Gladiator

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Gladiator
Raise your hand to the roaring crowd and pledge your allegiance to glory.
This page is about the Ascendancy class. For the divination card, see The Gladiator. For the Ascendant passive skill, see Gladiator (Ascendant passive).

The Gladiator is an Ascendancy class for Duelists.

Overview

The Gladiator is a hybrid offence and defence-oriented class centred on blocking, either with a shield or while dual wielding. The Gladiator can achieve high block chance with only modest investment, which synergizes with his less restricted retaliation skills to create a sturdy character capable of high damage output. The Gladiator also has access to improved bleeds with explosion effects, an escalating damage increase in longer fights, and various stat boosts based on the type of equipped weapon(s).

Passive skills

Gladiator skill tree

Minor skills

This class has the following minor passive skills:

NameStats
Attack Speed and One Handed Damage
5% increased Attack Speed
10% increased Damage with One Handed Weapons [1]
Attack Speed, Attack Damage
5% increased Attack Speed
10% increased Attack Damage [1]
Attack Speed, Bleed Chance
5% increased Attack Speed
Attacks have 15% chance to cause Bleeding [1] [2]
Attack Speed, Block Chance
+3% Chance to Block Attack Damage
5% increased Attack Speed [1] [2] [3] [4]

Notable skills

The class has the following notable passive skills:

Skill Modifiers Prerequisite Preceding Passive
Determined Survivor Inherent Bonuses from Dual Wielding are doubled
Gain 50% Chance to Block from Equipped Shield instead of the Shield's value
Attack Speed, Block Chance
More Than Skill Chance to Block Attack or Spell Damage is Lucky if you've Blocked Recently Determined Survivor Attack Speed, Block Chance
Measured Retaliation Retaliation Skills become Usable for an additional 2 seconds
50% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use
Attack Speed, Block Chance
War of Attrition Deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for each second they've ever been in your Presence, up to a maximum of 100% Attack Speed, Attack Damage
Weapon Master 20% more Area of Effect while wielding a Mace or Sceptre
30% more Damage with Hits and Ailments against Enemies that are on Low Life while you are wielding an Axe
25% more Accuracy Rating while wielding a Sword
20% of Leech is Instant while wielding a Claw
20% more Critical Strike Chance while wielding a Dagger
Attack Speed and One Handed Damage
Gratuitous Violence Bleeding Enemies you Kill Explode, dealing 20% of
their Maximum Life as Physical Damage
Attack Speed, Physical Damage
Jagged Technique Bleeding you inflict is Aggravated Gratuitous Violence Attack Speed, Physical Damage

Version history

Version Changes
3.25.0
3.16.0
  • Added a new notable, which replaces Versatile Combatant, that has +10% to maximum Block Chance, +10 to Armour and Evasion Rating per 1% Block Chance.
3.7.0
  • The small passives no longer grant 5% increased attack speed with one handed weapons, and instead now grant 4% increased attack speed (regardless of weapon type).
  • Added a new Gladiator notable - Arena Challenger.
  • The small passive leading to Arena Challenger grants 4% increased attack speed and 4% increased movement speed.
3.2.0