Fire damage

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"Fire Damage" redirects here. For the passive skill, see Fire Damage (passive skill).

Fire damage is one of the five damage types and of the three types which count as elemental damage.

If a creature lands a critical strike with an attack or spell that deals fire damage, the ignite status ailment is inflicted. Some fire damage, including that caused by ignite, is further classified as burning and is a type of damage over time. (Note that if the source deals non-fire damage that is taken as fire by the target, the ignite will not occur due the source having no base fire damage to scale an ignite off of.)

Fire damage is mitigated by fire resistance and reduction to fire damage taken. Skills which deal or affect fire damage have the Fire gem tag. Some modifiers convert other types of damage into fire.

Gems

A list of gems with the gem tag: Fire

Attack skill gems

GemStr.Dex.Int.Required level
Artillery BallistaArtillery BallistaAttack, Totem, AoE, Fire, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Speed: 50% of base
Attack Damage: (50-65)% of base
Effectiveness of Added Damage: (50-65)%
Requires Level 28Summons a ballista totem that propels a sequence of fiery arrows into the air. The arrows impact the ground in a line, each dealing area damage to enemies around it. Requires a Bow.Totem lasts 8 seconds
+(2-3) to maximum number of Summoned Ballista Totems
Fires 5 additional Arrows
Summons a Ballista Totem which uses this Skill
100% of Physical Damage Converted to Fire Damage

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Artillery Ballista skill icon.png
N/AyesN/A28
Blast RainBlast RainFire, Attack, AoE, Projectile, Bow
Level: (1-20)
Cost: (8-10) Mana
Attack Damage: (30-35)% of base
Effectiveness of Added Damage: (30-36)%
Requires Level 28Fires arrows up in the air, to rain down in an area. Each arrow deals area damage around where it lands, and they will all overlap on the targeted location.Fires 5 additional Arrows
100% of Physical Damage Converted to Fire Damage
Penetrates (20-30)% Fire Resistance

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blast Rain skill icon.png
N/AyesN/A28
Burning ArrowBurning ArrowAttack, Projectile, Fire, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 70% of base
Attack Damage: (200-300)% of base
Effectiveness of Added Damage: (200-300)%
Projectile Speed: 3260
Fires a burning arrow that deals fire damage and has a chance to ignite.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
25% chance to Ignite enemies
100% of Physical Damage Converted to Fire Damage

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Burning Arrow skill icon.png
N/AyesN/A1
Elemental HitElemental HitAttack, Projectile, Melee, Strike, Fire, Cold, Lightning, AoE, Prismatic, Bow
Level: (1-20)
Cost: (7-11) Mana
Radius: 10
Requires Level 12Each attack with this skill will choose an element at random, and will only be able to deal damage of that element. If the attack hits an enemy, it will also deal damage in an area around them, with the radius being larger if that enemy is suffering from an ailment of the chosen element. It will avoid choosing the same element twice in a row.(18-391) to (33-726) Added Cold Damage
(22-480) to (40-891) Added Fire Damage
(3-75) to (67-1467) Added Lightning Damage
Only Deals Damage of the chosen Element
Deals no Damage of other Damage Types
(30-49)% chance to Freeze, Shock and Ignite
80% more Area Radius against Enemies affected by an Ailment of the chosen Element
10% more Damage per Elemental Ailment on the Enemy

Additional Effects per 1% Quality:
1% increased Elemental Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Elemental Hit skill icon.png
N/AyesN/A12
Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
Level: (1-20)
Cost: (8-10) Mana
Projectile Speed: 3260
AoE Radius: 15
Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1 seconds
Explosion deals 50% less Base Damage
Explosion will have (47-522) to (71-783) added Fire Damage
+2 to Explosion Radius per Explosive Arrow on Target, up to +12
Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
Maximum 20 Explosive Arrows stuck in an Enemy

Additional Effects per 1% Quality:
1% chance to Ignite enemies
1% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Arrow skill icon.png
N/AyesN/A28
Explosive ConcoctionExplosive ConcoctionAttack, AoE, Fire, Cold, Lightning, Projectile
Level: (1-20)
Cost: (7-9) Mana
Attack Speed: 115% of base
Requires Level 28Throws an explosive bottle that deals unarmed attack damage in an area. Can consume charges from your Ruby, Sapphire, and Topaz flasks to add further damage. Requires an empty main hand, and no off-hand weapon.(96-1003) to (145-1505) Added Fire Damage
+6% to Critical Strike Chance
Can consume Charges from Ruby, Sapphire, and Topaz Flasks
Consumes 3 Charges from 1 Flask of each valid type, if possible
Deals (29-301) to (43-451) Added Cold Damage if Charges were consumed from a Sapphire Flask
Deals (6-63) to (66-690) Added Lightning Damage if Charges were consumed from a Topaz Flask
+(60-98)% to Damage over Time Multiplier with Ignite if Charges were consumed from a Ruby Flask

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Concoction skill icon.png
N/AyesN/A28
Vaal Burning ArrowVaal Burning ArrowAttack, Projectile, AoE, Vaal, Fire, Bow
Level: (1-20)
Souls Per Use: 15
Can Store 3 Use(s)
Soul Gain Prevention: 2 sec
Attack Speed: 70% of base
Attack Damage: (280-400)% of base
Effectiveness of Added Damage: (280-400)%
Projectile Speed: 3260
Fires an arrow that explodes, dealing fire damage to its target and other nearby enemies, with an increased chance of igniting them.Adds (3-201) to (4-302) Fire Damage to Attacks against Ignited Enemies
50% chance to Ignite enemies
Projectiles Pierce 3 additional Targets
100% of Physical Damage Converted to Fire Damage
Can't be Evaded

Additional Effects per 1% Quality:
+0.5% to Fire Damage over Time Multiplier
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Burning Arrow skill icon.png
N/AyesN/A1
Wild StrikeWild StrikeAttack, Melee, Strike, Lightning, Cold, Fire, Projectile, AoE, Chaining, Prismatic
Level: (1-20)
Cost: 6 Mana
Attack Damage: (160-231)% of base
Effectiveness of Added Damage: (160-231)%
Projectile Speed: 1800
Requires Level 28Your melee weapon strikes enemies, converting physical damage to a random element. Then, depending on the element chosen, it releases a fiery explosion, an arcing bolt of lightning, or an icy wave. It will avoid choosing the same element twice in a row.Projectiles Pierce all Targets
Beams Chain (4-7) Times
(0-19)% increased Area of Effect
Fires 2 additional Projectiles
100% of Physical Damage Converted to Fire, Cold or Lightning Damage

Additional Effects per 1% Quality:
1% increased Elemental Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wild Strike skill icon.png
yesyesN/A28
Consecrated PathConsecrated PathFire, Attack, AoE, Movement, Duration, Slam, Melee
Level: (1-20)
Cost: 8 Mana
Attack Speed: 80% of base
Attack Damage: (150-230)% of base
Effectiveness of Added Damage: (150-230)%
Requires Level 28Slams the ground at a targeted location. If an enemy is near where you target, you'll teleport to it from a short distance away, slam, and create an area of consecrated ground. Can't be supported by Multistrike, and requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 4 seconds
50% of Physical Damage Converted to Fire Damage
Deals up to 20% more Damage to closer targets

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Consecrated Path skill icon.png
yesN/Ayes28
Infernal BlowInfernal BlowAttack, AoE, Melee, Strike, Fire, Duration
Level: (1-20)
Cost: 6 Mana
Attack Damage: (104-166)% of base
Effectiveness of Added Damage: (104-166)%
Radius: 15
Requires Level 12Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. Upon reaching 6 charges, expiring, or the enemy's death, the charged debuff is removed, and it deals damage to that and other nearby enemies. Enemies with either debuff explode when they die, damaging other nearby enemies. Damage from this explosion cannot be reflected. Requires a Sword, Axe, Mace, Sceptre, Staff or Unarmed.Base duration is 0.8 seconds
(5-75) to (8-113) Added Fire Damage
Explosion deals base Fire Damage equal to 6% of the corpse's Maximum Life
60% of Physical Damage Converted to Fire Damage
Debuff deals 66% of Damage per Charge

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Blow skill icon.png
yesN/AN/A12
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee
Level: (1-20)
Use Time: 0.80 sec
Attack Damage: (100-157)% of base
Effectiveness of Added Damage: (100-158)%
Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.Base duration is (5-5.9) seconds
(0-38)% increased Warcry Speed
Damage cannot be Reflected
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Counts total Power of Enemies in Range
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 6 Melee Attacks you perform
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry

Additional Effects per 1% Quality:
1% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Infernal Cry skill icon.png
yesN/AN/A24
Molten StrikeMolten StrikeAttack, Projectile, AoE, Melee, Strike, Fire
Level: (1-20)
Cost: 6 Mana
Attack Damage: (110-185)% of base
Effectiveness of Added Damage: (110-185)%
Projectile Speed: 750
Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth from the enemies you hit, divided amongst all enemies hit by the strike. These will explode, causing AoE attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
Fires 3 additional Projectiles
60% of Physical Damage Converted to Fire Damage
+(2-6) to Melee Strike Range
Projectiles deal 50% less Damage
Damage Over Time caused by Projectiles deals 50% less Damage

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Strike skill icon.png
yesN/AN/A1
Tectonic SlamTectonic SlamFire, Attack, AoE, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Speed: 80% of base
Attack Damage: (180-275)% of base
Effectiveness of Added Damage: (180-275)%
Requires Level 28Slam the ground, unleashing a fiery fissure in front of you, dealing area damage and randomly releasing a number of smaller fissures branching off from it. Consume an Endurance Charge every third time you slam the ground with this skill. Requires a Mace, Sceptre, Sword, Axe, Staff, or Unarmed.60% of Physical Damage Converted to Fire Damage
5% more Area of Effect per Endurance Charge
30% fissure branching chance
+5% fissure branching chance per Endurance Charge

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Tectonic Slam skill icon.png
yesN/AN/A28

Spell skill gems

GemStr.Dex.Int.Required level
Alchemist's MarkAlchemist's MarkSpell, Curse, Mark, AoE, Duration, Fire, Chaos
Level: (1-20)
Cost: (16-33) Mana
Cast Time: 0.50 sec
Requires Level 24Curses a single enemy, granting flask charges when you hit them and creating Burning Ground under them if your hit Ignites them, and Caustic Ground if it Poisons them. Damage modifiers do not apply to these ground effects. You can only have one Mark at a time.Base duration is 4 seconds
Burning Ground deals (20-26)% of the Fire Damage per Second of strongest Ignite on Enemy
Caustic Ground deals (60-79)% of the Chaos Damage per Second of strongest Poison on Enemy
Can create each Ground effect no more than once each second
Gain 1 Flask Charge when you Hit a Cursed Enemy, no more than once every 3 seconds

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Alchemist's Mark skill icon.png
N/AyesN/A24
CremationCremationSpell, AoE, Fire, Duration, Projectile
Level: (1-20)
Cost: (11-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Requires Level 28A targeted corpse explodes, dealing area damage and turning into a volcanic geyser, which will repeatedly unleash projectiles sequentially over the surrounding area for a duration. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (49-434) to (74-651) Fire Damage
Fires Projectiles every 1 seconds
Base duration is 8 seconds
Explosion deals base Fire Damage equal to (4-5)% of the corpse's Maximum Life
Maximum of 3 Geysers at a time
+(0-3) to radius
Fires 3 additional Projectiles

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Cremation skill icon.png
N/Ayesyes28
Detonate DeadDetonate DeadSpell, AoE, Fire
Level: (1-20)
Cost: (5-20) Mana
Cast Time: 0.60 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 160%
AoE Radius: 22
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
+(0-4) to radius

Additional Effects per 1% Quality:
0.5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Detonate Dead skill icon.png
N/Ayesyes1
Explosive TrapExplosive TrapTrap, Spell, AoE, Fire, Physical
Level: (1-20)
Cost: (6-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Throws a trap that creates a large explosion when triggered, dealing spell damage in an area. A number of smaller explosions occur around this area in quick succession after the first.Deals (4-437) to (6-655) Physical Damage
Trap lasts 4 seconds
+(0-6) to radius
50% of Physical Damage Converted to Fire Damage
Causes (4-7) smaller explosions

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Explosive Trap skill icon.png
N/Ayesyes1
Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (8-20) Mana
Cast Time: 1.00 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 260%
AoE Radius: 15
Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Deals (10-915) to (15-1373) Fire Damage
Trap lasts 4 seconds
Deals (32.5-3018.8) Base Fire Damage per second
Base duration is 1.75 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
+(0-8) to radius
(3-286) to (5-429) added Fire Damage against Burning Enemies

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fire Trap skill icon.png
N/Ayesyes12
Flamethrower TrapFlamethrower TrapTrap, Spell, Duration, AoE, Fire
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 8.00 sec
Can Store 3 Use(s)
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 30%
Requires Level 28Throws a trap that releases a number of flames in different directions around it when triggered. The flames last for a duration, rotating around the trap and repeatedly dealing damage. Burning enemies are dealt more damage.Deals (6-243) to (9-366) Fire Damage
Trap lasts 4 seconds
Base duration is 3.5 seconds
Has 4 Flames
25% more Damage against Burning Enemies

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flamethrower Trap skill icon.png
N/Ayesyes28
Vaal Detonate DeadVaal Detonate DeadSpell, AoE, Vaal, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: 0.60 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected. This will continue to target other corpses in the area, with an increasing delay between each one, until it runs out of corpses or has destroyed 22 corpses.Deals (23-1395) to (33-2092) Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
+(0-4) to radius

Additional Effects per 1% Quality:
1% increased Area Damage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Detonate Dead skill icon.png
N/Ayesyes1
Volatile DeadVolatile DeadSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Maximum of 60 Orbs at a time

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Volatile Dead skill icon.png
N/Ayesyes12
Armageddon BrandArmageddon BrandSpell, AoE, Fire, Duration, Brand
Level: (1-20)
Cost: (15-27) Mana
Cast Time: 0.40 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 200%
Requires Level 28Creates a magical brand which can attach to a nearby enemy. It periodically activates while attached, causing a fiery meteor to fall from the sky. The brand will detach if the enemy dies.Deals (69-924) to (104-1386) Fire Damage
Activates every 1.5 seconds while Attached
Increases and Reductions to Cast Speed also apply to this Skill's Activation frequency
Can be Detached for a total Duration of 6 seconds
Can be Attached for a total Duration of 5 seconds
Deals (10-29)% more Damage with Hits against Branded Enemy

Additional Effects per 1% Quality:
0.5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Armageddon Brand skill icon.png
yesN/Ayes28
Blazing SalvoBlazing SalvoSpell, AoE, Fire, Projectile
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 60%
Requires Level 12Fires projectiles which fly in an arc, exploding on impact with either enemies or the ground near where you target. Targeting farther away causes the projectiles to spread out and land over a wider area.Deals (7-270) to (10-405) Fire Damage
Fires (4-6) additional Projectiles

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Blazing Salvo skill icon.png
N/AN/Ayes12
BodyswapBodyswapMovement, Spell, AoE, Fire, Travel
Level: (1-20)
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Requires Level 10Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.Deals (3-210) to (5-315) Fire Damage
This Spell deals 0 to 0, plus 4% of your maximum Life, as base Fire Damage
Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
+(0-2) to radius
200% more Area of Effect if Consuming a corpse

Additional Effects per 1% Quality:
0.5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Bodyswap skill icon.png
N/Ayesyes10
DischargeDischargeSpell, AoE, Fire, Cold, Lightning, Nova
Level: (1-20)
Cost: (13-25) Mana
Cooldown Time: 2.00 sec
Can Store 1 Use(s)
Cast Time: 0.75 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 600%
Radius: 30
Requires Level 28Discharge all the character's charges to deal elemental damage to all nearby monsters.60% less Damage with Ailments
Deals (69-639) to (206-1918) base Lightning Damage per Power Charge removed
Deals (110-1023) to (165-1535) base Fire Damage per Endurance Charge removed
Deals (110-1023) to (165-1535) base Cold Damage per Frenzy Charge removed
20% increased Area of Effect per charge consumed

Additional Effects per 1% Quality:
1% increased Elemental Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Discharge skill icon.png
N/AN/Ayes28
FireballFireballProjectile, Spell, AoE, Fire
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 370%
Projectile Speed: 1040
Radius: 9
Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
25% chance to Ignite enemies
Projectiles gain Radius as they travel farther, up to +(0-9) Radius

Additional Effects per 1% Quality:
1% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Fireball skill icon.png
N/AN/Ayes1
FirestormFirestormSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (13-25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%
Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire Damage
Base duration is 1.4 seconds
One impact every 0.15 seconds
First Impact has 100% more Area of Effect
First Impact deals 325% more Damage with Hits and Ailments
Maximum 3 Firestorms at a time

Additional Effects per 1% Quality:
1% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Firestorm skill icon.png
N/AN/Ayes28
Flame DashFlame DashSpell, Movement, Duration, Fire, Travel, Blink
Level: (1-20)
Cost: (8-23) Mana
Cooldown Time: 3.50 sec
Can Store 3 Use(s)
Cast Time: 0.80 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 140%
Requires Level 10Teleport to a location, damaging enemies and leaving a trail of burning ground in your wake. Shares a cooldown with other Blink skills.Deals (7-659) to (11-988) Fire Damage
Deals (19.7-1738.6) Base Fire Damage per second
Base duration is 4 seconds
(0-19)% increased Cooldown Recovery Rate

Additional Effects per 1% Quality:
0.5% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Dash skill icon.png
N/AN/Ayes10
Flame SurgeFlame SurgeSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (6-16) Mana
Cast Time: 0.50 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 190%
Radius: 30
Requires Level 12Strikes enemies in front of you with a surge of flame. Burning enemies are dealt more damage. If you hit an ignited enemy, will create burning ground under them. Your damage modifiers don't apply to this burning ground.Deals (26-832) to (40-1247) Fire Damage
Base duration is 4 seconds
(50-88)% more Damage with Hits against Burning enemies
Cannot Ignite
+(0-9) to Area of Effect length
Hits on Ignited Enemies create Burning Ground, no more than once every 2 seconds
Burning Ground deals 25% of Fire Damage per second of Ignite affecting Enemy

Additional Effects per 1% Quality:
0.5% increased Cast Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Surge skill icon.png
N/AN/Ayes12
Flame WallFlame WallSpell, AoE, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 sec
Create a wall of fire for a duration, which deals burning damage to everything in its area. Each enemy that enters the wall also receives a secondary burning debuff which persists for a short duration after leaving the wall. Any projectiles fired through the wall by you and allies deal added fire damage and apply the wall's secondary debuff on hit.Deals (2.1-679.9) Base Fire Damage per second
Secondary Debuff Deals (7.2-2266.4) Base Fire Damage per second
Base duration is (3-4.9) seconds
Base secondary duration is (1-2) seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Wall will be (40-59) units long
Projectiles which pass through the wall deal (3-78) to (5-117) Added Fire Damage
Maximum 3 Flame Walls at a time

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Wall skill icon.png
N/AN/Ayes1
FlameblastFlameblastSpell, AoE, Fire, Channelling
Level: (1-20)
Cost: (4-7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
Requires Level 28Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.Deals (31-405) to (46-608) Fire Damage
50% chance to Ignite enemies
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
10 maximum Stages
+3 to Radius for each Stage

Additional Effects per 1% Quality:
1% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flameblast skill icon.png
N/AN/Ayes28
FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
Level: (1-20)
Cost: (24-50) Mana
Cast Time: 0.50 sec
Radius: 22
Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (9-10.9) seconds
Curse gains 10 Doom per second if you Cast this Spell yourself
+(0-10) to radius
Cursed enemies have -(25-44)% to Fire Resistance
Hits against Cursed Enemies have +25% chance to Ignite

Additional Effects per 1% Quality:
Ignite on Cursed enemies has 0.5% increased Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flammability skill icon.png
yesN/Ayes24
IncinerateIncinerateSpell, Fire, Channelling, AoE
Level: (1-20)
Cost: (2-4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Requires Level 12Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.Deals (3-207) to (5-311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
8 maximum stages
+(4-5) to radius per stage, up to +(15-19)
Final wave deals 500% more Damage with Hits
Final wave deals 250% more Damage with Ignite

Additional Effects per 1% Quality:
1% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Incinerate skill icon.png
N/AN/Ayes12
Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (6-25) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 300%
A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage
Base duration is 4 seconds
+(0-2) to radius
+(0-6) to radius of Consecrated Ground
50% of Physical Damage Converted to Fire Damage
Shockwave deals 25% less Damage

Additional Effects per 1% Quality:
0.5% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purifying Flame skill icon.png
yesN/Ayes1
Pyroclast MinePyroclast MineMine, Spell, Projectile, Fire, AoE, Aura, Nova
Level: (1-20)
Cost: (4-6) Mana
Reservation: (4-6) Mana
Cast Time: 0.18 sec
Critical Strike Chance: 5.50%
Effectiveness of Added Damage: 80%
Radius: 30
Requires Level 28Throws a mine that deals damage in an area when detonated, then launches fiery projectiles that rain down around it, each dealing damage in a smaller area.Deals (26-240) to (39-361) Fire Damage
Mine lasts 5 seconds
Base Mine Detonation Time is 0.35 seconds
Fires 2 additional Projectiles
Fires an additional Projectile for every 4 prior Mines in Detonation Sequence
Each Mine Adds (1-12) to (2-18) Fire Damage to Hits against Enemies near it, up
to a maximum of (64-601) to (96-901)

Additional Effects per 1% Quality:
1% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Pyroclast Mine skill icon.png
N/Ayesyes28
Righteous FireRighteous FireSpell, AoE, Fire
Level: (1-20)
Cooldown Time: 0.30 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 18
Requires Level 16Engulfs you in magical fire that rapidly burns you and nearby enemies. Your spell damage is substantially increased while under this effect. The effect ends when you have 1 life remaining.Deals (39-2447.9) Base Fire Damage per second
+(0-5) to radius
Deals 35% of your Maximum Life as Base Fire Damage per second
Deals 35% of your Maximum Energy Shield as Base Fire Damage per second
You Burn for 90% of your Maximum Life per second as Fire Damage
You Burn for 70% of your Maximum Energy Shield per second as Fire Damage
Grants (20-39)% more Spell Damage

Additional Effects per 1% Quality:
1% increased Burning Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Righteous Fire skill icon.png
yesN/Ayes16
Rolling MagmaRolling MagmaSpell, AoE, Fire, Projectile, Chaining
Level: (1-20)
Cost: (6-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 280%
Lob a fiery orb that explodes as it hits the ground. The skill chains, releasing another fiery orb that repeats this effect.Deals (9-1245) to (12-1868) Fire Damage
+(0-4) to radius
Chains +(2-3) Times
Projectiles can Chain when impacting the ground
Projectiles do not change direction when Chaining

Additional Effects per 1% Quality:
1% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Rolling Magma skill icon.png
N/AN/Ayes1
Scorching RayScorching RaySpell, Fire, Duration, Channelling
Level: (1-20)
Cost: (2-5) Mana
Cast Time: 0.25 sec
Requires Level 12Unleash a beam of fire that burns enemies it touches. Remaining in the beam intensifies the burning, adding a portion of the beam's damage in stages. Inflicts Fire Exposure at maximum stages. Enemies who leave the beam continue to burn for a duration. Increasing cast speed also increases the rate at which the beam can turn.Deals (13.4-780.7) Base Fire Damage per second
Base duration is 1.5 seconds
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Burning Debuff can have a maximum of 8 stages
Additional Debuff stages add 60% of Damage
Fire Exposure applies -25% to Fire Resistance

Additional Effects per 1% Quality:
0.5% increased beam length
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Scorching Ray skill icon.png
N/AN/Ayes12
Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
Level: (1-20)
Cost: (4-16) Mana
Cast Time: 0.50 sec
Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits
Base duration is 5 seconds
Minions deal (0-38)% more Damage
Minions cannot Taunt Enemies

Additional Effects per 1% Quality:
1% increased Minion Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Raging Spirit skill icon.png
N/AN/Ayes1
Vaal FireballVaal FireballProjectile, Spell, AoE, Vaal, Fire
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 4 sec
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 240%
Launches a series of fireballs in a spiral around the caster.Deals (9-1095) to (14-1643) Fire Damage
Fires 32 Projectiles in a spiral
25% chance to Ignite enemies
Projectiles gain Radius as they travel farther, up to +(0-9) Radius

Additional Effects per 1% Quality:
1% increased Projectile Speed
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Fireball skill icon.png
N/AN/Ayes1
Vaal FlameblastVaal FlameblastSpell, AoE, Vaal, Fire, Channelling
Level: (1-20)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 3 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
Requires Level 28Targets an area and builds up stages in that area based on cast speed. It explodes every 3 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.Deals (31-280) to (46-419) Fire Damage
50% chance to Ignite enemies
200% more Spell Damage for each stage
110% more Damage with Ailments for each stage
-2 to Radius for each Stage

Additional Effects per 1% Quality:
1% increased Damage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Flameblast skill icon.png
N/AN/Ayes28
Vaal Righteous FireVaal Righteous FireSpell, AoE, Fire, Vaal, Duration
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 40
Can Store 1 Use(s)
Soul Gain Prevention: 6 sec
Cast Time: Instant
Requires Level 16Sacrifices a portion of your Life and Energy Shield to engulf you in magical fire that rapidly burns nearby enemies for a duration. Your spell damage is increased while under this effect.Base duration is 4 seconds
Sacrifices 0% of your total Energy Shield and Life
Deals (120-158)% of Sacrificed Energy Shield and Life as Fire Damage per second
Sacrifices 60% of your total Energy Shield and Life
Deals 0% of Sacrificed Energy Shield and Life as Fire Damage per second
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Grants (10-19)% more Spell Damage

Additional Effects per 1% Quality:
1% increased Burning Damage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Righteous Fire skill icon.png
yesN/Ayes16
Wave of ConvictionWave of ConvictionFire, Lightning, Spell, AoE, Duration, Physical
Level: (1-20)
Cost: (9-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 330%
Requires Level 16An expanding wave of energy surges forward, damaging enemies in a cone-shaped area over a duration. Each enemy hit is inflicted with Exposure matching the element of which they took the highest damage. Only one Wave of Conviction can be active at a timeDeals (35-1476) to (52-2214) Physical Damage
25% of Physical Damage Converted to Lightning Damage
Base duration is 0.5 seconds
Base secondary duration is 4 seconds
(0-38)% increased Skill Effect Duration
25% of Physical Damage Converted to Fire Damage
Exposure applies -15% to Elemental Resistance matching highest Damage taken

Additional Effects per 1% Quality:
1% increased Elemental Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Wave of Conviction skill icon.png
yesN/Ayes16
AngerAngerAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 50% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-19) to radius
You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Anger skill icon.png
yesN/Ayes24
Flame LinkFlame LinkSpell, Duration, Link, Fire
Level: (1-20)
Cost: (15-32) Mana per second
Cast Time: 0.50 sec
Requires Level 34Targets an allied player to apply a buff which links you to them for a duration. While linked, they deal additional fire damage based on your life. If the target dies while linked, you will also die. This skill cannot be triggered, or used by Totems, Traps, or Mines.Base duration is (8-9.9) seconds
Linked target gains (23-169) to (35-254) Added Fire Damage
Linked target gains Added Fire Damage equal to 5% of your Maximum Life
Link breaks if target leaves range or line of sight for 4 seconds
Maximum 1 Link from any source per target
You die if Linked target dies

Additional Effects per 1% Quality:
1% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Flame Link skill icon.png
yesN/AN/A34
Herald of AshHerald of AshSpell, AoE, Fire, Herald, Duration
Level: (1-20)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 10
Requires Level 16Grants a buff providing fire damage based on your physical damage. While you have this buff, if you kill an enemy, other enemies near them will be burned based on the overkill damage. The burn inflicted by this skill can only be affected by modifiers to damage over time (burning damage is damage over time).Base duration is 4 seconds
(0-38)% more Burning Damage
Buff grants 15% of your Physical Damage as Extra Fire Damage
Buff grants (9-12)% more Spell Fire Damage
Base Burning Damage is 25% of Overkill Damage

Additional Effects per 1% Quality:
Buff grants 0.75% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Herald of Ash skill icon.png
yesN/Ayes16
Holy Flame TotemHoly Flame TotemTotem, Spell, Projectile, Fire, Channelling, Physical
Level: (1-20)
Cost: (11-39) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 35%
Projectile Speed: 750
Summons a totem that channels to fire a stream of flame at nearby enemies, and creates an area of consecrated ground around the totem.Deals (2-153) to (5-230) Physical Damage
Projectiles Pierce all Targets
Totem lasts 8 seconds
Summons a Totem which uses this Skill
Fires 2 additional Projectiles
50% of Physical Damage Converted to Fire Damage
Consecrated Ground grants Immunity to Curses to you and Allies

Additional Effects per 1% Quality:
1% increased Projectile Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Holy Flame Totem skill icon.png
yesN/Ayes1
Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
Level: (1-20)
Cost: (8-12) Mana
Cooldown Time: 4.00 sec
Can Store 1 Use(s)
Cast Time: Instant
AoE Radius: 15
Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3 seconds
This Skill's Cooldown does not recover during its effect
Buff grants +(50-858) to Armour
75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

Additional Effects per 1% Quality:
1% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Molten Shell skill icon.png
yesN/AN/A1
Purity of FirePurity of FireAura, Spell, AoE, Fire
Level: (1-20)
Reservation: 35% Mana
Cooldown Time: 1.20 sec
Can Store 1 Use(s)
Cast Time: Instant
Radius: 36
Requires Level 24Casts an aura that grants fire resistance to you and your allies.+(0-19) to radius
You and nearby allies gain (22-41)% additional Fire Resistance
You and nearby allies gain (0-4)% additional maximum Fire Resistance

Additional Effects per 1% Quality:
2% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Purity of Fire skill icon.png
yesN/Ayes24
Searing BondSearing BondSpell, Totem, Fire
Level: (1-20)
Cost: (18-51) Mana
Cast Time: 1.00 sec
Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
Totem lasts 8 seconds
Deals (32.1-3899.6) Base Fire Damage per second
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
Summons a Totem which uses this Skill

Additional Effects per 1% Quality:
1% increased totem life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Searing Bond skill icon.png
yesN/Ayes12
Summon Flame GolemSummon Flame GolemFire, Minion, Spell, Golem
Level: (1-20)
Cost: (30-54) Mana
Cooldown Time: 6.00 sec
Can Store 1 Use(s)
Cast Time: 1.00 sec
Requires Level 34Summons a Flame Golem that grants you increased Damage. The Flame Golem can use a fire spray, a wave of fire damage, and an explosive arcing projectile.(0-10)% increased Character Size
Maximum 1 Summoned Golem
(0-38)% increased Minion Maximum Life
Golems Grant (15-20)% increased Damage

Additional Effects per 1% Quality:
Minions deal 1% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Summon Flame Golem skill icon.png
yesN/Ayes34
Vaal Impurity of FireVaal Impurity of FireAura, Spell, AoE, Duration, Vaal, Fire
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 8 sec
Cast Time: Instant
Requires Level 24Casts an aura that reduces fire damage taken and provides ignite immunity to you and nearby allies, and makes hits against nearby enemies ignore their fire resistance.Base duration is 3 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
+(14-20) to radius
(0-76)% increased effect of Aura
You and nearby allies gain 5% additional maximum Fire Resistance
You and nearby allies are Immune to Ignite
Nearby Enemies' Fire Resistance is Ignored by Hits

Additional Effects per 1% Quality:
2% increased Area of Effect
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Impurity of Fire skill icon.png
yesN/Ayes24
Vaal Molten ShellVaal Molten ShellSpell, AoE, Duration, Fire, Physical, Vaal, Guard
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 50
Can Store 1 Use(s)
Soul Gain Prevention: 14 sec
Cast Time: Instant
Applies a buff that raises your armour, and takes some of the damage from hits for you before being depleted. Each second, the skill deals reflected damage to surrounding enemies based on the damage taken by the buff in that second. When the buff is removed, the skill deals reflected damage to enemies around you based on the total damage that was taken by the buff. You cannot have the buff at the same time as any other Guard skill.Base duration is 9 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Buff grants +(50-858) to Armour
(35-39)% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 0% of your Armour, up to a maximum of 0
0% of Damage from Hits is taken from the Buff before your Life or Energy Shield
Buff can take Damage equal to 30% of your Armour, up to a maximum of 30000
Reflects (300-9000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted
Reflects 0% of Damage taken from Buff as Fire Damage each second,
or when Buff expires or is depleted

Additional Effects per 1% Quality:
1% increased Skill Effect Duration
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Vaal Molten Shell skill icon.png
yesN/AN/A1

Other skill gems

GemStr.Dex.Int.Required level

Support gems

GemStr.Dex.Int.Required level
Combustion SupportCombustion SupportFire, Support
Icon: i
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 8Supports any skill that hits enemies.Supported Skills have 25% chance to Ignite
Supported Skills deal (10-19)% more Fire Damage
Enemies Ignited by Supported Skills have -10% to Fire Resistance

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes8
Elemental Proliferation SupportElemental Proliferation SupportCold, Fire, Lightning, Support, AoE
Icon: S
Level: (1-20)
Cost & Reservation Multiplier: 110%
Supports any skill that hits enemies, or could otherwise apply elemental ailments.Elemental Ailments caused by Supported Skills spread to other enemies in a Radius of (12-15)
Supported Skills have 20% chance to Freeze, Shock and Ignite
(0-19)% increased Duration of Elemental Ailments on Enemies

Additional Effects per 1% Quality:
0.5% increased Duration of Elemental Ailments on Enemies
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
N/AN/Ayes1
Ignite Proliferation SupportIgnite Proliferation SupportFire, Support, AoE
Icon: I
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 38Supports any skill that hits enemies.Ignites caused by Supported Skills spread to other Enemies within a Radius of (14-20)
Supported Skills deal (15-24)% more Damage with Ignite

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes38
Immolate SupportImmolate SupportFire, Support
Icon: m
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 38Supports any skill that hits enemies.Supported Skills deal (42-205) to (63-308) added Fire Damage against Burning Enemies

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes38
Infernal Legion SupportInfernal Legion SupportFire, AoE, Support, Minion
Icon: O
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports skills which create Minions.Minions from Supported Skills deal (15.4-2092.6) Fire Damage per second to Enemies near them
Minions from Supported Skills take 40% of their Maximum Life as Fire Damage per second
Minions from Supported Skills have +(0-5) to Radius of their Burning Effect

Additional Effects per 1% Quality:
Minions from Supported Skills take 1% reduced Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes8
Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A8
Awakened Added Fire Damage SupportAwakened Added Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-5)
Cost & Reservation Multiplier: 120%
Requires Level 72Supports any skill that hits enemies.Supported Skills gain (40-44)% of Physical Damage as Extra Fire Damage
+(0-1) to Level of Supported Physical Skill Gems

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A72
Awakened Burning Damage SupportAwakened Burning Damage SupportFire, Support
Icon: b
Level: (1-5)
Cost & Reservation Multiplier: 130%
Requires Level 72Supports any skill that hits enemies, or can deal burning damage directly.Supported Skills deal (35-39)% more Burning Damage
+(0-1) to Level of Supported Fire Skill Gems

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Burning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes72
Awakened Fire Penetration SupportAwakened Fire Penetration SupportFire, Support
Icon: V
Level: (1-5)
Cost & Reservation Multiplier: 130%
Requires Level 72Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (35-39)% Fire Resistance
Supported Skills have (0-10)% chance to inflict Fire Exposure on Hit

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A72
Burning Damage SupportBurning Damage SupportFire, Support
Icon: b
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, or can deal burning damage directly.Supported Skills deal (20-34)% more Burning Damage

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Burning Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes31
Cold to Fire SupportCold to Fire SupportCold, Fire, Support
Icon: x
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 18Supports any skill that hits enemies.Supported Skills have 50% of Cold Damage Converted to Fire Damage
Supported Skills gain (10-29)% of Cold Damage as Extra Fire Damage

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Cold Damage
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/Ayes18
Fire Penetration SupportFire Penetration SupportFire, Support
Icon: V
Level: (1-20)
Cost & Reservation Multiplier: 130%
Requires Level 31Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.Supported Skills Penetrate (20-34)% Fire Resistance

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
yesN/AN/A31

Base items

The following base items are related to fire damage:

ItemRequired levelStats
Ashscale TalismanAshscale TalismanTalisman Tier: 1(20-30)% increased Fire DamageCorruptedThe fire of the hearth is a docile dog,
leashed and tamed.
The fire of the First Ones is a ravening wolf,
wild and free.
- The Wolven King
1(20-30)% increased Fire DamageCorrupted
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Cold Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
150% of Cold Damage from Hits taken as Fire DamageCorrupted
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Cold DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
150% of Fire Damage from Hits taken as Cold DamageCorrupted
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Fire Damage from Hits taken as Lightning DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
150% of Fire Damage from Hits taken as Lightning DamageCorrupted
Avian Twins TalismanAvian Twins TalismanTalisman Tier: 250% of Lightning Damage from Hits taken as Fire DamageCorruptedThe first ones live where they can, where they must.
They embrace the frost, the storm, the drought.
Waxing and waning, breaking and mending,
living with time and happenstance, as must we.
- The Wolven King
150% of Lightning Damage from Hits taken as Fire DamageCorrupted
Fire Arrow QuiverFire Arrow QuiverRequires Level 9Adds 3 to 5 Fire Damage to Attacks9Adds 3 to 5 Fire Damage to Attacks
Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage
Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage
24Left ring slot: 25% of Cold Damage from Hits taken as Fire Damage
Right ring slot: 25% of Fire Damage from Hits taken as Cold Damage
Shadowed RingShadowed RingRequires Level 24Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage
Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage
24Left ring slot: 25% of Fire Damage from Hits taken as Lightning Damage
Right ring slot: 25% of Lightning Damage from Hits taken as Fire Damage
Hedron BowHedron BowBow
Physical Damage: 9-13
Elemental Damage: (40-48) to (60-72)
Critical Strike Chance: 5.50%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 30, 101 DexAdds (40-48) to (60-72) Fire Damage
30Adds (40-48) to (60-72) Fire Damage
Blazing Arrow QuiverBlazing Arrow QuiverRequires Level 45Adds (12-15) to (24-27) Fire Damage to Attacks45Adds (12-15) to (24-27) Fire Damage to Attacks
Foundry BowFoundry BowBow
Physical Damage: 13-20
Elemental Damage: (70-84) to (110-124)
Critical Strike Chance: 5.50%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 50, 161 DexAdds (70-84) to (110-124) Fire Damage
50Adds (70-84) to (110-124) Fire Damage
Solarine BowSolarine BowBow
Physical Damage: 16-24
Elemental Damage: (105-116) to (160-172)
Critical Strike Chance: 5.50%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 70, 212 DexAdds (105-116) to (160-172) Fire Damage
70Adds (105-116) to (160-172) Fire Damage

Unique items

Flat added Fire Damage

Unique items that add a flat amount of fire damage or grant Added Fire Damage SupportAdded Fire Damage SupportFire, Physical, Support
Icon: F
Level: (1-20)
Cost & Reservation Multiplier: 120%
Requires Level 8Supports any skill that hits enemies.Supported Skills gain (25-39)% of Physical Damage as Extra Fire Damage

Additional Effects per 1% Quality:
Supported Skills deal 0.5% increased Fire Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
to socketed skills.

ItemRequired levelLocal Attack
Fire Damage
Global Attack
Fire Damage
Global Spell
Fire Damage
Global Spell and
Attack Fire Damage
Global
Fire Damage
Thousand RibbonsThousand Ribbons
Simple Robe
Evasion: (30-60)
Energy Shield: (44-80)
Movement Speed: -3%
Requires 17 IntSocketed Gems are Supported by Level 5 Elemental Proliferation
Adds (2-4) to (5-9) Fire Damage to Spells and Attacks
Adds (2-4) to (5-9) Cold Damage to Spells and Attacks
Adds 1 to (4-12) Lightning Damage to Spells and Attacks
+(30-60) to Evasion Rating
+(30-60) to maximum Energy Shield
+(25-50) to maximum Life
+(25-50) to maximum Mana
+(15-30)% to Fire Resistance
+(15-30)% to Cold Resistance
+(15-30)% to Lightning Resistance
The night of a thousand ribbons
To remember the day of a thousand flames
When Sarn burned
And was born again
1N/AN/AN/A(2-4)-(5-9)N/A
Abberath's HornAbberath's Horn
Goat's Horn
Wand
Physical Damage: 9-16
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 6, 29 Int(10-14)% increased Spell Damage(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
The Goat King drank the smoke and ate the flames
as his ruin spread across the land.
6N/AN/A(4-6)-(8-12)N/AN/A
The Goddess BoundThe Goddess Bound
Whalebone Rapier
One Handed Sword
Physical Damage: (14-16) to (59.5-68)
Elemental Damage: 3-7
Critical Strike Chance: 5.50%
Attacks per Second: 1.92
Weapon Range: 14
Requires Level 7, 32 Dex+25% to Global Critical Strike Multiplier+1 to Level of Socketed Melee Gems
Uses both hand slots
(250-300)% increased Physical Damage
Adds 3 to 7 Fire Damage
20% increased Attack Speed
30% increased Global Critical Strike Chance
+(20-40) to Evasion Rating
20% reduced Rarity of Items found
30% increased Movement Speed when on Low Life
She paints her offer in wicked hues
An off-white grin, an elegant bruise.
To the nascent scourge she sings the ruse:
"With me in hand, what else need you use?"
73-7N/AN/AN/AN/A
The IgnomonThe Ignomon
Gold Amulet
Requires Level 8(12-20)% increased Rarity of Items found20% increased Light Radius
Adds (18-24) to (32-40) Fire Damage to Attacks
+(100-150) to Accuracy Rating
+(100-150) to Evasion Rating
+20% to Fire Resistance
Nearby Enemies are Blinded
The light that reveals is the glare that blinds.
8N/A(18-24)-(32-40)N/AN/AN/A
Axiom PerpetuumAxiom Perpetuum
Bronze Sceptre
Sceptre
Physical Damage: 10-19
Critical Strike Chance: 6.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 10, 22 Str, 22 Int12% increased Elemental DamageAdds (2-3) to (5-6) Fire Damage to Spells
Adds (2-3) to (5-6) Cold Damage to Spells
Adds 1 to (10-12) Lightning Damage to Spells
(4-6)% increased Cast Speed
(100-140)% increased Critical Strike Chance for Spells
The worst of Axiom were imprisoned by more than iron.
10N/AN/A(2-3)-(5-6)N/AN/A
Sadima's TouchSadima's Touch
Wool Gloves
Energy Shield: (23-25)Requires Level 11Adds 4 to 8 Fire Damage to Attacks
Adds 1 to 13 Lightning Damage to Attacks
+18 to maximum Energy Shield
(5-10)% increased Quantity of Items found
Wealth unspent is wealth wasted.
11N/A4-8N/AN/AN/A
RealmshaperRealmshaper
Iron Staff
Warstaff
Physical Damage: 14-42
Elemental Damage: (10-15) to (20-25), (10-15) to (20-25)
Critical Strike Chance: 6.40%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 13, 27 Str, 27 Int+18% Chance to Block Attack Damage while wielding a Staff+1 to Level of Socketed Fire Gems
+1 to Level of Socketed Cold Gems
Socketed Gems are Supported by Level 5 Cold to Fire
Adds (10-15) to (20-25) Fire Damage
Adds (10-15) to (20-25) Cold Damage
(30-50)% increased Elemental Damage
"God's creations always begin and end with flames and ice.
We should count ourselves lucky when we see neither."
- Archbishop Geofri
13(10-15)-(20-25)N/AN/AN/AN/A
DreadarcDreadarc
Cleaver
One Handed Axe
Physical Damage: (17-27) to (55-60)
Elemental Damage: (5-15) to (20-25)
Critical Strike Chance: 5.00%
Attacks per Second: (1.39-1.43)
Weapon Range: 11
Requires Level 16, 48 StrAdds (5-15) to (20-25) Physical Damage
Adds (5-15) to (20-25) Fire Damage
(7-10)% increased Attack Speed
+(15-25)% to Fire Resistance
5% increased Movement Speed
Curse Enemies with Flammability on Hit, with 40% increased Effect
The fastest way to a man's heart
is through his sternum.
16(5-15)-(20-25)N/AN/AN/AN/A
AshcallerAshcaller
Quartz Wand
Wand
Physical Damage: 14-27
Elemental Damage: (20-24) to (38-46)
Critical Strike Chance: 7.00%
Attacks per Second: 1.30
Weapon Range: 120
Requires Level 18, 65 Int(18-22)% increased Spell Damage25% chance to Trigger Level 10 Summon Raging Spirit on Kill
Adds (20-24) to (38-46) Fire Damage
Adds (20-24) to (38-46) Fire Damage to Spells
10% chance to Cover Enemies in Ash on Hit
"We do not command fire.
Ngamahu lends it, and Hinekora returns it."
- Lavianga, advisor to Kaom
18(20-24)-(38-46)N/A(20-24)-(38-46)N/AN/A
Berek's RespiteBerek's Respite
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Lightning ResistancesAdds (20-25) to (30-50) Fire Damage to Spells and Attacks
(25-30)% increased Lightning Damage
+(30-40) to maximum Mana
When you Kill a Shocked Enemy, inflict an equivalent Shock on each nearby Enemy
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
"With Flame licking at his heels
Berek berated the clouds
Until vengeful Storm spewed forth his rains
And Berek held on tight
As Fire screamed and steamed
And fled."
- Berek and the Untamed
20N/AN/AN/A(20-25)-(30-50)N/A
WinterweaveWinterweave
Coral Ring
Requires Level 24+(20-30) to maximum LifeAdds (12-15) to (25-30) Fire Damage to Attacks
Adds (12-15) to (25-30) Cold Damage to Attacks
+(20-40) to maximum Life
+(25-30)% to Cold Resistance
10% increased Movement Speed while Ignited
The Effect of Chill on you is reversed
Fury fuels defiance.
24N/A(12-15)-(25-30)N/AN/AN/A
PrismweavePrismweave
Rustic Sash
Requires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Attacks
Adds (10-12) to (24-28) Cold Damage to Attacks
Adds 1 to (60-68) Lightning Damage to Attacks
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
Nothing is as vivid as the rage of battle
25N/A(14-16)-(30-32)N/AN/AN/A
Replica PrismweaveReplica Prismweave
Rustic Sash
Requires Level 25(12-24)% increased Global Physical DamageAdds (14-16) to (30-32) Fire Damage to Spells
Adds (10-12) to (24-28) Cold Damage to Spells
Adds 1 to (60-68) Lightning Damage to Spells
+(6-15)% to all Elemental Resistances
30% increased Elemental Damage during any Flask Effect
"A legion of forty soldiers attempted to break into Outpost Five and
steal Prototype #659. What do they know that we do not?"
25N/AN/A(14-16)-(30-32)N/AN/A
Brutus' Lead SprinklerBrutus' Lead Sprinkler
Ritual Sceptre
Sceptre
Physical Damage: (34.8-40.8) to (91.2-97.2)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: (1.38-1.44)
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom
28N/AN/AN/AN/AN/A
Ngamahu's SignNgamahu's Sign
Ruby Ring
Requires Level 28+(20-30)% to Fire Resistance+(15-25) to Strength
Adds (20-25) to (30-35) Fire Damage to Spells and Attacks
15% increased Ignite Duration on Enemies
10% chance to Ignite
Recover (20-30) Life when you Ignite an Enemy
A gift from Ngamahu,
a sign to the Karui to spread like fire.
Given to Akoya, but inherited by Kaom with the swing of his axe.
28N/AN/AN/A(20-25)-(30-35)N/A
Lioneye's PawsLioneye's Paws
Bronzescale Boots
Armour: (55-63)
Evasion: (55-63)
Requires Level 30, 30 Str, 30 DexTrigger Level 5 Rain of Arrows when you Attack with a Bow
+(40-60) to Strength
+(40-60) to Dexterity
Adds 12 to 24 Fire Damage to Attacks
20% increased Movement Speed
40% reduced Movement Speed when on Low Life
Stand and lead the righteous pride,
Fight till death, never hide.
30N/A12-24N/AN/AN/A
Sacrificial HeartSacrificial Heart
Paua Amulet
Requires Level 32(20-30)% increased Mana Regeneration RateAdds (22-27) to (34-38) Fire Damage
Adds (20-23) to (31-35) Cold Damage
Adds (1-3) to (47-52) Lightning Damage
Gain up to maximum Power Charges when you use a Vaal Skill
10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently
10% increased Movement Speed if you have used a Vaal Skill Recently
The seed of life, saved and savoured.

This item can be transformed on the Altar of Sacrifice along with Vial of Sacrifice
32N/AN/AN/AN/A(22-27)-(34-38)
Nycta's LanternNycta's Lantern
Crystal Sceptre
Sceptre
Physical Damage: (87.5-105) to (130-156)
Elemental Damage: (76-98) to (161-176)
Critical Strike Chance: 6.50%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 41, 59 Str, 85 Int30% increased Elemental Damage(150-200)% increased Physical Damage
Adds (76-98) to (161-176) Fire Damage
50% increased Light Radius
Battlemage
Left in her tomb by the lynch mob,
the flame inside still blazed bright after her death,
and so did hers.
41(76-98)-(161-176)N/AN/AN/AN/A
Volkuur's GuidanceVolkuur's Guidance
Zealot Gloves
Armour: (78-92)
Energy Shield: (16-19)
Requires Level 43, 34 Str, 34 IntAdds (16-20) to (25-30) Fire Damage to Spells and Attacks
+(50-70) to maximum Life
+(30-40)% to Fire Resistance
Your Fire Damage can Poison
50% less Poison Duration
Fire Skills have 20% chance to Poison on Hit
You do not cease to be when you die.
Any more than the caterpillar ceases to be when it coccoons.
Come, let me show you.
43N/AN/AN/A(16-20)-(25-30)N/A
BlackgleamBlackgleam
Blazing Arrow Quiver
Requires Level 45Adds (12-15) to (24-27) Fire Damage to Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
50% of Physical Damage Converted to Fire Damage
5 to 10 Added Fire Damage with Bow Attacks
Molten feathers, veiled spark,
Hissing arrows from the dark.
45N/AN/AN/AN/AN/A
Eclipse SolarisEclipse Solaris
Crystal Wand
Wand
Physical Damage: 28-52
Elemental Damage: (30-45) to (60-80)
Critical Strike Chance: 7.00%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 45, 146 Int(29-33)% increased Spell DamageAdds (30-45) to (60-80) Fire Damage
(6-10)% increased Attack Speed
+(27-33)% to Global Critical Strike Multiplier
20% increased Light Radius
Nearby Enemies are Blinded
(120-140)% increased Critical Strike Chance against Blinded Enemies
Every decade, Lunaris devours Solaris
Each time, Solaris emerges from Lunaris, born anew.
45(30-45)-(60-80)N/AN/AN/AN/A
Sibyl's LamentSibyl's Lament
Coral Ring
Requires Level 45+(20-30) to maximum LifeAdds (8-15) to (20-28) Fire Damage to Attacks
(20-10)% reduced Rarity of Items found
Left ring slot: You and your Minions take 80% reduced Reflected Elemental Damage
Right ring slot: You and your Minions take 80% reduced Reflected Physical Damage
(20-30)% increased Elemental Damage with Attack Skills
The portrait reflected his pain,
a pain that she could never see.
45N/A(8-15)-(20-28)N/AN/AN/A
Replica Advancing FortressReplica Advancing Fortress
Gut Ripper
Claw
Physical Damage: (40-44) to (106-116.6)
Critical Strike Chance: 6.30%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 46, 80 Dex, 80 Int+44 Life gained for each Enemy hit by AttacksSocketed Gems are Supported by Level 12 Cast when Damage Taken
15% Chance to Block Attack Damage
(100-120)% increased Physical Damage
+(30-50) to maximum Life
50% increased Defences from Equipped Shield
Adds 45 to 75 Fire Damage if you've Blocked Recently
"Additional test subjects approved. Determine exactly how many wounds
need to be endured to activate Prototype #612's energies."
46N/AN/AN/AN/AN/A
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
49N/AN/AN/AN/AN/A
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
49N/AN/AN/AN/AN/A
Precursor's EmblemPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
49N/AN/AN/AN/AN/A
Precursor's EmblemPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
49N/AN/AN/AN/AN/A
The Scales of JusticeThe Scales of Justice
Chiming Spirit Shield
Chance to Block: 23%
Energy Shield: (42-48)
Movement Speed: -3%
Requires Level 49, 119 Int(10-15)% increased Spell DamageHas no Energy Shield
+(40-70) to maximum Life
+(40-70) to maximum Mana
(3-4) to (7-8) added Fire Damage per 100 of Maximum Life or Maximum Mana, whichever is lower
Unaffected by Ignite or Shock if Maximum Life and Maximum Mana are within 500
You shall be weighed and measured. You shall be judged...
and perhaps you shall be found worthy.
49N/AN/AN/AN/AN/A
Circle of AnguishCircle of Anguish
Ruby Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength
Adds (20-25) to (26-35) Fire Damage
+(20-30)% to Fire Resistance
<Two Random Herald of Ash modifier>
I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself.
My only choice is to strive harder.
52N/AN/AN/AN/A(20-25)-(26-35)
Martyr of InnocenceMartyr of Innocence
Highborn Staff
Staff
Physical Damage: 48-145
Elemental Damage: (315-360) to (450-540)
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315-360) to (450-540) Fire Damage
Battlemage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
You have been found guilty.
Let the fires cleanse you of your sins.
52(315-360)-(450-540)N/AN/AN/AN/A
PainseekerPainseeker
Shagreen Gloves
Evasion: (283-466)Requires Level 54, 78 DexAdds (16-19) to (25-29) Fire Damage
Adds (16-19) to (25-29) Cold Damage
Adds (6-10) to (33-38) Lightning Damage
(60-120)% increased Evasion Rating
Critical Strikes do not inherently apply non-Damaging Ailments
Inflict non-Damaging Ailments as though dealing (100-200)% more Damage
Lay bare paths to pain you never knew you had.
54N/AN/AN/AN/A(16-19)-(25-29)
Crown of the TyrantCrown of the Tyrant
Magistrate Crown
Armour: (160-189)
Energy Shield: (33-39)
Requires Level 58, 64 Str, 64 IntHas 1 Socket
+(50-175) to maximum Life
-10% to All Resistances
Nearby Enemies have -10% to all Resistances
You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket
You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket
You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket
You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket
You will know if your subjects follow you from fear or respect when you have your first moment of weakness.
If it's the former, they will tear you into pieces like rabid dogs.
58N/AN/AN/AN/AN/A
Replica AbyssusReplica Abyssus
Ezomyte Burgonet
Armour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes
Adds 40 to 75 Fire Damage to Attacks
Adds 30 to 65 Cold Damage to Attacks
Adds 10 to 130 Lightning Damage to Attacks
+(100-125)% to Melee Critical Strike Multiplier
(100-120)% increased Armour
(40-50)% increased Elemental Damage taken
"While Prototype #3 does imbue its wearer with strength to match the original,
the first researcher to don it burst into flames when he walked into sunlight..."
60N/A40-75N/AN/AN/A
The Fracturing SpinnerThe Fracturing Spinner
Blunt Arrow Quiver
Requires Level 60Adds (7-9) to (13-16) Physical Damage to AttacksGrants Summon Harbinger of Directions Skill
+(30-50) to Strength and Dexterity
Adds (19-22) to (30-35) Fire Damage to Spells and Attacks
Adds (19-22) to (30-35) Cold Damage to Spells and Attacks
+(15-25)% to Fire and Cold Resistances


60N/AN/AN/A(19-22)-(30-35)N/A
The Shattered DivinityThe Shattered Divinity
Blunt Arrow Quiver
Requires Level 60Adds (7-9) to (13-16) Physical Damage to AttacksGrants Summon Greater Harbinger of Directions Skill
+(30-50) to Strength and Dexterity
Adds (19-22) to (30-35) Fire Damage to Spells and Attacks
Adds (19-22) to (30-35) Cold Damage to Spells and Attacks
+(15-25)% to Fire and Cold Resistances


60N/AN/AN/A(19-22)-(30-35)N/A
Chernobog's PillarChernobog's Pillar
Ebony Tower Shield
Chance to Block: 25%
Armour: (785-1027)
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect
Fire dances with those who doubt
Licks the skin and flesh from the fearful
Where there is no fear
There is no flame
61N/AN/AN/A(12-15)-(30-35)N/A
Chin SolChin Sol
Assassin Bow
Bow
Physical Damage: (86-103.2) to (260-312)
Elemental Damage: 25-50
Critical Strike Chance: 6.70%
Attacks per Second: (1.38-1.43)
Weapon Range: 120
Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike Multiplier+(10-20) to Dexterity
(100-140)% increased Physical Damage
Adds 25 to 50 Fire Damage
(10-14)% increased Attack Speed
50% More Damage with Arrow Hits at Close Range
Bow Knockback at Close Range
As a soldier you want to get close to enemy archers.
That is not the case when fighting the Maraketh.
6225-50N/AN/AN/AN/A
Wings of EntropyWings of Entropy
Ezomyte Axe
Two Handed Axe
Physical Damage: (139.2-156.6) to (209.6-235.8)
Critical Strike Chance: 5.70%
Attacks per Second: 1.35
Weapon Range: 13
Requires Level 62, 140 Str, 86 Dex(7-10)% Chance to Block Spell Damage
+(8-12)% Chance to Block Attack Damage while Dual Wielding
(60-80)% increased Physical Damage
Adds (75-100) to (165-200) Fire Damage in Main Hand
Adds (75-100) to (165-200) Chaos Damage in Off Hand
Counts as Dual Wielding
Fire and Anarchy are the most reliable agents of change.
62N/AN/AN/AN/AN/A
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64N/AN/AN/AN/A(20-24)-(33-36)
ImpresenceImpresence
Onyx Amulet
Requires Level 64+(10-16) to all AttributesAdds (20-24) to (33-36) Fire Damage
+(50-70) to maximum Life
+(20-25)% to Fire Resistance
Regenerate 1% of Life per second
Flammability has no Reservation if Cast as an Aura
Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy
<Secondary Curse> has no Reservation if Cast as an Aura
Though its body was locked in stone,
its essence wandered the infinite,
learning, and preparing.
64N/AN/AN/AN/A(20-24)-(33-36)
Rebuke of the VaalRebuke of the Vaal
Vaal Blade
One Handed Sword
Physical Damage: (95-144) to (187-226)
Elemental Damage: (49-98) to (101-140), (49-98) to (101-140), 1 to (210-250)
Chaos Damage: (49-98) to (101-140)
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.56)
Weapon Range: 11
Requires Level 64, 113 Str, 113 Dex+460 to Accuracy RatingAdds (49-98) to (101-140) Physical Damage
Adds (49-98) to (101-140) Fire Damage
Adds (49-98) to (101-140) Cold Damage
Adds 1 to (210-250) Lightning Damage
Adds (49-98) to (101-140) Chaos Damage
(10-20)% increased Attack Speed
Though the Vaal revered peace, it would have
been suicide for any culture to rouse them to war.
- Icius Perandus, Scholar to the Empire.
64(49-98)-(101-140)N/AN/AN/AN/A
The Poised PrismThe Poised Prism
Primal Arrow Quiver
Requires Level 66(20-30)% increased Elemental Damage with Attack Skills+(15-25)% to Fire Resistance
+(15-25)% to Cold Resistance
+(15-25)% to Lightning Resistance
Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity
Adds 1 to 2 Fire Damage to Attacks per 10 Strength
Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence
What do you see when you look inward?
66N/AN/AN/AN/AN/A
Doryani's DelusionDoryani's Delusion
Sorcerer Boots
Energy Shield: (127-165)Requires Level 67, 123 Int(150-180)% increased Energy Shield
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
67N/AN/AN/A(25-30)-(40-45)N/A
Oro's SacrificeOro's Sacrifice
Infernal Sword
Two Hand Sword
Elemental Damage: (425-475) to (550-600)
Critical Strike Chance: 5.00%
Attacks per Second: (1.49-1.55)
Weapon Range: 13
Requires Level 67, 113 Str, 113 Dex30% increased Elemental Damage with Attack SkillsNo Physical Damage
Adds (425-475) to (550-600) Fire Damage
(10-15)% increased Attack Speed
20% chance to Ignite
10% increased Physical Damage taken
10% increased Fire Damage taken
Culling Strike against Burning Enemies
Gain a Frenzy Charge if an Attack Ignites an Enemy
Give yourself to the flames and your name
will burn in the minds of men forever.
67(425-475)-(550-600)N/AN/AN/AN/A
Doryani's DelusionDoryani's Delusion
Titan Greaves
Armour: (482-611)Requires Level 68, 120 Str(100-120)% increased Armour
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
68N/AN/AN/A(25-30)-(40-45)N/A
VulconusVulconus
Demon Dagger
Rune Dagger
Physical Damage: (109-134) to (232-247)
Elemental Damage: (130-160) to (220-240)
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
50% chance to cause Bleeding on Hit
(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
Lava bled from the earth and,
after a time, cooled and hardened.
The world protecting its beating heart
with a thick, black scab.
68(130-160)-(220-240)N/AN/AN/AN/A
Doryani's DelusionDoryani's Delusion
Slink Boots
Evasion: (492-622)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating
+(60-70) to maximum Life
30% increased Movement Speed
<One Purity of # mod of one element and One Added # damage mod of one element>
"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth.
I would rather see the end of the Vaal than help it tread water."
- Doryani, Queen's Thaumaturgist
69N/AN/AN/A(25-30)-(40-45)N/A
DyadusDyadus
Infernal Axe
One Handed Axe
Physical Damage: 51-85
Critical Strike Chance: 5.00%
Attacks per Second: (1.43-1.49)
Weapon Range: 11
Requires Level 69, 158 Str, 76 DexAdds (255-285) to (300-330) Fire Damage in Main Hand
Adds (255-285) to (300-330) Cold Damage in Off Hand
(10-15)% increased Attack Speed
25% chance to Ignite when in Main Hand
100% increased Damage with Ignite inflicted on Chilled Enemies
Chill Enemies for 1 second on Hit with this Weapon when in Off Hand
Born of love, forged in blood
He burned as a torch in the blackest night
She shone as ice in the winter sun
Proudly, fiercely
At their mother's side, forever.
69N/AN/AN/AN/AN/A
The Hungry LoopThe Hungry Loop
Unset Ring
Requires Level 70Has 1 SocketConsumes Socketed Uncorrupted Support Gems when they reach Maximum Level
Can Consume 4 Uncorrupted Support Gems
Has not Consumed any Gems
<Consumed support gem modifier>
Be careful where you put your finger.
70N/AN/AN/AN/AN/A

Increased Fire Damage

Unique items that increase or reduce fire damage by a percentage.

ItemRequired level% inc Fire Damage
InevitabilityInevitability
Cobalt Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Rolling Magma deals 40% more Damage per Chain
With at least 40 Intelligence in Radius, Rolling Magma deals 50% less Damage
With at least 40 Intelligence in Radius, Rolling Magma
has 10% increased Area of Effect per Chain
Izaro gave rise to Chitus.
Chitus gave rise to Voll.
None could know how it would end.
None could stop it.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1(10-15)%
Replica Blood ThornReplica Blood Thorn
Gnarled Branch
Staff
Physical Damage: 9-19
Critical Strike Chance: 6.00%
Attacks per Second: (1.37-1.43)
Weapon Range: 13
+18% Chance to Block Attack Damage while wielding a Staff+12% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
(5-10)% increased Attack Speed
Curse Enemies with Flammability on Block, with 20% increased Effect
Reflects (22-44) Fire Damage to Attackers on Block
Level Requirement reduced by 100 (Hidden)
"Physical forces and flames seem to share some innate bond.
What logic lies beneath the veil of reality?"
1100%
Rolling FlamesRolling Flames
Cobalt Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball cannot ignite
With at least 40 Intelligence in Radius, Fireball has +(30-50)% chance to inflict scorch
From north to south the sea of fire swept,
Rolling waves of gorging flame,
Growing taller and hungrier,
With every land they consumed.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
1(10-15)%
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%
WildfireWildfire
Crimson Jewel
Limited to: 1
Radius: Medium
(10-15)% increased Fire Damage
With at least 40 Strength in Radius, Molten Strike Projectiles Chain on impacting ground
With at least 40 Strength in Radius, Molten Strike Projectiles Chain +1 time
With at least 40 Strength in Radius, Molten Strike fires 50% less Projectiles
News of Kaom's victory in the south spread quickly.
Those in support of the coming rebellion bided their time.
The rest fled like rats from a fire.
Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.
1(10-15)%
Abberath's HornAbberath's Horn
Goat's Horn
Wand
Physical Damage: 9-16
Critical Strike Chance: 7.00%
Attacks per Second: 1.20
Weapon Range: 120
Requires Level 6, 29 Int(10-14)% increased Spell Damage(20-30)% increased Fire Damage
Adds (4-6) to (8-12) Fire Damage to Spells
(40-60)% increased Global Critical Strike Chance
+10 Life gained on Killing Ignited Enemies
25% reduced Ignite Duration on Enemies
The Goat King drank the smoke and ate the flames
as his ruin spread across the land.
6(20-30)%
Abberath's HoovesAbberath's Hooves
Goathide Boots
Evasion: (42-54)Requires Level 12, 26 DexTriggers Level 7 Abberath's Fury when Equipped
+(20-30) to Strength
15% increased Movement Speed
(6-10)% chance to Ignite
When you Kill an Ignited Enemy, inflict an equivalent Ignite on each nearby Enemy
1% increased Fire Damage per 20 Strength
Burning Hoofprints
The goat king knew not of war,
of the lands and laws he trampled.
The goat king knew only joy
at turning life into ash.
120%
EmberwakeEmberwake
Ruby Ring
Requires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
10% chance to Ignite
40% less Burning Damage
You can inflict an additional Ignite on an Enemy
Leave the world in flames behind you.
16(30-40)%
Replica EmberwakeReplica Emberwake
Ruby Ring
Requires Level 16+(20-30)% to Fire Resistance(30-40)% increased Fire Damage
(5-10)% increased Cast Speed
90% reduced Ignite Duration on Enemies
10% chance to Ignite
Ignites you inflict deal Damage (35-45)% faster
"The flames raced through Lab Five with incredible speed, but were extinguished
just as quickly. This could have been much worse."
- Lead Researcher Ksaret
16(30-40)%
Berek's PassBerek's Pass
Two-Stone Ring
Requires Level 20+(12-16)% to Fire and Cold Resistances(25-30)% increased Fire Damage
Adds (20-25) to (30-50) Cold Damage to Spells and Attacks
+(30-40) to maximum Energy Shield
30% increased Damage while Ignited
+5000 to Armour while Frozen
"From Frost's ice-bound pass
Berek taunted and jeered
Until furious Flame scaled the mountain
Berek escaped through the thaw
And Frost's tortured moans."
- Berek and the Untamed
20(25-30)%
Brutus' Lead SprinklerBrutus' Lead Sprinkler
Ritual Sceptre
Sceptre
Physical Damage: (34.8-40.8) to (91.2-97.2)
Critical Strike Chance: (7.80%-8.40%)
Attacks per Second: (1.38-1.44)
Weapon Range: 11
Requires Level 28, 51 Str, 51 Int16% increased Elemental Damage20% increased Physical Damage
Adds (8-13) to (26-31) Physical Damage
30% increased Fire Damage
(15-20)% increased Attack Speed
(30-40)% increased Critical Strike Chance
Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength
"A sprinkle of liquid encouragement is often required
to garnish the perfect confession."
- Brutus, Warden of Axiom
2830%
Xoph's HeartXoph's Heart
Amber Amulet
Requires Level 35+(20-30) to Strength+(20-30) to Strength
25% increased Fire Damage
+(25-35) to maximum Life
+(20-40)% to Fire Resistance
Cover Enemies in Ash when they Hit you
His is our heart.
To its beat we are all driven.

This item can be transformed with a Blessing of Xoph
3525%
Natural HierarchyNatural Hierarchy
Rotfeather Talisman
Talisman Tier: 3Requires Level 44(25-35)% increased Damage(10-15)% increased Global Physical Damage
(25-30)% increased Fire Damage
(20-25)% increased Cold Damage
(15-20)% increased Lightning Damage
(30-35)% increased Chaos Damage
CorruptedJust as the rat cowers before the dog
and the dog cowers before Man,
so too should we cower before the First Ones
and pray we never learn of what comes next.
44(25-30)%
Redblade BandRedblade Band
Unset Ring
Requires Level 44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit
Socketed Golem Skills have Minions Regenerate 5% of Life per second
+3 to Level of Socketed Golem Gems
+(30-40) to Strength
(20-30)% increased Fire Damage
+(30-40) to maximum Life
To ascend to leadership, the child of a Redblade warlord
must pull the band from the still-hot
ashes of their father.
44(20-30)%
Kongming's StratagemKongming's Stratagem
Ancient Spirit Shield
Energy Shield: (133-180)
Movement Speed: -3%
Requires Level 45, 110 Int(5-10)% increased Spell DamageTrigger Level 20 Fog of War when your Trap is triggered
+(20-30) to Intelligence
(250-300)% increased Energy Shield
(30-50)% increased Fire Damage with Hits and Ailments against Blinded Enemies
30% reduced Spell Damage taken from Blinded Enemies
No Chance to Block
Those who are skilled in combat do not become angered.
Those who are skilled at winning do not become afraid.
Thus the wise win before they fight,
while the ignorant fight to win.
450%
Circle of AnguishCircle of Anguish
Ruby Ring
Requires Level 52<One to three random Synthesis implicit modifiers>+(20-30) to Strength
Adds (20-25) to (26-35) Fire Damage
+(20-30)% to Fire Resistance
<Two Random Herald of Ash modifier>
I condemned an innocent man to the pyres, but to admit this mistake is to condemn myself.
My only choice is to strive harder.
520%
Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4Requires Level 52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
520%
Martyr of InnocenceMartyr of Innocence
Highborn Staff
Staff
Physical Damage: 48-145
Elemental Damage: (315-360) to (450-540)
Critical Strike Chance: 6.50%
Attacks per Second: 1.15
Weapon Range: 13
Requires Level 52, 89 Str, 89 Int+18% Chance to Block Attack Damage while wielding a StaffGrants Level 15 Vengeance Skill
+(12-16)% Chance to Block Attack Damage while wielding a Staff
100% increased Fire Damage
Adds (315-360) to (450-540) Fire Damage
Battlemage
Damage Penetrates 15% of Fire Resistance if you have Blocked Recently
Immune to Freeze and Chill while Ignited
You have been found guilty.
Let the fires cleanse you of your sins.
52100%
The Consuming DarkThe Consuming Dark
Fiend Dagger
Rune Dagger
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
+(20-40) to Intelligence
(40-60)% increased Fire Damage
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
The brightest flames cast the darkest shadows.
53(40-60)%
Hrimnor's ResolveHrimnor's Resolve
Samnite Helmet
Armour: (552-715)Requires Level 55, 114 Str(30-40)% increased Fire Damage
(100-120)% increased Armour
+(50-70) to maximum Life
+30% to Cold Resistance
Cannot be Chilled or Frozen if you have used a Fire Skill Recently
Hrimnor's presence was as cold as ice,
but his heart burned for vengeance.
55(30-40)%
The Searing TouchThe Searing Touch
Lathi
Staff
Physical Damage: 72-120
Critical Strike Chance: 6.00%
Attacks per Second: 1.30
Weapon Range: 13
Requires Level 62, 113 Str, 113 Int+18% Chance to Block Attack Damage while wielding a Staff+(40-60)% to Fire Damage over Time Multiplier
(70-90)% increased Fire Damage
10% increased Cast Speed
+2 to Level of all Fire Spell Skill Gems
Burn to cinders, scar and maim,
Rule a world, bathed in flame.
62(70-90)%
Doryani's InvitationDoryani's Invitation
Heavy Belt
Requires Level 68+(25-35) to Strength(20-30)% increased Fire Damage
+(300-350) to Armour
+(30-35)% to Cold Resistance
+(30-35)% to Lightning Resistance
0.6% of Fire Damage Leeched as Life
(20-30)% chance to Ignite during any Flask Effect
"You can invite them but you can never be
sure who will come knocking."
- Doryani, Queen's Thaumaturgist
68(20-30)%
Kaom's HeartKaom's Heart
Glorious Plate
Armour: (776-892)Requires Level 68, 191 StrHas no Sockets
(20-40)% increased Fire Damage
+500 to maximum Life
The warrior who
fears will fall.
68(20-40)%
Replica NebulisReplica Nebulis
Void Sceptre
Sceptre
Physical Damage: 50-76
Critical Strike Chance: 6.20%
Attacks per Second: 1.25
Weapon Range: 11
Requires Level 68, 104 Str, 122 Int40% increased Elemental Damage(15-20)% increased Cast Speed
(15-20)% increased Cold Damage per 1% Missing Cold Resistance, up to a maximum of 300%
(15-20)% increased Fire Damage per 1% Missing Fire Resistance, up to a maximum of 300%
"We could rival the gods with this power, if only we had the mitigating mechanisms
to make it work. A jewel, a talisman, an armour... or the Font..."
680%
VulconusVulconus
Demon Dagger
Rune Dagger
Physical Damage: (109-134) to (232-247)
Elemental Damage: (130-160) to (220-240)
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
50% chance to cause Bleeding on Hit
(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
Lava bled from the earth and,
after a time, cooled and hardened.
The world protecting its beating heart
with a thick, black scab.
680%

Converted to Fire Damage

Unique items that convert damage to fire damage.

ItemRequired levelPhys %Light %Cold %Fire %Chaos %
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%0%0%
PyrePyre
Sapphire Ring
Requires Level 11+(20-30)% to Cold Resistance+(25-35)% to Fire Resistance
(60-80)% increased Burning Damage
40% of Cold Damage Converted to Fire Damage
10% increased Light Radius
Ignited Enemies Killed by your Hits are destroyed
Let winter come. It will only make my fire burn brighter.
110%0%40%0%0%
The Goddess ScornedThe Goddess Scorned
Elegant Sword
One Handed Sword
Physical Damage: (70-80) to (115.5-132)
Critical Strike Chance: (9.50%-10.50%)
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots
(250-300)% increased Physical Damage
(90-110)% increased Critical Strike Chance
+(20-30)% to Global Critical Strike Multiplier
+(40-50)% to Fire Resistance
Cannot be Ignited
100% of Physical Damage Converted to Fire Damage
Ignites you inflict deal Damage 50% faster
You can only deal Damage with this Weapon or Ignite
Her purpose seems done; the oath is fulfilled.
Rust dulls her smirk with the last demon killed.
The embers grow dim and yet hope burns her lips:
"An old flame renewed can define our eclipse!"
28100%0%0%0%0%
Triad GripTriad Grip
Mesh Gloves
Armour: (104-147)
Energy Shield: (21-30)
Requires Level 32, 26 Str, 26 Int(80-120)% increased Armour and Energy Shield
Minions convert 25% of Physical Damage to Fire Damage per Red Socket
Minions convert 25% of Physical Damage to Cold Damage per Green Socket
Minions convert 25% of Physical Damage to Lightning Damage per Blue Socket
Minions convert 25% of Physical Damage to Chaos Damage per White Socket
Minions have (5-10)% chance to Freeze, Shock and Ignite
The secret of the elements lies within a square triangle.
320%0%0%0%0%
BlackgleamBlackgleam
Blazing Arrow Quiver
Requires Level 45Adds (12-15) to (24-27) Fire Damage to Attacks10% increased Attack Speed
+(80-100) to Evasion Rating
+(10-30) to maximum Mana
50% of Physical Damage Converted to Fire Damage
5 to 10 Added Fire Damage with Bow Attacks
Molten feathers, veiled spark,
Hissing arrows from the dark.
4550%0%0%0%0%
Ngamahu's FlameNgamahu's Flame
Abyssal Axe
Two Handed Axe
Physical Damage: (218.7-234.9) to (326.7-350.9)
Critical Strike Chance: 5.00%
Attacks per Second: (1.35-1.40)
Weapon Range: 13
Requires Level 55, 128 Str, 60 Dex20% chance to Trigger Level 16 Molten Burst on Melee Hit
(170-190)% increased Physical Damage
(8-12)% increased Attack Speed
60% of Physical Damage Converted to Fire Damage
Damage Penetrates 20% Fire Resistance
"The Karui savages claim the weapon was forged by their fire god.
I'm rather inclined to believe them."
- Fairgraves, Renowned Explorer
5560%0%0%0%0%
The FulcrumThe Fulcrum
Ezomyte Staff
Warstaff
Physical Damage: (127.2-148.4) to (384-448)
Critical Strike Chance: 7.30%
Attacks per Second: 1.25
Weapon Range: 13
Requires Level 60, 113 Str, 113 Int+20% Chance to Block Attack Damage while wielding a Staff(140-180)% increased Physical Damage
(0-50)% of Physical Damage Converted to Fire Damage
(0-50)% of Physical Damage Converted to Cold Damage
(0-50)% of Physical Damage Converted to Lightning Damage
Elemental Ailments you inflict are Reflected to you
Elemental Damage with Hits is Lucky while you are Shocked
Damage Penetrates (8-10)% Elemental Resistances while you are Chilled
Gain (30-40)% of Physical Damage as Extra Damage of a random Element while you are Ignited
To stand at the confluence of the elements,
the master must achieve perfect balance.
60(0-50)%0%0%0%0%
Chernobog's PillarChernobog's Pillar
Ebony Tower Shield
Chance to Block: 25%
Armour: (785-1027)
Movement Speed: -3%
Requires Level 61, 159 Str+(20-30) to maximum LifeAdds (12-15) to (30-35) Fire Damage to Spells and Attacks
(120-150)% increased Armour
+(60-80) to maximum Life
+(35-50)% to Fire Resistance
25% of Physical Damage Converted to Fire Damage
25% chance to Curse Non-Cursed Enemies with Enfeeble on Hit, with 80% increased Effect
Fire dances with those who doubt
Licks the skin and flesh from the fearful
Where there is no fear
There is no flame
6125%0%0%0%0%
Xoph's NurtureXoph's Nurture
Citadel Bow
Bow
Physical Damage: (95.4-106.2) to (381.6-424.8)
Critical Strike Chance: 6.00%
Attacks per Second: 1.25
Weapon Range: 120
Requires Level 64, 185 DexSocketed Gems are Supported by Level 20 Ignite Proliferation
(165-195)% increased Physical Damage
50% of Physical Damage Converted to Fire Damage
10% chance to Ignite
Recover (40-60) Life when you Ignite an Enemy
Upon the grey winds his love spreads.
6450%0%0%0%0%
Razor of the Seventh SunRazor of the Seventh Sun
Midnight Blade
One Handed Sword
Physical Damage: (125-145) to (244-269)
Critical Strike Chance: 5.00%
Attacks per Second: 1.30
Weapon Range: 11
Requires Level 68, 113 Str, 113 Dex40% increased Global Accuracy RatingAdds (90-110) to (145-170) Physical Damage
30% of Physical Damage Converted to Fire Damage
25% chance to Ignite
100% increased Burning Damage if you've Ignited an Enemy Recently
Recover 1% of Life when you Ignite an Enemy
100% increased Melee Physical Damage against Ignited Enemies
Quickly cooled the steel,
but never could it forget
the heat of the forge.
6830%0%0%0%0%
VulconusVulconus
Demon Dagger
Rune Dagger
Physical Damage: (109-134) to (232-247)
Elemental Damage: (130-160) to (220-240)
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 68, 76 Dex, 149 Int40% increased Global Critical Strike ChanceAdds (85-110) to (135-150) Physical Damage
Adds (130-160) to (220-240) Fire Damage
50% chance to cause Bleeding on Hit
(70-100)% increased Fire Damage with Hits and Ailments against Bleeding Enemies
(70-100)% increased Physical Damage with Hits and Ailments against Ignited Enemies
Every 8 seconds, gain Avatar of Fire for 4 seconds
(160-200)% increased Critical Strike Chance while you have Avatar of Fire
50% of Physical Damage Converted to Fire while you have Avatar of Fire
+2000 Armour while you do not have Avatar of Fire
Lava bled from the earth and,
after a time, cooled and hardened.
The world protecting its beating heart
with a thick, black scab.
680%0%0%0%0%
Vorana's MarchVorana's March
Runic Sabatons
Ward: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
<Four random Summoned Arbalists modifiers>
In their hour of desperate need, the Knights of the Sun
called out for aid... and the Black Scythe answered.
690%0%0%0%0%

Added as Fire Damage

Unique items that add a portion of other damage types as fire damage.

ItemRequired levelPhys %Light %Cold %Fire %Chaos %
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%0%0%
HeatshiverHeatshiver
Leather Hood
Evasion: (181-254)Requires Level 20, 46 Dex(80-100)% increased Evasion Rating
60% increased Mana Regeneration Rate
+(20-30)% to Fire Resistance
+(20-30)% to Cold Resistance
Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy
Gain 100% of Cold Damage as Extra Fire Damage against Frozen Enemies
Give of your heated passions.
Give of your cold resolve.
You will be repaid.
200%0%0%0%0%
Replica Tempestuous SteelReplica Tempestuous Steel
War Sword
One Handed Sword
Physical Damage: (21-24) to (45-50)
Critical Strike Chance: 5.00%
Attacks per Second: (1.51-1.60)
Weapon Range: 11
Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
100% reduced Global Accuracy Rating
+(60-100)% to Critical Strike Multiplier with One Handed Melee Weapons
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
"Test subjects were unable to strike even a motionless target.
However, when a trained guard tried it..."
200%0%0%0%0%
The Tempestuous SteelThe Tempestuous Steel
War Sword
One Handed Sword
Physical Damage: (21-24) to (45-50)
Critical Strike Chance: 5.00%
Attacks per Second: (1.51-1.60)
Weapon Range: 11
Requires Level 20, 41 Str, 35 Dex40% increased Global Accuracy RatingAdds (5-8) to (15-20) Physical Damage
(8-14)% increased Attack Speed
Hits can't be Evaded
Attacks with this Weapon Penetrate 30% Elemental Resistances
Gain 15% of Physical Attack Damage as Extra Fire Damage
Gain 15% of Physical Attack Damage as Extra Lightning Damage
The blade thrums with wild energy
Eager for vengeance against all who walk free.
200%0%0%0%0%
Xoph's InceptionXoph's Inception
Bone Bow
Bow
Physical Damage: (25.5-28.5) to (76.5-85.5)
Critical Strike Chance: 6.50%
Attacks per Second: 1.40
Weapon Range: 120
Requires Level 23, 80 Dex(70-90)% increased Physical Damage
+(20-30) Life gained on Killing Ignited Enemies
Gain 20% of Physical Damage as Extra Fire Damage
10% chance to Ignite
Upon the red pyre we are born.

This item can be transformed with a Blessing of Xoph
2320%0%0%0%0%
Kaom's PrimacyKaom's Primacy
Karui Chopper
Two Handed Axe
Physical Damage: (242-290.4) to (378-453.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 13
Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage
+20 Life gained on Kill
+(150-250) to Accuracy Rating
Culling Strike
Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
One by one, Kaom slaughtered the weakest tribe
leaders until the others leapt to join his cause.
580%0%0%0%0%
Replica Grip of the CouncilReplica Grip of the Council
Arcanist Gloves
Energy Shield: (45-52)Requires Level 60, 95 Int+30 to Strength
+(30-50) to maximum Life
+(20-40)% to Fire Resistance
Minions have 10% reduced maximum Life
Minions have +40% to Fire Resistance
Minions gain 20% of Physical Damage as Extra Fire Damage
"I feel altered when Administrator Qotra wears these gloves.
Somehow, I find that disturbing."
- Researcher Arn
600%0%0%0%0%
NebulochNebuloch
Nightmare Mace
One Handed Mace
Physical Damage: (83-98) to (180-200)
Critical Strike Chance: 5.00%
Attacks per Second: 1.40
Weapon Range: 11
Requires Level 68, 212 Str10% reduced Enemy Stun ThresholdAdds (45-60) to (100-120) Physical Damage
Gain (30-40)% of Physical Attack Damage as Extra Fire Damage
+4% to Chaos Resistance per Endurance Charge
1% reduced Elemental Damage taken from Hits per Endurance Charge
Adds 5 to 8 Physical Damage per Endurance Charge
+500 to Armour per Endurance Charge
200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently
They hoped that, trapped in its prison,
the creature would age and perish.
But time would not touch the fiend.
680%0%0%0%0%
Vorana's MarchVorana's March
Runic Sabatons
Ward: (102-117)Requires Level 69, 46 Str, 46 Dex, 46 IntHas no Sockets
Triggers Level 20 Summon Arbalists when Equipped
25% increased Movement Speed
<Four random Summoned Arbalists modifiers>
In their hour of desperate need, the Knights of the Sun
called out for aid... and the Black Scythe answered.
690%0%0%0%0%

Damage taken as Fire Damage

Unique items that takes damage as fire damage.

ItemRequired levelPhys %Light %Cold %Fire %Chaos %
Watcher's EyeWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%0%0%
Eyes of the GreatwolfEyes of the Greatwolf
Greatwolf Talisman
Talisman Tier: 4Requires Level 52
<Two random talisman implicit modifiers>
Projectiles Pierce 2 additional Targets
+1 to maximum number of Raised Zombies
(6-10)% increased Attack and Cast Speed
(20-30)% increased Attack Damage
(4-6)% chance to Freeze, Shock and Ignite
50% of Cold Damage from Hits taken as Fire Damage
50% of Cold Damage from Hits taken as Lightning Damage
Gain (6-12)% of Physical Damage as Extra Damage of a random Element
10% chance to gain an Endurance Charge on Kill
50% of Fire Damage from Hits taken as Cold Damage
50% of Fire Damage from Hits taken as Lightning Damage
10% chance to gain a Frenzy Charge on Kill
(15-25)% increased Global Defences
(12-16)% increased Attributes
(5-8)% increased Area of Effect
(19-31)% increased Chaos Damage
(20-30)% increased Cold Damage
(40-50)% increased Global Critical Strike Chance
+(24-36)% to Global Critical Strike Multiplier
(25-35)% increased Damage
(20-30)% increased Fire Damage
(6-10)% increased Quantity of Items found
(8-12)% increased maximum Life
(20-30)% increased Lightning Damage
(20-30)% increased maximum Mana
(20-30)% increased Global Physical Damage
50% of Lightning Damage from Hits taken as Cold Damage
50% of Lightning Damage from Hits taken as Fire Damage
Regenerate 2% of Life per second
10% chance to gain a Power Charge on Kill
(4-6)% additional Physical Damage Reduction
(20-30)% increased Spell Damage
Implicit Modifier magnitudes are doubledCorruptedI am but a vessel for a greater force.
It acts through me. Speaks through me.
Decides what lives and dies through me.
And will change the world through me.
520%0%0%0%0%
The Formless InfernoThe Formless Inferno
Royal Burgonet
Armour: (678-954)Requires Level 65, 148 Str(80-120)% increased Armour
+(40-50) to maximum Life
-30% to Fire Resistance
8% of Physical Damage from Hits taken as Fire Damage
Armour is increased by Overcapped Fire Resistance
He burns us to keep us from harm.
658%0%0%0%0%

Add a percentage of fire damage as another damage type

Unique items that add a percentage of the fire damage as another damage type.

ItemRequired levelLight %Cold %Fire %Chaos %
The Red DreamThe Red Dream
Crimson Jewel
Limited to: 1
Radius: Large
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We flow like blood into Chayula's open mouth,
and spill into the land we have watched forever.

This item can be transformed with a Blessing of Chayula
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%5%
The Red NightmareThe Red Nightmare
Crimson Jewel
Limited to: 1
Radius: Large
Gain 5% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant Chance to Block Attack Damage at 35% of its value
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
We coagulate; a crimson shell
that suffocates the unworthy.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
10%0%0%5%
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Cold Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Strength and Dexterity
<Two Endurance Charge mods and one Frenzy Charge Mod>
or
<One Endurance Charge mod and Two Frenzy Charge Mods
History teaches humility.
490%0%0%0%
Precursor's EmblemPrecursor's Emblem
Two-Stone Ring
Requires Level 49+(12-16)% to Fire and Lightning Resistances5% increased maximum Energy Shield
5% increased maximum Life
+20 to Dexterity and Intelligence
<Two Endurance Charge mods and one Power Charge Mod>
or
<One Endurance Charge mod and Two Power Charge Mods>
History teaches humility.
490%0%0%0%
Precursor's EmblemPrecursor's Emblem
Ruby Ring
Requires Level 49+(20-30)% to Fire Resistance+20 to Strength
5% increased maximum Energy Shield
5% increased maximum Life
<Three Endurance Charge mods>
History teaches humility.
490%0%0%0%
Precursor's EmblemPrecursor's Emblem
Prismatic Ring
Requires Level 49+(8-10)% to all Elemental Resistances+20 to all Attributes
5% increased maximum Energy Shield
5% increased maximum Life
<One Endurance Charge mod>
<One Frenzy Charge mod>
<One Power Charge mod>
History teaches humility.
490%0%0%0%

Converted to another damage type

Unique items that convert fire damage to another damage type.

ItemRequired levelLightning %Cold %Fire %Chaos %
The Consuming DarkThe Consuming Dark
Fiend Dagger
Rune Dagger
Physical Damage: 22-87
Critical Strike Chance: 6.50%
Attacks per Second: 1.20
Weapon Range: 10
Requires Level 53, 58 Dex, 123 Int40% increased Global Critical Strike Chance+1 to Level of all Fire Spell Skill Gems
+(20-40) to Intelligence
(40-60)% increased Fire Damage
30% of Fire Damage Converted to Chaos Damage
Your Chaos Damage has 60% chance to Poison Enemies
The brightest flames cast the darkest shadows.
530%0%0%30%
Infernal MantleInfernal Mantle
Widowsilk Robe
Energy Shield: (345-470)
Movement Speed: -3%
Requires Level 65, 187 Int+3 to Level of Socketed Fire Gems
100% increased Global Critical Strike Chance
(120-160)% increased Energy Shield
15% of Fire Damage Converted to Chaos Damage
100% increased Spell Damage taken when on Low Mana
Despair hums, softly, deadly, in the bones of my enemies.
Eyes will burn, and souls wither, as they bask in my radiance.
650%0%0%15%

Passive skills

There are passive skills that grant fire damage bonuses.

Fire damage

These passive skills grant increased fire damage.

NameStats
Fire and Cold Damage
ColdAndFireHybridNode passive skill icon.png
8% increased Fire Damage
8% increased Cold Damage [1]
Fire Damage
Firedamage passive skill icon.png
16% increased Fire Damage [1] [2] [3] [4] [5]
12% increased Fire Damage [3] [4]
Fire Damage and Area of Effect
Firedamage passive skill icon.png
8% increased Fire Damage
8% increased Area of Effect [1]
Fire Damage and Cast Speed
Firedamage passive skill icon.png
8% increased Fire Damage
3% increased Cast Speed [1]
Fire Damage and Life Regeneration
Firedamage passive skill icon.png
12% increased Fire Damage
Regenerate 0.4% of Life per second [1]
Physical and Fire Damage
DivineFury passive skill icon.png
8% increased Fire Damage
8% increased Physical Damage [1]
Breath of Flames
BreathofFlames2 passive skill icon.png
30% increased Fire Damage
+10% to Fire Damage over Time Multiplier [1]
Explosive Impact
Firedamage passive skill icon.png
30% increased Fire Damage
12% increased Area of Effect [1]
Fire Walker
Flameborn passive skill icon.png
25% increased Fire Damage
+15% to Fire Resistance
5% increased Cast Speed with Fire Skills [1]
Heart of Flame
Hellfire passive skill icon.png
30% increased Fire Damage
Damage Penetrates 6% Fire Resistance [1]
Snowforged
ColdAndFireHybridNotable passive skill icon.png
Enemies Ignited or Chilled by you have -5% to Elemental Resistances
25% increased Fire Damage
25% increased Cold Damage [1]

Fire damage with weapons

These passive skills grant increased fire damage with weapons.

NameStats
Weapon Fire Damage
Firedamagestr passive skill icon.png
12% increased Fire Damage with Attack Skills [1] [2]
Lava Lash
Lavalash passive skill icon.png
30% increased Fire Damage with Attack Skills
Damage with Weapons Penetrates 8% Fire Resistance [1]

Burning damage

These passive skills grant increased burning damage (fire damage over time). No results found for the given query.

Fire resistance penetration

NameStats
Divine Fury
DivineFury passive skill icon.png
Gain 5% of Physical Damage as Extra Fire Damage
Damage Penetrates 5% Fire Resistance [1]
Heart of Flame
Hellfire passive skill icon.png
30% increased Fire Damage
Damage Penetrates 6% Fire Resistance [1]
Lava Lash
Lavalash passive skill icon.png
30% increased Fire Damage with Attack Skills
Damage with Weapons Penetrates 8% Fire Resistance [1]

Cluster Jewel passive skills

The following Cluster Jewel passives are related to Fire Damage:

NameStats
Cremator
IncreasedFireDamage passive skill icon.png
30% increased Fire Damage
Ignited Enemies Killed by your Hits are destroyed [1]
Fire Damage
FireDamagenode passive skill icon.png
12% increased Fire Damage [1]
Blacksmith
FireResistNotable passive skill icon.png
+20% to Fire Resistance
25% increased Armour
0.4% of Fire Damage Leeched as Life [1]
Raze and Pillage
IncreasedMinionDamageNotable passive skill icon.png
Minions gain 6% of Physical Damage as Extra Fire Damage
Minions have 20% chance to Ignite
Minions deal 20% increased Damage against Ignited Enemies [1]
Smoking Remains
IncreasedFireDamage passive skill icon.png
35% increased Fire Damage
10% chance to create a Smoke Cloud on Kill [1]
Wrapped in Flame
FireDamageOverTimeNotable passive skill icon.png
20% increased Fire Damage
5% chance to Cover Enemies in Ash on Hit while you are Burning
Cannot be Chilled while Burning [1]

Miscellany

These passive skills are related to fire damage, but do not fit into any other category.

NameStats
Burning Damage Multiplier with Attacks
Firedamagestr passive skill icon.png
+6% to Fire Damage over Time Multiplier with Attack Skills [1]
Physical Damage as Extra Fire Damage
MeleeFireNode passive skill icon.png
Gain 4% of Physical Damage as Extra Fire Damage [1]
Burning Brutality
FireAilment passive skill icon.png
+12% to Fire Damage over Time Multiplier with Attack Skills
6% increased Attack Speed [1]
Divine Fury
DivineFury passive skill icon.png
Gain 5% of Physical Damage as Extra Fire Damage
Damage Penetrates 5% Fire Resistance [1]
Magmatic Strikes
MeleeFireNotable passive skill icon.png
Gain 10% of Physical Damage as Extra Fire Damage [1]

Timeless Jewel keystone passive skills

The following Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. keystone passive skills are related to fire damage:

Name Stats
Tempered by War
KeystoneTemperedbyWar passive skill icon.png

50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance

Transcendence
Transcendence

Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-5% to all maximum Elemental Resistances

Keystone passive skills

The following keystone passive skills are related to fire damage:

NameStats
Avatar of Fire
KeystoneAvatarOfFire passive skill icon.png
50% of Physical, Cold and Lightning Damage Converted to Fire Damage
Deal no Non-Fire Damage [1]
Minion Instability
KeystoneMinionInstability passive skill icon.png
Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies [1]
Tempered by War
TemperedByWar passive skill icon.png
50% of Cold and Lightning Damage taken as Fire Damage
50% less Cold Resistance
50% less Lightning Resistance [1]
Transcendence
TranscendenceKeystone passive skill icon.png
Armour applies to Fire, Cold and Lightning Damage taken from Hits instead of Physical Damage
-15% to all maximum Elemental Resistances [1]

Ascendancy passive skills

The following Ascendancy passive skills are related to fire damage:

Ascendancy
Class
NameStats
Ascendant
Ascendant avatar.png
Chieftain
Chieftain (Ascendants) passive skill icon.png
20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit
1% of Damage dealt by your Totems is Leeched to you as Life
Regenerate 2% of Life per second
10% increased Strength
40% increased Fire Damage [1]
Chieftain
Chieftain avatar.png
Life Regeneration, Fire Damage
LifeRegenFireDamage (Chieftain) passive skill icon.png
Regenerate 0.5% of Life per second
10% increased Fire Damage [1] [2] [3] [4]
Chieftain
Chieftain avatar.png
Arohongui, Moon's Presence
ArohunguiMoonsPresence (Chieftain) passive skill icon.png
Enemies near your Totems deal 8% less Damage
Enemies near your Totems take 16% increased Physical and Fire Damage
Totems are Immune to Fire Damage
25% increased Area of Effect while you have a Totem [1]
Chieftain
Chieftain avatar.png
Hinekora, Death's Fury
HinekoraDeathsFury (Chieftain) passive skill icon.png
1% of Fire Damage Leeched as Life
10% increased Strength
Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit [1]
Chieftain
Chieftain avatar.png
Ngamahu, Flame's Advance
NgamahuFlamesAdvance (Chieftain) passive skill icon.png
50% of Physical Damage Converted to Fire Damage
Every 10 seconds, gain 100% of Physical Damage
as Extra Fire Damage for 4 seconds [1]
Chieftain
Chieftain avatar.png
Tasalio, Cleansing Water
TasalioCleansingWater (Chieftain) passive skill icon.png
20% of Physical Damage from Hits taken as Fire Damage
Unaffected by Ignite
+100% to Fire Resistance
20% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently [1]

Related modifiers

Fire damage modifiers

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
HeatedAbyss JewelPrefix1(5-6) to (11-12) Added Fire Damage with Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
FlamingAbyss JewelPrefix40(7-8) to (13-15) Added Fire Damage with Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
ScorchingAbyss JewelPrefix51(9-11) to (16-19) Added Fire Damage with Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
IncineratingAbyss JewelPrefix62(12-13) to (20-22) Added Fire Damage with Axe Attacksaxe 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
BlastingAbyss JewelPrefix72(14-15) to (23-26) Added Fire Damage with Axe Attacksaxe 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
CrematingAbyss JewelPrefix84(16-18) to (27-32) Added Fire Damage with Axe Attacksaxe 500
specific_weapon 0
abyss_jewel_melee 125
default 0
HeatedAbyss JewelPrefix1(5-6) to (11-12) Added Fire Damage with Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
FlamingAbyss JewelPrefix40(7-8) to (13-15) Added Fire Damage with Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
ScorchingAbyss JewelPrefix51(9-11) to (16-19) Added Fire Damage with Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
IncineratingAbyss JewelPrefix62(12-13) to (20-22) Added Fire Damage with Bow Attacksbow 2500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 700
default 0
BlastingAbyss JewelPrefix72(14-15) to (23-26) Added Fire Damage with Bow Attacksbow 1250
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
CrematingAbyss JewelPrefix84(16-18) to (27-32) Added Fire Damage with Bow Attacksbow 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
HeatedAbyss JewelPrefix1(5-6) to (11-12) Added Fire Damage with Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
FlamingAbyss JewelPrefix40(7-8) to (13-15) Added Fire Damage with Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
ScorchingAbyss JewelPrefix51(9-11) to (16-19) Added Fire Damage with Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
IncineratingAbyss JewelPrefix62(12-13) to (20-22) Added Fire Damage with Claw Attacksclaw 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
BlastingAbyss JewelPrefix72(14-15) to (23-26) Added Fire Damage with Claw Attacksclaw 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
CrematingAbyss JewelPrefix84(16-18) to (27-32) Added Fire Damage with Claw Attacksclaw 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
HeatedAbyss JewelPrefix1(5-6) to (11-12) Added Fire Damage with Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
FlamingAbyss JewelPrefix40(7-8) to (13-15) Added Fire Damage with Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
ScorchingAbyss JewelPrefix51(9-11) to (16-19) Added Fire Damage with Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
IncineratingAbyss JewelPrefix62(12-13) to (20-22) Added Fire Damage with Dagger Attacksdagger 2000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
BlastingAbyss JewelPrefix72(14-15) to (23-26) Added Fire Damage with Dagger Attacksdagger 1000
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
CrematingAbyss JewelPrefix84(16-18) to (27-32) Added Fire Damage with Dagger Attacksdagger 500
two_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
HeatedAbyss JewelPrefix1(5-6) to (11-12) Added Fire Damage with Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
FlamingAbyss JewelPrefix40(7-8) to (13-15) Added Fire Damage with Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
ScorchingAbyss JewelPrefix51(9-11) to (16-19) Added Fire Damage with Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
IncineratingAbyss JewelPrefix62(12-13) to (20-22) Added Fire Damage with Mace or Sceptre Attacksmace 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
BlastingAbyss JewelPrefix72(14-15) to (23-26) Added Fire Damage with Mace or Sceptre Attacksmace 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
CrematingAbyss JewelPrefix84(16-18) to (27-32) Added Fire Damage with Mace or Sceptre Attacksmace 500
specific_weapon 0
abyss_jewel_melee 125
default 0
HeatedAbyss JewelPrefix1(5-6) to (11-12) Added Fire Damage with Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
FlamingAbyss JewelPrefix40(7-8) to (13-15) Added Fire Damage with Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
ScorchingAbyss JewelPrefix51(9-11) to (16-19) Added Fire Damage with Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
IncineratingAbyss JewelPrefix62(12-13) to (20-22) Added Fire Damage with Staff Attacksstaff 2000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 500
default 0
BlastingAbyss JewelPrefix72(14-15) to (23-26) Added Fire Damage with Staff Attacksstaff 1000
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 250
default 0
CrematingAbyss JewelPrefix84(16-18) to (27-32) Added Fire Damage with Staff Attacksstaff 500
one_handed_mod 0
specific_weapon 0
abyss_jewel_melee 125
default 0
HeatedAbyss JewelPrefix1(5-6) to (11-12) Added Fire Damage with Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
FlamingAbyss JewelPrefix40(7-8) to (13-15) Added Fire Damage with Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
ScorchingAbyss JewelPrefix51(9-11) to (16-19) Added Fire Damage with Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
IncineratingAbyss JewelPrefix62(12-13) to (20-22) Added Fire Damage with Sword Attackssword 2000
specific_weapon 0
abyss_jewel_melee 500
default 0
BlastingAbyss JewelPrefix72(14-15) to (23-26) Added Fire Damage with Sword Attackssword 1000
specific_weapon 0
abyss_jewel_melee 250
default 0
CrematingAbyss JewelPrefix84(16-18) to (27-32) Added Fire Damage with Sword Attackssword 500
specific_weapon 0
abyss_jewel_melee 125
default 0
HeatedAbyss JewelPrefix1(5-6) to (11-12) Added Fire Damage with Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
FlamingAbyss JewelPrefix40(7-8) to (13-15) Added Fire Damage with Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
ScorchingAbyss JewelPrefix51(9-11) to (16-19) Added Fire Damage with Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
IncineratingAbyss JewelPrefix62(12-13) to (20-22) Added Fire Damage with Wand Attackswand 2350
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 350
default 0
BlastingAbyss JewelPrefix72(14-15) to (23-26) Added Fire Damage with Wand Attackswand 1175
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 175
default 0
CrematingAbyss JewelPrefix84(16-18) to (27-32) Added Fire Damage with Wand Attackswand 553
two_handed_mod 0
specific_weapon 0
abyss_jewel_ranged 87
default 0
of CoalsAbyss JewelSuffix35Adds (4-5) to (10-12) Fire Damage to Attacksabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of CindersAbyss JewelSuffix44Adds (6-7) to (13-16) Fire Damage to Attacksabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of FlamesAbyss JewelSuffix52Adds (8-9) to (17-20) Fire Damage to Attacksabyss_jewel_melee 1000
abyss_jewel_ranged 1000
default 0
of ImmolationAbyss JewelSuffix64Adds (10-12) to (21-24) Fire Damage to Attacksabyss_jewel_melee 500
abyss_jewel_ranged 500
default 0
of AshesAbyss JewelSuffix76Adds (13-15) to (25-28) Fire Damage to Attacksabyss_jewel_melee 300
abyss_jewel_ranged 300
default 0
of the HearthAbyss JewelSuffix1+(10-12)% to Fire and Cold Resistancesdefault 250
of InsulationAbyss JewelSuffix1+(10-12)% to Fire and Lightning Resistancesdefault 250
HeatedAbyss JewelPrefix1Minions deal (3-6) to (8-11) additional Fire Damageabyss_jewel_summoner 700
default 0
FlamingAbyss JewelPrefix39Minions deal (11-14) to (17-20) additional Fire Damageabyss_jewel_summoner 700
default 0
ScorchingAbyss JewelPrefix48Minions deal (15-18) to (21-24) additional Fire Damageabyss_jewel_summoner 700
default 0
IncineratingAbyss JewelPrefix58Minions deal (20-23) to (26-32) additional Fire Damageabyss_jewel_summoner 700
default 0
BlastingAbyss JewelPrefix70Minions deal (24-27) to (33-36) additional Fire Damageabyss_jewel_summoner 350
default 0
CrematingAbyss JewelPrefix82Minions deal (29-35) to (42-51) additional Fire Damageabyss_jewel_summoner 175
default 0
of CoalsAbyss JewelSuffix30Adds (6-8) to (9-11) Fire Damage to Spellsabyss_jewel_caster 700
default 0
of CindersAbyss JewelSuffix43Adds (9-11) to (12-14) Fire Damage to Spellsabyss_jewel_caster 700
default 0
of FlamesAbyss JewelSuffix55Adds (12-14) to (15-19) Fire Damage to Spellsabyss_jewel_caster 700
default 0
of ImmolationAbyss JewelSuffix66Adds (15-17) to (20-23) Fire Damage to Spellsabyss_jewel_caster 350
default 0
of AshesAbyss JewelSuffix77Adds (19-23) to (24-32) Fire Damage to Spellsabyss_jewel_caster 175
default 0
HeatedAbyss JewelPrefix1(2-4) to (5-7) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
FlamingAbyss JewelPrefix39(7-9) to (11-13) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
ScorchingAbyss JewelPrefix48(10-12) to (14-16) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
IncineratingAbyss JewelPrefix58(13-15) to (17-21) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 700
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 250
default 0
BlastingAbyss JewelPrefix70(16-18) to (22-24) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 350
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 125
default 0
CrematingAbyss JewelPrefix82(19-25) to (26-34) Added Spell Fire Damage while Dual Wieldingabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
dual_wielding_mod 175
two_handed_mod 0
shield_mod 0
abyss_jewel_caster 62
default 0
HeatedAbyss JewelPrefix1(2-4) to (5-7) Added Spell Fire Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
FlamingAbyss JewelPrefix39(7-9) to (11-13) Added Spell Fire Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
ScorchingAbyss JewelPrefix48(10-12) to (14-16) Added Spell Fire Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
IncineratingAbyss JewelPrefix58(13-15) to (17-21) Added Spell Fire Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 700
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 250
default 0
BlastingAbyss JewelPrefix70(16-18) to (22-24) Added Spell Fire Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 350
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 125
default 0
CrematingAbyss JewelPrefix82(19-25) to (26-34) Added Spell Fire Damage while holding a Shieldabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
shield_mod 175
two_handed_mod 0
dual_wielding_mod 0
abyss_jewel_caster 62
default 0
HeatedAbyss JewelPrefix1(2-4) to (5-7) Added Spell Fire Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
FlamingAbyss JewelPrefix39(7-9) to (11-13) Added Spell Fire Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
ScorchingAbyss JewelPrefix48(10-12) to (14-16) Added Spell Fire Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
IncineratingAbyss JewelPrefix58(13-15) to (17-21) Added Spell Fire Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 700
one_handed_mod 0
abyss_jewel_caster 250
default 0
BlastingAbyss JewelPrefix70(16-18) to (22-24) Added Spell Fire Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 350
one_handed_mod 0
abyss_jewel_caster 125
default 0
CrematingAbyss JewelPrefix82(19-25) to (26-34) Added Spell Fire Damage while wielding a Two Handed Weaponabyss_jewel_melee 0
abyss_jewel_ranged 0
abyss_jewel_summoner 0
two_handed_mod 175
one_handed_mod 0
abyss_jewel_caster 62
default 0
HeatedItemPrefix1Adds 1 to 2 Fire Damage to Attacksring 500
amulet 500
gloves 500
default 0
SmoulderingItemPrefix12Adds (3-5) to (7-8) Fire Damage to Attacksring 500
amulet 500
gloves 500
default 0
SmokingItemPrefix20Adds (5-7) to (11-13) Fire Damage to Attacksring 500
amulet 500
gloves 500
default 0
BurningItemPrefix28Adds (7-10) to (15-18) Fire Damage to Attacksring 500
amulet 500
gloves 500
default 0
FlamingItemPrefix35Adds (9-12) to (19-22) Fire Damage to Attacksring 500
amulet 500
gloves 500
default 0
ScorchingItemPrefix44Adds (11-15) to (23-27) Fire Damage to Attacksring 500
amulet 500
gloves 500
default 0
IncineratingItemPrefix52Adds (13-18) to (27-31) Fire Damage to Attacksring 100
amulet 500
gloves 0
default 0
BlastingItemPrefix64Adds (16-22) to (32-38) Fire Damage to Attacksring 100
amulet 500
gloves 0
default 0
CrematingItemPrefix76Adds (19-25) to (39-45) Fire Damage to Attacksring 50
amulet 250
gloves 0
default 0
Redeemer'sItemPrefix68Adds (16-20) to (22-25) Fire Damage if you've dealt a Critical Strike Recentlygloves_eyrie 500
default 0
Redeemer'sItemPrefix73Adds (20-25) to (26-35) Fire Damage if you've dealt a Critical Strike Recentlygloves_eyrie 500
default 0
Warlord'sItemPrefix75(2-3) to (4-5) Fire Damage per Endurance Chargering_adjudicator 500
default 0
Warlord'sItemPrefix80(3-4) to (6-7) Fire Damage per Endurance Chargering_adjudicator 500
default 0
Hunter'sItemPrefix68Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strengthsword_basilisk 200
axe_basilisk 200
mace_basilisk 200
sceptre_basilisk 200
default 0
Hunter'sItemPrefix68Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength2h_sword_basilisk 200
2h_axe_basilisk 200
2h_mace_basilisk 200
staff_basilisk 200
warstaff_basilisk 200
default 0
The Shaper'sItemPrefix68Adds (2-3) to (4-5) Fire Damage to Attacks with this Weapon per 10 Strength2h_sword_shaper 200
2h_axe_shaper 200
2h_mace_shaper 200
staff_shaper 200
warstaff_shaper 200
default 0
The Shaper'sItemPrefix68Adds (1-2) to (3-4) Fire Damage to Attacks with this Weapon per 10 Strengthsword_shaper 200
axe_shaper 200
mace_shaper 200
sceptre_shaper 200
default 0
of the ConquestItemSuffix68(5-7)% chance to Avoid Fire Damage from Hitsboots_adjudicator 500
shield_adjudicator 500
default 0
of the ConquestItemSuffix80(8-10)% chance to Avoid Fire Damage from Hitsboots_adjudicator 500
shield_adjudicator 500
default 0
Warlord'sItemPrefix68Adds (19-26) to (38-46) Fire Damage against Ignited Enemiesring_adjudicator 500
default 0
Warlord'sItemPrefix75Adds (23-30) to (47-54) Fire Damage against Ignited Enemiesring_adjudicator 500
default 0
The Elder'sItemPrefix68Adds (19-26) to (38-46) Fire Damage against Ignited Enemiesring_elder 800
default 0
The Elder'sItemPrefix75Adds (23-30) to (47-54) Fire Damage against Ignited Enemiesring_elder 800
default 0
SubterraneanDelvePrefix1(8-10)% chance to Avoid Fire Damage from Hitsabyss_jewel 0
jewel 0
body_armour 2000
shield 2000
quiver 2000
default 0
SubterraneanDelvePrefix1Adds (20-25) to (26-35) Fire Damageabyss_jewel 0
jewel 0
gloves 2000
default 0
of the UndergroundDelveSuffix1Nearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance
abyss_jewel 0
jewel 0
helmet 2000
default 0
SubterraneanDelvePrefix1(20-30)% increased Fire Damageabyss_jewel 0
jewel 0
amulet 2000
belt 2000
default 0
SubterraneanDelvePrefix10.2% of Fire Damage Leeched as Lifeabyss_jewel 0
jewel 0
ring 600
default 0
Enchantment Fire Damage 1ItemEnchantment53Adds 16 to 24 Fire Damage if you've Killed Recentlyboots 100
default 0
Enchantment Fire Damage 2ItemEnchantment66Adds 33 to 50 Fire Damage if you've Killed Recentlyboots 100
default 0
Enchantment Fire Damage 3ItemEnchantment75Adds 45 to 68 Fire Damage if you've Killed Recentlyboots 100
default 0
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 1ItemEnchantment6610% of Burning Arrow Physical Damage gained as Extra Fire Damagehelmet 100
default 0
Enchantment Burning Arrow Physical Damage Percent To Add As Fire Damage 2ItemEnchantment7515% of Burning Arrow Physical Damage gained as Extra Fire Damagehelmet 100
default 0
Enchantment Scorching Ray Damage 1ItemEnchantment6625% increased Scorching Ray Damagehelmet 100
default 0
Enchantment Scorching Ray Damage 2ItemEnchantment7540% increased Scorching Ray Damagehelmet 100
default 0
Enchantment Firestorm Damage 1ItemEnchantment6625% increased Firestorm Damagehelmet 100
default 0
Enchantment Firestorm Damage 2ItemEnchantment7540% increased Firestorm Damagehelmet 100
default 0
Enchantment Fire Trap Burning Damage 1ItemEnchantment6640% increased Fire Trap Burning Damagehelmet 100
default 0
Enchantment Fire Trap Burning Damage 2ItemEnchantment7560% increased Fire Trap Burning Damagehelmet 100
default 0
Enchantment Fire Trap Damage 1ItemEnchantment6625% increased Fire Trap Damagehelmet 100
default 0
Enchantment Fire Trap Damage 2ItemEnchantment7540% increased Fire Trap Damagehelmet 100
default 0
Enchantment Fireball Damage 1ItemEnchantment6625% increased Fireball Damagehelmet 100
default 0
Enchantment Fireball Damage 2ItemEnchantment7540% increased Fireball Damagehelmet 100
default 0
Enchantment Flame Wall Added Damage 1ItemEnchantment66Flame Wall grants 19 to 28 Added Fire Damage to Projectileshelmet 100
default 0
Enchantment Flame Wall Added Damage 2ItemEnchantment75Flame Wall grants 31 to 47 Added Fire Damage to Projectileshelmet 100
default 0
Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 1ItemEnchantment6610% of Infernal Blow Physical Damage gained as Extra Fire Damagehelmet 75
default 0
Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 2ItemEnchantment7515% of Infernal Blow Physical Damage gained as Extra Fire Damagehelmet 75
default 0
Enchantment Righteous Fire Damage 1ItemEnchantment6625% increased Righteous Fire Damagehelmet 100
default 0
Enchantment Righteous Fire Damage 2ItemEnchantment7540% increased Righteous Fire Damagehelmet 100
default 0
Enchantment Righteous Fire Spell Damage 1ItemEnchantment66Righteous Fire grants 20% increased Spell Damagehelmet 100
default 0
Enchantment Righteous Fire Spell Damage 2ItemEnchantment75Righteous Fire grants 30% increased Spell Damagehelmet 100
default 0
of RedemptionItemSuffix78Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damagemace_eyrie 500
2h_mace_eyrie 500
default 0
of ShapingItemSuffix68Enemies Killed with Attack or Spell Hits Explode, dealing 5% of their Life as Fire Damage2h_mace_shaper 1000
mace_shaper 1000
default 0
of the ConquestItemSuffix85Nearby Enemies have -9% to Fire Resistance
-9% to Fire Resistance
helmet_adjudicator 250
default 0
of the HearthMiscSuffix1+(10-12)% to Fire and Cold Resistancesnot_int 450
default 250
Warlord'sItemPrefix68(22-27) to (41-46) added Fire Damage against Burning Enemiesbelt_adjudicator 500
default 0
Warlord'sItemPrefix75(28-32) to (47-51) added Fire Damage against Burning Enemiesbelt_adjudicator 500
default 0
Warlord'sItemPrefix80(33-39) to (52-55) added Fire Damage against Burning Enemiesbelt_adjudicator 500
default 0
Warlord'sItemPrefix68(0.2-0.4)% of Fire Damage Leeched as Energy Shieldamulet_adjudicator 500
default 0
Warlord'sItemPrefix68(16-20)% increased Fire Damagebelt_adjudicator 500
default 0
Warlord'sItemPrefix75(21-25)% increased Fire Damagebelt_adjudicator 500
default 0
Warlord'sItemPrefix80(26-30)% increased Fire Damagebelt_adjudicator 500
default 0
FlamingMiscPrefix1(14-16)% increased Fire Damagenot_str 400
default 500
FireDamageLifeLeechCorruptedItemUnique10.2% of Fire Damage Leeched as Lifeamulet 1000
quiver 1000
two_hand_weapon 1000
weapon 200
default 0
Warlord'sItemPrefix68(0.3-0.5)% of Fire Damage Leeched as Lifeamulet_adjudicator 500
default 0
The Elder'sItemPrefix68(0.3-0.5)% of Fire Damage Leeched as Lifeamulet_elder 800
default 0
of the HuntItemSuffix68+(16-20)% to Fire Damage over Time Multiplier with Attack Skillsquiver_basilisk 500
default 0
of the HuntItemSuffix80+(21-25)% to Fire Damage over Time Multiplier with Attack Skillsquiver_basilisk 500
default 0
of EmbersItemSuffix8(3-7)% increased Fire Damagewand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of CoalsItemSuffix22(8-12)% increased Fire Damagewand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of CindersItemSuffix36(13-17)% increased Fire Damagewand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of FlamesItemSuffix50(18-22)% increased Fire Damagewand 1000
staff 1000
sceptre 1000
ring 500
amulet 500
default 0
of ImmolationItemSuffix64(23-26)% increased Fire Damagewand 1000
staff 1000
sceptre 1000
amulet 500
default 0
of AshesItemSuffix76(27-30)% increased Fire Damagewand 1000
staff 1000
sceptre 1000
default 0
SearingItemPrefix2(15-29)% increased Fire Damageattack_staff 0
staff 500
default 0
SizzlingItemPrefix11(30-44)% increased Fire Damageattack_staff 0
staff 500
default 0
BlisteringItemPrefix23(45-59)% increased Fire Damageattack_staff 0
staff 500
default 0
CauterisingItemPrefix35(60-84)% increased Fire Damageattack_staff 0
staff 200
default 0
VolcanicItemPrefix46(85-104)% increased Fire Damageattack_staff 0
staff 100
default 0
MagmaticItemPrefix58(105-124)% increased Fire Damageattack_staff 0
staff 50
default 0
PyroclasticItemPrefix79(125-149)% increased Fire Damageattack_staff 0
staff 25
default 0
Xoph'sItemPrefix84(150-164)% increased Fire Damageattack_staff 0
staff 13
default 0
SearingItemPrefix2(10-19)% increased Fire Damagefocus 500
wand 500
sceptre 500
default 0
SizzlingItemPrefix11(20-29)% increased Fire Damagefocus 500
wand 500
sceptre 500
default 0
BlisteringItemPrefix23(30-39)% increased Fire Damagefocus 500
wand 500
sceptre 500
default 0
CauterisingItemPrefix35(40-54)% increased Fire Damagefocus 200
wand 200
sceptre 200
default 0
VolcanicItemPrefix46(55-69)% increased Fire Damagefocus 100
wand 100
sceptre 100
default 0
MagmaticItemPrefix58(70-84)% increased Fire Damagefocus 50
wand 50
sceptre 50
default 0
PyroclasticItemPrefix64(85-99)% increased Fire Damagefocus 25
wand 25
sceptre 25
default 0
Xoph'sItemPrefix84(100-109)% increased Fire Damagefocus 12
wand 12
sceptre 12
default 0
The Elder'sItemPrefix68(45-52)% increased Fire Damage
Socketed Gems are Supported by Level 16 Fire Penetration
sceptre_elder 400
wand_elder 400
default 0
The Elder'sItemPrefix75(53-56)% increased Fire Damage
Socketed Gems are Supported by Level 18 Fire Penetration
sceptre_elder 200
wand_elder 200
default 0
The Elder'sItemPrefix80(57-60)% increased Fire Damage
Socketed Gems are Supported by Level 20 Fire Penetration
sceptre_elder 100
wand_elder 100
default 0
of InsulationMiscSuffix1+(10-12)% to Fire and Lightning Resistancesnot_dex 450
default 250
of FlamesHeist AreaSuffix46Area has patches of Burning Ground
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
default 250
of FlamesHeist AreaSuffix68Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
of FlamesHeist AreaSuffix73Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
of FlamesHeist AreaSuffix78Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250
HeatedHeist NPCPrefix1(11-15) to (18-21) added Fire Damage
Players and their Minions have (11-15) to (18-21) added Fire Damage
heist_equipment_weapon 1000
default 0
SmoulderingHeist NPCPrefix45(16-20) to (22-25) added Fire Damage
Players and their Minions have (16-20) to (22-25) added Fire Damage
heist_equipment_weapon 800
default 0
SmokingHeist NPCPrefix75(20-25) to (26-35) added Fire Damage
Players and their Minions have (20-25) to (26-35) added Fire Damage
heist_equipment_weapon 600
default 0
BurningHeist NPCPrefix83(26-30) to (36-42) added Fire Damage
Players and their Minions have (26-30) to (36-42) added Fire Damage
heist_equipment_weapon 400
default 0
HeatedItemPrefix1Adds (1-2) to (3-4) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
CarbonisingItemPrefix82Adds (89-121) to (180-210) Fire Damagetwo_hand_weapon 0
rapier 180
sword 108
axe 108
sceptre 72
mace 45
wand 45
claw 108
dagger 108
default 0
SmoulderingItemPrefix11Adds (8-10) to (15-18) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
SmokingItemPrefix18Adds (12-17) to (25-29) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
BurningItemPrefix26Adds (17-24) to (35-41) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
FlamingItemPrefix33Adds (24-33) to (49-57) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
ScorchingItemPrefix42Adds (34-46) to (68-80) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
IncineratingItemPrefix51Adds (46-62) to (93-107) Fire Damagetwo_hand_weapon 0
rapier 2000
sword 1200
axe 1200
sceptre 800
mace 500
wand 500
claw 1200
dagger 1200
default 0
BlastingItemPrefix62Adds (59-81) to (120-140) Fire Damagetwo_hand_weapon 0
rapier 1600
sword 960
axe 960
sceptre 640
mace 400
wand 400
claw 960
dagger 960
default 0
CrematingItemPrefix74Adds (74-101) to (150-175) Fire Damagetwo_hand_weapon 0
rapier 700
sword 420
axe 420
sceptre 280
mace 175
wand 175
claw 420
dagger 420
default 0
Warlord'sItemPrefix68Adds (8-10) to (15-18) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
wand_adjudicator 500
bow_adjudicator 500
default 0
Warlord'sItemPrefix71Adds (12-16) to (24-28) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 500
axe_adjudicator 500
claw_adjudicator 500
dagger_adjudicator 500
rune_dagger_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
wand_adjudicator 500
bow_adjudicator 500
default 0
Warlord'sItemPrefix74Adds (17-22) to (33-39) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 400
axe_adjudicator 400
claw_adjudicator 400
dagger_adjudicator 400
rune_dagger_adjudicator 400
mace_adjudicator 400
sceptre_adjudicator 400
wand_adjudicator 400
bow_adjudicator 400
default 0
Warlord'sItemPrefix77Adds (21-28) to (42-49) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 300
axe_adjudicator 300
claw_adjudicator 300
dagger_adjudicator 300
rune_dagger_adjudicator 300
mace_adjudicator 300
sceptre_adjudicator 300
wand_adjudicator 300
bow_adjudicator 300
default 0
Warlord'sItemPrefix80Adds (26-35) to (53-61) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
sword_adjudicator 200
axe_adjudicator 200
claw_adjudicator 200
dagger_adjudicator 200
rune_dagger_adjudicator 200
mace_adjudicator 200
sceptre_adjudicator 200
wand_adjudicator 200
bow_adjudicator 200
default 0
Warlord'sItemPrefix68Adds (15-19) to (28-34) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
default 0
Warlord'sItemPrefix71Adds (22-30) to (44-52) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
staff_adjudicator 500
warstaff_adjudicator 500
default 0
Warlord'sItemPrefix74Adds (31-41) to (61-72) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 400
2h_axe_adjudicator 400
2h_mace_adjudicator 400
staff_adjudicator 400
warstaff_adjudicator 400
default 0
Warlord'sItemPrefix77Adds (39-52) to (78-90) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 300
2h_axe_adjudicator 300
2h_mace_adjudicator 300
staff_adjudicator 300
warstaff_adjudicator 300
default 0
Warlord'sItemPrefix80Adds (49-65) to (99-114) Fire Damage
Attacks with this Weapon Penetrate (5-7)% Fire Resistance
2h_sword_adjudicator 200
2h_axe_adjudicator 200
2h_mace_adjudicator 200
staff_adjudicator 200
warstaff_adjudicator 200
default 0
HeatedItemPrefix1Adds (3-5) to (6-7) Fire Damageone_hand_weapon 0
bow 1400
sword 1200
axe 1200
mace 500
staff 600
default 0
CarbonisingItemPrefix82Adds (165-225) to (335-390) Fire Damageone_hand_weapon 0
bow 126
sword 108
axe 108
mace 45
staff 54
default 0
SmoulderingItemPrefix11Adds (14-20) to (29-33) Fire Damageone_hand_weapon 0
bow 1400
sword 1200
axe 1200
mace 500
staff 600
default 0
SmokingItemPrefix18Adds (23-31) to (47-54) Fire Damageone_hand_weapon 0
bow 1400
sword 1200
axe 1200
mace 500
staff 600
default 0
BurningItemPrefix26Adds (32-44) to (65-76) Fire Damageone_hand_weapon 0
bow 1400
sword 1200
axe 1200
mace 500
staff 600
default 0
FlamingItemPrefix33Adds (45-61) to (91-106) Fire Damageone_hand_weapon 0
bow 1400
sword 1200
axe 1200
mace 500
staff 600
default 0
ScorchingItemPrefix42Adds (63-85) to (128-148) Fire Damageone_hand_weapon 0
bow 1400
sword 1200
axe 1200
mace 500
staff 600
default 0
IncineratingItemPrefix51Adds (85-115) to (172-200) Fire Damageone_hand_weapon 0
bow 1400
sword 1200
axe 1200
mace 500
staff 600
default 0
BlastingItemPrefix62Adds (110-150) to (223-260) Fire Damageone_hand_weapon 0
bow 1120
sword 960
axe 960
mace 400
staff 480
default 0
CrematingItemPrefix74Adds (137-188) to (279-325) Fire Damageone_hand_weapon 0
bow 490
sword 420
axe 420
mace 175
staff 210
default 0
The Shaper'sItemPrefix68(101-115)% increased Physical Damage
Socketed Gems are Supported by Level 16 Added Fire Damage
sword_shaper 400
axe_shaper 400
mace_shaper 400
claw_shaper 400
sceptre_shaper 400
dagger_shaper 400
rune_dagger_shaper 400
wand_shaper 400
default 0
The Shaper'sItemPrefix75(116-126)% increased Physical Damage
Socketed Gems are Supported by Level 18 Added Fire Damage
sword_shaper 200
axe_shaper 200
mace_shaper 200
claw_shaper 200
sceptre_shaper 200
dagger_shaper 200
rune_dagger_shaper 200
wand_shaper 200
default 0
The Shaper'sItemPrefix80(127-134)% increased Physical Damage
Socketed Gems are Supported by Level 20 Added Fire Damage
sword_shaper 100
axe_shaper 100
mace_shaper 100
claw_shaper 100
sceptre_shaper 100
dagger_shaper 100
rune_dagger_shaper 100
wand_shaper 100
default 0
MapAtlasFireDamageAndPacksAtlasPrefix13 uses remaining
Areas contain 4 additional packs of Monsters that deal Fire Damage
Players and Monsters take 8% increased Fire Damage
no_monster_packs 0
default 1000
MapAtlasFireDamageAndPacks2_AtlasPrefix13 uses remaining
Areas contain 6 additional packs of Monsters that deal Fire Damage
Players and Monsters take 10% increased Fire Damage
no_monster_packs 0
default 1000
MapAtlasFireDamageAndPacks3AtlasPrefix13 uses remaining
Your Maps contain 6 additional packs of Monsters that deal Fire Damage
Players and Monsters take 12% increased Fire Damage
no_monster_packs 0
default 1000
of FlamesAreaSuffix110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
low_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of FlamesAreaSuffix110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
mid_tier_map 250
expedition_logbook 0
primordial_map 0
default 0
of FlamesAreaSuffix110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 250
maven_map 0
expedition_logbook 0
primordial_map 0
default 0
MapBurningGroundDelve2Delve AreaDelve Area5210% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
MapBurningGroundDelve3Delve AreaDelve Area17310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250
MapBurningGroundSynthesisSynthesis unknownSynthesis unknown50Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
default 250
MapBurningGroundSynthesis2Synthesis unknownSynthesis unknown68Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
default 250
MapBurningGroundSynthesis3Synthesis unknownSynthesis unknown79Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
default 250
HeatedItemPrefix1Adds (1-2) to (3-4) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
SmoulderingItemPrefix11Adds (6-8) to (12-14) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
SmokingItemPrefix18Adds (10-12) to (19-23) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
BurningItemPrefix26Adds (13-18) to (27-31) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
FlamingItemPrefix33Adds (19-25) to (37-44) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
ScorchingItemPrefix42Adds (24-33) to (48-57) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
IncineratingItemPrefix51Adds (31-42) to (64-73) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
BlastingItemPrefix62Adds (40-52) to (79-91) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
CrematingItemPrefix74Adds (49-66) to (98-115) Fire Damage to Spellsattack_dagger 0
wand 800
sceptre 800
dagger 800
default 0
Hunter'sItemPrefix68Adds (17-22) to (33-39) Fire Damage to Spellshelmet_basilisk 500
default 0
Hunter'sItemPrefix70Adds (21-28) to (42-49) Fire Damage to Spellshelmet_basilisk 500
default 0
Hunter'sItemPrefix75Adds (25-34) to (51-59) Fire Damage to Spellshelmet_basilisk 500
default 0
Warlord'sItemPrefix68Adds (6-8) to (12-14) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
sceptre_adjudicator 500
rune_dagger_adjudicator 500
wand_adjudicator 500
default 0
Warlord'sItemPrefix71Adds (10-13) to (19-22) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
sceptre_adjudicator 500
rune_dagger_adjudicator 500
wand_adjudicator 500
default 0
Warlord'sItemPrefix74Adds (13-18) to (27-31) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
sceptre_adjudicator 500
rune_dagger_adjudicator 500
wand_adjudicator 500
default 0
Warlord'sItemPrefix77Adds (17-22) to (33-39) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
sceptre_adjudicator 400
rune_dagger_adjudicator 400
wand_adjudicator 400
default 0
Warlord'sItemPrefix80Adds (21-28) to (42-49) Fire Damage to Spells
Damage Penetrates 4% Fire Resistance
sceptre_adjudicator 300
rune_dagger_adjudicator 300
wand_adjudicator 300
default 0
Warlord'sItemPrefix68Adds (8-11) to (17-19) Fire Damage to Spells
Damage Penetrates (5-7)% Fire Resistance
staff_adjudicator 500
default 0
Warlord'sItemPrefix71Adds (13-17) to (26-30) Fire Damage to Spells
Damage Penetrates (5-7)% Fire Resistance
staff_adjudicator 500
default 0
Warlord'sItemPrefix74Adds (18-24) to (36-42) Fire Damage to Spells
Damage Penetrates (5-7)% Fire Resistance
staff_adjudicator 500
default 0
Warlord'sItemPrefix77Adds (23-30) to (45-53) Fire Damage to Spells
Damage Penetrates (5-7)% Fire Resistance
staff_adjudicator 400
default 0
Warlord'sItemPrefix80Adds (28-38) to (57-66) Fire Damage to Spells
Damage Penetrates (5-7)% Fire Resistance
staff_adjudicator 300
default 0
HeatedItemPrefix1Adds (1-2) to (4-5) Fire Damage to Spellsattack_staff 0
staff 800
default 0
SmoulderingItemPrefix11Adds (8-11) to (17-19) Fire Damage to Spellsattack_staff 0
staff 800
default 0
SmokingItemPrefix18Adds (13-17) to (26-29) Fire Damage to Spellsattack_staff 0
staff 800
default 0
BurningItemPrefix26Adds (18-23) to (36-42) Fire Damage to Spellsattack_staff 0
staff 800
default 0
FlamingItemPrefix33Adds (25-33) to (50-59) Fire Damage to Spellsattack_staff 0
staff 800
default 0
ScorchingItemPrefix42Adds (32-44) to (65-76) Fire Damage to Spellsattack_staff 0
staff 800
default 0
IncineratingItemPrefix51Adds (42-56) to (85-99) Fire Damage to Spellsattack_staff 0
staff 800
default 0
BlastingItemPrefix62Adds (53-70) to (107-123) Fire Damage to Spellsattack_staff 0
staff 800
default 0
CrematingItemPrefix74Adds (66-88) to (132-155) Fire Damage to Spellsattack_staff 0
staff 800
default 0
The Elder'sItemPrefix68Adds (17-22) to (33-39) Fire Damage to Spellshelmet_elder 400
default 0
The Elder'sItemPrefix75Adds (21-28) to (42-49) Fire Damage to Spellshelmet_elder 400
default 0
The Elder'sItemPrefix82Adds (25-34) to (51-59) Fire Damage to Spellshelmet_elder 400
default 0
V2AddedFireDamageCorrupted1ItemCorrupted1Adds (3-5) to (7-8) Fire Damage to Spells and Attacksring 1000
default 0
V2AddedFireDamageCorrupted2ItemCorrupted31Adds (7-10) to (15-18) Fire Damage to Spells and Attacksring 1000
default 0
V2AddedFireDamageCorrupted3ItemCorrupted82Adds (13-18) to (28-33) Fire Damage to Spells and Attacksring 250
default 0
V2AddedFireDamageToBowAttacksCorrupted1__ItemCorrupted1(11-14) to (21-25) Added Fire Damage with Bow Attacksquiver 1000
default 0
V2AddedFireDamageToBowAttacksCorrupted2ItemCorrupted31(24-31) to (46-55) Added Fire Damage with Bow Attacksquiver 1000
default 0
V2AddedFireDamageToBowAttacksCorrupted3ItemCorrupted75(29-39) to (59-69) Added Fire Damage with Bow Attacksquiver 500
default 0
V2FireDamageLifeLeechPermyriadCorrupted_ItemCorrupted500.5% of Fire Damage Leeched as Lifehelmet 1000
amulet 1000
quiver 1000
default 0
V2LocalAddedFireDamage1hCorrupted1ItemCorrupted1Adds (8-10) to (15-18) Fire Damagesword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedFireDamage1hCorrupted2ItemCorrupted31Adds (17-22) to (33-39) Fire Damagesword 0
mace 0
axe 0
one_hand_weapon 1000
default 0
V2LocalAddedFireDamage1hCorrupted3ItemCorrupted84Adds (21-28) to (40-48) Fire Damagesword 0
mace 0
axe 0
one_hand_weapon 250
default 0
V2LocalAddedFireDamage2hCorrupted1ItemCorrupted1Adds (12-17) to (23-27) Fire Damagebow 1000
staff 1000
default 0
V2LocalAddedFireDamage2hCorrupted2ItemCorrupted31Adds (27-31) to (39-50) Fire Damagebow 1000
staff 1000
default 0
V2LocalAddedFireDamage2hCorrupted3ItemCorrupted84Adds (31-39) to (52-61) Fire Damagebow 250
staff 250
default 0
V2ReducedFireDamageTakenCorruptedItemCorrupted45(6-4)% reduced Fire Damage takenbody_armour 1000
default 0
of FlamesAreaSuffix110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
16 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 12 (Hidden)
top_tier_map 0
expedition_logbook 250
default 0
of FlamesAreaSuffix6810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
20 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 14 (Hidden)
top_tier_map 0
expedition_logbook 250
default 0
of FlamesAreaSuffix7310% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
24 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 16 (Hidden)
top_tier_map 0
expedition_logbook 250
default 0
of FlamesAreaSuffix110% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 0
maven_map 250
primordial_map 250
default 0
of FlamesAreaSuffix7810% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
Area has patches of Burning Ground
28 patches with Ground Effect per 100 tiles (Hidden)
Ground Effect has a radius of 18 (Hidden)
top_tier_map 0
expedition_logbook 250
default 0
MapAtlasFireDamageAndPacksMavenAtlasPrefix115 uses remaining
Your Maps contain 8 additional packs of Monsters that deal Fire Damage
Players and Monsters take 14% increased Fire Damage
no_monster_packs 0
default 1000
ChosenUnveiledPrefix60(70-79)% increased Fire Damage
(21-23)% chance to Ignite
two_hand_weapon 0
wand 1000
dagger 1000
sceptre 1000
weapon 100
default 0
ChosenUnveiledPrefix60(100-109)% increased Fire Damage
(35-40)% chance to Ignite
one_hand_weapon 0
bow 0
staff 1000
weapon 100
default 0
ChosenUnveiledPrefix60Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Cold Damage
shield 1000
ring 1000
quiver 1000
default 0
ChosenUnveiledPrefix60Adds (14-16) to (20-22) Fire Damage
Adds (14-16) to (20-22) Lightning Damage
shield 1000
ring 1000
quiver 1000
default 0
It'sUnveiledPrefix60Gain (9-10)% of Fire Damage as Extra Chaos Damageone_hand_weapon 2000
shield 2000
default 0
It'sUnveiledPrefix60Gain (18-20)% of Fire Damage as Extra Chaos Damagetwo_hand_weapon 2000
default 0
of RikerUnveiledSuffix60(18-20)% increased Fire Damage
(20-22)% increased Lightning Damage
ring 2000
default 0
of the OrderUnveiledSuffix60+(16-20)% to Fire and Chaos Resistancesbody_armour 600
boots 600
gloves 600
helmet 600
shield 600
amulet 600
ring 600
belt 600
quiver 600
default 0
HeatedItemPrefix1Adds (1-2) to 3 Fire Damage to Attacksquiver 250
default 0
SmoulderingItemPrefix12Adds (5-7) to (10-12) Fire Damage to Attacksquiver 250
default 0
SmokingItemPrefix20Adds (8-10) to (15-18) Fire Damage to Attacksquiver 250
default 0
BurningItemPrefix28Adds (11-14) to (21-25) Fire Damage to Attacksquiver 250
default 0
FlamingItemPrefix35Adds (13-18) to (27-31) Fire Damage to Attacksquiver 250
default 0
ScorchingItemPrefix44Adds (17-22) to (33-38) Fire Damage to Attacksquiver 250
default 0
IncineratingItemPrefix52Adds (20-27) to (40-47) Fire Damage to Attacksquiver 250
default 0
BlastingItemPrefix64Adds (27-35) to (53-62) Fire Damage to Attacksquiver 250
default 0
CrematingItemPrefix76Adds (37-50) to (74-87) Fire Damage to Attacksquiver 125
default 0
HellscapeUpsideBaseMaximumLifeInflictedAsAoeFireDamageWhenHit2ItemScourge Benefit45Deal (8-11)% of your maximum Life as Fire Damage to nearby Enemies when Hitbody_armour 200
default 0
HellscapeUpsideBaseMaximumLifeInflictedAsAoeFireDamageWhenHit3ItemScourge Benefit68Deal (12-15)% of your maximum Life as Fire Damage to nearby Enemies when Hitbody_armour 200
default 0
HellscapeUpsideBaseMaximumLifeInflictedAsAoeFireDamageWhenHit4ItemScourge Benefit68Deal (16-19)% of your maximum Life as Fire Damage to nearby Enemies when Hitbody_armour 200
default 0
HellscapeUpsideLocalFireDamage1h1ItemScourge Benefit1Adds (11-14) to (23-27) Fire Damageone_hand_weapon 1000
default 0
HellscapeUpsideLocalFireDamage1h2_ItemScourge Benefit45Adds (21-26) to (31-38) Fire Damageone_hand_weapon 1000
default 0
HellscapeUpsideLocalFireDamage1h3___ItemScourge Benefit68Adds (29-35) to (43-48) Fire Damageone_hand_weapon 1000
default 0
HellscapeUpsideLocalFireDamage1h4ItemScourge Benefit68Adds (40-45) to (56-62) Fire Damageone_hand_weapon 1000
default 0
HellscapeUpsideLocalFireDamageRanged1__ItemScourge Benefit1Adds (18-22) to (35-39) Fire Damagebow 1000
default 0
HellscapeUpsideLocalFireDamageRanged2ItemScourge Benefit45Adds (27-34) to (46-53) Fire Damagebow 1000
default 0
HellscapeUpsideLocalFireDamageRanged3_ItemScourge Benefit68Adds (36-41) to (56-64) Fire Damagebow 1000
default 0
HellscapeUpsideLocalFireDamageRanged4______ItemScourge Benefit68Adds (43-57) to (66-72) Fire Damagebow 1000
default 0
HellscapeUpsideLocalFireDamage2h1_ItemScourge Benefit1Adds (22-26) to (38-44) Fire Damagebow 0
two_hand_weapon 1000
default 0
HellscapeUpsideLocalFireDamage2h2__ItemScourge Benefit45Adds (34-43) to (59-67) Fire Damagebow 0
two_hand_weapon 1000
default 0
HellscapeUpsideLocalFireDamage2h3______ItemScourge Benefit68Adds (48-56) to (69-78) Fire Damagebow 0
two_hand_weapon 1000
default 0
HellscapeUpsideLocalFireDamage2h4______ItemScourge Benefit68Adds (59-72) to (80-91) Fire Damagebow 0
two_hand_weapon 1000
default 0
HellscapeUpsideSpellAddedFireDamage1h1_ItemScourge Benefit1Adds (9-12) to (25-27) Fire Damage to Spellsattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideSpellAddedFireDamage1h2_ItemScourge Benefit45Adds (13-15) to (28-32) Fire Damage to Spellsattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideSpellAddedFireDamage1h3ItemScourge Benefit68Adds (16-18) to (33-36) Fire Damage to Spellsattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideSpellAddedFireDamage1h4ItemScourge Benefit68Adds (19-21) to (37-40) Fire Damage to Spellsattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideSpellAddedFireDamage2h1ItemScourge Benefit1Adds (13-18) to (37-40) Fire Damage to Spellsattack_staff 0
staff 1000
default 0
HellscapeUpsideSpellAddedFireDamage2h2ItemScourge Benefit45Adds (19-22) to (42-48) Fire Damage to Spellsattack_staff 0
staff 1000
default 0
HellscapeUpsideSpellAddedFireDamage2h3_ItemScourge Benefit68Adds (23-27) to (49-54) Fire Damage to Spellsattack_staff 0
staff 1000
default 0
HellscapeUpsideSpellAddedFireDamage2h4ItemScourge Benefit68Adds (28-31) to (55-60) Fire Damage to Spellsattack_staff 0
staff 1000
default 0
HellscapeUpsideFireDamagePercentage1h1__ItemScourge Benefit1(23-25)% increased Fire Damageattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideFireDamagePercentage1h1bItemScourge Benefit25(28-30)% increased Fire Damageattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideFireDamagePercentage1h2___ItemScourge Benefit45(33-35)% increased Fire Damageattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideFireDamagePercentage1h2bItemScourge Benefit55(38-40)% increased Fire Damageattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideFireDamagePercentage1h3__ItemScourge Benefit68(43-45)% increased Fire Damageattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideFireDamagePercentage1h4ItemScourge Benefit68(48-50)% increased Fire Damageattack_dagger 0
wand 1000
sceptre 1000
dagger 1000
default 0
HellscapeUpsideFireDamagePercentage2h1ItemScourge Benefit1(34-40)% increased Fire Damageattack_staff 0
staff 1000
default 0
HellscapeUpsideFireDamagePercentage2h1b____ItemScourge Benefit25(41-47)% increased Fire Damageattack_staff 0
staff 1000
default 0
HellscapeUpsideFireDamagePercentage2h2__ItemScourge Benefit45(48-54)% increased Fire Damageattack_staff 0
staff 1000
default 0
HellscapeUpsideFireDamagePercentage2h2bItemScourge Benefit55(55-61)% increased Fire Damageattack_staff 0
staff 1000
default 0
HellscapeUpsideFireDamagePercentage2h3___ItemScourge Benefit68(62-68)% increased Fire Damageattack_staff 0
staff 1000
default 0
HellscapeUpsideFireDamagePercentage2h4ItemScourge Benefit68(69-75)% increased Fire Damageattack_staff 0
staff 1000
default 0
HellscapeUpsideNearbyEnemiesTakeIncreasedFireDamage3__ItemScourge Benefit68Nearby Enemies have -3% to Fire Resistance
-3% to Fire Resistance
helmet 100
default 0
HellscapeUpsideNearbyEnemiesTakeIncreasedFireDamage4ItemScourge Benefit68Nearby Enemies have -4% to Fire Resistance
-4% to Fire Resistance
helmet 100
default 0
HellscapeUpsideFireDamageLeechedAsLife2ItemScourge Benefit45(0.2-0.3)% of Fire Damage Leeched as Lifeamulet 250
default 0
HellscapeUpsideFireDamageLeechedAsLife3ItemScourge Benefit68(0.31-0.4)% of Fire Damage Leeched as Lifeamulet 250
default 0
HellscapeUpsideFireDamageLeechedAsLife4ItemScourge Benefit68(0.41-0.5)% of Fire Damage Leeched as Lifeamulet 250
default 0
HellscapeDownsideFireDamage1h0_ItemScourge Detriment1(40-32)% reduced Fire Damageattack_dagger 0
wand 333
sceptre 333
dagger 333
default 0
HellscapeDownsideFireDamage1h1_ItemScourge Detriment1(50-42)% reduced Fire Damageattack_dagger 0
wand 333
sceptre 333
dagger 333
default 0
HellscapeDownsideFireDamage1h1bItemScourge Detriment25(60-52)% reduced Fire Damageattack_dagger 0
wand 333
sceptre 333
dagger 333
default 0
HellscapeDownsideFireDamage1h2ItemScourge Detriment45(70-62)% reduced Fire Damageattack_dagger 0
wand 333
sceptre 333
dagger 333
default 0
HellscapeDownsideFireDamage1h2bItemScourge Detriment55(80-72)% reduced Fire Damageattack_dagger 0
wand 333
sceptre 333
dagger 333
default 0
HellscapeDownsideFireDamage1h3_ItemScourge Detriment68(90-82)% reduced Fire Damageattack_dagger 0
wand 333
sceptre 333
dagger 333
default 0
HellscapeDownsideFireDamage2h0ItemScourge Detriment1(66-54)% reduced Fire Damageattack_staff 0
staff 333
default 0
HellscapeDownsideFireDamage2h1__ItemScourge Detriment1(80-68)% reduced Fire Damageattack_staff 0
staff 333
default 0
HellscapeDownsideFireDamage2h1bItemScourge Detriment25(94-82)% reduced Fire Damageattack_staff 0
staff 333
default 0
HellscapeDownsideFireDamage2h2_ItemScourge Detriment45(108-96)% reduced Fire Damageattack_staff 0
staff 333
default 0
HellscapeDownsideFireDamage2h2bItemScourge Detriment55(122-110)% reduced Fire Damageattack_staff 0
staff 333
default 0
HellscapeDownsideFireDamage2h3____ItemScourge Detriment68(136-124)% reduced Fire Damageattack_staff 0
staff 333
default 0
HellscapeDownsideFireDamageTaken2_ItemScourge Detriment45(7-8)% increased Fire Damage takenhelmet 200
default 0
HellscapeDownsideFireDamageTaken3_ItemScourge Detriment68(9-10)% increased Fire Damage takenhelmet 200
default 0
HellscapeDownsideNearbyEnemiesTakeReducedFireDamage3_ItemScourge Detriment68Nearby Enemies have +9% to Fire Resistance
+9% to Fire Resistance
helmet 500
default 0
HellscapeDownsideDealNoFireDamageItemScourge Detriment1Deal no Fire Damageweapon 500
quiver 200
default 0
FlamewovenMonsterPrefix1Inflict Fire Exposure on Hit (Hidden)
25% of Physical Damage Converted to Fire Damage (Hidden)
50% increased Fire Damage (Hidden)
Gain 50% of Physical Damage as Extra Fire Damage (Hidden)
+50% to Fire Resistance (Hidden)
+10% to maximum Fire Resistance (Hidden)
no_common_monster_mods 0
default 5000
of Flame-stridingMonsterSuffix1350% of Physical Damage Converted to Fire Damage (Hidden)
30% increased Fire Damage (Hidden)
Gain 25% of Physical Damage as Extra Fire Damage (Hidden)
+40% to Fire Resistance (Hidden)
Hits always Ignite (Hidden)
no_common_monster_mods 0
immobile 0
no_strider_mod 0
magic 0
default 1000
of MagmaMonsterSuffix3425% of Physical Damage Converted to Fire Damage (Hidden)
30% increased Fire Damage (Hidden)
Gain 25% of Physical Damage as Extra Fire Damage (Hidden)
+40% to Fire Resistance (Hidden)
25% additional Physical Damage Reduction (Hidden)
magic 0
default 200
AddedFireDamageEldritchImplicit1ItemSearing Exarch75Adds (6-8) to (13-15) Fire Damage to Attacksno_tier_6_eldritch_implicit 0
gloves 1000
default 0
AddedFireDamageEldritchImplicit2ItemSearing Exarch75Adds (7-9) to (14-16) Fire Damage to Attacksno_tier_5_eldritch_implicit 0
gloves 1000
default 0
AddedFireDamageEldritchImplicit3ItemSearing Exarch75Adds (8-10) to (15-18) Fire Damage to Attacksno_tier_4_eldritch_implicit 0
gloves 1000
default 0
AddedFireDamageEldritchImplicit4ItemSearing Exarch75Adds (8-11) to (17-20) Fire Damage to Attacksno_tier_3_eldritch_implicit 0
gloves 1000
default 0
AddedFireDamageEldritchImplicitUniquePresence2ItemSearing Exarch75Adds (9-12) to (19-22) Fire Damage to Attacksno_tier_5_eldritch_implicit 0
gloves 500
default 0
AddedFireDamageEldritchImplicitUniquePresence6ItemSearing Exarch75Adds (13-18) to (28-32) Fire Damage to Attacksno_tier_1_eldritch_implicit 0
gloves 500
default 0
AddedFireDamageEldritchImplicitPinnaclePresence3ItemSearing Exarch75Adds (13-18) to (28-32) Fire Damage to Attacksno_tier_4_eldritch_implicit 0
gloves 200
default 0
AddedFireDamageEldritchImplicit6ItemSearing Exarch75Adds (10-13) to (21-24) Fire Damage to Attacksno_tier_1_eldritch_implicit 0
gloves 1000
default 0
AddedFireDamageEldritchImplicitPinnaclePresence4ItemSearing Exarch75Adds (16-20) to (32-37) Fire Damage to Attacksno_tier_3_eldritch_implicit 0
gloves 200
default 0
AddedFireDamageEldritchImplicitUniquePresence4ItemSearing Exarch75Adds (11-15) to (23-26) Fire Damage to Attacksno_tier_3_eldritch_implicit 0
gloves 500
default 0
AddedFireDamageEldritchImplicitUniquePresence3ItemSearing Exarch75Adds (10-13) to (21-24) Fire Damage to Attacksno_tier_4_eldritch_implicit 0
gloves 500
default 0
AddedFireDamageEldritchImplicitUniquePresence5ItemSearing Exarch75Adds (13-16) to (25-29) Fire Damage to Attacksno_tier_2_eldritch_implicit 0
gloves 500
default 0
AddedFireDamageEldritchImplicit5ItemSearing Exarch75Adds (9-12) to (19-22) Fire Damage to Attacksno_tier_2_eldritch_implicit 0
gloves 1000
default 0
AddedFireDamageEldritchImplicitPinnaclePresence5ItemSearing Exarch75Adds (18-24) to (37-42) Fire Damage to Attacksno_tier_2_eldritch_implicit 0
gloves 200
default 0
AddedFireDamageEldritchImplicitPinnaclePresence6ItemSearing Exarch75Adds (21-27) to (42-49) Fire Damage to Attacksno_tier_1_eldritch_implicit 0
gloves 200
default 0
FireDamageLifeLeechEldritchImplicit1ItemEater of Worlds750.2% of Fire Damage Leeched as Lifeno_tier_6_eldritch_implicit 0
gloves 400
default 0
FireDamageLifeLeechEldritchImplicit2ItemEater of Worlds750.3% of Fire Damage Leeched as Lifeno_tier_5_eldritch_implicit 0
gloves 400
default 0
FireDamageLifeLeechEldritchImplicit3ItemEater of Worlds750.4% of Fire Damage Leeched as Lifeno_tier_4_eldritch_implicit 0
gloves 400
default 0
FireDamageLifeLeechEldritchImplicit4ItemEater of Worlds750.5% of Fire Damage Leeched as Lifeno_tier_3_eldritch_implicit 0
gloves 400
default 0
FireDamageLifeLeechEldritchImplicit5ItemEater of Worlds750.6% of Fire Damage Leeched as Lifeno_tier_2_eldritch_implicit 0
gloves 400
default 0
FireDamageLifeLeechEldritchImplicit6ItemEater of Worlds750.7% of Fire Damage Leeched as Lifeno_tier_1_eldritch_implicit 0
gloves 400
default 0
FireDamageLifeLeechEldritchImplicitUniquePresence3ItemEater of Worlds750.6% of Fire Damage Leeched as Lifeno_tier_4_eldritch_implicit 0
gloves 200
default 0
FireDamageLifeLeechEldritchImplicitUniquePresence2ItemEater of Worlds750.5% of Fire Damage Leeched as Lifeno_tier_5_eldritch_implicit 0
gloves 200
default 0
FireDamageLifeLeechEldritchImplicitUniquePresence4ItemEater of Worlds750.7% of Fire Damage Leeched as Lifeno_tier_3_eldritch_implicit 0
gloves 200
default 0
FireDamageLifeLeechEldritchImplicitUniquePresence5ItemEater of Worlds750.8% of Fire Damage Leeched as Lifeno_tier_2_eldritch_implicit 0
gloves 200
default 0
FireDamageLifeLeechEldritchImplicitUniquePresence6ItemEater of Worlds750.9% of Fire Damage Leeched as Lifeno_tier_1_eldritch_implicit 0
gloves 200
default 0
FireDamageLifeLeechEldritchImplicitPinnaclePresence3ItemEater of Worlds750.8% of Fire Damage Leeched as Lifeno_tier_4_eldritch_implicit 0
gloves 80
default 0
FireDamageLifeLeechEldritchImplicitPinnaclePresence4ItemEater of Worlds750.9% of Fire Damage Leeched as Lifeno_tier_3_eldritch_implicit 0
gloves 80
default 0
FireDamageLifeLeechEldritchImplicitPinnaclePresence5ItemEater of Worlds751% of Fire Damage Leeched as Lifeno_tier_2_eldritch_implicit 0
gloves 80
default 0
FireDamageLifeLeechEldritchImplicitPinnaclePresence6ItemEater of Worlds751.1% of Fire Damage Leeched as Lifeno_tier_1_eldritch_implicit 0
gloves 80
default 0
SpellAddedFireDamageEldritchImplicit1ItemSearing Exarch75Adds (10-13) to (20-23) Fire Damage to Spellsno_tier_6_eldritch_implicit 0
helmet 1000
default 0
SpellAddedFireDamageEldritchImplicit3ItemSearing Exarch75Adds (11-15) to (24-27) Fire Damage to Spellsno_tier_4_eldritch_implicit 0
helmet 1000
default 0
SpellAddedFireDamageEldritchImplicit2ItemSearing Exarch75Adds (10-14) to (21-25) Fire Damage to Spellsno_tier_5_eldritch_implicit 0
helmet 1000
default 0
SpellAddedFireDamageEldritchImplicit4ItemSearing Exarch75Adds (13-16) to (26-30) Fire Damage to Spellsno_tier_3_eldritch_implicit 0
helmet 1000
default 0
SpellAddedFireDamageEldritchImplicit5ItemSearing Exarch75Adds (14-18) to (29-33) Fire Damage to Spellsno_tier_2_eldritch_implicit 0
helmet 1000
default 0
SpellAddedFireDamageEldritchImplicit6ItemSearing Exarch75Adds (15-20) to (32-36) Fire Damage to Spellsno_tier_1_eldritch_implicit 0
helmet 1000
default 0
SpellAddedFireDamageEldritchImplicitUniquePresence2ItemSearing Exarch75Adds (14-18) to (29-33) Fire Damage to Spellsno_tier_5_eldritch_implicit 0
helmet 500
default 0
SpellAddedFireDamageEldritchImplicitUniquePresence3ItemSearing Exarch75Adds (15-20) to (32-36) Fire Damage to Spellsno_tier_4_eldritch_implicit 0
helmet 500
default 0
SpellAddedFireDamageEldritchImplicitUniquePresence4ItemSearing Exarch75Adds (17-22) to (34-40) Fire Damage to Spellsno_tier_3_eldritch_implicit 0
helmet 500
default 0
SpellAddedFireDamageEldritchImplicitUniquePresence5ItemSearing Exarch75Adds (19-24) to (38-43) Fire Damage to Spellsno_tier_2_eldritch_implicit 0
helmet 500
default 0
SpellAddedFireDamageEldritchImplicitUniquePresence6ItemSearing Exarch75Adds (20-27) to (41-48) Fire Damage to Spellsno_tier_1_eldritch_implicit 0
helmet 500
default 0
SpellAddedFireDamageEldritchImplicitPinnaclePresence3ItemSearing Exarch75Adds (20-27) to (41-48) Fire Damage to Spellsno_tier_4_eldritch_implicit 0
helmet 200
default 0
SpellAddedFireDamageEldritchImplicitPinnaclePresence4ItemSearing Exarch75Adds (23-31) to (47-55) Fire Damage to Spellsno_tier_3_eldritch_implicit 0
helmet 200
default 0
SpellAddedFireDamageEldritchImplicitPinnaclePresence5ItemSearing Exarch75Adds (27-35) to (54-63) Fire Damage to Spellsno_tier_2_eldritch_implicit 0
helmet 200
default 0
SpellAddedFireDamageEldritchImplicitPinnaclePresence6ItemSearing Exarch75Adds (31-40) to (63-72) Fire Damage to Spellsno_tier_1_eldritch_implicit 0
helmet 200
default 0
FireDamageTakenGainedAsLifeEldritchImplicit1ItemSearing Exarch75(7-8)% of Fire Damage taken Recouped as Lifeno_tier_6_eldritch_implicit 0
helmet 600
default 0
FireDamageTakenGainedAsLifeEldritchImplicit2ItemSearing Exarch75(9-10)% of Fire Damage taken Recouped as Lifeno_tier_5_eldritch_implicit 0
helmet 600
default 0
FireDamageTakenGainedAsLifeEldritchImplicit3ItemSearing Exarch75(11-12)% of Fire Damage taken Recouped as Lifeno_tier_4_eldritch_implicit 0
helmet 600
default 0
FireDamageTakenGainedAsLifeEldritchImplicit4ItemSearing Exarch75(13-14)% of Fire Damage taken Recouped as Lifeno_tier_3_eldritch_implicit 0
helmet 600
default 0
FireDamageTakenGainedAsLifeEldritchImplicit5ItemSearing Exarch75(15-16)% of Fire Damage taken Recouped as Lifeno_tier_2_eldritch_implicit 0
helmet 600
default 0
FireDamageTakenGainedAsLifeEldritchImplicit6ItemSearing Exarch75(17-18)% of Fire Damage taken Recouped as Lifeno_tier_1_eldritch_implicit 0
helmet 600
default 0
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence2ItemSearing Exarch75(15-16)% of Fire Damage taken Recouped as Lifeno_tier_5_eldritch_implicit 0
helmet 300
default 0
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence3ItemSearing Exarch75(17-18)% of Fire Damage taken Recouped as Lifeno_tier_4_eldritch_implicit 0
helmet 300
default 0
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence5ItemSearing Exarch75(21-22)% of Fire Damage taken Recouped as Lifeno_tier_2_eldritch_implicit 0
helmet 300
default 0
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence6ItemSearing Exarch75(23-24)% of Fire Damage taken Recouped as Lifeno_tier_1_eldritch_implicit 0
helmet 300
default 0
FireDamageTakenGainedAsLifeEldritchImplicitUniquePresence4ItemSearing Exarch75(19-20)% of Fire Damage taken Recouped as Lifeno_tier_3_eldritch_implicit 0
helmet 300
default 0
FireDamageTakenGainedAsLifeEldritchImplicitPinnaclePresence3ItemSearing Exarch75(23-24)% of Fire Damage taken Recouped as Lifeno_tier_4_eldritch_implicit 0
helmet 120
default 0
FireDamageTakenGainedAsLifeEldritchImplicitPinnaclePresence4ItemSearing Exarch75(25-26)% of Fire Damage taken Recouped as Lifeno_tier_3_eldritch_implicit 0
helmet 120
default 0
FireDamageTakenGainedAsLifeEldritchImplicitPinnaclePresence5ItemSearing Exarch75(27-28)% of Fire Damage taken Recouped as Lifeno_tier_2_eldritch_implicit 0
helmet 120
default 0
FireDamageTakenGainedAsLifeEldritchImplicitPinnaclePresence6ItemSearing Exarch75(29-30)% of Fire Damage taken Recouped as Lifeno_tier_1_eldritch_implicit 0
helmet 120
default 0
FireDamagePercentageEldritchImplicit1ItemSearing Exarch75(15-17)% increased Fire Damageno_tier_6_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
FireDamagePercentageEldritchImplicit2ItemSearing Exarch75(18-20)% increased Fire Damageno_tier_5_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
FireDamagePercentageEldritchImplicit3ItemSearing Exarch75(21-23)% increased Fire Damageno_tier_4_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
FireDamagePercentageEldritchImplicit4ItemSearing Exarch75(24-26)% increased Fire Damageno_tier_3_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
FireDamagePercentageEldritchImplicit5ItemSearing Exarch75(27-28)% increased Fire Damageno_tier_2_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
FireDamagePercentageEldritchImplicit6ItemSearing Exarch75(29-30)% increased Fire Damageno_tier_1_eldritch_implicit 0
body_armour 1000
amulet 1000
default 0
FireDamagePercentageEldritchImplicitUniquePresence2ItemSearing Exarch75(24-26)% increased Fire Damageno_tier_5_eldritch_implicit 0
body_armour 500
amulet 500
default 0
FireDamagePercentageEldritchImplicitUniquePresence3ItemSearing Exarch75(27-29)% increased Fire Damageno_tier_4_eldritch_implicit 0
body_armour 500
amulet 500
default 0
FireDamagePercentageEldritchImplicitUniquePresence4ItemSearing Exarch75(30-32)% increased Fire Damageno_tier_3_eldritch_implicit 0
body_armour 500
amulet 500
default 0
FireDamagePercentageEldritchImplicitUniquePresence5ItemSearing Exarch75(33-34)% increased Fire Damageno_tier_2_eldritch_implicit 0
body_armour 500
amulet 500
default 0
FireDamagePercentageEldritchImplicitUniquePresence6ItemSearing Exarch75(35-36)% increased Fire Damageno_tier_1_eldritch_implicit 0
body_armour 500
amulet 500
default 0
FireDamagePercentageEldritchImplicitPinnaclePresence3ItemSearing Exarch75(33-35)% increased Fire Damageno_tier_4_eldritch_implicit 0
body_armour 200
amulet 200
default 0
FireDamagePercentageEldritchImplicitPinnaclePresence4ItemSearing Exarch75(36-38)% increased Fire Damageno_tier_3_eldritch_implicit 0
body_armour 200
amulet 200
default 0
FireDamagePercentageEldritchImplicitPinnaclePresence5ItemSearing Exarch75(39-40)% increased Fire Damageno_tier_2_eldritch_implicit 0
body_armour 200
amulet 200
default 0
FireDamagePercentageEldritchImplicitPinnaclePresence6ItemSearing Exarch75(41-42)% increased Fire Damageno_tier_1_eldritch_implicit 0
body_armour 200
amulet 200
default 0
of Flame-stridingMonsterSuffix1350% of Physical Damage Converted to Fire Damage (Hidden)
30% increased Fire Damage (Hidden)
Gain 25% of Physical Damage as Extra Fire Damage (Hidden)
+40% to Fire Resistance (Hidden)
Hits always Ignite (Hidden)
immobile 0
no_strider_mod 0
not_part_of_pack 0
rare 0
default 1000

Fire ailment modifiers

No results found

Monsters

Monsters with fire damage attacks include: Some Cannibals, some Skeletons, some Snakes, Flame Sentinels, Carrion Queens, Devourers, some Bandits, some Experimenters, some Goatmans, some Hellions, some Miscreations, some Skeletal Archers, some Skeletal Mages, some Spitter, some Undyings and Voidbearers.

Bosses with fire damage attacks include:

  • Fire Fury (casts FirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 80%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire Damage
    Base duration is 1.4 seconds
    One impact every 0.15 seconds
    First Impact has 100% more Area of Effect
    First Impact deals 325% more Damage with Hits and Ailments
    Maximum 3 Firestorms at a time

    Additional Effects per 1% Quality:
    1% increased Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
    )
  • Ungulath‎ (cast Vaal FireballVaal FireballProjectile, Spell, AoE, Vaal, Fire
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 4 sec
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 240%
    Launches a series of fireballs in a spiral around the caster.Deals (9-1095) to (14-1643) Fire Damage
    Fires 32 Projectiles in a spiral
    25% chance to Ignite enemies
    Projectiles gain Radius as they travel farther, up to +(0-9) Radius

    Additional Effects per 1% Quality:
    1% increased Projectile Speed
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Vaal Fireball skill icon.png
    supported by Spell Totem SupportSpell Totem SupportSupport, Spell, Totem
    Icon: T
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.Supported Skills will summon a Totem which uses that Skill
    Totem lasts 8 seconds
    Supported Skills deal (49-40)% less Damage
    Supported Skills have 40% less Cast Speed

    Additional Effects per 1% Quality:
    Supported Skills have 1% increased Totem Placement speed
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Active Skill Gem you wish to augment. Right click to remove from a socket.
    , Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects per 1% Quality:
    1% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    )
  • The Burning Menace (deals Fire Damage, ignites ground on death)
  • Ambrosia, Daughter of Merveil (AngerAngerAura, Spell, AoE, Fire
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-19) to radius
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells

    Additional Effects per 1% Quality:
    2% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Anger skill icon.png
    aura, casts FireballFireballProjectile, Spell, AoE, Fire
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 370%
    Projectile Speed: 1040
    Radius: 9
    Unleashes a ball of fire towards a target which explodes, damaging nearby foes.Deals (9-1640) to (14-2460) Fire Damage
    25% chance to Ignite enemies
    Projectiles gain Radius as they travel farther, up to +(0-9) Radius

    Additional Effects per 1% Quality:
    1% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fireball skill icon.png
    and FirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 80%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire Damage
    Base duration is 1.4 seconds
    One impact every 0.15 seconds
    First Impact has 100% more Area of Effect
    First Impact deals 325% more Damage with Hits and Ailments
    Maximum 3 Firestorms at a time

    Additional Effects per 1% Quality:
    1% increased Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
    )
  • Targa, Beast Poacher (Uses Explosive ArrowExplosive ArrowAttack, Projectile, AoE, Duration, Fire, Bow
    Level: (1-20)
    Cost: (8-10) Mana
    Projectile Speed: 3260
    AoE Radius: 15
    Requires Level 28Fires an arrow which will stick into an enemy or wall, and then explode, dealing area damage around it, either after a duration or when the maximum number of arrows stuck to that target is reached. If an enemy has multiple Explosive Arrows stuck in them, the first one to explode will consume the others, adding their damage to its explosion.Base duration is 1 seconds
    Explosion deals 50% less Base Damage
    Explosion will have (47-522) to (71-783) added Fire Damage
    +2 to Explosion Radius per Explosive Arrow on Target, up to +12
    Explosion deals 6% more Damage with Hits per Explosive Arrow on Target
    Explosion deals 3% more Damage with Ailments per Explosive Arrow on Target
    Maximum 20 Explosive Arrows stuck in an Enemy

    Additional Effects per 1% Quality:
    1% chance to Ignite enemies
    1% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Explosive Arrow skill icon.png
    )
  • Alira (casts Detonate DeadDetonate DeadSpell, AoE, Fire
    Level: (1-20)
    Cost: (5-20) Mana
    Cast Time: 0.60 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 160%
    AoE Radius: 22
    Targets a corpse, and deals spell damage to enemies around the corpse, as well as causing the corpse to explode, dealing fire damage. The explosion is not affected by modifiers to spell damage and cannot be reflected.Deals (15-798) to (22-1197) Fire Damage
    Explosion deals base Fire Damage equal to (6-7.9)% of the corpse's Maximum Life
    +(0-4) to radius

    Additional Effects per 1% Quality:
    0.5% increased Cast Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Detonate Dead skill icon.png
    )
  • Vaal Oversoul (Slam (50% Physical, 50% Fire))
  • Hatebeat (casts FirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 80%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire Damage
    Base duration is 1.4 seconds
    One impact every 0.15 seconds
    First Impact has 100% more Area of Effect
    First Impact deals 325% more Damage with Hits and Ailments
    Maximum 3 Firestorms at a time

    Additional Effects per 1% Quality:
    1% increased Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
    )
  • The Shipyard Terror‎ (cast Searing BondSearing BondSpell, Totem, Fire
    Level: (1-20)
    Cost: (18-51) Mana
    Cast Time: 1.00 sec
    Requires Level 12Summons a totem that casts a beam of fire at you and each other totem you control, dealing burning damage to enemies caught in the beam. Enemies near either end of a beam also suffer burning damage.+1 to maximum number of Summoned Totems
    Totem lasts 8 seconds
    Deals (32.1-3899.6) Base Fire Damage per second
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    Summons a Totem which uses this Skill

    Additional Effects per 1% Quality:
    1% increased totem life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Searing Bond skill icon.png
    )
  • The Infernal Seal (casts FirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 80%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire Damage
    Base duration is 1.4 seconds
    One impact every 0.15 seconds
    First Impact has 100% more Area of Effect
    First Impact deals 325% more Damage with Hits and Ailments
    Maximum 3 Firestorms at a time

    Additional Effects per 1% Quality:
    1% increased Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
    and FlammabilityFlammabilitySpell, AoE, Duration, Fire, Curse, Hex
    Level: (1-20)
    Cost: (24-50) Mana
    Cast Time: 0.50 sec
    Radius: 22
    Requires Level 24Curses all targets in an area, lowering their fire resistance and giving them a chance to be ignited when hit.Base duration is (9-10.9) seconds
    Curse gains 10 Doom per second if you Cast this Spell yourself
    +(0-10) to radius
    Cursed enemies have -(25-44)% to Fire Resistance
    Hits against Cursed Enemies have +25% chance to Ignite

    Additional Effects per 1% Quality:
    Ignite on Cursed enemies has 0.5% increased Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Flammability skill icon.png
    )
  • Banner of Passion (AngerAngerAura, Spell, AoE, Fire
    Level: (1-20)
    Reservation: 50% Mana
    Cooldown Time: 1.20 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Radius: 36
    Requires Level 24Casts an aura that adds fire damage to the attacks and spells of you and your allies.+(0-19) to radius
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Attacks
    You and nearby allies deal (16-109) to (23-155) additional Fire Damage with Spells

    Additional Effects per 1% Quality:
    2% increased Area of Effect
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Anger skill icon.png
    aura)
  • General Gravicius (deals Fire Damage, casts FirestormFirestormSpell, AoE, Duration, Fire
    Level: (1-20)
    Cost: (13-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 80%
    Requires Level 28Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals (23-361) to (35-541) Fire Damage
    Base duration is 1.4 seconds
    One impact every 0.15 seconds
    First Impact has 100% more Area of Effect
    First Impact deals 325% more Damage with Hits and Ailments
    Maximum 3 Firestorms at a time

    Additional Effects per 1% Quality:
    1% increased Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Firestorm skill icon.png
    , Molten ShellMolten ShellSpell, AoE, Duration, Fire, Physical, Guard
    Level: (1-20)
    Cost: (8-12) Mana
    Cooldown Time: 4.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 15
    Applies a buff that adds to your armour, and can take some of the damage from hits for you before being depleted. When the buff expires or is depleted, the skill deals reflected damage to enemies around you based on the total damage that was taken from the buff. Shares a cooldown with other Guard skills.Base duration is 3 seconds
    This Skill's Cooldown does not recover during its effect
    Buff grants +(50-858) to Armour
    75% of Damage from Hits is taken from the Buff before your Life or Energy Shield
    Buff can take Damage equal to 20% of your Armour, up to a maximum of 10000
    Reflects (100-3000)% of Damage taken from Buff as Fire Damage when Buff expires or is depleted

    Additional Effects per 1% Quality:
    1% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Molten Shell skill icon.png
    , Fire TrapFire TrapTrap, Spell, Duration, AoE, Fire
    Level: (1-20)
    Cost: (8-20) Mana
    Cast Time: 1.00 sec
    Critical Strike Chance: 6.00%
    Effectiveness of Added Damage: 260%
    AoE Radius: 15
    Requires Level 12Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.Deals (10-915) to (15-1373) Fire Damage
    Trap lasts 4 seconds
    Deals (32.5-3018.8) Base Fire Damage per second
    Base duration is 1.75 seconds
    Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
    +(0-8) to radius
    (3-286) to (5-429) added Fire Damage against Burning Enemies

    Additional Effects per 1% Quality:
    1% increased Fire Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Fire Trap skill icon.png
    )
  • Piety (deals Fire Damage in melee form)
  • The Conqueror Wurm (Fire projectile)
  • Draconarius Wilhelm Flamebrand (deals Fire Damage)
  • Kali the Crazed (deals Fire Damage)
  • Dominus (Ascendant phase)

See also

ru:Урон от огня