Immortal Syndicate

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"Betrayal" redirects here. For other uses, see Betrayal (disambiguation).

The Immortal Syndicate is a mysterious organization being investigated by Jun Ortoi. The player must neutralize the Syndicate members residing in the zone, then interrogate them for intelligence on their stronghold and leader, or bargain with them in different ways. Syndicate members can drop veiled items, and strongholds can contain various rewards depending on the position and rank of members, including scarabs.

Mechanics

Members

The Immortal Syndicate consists of the Syndicate Mastermind and a roster consisting of up to 14 of 17 other members, who are encountered in maps if the Immortal Syndicate has spawned on the map. Players will encounter members at random. They will appear on the minimap and may be guarding a Transport (), Fortification (), Research () or portal to the player and attempt to assasinate them (Intervention).

Image Agent Signature Crafted/Veiled Mod
(last tier is Veiled Mod only)
# of Signature
Mod Tiers
(including Veiled)
Aisling Laffrey, The Silent Butcher
#% increased Global Physical Damage
#% increased Global Chaos Damage

Rings

  1. (11-13)% increased Chaos Damage
    (11-13)% increased Global Physical Damage
  2. (14-16)% increased Chaos Damage
    (14-16)% increased Global Physical Damage
  3. (18-20)% increased Chaos Damage
    (20-22)% increased Global Physical Damage
3
Cameria the Coldblooded
#% increased Global Critical Strike Chance
+#% to Critical Strike Multiplier if you've Shattered an Enemy Recently

Rings

  1. +(18-20)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    (12-13)% increased Global Critical Strike Chance
  2. +(21-23)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    (14-16)% increased Global Critical Strike Chance
  3. +(27-30)% to Critical Strike Multiplier if you've Shattered an Enemy Recently
    (20-22)% increased Global Critical Strike Chance
3
Elreon, Light's Judge
Channelling/Non-Channelling Skills have -# to Total Mana Cost

Non-Channelling - Rings and Amulets

  1. Non-Channelling Skills have -5 to Total Mana Cost
  2. Non-Channelling Skills have -(7-6) to Total Mana Cost
  3. Non-Channelling Skills have -(10-9) to Total Mana Cost

Channelling - Rings and Amulets

  1. Channelling Skills have -2 to Total Mana Cost
  2. Channelling Skills have -3 to Total Mana Cost
  3. Channelling Skills have -4 to Total Mana Cost
3
Gravicius Reborn
Banner Skills have #% increased Aura Effect

Body Armour

  1. Banner Skills have (12-15)% increased Aura Effect
  2. Banner Skills have (16-20)% increased Aura Effect
  3. Banner Skills have (26-35)% increased Aura Effect
3
Guff "Tiny" Grenn
#% increased Damage during any Flask Effect

Gloves

  1. (19-23)% increased Damage during any Flask Effect
  2. (24-28)% increased Damage during any Flask Effect
  3. (36-40)% increased Damage during any Flask Effect
3
Haku, Warmaster
+#% to Quality of Socketed Gems

One-Handed and Two-Handed Weapons and Shields

  1. +(6-7)% to Quality of Socketed Gems
  2. +(7-8)% to Quality of Socketed Gems
  3. +(9-10)% to Quality of Socketed Gems
3
Hillock, the Blacksmith
#% increased Attributes

Body Armour

  1. 5% increased Attributes
  2. 6% increased Attributes
  3. (7-8)% increased Attributes
3
It That Fled
Gain #% of Fire/Cold/Lightning/Physical Damage as extra Chaos Damage

One-handed weapon

  1. Gain (5-6)% of Fire Damage as Extra Chaos Damage
    Gain (5-6)% of Cold Damage as Extra Chaos Damage
    Gain (5-6)% of Lightning Damage as Extra Chaos Damage
    Gain (5-6)% of Physical Damage as Extra Chaos Damage
  2. Gain (7-8)% of Fire Damage as Extra Chaos Damage
    Gain (7-8)% of Cold Damage as Extra Chaos Damage
    Gain (7-8)% of Lightning Damage as Extra Chaos Damage
    Gain (7-8)% of Physical Damage as Extra Chaos Damage
  3. Gain (9-10)% of Fire Damage as Extra Chaos Damage
    Gain (9-10)% of Cold Damage as Extra Chaos Damage
    Gain (9-10)% of Lightning Damage as Extra Chaos Damage
    Gain (9-10)% of Physical Damage as Extra Chaos Damage

Two-handed weapon

  1. Gain (11-13)% of Fire Damage as Extra Chaos Damage
    Gain (11-13)% of Cold Damage as Extra Chaos Damage
    Gain (11-13)% of Lightning Damage as Extra Chaos Damage
    Gain (11-13)% of Physical Damage as Extra Chaos Damage
  2. Gain (14-16)% of Fire Damage as Extra Chaos Damage
    Gain (14-16)% of Cold Damage as Extra Chaos Damage
    Gain (14-16)% of Lightning Damage as Extra Chaos Damage
    Gain (14-16)% of Physical Damage as Extra Chaos Damage
  3. Gain (18-20)% of Fire Damage as Extra Chaos Damage
    Gain (18-20)% of Cold Damage as Extra Chaos Damage
    Gain (18-20)% of Lightning Damage as Extra Chaos Damage
    Gain (18-20)% of Physical Damage as Extra Chaos Damage
3
Janus Perandus
#% increased Rarity of Items Dropped by Slain Rare or Unique Enemies

Helmets

  1. (36-40)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
  2. (41-45)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
  3. (55-60)% increased Rarity of Items Dropped by Slain Rare or Unique Enemies
3
Korell Goya, Son of Stone
#% increased Warcry Buff Effect

Helmets

  1. (10-14)% increased Warcry Buff Effect
  2. (15-18)% increased Warcry Buff Effect
  3. (20-25)% increased Warcry Buff Effect
3
Leo, Wolf of the Pits
#% increased Damage

Rings and Belts

  1. (12-14)% increased Damage
  2. (15-17)% increased Damage
  3. (20-23)% increased Damage
3
Riker Maloney, Midnight Tinkerer
#% increased Fire Damage
#% increased Lightning Damage

Rings

  1. (11-13)% increased Fire Damage
    (11-13)% increased Lightning Damage
  2. (14-16)% increased Fire Damage
    (14-16)% increased Lightning Damage
  3. (18-20)% increased Fire Damage
    (20-22)% increased Lightning Damage
3
Rin Yuushu
#% chance to Avoid being Frozen/Cannot be Frozen

Boots

  1. 80% chance to Avoid being Frozen
  2. 100% chance to Avoid being Frozen
  3. 100% chance to Avoid being Frozen
    (20-30)% chance to Avoid being Chilled
3
Thane Jorgin the Banished Trigger Level 10 Summon Spectral Wolf on Kill 1
Tora, the Culler
Adds # to # Physical Damage
#% chance to cause Bleeding on Hit

One-handed weapons:

  1. Adds (7-8) to (10-11) Physical Damage
    35% chance to cause Bleeding on Hit
  2. Adds (9-11) to (12-14) Physical Damage
    40% chance to cause Bleeding on Hit
  3. Adds (12-14) to (18-20) Physical Damage
    40% chance to cause Bleeding on Hit

Two-handed weapons:

  1. Adds (5-7) to (8-11) Physical Damage
    30% chance to cause Bleeding on Hit
  2. Adds (11-13) to (14-16) Physical Damage
    35% chance to cause Bleeding on Hit
  3. Adds (17-20) to (26-28) Physical Damage
    40% chance to cause Bleeding on Hit
3
Vagan, Victory's Herald Hits can't be Evaded 1
Vorici, Silent Brother
#% increase Damage while Leeching
  1. (31-36)% increased Damage while Leeching
  2. (37-43)% increased Damage while Leeching
  3. (54-60)% increased Damage while Leeching
3
Catarina, Master of Undeath
+# to Level of Socketed Support Gems
  1. +2 to Level of Socketed Support Gems
  2. +2 to Level of Socketed Support Gems
    +(5-8)% to Quality of Socketed Support Gems
2

Gravicius will never appear on the very first Syndicate Board in new leagues. Rin only joins the Syndicate as a potential option after the player reaches Maps.



Investigation Board

An example of a Syndicate investigation board

Each known Syndicate member on the board will display the following: Rank, Task, and Syndicate Gear.

Ranks are indicated by the number of stars on the top right, going up to 3 stars (Sergeant -> Lieutenant -> Captain). Higher-ranked members grant better rewards, hinted at by their tasks, but also equip more Syndicate Gear that make them more difficult. Executing a member raises their rank, while interrogating them lowers it. A member must be assigned to a division to have a rank and have their reward appear at the safehouse. If a member's rank falls to 0, they will become unassigned. Each division can have up to 5 members (including the leader), with a minimum of 2.

The board also shows the relationship between Syndicate members. Trusted members (green lines) are more likely to assist each other in combat, while rivals (red lines) are more likely to attack or betray them instead.

Each division has a leader. Leaders do not appear as primary targets and will only appear to help or hinder another member. If the leader is interrogated or their rank is lowered to 0, one of their subordinates in that division (or an unassigned member if no subordinates exist) with the highest rank will become the new leader.

Encounter

The Immortal Syndicate is divided into four divisions: Transportation, Fortification, Research, and Intervention. One random division can be encountered in an area in the campaign starting from Act 9; in maps, the player can encounter up to three (either Transportation or Fortification, and guaranteed Research and Intervention). If multiple events exist in an area, the active event must be completed to begin the next one.

  • Transportation: Begins when the player approaches the caravan. An assigned Syndicate member escorts a caravan along a fixed path towards an exit gate. Defeat the member to complete. Reinforcements will run away after the assigned member is defeated.
  • Fortification: Begins when the player approaches the fort. Destroy the gate and defeat the assigned member to complete. The fort can contain projectile turrets and killable healing totems. Reinforcements will run away after any member is defeated.
  • Research: Begins when the player goes through the stairs to the underground laboratory. Rare scientist enemies will attempt to destroy evidence over a period of time; defeating them will slow down the time limit. Defeat the member within the time limit to complete. Reinforcements will run away after any member is defeated.
  • Intervention: Begins randomly, typically while the player is already in combat. The member and reinforcements will aggressively chase the player, attempting to kill them. Defeat the member to complete. Reinforcements will run away after any member is defeated.

Once all members of an event have been defeated or successfully escaped, defeated members can be handled in one of three presented options. One of these options is always to release the member (middle button); this results in no change to the board state but still causes the member to provide default loot and experience. If multiple members are present, the options may change depending on their order of interaction and relationships with other members

The other two options consist of "Interrogate" and one other option. The possible options are as follows:

  • Interrogate: Imprison the member and gather intelligence for the current division's safehouse based on their rank over the next three events. While being interrogated, they cannot appear or reinforce other members while being interrogated. Interrogating lowers the rank of the member when they are released, and will leave them unassigned if their rank is lowered to 0. Interrogating the division leader immediately removes them from leadership and promotes another random subordinate (or an unassigned member if there are no subordinates) to leader. Up to 3 members can be interrogated at once; interrogating a fourth will immediately release the least-recently interrogated member without granting pending intelligence. This option is always available (outside of safehouses).
  • Execute: Kill the member and raise their rank. If their rank was zero at the time, they will be assigned to the division of whoever they were reinforcing currently. The member gains a new Syndicate Gear item if they have fewer than three. If there are three or downed members, all of them will offer the Execute option. This is the only available option to take against the leader in a safehouse.
  • Betray: Sabotage another member in some way and become rivals with them. This option is only available while there are two members and they are not already rivals. The two remaining members are very likely to offer "Betray" as an option if they have a "trusted" relationship.
  • Bargain: Gain a reward of some kind. This option only shows up when only one member is present.

Outcomes

The following outcomes are possible from Bargain:

  • Gain Intelligence on a division
  • Recruit an unranked member; raises their rank, adds them to their division, and becomes Trusted with them
  • Switch divisions with another member (of the same rank)
  • Leave the Immortal Syndicate; they will be replaced with someone else
  • Immediately complete all interrogations: remaining Intelligence is gained, prisoners are released, and their ranks are reduced by 1
  • Destroy all items (Syndicate Gear) on members in their division
  • Gain Intelligence and become Neutral with a Rival
  • Remove all rivalries from all members on the same division
  • Drop veiled items, scarabs, a stack of currency, a random unique item, or a map.

The following outcomes are possible from Betray:

  • Gain Intelligence on another division
  • Steal ranks from another member while removing the rank of that member
  • Become the new leader of a division
  • Remove another member from the Immortal Syndicate; they will be replaced with someone else
  • Destroy all items (Syndicate Gear) on members of another division
  • Raise rank of all members of their division and lower rank of another

Syndicate gear

Syndicate members gain a random piece of Syndicate Gear (also referred to as Equipment) when they are Executed which grant them additional combat stats or skills. These are displayed on the Investigation Board interface.

The same Syndicate Gear cannot be attached to multiple members at the same time, and a member cannot have multiple gear of the same type. The maximum number of carried gear is three. Players cannot obtain these gear as they are not real items.

Syndicate Gear can be destroyed as a Betray or Bargain option.

Rewards

Syndicate Safehouse

Immortal Syndicate Safehouse after defeating the safehouse boss, with Trapped Stash rewards (upper right)

Once intelligence in a division reaches 100%, you can raid their safehouse. Talk to Jun in the hideout to open 6 portals to a safehouse. If the player does not raid the safehouse after reaching 100% intelligence, the intelligence will drop down to 90%. The safehouse's area level will be equal to the highest level Syndicate encounter you've completed for that specific division.

When raiding a Syndicate Safehouse, the Safehouse leader and all of his or her subordinates will defend it. Once they are defeated, the player can Execute the leader; all other members will flee. Afterwards, the 'living quarters' are unlocked. The 'living quarters' consist of up to 5 rooms that contain rewards or crafting benches that correspond to the members, their ranks, and the division of that safehouse. They can contain a Syndicate Crafting Bench that allows for a crafting spree with a pre-generated item or the player's own for a limited time, or a "Trapped chest" that provides a selection of items which only one item can be removed within a time limit. The notes on the Syndicate interface provide hints on what reward can be expected. These rewards are further described below.

In addition to their respective rewards, Safehouse leaders have a chance to drop Veiled Chaos OrbsVeiled Chaos OrbStack Size: 20Reforges a rare item with new random modifiers including a random Veiled modifierRight click this item then left click a rare item to apply it., Allflame embers, and at area level 78+ (red tier maps) also has a chance to drop a Syndicate MedallionSyndicate MedallionFollow the strands of a web to its center,
and you'll find Death lying in wait...
Open a portal to the Mastermind's Lair by using this item in a personal Map Device. Can only be used once.
, a map fragment required to access the Mastermind encounter. Additionally, safehouse leaders at area level 78+ have a chance to drop an exclusive veiled unique item; the specific unique item that can drop depends on the safehouse's division.

  • Transportation: HyperboreusHyperboreus
    Leather Belt
    Requires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance
    Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
    Focus has (30-50)% increased Cooldown Recovery Rate
    (50-70)% increased Damage with Hits and Ailments against Chilled Enemies
    of the Veil (suffix)
    Cold winds whirl at the crown of the world.
  • Fortification: The Crimson StormThe Crimson Storm
    Steelwood Bow
    Bow
    Physical Damage: (92.8-104.4) to (137.6-154.8)
    Critical Strike Chance: (6.88-7.43)%
    Attacks per Second: 1.40
    Requires Level 57, 190 Dex6% increased Movement Speed(60-80)% increased Physical Damage
    (25-35)% increased Critical Strike Chance
    50% chance to inflict Bleeding on Critical Strike with Attacks
    Enemies you inflict Bleeding on grant (60-100)% increased Flask Charges
    Adds (100-120) to (150-165) Physical Damage against Bleeding Enemies
    50% chance to Maim Enemies on Critical Strike with Attacks
    of the Veil (suffix)
    "There were no survivors. It had only been fired twice."
    - Order of the Djinn inscription
  • Research: VivinsectVivinsect
    Unset Ring
    Requires Level 45Has 1 Socket+5 to Level of Socketed Aura Gems
    Socketed Gems have 20% reduced Reservation Efficiency
    +(15-25) to all Attributes
    Regenerate 15 Life per second for each Uncorrupted Item Equipped
    -2 to Total Mana Cost of Skills for each Corrupted Item Equipped
    of the Veil (suffix)
    "Fusing the parasite with another ring has manifested unpredictable effects.
    I theorise the sacrificial vessel's level of anguish is a key variable.
    - Arzaak, Syndicate Researcher
  • Intervention: ParadoxicaParadoxica
    Vaal Rapier
    One Handed Sword
    Physical Damage: 22-87
    Critical Strike Chance: 6.50%
    Attacks per Second: 1.30
    Weapon Range: 1.4 metres
    Requires Level 66, 212 Dex+25% to Global Critical Strike MultiplierAttacks with this Weapon deal Double Damage
    Veiled (prefix)
    of the Veil (suffix)
    What has no siblings but is always a twin?

Upon executing the safehouse leader, the leader will lose all ranks and a random syndicate member that is not currently within a division (including any subordinates you just defeated) becomes the new leader of the division.

Summarized rewards by member/division

Member Transportation Fortification Research Intervention
Aisling Items with two Veiled Mods Crafting bench with Veiled Exalted Orb Crafting bench with Crafting Currency
including Orb of Annulment, Exalted Orb, Chaos Orb and Veiled Chaos Orb
Torment Scarabs
Cameria Abyss Scarabs Trapped chest with regular, abyss, or cluster jewel Crafting bench with a regular, abyss, or cluster jewels Delirium Scarabs
Elreon Sacrifice/Mortal fragments and Forbidden TomeForbidden TomeArea Level: (68-83)Mundus noster cecidit. Daemones ubique sunt. Librum
hunc in sacrarium conicio, ut forte alius viam inveniat...
Take this item to the Relic Altar in the Forbidden Sanctum to enter.
Trapped chest with Corrupted Equipment Crafting Bench with a corrupted item and Tainted Chaos Orbs
Tainted Exalted Orbs and Tainted Divine Teardrops
Beyond Scarabs
Gravicius Chest(s) containing full stack of a divination card Trapped chest with divination cards Crafting Bench that swaps one divination card with another Divination Scarabs
Guff Random currency Trapped chest with Rare Equipment Crafting bench with a ring and some crafting Currency including a Fading Reflecting Mist (weaker Reflecting Mist with lower multiplier) Blight Scarabs
Haku Random Unique Strongbox Domination Scarabs Crafting Bench with an Item and crafting Currency including several types of influenced Exalted Orbs (like Redeemer's Exalted Orb, Shaper's Exalted Orb etc.) and several Hinekora's Locks Ambush Scarabs
Hillock Trapped Chest with influenced Rare Items Crafting bench with exalted orbs that add influence Crafting bench with Rare Armour, Eldritch Ember/Ichor and one Orb of Conflict Influencing Scarabs
It That Fled Corrupted Maps with additional Breaches enchantment Interactable which adds
Breachstone/Enriched Breachstone/
Pure Breachstone Map Device crafting options for Breachstones
Crafting bench with Tainted Socket Currency Breach Scarabs
Janus Piles of gold Kalguuran Scarabs Cadiro Perandus that trades Unique items for gold Expedition Scarabs
Jorgin Sulphite Scarabs Trapped Chest with Delve Equipment Crafting bench with a Talisman Bestiary Scarabs
Korell Anarchy Scarabs Trapped Chest with Essence equipment Crafting bench with Essences Essence Scarabs
Leo Incursion Scarabs Trapped Chest with Corrupted uniques Crafting bench with a Unique item and a stack of Djinn-Touched Vaal Orb Ultimatum Scarabs
Riker Unique Items Trapped Chest with Uniques Crafting Bench with a Unique item and stacks of Ancient Orb Titanic Scarabs
Rin Map currency, including Scouting Reports and Maven's Chisels Trapped Chest with Unique maps Crafting Bench with a map and crafting currencies such as Orb of Alchemy, Chaos Orb, Orb of Horizons, Harbinger's Orbs, and Maven's Chisels. Cartography Scarabs
Tora Quality Gems and Facetor's Lens Trapped Chest with Gems, including transfigured gems Crafting Bench with a Gem, with a stack of Gemcutter's Prism, a Facetor's Lens, a Vaal Orb, and a stack of currency that modifies a gem into a random gem Ritual Scarabs
Vagan Harbinger Scarabs Blessing Font accelerates equipped incubator progress Crafting Bench with an item, stacks of crafting orbs and a Fracturing Orb Legion Scarabs
Vorici Full stacks of currency Crafting Bench to Color/Socket/Link your Equipment Crafting Bench for a normal item and stacks of Orb of Chance and Orb of Scouring Harvest Scarabs

Detailed rewards by member/division

Member Transportation Fortification Research Intervention
Aisling Guarding Veiled Equipment Experimenting with Veiled Exalted Orbs Experimenting with Veiled Chaos Orbs Pilfering Torment Scarabs
Rank 1: Chest: Veiled rare item (x1) Rank 1: Crafting Bench: random normal item (30 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x10
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x10
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x10
Veiled Exalted OrbVeiled Exalted OrbStack Size: 20Removes a random modifier and adds a random Veiled modifier to a rare itemRight click this item then left click a rare item to apply it. x1
Rank 1: Crafting Bench: random normal item (30 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x10
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x10
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x10
Veiled Chaos OrbVeiled Chaos OrbStack Size: 20Reforges a rare item with new random modifiers including a random Veiled modifierRight click this item then left click a rare item to apply it. x10
Rank 1: Chest: Torment Scarab (x2)
Rank 2: Chest: Veiled rare item (x2) Rank 2: Crafting Bench: random normal item (60 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x20
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x20
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Veiled Exalted OrbVeiled Exalted OrbStack Size: 20Removes a random modifier and adds a random Veiled modifier to a rare itemRight click this item then left click a rare item to apply it. x2
Rank 2: Crafting Bench: random normal item (60 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x20
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x20
Veiled Chaos OrbVeiled Chaos OrbStack Size: 20Reforges a rare item with new random modifiers including a random Veiled modifierRight click this item then left click a rare item to apply it. x20
Rank 2: Chest: Torment Scarab (x3)
Rank 3: Chest: Veiled rare item (x4) Rank 3: Crafting Bench: random normal item (90 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x30
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x30
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x30
Veiled Exalted OrbVeiled Exalted OrbStack Size: 20Removes a random modifier and adds a random Veiled modifier to a rare itemRight click this item then left click a rare item to apply it. x3
Rank 3: Crafting Bench: random normal item (90 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x30
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x30
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x30
Veiled Chaos OrbVeiled Chaos OrbStack Size: 20Reforges a rare item with new random modifiers including a random Veiled modifierRight click this item then left click a rare item to apply it. x30
Rank 3: Chest: Torment Scarab (x4)
Cameria Pillaging Abyss Scarabs Hoarding Jewels (Trapped Chests!) Experimenting with Jewels Pillaging Delirium Scarabs
Rank 1: Chest: Abyss Scarab (x2) Rank 1: Trapped Stash: rare regular/abyss/cluster jewels Rank 1: Crafting Bench: random +1 ilvl regular/abyss/cluster jewel (30 sec):
Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. x30
Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. x30
Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. x30
Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. x30
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x30
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x30
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x30
Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. x5
Rank 1: Chest: Delirium Scarab (x2)
Rank 2: Chest: Abyss Scarab (x3) Rank 2: Trapped Stash: rare regular/abyss/cluster jewels Rank 2: Crafting Bench: random +2 ilvl regular/abyss/cluster jewel (60 sec):
Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. x50
Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. x50
Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. x50
Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. x50
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x50
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x50
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x50
Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. x7
Rank 2: Chest: Delirium Scarab (x3)
Rank 3: Chest: Abyss Scarab (x4) Rank 3: Trapped Stash: rare regular/abyss/cluster jewels (x8) Rank 3: Crafting Bench: random regular/abyss/cluster jewel (90 sec):
Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. x70
Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. x70
Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. x70
Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. x70
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x70
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x70
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x70
Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. x10
Rank 3: Chest: Delirium Scarab (x4)
Elreon Collecting Fragments Hoarding Corrupted Equipment (Trapped Chests!) Experimenting with Tainted Currency (Heretic!) "Reappropriating" Beyond Scarabs
Rank 1: Chest: Rank 1: Trapped Stash (10 sec): rare corrupted items with corrupted implicit modifiers (x5) Rank 1: Crafting Bench: random corrupted rare item (30 sec):
Tainted Chaos OrbTainted Chaos OrbStack Size: 20Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiersRight click this item then left click a corrupted rare item to apply it. x10
Tainted Exalted OrbTainted Exalted OrbStack Size: 20Unpredictably adds or removes a modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. Rare items can have up to six random modifiers. x10
Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. x2
Rank 1: Chest: Beyond Scarab (x2)
Rank 2: Chest: Sacrifice Fragment (x5) Rank 2: Trapped Stash (10 sec): rare corrupted items with corrupted implicit modifiers Rank 2: Crafting Bench: random corrupted rare item (60 sec):
Tainted Chaos OrbTainted Chaos OrbStack Size: 20Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiersRight click this item then left click a corrupted rare item to apply it. x20
Tainted Exalted OrbTainted Exalted OrbStack Size: 20Unpredictably adds or removes a modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. Rare items can have up to six random modifiers. x20
Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. x4
Rank 2: Chest: Beyond Scarab (x3)
Rank 3: Chest:Sacrifice Fragment, Mortal Fragment, or Forbidden TomeForbidden TomeArea Level: (68-83)Mundus noster cecidit. Daemones ubique sunt. Librum
hunc in sacrarium conicio, ut forte alius viam inveniat...
Take this item to the Relic Altar in the Forbidden Sanctum to enter.
(x5)
Rank 3: Trapped Stash (10 sec): rare corrupted items with corrupted implicit modifiers (x8) Rank 3: Crafting Bench: random corrupted rare item (90 sec):
Tainted Chaos OrbTainted Chaos OrbStack Size: 20Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiersRight click this item then left click a corrupted rare item to apply it. x30
Tainted Exalted OrbTainted Exalted OrbStack Size: 20Unpredictably adds or removes a modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. Rare items can have up to six random modifiers. x30
Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. x6
Rank 3: Chest: Beyond Scarab (x4)
Gravicius Laundering Divination Card Collections Amassing Divination Cards (Trapped Chests!) Trialing Divination Card Metamorphosis Acquiring Divination Scarab "Donations"
Rank 1: Chest: full stack of random divination card Rank 1: Trapped Stash (10 sec): random divination cards Rank 1: Crafting Bench: swap a divination card for a random one, with a greater chance to obtain a rarer card Rank 1: Chest: Blight Scarab (x2)
Rank 2: Chest: full stack of random divination card Rank 2: Trapped Stash (10 sec): random divination cards Rank 2: Crafting Bench: swap a divination card for a random one, with a greater chance to obtain a rarer card Rank 2: Chest: Blight Scarab (x3)
Rank 3: Chest: full stack of random divination card (x2) Rank 3: Trapped Stash (10 sec): random divination cards (x8) Rank 3: Crafting Bench: swap a divination card for a random one, with a greater chance to obtain a rarer card Rank 3: Chest: Blight Scarab (x4)
Guff Claiming Curency Pirating Rare Equipment (Trapped Chests!) Experimenting with Jewellery (some sort of Mist?) Profiteering off Blight Scarabs
Rank 1: Chest: Rank 1: Trapped Stash (10 sec): well-rolled rare items of the same item class Rank 1: Crafting Bench: random normal ring or amulet (30 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x20
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. x5
Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. x5
Fading Reflecting MistFading Reflecting MistStack Size: 10Unpredictably reflects a rare amulet or ring, breaking it
into two mirrored halves with reflected modifiers
Right click this item then left click a rare amulet or ring to reflect it. Cannot be used on Synthesised, Veiled or Influenced items.
x1 (1.4x mod multi)
Rank 1: Chest: Divination Scarab (x2)
Rank 2: Chest: random currency stack (x4) Rank 2: Trapped Stash (10 sec): well-rolled rare items of the same item class Rank 2: Crafting Bench: random normal ring or amulet (60 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x40
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x40
Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. x5
Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. x5
Fading Reflecting MistFading Reflecting MistStack Size: 10Unpredictably reflects a rare amulet or ring, breaking it
into two mirrored halves with reflected modifiers
Right click this item then left click a rare amulet or ring to reflect it. Cannot be used on Synthesised, Veiled or Influenced items.
x1 (1.4x mod multi)
Rank 2: Chest: Divination Scarab (x3)
Rank 3: Chest: random currency stack (x4-6) Rank 3: Trapped Stash (10 sec): well-rolled rare items of the same item class (x8) Rank 3: Crafting Bench: random normal ring or amulet (90 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x60
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x60
Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. x5
Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. x5
Fading Reflecting MistFading Reflecting MistStack Size: 10Unpredictably reflects a rare amulet or ring, breaking it
into two mirrored halves with reflected modifiers
Right click this item then left click a rare amulet or ring to reflect it. Cannot be used on Synthesised, Veiled or Influenced items.
x1 (1.4x mod multi)
Rank 3: Chest: Divination Scarab (x4)
Haku Guarding Unique Strongboxes Stealing Domination Scarabs Experimenting with Ancestral Artifacts (Hair?) Stealing Strongbox Scarabs
Rank 1: Special: 2 unique strongboxes Rank 1: Chest: Domination Scarab (x2) Rank 1: Crafting Bench: Rank 1: Chest: Ambush Scarab (x2)
Rank 2: Special: 2 unique strongboxes Rank 2: Chest: Domination Scarab (x3) Rank 2: Crafting Bench: random normal item (60 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Hinekora's LockHinekora's LockStack Size: 10Allows an item to foresee the result of the next Currency item used on it
Modifying the item in any way removes the ability to foresee
Right click this item then left click an item to apply it.
x4
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x20
Random single stack of the following currency types (can be duplicate) x4:
  • Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 20Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 20Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 20Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Shaper's Exalted OrbShaper's Exalted OrbStack Size: 20Adds Shaper influence and a new Shaper modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Elder's Exalted OrbElder's Exalted OrbStack Size: 20Adds Elder influence and a new Elder modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Veiled Exalted OrbVeiled Exalted OrbStack Size: 20Removes a random modifier and adds a random Veiled modifier to a rare itemRight click this item then left click a rare item to apply it.
Rank 2: Chest: Ambush Scarab (x3)
Rank 3: Special: 2 unique strongbox of more uncommon varieties Rank 3: Chest: Domination Scarab (x4) Rank 3: Crafting Bench: random normal item (90 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Hinekora's LockHinekora's LockStack Size: 10Allows an item to foresee the result of the next Currency item used on it
Modifying the item in any way removes the ability to foresee
Right click this item then left click an item to apply it.
x5
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x20
Random single stack of the following currency types (can be duplicate) x4:
  • Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 20Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 20Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 20Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Shaper's Exalted OrbShaper's Exalted OrbStack Size: 20Adds Shaper influence and a new Shaper modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Elder's Exalted OrbElder's Exalted OrbStack Size: 20Adds Elder influence and a new Elder modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers.
  • Veiled Exalted OrbVeiled Exalted OrbStack Size: 20Removes a random modifier and adds a random Veiled modifier to a rare itemRight click this item then left click a rare item to apply it.
Rank 3: Chest: Ambush Scarab (x4)
Hillock Hoarding Influenced Equipment (Trapped Chests!) Experimenting with Influenced Equipment Experimenting with Eldritch Power (Dangerous!) Collecting 'Shiny Things' (Influenced Scarabs?)
Rank 1: Trapped Stash (10 sec): Influenced rare items (x5) Rank 1: Crafting Bench: random rare item (30 sec):
Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 20Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 20Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 20Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Shaper's Exalted OrbShaper's Exalted OrbStack Size: 20Adds Shaper influence and a new Shaper modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Elder's Exalted OrbElder's Exalted OrbStack Size: 20Adds Elder influence and a new Elder modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x20
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Rank 1: Crafting Bench: random rare armour (30 sec):
Lesser Eldritch EmberLesser Eldritch EmberStack Size: 10Adds a Lesser Searing Exarch implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers
Right click this item then left click a normal, magic or rare item to apply it. Cannot be used on Shaper, Elder or Elderslayer influenced items.
x20
Lesser Eldritch IchorLesser Eldritch IchorStack Size: 10Adds a Lesser Eater of Worlds implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers
Right click this item then left click a normal, magic or rare item to apply it. Cannot be used on Shaper, Elder or Elderslayer influenced items.
x20
Orb of ConflictOrb of ConflictStack Size: 10Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another
Lesser modifiers that have their strength lowered will be removed
Right click this item then left click a non-unique item to apply it. Can only be used on items that have both a Searing Exarch and an Eater of Worlds implicit modifier. The chance of raising or lowering a modifier depends on its relative strength.
x1
Rank 1: Chest: Influencing Scarab (x2)
Rank 2: Trapped Stash (10 sec): Influenced rare items (x7) Rank 2: Crafting Bench: random rare item (60 sec):
Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 20Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 20Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 20Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Shaper's Exalted OrbShaper's Exalted OrbStack Size: 20Adds Shaper influence and a new Shaper modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Elder's Exalted OrbElder's Exalted OrbStack Size: 20Adds Elder influence and a new Elder modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x30
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x30
Rank 2: Crafting Bench: random rare armour (60 sec):
Greater Eldritch EmberGreater Eldritch EmberStack Size: 10Adds a Greater Searing Exarch implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers
Right click this item then left click a normal, magic or rare item to apply it. Cannot be used on Shaper, Elder or Elderslayer influenced items.
x20
Greater Eldritch IchorGreater Eldritch IchorStack Size: 10Adds a Greater Eater of Worlds implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers
Right click this item then left click a normal, magic or rare item to apply it. Cannot be used on Shaper, Elder or Elderslayer influenced items.
x20
Orb of ConflictOrb of ConflictStack Size: 10Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another
Lesser modifiers that have their strength lowered will be removed
Right click this item then left click a non-unique item to apply it. Can only be used on items that have both a Searing Exarch and an Eater of Worlds implicit modifier. The chance of raising or lowering a modifier depends on its relative strength.
x1
Rank 2: Chest: Influencing Scarab (x3)
Rank 3: Trapped Stash (10 sec): Influenced rare items (x8-9) Rank 3: Crafting Bench: random rare item (90 sec):
Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 20Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 20Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 20Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Shaper's Exalted OrbShaper's Exalted OrbStack Size: 20Adds Shaper influence and a new Shaper modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Elder's Exalted OrbElder's Exalted OrbStack Size: 20Adds Elder influence and a new Elder modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers. x1
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x40
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x40
Rank 3: Crafting Bench: random rare armour (90 sec):
Grand Eldritch EmberGrand Eldritch EmberStack Size: 10Adds a Grand Searing Exarch implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Eater of Worlds implicit modifiers
Right click this item then left click a normal, magic or rare item to apply it. Cannot be used on Shaper, Elder or Elderslayer influenced items.
x20
Grand Eldritch IchorGrand Eldritch IchorStack Size: 10Adds a Grand Eater of Worlds implicit modifier to
a Body Armour, Boots, Gloves or Helmet
This replaces any existing implicit modifiers other than Searing Exarch implicit modifiers
Right click this item then left click a normal, magic or rare item to apply it. Cannot be used on Shaper, Elder or Elderslayer influenced items.
x20
Orb of ConflictOrb of ConflictStack Size: 10Unpredictably raise the strength of one Searing Exarch or Eater of Worlds modifier on an item and lower the strength of another
Lesser modifiers that have their strength lowered will be removed
Right click this item then left click a non-unique item to apply it. Can only be used on items that have both a Searing Exarch and an Eater of Worlds implicit modifier. The chance of raising or lowering a modifier depends on its relative strength.
x1
Rank 3: Chest: Influencing Scarab (x4)
It That Fled Hoarding Mapping Breaches (Go home, freak!) Enriching Breachstones Experimenting with Tainted Socket Currency Looting Breach Scarabs
Rank 1: Chest: random 8-mod corrupted maps with Area contains an additional Breach enchantment (x3) Rank 1: Special: Rank 1: Crafting Bench: random corrupted rare body armour (30 sec):
Tainted Orb of FusingTainted Orb of FusingStack Size: 20Unpredictably adds or removes a link to the largest group of linked sockets on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x10
Tainted Jeweller's OrbTainted Jeweller's OrbStack Size: 20Unpredictably adds or removes a socket on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x10
Tainted Chromatic OrbTainted Chromatic OrbStack Size: 20Unpredictably reforges the colour of sockets on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x10
Rank 1: Chest: Breach Scarab (x2)
Rank 2: Chest: Rank 2: Special: Enriched Breachstone Bargain craft (x2) Rank 2: Crafting Bench: random corrupted rare body armour (60 sec):
Tainted Orb of FusingTainted Orb of FusingStack Size: 20Unpredictably adds or removes a link to the largest group of linked sockets on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x15
Tainted Jeweller's OrbTainted Jeweller's OrbStack Size: 20Unpredictably adds or removes a socket on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x15
Tainted Chromatic OrbTainted Chromatic OrbStack Size: 20Unpredictably reforges the colour of sockets on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x15
Rank 2: Chest: Breach Scarab (x3)
Rank 3: Chest: random 8-mod corrupted maps with Area contains 3 additional Breaches enchantment (x4) Rank 3: Special: Pure Breachstone Bargain craft (x2) Rank 3: Crafting Bench: random corrupted rare body armour (90 sec):
Tainted Orb of FusingTainted Orb of FusingStack Size: 20Unpredictably adds or removes a link to the largest group of linked sockets on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x20
Tainted Jeweller's OrbTainted Jeweller's OrbStack Size: 20Unpredictably adds or removes a socket on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x20
Tainted Chromatic OrbTainted Chromatic OrbStack Size: 20Unpredictably reforges the colour of sockets on a corrupted itemRight click this item then left click a corrupted socketed item to apply it. x20
Rank 3: Chest: Breach Scarab (x4)
Janus Collecting Gold (Greedy!) Accumulating Kalguuran Scarabs (Pathetic!) Making deals with Cadiro (Another Bloody Perandus!) "Finding" Expedition Scarabs (Thief!)
Rank 1: Chest: Rank 1: Chest: Kalguuran Scarab (x2) Rank 1: Special: Cadiro sells x3 uniques for Gold
Estimated unique costs:
  • T4-T3: 5k-20k Gold
  • T2: ~20k Gold
  • T1: 35-55k Gold
  • T0: ~135k Gold
Rank 1: Chest: Expedition Scarab (x2)
Rank 2: Chest:~20k GoldGoldStack Size: 50000Can be spent at Vendors Rank 2: Chest: Kalguuran Scarab (x3) Rank 2: Special: Cadiro sells x3-4 uniques for Gold Rank 2: Chest: Expedition Scarab (x3)
Rank 3: Chest: ~30k-45k GoldGoldStack Size: 50000Can be spent at Vendors Rank 3: Chest: Kalguuran Scarab (x4) Rank 3: Special: Cadiro sells x3-4 uniques of at least T3 for Gold Rank 3: Chest: Expedition Scarab (x4)
Jorgin Confiscating Sulphite Scarabs Excavating Delve Equipment (Trapped Chests!) Experimenting with Talismans Seizing Bestiary Scarabs
Rank 1: Chest: Sulphite Scarab (x2) Rank 1: Trapped Stash (10 sec): Rare items with Delve drop-only modifiers (currently bugged) Rank 1: Crafting Bench: random anointed rare Talisman (30 sec):
Tainted Chaos OrbTainted Chaos OrbStack Size: 20Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiersRight click this item then left click a corrupted rare item to apply it. x10
Tainted Exalted OrbTainted Exalted OrbStack Size: 20Unpredictably adds or removes a modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. Rare items can have up to six random modifiers. x10
Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. x2
Rank 1: Chest: Bestiary Scarab (x2)
Rank 2: Chest: Sulphite Scarab (x3) Rank 2: Trapped Stash (10 sec): Rare items with Delve drop-only modifiers (currently bugged) Rank 2: Crafting Bench: random anointed rare Talisman (60 sec):
Tainted Chaos OrbTainted Chaos OrbStack Size: 20Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiersRight click this item then left click a corrupted rare item to apply it. x20
Tainted Exalted OrbTainted Exalted OrbStack Size: 20Unpredictably adds or removes a modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. Rare items can have up to six random modifiers. x20
Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. x4
Rank 2: Chest: Bestiary Scarab (x3)
Rank 3: Chest: Sulphite Scarab (x4) Rank 3: Trapped Stash (10 sec): Rare items with Delve drop-only modifiers (currently bugged)[1][2] Rank 2: Crafting Bench: random anointed rare Talisman (90 sec):
Tainted Chaos OrbTainted Chaos OrbStack Size: 20Unpredictably either reforges a corrupted rare item with new random modifiers or removes all of its modifiersRight click this item then left click a corrupted rare item to apply it. x30
Tainted Exalted OrbTainted Exalted OrbStack Size: 20Unpredictably adds or removes a modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. Rare items can have up to six random modifiers. x30
Tainted Divine TeardropTainted Divine TeardropStack Size: 10Unpredictably raises or lowers the tier of each modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. x6
Rank 3: Chest: Bestiary Scarab (x4)
Korell Smuggling Anarchy Scarabs Imbuing Essence Equipment (Trapped Chests!) Experimenting with Essences Snatching Essence Scarabs
Rank 1: Chest: Anarchy Scarab (x2) Rank 1: Trapped Stash (10 sec): Rank 1: Crafting Bench: random Essence mod rare item (30 sec):
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x20
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. x1
random Essence x9
random Screaming (T5) Essence x5
random Shrieking (T6) Essence x3
random Deafening (T7) Essence x2
random Corrupted (T8) Essence x1
Rank 1: Chest: Essence Scarab (x2)
Rank 2: Chest: Anarchy Scarab (x3) Rank 2: Trapped Stash (10 sec): Rank 2: Crafting Bench: random Essence mod rare item (60 sec):
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x30
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. x1
random Essence x11
random Screaming (T5) Essence x7
random Shrieking (T6) Essence x5
random Deafening (T7) Essence x4
random Corrupted (T8) Essence x3
Rank 2: Chest: Essence Scarab (x3)
Rank 3: Chest: Anarchy Scarab (x4) Rank 3: Trapped Stash (10 sec): random Essence mod rare items (x7-8) Rank 3: Crafting Bench: random Essence mod rare item (90 sec):
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x40
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. x1
random Essence x13
random Screaming (T5) Essence x9
random Shrieking (T6) Essence x7
random Deafening (T7) Essence x6
random Corrupted (T8) Essence x5
Rank 3: Chest: Essence Scarab (x4)
Leo Stockpiling Incursion Scarabs Stockpiling Corrupted Uniques (Trapped Chests!) Experimenting with Djinn-Touched Orbs (Forbidden!) Claiming Ultimatum Scarabs
Rank 1: Chest: Incursion Scarab (x2) Rank 1: Trapped Stash (10 sec): corrupted uniques with 1 or 2 corrupted implicit modifiers (x6) Rank 1: Crafting Bench: random unique item (20 sec):
Djinn-Touched Vaal OrbDjinn-Touched Vaal OrbStack Size: 20Corrupts a Unique item, modifying it unpredictably
Can Modify Corrupted Items
Items Corrupted this way can have up to 2 Implicit Modifiers
x5
Rank 1: Chest: Ultimatum Scarab (x2)
Rank 2: Chest: Incursion Scarab (x3) Rank 2: Trapped Stash (10 sec): corrupted uniques with 1 or 2 corrupted implicit modifiers (x7) Rank 2: Crafting Bench: random unique item (30 sec):
Djinn-Touched Vaal OrbDjinn-Touched Vaal OrbStack Size: 20Corrupts a Unique item, modifying it unpredictably
Can Modify Corrupted Items
Items Corrupted this way can have up to 2 Implicit Modifiers
x10
Rank 2: Chest: Ultimatum Scarab (x3)
Rank 3: Chest: Incursion Scarab (x4) Rank 3: Trapped Stash (10 sec): corrupted uniques with 1 or 2 corrupted implicit modifiers (x8-9) Rank 3: Crafting Bench: random unique item (40 sec):
Djinn-Touched Vaal OrbDjinn-Touched Vaal OrbStack Size: 20Corrupts a Unique item, modifying it unpredictably
Can Modify Corrupted Items
Items Corrupted this way can have up to 2 Implicit Modifiers
x15
Rank 3: Chest: Ultimatum Scarab (x4)
Riker Hoarding Unique Items Protecting Unique Items from Theft (Trapped Chests!) Experimenting with Unique Reforging Investigating Titanic Scarabs
Rank 1: Chest: random unique items Rank 1: Trapped Stash (10 sec): unique items of the same item class (x6) Rank 1: Crafting Bench: random unique item (30 sec):
Ancient OrbAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it. x10
Rank 1: Chest: Titanic Scarab (x2)
Rank 2: Chest: random unique items Rank 2: Trapped Stash (10 sec): unique items of the same item class (x7) Rank 2: Crafting Bench: random unique item (60 sec):
Ancient OrbAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it. x20
Rank 2: Chest: Titanic Scarab (x3)
Rank 3: Chest: random unique items (x5)
Can also drop Cloak of Tawm'r IsleyCloak of Tawm'r Isley
Savant's Robe
Energy Shield: (287-396)
Movement Speed: -3%
Requires Level 56, 152 IntSocketed Minion Gems are Supported by Level 16 Life Leech
(150-200)% increased Energy Shield
Minions cannot be Blinded
Minions have 15% chance to Blind Enemies on hit
Found Magic Items drop Identified
Renowned by those distinguished,
Exalted by the few.
He skulks in darkness,
and watches from beneath the city.
[3]
Rank 3: Trapped Stash (10 sec): unique items of the same item class (x8) Rank 3: Crafting Bench: random unique item (90 sec):
Ancient OrbAncient OrbStack Size: 20Reforges a unique equipment as another of the same item classRight click this item then left click a unique item to apply it. x30
Rank 3: Chest: Titanic Scarab (x4)
Rin Stealing Kirac Reports and Chisels (Rude!) Cataloguing Unique Maps (Trapped Chests!) Experimenting with Map Creation Swiping Cartography Scarabs
Rank 1: Chest: random stacks of items from the following types:
  • Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower tier, non-unique maps. The maximum quality is 20%. (x4-5)
  • random Scouting report (x3-4) split between:
    • Explorer's Scouting ReportExplorer's Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, using uncompleted non-Unique Maps where possibleRight click this item while viewing Kirac's Atlas Missions to use it.
    • Vaal Scouting ReportVaal Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, corrupting all non-Unique MapsRight click this item while viewing Kirac's Atlas Missions to use it.
    • Singular Scouting ReportSingular Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, including at least one Unique mapRight click this item while viewing Kirac's Atlas Missions to use it.
Rank 1: Trapped Stash (10 sec): unique map (x8-9) Rank 1: Crafting Bench: Rank 1: Chest: Cartography Scarab (x2)
Rank 2: Chest: random stacks of items from the following types:
  • Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower tier, non-unique maps. The maximum quality is 20%. (x10)
  • random Scouting report (x5-6) split between:
    • Explorer's Scouting ReportExplorer's Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, using uncompleted non-Unique Maps where possibleRight click this item while viewing Kirac's Atlas Missions to use it.
    • Vaal Scouting ReportVaal Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, corrupting all non-Unique MapsRight click this item while viewing Kirac's Atlas Missions to use it.
    • Singular Scouting ReportSingular Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, including at least one Unique mapRight click this item while viewing Kirac's Atlas Missions to use it.
Rank 2: Trapped Stash (10 sec): unique map (x8-9) Rank 2: Crafting Bench: Rank 2: Chest: Cartography Scarab (x3)
Rank 3: Chest: random stacks of items from the following types:
  • Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower tier, non-unique maps. The maximum quality is 20%. (x10-15)
  • 2 stacks of Maven Chisel (any variant) (x1-4)
  • random Scouting report (x7-8) split between:
    • Explorer's Scouting ReportExplorer's Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, using uncompleted non-Unique Maps where possibleRight click this item while viewing Kirac's Atlas Missions to use it.
    • Vaal Scouting ReportVaal Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, corrupting all non-Unique MapsRight click this item while viewing Kirac's Atlas Missions to use it.
    • Singular Scouting ReportSingular Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, including at least one Unique mapRight click this item while viewing Kirac's Atlas Missions to use it.
    • Influenced Scouting ReportInfluenced Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, including at least one Shaper Guardian, Elder Guardian, or Elderslayer MapRight click this item while viewing Kirac's Atlas Missions to use it.
Rank 3: Trapped Stash (10 sec): unique map (x8-9) Rank 3: random normal map (90 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x30
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x30
Harbinger's OrbHarbinger's OrbStack Size: 20Reforges a map item as another of a higher tierRight click this item then left click a map to apply it. x7
Orb of HorizonsOrb of HorizonsStack Size: 20Reforges a map item as another of the same tierRight click this item then left click a map to apply it. x30
Random Maven Chisel or Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower tier, non-unique maps. The maximum quality is 20%. x4
Rank 3: Chest: Cartography Scarab (x4)
Tora Smuggling Quality Gems Cutting Refined Gems (Trapped Chests!) Experimenting with Gem Restructuring Hunting for Ritual Scarabs
Rank 1: Chest: Rank 1: Trapped Stash (10 sec): Offering to the GoddessOffering to the GoddessIt is time for the Goddess to give her final verdict.
Your fate rests in her even hands.
Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth.
(x1)
Transfigured gem (x2)
high level/quality skill or support gem (x2)
Rank 1: Crafting Bench: random skill or support gem (30 sec):
Gemcutters LensGemcutters LensStack Size: 20Changes a Support or Skill Gem into another of the same type
Retains Gem Level, Quality and Experience
x10
Facetor's LensFacetor's LensAdds stored experience to a gem, up to its maximum levelRight click this item then left click a gem to apply it. - 60M gem experience x1
Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%. x10
Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. x1
Rank 1: Chest: Ritual Scarab (x2)
Rank 2: Chest: Rank 2: Trapped Stash (10 sec): Offering to the GoddessOffering to the GoddessIt is time for the Goddess to give her final verdict.
Your fate rests in her even hands.
Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth.
(x1)
Transfigured gem (x3)
high level/quality skill or support gem (x3)
Rank 2: Crafting Bench: random skill or support gem (60 sec):
Gemcutters LensGemcutters LensStack Size: 20Changes a Support or Skill Gem into another of the same type
Retains Gem Level, Quality and Experience
x15
Facetor's LensFacetor's LensAdds stored experience to a gem, up to its maximum levelRight click this item then left click a gem to apply it. - 120M gem experience x1
Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%. x15
Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. x1
Rank 2: Chest: Ritual Scarab (x3)
Rank 3: Chest: Level 1 gems with high quality (x10)
Facetor's LensFacetor's LensAdds stored experience to a gem, up to its maximum levelRight click this item then left click a gem to apply it. - 150M gem experience (x1)
Rank 3: Trapped Stash (10 sec): Offering to the GoddessOffering to the GoddessIt is time for the Goddess to give her final verdict.
Your fate rests in her even hands.
Travel to the Aspirants' Plaza and spend this item to open the Eternal Labyrinth.
or random Improved Offering to the Goddess (x1)
Transfigured gem (x4)
high level/quality skill or support gem (x4)
Rank 3: Crafting Bench: random skill or support gem (90 sec):
Gemcutters LensGemcutters LensStack Size: 20Changes a Support or Skill Gem into another of the same type
Retains Gem Level, Quality and Experience
x20
Facetor's LensFacetor's LensAdds stored experience to a gem, up to its maximum levelRight click this item then left click a gem to apply it. - 180M gem experience x1
Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%. x20
Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. x1
Rank 3: Chest: Ritual Scarab (x4)
Vagan Relocating Harbinger Scarabs Testing Incubator Limits Experimenting with Fractured Equipment Selectively Stealing Legion Scarabs
Rank 1: Chest: Harbinger Scarab (x2) Rank 1: Special: Interact with the Blessing Font to gain kills on equipped Incubators Rank 1: Crafting Bench: random normal item (30 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Fracturing OrbFracturing OrbStack Size: 20Fracture a random modifier on a rare item with at least 4 modifiers, locking it in placeRight click this item then left click a rare item to apply it. Cannot be used on Influenced, Synthesised or Fractured items. x1
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x10
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x10
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x10
Rank 1: Chest: Legion Scarab (x1)*
(Only Legion Scarab chests drop 1 fewer than expected)
Rank 2: Chest: Harbinger Scarab (x3) Rank 2: Special: Interact with the Blessing Font to gain kills on equipped Incubators Rank 2: Crafting Bench: random normal item (60 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Fracturing OrbFracturing OrbStack Size: 20Fracture a random modifier on a rare item with at least 4 modifiers, locking it in placeRight click this item then left click a rare item to apply it. Cannot be used on Influenced, Synthesised or Fractured items. x1
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x20
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x20
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x20
Rank 2: Chest: Legion Scarab (x2)*
Rank 3: Chest: Harbinger Scarab (x4) Rank 3: Special: Interact with the Blessing Font to gain kills on equipped Incubators Rank 3: Crafting Bench: random normal item (90 sec):
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x1
Fracturing OrbFracturing OrbStack Size: 20Fracture a random modifier on a rare item with at least 4 modifiers, locking it in placeRight click this item then left click a rare item to apply it. Cannot be used on Influenced, Synthesised or Fractured items. x1
Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x30
Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x30
Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. x30
Rank 3: Chest: Legion Scarab (x3)*
Vorici Hoarding Gambler's Currency Chests Fabricating Unusual Socket Colours
Testing Item Link Limits
Experimenting with Item Chance (Bring Something!) Thieving Harvest Scarabs
Rank 1: Chest: Full stack of random currency (x1) (Emperor's LuckEmperor's Luck55x CurrencyThe house always wins. weighting) Rank 1: Crafting Bench: reforge socket colours 100 times, keeping the greatest number of less-common coloured sockets Rank 1: Crafting Bench: your own normal item (50 sec):
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. x30
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x30
Rank 1: Chest: Harvest Scarab (x2)
Rank 2: Chest: Full stack of random currency (x2) (Emperor's LuckEmperor's Luck55x CurrencyThe house always wins. weighting) Rank 2: Crafting Bench: reforge socket number 100 times on your own item, keeping the greatest number of sockets Rank 2: Crafting Bench:your own normal item (100 sec):
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. x60
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x60
Rank 2: Chest: Harvest Scarab (x3)
Rank 3: Chest: Full stack of random currency (x3) (Emperor's LuckEmperor's Luck55x CurrencyThe house always wins. weighting) Rank 3: Crafting Bench: reforge socket links 100 times on your own item, keeping the greatest number of links Rank 3: Crafting Bench: your own normal item (150 sec):
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. x90
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. x90
Rank 3: Chest: Harvest Scarab (x4)

Related Atlas passive skills

NameStats
Betrayal Mission Chance
Your Maps have +8% chance to contain Jun
Scarabs dropped in your Maps have 8% increased chance to be Betrayal Scarabs [1] [2] [3] [4] [5] [6] [7] [8]

Your Maps have +10% chance to contain Jun
Scarabs dropped in your Maps have 10% increased chance to be Betrayal Scarabs [3] [4]
Betrayal Syndicate Reinforcement Chance
Immortal Syndicate Members in your Maps have 5% increased chance to be accompanied by reinforcements [1] [2] [3] [4] [5]
Betrayal Veiled Item Chance
Immortal Syndicate Members in your Maps have 15% chance to drop an additional Veiled Item [1] [2]
Bribery
Immortal Syndicate Members in your Maps drop 200% more
Items when Bargained with for Items
Immortal Syndicate Members in your Maps are 200% more
likely to offer to Bargain for Items [1]
Covert Stakeouts
Your Maps have 100% increased chance to contain Jun [1]
Effective Leadership
Immortal Syndicate Leaders in your Maps drop an additional Veiled Item
Immortal Syndicate Members in your Maps are 100% more likely to be accompanied by their Leader [1]
Lethal Extraction
Executing Immortal Syndicate Members in your Maps grants intelligence to their current division equal to 2 times their Rank [1]
Obsessed with Vengeance
Your Maps have +20% chance to contain Jun
Scarabs dropped in your Maps have 20% increased chance to be Betrayal Scarabs [1]
Pillage and Plunder
Syndicate Members Obtain an additional Equipment Item when appearing in your Maps
25% increased Rarity of items from Defeated Syndicate Members in your Maps per Equipment Item they have [1]
Test of Loyalty
Immortal Syndicate Members Executed in your Maps have 100% chance to gain an additional Rank [1]

Related scarabs

ItemLimitDescription
Betrayal ScarabBetrayal ScarabStack Size: 20
Limit: 1
Area contains JunThe Syndicate must pay for what they have done.Can be used in a personal Map Device to add modifiers to a Map.
1Area contains Jun
Betrayal Scarab of ReinforcementsBetrayal Scarab of ReinforcementsStack Size: 20
Limit: 1
Immortal Syndicate Members in Area have 50% increased chance to be accompanied by reinforcementsMove and countermove.Can be used in a personal Map Device to add modifiers to a Map.
1Immortal Syndicate Members in Area have 50% increased chance to be accompanied by reinforcements
Betrayal Scarab of the AllflameBetrayal Scarab of the AllflameStack Size: 20
Limit: 1
75% Increased number of Monster Packs Substituted by Allflame Embers in AreaThose that can never die fear only pain.Can be used in a personal Map Device to add modifiers to a Map.
175% Increased number of Monster Packs Substituted by Allflame Embers in Area

League merge

When a league is merged with different Betrayal board states (e.g. a temporary league merge into permanent league), the higher intelligence value of each division between the two leagues is kept. Other aspects of the Immortal Syndicate, including the members, their divisions, and their ranks, retain their state in the parent league.

Ruthless mode

There are many differences to safehouse loot with Ruthless mode enabled. Generally speaking, looting safehouses in Ruthless mode provides more ways to obtain pieces of equipment for specific slots, but is much less generous with currency items and crafting options.

Gallery

Version history

Version Changes
3.26.0
  • The Mastermind boss fight is now separate from the Betrayal Safehouse mechanic, and defeating the boss no longer resets the state of the Immortal Syndicate. We've added a new Syndicate MedallionSyndicate MedallionFollow the strands of a web to its center,
    and you'll find Death lying in wait...
    Open a portal to the Mastermind's Lair by using this item in a personal Map Device. Can only be used once.
    Fragment which can be used to travel to The Mastermind's Lair. This fragment has a chance to drop from Safehouse Leaders at high levels.
  • The amount of Safehouse Intelligence obtained from choices made after defeating Immortal Syndicate Members has been lowered. The time taken to reach a Safehouse is overall longer than before.
  • Once you get your hands on a Safehouse Leader, your only option now is to Execute them. Welp, no love lost there, let me tell ya.
  • Safehouse leaders now have a chance to drop Veiled Chaos OrbsVeiled Chaos OrbStack Size: 20Reforges a rare item with new random modifiers including a random Veiled modifierRight click this item then left click a rare item to apply it..
  • The Safehouse rewards have also been completely rebalanced. Happy interrogating!
  • Removing all rivalries in the Immortal Syndicate is no longer an option offered when deciding what to do with defeated Syndicate members, though there is a new option to remove all rivalries in the current division.
  • Bargaining with Immortal Syndicate members can now give multiple Scarabs and Veiled Items, but fewer Currency items.
3.25.0
  • Janus' Fortification Safehouse reward is now a chest of Domination Scarabs. This doesn't apply to Ruthless.
  • [Ruthless-specific] Tora's Transportation Safehouse reward is now a chest of Skill and Support Gems.
  • [Ruthless-specific] Tora's Research Safehouse reward is now a chest of Domination Scarabs.
3.24.0
  • Veiled Chaos Orbs have been renamed to Veiled Orbs. They now remove a random modifier and add a random veiled modifier to a rare item. Veiled Orbs are no longer a world drop, they can drop from Catarina and are no longer offered as rewards in other League Content.
  • Hillock's Transportation Safehouse reward is now a chest of Essence Scarabs. This does not apply to Ruthless.
  • Vorici's Research Safehouse reward is now a stash of Harvest Scarabs. This does not apply to Ruthless.
  • Hillock's Research Safehouse reward is now a stash of Anarchy Scarabs. This does not apply to Ruthless.
  • Jorgin's Research Safehouse reward is now a stash of Ritual Scarabs.
  • Aisling's Research Safehouse reward is now a stash of Beyond Scarabs. This does not apply to Ruthless.
  • Hillock's Fortification Safehouse reward is now a trapped stash of Scarabs.
  • Vorici's Intervention Safehouse reward is now a stash of Delirium Scarabs.
  • Guff's Intervention Safehouse reward is now a stash of Incursion Scarabs.
  • Korrell's Intervention Safehouse reward is now a stash of Influencing Scarabs.
3.23.0
  • Metamorph rewards from Heist, Expedition, Betrayal, Delirium, Legion and Eldritch Altars have been replaced with Ultimatum rewards.
  • Tora's Betrayal Fortification Safehouse rewards are now chests of Quality Gems, and her Transportation reward is now a Trapped Stash of Gems.
  • Vorici's Betrayal Transportation Safehouse rewards now Reforge the colours of, number of, or links between sockets on an item 50 times, using the outcome with the greatest number of less-common socket colours, sockets, or linked sockets respectively.
  • Leo's Betrayal Research Safehouse reward is now a Trapped Stash.
3.22.0
  • Stun Immunity has been removed from many Bosses in Path of Exile. This includes but is not limited to Atziri, Argus, The Vaal Omnitect and Betrayal Targets. Some Bosses now have specific skills that cannot be stunned, or cannot be interrupted. Kitava is still unable to be stunned.
3.21.0
  • It that Fled's Betrayal Research Safehouse rewards are now Map Device Crafting Options that can be used on Breachstones.
    • This is due to the removal of Empowered Breachstone (except Flawless which is never granted by It That Fled)
  • The Enchanted Map modifier for defeating It that Fled on Fortification duty in Mastermind's Lair now has "Map contains 4 additional Breaches" (previously 5).
  • It that Fled's Betrayal Research Safehouse reward in Ruthless is now a Jewel Crafting Spree.
3.20.2
3.20.1b
  • Betrayal crafts that reroll socket numbers, links or colours a certain number of times can no longer be used on items with fixed socket numbers, links or colours respectively.
3.19.0c
  • Betrayal Research encounters no longer spawn packs of Rare monsters, though Scientists in the encounter are still found as Rare monsters.
  • Betrayal Intervention and Transportation encounters no longer spawn rare monsters during the encounter.
3.19.0
  • Leo's Betrayal Research Safehouse crafting bench rewards have been replaced. They no longer Randomise the numeric values of the Implicit Modifiers of an item, randomise the numeric values of the Random Modifiers of an item, or Augment a Rare item with a new Random Modifier. Instead, they now Reforge the colours of, number of, or links between sockets on an item 50 times, using the outcome with the greatest number of less-common socket colours, sockets, or linked sockets respectively.
3.17.0
  • Betrayal job Leaders can now assist as reinforcements on a job if there are a total of 3 ranks worth of syndicate members in that job. This allows you to draw a leader out more easily by having multiple equally ranked members on a job, or a single rank 3 member on a job.
3.14.0
  • Safehouse leaders no longer drop double rewards when a safehouse achieves maximum intelligence.
  • If the Mastermind is slain, her Immortal Syndicate Members drop their rewards at one tier higher than their current tier. Some of the best rewards have been moved to this tier.
  • Safehouse leaders no longer lose ranks when they're interrogated for Mastermind Intelligence.
  • Betrayal targets are now more likely to drop veiled items with their signature modifiers.
  • Polished and Gilded Scarabs can now be obtained as a rare drop when Bargaining during a Betrayal encounter.
  • Scarabs can no longer be obtained from Bargaining in Areas under level 68.
3.13.1e
  • Sirus, Awakener of Worlds and The Shaper can no longer appear in The Sacred Grove, Temporal Incursions, Syndicate Laboratories and Conquerors arenas.
3.11.0
  • Elreon's Unholy Relics and Sentinel minions now die when Elreon is defeated.
  • Unholy Relics summoned by Immortal Syndicate members who possess Bu's Bottle now disappear when that member is defeated.
  • Ground effects created by Immortal Syndicate members will likewise disappear when the associated member is defeated.
  • You can now quick-move items between your inventory and the various Betrayal Safehouse benches.
  • Fixed a bug where Betrayal members on a Transportation job were teleporting too frequently.
3.8.0
  • Veiled Flask modifiers now only need to be Unveiled once to be crafted.
  • Immortal Syndicate-member-specific recipes now require half as many Unveilings to be unlocked.
  • The state of your Betrayal board is now shared across all characters on the same account and in the same league.
  • Upon completing the Mastermind encounter, you'll now have access to a reward room for every single Immortal Syndicate member currently with a job on your board (including prisoners). That's essentially up to 14 rooms worth of rewards, plus the Mastermind themselves.
  • Added a Stash to the Mastermind's Safehouse reward area because, well, you're going to need it.
  • Mastermind Intelligence no longer decays.
  • Upon defeating the Mastermind, the Betrayal board state is reset to a similar number of members and relationships as the starting state. However, Safehouse Intelligence is no longer reset upon defeating the Mastermind.
  • Safehouses now have 100% increased Experience from monsters, and the Mastermind's Safehouse now has 200% increased Experience from monsters.
  • You now always have the option to 'Release' Syndicate members.
  • Each encounter is now tracked on the Quest Tracker on the right side of the screen.
  • You'll now encounter far fewer 'empty' encounters based on your Betrayal board state.
  • Fixed a bug where Immortal Syndicate members could claim to have the job of "None" when you are selecting between actions.
3.7.0
  • Betrayal Fortification encounters are now prioritised over Shrines during level creation, meaning you should more reliably get the Betrayal encounters you are expecting.
  • You'll now encounter a new monster type in some Fortification encounters.
3.6.0
  • Jun Ortoi is now a master. Jun now sells hideout decorations.
  • You can advance Jun's Hideout level by defeating ranked Syndicate members.
  • Jun's Atlas Objectives will now begin appearing on the Atlas.
  • Areas which contain Jun will, in the great majority of cases, now contain three separate Immortal Syndicate encounters.
  • The Mastermind encounter has been simplified, clarified, and made easier:
  • The Mastermind's Pillar Surges now activate at a slower rate.
  • The Mastermind's Volatile Skeletons will no longer spawn in graveyard areas with an active green fire effect.
  • Increased the radius at which the Mastermind's Volatile Skeletons explode (making it easier to safely trigger them).
  • Improved the Mastermind's behaviour in and around the active green fire graveyard area thing places. She shouldn't get stuck in corners anymore!
  • Haku on Research duty now gives items that can exceed 20% Quality, up to 30% at Rank 3.
  • Haku's Chests while on Escort duty now give more and better items.
  • Aisling on Intervention duty now gives Jewellery with two Veiled Mods.
  • It that Fled on Fortification duty now gives more Rare Abyssal Jewels, and always gives a Stygian Vise at Rank 3.
  • It that Fled on Escort duty now gives significantly more Breach Splinters.
  • Janus on Escort duty now gives many more Quality Currency Items.
  • Janus on Research duty now gives many more Perandus Coins.
  • Janus on Fortification duty now gives more Currency Shards.
  • Vorici on Escort duty now gives more and better quality Gems, including a 21 to 23% Quality Gem at Rank 3.
  • Vorici on Fortification duty now gives many more Currency items that manipulate Sockets.
  • Vagan's Chests in all Jobs now give more and better items.
  • Veiled items drop more frequently from Immortal Syndicate encounters.
  • Several veiled modifiers now have fewer tiers. Low tiers contribute more towards unlocking higher tiers, however it will, on average, take more unveils to unlock the highest tier.
  • It That Fled's veiled mod (non-Chaos added as extra Chaos) has been split into Physical added as Chaos, Lightning added as Chaos, Cold added as Chaos, and Fire added as Chaos, and the values have been adjusted. New powerful versions of these modifiers can now appear in the basic mod pool on weapons and shields at higher levels.
  • The +1 to maximum totems mod has been moved into the Shaper item mod pool, appearing on Shields.
  • The cost of crafting veiled items in your hideout has been adjusted.
  • Added a prophecy that will guarantee Immortal Syndicate encounters in an area.
  • Fixed several bugs which could cause Immortal Syndicate Fortifications to appear in unreachable locations.
  • Fixed a bug which prevented Tukohama, War's Herald from dealing damage to Immortal Syndicate Fortress gates.
3.5.0