Berserker (Ascendant passive)

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Berserker
Ascendancy Passive Skill
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
Cannot be Stunned while you have at least 25 Rage
15% more Damage
5% increased Damage taken
2% of Attack Damage Leeched as Life and Mana if you've Killed Recently [1]

Berserker is an Ascendancy passive skill for the Ascendant based on the Berserker Ascendancy class.

This passive grants more damage and life and mana leech to attacks if the user has killed in the past 4 seconds, at the cost of increased damage taken. It also grants Rage when hitting an enemy (with a short cooldown between gaining rage) and stun immunity while having at least 25 Rage.

Ruthless mode

Berserker (Ruthless)
Ascendancy Passive Skill
Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds
15% more Damage
5% increased Damage taken
10% of Leech is Instant

Berserker in Ruthless mode does grant life and mana leech or stun immunity with at least 25 rage. Instead, it causes a percentage of your leech to be instant.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides "2% of Attack Damage Leeched as Life and Mana if you've Killed Recently" or "Cannot be Stunned while you have at least 25 Rage" in Ruthless. It now provides 10% of Leech is Instant.
3.7.0
  • Now grants rage on hit, with a maximum rate of one rage every 0.3 seconds acquired this way. (Previously gave 1 rage on kill)
  • Now grants 15% more damage (from 10%).
3.2.0
  • Removed 20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit Recently.
  • Added Gain 1 Rage when you Kill an Enemy and Cannot be Stunned while you have at least 25 Rage.
  • 1% of Damage Leeched as Life if you've Killed Recently changed to 2% of Attack Damage is Leeched as Life and Mana if you've Killed Recently.
3.0.0
  • Now grants 20% increased Attack, Cast and Movement Speed if you've taken a Savage Hit recently (instead of 25% increased Attack and Cast Speed if you've taken a Savage Hit recently).
2.3.0
  • 1.5% of Damage Leeched as Life changed to 1% of Damage Leeched as Life if you've Killed Recently
2.2.0
  • Added to the game.