Corrupted Blood

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Corrupted Blood
Debuff
Corrupted Blood status icon.png
The Corrupted Blood on you is causing you to take Physical Damage over time.
Corrupted Blood Immunity
Corrupted Blood Immunity status icon.png
All Corrupted Blood has been removed from you, and Corrupted Blood cannot be inflicted on you.

Corrupted Blood is a debuff that inflicts physical damage over time to the affected target. It should not be confused with bleeding, an ailment with a similar effect.

Mechanics

Corrupted Blood is a stacking debuff. An indefinite number of stacks can exist, but only the 10 highest DPS stacks on a target will deal damage. Inflicting a new stack on a target will refresh the duration of all existing Corrupted Blood debuffs, regardless of the newest stack's DPS or source.[1]

When inflicted by enemies, Corrupted Blood's damage is based on the level of the monster that applied it.

Mitigation

Because armour does not grant damage reduction against damage over time, only additional damage reduction mitigates Corrupted Blood, for example from endurance charges. It can also be mitigated by modifiers to damage taken, such as the Pantheon's Soul of Ralakesh or Immortal CallImmortal CallSpell, Duration, Guard
Level: (1-20)
Cost: (21-36) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Base duration is 1.00 seconds
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed

Additional Effects From 1-20% Quality:
(1-20)% increased Cooldown Recovery Rate
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

While affected by corrupted Blood, using a flask with the of the Iguanaof the Iguana
Suffix
Immunity to Bleeding and Corrupted Blood during Effect
(39-35)% less Duration
or of Assuagingof Assuaging
Suffix
Grants Immunity to Bleeding for (15-17) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (15-17) seconds if used while affected by Corrupted Blood
(legacy mod : of Staunchingof Staunching
Suffix
Grants Immunity to Bleeding for 4 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood
) suffix (or their lower tier versions) will remove all Corrupted Blood stacks and prevent any more being added, based on the mod value or the duration of the base flask effect. Corrupted Blood can also be completely avoided by using a jewel with the corrupted implicit modifier Corrupted Blood cannot be inflicted on you. A non-jewel Delve mod of the same mod text can also be found in the Azurite Mine.

Enemy sources

  • Hitting, or being hit by a monster with the Corrupting monster mod gives one stack.
  • Being hit by the red orbs created by monsters possessing an Essence of Greed gives one stack.
  • Standing in the Rain of Blood created by Dominus' final form gives one stack per second.
  • Being hit by the Cleave attack of Dominus' final form gives two stacks.
  • Being hit by the Cleave attack of Q'ura (or K'aj Q'ura, the map variant in Vaal Temple MapVaal Temple MapMap Level: 83
    Map Tier: 16
    Guild Character: >
    Area contains 10 additional guarded Vaal VesselsVoices. Visions. Violence.
    They will haunt these grounds for all of eternity.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    ) gives two stacks, or eight stacks in the enraged form.
  • Being hit by the Hyper Beam Barrage skill of Sirus, Awakener of Worlds gives five stacks.
  • Being hit by melee attacks of Kosis, The Revelation knockbacks and gives one stack.
  • Standing in the beams during the fight with Ahuatotli, the Blind.

Gems

A list of gems that apply Corrupted Blood.

Active skill gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Corrupting FeverCorrupting FeverSpell, Duration, Physical
Level: (1-20)
Cost: (78-520) Life
Cooldown Time: 1.00 sec
Can Store 1 Use(s)
Cast Time: Instant
Requires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Deals (7.8-335.4) Base Physical Damage per second
Base duration is 6.00 seconds
Base secondary duration is 1.00 seconds
Buff Duration is refreshed after you spend a total of (26-205) Life

Additional Effects From 1-20% Quality:
(1-20)% increased Skill Effect Duration
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
16YesNoNo

Support gems

GemRequired character level at gem level 1Gem requires strengthGem requires dexterityGem requires intelligence
Corrupting Cry SupportCorrupting Cry SupportAoE, Physical, Support, Warcry, Duration
Icon: C
Level: (1-20)
Cost & Reservation Multiplier: 1000%
Requires Level 31Supports warcry skills. Cannot modify the skills of minions.Supported Skills Cost Life instead of Mana
Supported Skills have 20% less Area of Effect
Corrupted Blood inflicted by Supported Warcries deals (45.9-601.5) base Physical Damage per second
Supported Warcries inflict Corrupted Blood on the first
enemy Hit by each Attack they Exert
Corrupted Blood inflicted by Supported Warcries has a Base Duration of 2 seconds
Supported Warcries inflict 4 Corrupted Blood Debuffs

Additional Effects From 1-20% Quality:
Supported Skills have (0.5-10)% increased Area of Effect
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
31YesNoNo

Related item modifiers

NameDomainGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.StatsSpawn Weighting
of HauntingItemSuffix60Corrupted Blood cannot be inflicted on younecropolis_body_armour 250
Enchantment Corrupting Fever Additional Corrupted Blood 1ItemEnchantment75Corrupting Fever has +50% chance to inflict an additional Corrupted Blood Debuffhelmet 100
HellscapeUpsideCannotGainCorruptedBloodWhileYouHaveAtLeast5Stacks1ItemScourge Benefit45Corrupted Blood cannot be inflicted on you if you have at least 5 Corrupted Blood Debuffs on youamulet 200
WeaponTreeCorruptingBloodImmunityExposureEffectOnSelf1ItemCrucible Passive Skill Tree40Corrupted Blood cannot be inflicted on you
50% increased Effect of Exposure on you
shield 750
of the LizardFlaskSuffix8Immunity to Bleeding and Corrupted Blood during Effect
(49-45)% less Duration
utility_flask 1000
of the SkinkFlaskSuffix42Immunity to Bleeding and Corrupted Blood during Effect
(44-40)% less Duration
utility_flask 1000
of the IguanaFlaskSuffix76Immunity to Bleeding and Corrupted Blood during Effect
(39-35)% less Duration
utility_flask 1000
of SealingFlaskSuffix8Grants Immunity to Bleeding for (6-8) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (6-8) seconds if used while affected by Corrupted Blood
utility_flask 0
default 750
of AlleviationFlaskSuffix32Grants Immunity to Bleeding for (9-11) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (9-11) seconds if used while affected by Corrupted Blood
utility_flask 0
default 750
of AllayingFlaskSuffix56Grants Immunity to Bleeding for (12-14) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (12-14) seconds if used while affected by Corrupted Blood
utility_flask 0
default 750
of AssuagingFlaskSuffix80Grants Immunity to Bleeding for (15-17) seconds if used while Bleeding
Grants Immunity to Corrupted Blood for (15-17) seconds if used while affected by Corrupted Blood
utility_flask 0
default 750
V2CorruptedBloodImmunityCorruptedJewelCorrupted33Corrupted Blood cannot be inflicted on youjewel 1000
V2CorruptedBloodImmunityAbyssalJewelCorruptedAbyss JewelCorrupted33Corrupted Blood cannot be inflicted on youdefault 1000

Delve drop-only modifiers

The following mod can only be found in item from certain node of the Azurite Mine:

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
of the Underground60Corrupted Blood cannot be inflicted on you

legacy mod

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
of Staunching8Grants Immunity to Bleeding for 4 seconds if used while Bleeding
Grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood

Related monster modifiers

The following monster modifiers are related to Corrupted Blood:

NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
RigwaldWolfFormCorruptedBloodAndMaimIntrinsic1
CorruptingPrefix46
legacy mod
NameGeneration TypeFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.Stats
Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupted BloodlineBloodlines1Each Corrupted Blood stack deals 1.7% of average Monster Damage per second for every 20 Pack Members (Hidden)
Corrupting BloodNemesis40
of CorruptionIntrinsic46
of CorruptionIntrinsic46

Version history

Version Changes
3.15.0d
  • Added a Buff icon for Corrupted Blood Immunity.
3.14.0
  • The Corrupted Blood debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from Bleeding.
  • Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply. Modifiers that affect both Bleeding and Corrupted Blood such as the of Staunchingof Staunching
    Suffix
    Grants Immunity to Bleeding for 4 seconds if used while Bleeding
    Grants Immunity to Corrupted Blood for 4 seconds if used while affected by Corrupted Blood
    modifier on Flasks have had their descriptions updated to reflect this change.
  • Monsters that apply Corrupted Blood have been balanced around these changes accordingly. Corrupted Blood applied by Monster modifiers now have different values, and these values are now calculated based on the Monster's level rather than its main hand damage, so some effects which raised Monster attack damage no longer scale Corrupted Blood in unintuitive ways.
3.8.2
  • Corrupted Blood now plays audio each time it is applied to a player.
3.6.4
  • Fixed a bug where some "Bleeding cannot be inflicted on you" modifiers did not prevent Corrupting Blood from being inflicted on you.
1.0.0
  • Introduced to the game.

References