Bonuses from the Bleeding Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Version history
Version
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Changes
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3.25.0 |
- The Bleeding Passive Mastery that provides 60% increased Damage with Bleeding inflicted on Poisoned Enemies has been replaced with a new Mastery that provides 50% chance to Aggravate Bleeding on targets you Stun with Attack Hits.
- The Bleeding Passive Mastery that provides 60% increased Bleeding Duration has been replaced with a new Mastery that causes Attack Hits to Aggravate any Bleeding on targets which is older than 4 seconds.
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3.16.0 |
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