Version 3.22.1

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Version History
3.22.0b
August 22, 2023
3.22.1
September 4, 2023
3.22.1b
September 12, 2023

Patch notes

These are the official patch notes for version 3.22.1 released by Grinding Gear Games.[1]

This patch adds a forfeit button for stalemate situations and a revive progress indicator in the Trial of the Ancestors, as well as balance changes to many Warriors and some Field Items. We've also fixed a number of bugs, and have made a change that decreases the loading screen time of town areas.

Trial of the Ancestor Improvements and Fixes

  • Added a forfeit match button that can be used when your Ancestral Totem has been banished in stalemate situations.
  • Added an indicator above player characters that displays your revive progress when you have been killed in a match.
  • Added 6 new Tattoos that can be obtained in the Trial of the Ancestors.
  • Added 2 new Field Items.
  • Added a vendor recipe that can be used to trade three Tattoos from a tribe for a random single Tattoo of that same tribe.
  • Added an indicator that displays which of your Warriors were placed in your previous match when viewing Favours.
  • Purchasing a Warrior or Equipment item from a Chieftain or Navali now causes them to offer a different Warrior or Equipment item for purchase respectively after your next match.
  • Tribe Chieftains now converse between matches in The Halls of the Dead.
  • Ancestral Totems are now visually repaired if they are healed.
  • Some Warriors had both high Life and Energy Shield, making them much tankier than similar Warriors. We've lowered the Life of the following Warriors: Death's Guide, Jadecrafter, Moon Dancer, Mystic Prophet, Storm Conduit, Sunset Sage, Tawhoa Shaman and Tidecaller.
  • We've also lowered the Favour Cost of the following Warriors, as their value didn't compare to other Warriors of similar Favour Costs: Bloodbound Warrior, Camouflaged Tuatara, Frenzymonger, Lunar Turtle, Moon Dancer, Riptide and Tidecaller.
  • The Spear Dancer has had their damage lowered by roughly 30%, and the range of which they can use their Engage Skill has been lowered by roughly 33%.
  • Riptide's Hook Toss Skill now deals damage when pulling an enemy, and interrupts them.
  • Jadecrafter's Encase in Jade Skill now interrupts targets.
  • Updated the information text on the match planning screen to clarify Warriors are interrupted and unable to take any actions for a duration when they take 5% of their combined Life and Energy Shield as damage while Banishing an Ancestral Totem.
  • The Titanic Shell Warrior has had its Life lowered by roughly 20%, and now takes more damage while it is protecting totems.
  • The Titanic Shell Warrior also now respawns 50% slower.
  • Updated the Titanic Shell Warrior's Totemic Protection Skill description to clarify it is applied to multiple totems.
  • Utula's Fireball skill now deals roughly twice as much damage at level 83 in the Trial of the Ancestors.
  • Rakiata's Geyser skill now scales with level, and their Sweep skill has had its damage increased. The damage of their Leap Slam skill has also had its damage increased at level 83.
  • Kaom's Slam and Fire Fists skills have had their damage increased, the final Fire Fist now deals roughly two and a half times more damage. Kaom also now deals more damage in their Axe Stance.
  • Improved the behaviour of Chieftains when a player isn't in range of them, they are now mean killing machines.
  • The Lacerate, Rock Throw, and Vine Cascade Skills used by Maata and Akoya now track the target during their use.
  • Ancestral Totems that have been empowered by the Mystic Prophet's Totemic Fortification Skill now have an effect applied to them to display this.
  • Updated the visual effects of the Mystic Prophet's Prophetic Return Skill to make them more noticeable.
  • Self-inflicted damage no longer triggers the Death Draw debuff while banishing Ancestral Totems.
  • Lowered the price of many Field Items.
  • Increased the effect duration of the Nightcloak, Stampede and Volcanic Idol Field Items.
  • Increased the effect radius of the Invulnerability, Jadecrafter and Tribal Reconstruction Idol Field Items.
  • Walls constructed by the Great Barrier Idol now last 30 seconds instead of 10. These walls can also no longer be knocked back.
  • The Stampede Idol now summons 10 stampedes of spiritual boars, instead of 3.
  • Updated the descriptions on some Warrior Skills, such as the Hinekora's Horn Spiritual Capture skill, to clarify their effects.
  • Pressing Ctrl + Click on any of the Chieftains or Navali in The Halls of the Dead now brings up their Favours window even if they have new dialogue available for you.
  • The number of skills used by Minions summoned through Loyalty Tattoos modifiers has been reduced. These Minions are primarily used for their buffing abilities and their other skills had a lot of visual impact without dealing much damage.
  • Updated the icon art for many Tattoo-replaced Passive Skills to be more appropriate.
  • The Rakiata's DanceRakiata's Dance
    Engraved Greatsword
    Two Hand Sword
    Physical Damage: 49-102
    Elemental Damage: (150-200) to (300-350), 1 to (550-600)
    Critical Strike Chance: 5.00%
    Attacks per Second: (1.49-1.56)
    Weapon Range: 1.3 metres
    Requires Level 48, 91 Str, 76 Dex60% increased Global Accuracy RatingAdds (150-200) to (300-350) Cold Damage
    Adds 1 to (550-600) Lightning Damage
    (15-20)% increased Attack Speed
    Treats Enemy Monster Elemental Resistance values as inverted
    In the shifting reflections of the sea, the truth of the soul can be seen.
    Unique Sword 3D art now matches the one held by Rakiata themself.
  • Loyalty Tattoos that take effect while a Unique Enemy is in your Presence now have their range displayed in the Character Panel.
  • Fixed a bug where Maata's Vine Cascade Skill was dealing less damage than intended.
  • Fixed a bug where the Bloodbound Warrior would use their teleport skill when near their Ancestral Totem.
  • Fixed a bug where being revived by the Death's Guide Warrior in a Trial of the Ancestors Match was not reactivating your Auras or respawning your Animated GuardianAnimate GuardianSpell, Minion
    Level: (1-20)
    Cost: (11-20) Mana
    Cast Time: 0.60 sec
    Requires Level 28Animates a melee weapon or armour, attaching it to an invisible Guardian that fights by your side. Animating multiple items attaches them to the same Guardian. You cannot animate unidentified items. Cannot be used by Traps or Mines.Minions have (0-38)% more Maximum Life
    Can use Items requiring up to Level (33-100)
    Minion deals (0-38)% more Damage

    Additional Effects From 1-20% Quality:
    (2-40)% increased Minion Movement Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where clones of the Camouflaged Tuatara Warrior would remain after their Ancestral Totem had been banished.
  • Fixed a bug where the Lunar Turtle's Cold Breath Skill was visually smaller than the actual size of the damaging area.
  • Fixed a bug where Warrior names were removed from Ancestral Totem nameplates when the Warrior died.
  • Fixed a bug where Hinekora's LockHinekora's LockStack Size: 10Allows an item to foresee the result of the next Currency item used on it
    Modifying the item in any way removes the ability to foresee
    Right click this item then left click an item to apply it.
    could be applied to items that can't be modified, such as Unique Fragments.
  • Fixed an issue where the duration of the effect of the Lani Hua's Gift Idol was less than described.
  • Fixed an issue where the radius of the Freezing Wave Idol was less than described.
  • Fixed an issue where the description for the Jade Shaman's Buried in Jade skill had a lower duration than the actual duration of the effect.
  • Fixed a bug where some Field Items used by Chieftains, such as the Stampede Idol, were being triggered when an enemy was behind them, instead of in front of them.
  • Fixed a bug where Chieftain's Field Items were being activated prior to a match starting.
  • Fixed an issue where the duration mentioned on the descriptions on the Tawhoa's Blessing and Jadecrafter Idol Field Items were lower than the actual duration of the effects.
  • Fixed an issue where the radius mentioned in the description of the Nightcloak Idol was lower than the actual radius.
  • Fixed a rare bug where the Frenzymonger Warrior could drop items on death.
  • Fixed a bug where players could die at the end of a match if they were linked to Minions with a duration, such as SkeletonsSummon SkeletonsSpell, Minion, Duration
    Level: (1-20)
    Cost: (5-16) Mana
    Cast Time: 0.50 sec
    Requires Level 10Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.Maximum (5-7) Summoned Skeletons
    Base duration is 20.00 seconds
    Summons (2-3) Skeleton Warriors

    Additional Effects From 1-20% Quality:
    +(0.05-1) to Maximum Summoned Skeletons
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where a Passive Skill affected by the Tattoo of the Ramako MakangaTattoo of the Ramako MakangaStack Size: 10
    Replaces a Small Dexterity Passive Skill
    Requires 7 adjacent Passive Skills AllocatedSkills fire an additional ProjectileRight click this item then left click a valid Passive Skill. Maximum 50 Tattoos.
    still provided its effects without 7 adjacent Passive Skills allocated when in the radius of a Timeless JewelTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..
  • Fixed an issue where lights in the Eye of Destiny could flicker when placing Warriors.
  • Fixed a bug where the first Trial of the Ancestors match could not be started if you only had Field Items placed and no Warriors.

General Improvements

  • Loading screens no longer wait to finish loading the visual effects of other characters before you load into the area.
  • Improved loading screen duration in many situations.
  • The Exploding Orbs Monster modifier now spawns a single Exploding Orb, which emerges from behind the Rare Monster with the modifier. The audio for the Exploding Orb has also been changed to be better telegraphed.
  • Weapon Range displayed on Melee Weapons and other descriptions that use ranges with values now instead use metres. The reminder text for "Close Range" and the description of Presence range in the Character panel also now use metres.
  • In the 3.22.0 patch, a change was made that caused Mirage ArcherMirage Archer SupportBow, Attack, Support, Duration
    Icon: M
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 4Supports attack skills that can be used with bows. Supported skills can only be used with bows. Cannot support Vaal skills, minion skills, movement skills, or skills used by totems, traps, or mines.Maximum 1 Summoned Mirage Archer
    When you Hit an Enemy with an Arrow from a Supported Skill, Summon a Mirage Archer which uses that Skill
    Mirage Archer can use Triggered Attacks as though they were not Triggered
    Mirage Archer uses Supported Skill with 60% less Attack Speed
    Mirage Archer lasts 4 seconds
    Mirage Archer deals (40-31)% less Damage with Supported Skills

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Attack Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    to no longer be able to use Skills triggered by Manaforged Arrows SupportManaforged Arrows SupportBow, Support, Trigger
    Icon: U
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Requires Level 8Supports bow attack skills, causing them to trigger when you've spent enough mana in total on other bow attacks. Cannot modify the skills of minions. Cannot support totems, traps, mines, Vaal skills, or channelling skillsSupported Skills deal (40-31)% less Damage
    Supported Skills deal 1% more Damage with Hits and Ailments per 1 Mana Cost
    Supported Skills Trigger once total Mana Spent on other Bow
    Attacks exceeds 300% of their Mana Cost

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Cooldown Recovery Rate
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    . We have restored this behaviour, and Mirage Archer now states that it can use Triggered Attacks as though they were not Triggered.
  • Auras supported by Guardian's Blessing SupportGuardian's Blessing SupportSupport, Aura, Blessing, Minion
    Icon: g
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 31Must support both a skill that creates minions which can be damaged, and
    an aura skill that creates permanent auras around you.
    Cannot support triggered skills, banner skills or stance skills.
    Supported Skills have (-30-27)% increased Aura effect
    Supported Aura Skills have no Reservation
    Supported Skills also count as Blessing Skills
    You can only have one Aura on you from your Blessing Skills
    Supported Skills cannot apply Auras on you unless you have Minions from a Supported Skill
    Minions from Supported Skills take (8-14.3)% of their total Maximum Life and Energy Shield as Physical Damage per second while you have an Aura from a Supported Skill on you

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.25-5)% increased Aura effect
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    now persist after changing area.
  • Updated the description of the Destructive Play Atlas Keystone Passive Skill to clarify Maven needs to be able to cast a skill in order to summon the additional bosses. Killing the boss prior to Maven casting Up the Stakes will result in Maven leaving without doing so.
  • Updated the Relentless Rituals challenge to require defeating Rare or Unique Monsters in Rituals, instead of just Unique.
  • All Beachhead Harbinger Bosses can now grant credit towards the "Defeat Harbinger Bosses" portion of the Harrowing Harbingers Challenge.
  • Added text to the Summon Raging SpiritSummon Raging SpiritSpell, Minion, Duration, Fire
    Level: (1-20)
    Cost: (4-16) Mana
    Cast Time: 0.50 sec
    Requires Level 4Summons a short-lived flaming skull that rushes at nearby enemies and attacks them rapidly, converting all its physical damage to fire. Enemies will not directly engage these spirits, and can pass through them.Maximum 20 Summoned Raging Spirits
    Base duration is 5.00 seconds
    Minions cannot Taunt Enemies

    Additional Effects From 1-20% Quality:
    (1.5-30)% chance to summon an extra Minion
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill description to clarify that the Minions convert all physical damage to fire.
  • You can now sell items to Divinia at the entrance of The Forbidden Sanctum.
  • Allocated Crucible Passives on items are now considered when filtering by stats on the trade website.
  • Improved the audio of the Heralding Minions and Toxic Monster modifiers.
  • Improved the visibility of Lycia, Herald of the Scourge's Tornado Beam skill.

Controller-specific Changes

  • Improved the UI when placing Warriors and viewing Favours in The Halls of the Dead while using Controller Input mode.
  • Fixed a bug where Jewel Sockets on the Passive Skill Tree could not be navigated properly when using Controller Input mode.
  • Fixed a bug where items would be dropped on the floor when attempting to move them to your stash in The Halls of the Dead or The Forbidden Sanctum when using Controller Input mode.
  • Fixed a bug where currency items could not be used on non-Corrupted Vaal Side Areas in Controller Input mode.
  • Fixed a bug where Stash Tab Folders could not be created in Controller Input mode.

Ruthless-specific Changes

  • The Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. vendor recipe has been re-enabled in Ruthless.
  • Fixed a bug where "Nearby Enemies are Blinded" from Saboteur's Born in the Shadows Ascendancy Passive was not working in Ruthless.

Bug Fixes

  • Fixed a bug where Abyss encounters could fail to spawn in the Crimson Temple MapCrimson Temple MapMap Level: 79
    Map Tier: 12
    Guild Character: ©
    A sanguine supplication to death and depravity.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    .
  • Fixed a bug where some maps such as Sunken CitySunken City MapMap Level: 75
    Map Tier: 8
    Guild Character:
    From the walls, water, and ferns...
    Death comes crawling on ancient steps.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , Lava LakeLava Lake MapMap Level: 75
    Map Tier: 8
    Guild Character: µ
    At the heart of a peaceful, secluded valley,
    an island of burning, consuming fury.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    , BelfryBelfry MapMap Level: 69
    Map Tier: 2
    Guild Character: w
    Bells are rung in celebration, and in sorrow.
    And, finally, in despair.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    and Pit of the ChimeraPit of the Chimera MapMap Level: 83
    Map Tier: 16
    Guild Character: Â
    Area is influenced by The ShaperOne of my captors hid a beast within his heart.
    Now his true self can be seen by all.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    could spawn Maven's additional bosses in inaccessible locations with the Destructive Play Atlas Keystone Passive Skill allocated.
  • Fixed a bug that caused Stygian Spires in Abyssal Lich fights to not spawn any monsters.
  • Fixed a bug where the Primal Crushclaw captured from Einhar's MemoryEinhar's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory. of Harvest Beasts was not providing a free use of Map Crafting Options made available by having The Seventh Gate Atlas Keystone Passive allocated.
  • Fixed a bug in Sanctum where the Orb of Negation Affliction caused the Unique Relic modifier for duplicating offer rewards to have no effect.
  • Fixed a bug where Ngamahu, Flame's Advance was not providing any of its stats when allocated through the Forbidden FlameForbidden Flame
    Crimson Jewel
    Limited to: 1Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FleshCorruptedThe minds of those studied utterly by the Cleansing Fire
    continue to think and dream and beg for silence...
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    and Forbidden FleshForbidden Flesh
    Cobalt Jewel
    Limited to: 1Requires Class <Random Character Class>Allocates <Random Ascendancy Notable> if you have the matching modifier on Forbidden FlameCorruptedThe bodies of those wholly subsumed by the Tangle
    continue to merge and mutate and cry out for release...
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Unique Jewels.
  • Fixed a bug where stats provided by Ascendancy Passive Skills allocated through the Forbidden Flame and Forbidden Flesh Unique Jewels were not reactivated upon resurrecting.
  • Fixed a bug where Raider characters were not gaining the effects of the Quartz Infusion or Avatar of the Veil Ascendancy Passive Skills when reviving within an area.
  • Fixed a bug where Eldritch Implicit modifiers that cause you to drop Scorched, Brittle, or Sapped Ground while Moving were not working when you revived within an area.
  • Fixed a rare bug that allowed dead characters to remain in Hardcore Leagues. This bug affected less than 100 characters.
  • Fixed performance problems in Kaom's Dream, Kaom's Stronghold, and the Infested Valley MapInfested Valley MapMap Level: 69
    Map Tier: 2
    Guild Character: Œ
    Should we feel disgusted at how the weak predate
    the strong, or should we feel... admiration?
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    .
  • Fixed a bug where the "25% chance to Trigger Level 20 Summon Elemental Relic when you or a nearby Ally Kill an Enemy, or Hit a Rare or Unique Enemy" on Guardian's Unwavering Crusade Ascendancy Passive Skill was not applying to hits or kills from totems.
  • Fixed a bug where the "Minions Recover 5% of Life on Minion Death" Minion Defence Passive Skill Mastery could be triggered by Traps, Totems or Mines.
  • Fixed a bug where the Alternate Quality effect on the Divergent Purifying FlamePurifying FlameFire, Spell, AoE, Duration, Physical
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 5.50%
    Effectiveness of Added Damage: 300%
    A wave of divine fire deals damage in a line, then creates Consecrated Ground and deals damage in an area around the targeted location. A larger shockwave then expands outwards, damaging enemies standing on Consecrated Ground that were not already hit.Deals (8-1324) to (11-1986) Physical Damage
    Base duration is 4.00 seconds
    +(0-0.2) metres to radius
    +(0-0.6) metres to radius of Consecrated Ground
    50% of Physical Damage Converted to Fire Damage
    Shockwave deals 25% less Damage

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    +(0.015-0.3) metres to radius of Consecrated Ground
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill Gem wasn't working correctly.
  • Fixed a bug with FrostboltFrostboltSpell, Projectile, Cold
    Level: (1-20)
    Cost: (6-25) Mana
    Cast Time: 0.75 sec
    Critical Strike Chance: 5.00%
    Effectiveness of Added Damage: 360%
    Projectile Speed: 375
    Fires a slow-moving projectile that pierces through enemies, dealing cold damage.Deals (9-1594) to (13-2392) Cold Damage
    Projectiles Pierce all Targets

    Additional Effects From 1-20% Quality:
    (1-20)% increased Cold Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    where it could get a negative projectile speed, causing its projectiles to be instant.
  • Fixed a bug where Vengeant Cascade was increasing Spectral ThrowSpectral ThrowAttack, Projectile
    Level: (1-20)
    Cost: (5-8) Mana
    Attack Speed: 110% of base
    Attack Damage: (80-125)% of base
    Effectiveness of Added Damage: (80-125)%
    Projectile Speed: 1000
    Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.
    Additional Effects From 1-20% Quality:
    Projectiles that have Pierced deal (0.5-10)% more Damage
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's initial projectile speed instead of their return speed.
  • Fixed a bug where reserving Life from Damage over Time would not cause Energy Shield Recharge delay if the reservation forced your current Life to drop.
  • Fixed a bug where versions of the KintsugiKintsugi
    Exquisite Leather
    Evasion: (1548-2106)
    Movement Speed: -3%
    Requires Level 62, 170 Dex(120-160)% increased Evasion Rating
    +(30-50)% to Fire Resistance
    35% less Damage taken if you have not been Hit Recently
    100% increased Evasion Rating if you have been Hit Recently
    Do not hide your flaws, your cracks,
    mend them, and display them proudly.
    For it is these that set us apart.
    Unique Body Armour that dropped or had a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. used on them since 3.19.0 were not working with the "15% increased Maximum Life if there are no Life Modifiers on Equipped Body Armour" Life Passive Skill Mastery.
  • Fixed a bug where versions of the Tombfist Unique Gloves that dropped or had a Divine Orb used on them since 3.21.0 were not working with the "+700-1000 to maximum Life if there are no Life Modifiers" modifier on the Utula's HungerUtula's Hunger
    Majestic Plate
    Armour: (848-1250)
    Movement Speed: -5%
    Requires Level 53, 145 Str(60-100)% increased Armour
    Recover (1-3)% of Life on Kill
    (30-40)% increased Stun and Block Recovery
    +(700-1000) to maximum Life if there are no Life Modifiers on other Equipped Items
    The world will end in a divine stomach, once Kitava has eaten all that lives.
    Unique Body Armour.
  • Fixed a bug where Controlled BlazeControlled Blaze SupportFire, Support, Melee, Attack
    Icon: Z
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 31Supports melee attack skills.Supported Skills have (10-19)% chance to Ignite
    Each Supported Skill deals (10-14)% more Damage with Ignite for each Ignite inflicted with it Recently, up to a maximum of (230-364)%
    Each Supported Skill deals 3% less Damage for each Ignite inflicted with it Recently, up to a maximum of (69-78)%

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% chance to Ignite
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    did not work with Skills used by Minions.
  • Fixed a bug where having multiple different skills of the same type supported by Controlled Blaze, such as two Ground SlamGround SlamAttack, AoE, Slam, Melee
    Level: (1-20)
    Cost: 6 Mana
    Attack Speed: 90% of base
    Attack Damage: (115-188)% of base
    Effectiveness of Added Damage: (115-188)%
    AoE Radius: 35
    Slams the ground in front of you, creating a wave that travels forward and damages enemies with an increased chance to stun. The wave deals more damage to closer enemies. Requires an Axe, Mace, Sceptre, Staff or Unarmed.25% reduced Enemy Stun Threshold
    +(0-1) metre to radius
    Deals up to (40-49)% more Damage with Hits to closer targets

    Additional Effects From 1-20% Quality:
    Deals up to +(1-20)% more Damage with Hits to closer targets
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Skill Gems, was not counting Ignites separately.
  • Fixed a bug where Avenging Flame, triggered by Flamewood SupportFlamewood SupportSupport, Totem, Spell, AoE, Fire, Projectile, Trigger
    Icon: f
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: 1.00 sec
    Critical Strike Chance: 5.00%
    Requires Level 8Supports skills which summon totems. Cannot modify the skills of minions.Totems from Supported Skills gain the Avenging Flame
    Skill and Trigger it when Hit by an Enemy
    Base radius is (1.3-1.8) metres
    Deals base Fire Damage equal to (80-137)% of Totem's Maximum Life
    Totems with this Skill Trigger it when Hit by an Enemy

    Additional Effects From 1-20% Quality:
    Supported Skills have (0.5-10)% increased Totem Life
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , was not affected by modifiers to projectile speed, and was not interacting with the Black ZenithBlack Zenith
    Fingerless Silk Gloves
    Energy Shield: (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits
    Socketed Projectile Spells have +4 seconds to Cooldown
    Socketed Projectile Spells fire 4 additional Projectiles
    Socketed Projectile Spells fire Projectiles in a circle
    Socketed Projectile Spells have 80% less Skill Effect Duration
    (140-180)% increased Energy Shield
    He reached for his home one last time, a shining jewel among the stars...
    Only to watch in horror as it ruptured and shattered under a tide of limbs.
    Unique Gloves.
  • Fixed a bug where the visuals from Avenging Flame, triggered by Flamewood Support, could sometimes linger.
  • Fixed a bug where Totem skills could sometimes be double-cast in Predictive Networking Mode.
  • Fixed a bug where Einhar's MemoryEinhar's MemoryUnmodifiableRight-click on this, then left click on a completed Map on your Atlas to apply this Memory. of the Sacred Grove could fail to upgrade Tier 3 Harvest Seeds to Tier 4.
  • Fixed a bug where monsters and player minions had 0 maximum Fortification, meaning they were not benefiting from sources of Fortification such as Fortify SupportFortify SupportAttack, Support, Melee
    Icon: O
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 31Supports melee attack skills that are not triggered.Melee Hits from Supported Skills Fortify
    Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits
    Supported Skills deal (10-19)% more Melee Damage

    Additional Effects From 1-20% Quality:
    Supported Skills have (1-20)% increased Fortification Duration
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    , or the KingmakerKingmaker
    Despot Axe
    Two Handed Axe
    Physical Damage: (360-414) to (488-561.2)
    Critical Strike Chance: (6.50-7.00)%
    Attacks per Second: (1.50-1.57)
    Weapon Range: 1.3 metres
    Requires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage
    (7-12)% increased Attack Speed
    (30-40)% increased Critical Strike Chance
    Nearby Allies have 30% increased Item Rarity
    Nearby Allies have Culling Strike
    Insufficient Mana doesn't prevent your Melee Attacks
    Nearby Allies have +50% to Critical Strike Multiplier
    Nearby Allies have +10 Fortification
    A King and his people are linked together
    like a soul and a beating heart.
    Both can be severed by a same edge,
    then forged anew.
    Unique Axe.
  • Fixed a bug where The RetchThe Retch
    Rustic Sash
    Requires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life
    +(30-40)% to Cold Resistance
    0.4% of Physical Attack Damage Leeched as Life
    60% increased Flask Effect Duration
    30% reduced Flask Charges gained during any Flask Effect
    200% of Life Leech applies to Enemies as Chaos Damage
    15% increased Movement Speed during any Flask Effect
    But the grain grew twisted and the water turned dark
    and those who partook of Mother Gull's gift
    birthed monsters that fed
    on the flesh of one another.
    Unique Belt was not dealing Chaos Damage over Time when you leeched through the Crown of the Pale KingCrown of the Pale King
    Regicide Mask
    Evasion: (352-474)
    Energy Shield: (72-96)
    Requires Level 52, 58 Dex, 58 Int(150-200)% increased Evasion and Energy Shield
    +(60-80) to maximum Life
    (0.4-0.8)% of Physical Attack Damage Leeched as Life
    Reflects 100 to 150 Physical Damage to Melee Attackers
    100% of Damage you Reflect to Enemies when Hit is leeched as Life
    A lightless world
    a silent reign
    two sightless eyes
    feed on your pain.
    Unique Helmet.
  • Fixed a bug where the "increased Energy Shield from Equipped Body Armour" Shaper-influence modifier was not working correctly.
  • Fixed a bug where the "Reused at the end of this Flask's effect" Flask Enchantment would wait for Linked Targets Flasks to end if the Flasks used were the same, and equipped to the same Flask slots when used with the Ceinture of Benevolence Unique Belt.
  • Fixed a bug where Chance to Block Projectile Spell Damage from having the relevant Crucible Passive Skill on an equipped Weapon was not displayed in the Character Panel.
  • Fixed a bug where defeating the CortexCortex
    Synthesised Map
    Map Level: 83
    Map Tier: 11
    Item Quantity: +100%
    Monster Pack Size: +25%
    25% increased Pack size
    100% increased Experience gain
    Monster Level: 83
    Map has (3-5) additional random Modifiers
    Map has (2-4) additional Synthesis Global Modifiers
    CorruptedThough my life is gone, my purpose is not.
    My will remains, emboldened and empowered by the righteousness of my cause.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Map Boss while there are at least 12 Void Pits or Pylons active was not granting credit towards the Predicated Pinnacle Powers Challenge.
  • Fixed a bug where completing a Tier 16 The BeachheadInfused Beachhead
    Harbinger Map
    Map Level: 83
    Map Tier: 16
    100% more Monster Life
    100% increased Monster Damage
    Unique Boss drops an additional Harbinger Scroll
    Area contains 20 additional Harbingers
    Corrupted
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Unique Map was not granting credit towards the Harrowing Harbingers Challenge.
  • Fixed a bug where opening Chests at the end of the Eternal Labyrinth of Fortune did not provide credit towards the Grand Gripping Grail Challenge.
  • Fixed a bug where corrupting a Map in your Map Stash Tab was not providing credit towards the Completely Complicit Corruption Challenge.
  • Fixed a bug where stash highlighting from the Trade Website direct whisper feature was not working when using hideout invitations to trade.
  • Fixed the ordering of modifiers on the Kahuturoa's CertaintyKahuturoa's Certainty
    Ancient Greaves
    Armour: (302-435)Requires Level 46, 82 Str(100-150)% increased Armour
    5% reduced Movement Speed
    (100-200)% increased Stun and Block Recovery
    Unaffected by Damaging Ailments
    Confidence is calm and measured.
    Unique Boots.
  • Fixed a bug where blood from the Beastmaster's Armour Set could persist across area transitions.
  • Fixed a bug where the Blood RainBlood RainHideout ItemCreates an object in your hideout Hideout Decoration microtransaction was just regular rain.
  • Fixed a bug where Herald of ThunderHerald of ThunderSpell, AoE, Duration, Lightning, Herald
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    AoE Radius: 32
    Requires Level 16Grants a buff which adds lightning damage to spells and attacks. If you kill a shocked enemy, this skill will create a storm, causing lightning bolts to strike enemies around you for a duration. The damage inflicted by this skill is not affected by modifiers to spell damage.Deals (1-23) to (31-1108) Lightning Damage
    Cannot inflict Shock
    Base duration is 6.00 seconds
    Storm Hits an Enemy every 0.25 Seconds
    Creates a storm when you Kill a Shocked Enemy
    Buff grants (2-19) to (7-76) Added Attack Lightning Damage
    Buff grants (2-19) to (7-76) Added Spell Lightning Damage

    Additional Effects From 1-20% Quality:
    Storms Hit Enemies with (1-20)% increased Frequency
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    microtransactions were missing some of their visuals for its buff effect.
  • Fixed a bug where the Black Aura EffectBlack Aura EffectSkill Gem EffectYour Aura becomes a Black Effect. microtransaction visuals had turned grey.
  • Fixed a bug where the dragon on the Dragonfire Portal EffectDragonfire Portal EffectPortalThis character's portals use the Dragonfire Portal Effect. It breathes fire at nearby enemies. microtransaction would breath fire at your allies.
  • Fixed a bug where the visuals of the Heritage Kinetic BlastHeritage Kinetic Blast EffectSkill Gem EffectYour Kinetic Blast becomes a Heritage Effect. microtransaction did not scale with changes to area of effect.
  • Fixed a bug where Arctic ArmourArctic ArmourSpell, Duration, Cold
    Level: (1-20)
    Reservation: 25% Mana
    Cooldown Time: 1.00 sec
    Can Store 1 Use(s)
    Cast Time: Instant
    Requires Level 16Conjures an icy barrier that chills enemies when they hit you. You drop chilled ground while moving, and take less Fire and Physical damage while stationary.Base duration is (2.50-4.40) seconds
    Buff grants (11-21)% less Physical Damage taken from Hits while stationary
    Buff grants (11-20)% less Fire Damage taken from Hits while stationary
    Chill Enemy for 0.5 seconds when Hit, reducing their Action Speed by 30%
    Buff grants Immunity to Freeze

    Additional Effects From 1-20% Quality:
    (1-20)% increased Skill Effect Duration
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    's visual effects could get out of sync.
  • Fixed 7 instance crashes.
  • Fixed 3 client crashes.

Hotfixes

The following hotfixes were deployed after the 3.22.1 patch.

Hotfix 1

These are the patch notes for hotfix 1.[2]

  • Improved the behaviour of Trial of the Ancestors Warriors that are Attacking or Flanking, so they target enemies better when no totems are targetable.

This change applies to instances created after this hotfix was deployed. New instances of the Halls of the Dead can be created by Ctrl+Clicking on the World Map Pin.


Hotfix 2

These are the patch notes for hotfix 2.[3]

  • Fixed a bug in Trial of the Ancestors Matches that could cause the instance to lag.
  • Fixed 2 instance crashes.

This change applies to instances created after this hotfix was deployed. New instances of the Halls of the Dead can be created by Ctrl+Clicking on the World Map Pin.

References

  1. Kieren_GGG (September 4, 2023). "3.22.1 Patch Notes". Official Path of Exile Forums. Retrieved September 4, 2023.
  2. Kieren_GGG (September 6, 2023). "3.22.1 Hotfix". Official Path of Exile Forums. Retrieved September 6, 2023.
  3. Kieren_GGG (September 7, 2023). "3.22.1 Hotfix 2". Official Path of Exile Forums. Retrieved September 7, 2023.