knew only joy at turning life into ash. ![]() | 12 | 0% | ||
![]() Ruby RingRequires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage (5-10)% increased Cast Speed 10% chance to Ignite 40% less Burning Damage You can inflict an additional Ignite on an EnemyLeave the world in flames behind you. ![]() | 16 | (30-40)% | ||
![]() Ruby RingRequires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage (5-10)% increased Cast Speed 90% reduced Ignite Duration on Enemies 10% chance to Ignite Ignites you inflict deal Damage (35-45)% faster"The flames raced through Lab Five with incredible speed, but were extinguished just as quickly. This could have been much worse." - Lead Researcher Ksaret ![]() | 16 | (30-40)% | ||
![]() Two-Stone RingRequires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage Adds (20-25) to (30-50) Cold Damage to Spells and Attacks +(30-40) to maximum Energy Shield 30% increased Damage while Ignited +5000 to Armour while Frozen"From Frost's ice-bound pass Berek taunted and jeered Until furious Flame scaled the mountain Berek escaped through the thaw And Frost's tortured moans." - Berek and the Untamed ![]() | 20 | (25-30)% | ||
![]() Ritual SceptreSceptre Physical Damage: (34.8-40.8) to (91.2-97.2) Critical Strike Chance: (7.80%-8.40%) Attacks per Second: (1.38-1.44) Weapon Range: 11Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage Adds (8-13) to (26-31) Physical Damage 30% increased Fire Damage (15-20)% increased Attack Speed (30-40)% increased Critical Strike Chance Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"A sprinkle of liquid encouragement is often required to garnish the perfect confession." - Brutus, Warden of Axiom ![]() | 28 | 30% | ||
![]() Rotfeather TalismanTalisman Tier: 3Requires Level 44(25-35)% increased Damage(10-15)% increased Global Physical Damage (25-30)% increased Fire Damage (20-25)% increased Cold Damage (15-20)% increased Lightning Damage (30-35)% increased Chaos DamageCorruptedJust as the rat cowers before the dog and the dog cowers before Man, so too should we cower before the First Ones and pray we never learn of what comes next. ![]() | 44 | (25-30)% | ||
![]() Unset RingRequires Level 44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second +3 to Level of Socketed Golem Gems +(30-40) to Strength (20-30)% increased Fire Damage +(30-40) to maximum LifeTo ascend to leadership, the child of a Redblade warlord must pull the band from the still-hot ashes of their father. ![]() | 44 | (20-30)% | ||
![]() Ancient Spirit ShieldEnergy Shield: (133-180) Movement Speed: -3%Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered +(20-30) to Intelligence (250-300)% increased Energy Shield (30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies No Chance to BlockThose who are skilled in combat do not become angered. Those who are skilled at winning do not become afraid. Thus the wise win before they fight, while the ignorant fight to win. ![]() | 45 | 0% | ||
![]() Ruby RingRequires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength Adds (20-25) to (26-35) Fire Damage +(20-30)% to Fire Resistance <Two Random Herald of Ash modifier>I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself. My only choice is to strive harder. ![]() | 52 | 0% | ||
![]() Greatwolf TalismanTalisman Tier: 4Requires Level 52
It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. ![]() | 52 | 0% | ||
![]() Highborn StaffStaff Physical Damage: 48-145 Elemental Damage: (315-360) to (450-540) Critical Strike Chance: 6.50% Attacks per Second: 1.15 Weapon Range: 13Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill +(12-16)% Chance to Block Attack Damage while wielding a Staff 100% increased Fire Damage Adds (315-360) to (450-540) Fire Damage Battlemage Damage Penetrates 15% of Fire Resistance if you have Blocked Recently Immune to Freeze and Chill while IgnitedYou have been found guilty. Let the fires cleanse you of your sins. ![]() | 52 | 100% | ||
![]() Fiend DaggerRune Dagger Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows. ![]() | 53 | (40-60)% | ||
![]() Samnite HelmetArmour: (552-715)Requires Level 55, 114 Str(30-40)% increased Fire Damage (100-120)% increased Armour +(50-70) to maximum Life +30% to Cold Resistance Cannot be Chilled or Frozen if you have used a Fire Skill RecentlyHrimnor's presence was as cold as ice, but his heart burned for vengeance. ![]() | 55 | (30-40)% | ||
![]() LathiStaff Physical Damage: 72-120 Critical Strike Chance: 6.00% Attacks per Second: 1.30 Weapon Range: 13Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier (70-90)% increased Fire Damage 10% increased Cast Speed +2 to Level of all Fire Spell Skill GemsBurn to cinders, scar and maim, Rule a world, bathed in flame. ![]() | 62 | (70-90)% | ||
![]() Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage Veiled Prefix Veiled Suffix <veiled mod pool>What has no siblings but is always a twin?Take this item to Jun Ortoi to have her Unveil it. ![]() | 66 | (70-79)% | ||
![]() Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. ![]() | 66 | (70-79)% | ||
![]() Serpentine StaffWarstaff Physical Damage: 56-117 Critical Strike Chance: 6.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 68, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a Staff(60-90)% increased Unveiled Modifier magnitudes Veiled Prefix Veiled Suffix <Veiled Prefix or Veiled Suffix> <veiled mod pool>Stolen power is still power.Take this item to Jun Ortoi to have her Unveil it. ![]() | 68 | (100-109)% | ||
![]() Heavy BeltRequires Level 68+(25-35) to Strength(20-30)% increased Fire Damage +(300-350) to Armour +(30-35)% to Cold Resistance +(30-35)% to Lightning Resistance 0.6% of Fire Damage Leeched as Life (20-30)% chance to Ignite during any Flask Effect"You can invite them but you can never be sure who will come knocking." - Doryani, Queen's Thaumaturgist ![]() | 68 | (20-30)% | ||
![]() Glorious PlateArmour: (776-892)Requires Level 68, 191 StrHas no Sockets (20-40)% increased Fire Damage +500 to maximum LifeThe warrior who fears will fall. ![]() | 68 | (20-40)% | ||
![]() Void SceptreSceptre Physical Damage: 50-76 Critical Strike Chance: 6.20% Attacks per Second: 1.25 Weapon Range: 11Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed (15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300% (15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%"We could rival the gods with this power, if only we had the mitigating mechanisms to make it work. A jewel, a talisman, an armour... or the Font..." ![]() | 68 | 0% | ||
![]() Demon DaggerRune Dagger Physical Damage: (109-134) to (232-247) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab. ![]() | 68 | 0% |
Converted to Fire Damage
Unique items that convert damage to fire damage.
Item | ![]() | Phys % | Light % | Cold % | Fire % | Chaos % |
---|---|---|---|---|---|---|
![]() Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 0% | 0% | 0% |
![]() Sapphire RingRequires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance (60-80)% increased Burning Damage 40% of Cold Damage Converted to Fire Damage 10% increased Light Radius Ignited Enemies Killed by your Hits are destroyedLet winter come. It will only make my fire burn brighter. ![]() | 11 | 0% | 0% | 40% | 0% | 0% |
![]() Elegant SwordOne Handed Sword Physical Damage: (70-80) to (115.5-132) Critical Strike Chance: (9.50%-10.50%) Attacks per Second: 1.50 Weapon Range: 11Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignites you inflict deal Damage 50% faster You can only deal Damage with this Weapon or IgniteHer purpose seems done; the oath is fulfilled. Rust dulls her smirk with the last demon killed. The embers grow dim and yet hope burns her lips: "An old flame renewed can define our eclipse!" ![]() | 28 | 100% | 0% | 0% | 0% | 0% |
![]() Mesh GlovesArmour: (104-147) Energy Shield: (21-30)Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield Minions convert 25% of Physical Damage to Fire Damage per Red Socket Minions convert 25% of Physical Damage to Cold Damage per Green Socket Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze, Shock and IgniteThe secret of the elements lies within a square triangle. ![]() | 32 | 0% | 0% | 0% | 0% | 0% |
![]() Blazing Arrow QuiverRequires Level 45Adds (12-15) to (24-27) Fire Damage to Attacks10% increased Attack Speed +(80-100) to Evasion Rating +(10-30) to maximum Mana 50% of Physical Damage Converted to Fire Damage 5 to 10 Added Fire Damage with Bow AttacksMolten feathers, veiled spark, Hissing arrows from the dark. ![]() | 45 | 50% | 0% | 0% | 0% | 0% |
![]() Abyssal AxeTwo Handed Axe Physical Damage: (218.7-234.9) to (326.7-350.9) Critical Strike Chance: 5.00% Attacks per Second: (1.35-1.40) Weapon Range: 13Requires Level 55, 128 Str, 60 Dex20% chance to Trigger Level 16 Molten Burst on Melee Hit (170-190)% increased Physical Damage (8-12)% increased Attack Speed 60% of Physical Damage Converted to Fire Damage Damage Penetrates 20% Fire Resistance"The Karui savages claim the weapon was forged by their fire god. I'm rather inclined to believe them." - Fairgraves, Renowned Explorer ![]() | 55 | 60% | 0% | 0% | 0% | 0% |
![]() Ezomyte StaffWarstaff Physical Damage: (127.2-148.4) to (384-448) Critical Strike Chance: 7.30% Attacks per Second: 1.25 Weapon Range: 13Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage (0-50)% of Physical Damage Converted to Fire Damage (0-50)% of Physical Damage Converted to Cold Damage (0-50)% of Physical Damage Converted to Lightning Damage Elemental Ailments you inflict are Reflected to you Elemental Damage with Hits is Lucky while you are Shocked Damage Penetrates (8-10)% Elemental Resistances while you are Chilled Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are IgnitedTo stand at the confluence of the elements, the master must achieve perfect balance. ![]() | 60 | (0-50)% | 0% | 0% | 0% | 0% |
![]() Ebony Tower ShieldChance to Block: 25% Armour: (785-1027) Movement Speed: -3%Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks (120-150)% increased Armour +(60-80) to maximum Life +(35-50)% to Fire Resistance 25% of Physical Damage Converted to Fire Damage 25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased EffectFire dances with those who doubt Licks the skin and flesh from the fearful Where there is no fear There is no flame ![]() | 61 | 25% | 0% | 0% | 0% | 0% |
![]() Citadel BowBow Physical Damage: (95.4-106.2) to (381.6-424.8) Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 120Requires Level 64, 185 DexSocketed Gems are Supported by Level 20 Ignite Proliferation (165-195)% increased Physical Damage 50% of Physical Damage Converted to Fire Damage 10% chance to Ignite Recover (40-60) Life when you Ignite an EnemyUpon the grey winds his love spreads. ![]() | 64 | 50% | 0% | 0% | 0% | 0% |
![]() Midnight BladeOne Handed Sword Physical Damage: (125-145) to (244-269) Critical Strike Chance: 5.00% Attacks per Second: 1.30 Weapon Range: 11Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage 30% of Physical Damage Converted to Fire Damage 25% chance to Ignite 100% increased Burning Damage if you've Ignited an Enemy Recently Recover 1% of Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited EnemiesQuickly cooled the steel, but never could it forget the heat of the forge. ![]() | 68 | 30% | 0% | 0% | 0% | 0% |
![]() Demon DaggerRune Dagger Physical Damage: (109-134) to (232-247) Elemental Damage: (130-160) to (220-240) Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage Adds (130-160) to (220-240) Fire Damage 50% chance to cause Bleeding on Hit (70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies (70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds (160-200)% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire +2000 Armour while you do not have Avatar of FireLava bled from the earth and, after a time, cooled and hardened. The world protecting its beating heart with a thick, black scab. ![]() | 68 | 0% | 0% | 0% | 0% | 0% |
![]() Runic SabatonsWard: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed <Four random Summoned Arbalists modifiers>In their hour of desperate need, the Knights of the Sun called out for aid... and the Black Scythe answered. ![]() | 69 | 0% | 0% | 0% | 0% | 0% |
Added as Fire Damage
Unique items that add a portion of other damage types as fire damage.
Item | ![]() | Phys % | Light % | Cold % | Fire % | Chaos % |
---|---|---|---|---|---|---|
![]() Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 0% | 0% | 0% |
![]() Leather HoodEvasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 100% of Cold Damage as Extra Fire Damage against Frozen EnemiesGive of your heated passions. Give of your cold resolve. You will be repaid. ![]() | 20 | 0% | 0% | 0% | 0% | 0% |
![]() War SwordOne Handed Sword Physical Damage: (21-24) to (45-50) Critical Strike Chance: 5.00% Attacks per Second: (1.51-1.60) Weapon Range: 11Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed 100% reduced Global Accuracy Rating +(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning Damage"Test subjects were unable to strike even a motionless target. However, when a trained guard tried it..." ![]() | 20 | 0% | 0% | 0% | 0% | 0% |
![]() War SwordOne Handed Sword Physical Damage: (21-24) to (45-50) Critical Strike Chance: 5.00% Attacks per Second: (1.51-1.60) Weapon Range: 11Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage (8-14)% increased Attack Speed Hits can't be Evaded Attacks with this Weapon Penetrate 30% Elemental Resistances Gain 15% of Physical Attack Damage as Extra Fire Damage Gain 15% of Physical Attack Damage as Extra Lightning DamageThe blade thrums with wild energy Eager for vengeance against all who walk free. ![]() | 20 | 0% | 0% | 0% | 0% | 0% |
![]() Karui ChopperTwo Handed Axe Physical Damage: (242-290.4) to (378-453.6) Critical Strike Chance: 5.00% Attacks per Second: 1.05 Weapon Range: 13Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage Gain 20 Life per Enemy Killed +(150-250) to Accuracy Rating Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds Gain 1% of Physical Damage as Extra Fire Damage per 1 RageOne by one, Kaom slaughtered the weakest tribe leaders until the others leapt to join his cause. ![]() | 58 | 0% | 0% | 0% | 0% | 0% |
![]() Citadel BowBow Physical Damage: (93.6-104.4) to (374.4-417.6) Critical Strike Chance: 6.00% Attacks per Second: 1.25 Weapon Range: 120Requires Level 58, 185 Dex(160-190)% increased Physical Damage Gain (200-300) Life per Ignited Enemy Killed Gain 20% of Physical Damage as Extra Fire Damage 10% chance to Ignite Projectiles Pierce all Burning Enemies Arrows deal 30 to 50 Added Fire Damage for each time they've PiercedUpon the red pyre we are born. This item can be transformed with a Blessing of Xoph ![]() | 58 | 20% | 0% | 0% | 0% | 0% |
![]() Arcanist GlovesEnergy Shield: (45-52)Requires Level 60, 95 Int+30 to Strength +(30-50) to maximum Life +(20-40)% to Fire Resistance Minions have 10% reduced maximum Life Minions have +40% to Fire Resistance Minions gain 20% of Physical Damage as Extra Fire Damage"I feel altered when Administrator Qotra wears these gloves. Somehow, I find that disturbing." - Researcher Arn ![]() | 60 | 0% | 0% | 0% | 0% | 0% |
![]() Nightmare MaceOne Handed Mace Physical Damage: (83-98) to (180-200) Critical Strike Chance: 5.00% Attacks per Second: 1.40 Weapon Range: 11Requires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage Gain (30-40)% of Physical Attack Damage as Extra Fire Damage +4% to Chaos Resistance per Endurance Charge 1% reduced Elemental Damage taken from Hits per Endurance Charge Adds 5 to 8 Physical Damage per Endurance Charge +500 to Armour per Endurance Charge 200 Fire Damage taken per second per Endurance Charge if you've been Hit RecentlyThey hoped that, trapped in its prison, the creature would age and perish. But time would not touch the fiend. ![]() | 68 | 0% | 0% | 0% | 0% | 0% |
![]() Runic SabatonsWard: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets Triggers Level 20 Summon Arbalists when Equipped 25% increased Movement Speed <Four random Summoned Arbalists modifiers>In their hour of desperate need, the Knights of the Sun called out for aid... and the Black Scythe answered. ![]() | 69 | 0% | 0% | 0% | 0% | 0% |
Damage taken as Fire Damage
Unique items that takes damage as fire damage.
Item | ![]() | Phys % | Light % | Cold % | Fire % | Chaos % | ||
---|---|---|---|---|---|---|---|---|
![]() Prismatic JewelLimited to: 1(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers>One by one, they stood their ground against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 0% | 0% | 0% | ||
![]() Greatwolf TalismanTalisman Tier: 4Requires Level 52
It acts through me. Speaks through me. Decides what lives and dies through me. And will change the world through me. ![]() | 52 | 0% | 0% | 0% | 0% | 0% |
Add a percentage of fire damage as another damage type
Unique items that add a percentage of the fire damage as another damage type.
Item | ![]() | Light % | Cold % | Fire % | Chaos % |
---|---|---|---|---|---|
![]() Crimson JewelLimited to: 1 Radius: LargeGain (6-10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on KillWe flow like blood into Chayula's open mouth, and spill into the land we have watched forever. This item can be transformed with a Blessing of ChayulaPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 0% | (6-10)% |
![]() Crimson JewelGain (6-10)% of Fire Damage as Extra Chaos Damage Passives granting Fire Resistance or all Elemental Resistances in Radius also grant Chance to Block Attack Damage at 50% of its valueWe coagulate; a crimson shell that suffocates the unworthy.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. ![]() | 1 | 0% | 0% | 0% | (6-10)% |
![]() Ruby RingRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum Life <Three Endurance Charge mods>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Prismatic RingRequires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes 5% increased maximum Energy Shield 5% increased maximum Life <One Endurance Charge mod> <One Frenzy Charge mod> <One Power Charge mod>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Strength and Dexterity <Two Endurance Charge mods and one Frenzy Charge Mod> or <One Endurance Charge mod and Two Frenzy Charge ModsHistory teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Two-Stone RingRequires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield 5% increased maximum Life +20 to Dexterity and Intelligence <Two Endurance Charge mods and one Power Charge Mod> or <One Endurance Charge mod and Two Power Charge Mods>History teaches humility. ![]() | 49 | 0% | 0% | 0% | 0% |
![]() Vaal RapierOne Handed Sword Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.30 Weapon Range: 14Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierVeiled Prefix Veiled Prefix Veiled Suffix Veiled Suffix Veiled Prefix <veiled mod pool>"This is one riddle I can't solve." - Researcher GravenTake this item to Jun Ortoi to have her Unveil it. ![]() | 66 | 0% | 0% | 0% | (9-10)% |
Converted to another damage type
Unique items that convert fire damage to another damage type.
Item | ![]() | Lightning % | Cold % | Fire % | Chaos % |
---|---|---|---|---|---|
![]() Fiend DaggerRune Dagger Physical Damage: 22-87 Critical Strike Chance: 6.50% Attacks per Second: 1.20 Weapon Range: 10Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems +(20-40) to Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames cast the darkest shadows. ![]() | 53 | 0% | 0% | 0% | 30% |
![]() Widowsilk RobeEnergy Shield: (345-470) Movement Speed: -3%Requires Level 65, 187 Int+3 to Level of Socketed Fire Gems 100% increased Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low ManaDespair hums, softly, deadly, in the bones of my enemies. Eyes will burn, and souls wither, as they bask in my radiance. ![]() | 65 | 0% | 0% | 0% | 15% |
Passive skills
There are passive skills that grant fire damage bonuses.
Fire damage
These passive skills grant increased fire damage.
Name | Stats |
---|---|
Fire and Cold Damage | 8% increased Fire Damage 8% increased Cold Damage [1] |
Fire Damage | 16% increased Fire Damage [1] [2] [3] [4] [5] 12% increased Fire Damage [3] [4] |
Fire Damage and Area of Effect | 8% increased Fire Damage 8% increased Area of Effect [1] |
Fire Damage and Cast Speed | 8% increased Fire Damage 3% increased Cast Speed [1] |
Fire Damage and Life Regeneration | 12% increased Fire Damage Regenerate 0.4% of Life per second [1] |
Physical and Fire Damage | 8% increased Fire Damage 8% increased Physical Damage [1] |
Breath of Flames | 30% increased Fire Damage +10% to Fire Damage over Time Multiplier [1] |
Explosive Impact | 30% increased Fire Damage 12% increased Area of Effect [1] |
Fire Walker | 25% increased Fire Damage +15% to Fire Resistance 5% increased Cast Speed with Fire Skills [1] |
Heart of Flame | 30% increased Fire Damage Damage Penetrates 6% Fire Resistance [1] |
Snowforged | Enemies Ignited or Chilled by you have -5% to Elemental Resistances 25% increased Fire Damage 25% increased Cold Damage [1] |
Fire damage with weapons
These passive skills grant increased fire damage with weapons.
Name | Stats |
---|---|
Weapon Fire Damage | 12% increased Fire Damage with Attack Skills [1] [2] |
Lava Lash | 30% increased Fire Damage with Attack Skills Damage with Weapons Penetrates 8% Fire Resistance [1] |
Burning damage
These passive skills grant increased burning damage (fire damage over time). No results found for the given query.
Fire resistance penetration
Name | Stats |
---|---|
Divine Fury | Gain 5% of Physical Damage as Extra Fire Damage Damage Penetrates 5% Fire Resistance [1] |
Heart of Flame | 30% increased Fire Damage Damage Penetrates 6% Fire Resistance [1] |
Lava Lash | 30% increased Fire Damage with Attack Skills Damage with Weapons Penetrates 8% Fire Resistance [1] |
Cluster Jewel passive skills
The following Cluster Jewel passives are related to Fire Damage:
Name | Stats |
---|---|
Cremator | 30% increased Fire Damage Ignited Enemies Killed by your Hits are destroyed [1] |
Raze and Pillage | Minions gain 6% of Physical Damage as Extra Fire Damage Minions have 20% chance to Ignite Minions deal 20% increased Damage with Hits and Ailments against Ignited Enemies [1] |
Fire Damage | 12% increased Fire Damage [1] |
Blacksmith | +20% to Fire Resistance 25% increased Armour 0.4% of Fire Damage Leeched as Life [1] |
Smoking Remains | 35% increased Fire Damage 10% chance to create a Smoke Cloud on Kill [1] |
Wrapped in Flame | 20% increased Fire Damage 5% chance to Cover Enemies in Ash on Hit while you are Burning Cannot be Chilled while Burning [1] |
Miscellany
These passive skills are related to fire damage, but do not fit into any other category.
Name | Stats |
---|---|
Burning Damage Multiplier with Attacks | +6% to Fire Damage over Time Multiplier with Attack Skills [1] |
Physical Damage as Extra Fire Damage | Gain 4% of Physical Damage as Extra Fire Damage [1] |
Burning Brutality | +12% to Fire Damage over Time Multiplier with Attack Skills 6% increased Attack Speed [1] |
Divine Fury | Gain 5% of Physical Damage as Extra Fire Damage Damage Penetrates 5% Fire Resistance [1] |
Magmatic Strikes | Gain 10% of Physical Damage as Extra Fire Damage [1] |
Timeless Jewel keystone passive skills
The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
keystone passive skills are related to fire damage:
Name | Stats |
---|---|
Tempered by War |
50% of Cold and Lightning Damage taken as Fire Damage |
Transcendence |
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage |
Keystone passive skills
The following keystone passive skills are related to fire damage:
Name | Stats |
---|---|
Avatar of Fire | 50% of Physical, Cold and Lightning Damage Converted to Fire Damage Deal no Non-Fire Damage [1] |
Minion Instability | Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1] |
Tempered by War | 50% of Cold and Lightning Damage taken as Fire Damage 50% less Cold Resistance 50% less Lightning Resistance [1] |
Transcendence | Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage -15% to all maximum Elemental Resistances [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to fire damage:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant![]() | Chieftain | 20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 1% of Damage dealt by your Totems is Leeched to you as Life Regenerate 2% of Life per second 10% increased Strength 40% increased Fire Damage [1] |
Chieftain![]() | Life Regeneration, Fire Damage | Regenerate 0.5% of Life per second 10% increased Fire Damage [1] [2] [3] [4] |
Chieftain![]() | Arohongui, Moon's Presence | Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage Totems are Immune to Fire Damage 25% increased Area of Effect while you have a Totem [1] |
Chieftain![]() | Hinekora, Death's Fury | 1% of Fire Damage Leeched as Life 10% increased Strength Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1] |
Chieftain![]() | Ngamahu, Flame's Advance | 50% of Physical Damage Converted to Fire Damage Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds [1] |
Chieftain![]() | Tasalio, Cleansing Water | 20% of Physical Damage from Hits taken as Fire Damage Unaffected by Ignite +100% to Fire Resistance 20% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently [1] |
Juggernaut![]() | Unbreakable | Armour from Equipped Body Armour is doubled 8% of Armour applies to Fire, Cold and Lightning Damage taken from Hits [1] |
Related modifiers
Fire damage modifiers
Name | Domain | Generation Type | ![]() | Stats | Spawn Weighting |
---|---|---|---|---|---|
Redeemer's | Item | Prefix | 68 | Adds (16-20) to (22-25) Fire Damage if you've dealt a Critical Strike Recently | gloves_eyrie 500 |
Redeemer's | Item | Prefix | 73 | Adds (20-25) to (26-35) Fire Damage if you've dealt a Critical Strike Recently | gloves_eyrie 500 |
Warlord's | Item | Prefix | 75 | (2-3) to (4-5) Fire Damage per Endurance Charge | ring_adjudicator 500 |
Warlord's | Item | Prefix | 80 | (3-4) to (6-7) Fire Damage per Endurance Charge | ring_adjudicator 500 |
Hunter's | Item | Prefix | 68 | Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strength | sword_basilisk 200 axe_basilisk 200 mace_basilisk 200 sceptre_basilisk 200 |
Hunter's | Item | Prefix | 68 | Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength | 2h_sword_basilisk 200 2h_axe_basilisk 200 2h_mace_basilisk 200 staff_basilisk 200 warstaff_basilisk 200 |
The Shaper's | Item | Prefix | 68 | Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength | 2h_sword_shaper 200 2h_axe_shaper 200 2h_mace_shaper 200 staff_shaper 200 warstaff_shaper 200 |
The Shaper's | Item | Prefix | 68 | Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strength | sword_shaper 200 axe_shaper 200 mace_shaper 200 sceptre_shaper 200 |
Warlord's | Item | Prefix | 68 | (22-27) to (41-46) added Fire Damage against Burning Enemies | belt_adjudicator 500 |
Warlord's | Item | Prefix | 75 | (28-32) to (47-51) added Fire Damage against Burning Enemies | belt_adjudicator 500 |
Warlord's | Item | Prefix | 80 | (33-39) to (52-55) added Fire Damage against Burning Enemies | belt_adjudicator 500 |
Warlord's | Item | Prefix | 68 | Adds (19-26) to (38-46) Fire Damage against Ignited Enemies | ring_adjudicator 500 |
The Elder's | Item | Prefix | 68 | Adds (19-26) to (38-46) Fire Damage against Ignited Enemies | ring_elder 800 |
Warlord's | Item | Prefix | 75 | Adds (23-30) to (47-54) Fire Damage against Ignited Enemies | ring_adjudicator 500 |
The Elder's | Item | Prefix | 75 | Adds (23-30) to (47-54) Fire Damage against Ignited Enemies | ring_elder 800 |
Heated | Item | Prefix | 1 | Adds 1 to 2 Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Heated | Item | Prefix | 1 | Adds (1-2) to 3 Fire Damage to Attacks | quiver 250 |
Smouldering | Item | Prefix | 12 | Adds (3-5) to (7-8) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Smouldering | Item | Prefix | 12 | Adds (5-7) to (10-12) Fire Damage to Attacks | quiver 250 |
Smoking | Item | Prefix | 20 | Adds (5-7) to (11-13) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Smoking | Item | Prefix | 20 | Adds (8-10) to (15-18) Fire Damage to Attacks | quiver 250 |
Burning | Item | Prefix | 28 | Adds (7-10) to (15-18) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Burning | Item | Prefix | 28 | Adds (11-14) to (21-25) Fire Damage to Attacks | quiver 250 |
Flaming | Item | Prefix | 35 | Adds (9-12) to (19-22) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Flaming | Item | Prefix | 35 | Adds (13-18) to (27-31) Fire Damage to Attacks | quiver 250 |
Scorching | Item | Prefix | 44 | Adds (11-15) to (23-27) Fire Damage to Attacks | ring 500 amulet 500 gloves 500 |
Scorching | Item | Prefix | 44 | Adds (17-22) to (33-38) Fire Damage to Attacks | quiver 250 |
Incinerating | Item | Prefix | 52 | Adds (13-18) to (27-31) Fire Damage to Attacks | ring 100 amulet 500 gloves 0 |
Incinerating | Item | Prefix | 52 | Adds (20-27) to (40-47) Fire Damage to Attacks | quiver 250 |
Blasting | Item | Prefix | 64 | Adds (16-22) to (32-38) Fire Damage to Attacks | ring 100 amulet 500 gloves 0 |
Blasting | Item | Prefix | 64 | Adds (27-35) to (53-62) Fire Damage to Attacks | quiver 250 |
Cremating | Item | Prefix | 76 | Adds (19-25) to (39-45) Fire Damage to Attacks | ring 50 amulet 250 gloves 0 |
Cremating | Item | Prefix | 76 | Adds (37-50) to (74-87) Fire Damage to Attacks | quiver 125 |
Heated | Item | Prefix | 1 | Adds (1-2) to (3-4) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Smouldering | Item | Prefix | 11 | Adds (8-10) to (15-18) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Smoking | Item | Prefix | 18 | Adds (12-17) to (25-29) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Burning | Item | Prefix | 26 | Adds (17-24) to (35-41) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Flaming | Item | Prefix | 33 | Adds (24-33) to (49-57) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Scorching | Item | Prefix | 42 | Adds (34-46) to (68-80) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Incinerating | Item | Prefix | 51 | Adds (46-62) to (93-107) Fire Damage | two_hand_weapon 0 rapier 2000 sword 1200 axe 1200 sceptre 800 mace 500 wand 500 claw 1200 dagger 1200 |
Blasting | Item | Prefix | 62 | Adds (59-81) to (120-140) Fire Damage | two_hand_weapon 0 rapier 1600 sword 960 axe 960 sceptre 640 mace 400 wand 400 claw 960 dagger 960 |
Cremating | Item | Prefix | 74 | Adds (74-101) to (150-175) Fire Damage | two_hand_weapon 0 rapier 700 sword 420 axe 420 sceptre 280 mace 175 wand 175 claw 420 dagger 420 |
Carbonising | Item | Prefix | 82 | Adds (89-121) to (180-210) Fire Damage | two_hand_weapon 0 rapier 180 sword 108 axe 108 sceptre 72 mace 45 wand 45 claw 108 dagger 108 |
Heated | Item | Prefix | 1 | Adds (3-5) to (6-7) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Smouldering | Item | Prefix | 11 | Adds (14-20) to (29-33) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Smoking | Item | Prefix | 18 | Adds (23-31) to (47-54) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Burning | Item | Prefix | 26 | Adds (32-44) to (65-76) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Flaming | Item | Prefix | 33 | Adds (45-61) to (91-106) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Scorching | Item | Prefix | 42 | Adds (63-85) to (128-148) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Incinerating | Item | Prefix | 51 | Adds (85-115) to (172-200) Fire Damage | one_hand_weapon 0 bow 1400 sword 1200 axe 1200 mace 500 staff 600 |
Blasting | Item | Prefix | 62 | Adds (110-150) to (223-260) Fire Damage | one_hand_weapon 0 bow 1120 sword 960 axe 960 mace 400 staff 480 |
Cremating | Item | Prefix | 74 | Adds (137-188) to (279-325) Fire Damage | one_hand_weapon 0 bow 490 sword 420 axe 420 mace 175 staff 210 |
Carbonising | Item | Prefix | 82 | Adds (165-225) to (335-390) Fire Damage | one_hand_weapon 0 bow 126 sword 108 axe 108 mace 45 staff 54 |
Warlord's | Item | Prefix | 68 | Adds (8-10) to (15-18) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 wand_adjudicator 500 bow_adjudicator 500 |
Warlord's | Item | Prefix | 68 | Adds (15-19) to (28-34) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 |
Warlord's | Item | Prefix | 71 | Adds (12-16) to (24-28) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 500 axe_adjudicator 500 claw_adjudicator 500 dagger_adjudicator 500 rune_dagger_adjudicator 500 mace_adjudicator 500 sceptre_adjudicator 500 wand_adjudicator 500 bow_adjudicator 500 |
Warlord's | Item | Prefix | 71 | Adds (22-30) to (44-52) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 500 2h_axe_adjudicator 500 2h_mace_adjudicator 500 staff_adjudicator 500 warstaff_adjudicator 500 |
Warlord's | Item | Prefix | 74 | Adds (17-22) to (33-39) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 400 axe_adjudicator 400 claw_adjudicator 400 dagger_adjudicator 400 rune_dagger_adjudicator 400 mace_adjudicator 400 sceptre_adjudicator 400 wand_adjudicator 400 bow_adjudicator 400 |
Warlord's | Item | Prefix | 74 | Adds (31-41) to (61-72) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 400 2h_axe_adjudicator 400 2h_mace_adjudicator 400 staff_adjudicator 400 warstaff_adjudicator 400 |
Warlord's | Item | Prefix | 77 | Adds (21-28) to (42-49) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 300 axe_adjudicator 300 claw_adjudicator 300 dagger_adjudicator 300 rune_dagger_adjudicator 300 mace_adjudicator 300 sceptre_adjudicator 300 wand_adjudicator 300 bow_adjudicator 300 |
Warlord's | Item | Prefix | 77 | Adds (39-52) to (78-90) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 300 2h_axe_adjudicator 300 2h_mace_adjudicator 300 staff_adjudicator 300 warstaff_adjudicator 300 |
Warlord's | Item | Prefix | 80 | Adds (26-35) to (53-61) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | sword_adjudicator 200 axe_adjudicator 200 claw_adjudicator 200 dagger_adjudicator 200 rune_dagger_adjudicator 200 mace_adjudicator 200 sceptre_adjudicator 200 wand_adjudicator 200 bow_adjudicator 200 |
Warlord's | Item | Prefix | 80 | Adds (49-65) to (99-114) Fire Damage Attacks with this Weapon Penetrate (5-7)% Fire Resistance | 2h_sword_adjudicator 200 2h_axe_adjudicator 200 2h_mace_adjudicator 200 staff_adjudicator 200 warstaff_adjudicator 200 |
Warlord's | Item | Prefix | 68 | (0.2-0.4)% of Fire Damage Leeched as Energy Shield | amulet_adjudicator 500 |
Warlord's | Item | Prefix | 68 | (0.3-0.5)% of Fire Damage Leeched as Life | amulet_adjudicator 500 |
The Elder's | Item | Prefix | 68 | (0.3-0.5)% of Fire Damage Leeched as Life | amulet_elder 800 |
Warlord's | Item | Prefix | 68 | (16-20)% increased Fire Damage | belt_adjudicator 500 |
Warlord's | Item | Prefix | 75 | (21-25)% increased Fire Damage | belt_adjudicator 500 |
Warlord's | Item | Prefix | 80 | (26-30)% increased Fire Damage | belt_adjudicator 500 |
The Shaper's | Item | Prefix | 68 | (101-115)% increased Physical Damage Socketed Gems are Supported by Level 16 Added Fire Damage | sword_shaper 400 axe_shaper 400 mace_shaper 400 claw_shaper 400 sceptre_shaper 400 dagger_shaper 400 rune_dagger_shaper 400 wand_shaper 400 |
The Shaper's | Item | Prefix | 75 | (116-126)% increased Physical Damage Socketed Gems are Supported by Level 18 Added Fire Damage | sword_shaper 200 axe_shaper 200 mace_shaper 200 claw_shaper 200 sceptre_shaper 200 dagger_shaper 200 rune_dagger_shaper 200 wand_shaper 200 |
The Shaper's | Item | Prefix | 80 | (127-134)% increased Physical Damage Socketed Gems are Supported by Level 20 Added Fire Damage | sword_shaper 100 axe_shaper 100 mace_shaper 100 claw_shaper 100 sceptre_shaper 100 dagger_shaper 100 rune_dagger_shaper 100 wand_shaper 100 |
Heated | Item | Prefix | 1 | Adds (1-2) to (3-4) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Smouldering | Item | Prefix | 11 | Adds (6-8) to (12-14) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Smoking | Item | Prefix | 18 | Adds (10-12) to (19-23) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Burning | Item | Prefix | 26 | Adds (13-18) to (27-31) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Flaming | Item | Prefix | 33 | Adds (19-25) to (37-44) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Scorching | Item | Prefix | 42 | Adds (24-33) to (48-57) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Incinerating | Item | Prefix | 51 | Adds (31-42) to (64-73) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Blasting | Item | Prefix | 62 | Adds (40-52) to (79-91) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Cremating | Item | Prefix | 74 | Adds (49-66) to (98-115) Fire Damage to Spells | attack_dagger 0 wand 800 sceptre 800 dagger 800 |
Heated | Item | Prefix | 1 | Adds (1-2) to (4-5) Fire Damage to Spells | attack_staff 0 staff 800 |
Smouldering | Item | Prefix | 11 | Adds (8-11) to (17-19) Fire Damage to Spells | attack_staff 0 staff 800 |
Smoking | Item | Prefix | 18 | Adds (13-17) to (26-29) Fire Damage to Spells | attack_staff 0 staff 800 |
Burning | Item | Prefix | 26 | Adds (18-23) to (36-42) Fire Damage to Spells | attack_staff 0 staff 800 |
Flaming | Item | Prefix | 33 | Adds (25-33) to (50-59) Fire Damage to Spells | attack_staff 0 staff 800 |
Scorching | Item | Prefix | 42 | Adds (32-44) to (65-76) Fire Damage to Spells | attack_staff 0 staff 800 |
Incinerating | Item | Prefix | 51 | Adds (42-56) to (85-99) Fire Damage to Spells | attack_staff 0 staff 800 |
Blasting | Item | Prefix | 62 | Adds (53-70) to (107-123) Fire Damage to Spells | attack_staff 0 staff 800 |
Cremating | Item | Prefix | 74 | Adds (66-88) to (132-155) Fire Damage to Spells | attack_staff 0 staff 800 |
Warlord's | Item | Prefix | 68 | Adds (6-8) to (12-14) Fire Damage to Spells Damage Penetrates 4% Fire Resistance | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 |
Warlord's | Item | Prefix | 68 | Adds (8-11) to (17-19) Fire Damage to Spells Damage Penetrates (5-7)% Fire Resistance | staff_adjudicator 500 |
Warlord's | Item | Prefix | 71 | Adds (10-13) to (19-22) Fire Damage to Spells Damage Penetrates 4% Fire Resistance | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 |
Warlord's | Item | Prefix | 71 | Adds (13-17) to (26-30) Fire Damage to Spells Damage Penetrates (5-7)% Fire Resistance | staff_adjudicator 500 |
Warlord's | Item | Prefix | 74 | Adds (13-18) to (27-31) Fire Damage to Spells Damage Penetrates 4% Fire Resistance | sceptre_adjudicator 500 rune_dagger_adjudicator 500 wand_adjudicator 500 |
Warlord's | Item | Prefix | 74 | Adds (18-24) to (36-42) Fire Damage to Spells Damage Penetrates (5-7)% Fire Resistance | staff_adjudicator 500 |
Warlord's | Item | Prefix | 77 | Adds (17-22) to (33-39) Fire Damage to Spells Damage Penetrates 4% Fire Resistance | sceptre_adjudicator 400 rune_dagger_adjudicator 400 wand_adjudicator 400 |
Warlord's | Item | Prefix | 77 | Adds (23-30) to (45-53) Fire Damage to Spells Damage Penetrates (5-7)% Fire Resistance | staff_adjudicator 400 |
Warlord's | Item | Prefix | 80 | Adds (21-28) to (42-49) Fire Damage to Spells Damage Penetrates 4% Fire Resistance | sceptre_adjudicator 300 rune_dagger_adjudicator 300 wand_adjudicator 300 |
Warlord's | Item | Prefix | 80 | Adds (28-38) to (57-66) Fire Damage to Spells Damage Penetrates (5-7)% Fire Resistance | staff_adjudicator 300 |
Hunter's | Item | Prefix | 68 | Adds (17-22) to (33-39) Fire Damage to Spells | helmet_basilisk 500 |
The Elder's | Item | Prefix | 68 | Adds (17-22) to (33-39) Fire Damage to Spells | helmet_elder 400 |
Hunter's | Item | Prefix | 70 | Adds (21-28) to (42-49) Fire Damage to Spells | helmet_basilisk 500 |
Hunter's | Item | Prefix | 75 | Adds (25-34) to (51-59) Fire Damage to Spells | helmet_basilisk 500 |
The Elder's | Item | Prefix | 75 | Adds (21-28) to (42-49) Fire Damage to Spells | helmet_elder 400 |
The Elder's | Item | Prefix | 82 | Adds (25-34) to (51-59) Fire Damage to Spells | helmet_elder 400 |
The Elder's | Item | Prefix | 68 | (45-52)% increased Fire Damage Socketed Gems are Supported by Level 16 Fire Penetration | sceptre_elder 400 wand_elder 400 |
The Elder's | Item | Prefix | 75 | (53-56)% increased Fire Damage Socketed Gems are Supported by Level 18 Fire Penetration | sceptre_elder 200 wand_elder 200 |
The Elder's | Item | Prefix | 80 | (57-60)% increased Fire Damage Socketed Gems are Supported by Level 20 Fire Penetration | sceptre_elder 100 wand_elder 100 |
Searing | Item | Prefix | 2 | (10-19)% increased Fire Damage | focus 500 wand 500 sceptre 500 |
Sizzling | Item | Prefix | 11 | (20-29)% increased Fire Damage | focus 500 wand 500 sceptre 500 |
Blistering | Item | Prefix | 23 | (30-39)% increased Fire Damage | focus 500 wand 500 sceptre 500 |
Cauterising | Item | Prefix | 35 | (40-54)% increased Fire Damage | focus 200 wand 200 sceptre 200 |
Volcanic | Item | Prefix | 46 | (55-69)% increased Fire Damage | focus 100 wand 100 sceptre 100 |
Magmatic | Item | Prefix | 58 | (70-84)% increased Fire Damage | focus 50 wand 50 sceptre 50 |
Pyroclastic | Item | Prefix | 64 | (85-99)% increased Fire Damage | focus 25 wand 25 sceptre 25 |
Xoph's | Item | Prefix | 84 | (100-109)% increased Fire Damage | focus 12 wand 12 sceptre 12 |
Searing | Item | Prefix | 2 | (15-29)% increased Fire Damage | attack_staff 0 staff 500 |
Sizzling | Item | Prefix | 11 | (30-44)% increased Fire Damage | attack_staff 0 staff 500 |
Blistering | Item | Prefix | 23 | (45-59)% increased Fire Damage | attack_staff 0 staff 500 |
Cauterising | Item | Prefix | 35 | (60-84)% increased Fire Damage | attack_staff 0 staff 200 |
Volcanic | Item | Prefix | 46 | (85-104)% increased Fire Damage | attack_staff 0 staff 100 |
Magmatic | Item | Prefix | 58 | (105-124)% increased Fire Damage | attack_staff 0 staff 50 |
Pyroclastic | Item | Prefix | 79 | (125-149)% increased Fire Damage | attack_staff 0 staff 25 |
Xoph's | Item | Prefix | 84 | (150-164)% increased Fire Damage | attack_staff 0 staff 13 |
of the Hunt | Item | Suffix | 68 | +(16-20)% to Fire Damage over Time Multiplier with Attack Skills | quiver_basilisk 500 |
of the Hunt | Item | Suffix | 80 | +(21-25)% to Fire Damage over Time Multiplier with Attack Skills | quiver_basilisk 500 |
of Shaping | Item | Suffix | 68 | Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage | 2h_mace_shaper 1000 mace_shaper 1000 |
of Redemption | Item | Suffix | 78 | Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage | mace_eyrie 500 2h_mace_eyrie 500 |
of the Conquest | Item | Suffix | 68 | (5-7)% chance to Avoid Fire Damage from Hits | boots_adjudicator 500 shield_adjudicator 500 |
of the Conquest | Item | Suffix | 80 | (8-10)% chance to Avoid Fire Damage from Hits | boots_adjudicator 500 shield_adjudicator 500 |
of Embers | Item | Suffix | 8 | (3-7)% increased Fire Damage | wand 1000 staff 1000 sceptre 1000 ring 500 amulet 500 |
of Coals | Item | Suffix | 22 | (8-12)% increased Fire Damage | wand 1000 staff 1000 sceptre 1000 ring 500 amulet 500 |
of Cinders | Item | Suffix | 36 | (13-17)% increased Fire Damage | wand 1000 staff 1000 sceptre 1000 ring 500 amulet 500 |
of Flames | Item | Suffix | 50 | (18-22)% increased Fire Damage | wand 1000 staff 1000 sceptre 1000 ring 500 amulet 500 |
of Immolation | Item | Suffix | 64 | (23-26)% increased Fire Damage | wand 1000 staff 1000 sceptre 1000 amulet 500 |
of Ashes | Item | Suffix | 76 | (27-30)% increased Fire Damage | wand 1000 staff 1000 sceptre 1000 |
of the Conquest | Item | Suffix | 85 | Nearby Enemies have -9% to Fire Resistance -9% to Fire Resistance | helmet_adjudicator 250 |
FireDamageLifeLeechCorrupted | Item | Unique | 1 | 0.2% of Fire Damage Leeched as Life | amulet 1000 quiver 1000 two_hand_weapon 1000 weapon 200 |
V2AddedFireDamageCorrupted1 | Item | Corrupted | 1 | Adds (3-5) to (7-8) Fire Damage to Spells and Attacks | ring 1000 |
V2AddedFireDamageCorrupted2 | Item | Corrupted | 31 | Adds (7-10) to (15-18) Fire Damage to Spells and Attacks | ring 1000 |
V2AddedFireDamageCorrupted3 | Item | Corrupted | 82 | Adds (13-18) to (28-33) Fire Damage to Spells and Attacks | ring 250 |
V2AddedFireDamageToBowAttacksCorrupted1__ | Item | Corrupted | 1 | (11-14) to (21-25) Added Fire Damage with Bow Attacks | quiver 1000 |
V2AddedFireDamageToBowAttacksCorrupted2 | Item | Corrupted | 31 | (24-31) to (46-55) Added Fire Damage with Bow Attacks | quiver 1000 |
V2AddedFireDamageToBowAttacksCorrupted3 | Item | Corrupted | 75 | (29-39) to (59-69) Added Fire Damage with Bow Attacks | quiver 500 |
V2LocalAddedFireDamage2hCorrupted1 | Item | Corrupted | 1 | Adds (12-17) to (23-27) Fire Damage | bow 1000 staff 1000 |
V2LocalAddedFireDamage1hCorrupted1 | Item | Corrupted | 1 | Adds (8-10) to (15-18) Fire Damage | sword 0 mace 0 axe 0 one_hand_weapon 1000 |
V2LocalAddedFireDamage2hCorrupted2 | Item | Corrupted | 31 | Adds (27-31) to (39-50) Fire Damage | bow 1000 staff 1000 |
V2LocalAddedFireDamage1hCorrupted2 | Item | Corrupted | 31 | Adds (17-22) to (33-39) Fire Damage | sword 0 mace 0 axe 0 one_hand_weapon 1000 |
V2LocalAddedFireDamage2hCorrupted3 | Item | Corrupted | 84 | Adds (31-39) to (52-61) Fire Damage | bow 250 staff 250 |
V2LocalAddedFireDamage1hCorrupted3 | Item | Corrupted | 84 | Adds (21-28) to (40-48) Fire Damage | sword 0 mace 0 axe 0 one_hand_weapon 250 |
V2FireDamageLifeLeechPermyriadCorrupted_ | Item | Corrupted | 50 | 0.5% of Fire Damage Leeched as Life | helmet 1000 amulet 1000 quiver 1000 |
V2ReducedFireDamageTakenCorrupted | Item | Corrupted | 45 | (6-4)% reduced Fire Damage taken | body_armour 1000 |
Enchantment Fire Damage 1 | Item | Enchantment | 53 | Adds 16 to 24 Fire Damage if you've Killed Recently | boots 100 |
Enchantment Fire Damage 2 | Item | Enchantment | 66 | Adds 33 to 50 Fire Damage if you've Killed Recently | boots 100 |
Enchantment Fire Damage 3 | Item | Enchantment | 75 | Adds 45 to 68 Fire Damage if you've Killed Recently | boots 100 |
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 1 | Item | Enchantment | 66 | 10% of Burning Arrow Physical Damage gained as Extra Fire Damage | helmet 100 |
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 2 | Item | Enchantment | 75 | 15% of Burning Arrow Physical Damage gained as Extra Fire Damage | helmet 100 |
Enchantment Fireball Damage 1 | Item | Enchantment | 66 | 25% increased Fireball Damage | helmet 100 |
Enchantment Fireball Damage 2 | Item | Enchantment | 75 | 40% increased Fireball Damage | helmet 100 |
Enchantment Scorching Ray Damage 1 | Item | Enchantment | 66 | 25% increased Scorching Ray Damage | helmet 100 |
Enchantment Scorching Ray Damage 2 | Item | Enchantment | 75 | 40% increased Scorching Ray Damage | helmet 100 |
Enchantment Firestorm Damage 1 | Item | Enchantment | 66 | 25% increased Firestorm Damage | helmet 100 |
Enchantment Firestorm Damage 2 | Item | Enchantment | 75 | 40% increased Firestorm Damage | helmet 100 |
Enchantment Fire Trap Burning Damage 1 | Item | Enchantment | 66 | 40% increased Fire Trap Burning Damage | helmet 100 |
Enchantment Fire Trap Burning Damage 2 | Item | Enchantment | 75 | 60% increased Fire Trap Burning Damage | helmet 100 |
Enchantment Fire Trap Damage 1 | Item | Enchantment | 66 | 25% increased Fire Trap Damage | helmet 100 |
Enchantment Fire Trap Damage 2 | Item | Enchantment | 75 | 40% increased Fire Trap Damage | helmet 100 |
Enchantment Flame Wall Added Damage 1 | Item | Enchantment | 66 | Flame Wall grants 19 to 28 Added Fire Damage to Projectiles | helmet 100 |
Enchantment Flame Wall Added Damage 2 | Item | Enchantment | 75 | Flame Wall grants 31 to 47 Added Fire Damage to Projectiles | helmet 100 |
Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 1 | Item | Enchantment | 66 | 10% of Infernal Blow Physical Damage gained as Extra Fire Damage | helmet 75 |
Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 2 | Item | Enchantment | 75 | 15% of Infernal Blow Physical Damage gained as Extra Fire Damage | helmet 75 |
Enchantment Righteous Fire Damage 1 | Item | Enchantment | 66 | 25% increased Righteous Fire Damage | helmet 100 |
Enchantment Righteous Fire Damage 2 | Item | Enchantment | 75 | 40% increased Righteous Fire Damage | helmet 100 |
Enchantment Righteous Fire Spell Damage 1 | Item | Enchantment | 66 | Righteous Fire grants 20% increased Spell Damage | helmet 100 |
Enchantment Righteous Fire Spell Damage 2 | Item | Enchantment | 75 | Righteous Fire grants 30% increased Spell Damage | helmet 100 |
HellscapeUpsideBaseMaximumLifeInflictedAsAoeFireDamageWhenHit2 | Item | Scourge Benefit | 45 | Deal (8-11)% of your maximum Life as Fire Damage to nearby Enemies when Hit | body_armour 200 |
HellscapeUpsideBaseMaximumLifeInflictedAsAoeFireDamageWhenHit3 | Item | Scourge Benefit | 68 | Deal (12-15)% of your maximum Life as Fire Damage to nearby Enemies when Hit | body_armour 200 |
HellscapeUpsideBaseMaximumLifeInflictedAsAoeFireDamageWhenHit4 | Item | Scourge Benefit | 68 | Deal (16-19)% of your maximum Life as Fire Damage to nearby Enemies when Hit | body_armour 200 |
HellscapeUpsideLocalFireDamage1h1 | Item | Scourge Benefit | 1 | Adds (11-14) to (23-27) Fire Damage | one_hand_weapon 1000 |
HellscapeUpsideLocalFireDamageRanged1__ | Item | Scourge Benefit | 1 | Adds (18-22) to (35-39) Fire Damage | bow 1000 |
HellscapeUpsideLocalFireDamage2h1_ | Item | Scourge Benefit | 1 | Adds (22-26) to (38-44) Fire Damage | bow 0 two_hand_weapon 1000 |
HellscapeUpsideLocalFireDamage1h2_ | Item | Scourge Benefit | 45 | Adds (21-26) to (31-38) Fire Damage | one_hand_weapon 1000 |
HellscapeUpsideLocalFireDamageRanged2 | Item | Scourge Benefit | 45 | Adds (27-34) to (46-53) Fire Damage | bow 1000 |
HellscapeUpsideLocalFireDamage2h2__ | Item | Scourge Benefit | 45 | Adds (34-43) to (59-67) Fire Damage | bow 0 two_hand_weapon 1000 |
HellscapeUpsideLocalFireDamage1h3___ | Item | Scourge Benefit | 68 | Adds (29-35) to (43-48) Fire Damage | one_hand_weapon 1000 |
HellscapeUpsideLocalFireDamage1h4 | Item | Scourge Benefit | 68 | Adds (40-45) to (56-62) Fire Damage | one_hand_weapon 1000 |
HellscapeUpsideLocalFireDamageRanged3_ | Item | Scourge Benefit | 68 | Adds (36-41) to (56-64) Fire Damage | bow 1000 |
HellscapeUpsideLocalFireDamageRanged4______ | Item | Scourge Benefit | 68 | Adds (43-57) to (66-72) Fire Damage | bow 1000 |
HellscapeUpsideLocalFireDamage2h3______ | Item | Scourge Benefit | 68 | Adds (48-56) to (69-78) Fire Damage | bow 0 two_hand_weapon 1000 |
HellscapeUpsideLocalFireDamage2h4______ | Item | Scourge Benefit | 68 | Adds (59-72) to (80-91) Fire Damage | bow 0 two_hand_weapon 1000 |
HellscapeUpsideFireDamageLeechedAsLife2 | Item | Scourge Benefit | 45 | (0.2-0.3)% of Fire Damage Leeched as Life | amulet 250 |
HellscapeUpsideFireDamageLeechedAsLife3 | Item | Scourge Benefit | 68 | (0.31-0.4)% of Fire Damage Leeched as Life | amulet 250 |
HellscapeUpsideFireDamageLeechedAsLife4 | Item | Scourge Benefit | 68 | (0.41-0.5)% of Fire Damage Leeched as Life | amulet 250 |
HellscapeUpsideFireDamagePercentage1h1__ | Item | Scourge Benefit | 1 | (23-25)% increased Fire Damage | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideFireDamagePercentage2h1 | Item | Scourge Benefit | 1 | (34-40)% increased Fire Damage | attack_staff 0 staff 1000 |
HellscapeUpsideFireDamagePercentage1h1b | Item | Scourge Benefit | 25 | (28-30)% increased Fire Damage | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideFireDamagePercentage2h1b____ | Item | Scourge Benefit | 25 | (41-47)% increased Fire Damage | attack_staff 0 staff 1000 |
HellscapeUpsideFireDamagePercentage1h2___ | Item | Scourge Benefit | 45 | (33-35)% increased Fire Damage | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideFireDamagePercentage2h2__ | Item | Scourge Benefit | 45 | (48-54)% increased Fire Damage | attack_staff 0 staff 1000 |
HellscapeUpsideFireDamagePercentage1h2b | Item | Scourge Benefit | 55 | (38-40)% increased Fire Damage | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideFireDamagePercentage2h2b | Item | Scourge Benefit | 55 | (55-61)% increased Fire Damage | attack_staff 0 staff 1000 |
HellscapeUpsideFireDamagePercentage1h3__ | Item | Scourge Benefit | 68 | (43-45)% increased Fire Damage | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideFireDamagePercentage1h4 | Item | Scourge Benefit | 68 | (48-50)% increased Fire Damage | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideFireDamagePercentage2h3___ | Item | Scourge Benefit | 68 | (62-68)% increased Fire Damage | attack_staff 0 staff 1000 |
HellscapeUpsideFireDamagePercentage2h4 | Item | Scourge Benefit | 68 | (69-75)% increased Fire Damage | attack_staff 0 staff 1000 |
HellscapeUpsideNearbyEnemiesTakeIncreasedFireDamage3__ | Item | Scourge Benefit | 68 | Nearby Enemies have -3% to Fire Resistance -3% to Fire Resistance | helmet 100 |
HellscapeUpsideNearbyEnemiesTakeIncreasedFireDamage4 | Item | Scourge Benefit | 68 | Nearby Enemies have -4% to Fire Resistance -4% to Fire Resistance | helmet 100 |
HellscapeUpsideSpellAddedFireDamage1h1_ | Item | Scourge Benefit | 1 | Adds (9-12) to (25-27) Fire Damage to Spells | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideSpellAddedFireDamage2h1 | Item | Scourge Benefit | 1 | Adds (13-18) to (37-40) Fire Damage to Spells | attack_staff 0 staff 1000 |
HellscapeUpsideSpellAddedFireDamage1h2_ | Item | Scourge Benefit | 45 | Adds (13-15) to (28-32) Fire Damage to Spells | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideSpellAddedFireDamage2h2 | Item | Scourge Benefit | 45 | Adds (19-22) to (42-48) Fire Damage to Spells | attack_staff 0 staff 1000 |
HellscapeUpsideSpellAddedFireDamage1h3 | Item | Scourge Benefit | 68 | Adds (16-18) to (33-36) Fire Damage to Spells | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideSpellAddedFireDamage1h4 | Item | Scourge Benefit | 68 | Adds (19-21) to (37-40) Fire Damage to Spells | attack_dagger 0 wand 1000 sceptre 1000 dagger 1000 |
HellscapeUpsideSpellAddedFireDamage2h3_ | Item | Scourge Benefit | 68 | Adds (23-27) to (49-54) Fire Damage to Spells | attack_staff 0 staff 1000 |
HellscapeUpsideSpellAddedFireDamage2h4 | Item | Scourge Benefit | 68 | Adds (28-31) to (55-60) Fire Damage to Spells | attack_staff 0 staff 1000 |
HellscapeDownsideDealNoFireDamage | Item | Scourge Detriment | 1 | Deal no Fire Damage | weapon 500 quiver 200 |
HellscapeDownsideFireDamage1h0_ | Item | Scourge Detriment | 1 | (40-32)% reduced Fire Damage | attack_dagger 0 wand 333 sceptre 333 dagger 333 |
HellscapeDownsideFireDamage1h1_ | Item | Scourge Detriment | 1 | (50-42)% reduced Fire Damage | attack_dagger 0 wand 333 sceptre 333 dagger 333 |
HellscapeDownsideFireDamage2h0 | Item | Scourge Detriment | 1 | (66-54)% reduced Fire Damage | attack_staff 0 staff 333 |
HellscapeDownsideFireDamage2h1__ | Item | Scourge Detriment | 1 | (80-68)% reduced Fire Damage | attack_staff 0 staff 333 |
HellscapeDownsideFireDamage1h1b | Item | Scourge Detriment | 25 | (60-52)% reduced Fire Damage | attack_dagger 0 wand 333 sceptre 333 dagger 333 |
HellscapeDownsideFireDamage2h1b | Item | Scourge Detriment | 25 | (94-82)% reduced Fire Damage | attack_staff 0 staff 333 |
HellscapeDownsideFireDamage1h2 | Item | Scourge Detriment | 45 | (70-62)% reduced Fire Damage | attack_dagger 0 wand 333 sceptre 333 dagger 333 |
HellscapeDownsideFireDamage2h2_ | Item | Scourge Detriment | 45 | (108-96)% reduced Fire Damage | attack_staff 0 staff 333 |
HellscapeDownsideFireDamage1h2b | Item | Scourge Detriment | 55 | (80-72)% reduced Fire Damage | attack_dagger 0 wand 333 sceptre 333 dagger 333 |
HellscapeDownsideFireDamage2h2b | Item | Scourge Detriment | 55 | (122-110)% reduced Fire Damage | attack_staff 0 staff 333 |
HellscapeDownsideFireDamage1h3_ | Item | Scourge Detriment | 68 | (90-82)% reduced Fire Damage | attack_dagger 0 wand 333 sceptre 333 dagger 333 |
HellscapeDownsideFireDamage2h3____ | Item | Scourge Detriment | 68 | (136-124)% reduced Fire Damage | attack_staff 0 staff 333 |
HellscapeDownsideFireDamageTaken2_ | Item | Scourge Detriment | 45 | (7-8)% increased Fire Damage taken | helmet 200 |
HellscapeDownsideFireDamageTaken3_ | Item | Scourge Detriment | 68 | (9-10)% increased Fire Damage taken | helmet 200 |
HellscapeDownsideNearbyEnemiesTakeReducedFireDamage3_ | Item | Scourge Detriment | 68 | Nearby Enemies have +9% to Fire Resistance +9% to Fire Resistance | helmet 500 |
FireDamageTakenGainedAsLifeEldritchImplicit1 | Item | Searing Exarch | 75 | (7-8)% of Fire Damage taken Recouped as Life | no_tier_6_eldritch_implicit 0 helmet 600 |
FireDamageTakenGainedAsLifeEldritchImplicit2 | Item | Searing Exarch | 75 | (9-10)% of Fire Damage taken Recouped as Life | no_tier_5_eldritch_implicit 0 helmet 600 |
FireDamageTakenGainedAsLifeEldritchImplicit3 | Item | Searing Exarch | 75 | (11-12)% of Fire Damage taken Recouped as Life | no_tier_4_eldritch_implicit 0 helmet 600 |
FireDamageTakenGainedAsLifeEldritchImplicit4 | Item | Searing Exarch | 75 | (13-14)% of Fire Damage taken Recouped as Life | no_tier_3_eldritch_implicit 0 helmet 600 |
FireDamageTakenGainedAsLifeEldritchImplicit5 | Item | Searing Exarch | 75 | (15-16)% of Fire Damage taken Recouped as Life | no_tier_2_eldritch_implicit 0 helmet 600 |
FireDamageTakenGainedAsLifeEldritchImplicit6 | Item | Searing Exarch | 75 | (17-18)% of Fire Damage taken Recouped as Life | no_tier_1_eldritch_implicit 0 helmet 600 |
FireDamageTakenGainedAsLifeEldritchImplicitPinnaclePresence4 | Item | Searing Exarch | 75 | (25-26)% of Fire Damage taken Recouped as Life | no_tier_3_eldritch_implicit 0 helmet 120 |
FireDamageTakenGainedAsLifeEldritchImplicitPinnaclePresence5 | Item | Searing Exarch | 75 | (27-28)% of Fire Damage taken Recouped as Life | no_tier_2_eldritch_implicit 0 helmet 120 |
FireDamageTakenGainedAsLifeEldritchImplicitPinnaclePresence6 | Item | Searing Exarch | 75 | (29-30)% of Fire Damage taken Recouped as Life | no_tier_1_eldritch_implicit 0 helmet 120 |
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence2 | Item | Searing Exarch | 75 | (15-16)% of Fire Damage taken Recouped as Life | no_tier_5_eldritch_implicit 0 helmet 300 |
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence3 | Item | Searing Exarch | 75 | (17-18)% of Fire Damage taken Recouped as Life | no_tier_4_eldritch_implicit 0 helmet 300 |
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence5 | Item | Searing Exarch | 75 | (21-22)% of Fire Damage taken Recouped as Life | no_tier_2_eldritch_implicit 0 helmet 300 |
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence6 | Item | Searing Exarch | 75 | (23-24)% of Fire Damage taken Recouped as Life | no_tier_1_eldritch_implicit 0 helmet 300 |
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence4 | Item | Searing Exarch | 75 | (19-20)% of Fire Damage taken Recouped as Life | no_tier_3_eldritch_implicit 0 helmet 300 |
AddedFireDamageEldritchImplicit1 | Item | Searing Exarch | 75 | Adds (6-8) to (13-15) Fire Damage to Attacks | no_tier_6_eldritch_implicit 0 gloves 1000 |
AddedFireDamageEldritchImplicit2 | Item | Searing Exarch | 75 | Adds (7-9) to (14-16) Fire Damage to Attacks | no_tier_5_eldritch_implicit 0 gloves 1000 |
AddedFireDamageEldritchImplicit3 | Item | Searing Exarch | 75 | Adds (8-10) to (15-18) Fire Damage to Attacks | no_tier_4_eldritch_implicit 0 gloves 1000 |
AddedFireDamageEldritchImplicit4 | Item | Searing Exarch | 75 | Adds (8-11) to (17-20) Fire Damage to Attacks | no_tier_3_eldritch_implicit 0 gloves 1000 |
AddedFireDamageEldritchImplicit6 | Item | Searing Exarch | 75 | Adds (10-13) to (21-24) Fire Damage to Attacks | no_tier_1_eldritch_implicit 0 gloves 1000 |
AddedFireDamageEldritchImplicit5 | Item | Searing Exarch | 75 | Adds (9-12) to (19-22) Fire Damage to Attacks | no_tier_2_eldritch_implicit 0 gloves 1000 |
AddedFireDamageEldritchImplicitPinnaclePresence3 | Item | Searing Exarch | 75 | Adds (13-18) to (28-32) Fire Damage to Attacks | no_tier_4_eldritch_implicit 0 gloves 200 |
AddedFireDamageEldritchImplicitPinnaclePresence4 | Item | Searing Exarch | 75 | Adds (16-20) to (32-37) Fire Damage to Attacks | no_tier_3_eldritch_implicit 0 gloves 200 |
AddedFireDamageEldritchImplicitPinnaclePresence5 | Item | Searing Exarch | 75 | Adds (18-24) to (37-42) Fire Damage to Attacks | no_tier_2_eldritch_implicit 0 gloves 200 |
AddedFireDamageEldritchImplicitPinnaclePresence6 | Item | Searing Exarch | 75 | Adds (21-27) to (42-49) Fire Damage to Attacks | no_tier_1_eldritch_implicit 0 gloves 200 |
AddedFireDamageEldritchImplicitUniquePresence2 | Item | Searing Exarch | 75 | Adds (9-12) to (19-22) Fire Damage to Attacks | no_tier_5_eldritch_implicit 0 gloves 500 |
AddedFireDamageEldritchImplicitUniquePresence6 | Item | Searing Exarch | 75 | Adds (13-18) to (28-32) Fire Damage to Attacks | no_tier_1_eldritch_implicit 0 gloves 500 |
AddedFireDamageEldritchImplicitUniquePresence4 | Item | Searing Exarch | 75 | Adds (11-15) to (23-26) Fire Damage to Attacks | no_tier_3_eldritch_implicit 0 gloves 500 |
AddedFireDamageEldritchImplicitUniquePresence3 | Item | Searing Exarch | 75 | Adds (10-13) to (21-24) Fire Damage to Attacks | no_tier_4_eldritch_implicit 0 gloves 500 |
AddedFireDamageEldritchImplicitUniquePresence5 | Item | Searing Exarch | 75 | Adds (13-16) to (25-29) Fire Damage to Attacks | no_tier_2_eldritch_implicit 0 gloves 500 |
FireDamagePercentageEldritchImplicit1 | Item | Searing Exarch | 75 | (15-17)% increased Fire Damage | no_tier_6_eldritch_implicit 0 body_armour 1000 amulet 1000 |
FireDamagePercentageEldritchImplicit2 | Item | Searing Exarch | 75 | (18-20)% increased Fire Damage | no_tier_5_eldritch_implicit 0 body_armour 1000 amulet 1000 |
FireDamagePercentageEldritchImplicit3 | Item | Searing Exarch | 75 | (21-23)% increased Fire Damage | no_tier_4_eldritch_implicit 0 body_armour 1000 amulet 1000 |
FireDamagePercentageEldritchImplicit4 | Item | Searing Exarch | 75 | (24-26)% increased Fire Damage | no_tier_3_eldritch_implicit 0 body_armour 1000 amulet 1000 |
FireDamagePercentageEldritchImplicit5 | Item | Searing Exarch | 75 | (27-28)% increased Fire Damage | no_tier_2_eldritch_implicit 0 body_armour 1000 amulet 1000 |
FireDamagePercentageEldritchImplicit6 | Item | Searing Exarch | 75 | (29-30)% increased Fire Damage | no_tier_1_eldritch_implicit 0 body_armour 1000 amulet 1000 |
FireDamagePercentageEldritchImplicitPinnaclePresence3 | Item | Searing Exarch | 75 | (33-35)% increased Fire Damage | no_tier_4_eldritch_implicit 0 body_armour 200 amulet 200 |
FireDamagePercentageEldritchImplicitPinnaclePresence4 | Item | Searing Exarch | 75 | (36-38)% increased Fire Damage | no_tier_3_eldritch_implicit 0 body_armour 200 amulet 200 |
FireDamagePercentageEldritchImplicitPinnaclePresence5 | Item | Searing Exarch | 75 | (39-40)% increased Fire Damage | no_tier_2_eldritch_implicit 0 body_armour 200 amulet 200 |
FireDamagePercentageEldritchImplicitPinnaclePresence6 | Item | Searing Exarch | 75 | (41-42)% increased Fire Damage | no_tier_1_eldritch_implicit 0 body_armour 200 amulet 200 |
FireDamagePercentageEldritchImplicitUniquePresence2 | Item | Searing Exarch | 75 | (24-26)% increased Fire Damage | no_tier_5_eldritch_implicit 0 body_armour 500 amulet 500 |
FireDamagePercentageEldritchImplicitUniquePresence3 | Item | Searing Exarch | 75 | (27-29)% increased Fire Damage | no_tier_4_eldritch_implicit 0 body_armour 500 amulet 500 |
FireDamagePercentageEldritchImplicitUniquePresence4 | Item | Searing Exarch | 75 | (30-32)% increased Fire Damage | no_tier_3_eldritch_implicit 0 body_armour 500 amulet 500 |
FireDamagePercentageEldritchImplicitUniquePresence5 | Item | Searing Exarch | 75 | (33-34)% increased Fire Damage | no_tier_2_eldritch_implicit 0 body_armour 500 amulet 500 |
FireDamagePercentageEldritchImplicitUniquePresence6 | Item | Searing Exarch | 75 | (35-36)% increased Fire Damage | no_tier_1_eldritch_implicit 0 body_armour 500 amulet 500 |
SpellAddedFireDamageEldritchImplicit1 | Item | Searing Exarch | 75 | Adds (10-13) to (20-23) Fire Damage to Spells | no_tier_6_eldritch_implicit 0 helmet 1000 |
SpellAddedFireDamageEldritchImplicit3 | Item | Searing Exarch | 75 | Adds (11-15) to (24-27) Fire Damage to Spells | no_tier_4_eldritch_implicit 0 helmet 1000 |
SpellAddedFireDamageEldritchImplicit2 | Item | Searing Exarch | 75 | Adds (10-14) to (21-25) Fire Damage to Spells | no_tier_5_eldritch_implicit 0 helmet 1000 |
SpellAddedFireDamageEldritchImplicit4 | Item | Searing Exarch | 75 | Adds (13-16) to (26-30) Fire Damage to Spells | no_tier_3_eldritch_implicit 0 helmet 1000 |
SpellAddedFireDamageEldritchImplicit5 | Item | Searing Exarch | 75 | Adds (14-18) to (29-33) Fire Damage to Spells | no_tier_2_eldritch_implicit 0 helmet 1000 |
SpellAddedFireDamageEldritchImplicit6 | Item | Searing Exarch | 75 | Adds (15-20) to (32-36) Fire Damage to Spells | no_tier_1_eldritch_implicit 0 helmet 1000 |
SpellAddedFireDamageEldritchImplicitPinnaclePresence3 | Item | Searing Exarch | 75 | Adds (20-27) to (41-48) Fire Damage to Spells | no_tier_4_eldritch_implicit 0 helmet 200 |
SpellAddedFireDamageEldritchImplicitPinnaclePresence4 | Item | Searing Exarch | 75 | Adds (23-31) to (47-55) Fire Damage to Spells | no_tier_3_eldritch_implicit 0 helmet 200 |
SpellAddedFireDamageEldritchImplicitPinnaclePresence5 | Item | Searing Exarch | 75 | Adds (27-35) to (54-63) Fire Damage to Spells | no_tier_2_eldritch_implicit 0 helmet 200 |
SpellAddedFireDamageEldritchImplicitPinnaclePresence6 | Item | Searing Exarch | 75 | Adds (31-40) to (63-72) Fire Damage to Spells | no_tier_1_eldritch_implicit 0 helmet 200 |
SpellAddedFireDamageEldritchImplicitUniquePresence2 | Item | Searing Exarch | 75 | Adds (14-18) to (29-33) Fire Damage to Spells | no_tier_5_eldritch_implicit 0 helmet 500 |
SpellAddedFireDamageEldritchImplicitUniquePresence4 | Item | Searing Exarch | 75 | Adds (17-22) to (34-40) Fire Damage to Spells | no_tier_3_eldritch_implicit 0 helmet 500 |
SpellAddedFireDamageEldritchImplicitUniquePresence5 | Item | Searing Exarch | 75 | Adds (19-24) to (38-43) Fire Damage to Spells | no_tier_2_eldritch_implicit 0 helmet 500 |
SpellAddedFireDamageEldritchImplicitUniquePresence6 | Item | Searing Exarch | 75 | Adds (20-27) to (41-48) Fire Damage to Spells | no_tier_1_eldritch_implicit 0 helmet 500 |
FireDamageLifeLeechEldritchImplicit1 | Item | Eater of Worlds | 75 | 0.2% of Fire Damage Leeched as Life | no_tier_6_eldritch_implicit 0 gloves 400 |
FireDamageLifeLeechEldritchImplicit2 | Item | Eater of Worlds | 75 | 0.3% of Fire Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 400 |
FireDamageLifeLeechEldritchImplicit3 | Item | Eater of Worlds | 75 | 0.4% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 400 |
FireDamageLifeLeechEldritchImplicit4 | Item | Eater of Worlds | 75 | 0.5% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 400 |
FireDamageLifeLeechEldritchImplicit5 | Item | Eater of Worlds | 75 | 0.6% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 400 |
FireDamageLifeLeechEldritchImplicit6 | Item | Eater of Worlds | 75 | 0.7% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 400 |
FireDamageLifeLeechEldritchImplicitPinnaclePresence3 | Item | Eater of Worlds | 75 | 0.8% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 80 |
FireDamageLifeLeechEldritchImplicitPinnaclePresence4 | Item | Eater of Worlds | 75 | 0.9% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 80 |
FireDamageLifeLeechEldritchImplicitPinnaclePresence5 | Item | Eater of Worlds | 75 | 1% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 80 |
FireDamageLifeLeechEldritchImplicitPinnaclePresence6 | Item | Eater of Worlds | 75 | 1.1% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 80 |
FireDamageLifeLeechEldritchImplicitUniquePresence3 | Item | Eater of Worlds | 75 | 0.6% of Fire Damage Leeched as Life | no_tier_4_eldritch_implicit 0 gloves 200 |
FireDamageLifeLeechEldritchImplicitUniquePresence2 | Item | Eater of Worlds | 75 | 0.5% of Fire Damage Leeched as Life | no_tier_5_eldritch_implicit 0 gloves 200 |
FireDamageLifeLeechEldritchImplicitUniquePresence4 | Item | Eater of Worlds | 75 | 0.7% of Fire Damage Leeched as Life | no_tier_3_eldritch_implicit 0 gloves 200 |
FireDamageLifeLeechEldritchImplicitUniquePresence5 | Item | Eater of Worlds | 75 | 0.8% of Fire Damage Leeched as Life | no_tier_2_eldritch_implicit 0 gloves 200 |
FireDamageLifeLeechEldritchImplicitUniquePresence6 | Item | Eater of Worlds | 75 | 0.9% of Fire Damage Leeched as Life | no_tier_1_eldritch_implicit 0 gloves 200 |
WeaponTreeAddedElemental1 | Item | Crucible Passive Skill Tree | 36 | Adds 5 to 10 Fire Damage Adds 5 to 10 Cold Damage Adds 1 to 15 Lightning Damage | one_hand_weapon 500 |
WeaponTreeAddedElemental2h1 | Item | Crucible Passive Skill Tree | 36 | Adds 10 to 17 Fire Damage Adds 10 to 17 Cold Damage Adds 3 to 26 Lightning Damage | two_hand_weapon 500 |
WeaponTreeAddedElemental2 | Item | Crucible Passive Skill Tree | 60 | Adds 9 to 15 Fire Damage Adds 9 to 15 Cold Damage Adds 1 to 23 Lightning Damage | one_hand_weapon 250 |
WeaponTreeAddedElemental2h2 | Item | Crucible Passive Skill Tree | 60 | Adds 17 to 26 Fire Damage Adds 17 to 26 Cold Damage Adds 3 to 42 Lightning Damage | two_hand_weapon 250 |
WeaponTreeAddedElemental3 | Item | Crucible Passive Skill Tree | 85 | Adds 18 to 27 Fire Damage Adds 18 to 27 Cold Damage Adds 3 to 42 Lightning Damage | one_hand_weapon 125 |
WeaponTreeAddedElemental2h3 | Item | Crucible Passive Skill Tree | 85 | Adds 34 to 49 Fire Damage Adds 34 to 49 Cold Damage Adds 4 to 78 Lightning Damage | two_hand_weapon 125 |
WeaponTreeAddedElementalHighCannotInflictElementalAilments1 | Item | Crucible Passive Skill Tree | 36 | Adds 7 to 11 Fire Damage Adds 7 to 11 Cold Damage Adds 1 to 19 Lightning Damage | one_hand_weapon 250 |
WeaponTreeAddedElemental2hHighCannotInflictElementalAilments1 | Item | Crucible Passive Skill Tree | 36 | Adds 14 to 23 Fire Damage Adds 14 to 23 Cold Damage Adds 3 to 33 Lightning Damage | two_hand_weapon 250 |
WeaponTreeAddedElementalHighCannotInflictElementalAilments2 | Item | Crucible Passive Skill Tree | 60 | Adds 12 to 18 Fire Damage Adds 12 to 18 Cold Damage Adds 3 to 29 Lightning Damage | one_hand_weapon 125 |
WeaponTreeAddedElemental2hHighCannotInflictElementalAilments2 | Item | Crucible Passive Skill Tree | 60 | Adds 23 to 34 Fire Damage Adds 23 to 34 Cold Damage Adds 4 to 56 Lightning Damage | two_hand_weapon 125 |
WeaponTreeAddedElementalHighCannotInflictElementalAilments3 | Item | Crucible Passive Skill Tree | 85 | Adds 24 to 35 Fire Damage Adds 24 to 35 Cold Damage Adds 3 to 55 Lightning Damage | one_hand_weapon 63 |
WeaponTreeAddedElemental2hHighCannotInflictElementalAilments3 | Item | Crucible Passive Skill Tree | 85 | Adds 43 to 64 Fire Damage Adds 43 to 64 Cold Damage Adds 6 to 102 Lightning Damage | two_hand_weapon 63 |
WeaponTreeAddedElementalLowElementalAilmentChance1 | Item | Crucible Passive Skill Tree | 36 | Adds 3 to 6 Fire Damage Adds 3 to 6 Cold Damage Adds 1 to 8 Lightning Damage | one_hand_weapon 125 |
WeaponTreeAddedElemental2hLowElementalAilmentChance1 | Item | Crucible Passive Skill Tree | 36 | Adds 7 to 11 Fire Damage Adds 7 to 11 Cold Damage Adds 3 to 15 Lightning Damage | two_hand_weapon 125 |
WeaponTreeAddedElementalLowElementalAilmentChance2 | Item | Crucible Passive Skill Tree | 60 | Adds 6 to 10 Fire Damage Adds 6 to 10 Cold Damage Adds 1 to 13 Lightning Damage | one_hand_weapon 63 |
WeaponTreeAddedElemental2hLowElementalAilmentChance2 | Item | Crucible Passive Skill Tree | 60 | Adds 12 to 20 Fire Damage Adds 12 to 20 Cold Damage Adds 3 to 25 Lightning Damage | two_hand_weapon 63 |
WeaponTreeAddedElementalLowElementalAilmentChance3 | Item | Crucible Passive Skill Tree | 85 | Adds 13 to 20 Fire Damage Adds 13 to 20 Cold Damage Adds 3 to 25 Lightning Damage | one_hand_weapon 31 |
WeaponTreeAddedElemental2hLowElementalAilmentChance3 | Item | Crucible Passive Skill Tree | 85 | Adds 24 to 35 Fire Damage Adds 24 to 35 Cold Damage Adds 4 to 46 Lightning Damage | two_hand_weapon 31 |
WeaponTreeAddedElementalLowElementalAilmentEffect1 | Item | Crucible Passive Skill Tree | 36 | Adds 3 to 6 Fire Damage Adds 3 to 6 Cold Damage Adds 1 to 8 Lightning Damage | one_hand_weapon 125 |
WeaponTreeAddedElemental2hLowElementalAilmentEffect1 | Item | Crucible Passive Skill Tree | 36 | Adds 7 to 10 Fire Damage Adds 7 to 10 Cold Damage Adds 3 to 15 Lightning Damage | two_hand_weapon 125 |
WeaponTreeAddedElementalLowElementalAilmentEffect2 | Item | Crucible Passive Skill Tree | 60 | Adds 4 to 9 Fire Damage Adds 4 to 9 Cold Damage Adds 1 to 13 Lightning Damage | one_hand_weapon 63 |
WeaponTreeAddedElemental2hLowElementalAilmentEffect2 | Item | Crucible Passive Skill Tree | 60 | Adds 9 to 17 Fire Damage Adds 9 to 17 Cold Damage Adds 3 to 25 Lightning Damage | two_hand_weapon 63 |
WeaponTreeAddedElementalLowElementalAilmentEffect3 | Item | Crucible Passive Skill Tree | 85 | Adds 11 to 15 Fire Damage Adds 11 to 15 Cold Damage Adds 3 to 25 Lightning Damage | one_hand_weapon 31 |
WeaponTreeAddedElemental2hLowElementalAilmentEffect3 | Item | Crucible Passive Skill Tree | 85 | Adds 20 to 29 Fire Damage Adds 20 to 29 Cold Damage Adds 4 to 46 Lightning Damage | two_hand_weapon 31 |
WeaponTreeAddedFire1 | Item | Crucible Passive Skill Tree | 1 | Adds 4 to 6 Fire Damage | one_hand_weapon 1000 |
WeaponTreeAddedFire2h1 | Item | Crucible Passive Skill Tree | 1 | Adds 8 to 10 Fire Damage | two_hand_weapon 1000 |
WeaponTreeAddedFire2 | Item | Crucible Passive Skill Tree | 26 | Adds 7 to 10 Fire Damage | one_hand_weapon 1000 |
WeaponTreeAddedFire2h2 | Item | Crucible Passive Skill Tree | 26 | Adds 13 to 19 Fire Damage | two_hand_weapon 1000 |
WeaponTreeAddedFire3 | Item | Crucible Passive Skill Tree | 42 | Adds 13 to 18 Fire Damage | one_hand_weapon 1000 |
WeaponTreeAddedFire2h3 | Item | Crucible Passive Skill Tree | 42 | Adds 24 to 35 Fire Damage | two_hand_weapon 1000 |
WeaponTreeAddedFire4 | Item | Crucible Passive Skill Tree | 62 | Adds 22 to 32 Fire Damage | one_hand_weapon 500 |
WeaponTreeAddedFire2h4 | Item | Crucible Passive Skill Tree | 62 | Adds 39 to 61 Fire Damage | two_hand_weapon 500 |
WeaponTreeAddedFire5 | Item | Crucible Passive Skill Tree | 82 | Adds 42 to 63 Fire Damage | one_hand_weapon 250 |
WeaponTreeAddedFire2h5 | Item | Crucible Passive Skill Tree | 82 | Adds 78 to 118 Fire Damage | two_hand_weapon 250 |
WeaponTreeAddedFireHighReducedAttackSpeed1 | Item | Crucible Passive Skill Tree | 1 | Adds 5 to 9 Fire Damage 6% reduced Attack Speed | one_hand_weapon 500 |
WeaponTreeAddedFire2hHighReducedAttackSpeed1 | Item | Crucible Passive Skill Tree | 1 | Adds 9 to 14 Fire Damage 6% reduced Attack Speed | two_hand_weapon 500 |
WeaponTreeAddedFireHighReducedAttackSpeed2 | Item | Crucible Passive Skill Tree | 26 | Adds 9 to 13 Fire Damage 6% reduced Attack Speed | one_hand_weapon 500 |
WeaponTreeAddedFire2hHighReducedAttackSpeed2 | Item | Crucible Passive Skill Tree | 26 | Adds 16 to 24 Fire Damage 6% reduced Attack Speed | two_hand_weapon 500 |
WeaponTreeAddedFireHighReducedAttackSpeed3 | Item | Crucible Passive Skill Tree | 42 | Adds 16 to 26 Fire Damage 6% reduced Attack Speed | one_hand_weapon 500 |
WeaponTreeAddedFire2hHighReducedAttackSpeed3 | Item | Crucible Passive Skill Tree | 42 | Adds 30 to 47 Fire Damage 6% reduced Attack Speed | two_hand_weapon 500 |
WeaponTreeAddedFireHighReducedAttackSpeed4 | Item | Crucible Passive Skill Tree | 62 | Adds 27 to 42 Fire Damage 6% reduced Attack Speed | one_hand_weapon 250 |
WeaponTreeAddedFire2hHighReducedAttackSpeed4 | Item | Crucible Passive Skill Tree | 62 | Adds 52 to 77 Fire Damage 6% reduced Attack Speed | two_hand_weapon 250 |
WeaponTreeAddedFireHighReducedAttackSpeed5 | Item | Crucible Passive Skill Tree | 82 | Adds 55 to 83 Fire Damage 6% reduced Attack Speed | one_hand_weapon 125 |
WeaponTreeAddedFire2hHighReducedAttackSpeed5 | Item | Crucible Passive Skill Tree | 82 | Adds 102 to 153 Fire Damage 6% reduced Attack Speed | two_hand_weapon 125 |
WeaponTreeAddedFireLowIgniteChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 1 to 5 Fire Damage 10% chance to Ignite | one_hand_weapon 250 |
WeaponTreeAddedFire2hLowIgniteChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 4 to 9 Fire Damage 20% chance to Ignite | two_hand_weapon 250 |
WeaponTreeAddedFireLowIgniteChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 3 to 6 Fire Damage 10% chance to Ignite | one_hand_weapon 250 |
WeaponTreeAddedFire2hLowIgniteChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 7 to 11 Fire Damage 20% chance to Ignite | two_hand_weapon 250 |
WeaponTreeAddedFireLowIgniteChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 7 to 12 Fire Damage 10% chance to Ignite | one_hand_weapon 250 |
WeaponTreeAddedFire2hLowIgniteChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 13 to 22 Fire Damage 20% chance to Ignite | two_hand_weapon 250 |
WeaponTreeAddedFireLowIgniteChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 12 to 19 Fire Damage 10% chance to Ignite | one_hand_weapon 125 |
WeaponTreeAddedFire2hLowIgniteChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 23 to 36 Fire Damage 20% chance to Ignite | two_hand_weapon 125 |
WeaponTreeAddedFireLowIgniteChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 25 to 39 Fire Damage 10% chance to Ignite | one_hand_weapon 63 |
WeaponTreeAddedFire2hLowIgniteChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 48 to 71 Fire Damage 20% chance to Ignite | two_hand_weapon 63 |
WeaponTreeAddedFireLowImplicitEffect1 | Item | Crucible Passive Skill Tree | 10 | Adds 1 to 5 Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 250 |
WeaponTreeAddedFire2hLowImplicitEffect1 | Item | Crucible Passive Skill Tree | 10 | Adds 4 to 9 Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 250 |
WeaponTreeAddedFireLowImplicitEffect2 | Item | Crucible Passive Skill Tree | 30 | Adds 3 to 6 Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 250 |
WeaponTreeAddedFire2hLowImplicitEffect2 | Item | Crucible Passive Skill Tree | 30 | Adds 7 to 11 Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 250 |
WeaponTreeAddedFireLowImplicitEffect3 | Item | Crucible Passive Skill Tree | 48 | Adds 7 to 12 Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 250 |
WeaponTreeAddedFire2hLowImplicitEffect3 | Item | Crucible Passive Skill Tree | 48 | Adds 13 to 22 Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 250 |
WeaponTreeAddedFireLowImplicitEffect4 | Item | Crucible Passive Skill Tree | 66 | Adds 12 to 19 Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 125 |
WeaponTreeAddedFire2hLowImplicitEffect4 | Item | Crucible Passive Skill Tree | 66 | Adds 23 to 36 Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 125 |
WeaponTreeAddedFireLowImplicitEffect5 | Item | Crucible Passive Skill Tree | 84 | Adds 25 to 39 Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 63 |
WeaponTreeAddedFire2hLowImplicitEffect5 | Item | Crucible Passive Skill Tree | 84 | Adds 48 to 71 Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 63 |
WeaponTreeFireDamagePercentage1 | Item | Crucible Passive Skill Tree | 1 | 15% increased Fire Damage | shield 200 |
WeaponTreeFireDamagePercentage2 | Item | Crucible Passive Skill Tree | 50 | 20% increased Fire Damage | shield 200 |
WeaponTreeFireDamagePercentage3 | Item | Crucible Passive Skill Tree | 77 | 25% increased Fire Damage | shield 200 |
WeaponTreeFireDamagePercentageDamageTakenAsFire1 | Item | Crucible Passive Skill Tree | 1 | 9% increased Fire Damage 3% of Physical Damage from Hits taken as Fire Damage | shield 200 |
WeaponTreeFireDamagePercentageDamageTakenAsFire2 | Item | Crucible Passive Skill Tree | 36 | 12% increased Fire Damage 3% of Physical Damage from Hits taken as Fire Damage | shield 200 |
WeaponTreeFireDamagePercentageDamageTakenAsFire3 | Item | Crucible Passive Skill Tree | 68 | 15% increased Fire Damage 3% of Physical Damage from Hits taken as Fire Damage | shield 200 |
WeaponTreeFireDamagePercentageMinusFireResistance1 | Item | Crucible Passive Skill Tree | 8 | 30% increased Fire Damage -10% to Fire Resistance | shield 200 |
WeaponTreeFireDamagePercentageMinusFireResistance2 | Item | Crucible Passive Skill Tree | 42 | 35% increased Fire Damage -10% to Fire Resistance | shield 200 |
WeaponTreeFireDamagePercentageMinusFireResistance3 | Item | Crucible Passive Skill Tree | 72 | 40% increased Fire Damage -10% to Fire Resistance | shield 200 |
WeaponTreeMinionAddedFire1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 2 to 5 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 |
WeaponTreeMinionAddedFire2h1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 5 to 7 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 |
WeaponTreeMinionAddedFire2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 5 to 7 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 |
WeaponTreeMinionAddedFire2h2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 9 to 13 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 |
WeaponTreeMinionAddedFire3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 9 to 14 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 |
WeaponTreeMinionAddedFire2h3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 16 to 26 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 5000 minion_unique_weapon 5000 |
WeaponTreeMinionAddedFire4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 15 to 24 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2h4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 28 to 43 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 30 to 45 additional Fire Damage | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedFire2h5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 56 to 84 additional Fire Damage | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedFireLowImplicitEffect1 | Item | Crucible Passive Skill Tree | 10 | Minions deal 1 to 3 additional Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hLowImplicitEffect1 | Item | Crucible Passive Skill Tree | 10 | Minions deal 2 to 6 additional Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireLowImplicitEffect2 | Item | Crucible Passive Skill Tree | 30 | Minions deal 2 to 4 additional Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hLowImplicitEffect2 | Item | Crucible Passive Skill Tree | 30 | Minions deal 5 to 8 additional Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireLowImplicitEffect3 | Item | Crucible Passive Skill Tree | 48 | Minions deal 4 to 9 additional Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hLowImplicitEffect3 | Item | Crucible Passive Skill Tree | 48 | Minions deal 9 to 16 additional Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireLowImplicitEffect4 | Item | Crucible Passive Skill Tree | 66 | Minions deal 8 to 14 additional Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedFire2hLowImplicitEffect4 | Item | Crucible Passive Skill Tree | 66 | Minions deal 16 to 26 additional Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedFireLowImplicitEffect5 | Item | Crucible Passive Skill Tree | 84 | Minions deal 18 to 28 additional Fire Damage 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeMinionAddedFire2hLowImplicitEffect5 | Item | Crucible Passive Skill Tree | 84 | Minions deal 34 to 51 additional Fire Damage 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeMinionAddedFireHighMinionReducedAttackAndCastSpeed1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 4 to 6 additional Fire Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hHighMinionReducedAttackAndCastSpeed1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 7 to 10 additional Fire Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireHighMinionReducedAttackAndCastSpeed2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 6 to 10 additional Fire Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hHighMinionReducedAttackAndCastSpeed2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 11 to 17 additional Fire Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireHighMinionReducedAttackAndCastSpeed3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 12 to 18 additional Fire Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hHighMinionReducedAttackAndCastSpeed3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 21 to 34 additional Fire Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireHighMinionReducedAttackAndCastSpeed4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 19 to 30 additional Fire Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedFire2hHighMinionReducedAttackAndCastSpeed4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 37 to 55 additional Fire Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedFireHighMinionReducedAttackAndCastSpeed5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 39 to 59 additional Fire Damage Minions have 6% reduced Attack and Cast Speed | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeMinionAddedFire2hHighMinionReducedAttackAndCastSpeed5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 73 to 109 additional Fire Damage Minions have 10% reduced Attack and Cast Speed | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeMinionAddedFireLowMinionIgniteChance1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 1 to 3 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hLowMinionIgniteChance1 | Item | Crucible Passive Skill Tree | 1 | Minions deal 2 to 6 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireLowMinionIgniteChance2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 2 to 4 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hLowMinionIgniteChance2 | Item | Crucible Passive Skill Tree | 26 | Minions deal 5 to 8 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireLowMinionIgniteChance3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 4 to 9 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFire2hLowMinionIgniteChance3 | Item | Crucible Passive Skill Tree | 42 | Minions deal 9 to 16 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 2500 minion_unique_weapon 2500 |
WeaponTreeMinionAddedFireLowMinionIgniteChance4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 8 to 14 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedFire2hLowMinionIgniteChance4 | Item | Crucible Passive Skill Tree | 62 | Minions deal 16 to 26 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 1250 minion_unique_weapon 1250 |
WeaponTreeMinionAddedFireLowMinionIgniteChance5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 18 to 28 additional Fire Damage Minions have 8% chance to Ignite | two_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeMinionAddedFire2hLowMinionIgniteChance5 | Item | Crucible Passive Skill Tree | 82 | Minions deal 34 to 51 additional Fire Damage Minions have 16% chance to Ignite | one_hand_weapon 0 weapon_can_roll_minion_modifiers 630 minion_unique_weapon 630 |
WeaponTreeSpellAddedFire1 | Item | Crucible Passive Skill Tree | 1 | Adds 2 to 5 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 |
WeaponTreeSpellAddedFire2h1 | Item | Crucible Passive Skill Tree | 1 | Adds 5 to 7 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 |
WeaponTreeSpellAddedFire2 | Item | Crucible Passive Skill Tree | 26 | Adds 5 to 7 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 |
WeaponTreeSpellAddedFire2h2 | Item | Crucible Passive Skill Tree | 26 | Adds 9 to 13 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 |
WeaponTreeSpellAddedFire3 | Item | Crucible Passive Skill Tree | 42 | Adds 9 to 14 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 500 attack_dagger 0 wand 500 sceptre 500 dagger 500 |
WeaponTreeSpellAddedFire2h3 | Item | Crucible Passive Skill Tree | 42 | Adds 16 to 26 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 500 attack_staff 0 staff 500 |
WeaponTreeSpellAddedFire4 | Item | Crucible Passive Skill Tree | 62 | Adds 15 to 24 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2h4 | Item | Crucible Passive Skill Tree | 62 | Adds 28 to 43 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFire5 | Item | Crucible Passive Skill Tree | 82 | Adds 30 to 45 Fire Damage to Spells | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 |
WeaponTreeSpellAddedFire2h5 | Item | Crucible Passive Skill Tree | 82 | Adds 56 to 84 Fire Damage to Spells | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 |
WeaponTreeSpellAddedFireHighReducedCastSpeed1 | Item | Crucible Passive Skill Tree | 1 | Adds 4 to 6 Fire Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hHighReducedCastSpeed1 | Item | Crucible Passive Skill Tree | 1 | Adds 7 to 10 Fire Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireHighReducedCastSpeed2 | Item | Crucible Passive Skill Tree | 26 | Adds 6 to 10 Fire Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hHighReducedCastSpeed2 | Item | Crucible Passive Skill Tree | 26 | Adds 11 to 17 Fire Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireHighReducedCastSpeed3 | Item | Crucible Passive Skill Tree | 42 | Adds 12 to 18 Fire Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hHighReducedCastSpeed3 | Item | Crucible Passive Skill Tree | 42 | Adds 21 to 34 Fire Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireHighReducedCastSpeed4 | Item | Crucible Passive Skill Tree | 62 | Adds 19 to 30 Fire Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 |
WeaponTreeSpellAddedFire2hHighReducedCastSpeed4 | Item | Crucible Passive Skill Tree | 62 | Adds 37 to 55 Fire Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 |
WeaponTreeSpellAddedFireHighReducedCastSpeed5 | Item | Crucible Passive Skill Tree | 82 | Adds 39 to 59 Fire Damage to Spells 6% reduced Cast Speed | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 |
WeaponTreeSpellAddedFire2hHighReducedCastSpeed5 | Item | Crucible Passive Skill Tree | 82 | Adds 73 to 109 Fire Damage to Spells 10% reduced Cast Speed | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 |
WeaponTreeSpellAddedFireLowIgniteChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 1 to 3 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hLowIgniteChance1 | Item | Crucible Passive Skill Tree | 1 | Adds 2 to 6 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireLowIgniteChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 2 to 4 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hLowIgniteChance2 | Item | Crucible Passive Skill Tree | 26 | Adds 5 to 8 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireLowIgniteChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 4 to 9 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hLowIgniteChance3 | Item | Crucible Passive Skill Tree | 42 | Adds 9 to 16 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireLowIgniteChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 8 to 14 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 |
WeaponTreeSpellAddedFire2hLowIgniteChance4 | Item | Crucible Passive Skill Tree | 62 | Adds 16 to 26 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 |
WeaponTreeSpellAddedFireLowIgniteChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 18 to 28 Fire Damage to Spells 10% chance to Ignite | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 |
WeaponTreeSpellAddedFire2hLowIgniteChance5 | Item | Crucible Passive Skill Tree | 82 | Adds 34 to 51 Fire Damage to Spells 20% chance to Ignite | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 |
WeaponTreeSpellAddedFireLowImplicitEffect1 | Item | Crucible Passive Skill Tree | 10 | Adds 1 to 3 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hLowImplicitEffect1 | Item | Crucible Passive Skill Tree | 10 | Adds 2 to 6 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireLowImplicitEffect2 | Item | Crucible Passive Skill Tree | 30 | Adds 2 to 4 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hLowImplicitEffect2 | Item | Crucible Passive Skill Tree | 30 | Adds 5 to 8 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireLowImplicitEffect3 | Item | Crucible Passive Skill Tree | 48 | Adds 4 to 9 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 caster_unique_weapon 250 attack_dagger 0 wand 250 sceptre 250 dagger 250 |
WeaponTreeSpellAddedFire2hLowImplicitEffect3 | Item | Crucible Passive Skill Tree | 48 | Adds 9 to 16 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 caster_unique_weapon 250 attack_staff 0 staff 250 |
WeaponTreeSpellAddedFireLowImplicitEffect4 | Item | Crucible Passive Skill Tree | 66 | Adds 8 to 14 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 caster_unique_weapon 125 attack_dagger 0 wand 125 sceptre 125 dagger 125 |
WeaponTreeSpellAddedFire2hLowImplicitEffect4 | Item | Crucible Passive Skill Tree | 66 | Adds 16 to 26 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 caster_unique_weapon 125 attack_staff 0 staff 125 |
WeaponTreeSpellAddedFireLowImplicitEffect5 | Item | Crucible Passive Skill Tree | 84 | Adds 18 to 28 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | two_hand_weapon 0 caster_unique_weapon 63 attack_dagger 0 wand 63 sceptre 63 dagger 63 |
WeaponTreeSpellAddedFire2hLowImplicitEffect5 | Item | Crucible Passive Skill Tree | 84 | Adds 34 to 51 Fire Damage to Spells 25% increased Implicit Modifier magnitudes | one_hand_weapon 0 caster_unique_weapon 63 attack_staff 0 staff 63 |
WeaponTreeFireExposureOnHit | Item | Crucible Passive Skill Tree | 34 | Inflict Fire Exposure on Hit 25% chance to be inflicted with Fire Exposure when you take Fire Damage from a Hit | weapon 300 |
WeaponTreeSkillConsecratedPathPurifyingFlame | Item | Crucible Passive Skill Tree | 1 | Consecrated Path and Purifying Flame create Profane Ground instead of Consecrated Ground 100% of Consecrated Path and Purifying Flame Fire Damage Converted to Chaos Damage | caster_unique_weapon 1000 bow 0 claw 0 weapon_can_roll_minion_modifiers 0 attack_dagger 0 shield 500 weapon 1000 |
WeaponTreeSkillDecoyTotemRejuvenationTotemDevouringTotem | Item | Crucible Passive Skill Tree | 1 | Decoy, Devouring and Rejuvenation Totems Reflect 100% of their maximum Life as Fire Damage to nearby Enemies when Hit | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 |
WeaponTreeSkillDecoyTotemRejuvenationTotemDevouringTotem2H | Item | Crucible Passive Skill Tree | 1 | Decoy, Devouring and Rejuvenation Totems Reflect 200% of their maximum Life as Fire Damage to nearby Enemies when Hit | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 |
WeaponTreeSkillExsanguinateReap | Item | Crucible Passive Skill Tree | 1 | 100% of Exsanguinate and Reap Physical Damage Converted to Fire Damage Exsanguinate debuffs deal Fire Damage per second instead of Physical Damage per second Reap debuffs deal Fire Damage per second instead of Physical Damage per second | caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 500 sceptre 1000 shield 500 |
WeaponTreeSkillHolyFlameTotemShockwaveTotem | Item | Crucible Passive Skill Tree | 1 | Holy Flame Totem and Shockwave Totem gain 35% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bond | two_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 shield 500 |
WeaponTreeSkillHolyFlameTotemShockwaveTotem2H | Item | Crucible Passive Skill Tree | 1 | Holy Flame Totem and Shockwave Totem gain 60% of Physical Damage as Extra Fire Damage when Cast by a Totem linked to by Searing Bond | one_hand_weapon 0 caster_unique_weapon 1000 attack_staff 0 attack_dagger 0 weapon_can_roll_minion_modifiers 0 wand 1000 staff 1000 dagger 1000 sceptre 1000 |
WeaponTreeAddedFirePerStr | Item | Crucible Passive Skill Tree Mutation | 60 | Adds 1 to 3 Fire Damage to Attacks with this Weapon per 10 Strength | two_hand_weapon 0 sword 500 axe 500 mace 1000 sceptre 500 staff 500 |
WeaponTreeAddedFirePerStr2h | Item | Crucible Passive Skill Tree Mutation | 60 | Adds 2 to 4 Fire Damage to Attacks with this Weapon per 10 Strength | one_hand_weapon 0 sword 500 axe 500 mace 1000 sceptre 500 staff 500 |
Flamewoven | Monster | Unique | 1 | Inflict Fire Exposure on Hit (Hidden) 25% of Physical Damage Converted to Fire Damage (Hidden) 50% increased Fire Damage (Hidden) Gain 50% of Physical Damage as Extra Fire Damage (Hidden) +50% to Fire Resistance (Hidden) | no_common_monster_mods 0 default 5000 |
of Flame-striding | Monster | Unique | 13 | 50% of Physical Damage Converted to Fire Damage (Hidden) 30% increased Fire Damage (Hidden) Gain 25% of Physical Damage as Extra Fire Damage (Hidden) +40% to Fire Resistance (Hidden) Hits always Ignite (Hidden) | no_common_monster_mods 0 immobile 0 no_strider_mod 0 magic 0 default 1000 |
of Flame-striding | Monster | Unique | 13 | 50% of Physical Damage Converted to Fire Damage (Hidden) 30% increased Fire Damage (Hidden) Gain 25% of Physical Damage as Extra Fire Damage (Hidden) +40% to Fire Resistance (Hidden) Hits always Ignite (Hidden) | immobile 0 no_strider_mod 0 not_part_of_pack 0 rare 0 default 1000 |
Igniting | Monster | Unique | 34 | Hits always Ignite (Hidden) All Damage can Ignite (Hidden) 25% increased Ignite Duration on Enemies (Hidden) | no_common_monster_mods 0 magic 0 default 2500 |
Igniting | Monster | Unique | 34 | Hits always Ignite (Hidden) All Damage can Ignite (Hidden) 25% increased Ignite Duration on Enemies (Hidden) | no_common_monster_mods 0 rare 0 default 2500 |
of Magma | Monster | Unique | 34 | 25% of Physical Damage Converted to Fire Damage (Hidden) 30% increased Fire Damage (Hidden) Gain 25% of Physical Damage as Extra Fire Damage (Hidden) +40% to Fire Resistance (Hidden) 25% additional Physical Damage Reduction (Hidden) | magic 0 default 200 |
of Flames | Area | Suffix | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | low_tier_map 250 expedition_logbook 0 primordial_map 0 |
of Flames | Area | Suffix | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | mid_tier_map 250 expedition_logbook 0 primordial_map 0 |
of Flames | Area | Suffix | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | top_tier_map 250 maven_map 0 expedition_logbook 0 primordial_map 0 |
of Flames | Area | Suffix | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | top_tier_map 0 expedition_logbook 250 |
of Flames | Area | Suffix | 1 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | top_tier_map 0 maven_map 250 primordial_map 250 |
of Flames | Area | Suffix | 68 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | top_tier_map 0 expedition_logbook 250 |
of Flames | Area | Suffix | 73 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | top_tier_map 0 expedition_logbook 250 |
of Flames | Area | Suffix | 78 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | top_tier_map 0 expedition_logbook 250 |
Flaming | Jewel | Prefix | 1 | (14-16)% increased Fire Damage | not_str 400 default 500 |
of the Hearth | Jewel | Suffix | 1 | +(10-12)% to Fire and Cold Resistances | not_int 450 default 250 |
of Insulation | Jewel | Suffix | 1 | +(10-12)% to Fire and Lightning Resistances | not_dex 450 default 250 |
MapAtlasFireDamageAndPacks | Atlas | Prefix | 1 | 3 uses remaining Areas contain 4 additional packs of Monsters that deal Fire Damage Players and Monsters take 8% increased Fire Damage | no_monster_packs 0 default 1000 |
MapAtlasFireDamageAndPacks2_ | Atlas | Prefix | 1 | 3 uses remaining Areas contain 6 additional packs of Monsters that deal Fire Damage Players and Monsters take 10% increased Fire Damage | no_monster_packs 0 default 1000 |
MapAtlasFireDamageAndPacks3 | Atlas | Prefix | 1 | 3 uses remaining Your Maps contain 6 additional packs of Monsters that deal Fire Damage Players and Monsters take 12% increased Fire Damage | no_monster_packs 0 default 1000 |
MapAtlasFireDamageAndPacksMaven | Atlas | Prefix | 1 | 15 uses remaining Your Maps contain 8 additional packs of Monsters that deal Fire Damage Players and Monsters take 14% increased Fire Damage | no_monster_packs 0 default 1000 |
Heated | Abyss Jewel | Prefix | 1 | Minions deal (3-6) to (8-11) additional Fire Damage | abyss_jewel_summoner 700 |
Flaming | Abyss Jewel | Prefix | 39 | Minions deal (11-14) to (17-20) additional Fire Damage | abyss_jewel_summoner 700 |
Scorching | Abyss Jewel | Prefix | 48 | Minions deal (15-18) to (21-24) additional Fire Damage | abyss_jewel_summoner 700 |
Incinerating | Abyss Jewel | Prefix | 58 | Minions deal (20-23) to (26-32) additional Fire Damage | abyss_jewel_summoner 700 |
Blasting | Abyss Jewel | Prefix | 70 | Minions deal (24-27) to (33-36) additional Fire Damage | abyss_jewel_summoner 350 |
Cremating | Abyss Jewel | Prefix | 82 | Minions deal (29-35) to (42-51) additional Fire Damage | abyss_jewel_summoner 175 |
Heated | Abyss Jewel | Prefix | 1 | (5-6) to (11-12) Added Fire Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | Abyss Jewel | Prefix | 40 | (7-8) to (13-15) Added Fire Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | Abyss Jewel | Prefix | 51 | (9-11) to (16-19) Added Fire Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | Abyss Jewel | Prefix | 62 | (12-13) to (20-22) Added Fire Damage with Axe Attacks | axe 2000 specific_weapon 0 abyss_jewel_melee 500 |
Blasting | Abyss Jewel | Prefix | 72 | (14-15) to (23-26) Added Fire Damage with Axe Attacks | axe 1000 specific_weapon 0 abyss_jewel_melee 250 |
Cremating | Abyss Jewel | Prefix | 84 | (16-18) to (27-32) Added Fire Damage with Axe Attacks | axe 500 specific_weapon 0 abyss_jewel_melee 125 |
Heated | Abyss Jewel | Prefix | 1 | (5-6) to (11-12) Added Fire Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | Abyss Jewel | Prefix | 40 | (7-8) to (13-15) Added Fire Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | Abyss Jewel | Prefix | 51 | (9-11) to (16-19) Added Fire Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | Abyss Jewel | Prefix | 62 | (12-13) to (20-22) Added Fire Damage with Claw Attacks | claw 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Blasting | Abyss Jewel | Prefix | 72 | (14-15) to (23-26) Added Fire Damage with Claw Attacks | claw 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Cremating | Abyss Jewel | Prefix | 84 | (16-18) to (27-32) Added Fire Damage with Claw Attacks | claw 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Heated | Abyss Jewel | Prefix | 1 | (5-6) to (11-12) Added Fire Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | Abyss Jewel | Prefix | 40 | (7-8) to (13-15) Added Fire Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | Abyss Jewel | Prefix | 51 | (9-11) to (16-19) Added Fire Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | Abyss Jewel | Prefix | 62 | (12-13) to (20-22) Added Fire Damage with Dagger Attacks | dagger 2000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Blasting | Abyss Jewel | Prefix | 72 | (14-15) to (23-26) Added Fire Damage with Dagger Attacks | dagger 1000 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Cremating | Abyss Jewel | Prefix | 84 | (16-18) to (27-32) Added Fire Damage with Dagger Attacks | dagger 500 two_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Heated | Abyss Jewel | Prefix | 1 | (5-6) to (11-12) Added Fire Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | Abyss Jewel | Prefix | 40 | (7-8) to (13-15) Added Fire Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | Abyss Jewel | Prefix | 51 | (9-11) to (16-19) Added Fire Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | Abyss Jewel | Prefix | 62 | (12-13) to (20-22) Added Fire Damage with Mace or Sceptre Attacks | mace 2000 specific_weapon 0 abyss_jewel_melee 500 |
Blasting | Abyss Jewel | Prefix | 72 | (14-15) to (23-26) Added Fire Damage with Mace or Sceptre Attacks | mace 1000 specific_weapon 0 abyss_jewel_melee 250 |
Cremating | Abyss Jewel | Prefix | 84 | (16-18) to (27-32) Added Fire Damage with Mace or Sceptre Attacks | mace 500 specific_weapon 0 abyss_jewel_melee 125 |
Heated | Abyss Jewel | Prefix | 1 | (5-6) to (11-12) Added Fire Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | Abyss Jewel | Prefix | 40 | (7-8) to (13-15) Added Fire Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | Abyss Jewel | Prefix | 51 | (9-11) to (16-19) Added Fire Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | Abyss Jewel | Prefix | 62 | (12-13) to (20-22) Added Fire Damage with Staff Attacks | staff 2000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 500 |
Blasting | Abyss Jewel | Prefix | 72 | (14-15) to (23-26) Added Fire Damage with Staff Attacks | staff 1000 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 250 |
Cremating | Abyss Jewel | Prefix | 84 | (16-18) to (27-32) Added Fire Damage with Staff Attacks | staff 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_melee 125 |
Heated | Abyss Jewel | Prefix | 1 | (5-6) to (11-12) Added Fire Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Flaming | Abyss Jewel | Prefix | 40 | (7-8) to (13-15) Added Fire Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Scorching | Abyss Jewel | Prefix | 51 | (9-11) to (16-19) Added Fire Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Incinerating | Abyss Jewel | Prefix | 62 | (12-13) to (20-22) Added Fire Damage with Sword Attacks | sword 2000 specific_weapon 0 abyss_jewel_melee 500 |
Blasting | Abyss Jewel | Prefix | 72 | (14-15) to (23-26) Added Fire Damage with Sword Attacks | sword 1000 specific_weapon 0 abyss_jewel_melee 250 |
Cremating | Abyss Jewel | Prefix | 84 | (16-18) to (27-32) Added Fire Damage with Sword Attacks | sword 500 specific_weapon 0 abyss_jewel_melee 125 |
Heated | Abyss Jewel | Prefix | 1 | (5-6) to (11-12) Added Fire Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Flaming | Abyss Jewel | Prefix | 40 | (7-8) to (13-15) Added Fire Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Scorching | Abyss Jewel | Prefix | 51 | (9-11) to (16-19) Added Fire Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Incinerating | Abyss Jewel | Prefix | 62 | (12-13) to (20-22) Added Fire Damage with Wand Attacks | wand 2350 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Blasting | Abyss Jewel | Prefix | 72 | (14-15) to (23-26) Added Fire Damage with Wand Attacks | wand 1175 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 175 |
Cremating | Abyss Jewel | Prefix | 84 | (16-18) to (27-32) Added Fire Damage with Wand Attacks | wand 553 two_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 87 |
Heated | Abyss Jewel | Prefix | 1 | (5-6) to (11-12) Added Fire Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Flaming | Abyss Jewel | Prefix | 40 | (7-8) to (13-15) Added Fire Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Scorching | Abyss Jewel | Prefix | 51 | (9-11) to (16-19) Added Fire Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Incinerating | Abyss Jewel | Prefix | 62 | (12-13) to (20-22) Added Fire Damage with Bow Attacks | bow 2500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 700 |
Blasting | Abyss Jewel | Prefix | 72 | (14-15) to (23-26) Added Fire Damage with Bow Attacks | bow 1250 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 350 |
Cremating | Abyss Jewel | Prefix | 84 | (16-18) to (27-32) Added Fire Damage with Bow Attacks | bow 500 one_handed_mod 0 specific_weapon 0 abyss_jewel_ranged 175 |
Heated | Abyss Jewel | Prefix | 1 | (2-4) to (5-7) Added Spell Fire Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 700 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 250 |
Flaming | Abyss Jewel | Prefix | 39 | (7-9) to (11-13) Added Spell Fire Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 700 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 250 |
Scorching | Abyss Jewel | Prefix | 48 | (10-12) to (14-16) Added Spell Fire Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 700 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 250 |
Incinerating | Abyss Jewel | Prefix | 58 | (13-15) to (17-21) Added Spell Fire Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 700 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 250 |
Blasting | Abyss Jewel | Prefix | 70 | (16-18) to (22-24) Added Spell Fire Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 350 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 125 |
Cremating | Abyss Jewel | Prefix | 82 | (19-25) to (26-34) Added Spell Fire Damage while Dual Wielding | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 dual_wielding_mod 175 two_handed_mod 0 shield_mod 0 abyss_jewel_caster 62 |
Heated | Abyss Jewel | Prefix | 1 | (2-4) to (5-7) Added Spell Fire Damage while holding a Shield | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 shield_mod 700 two_handed_mod 0 dual_wielding_mod 0 abyss_jewel_caster 250 |
Flaming | Abyss Jewel | Prefix | 39 | (7-9) to (11-13) Added Spell Fire Damage while holding a Shield | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 shield_mod 700 two_handed_mod 0 dual_wielding_mod 0 abyss_jewel_caster 250 |
Scorching | Abyss Jewel | Prefix | 48 | (10-12) to (14-16) Added Spell Fire Damage while holding a Shield | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 shield_mod 700 two_handed_mod 0 dual_wielding_mod 0 abyss_jewel_caster 250 |
Incinerating | Abyss Jewel | Prefix | 58 | (13-15) to (17-21) Added Spell Fire Damage while holding a Shield | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 shield_mod 700 two_handed_mod 0 dual_wielding_mod 0 abyss_jewel_caster 250 |
Blasting | Abyss Jewel | Prefix | 70 | (16-18) to (22-24) Added Spell Fire Damage while holding a Shield | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 shield_mod 350 two_handed_mod 0 dual_wielding_mod 0 abyss_jewel_caster 125 |
Cremating | Abyss Jewel | Prefix | 82 | (19-25) to (26-34) Added Spell Fire Damage while holding a Shield | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 shield_mod 175 two_handed_mod 0 dual_wielding_mod 0 abyss_jewel_caster 62 |
Heated | Abyss Jewel | Prefix | 1 | (2-4) to (5-7) Added Spell Fire Damage while wielding a Two Handed Weapon | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 two_handed_mod 700 one_handed_mod 0 abyss_jewel_caster 250 |
Flaming | Abyss Jewel | Prefix | 39 | (7-9) to (11-13) Added Spell Fire Damage while wielding a Two Handed Weapon | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 two_handed_mod 700 one_handed_mod 0 abyss_jewel_caster 250 |
Scorching | Abyss Jewel | Prefix | 48 | (10-12) to (14-16) Added Spell Fire Damage while wielding a Two Handed Weapon | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 two_handed_mod 700 one_handed_mod 0 abyss_jewel_caster 250 |
Incinerating | Abyss Jewel | Prefix | 58 | (13-15) to (17-21) Added Spell Fire Damage while wielding a Two Handed Weapon | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 two_handed_mod 700 one_handed_mod 0 abyss_jewel_caster 250 |
Blasting | Abyss Jewel | Prefix | 70 | (16-18) to (22-24) Added Spell Fire Damage while wielding a Two Handed Weapon | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 two_handed_mod 350 one_handed_mod 0 abyss_jewel_caster 125 |
Cremating | Abyss Jewel | Prefix | 82 | (19-25) to (26-34) Added Spell Fire Damage while wielding a Two Handed Weapon | abyss_jewel_melee 0 abyss_jewel_ranged 0 abyss_jewel_summoner 0 two_handed_mod 175 one_handed_mod 0 abyss_jewel_caster 62 |
of Coals | Abyss Jewel | Suffix | 35 | Adds (4-5) to (10-12) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Cinders | Abyss Jewel | Suffix | 44 | Adds (6-7) to (13-16) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Flames | Abyss Jewel | Suffix | 52 | Adds (8-9) to (17-20) Fire Damage to Attacks | abyss_jewel_melee 1000 abyss_jewel_ranged 1000 |
of Immolation | Abyss Jewel | Suffix | 64 | Adds (10-12) to (21-24) Fire Damage to Attacks | abyss_jewel_melee 500 abyss_jewel_ranged 500 |
of Ashes | Abyss Jewel | Suffix | 76 | Adds (13-15) to (25-28) Fire Damage to Attacks | abyss_jewel_melee 300 abyss_jewel_ranged 300 |
of the Hearth | Abyss Jewel | Suffix | 1 | +(10-12)% to Fire and Cold Resistances | default 250 |
of Insulation | Abyss Jewel | Suffix | 1 | +(10-12)% to Fire and Lightning Resistances | default 250 |
of Coals | Abyss Jewel | Suffix | 30 | Adds (6-8) to (9-11) Fire Damage to Spells | abyss_jewel_caster 700 |
of Cinders | Abyss Jewel | Suffix | 43 | Adds (9-11) to (12-14) Fire Damage to Spells | abyss_jewel_caster 700 |
of Flames | Abyss Jewel | Suffix | 55 | Adds (12-14) to (15-19) Fire Damage to Spells | abyss_jewel_caster 700 |
of Immolation | Abyss Jewel | Suffix | 66 | Adds (15-17) to (20-23) Fire Damage to Spells | abyss_jewel_caster 350 |
of Ashes | Abyss Jewel | Suffix | 77 | Adds (19-23) to (24-32) Fire Damage to Spells | abyss_jewel_caster 175 |
Subterranean | Delve | Prefix | 1 | Adds (20-25) to (26-35) Fire Damage | abyss_jewel 0 jewel 0 gloves 2000 |
Subterranean | Delve | Prefix | 1 | (8-10)% chance to Avoid Fire Damage from Hits | abyss_jewel 0 jewel 0 body_armour 2000 shield 2000 quiver 2000 |
Subterranean | Delve | Prefix | 1 | 0.2% of Fire Damage Leeched as Life | abyss_jewel 0 jewel 0 ring 600 |
Subterranean | Delve | Prefix | 1 | (20-30)% increased Fire Damage | abyss_jewel 0 jewel 0 amulet 2000 belt 2000 |
of the Underground | Delve | Suffix | 1 | Nearby Enemies have -9% to Fire Resistance -9% to Fire Resistance | abyss_jewel 0 jewel 0 helmet 2000 |
MapBurningGroundDelve2 | Delve Area | Delve Area | 52 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
MapBurningGroundDelve3 | Delve Area | Delve Area | 173 | 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
MapBurningGroundSynthesis | Synthesis unknown | Synthesis unknown | 50 | Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
MapBurningGroundSynthesis2 | Synthesis unknown | Synthesis unknown | 68 | Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
MapBurningGroundSynthesis3 | Synthesis unknown | Synthesis unknown | 79 | Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
of Flames | Heist Contract/Blueprint | Suffix | 46 | Area has patches of Burning Ground 16 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 12 (Hidden) | default 250 |
of Flames | Heist Contract/Blueprint | Suffix | 68 | Area has patches of Burning Ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 14 (Hidden) | default 250 |
of Flames | Heist Contract/Blueprint | Suffix | 73 | Area has patches of Burning Ground 24 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 16 (Hidden) | default 250 |
of Flames | Heist Contract/Blueprint | Suffix | 78 | Area has patches of Burning Ground 28 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 18 (Hidden) | default 250 |
Heated | Heist Equipment | Prefix | 1 | (11-15) to (18-21) added Fire Damage Players and their Minions have (11-15) to (18-21) added Fire Damage | heist_equipment_weapon 1000 |
Smouldering | Heist Equipment | Prefix | 45 | (16-20) to (22-25) added Fire Damage Players and their Minions have (16-20) to (22-25) added Fire Damage | heist_equipment_weapon 800 |
Smoking | Heist Equipment | Prefix | 75 | (20-25) to (26-35) added Fire Damage Players and their Minions have (20-25) to (26-35) added Fire Damage | heist_equipment_weapon 600 |
Burning | Heist Equipment | Prefix | 83 | (26-30) to (36-42) added Fire Damage Players and their Minions have (26-30) to (36-42) added Fire Damage | heist_equipment_weapon 400 |
Chosen | Unveiled | Prefix | 60 | Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Cold Damage | shield 1000 ring 1000 quiver 1000 |
Chosen | Unveiled | Prefix | 60 | Adds (14-16) to (20-22) Fire Damage Adds (14-16) to (20-22) Lightning Damage | shield 1000 ring 1000 quiver 1000 |
It's | Unveiled | Prefix | 60 | Gain (9-10)% of Fire Damage as Extra Chaos Damage | one_hand_weapon 2000 shield 2000 |
It's | Unveiled | Prefix | 60 | Gain (18-20)% of Fire Damage as Extra Chaos Damage | two_hand_weapon 2000 |
Chosen | Unveiled | Prefix | 60 | (70-79)% increased Fire Damage (21-23)% chance to Ignite | two_hand_weapon 0 wand 1000 dagger 1000 sceptre 1000 weapon 100 |
Chosen | Unveiled | Prefix | 60 | (100-109)% increased Fire Damage (35-40)% chance to Ignite | one_hand_weapon 0 bow 0 staff 1000 weapon 100 |
of the Order | Unveiled | Suffix | 60 | +(16-20)% to Fire and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
of Riker | Unveiled | Suffix | 60 | (18-20)% increased Fire Damage (20-22)% increased Lightning Damage | ring 2000 |
Fireborn | Sanctified Relic | Prefix | 75 | (15-20)% of Fire Damage taken Recouped as Life | str_special_relic 600 default 150 |
Blazing | Sanctified Relic | Prefix | 75 | Adds (9-12) to (19-22) Fire Damage to Attacks | str_special_relic 1000 default 250 |
Summer Preacher's | Sanctified Relic | Prefix | 75 | (0.3-0.5)% of Fire Damage Leeched as Life | str_special_relic 600 default 150 |
Pyroclastic | Sanctified Relic | Prefix | 75 | (20-30)% increased Fire Damage | str_special_relic 1000 default 250 |
Rapturous | Sanctified Relic | Prefix | 84 | Your Fire Damage can Shock | str_special_relic 200 default 50 |
Forceful | Sanctified Relic | Prefix | 84 | Adds 2 to 3 Fire Damage to Attacks per 10 Strength | str_special_relic 200 default 50 |
Cremating | Sanctified Relic | Prefix | 75 | Adds (14-18) to (29-33) Fire Damage to Spells | int_special_relic 10 |