Adrenaline

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This page is about the buff. For the passive skill, see Adrenaline (passive skill).
Adrenaline
Buff
Adrenaline status icon.png
You deal increased Damage, and have increased Attack, Cast and Movement Speed and additional Physical Damage Reduction.

Adrenaline is a buff that grants increased damage, movement, attack and cast speed, and additional physical damage reduction.

Mechanics

Adrenaline grants the following:

  • 100% increased Damage
  • 25% increased Attack, Cast, and Movement Speed
  • 10% additional Physical Damage Reduction

Adrenaline cannot be gained or refreshed while you already have Adrenaline.

Sources

Active skill gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence

Support gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Fresh Meat SupportFresh Meat SupportCritical, Support, Minion
Icon: f
Level: (1-20)
Cost & Reservation Multiplier: 140%
Requires Level 18Supports skills that create minions.Minions created by Supported Skills gain Wakened Fury and Adrenaline for 10% of their Duration, up to a maximum of 10 seconds
Wakened Fury grants +(2-3.9)% to Critical Strike Chance
Wakened Fury grants +(50-69)% to Critical Strike Multiplier

Additional Effects From 1-20% Quality:
Minions from Supported Skills have (1-20)% increased Critical Strike Chance
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
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Ascendancy passive skills

There are Ascendancy passive skills related to Adrenaline:

Ascendancy
Class
NameStats
Champion
First to Strike, Last to Fall
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life
Remove all Ailments and Burning when you gain Adrenaline
Recover 25% of Life when you gain Adrenaline [1]

Items

ItemDescription
Omen of AdrenalineOmen of AdrenalineWill be Consumed when you reach 25% of Life
to grant Adrenaline for 10 seconds
Each player can only consume one Omen in each combat area.
Will be Consumed when you reach 25% of Life
to grant Adrenaline for 10 seconds

Unique items

The following unique items are related to Adrenaline :

ItemBase itemRequired levelStats
Death RushDeath Rush
Amethyst Ring
Requires Level 30+(17-23)% to Chaos ResistanceRecover (3-5)% of Life on Kill
Gain Adrenaline for (1-3) seconds on Kill
To truly appreciate life you must be there when it ends
Amethyst Ring30+(17-23)% to Chaos ResistanceRecover (3-5)% of Life on Kill
Gain Adrenaline for (1-3) seconds on Kill
Olroth's ChargeOlroth's Charge
Runic Sollerets
Ward: (93-127)Requires Level 48, 37 Str, 37 Dex, 37 Int(50-80)% increased Ward
(50-30)% slower Restoration of Ward
20% increased Movement Speed
Gain Adrenaline for 3 seconds when Ward Breaks
Where others would retreat when vulnerable,
Olroth the Gallant fought deeper into battle.
Runic Sollerets48(50-80)% increased Ward
(50-30)% slower Restoration of Ward
20% increased Movement Speed
Gain Adrenaline for 3 seconds when Ward Breaks
Tanu AhiTanu Ahi
Wyrmscale Gauntlets
Armour: (176-260)
Evasion: (176-260)
Requires Level 49, 38 Str, 38 Dex(8-12)% increased Attack Speed
(100-150)% increased Armour and Evasion
(2-3)% of Physical Attack Damage Leeched as Life
10% chance to gain Adrenaline for 2 Seconds when Leech is
removed by Filling Unreserved Life
10% chance to gain Onslaught for 4 Seconds when Leech is
removed by Filling Unreserved Life
There is no greater thrill than leaping into combat,
slashing and hewing with utmost abandon.
Wyrmscale Gauntlets49(8-12)% increased Attack Speed
(100-150)% increased Armour and Evasion
(2-3)% of Physical Attack Damage Leeched as Life
10% chance to gain Adrenaline for 2 Seconds when Leech is
removed by Filling Unreserved Life
10% chance to gain Onslaught for 4 Seconds when Leech is
removed by Filling Unreserved Life
Annihilation's ApproachAnnihilation's Approach
Dragonscale Boots
Armour: (193-278)
Evasion: (193-278)
Requires Level 65, 62 Str, 62 DexGrants Level 20 Approaching Flames Skill
(60-100)% increased Armour and Evasion
30% increased Movement Speed
Cannot be Chilled
Cannot be Frozen
Take 6000 Fire Damage per Second while Flame-Touched
Gain Adrenaline when you become Flame-Touched
Lose Adrenaline when you cease to be Flame-Touched
Pray that the flames find fascination,
for the true end follows when the great eye closes.
Dragonscale Boots65Grants Level 20 Approaching Flames Skill
(60-100)% increased Armour and Evasion
30% increased Movement Speed
Cannot be Chilled
Cannot be Frozen
Take 6000 Fire Damage per Second while Flame-Touched
Gain Adrenaline when you become Flame-Touched
Lose Adrenaline when you cease to be Flame-Touched

Mastery Effects

Mastery Effects
Stun Mastery
  • Gain Adrenaline when Stunned, for 2 seconds per 100ms of Stun Duration

Version history

Version Changes
3.19.0
  • Adrenaline now inherently cannot be gained while you already have Adrenaline.
3.2.0
  • Introduced to the game.