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Corrupted Blood

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Corrupted Blood
Debuff
Corrupted Blood status icon.png
The Corrupted Blood on you is causing you to take Physical Damage over time.

Corrupted Blood is a debuff that inflicts physical damage over time to the affected target. It should not be confused with bleeding, an ailment with a similar effect.

Mechanics

Corrupted Blood can stack up to ten times.

Just like other sources of physical damage over time, the damage is not reduced by armour, but it will be reduced by any other means of physical damage reduction, such as endurance charges or Immortal CallImmortal CallSpell, Duration, Guard
Level: (1-20)
Cost: (21-36) Mana
Cooldown Time: 3.00 sec
Can Store 1 Use(s)
Soul Gain Prevention: 0 sec
Cast Time: Instant
Requires Level 34Take less Physical and Elemental Damage for a short time. Consumes up to 5 Endurance Charges to lengthen the buff and further lessen Physical Damage taken. Shares a cooldown with other Guard skills.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration1% increased Cooldown Recovery Rate-0.1% less Physical Damage taken per Endurance Charge removed
0.1% less Elemental Damage taken per Endurance Charge removed
Base duration is 1 seconds
(25-34)% less Elemental Damage taken
(25-35)% less Physical Damage taken
15% less Physical Damage taken per Endurance Charge removed
20% increased Buff Duration per Endurance Charge removed
This Skill's Cooldown does not recover during its effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Immortal Call skill icon.png
.

Using a flask with the Module Error: No results found. suffix will remove all Corrupted Blood stacks and prevent any more being added during the flasks effect. Corrupted blood can also be completely avoided by using a jewel with the corrupted implicit modifier Corrupted Blood cannot be inflicted on you. A non-jewel Delve mod of the same mod text, can also be found in the Azurite Mine.

Sources

  • Hitting enemies with the Corrupting FeverCorrupting FeverSpell, Duration, Physical
    Level: (1-20)
    Cost: (78-520) Life
    Cast Time: Instant
    Requires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration0.5% reduced Life Cost1% chance to inflict an additional Corrupted Blood DebuffBase duration is 6.00 seconds
    Deals (7.8–335.4) Base Physical Damage per second
    Base secondary duration is 1 seconds
    Buff Duration is refreshed after you spend a total of (26–205) Life
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Corrupting Fever skill icon.png
    buff active.
  • Hitting a monster with the Corrupting Blood Nemesis affix gives one stack.
  • Killing a monster with the Corrupted Bloodline Bloodline affix gives one stack.
  • Standing in the Rain of Blood created by Dominus' final form gives one stack per second.
  • Being hit by the Cleave attack of Dominus' final form gives two stacks.
  • Being hit by the Cleave attack of Q'ura (or K'aj Q'ura, the map variant in Module Error: Item link: No results found for search parameter "Vaal Temple Map".) gives two stacks, or eight stacks in the enraged form.
  • Being hit by the Hyper Beam Barrage skill of Sirus, Awakener of Worlds gives five stacks.
  • Being hit by melee attacks of Kosis, The Revelation knockbacks and gives one stack.
  • Standing in the beams during the fight with Ahuatotli, the Blind.

Active skill gems

Skill gemStr.Dex.Int.Lvl.
Corrupting FeverCorrupting FeverSpell, Duration, Physical
Level: (1-20)
Cost: (78-520) Life
Cast Time: Instant
Requires Level 16Draws out your own blood to power a buff for a duration, letting this skill inflict the Corrupting Blood debuff on enemies you hit, dealing physical damage over time for a short secondary duration. The buff's duration will be refreshed if you spend enough life before it expires.Per 1% Quality:1Superior2Anomalous3Divergent1% increased Skill Effect Duration0.5% reduced Life Cost1% chance to inflict an additional Corrupted Blood DebuffBase duration is 6.00 seconds
Deals (7.8–335.4) Base Physical Damage per second
Base secondary duration is 1 seconds
Buff Duration is refreshed after you spend a total of (26–205) Life
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Corrupting Fever skill icon.png
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Related item modifiers

No results found

Delve drop-only modifiers

The following mod can only be found in item from certain node of the Azurite Mine: No results found

Related monster modifiers

The following monster modifiers are related to Corrupted Blood: No results found

Version history

Version Changes
3.14.0
  • The Corrupted Blood debuff has been updated. It now has a maximum stack size of 10 and is now consistently treated as being completely separate from Bleeding.
  • Various Bleeding-specific modifiers that may have previously applied to Corrupted Blood will no longer apply. Modifiers that affect both Bleeding and Corrupted Blood such as the Module Error: No results found. modifier on Flasks have had their descriptions updated to reflect this change.
  • Monsters that apply Corrupted Blood have been balanced around these changes accordingly. Corrupted Blood applied by Monster modifiers now have different values, and these values are now calculated based on the Monster's level rather than its main hand damage, so some effects which raised Monster attack damage no longer scale Corrupted Blood in unintuitive ways.
3.8.2
  • Corrupted Blood now plays audio each time it is applied to a player.
3.6.4
  • Fixed a bug where some "Bleeding cannot be inflicted on you" modifiers did not prevent Corrupting Blood from being inflicted on you.
1.0.0
  • Introduced to the game.

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