Rite of Ruin

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Rite of Ruin
Ascendancy Notable Passive Skill
Inherent effects from having Rage are Tripled
Lose 0.1% of Life per second per Rage while you are not losing Rage
Cannot be Stunned while you have at least 25 Rage [1]

Rite of Ruin is a notable Ascendancy passive skill for the Berserker. It grants increased Rage effect, but causes you to lose Life per second per Rage while not losing Rage.

Mechanics

Rite of Ruin only enhances the Rage effect and doesn't affect any other effect that scales based off Rage, such as the life degen from this skill and the extra fire damage from Kaom's PrimacyKaom's Primacy
Karui Chopper
Two Handed Axe
Physical Damage: (242-290.4) to (378-453.6)
Critical Strike Chance: 5.00%
Attacks per Second: 1.05
Weapon Range: 1.3 metres
Requires Level 58, 151 Str, 43 Dex(100-140)% increased Physical Damage
Gain 20 Life per Enemy Killed
+(150-250) to Accuracy Rating
Culling Strike
Gain 5 Rage on Melee Hit
Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage
One by one, Kaom slaughtered the weakest tribe
leaders until the others leapt to join his cause.
.

The loss of life over time from having rage is not considered damage and it cannot be mitigated.

Ruthless mode

Rite of Ruin (Ruthless)
Ascendancy Notable Passive Skill
50% increased Rage Effect
Lose 0.1% of Life per second per Rage while you are not losing Rage

Rite of Ruin in Ruthless mode is unchanged.

Version history

Version Changes
3.25.0
  • The Rite of Ruin Ascendancy Passive Skill no longer provides "Inherent effects from having Rage are Tripled" or "Cannot be Stunned while you have at least 25 Rage". It now provides 50% increased Rage Effect. The small Passive prior now causes you to Gain 1 Rage on Attack Hit, instead of providing 6% increased Attack Speed.
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] The Berserker's Rite of Ruin Ascendancy Passive Skill no longer has "Inherent effects from having Rage are Doubled". Instead, it now has 50% increased Rage Effect.
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "Cannot be Stunned while you have at least 25 Rage" in Ruthless.
3.8.0
  • Clarified that only the inherent effects from having Rage are tripled.
3.7.0
  • Now causes effects granted for having rage to be tripled (rather than doubled). Also causes you to lose 0.1% of maximum life per second per rage while you are not losing rage.
3.2.0
  • Reworked. Old mods listed below:
    • 6% reduced Damage taken if you've Killed Recently
    • Cannot be Stunned if you've Killed Recently
    • 25% increased Attack Speed if you haven't Killed Recently
2.3.0
  • Added 25% increased Attack Speed if you haven't Killed Recently
2.2.0
  • Added to the game.