Gladiator
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Gladiator
This page is about the Ascendancy class. For the divination card, see The Gladiator. For the Ascendant passive skill, see Gladiator (Ascendant passive).
The Gladiator is an Ascendancy class for Duelists.
Overview
The Gladiator is a hybrid offence and defence-oriented class centred on blocking, either with a shield or while dual wielding. The Gladiator can achieve high block chance with only modest investment, which synergizes with his less restricted retaliation skills to create a sturdy character capable of high damage output. The Gladiator also has access to improved bleeds with explosion effects, an escalating damage increase in longer fights, and various stat boosts based on the type of equipped weapon(s).
Passive skills
Minor skills
This class has the following minor passive skills:
| Name | Stats |
|---|---|
| Attack Speed and One Handed Damage | 5% increased Attack Speed 10% increased Damage with One Handed Weapons [1] |
| Attack Speed, Attack Damage | 5% increased Attack Speed 10% increased Attack Damage [1] |
| Attack Speed, Bleed Chance | 5% increased Attack Speed Attacks have 15% chance to cause Bleeding [1] [2] |
| Attack Speed, Block Chance | +3% Chance to Block Attack Damage 5% increased Attack Speed [1] [2] [3] [4] |
Notable skills
The class has the following notable passive skills:
| Skill | Modifiers | Prerequisite | Preceding Passive |
|---|---|---|---|
| Inherent Bonuses from Dual Wielding are doubled Gain 50% Chance to Block from Equipped Shield instead of the Shield's value |
Attack Speed, Block Chance | ||
| Chance to Block Attack or Spell Damage is Lucky if you've Blocked Recently | Determined Survivor | Attack Speed, Block Chance | |
| Retaliation Skills become Usable for an additional 2 seconds 50% chance for used Retaliation Skills to remain Usable and not consume a Cooldown Use |
Attack Speed, Block Chance | ||
| Deal 1% more Damage with Hits and Ailments to Rare and Unique Enemies for each second they've ever been in your Presence, up to a maximum of 100% | Attack Speed, Attack Damage | ||
| 20% more Area of Effect while wielding a Mace or Sceptre 30% more Damage with Hits and Ailments against Enemies that are on Low Life while you are wielding an Axe 25% more Accuracy Rating while wielding a Sword 20% of Leech is Instant while wielding a Claw 20% more Critical Strike Chance while wielding a Dagger |
Attack Speed and One Handed Damage | ||
| Bleeding Enemies you Kill Explode, dealing 20% of their Maximum Life as Physical Damage |
Attack Speed, Physical Damage | ||
| Bleeding you inflict is Aggravated | Gratuitous Violence | Attack Speed, Physical Damage |
Version history
| Version | Changes |
|---|---|
| 3.25.0 |
|
| 3.16.0 |
|
| 3.7.0 |
|
| 3.2.0 |
|