Noxious Strike

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Noxious Strike
Ascendancy Notable Passive Skill
5% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%
Recover 0.5% of Life per Poison affecting Enemies you Kill
40% chance to Poison on Hit [1]

Noxious Strike is a notable Ascendancy passive skill for the Assassin. It grants added chance to poison. It also grants increased poison duration for each stack of poison applied recently up to a maximum of 100% and grants life recovery whenever a poisoned enemy dies, based on the number of poison stacks it had.

Ruthless mode

Noxious Strike (Ruthless)
Ascendancy Notable Passive Skill
10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100%

Noxious Strike in Ruthless mode does not grant chance to poison or life recovery on killing poisoned enemies. It grants a higher amount of poison duration for each poison inflicted recently.

Version history

Version Changes
3.23.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] The Assassin's Noxious Strikes Ascendancy Passive Skill now grants 10% increased Poison Duration for each Poison you have inflicted Recently, up to a maximum of 100% (previously 5%).
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] Noxious Strike: No longer provides "Recover 0.5% of Life per Poison affecting Enemies you Kill" or "40% chance to Poison on Hit" in Ruthless.
3.15.0
  • No longer grants 30% to damage over time multiplier for poison.
  • Now grants 5% increased Poison Duration for each Poison you have inflicted Recently, Up to a maximum of 100%. (previously unlimited)
3.13.0
  • Now grants 30% to damage over time multiplier for poison (from 25%)
  • Removed 50% increased Damage with Poison
3.8.0
  • No longer grants +0.1% to critical strike chance per poison affecting the enemy. Now causes you to recover 0.5% of your maximum Life per poison affecting enemies you kill. Also grants +25% to Damage over Time Multiplier for poison and 50% increased Damage with poison.
  • No longer grants a chance to maim against poisoned enemies. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.2.0
  • No longer applies Bleeding.
  • Chance to poison on hit no longer requires the enemy to be bleeding.
  • Removed 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently.
  • Added +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% and 5% increased Poison Duration per Poison applied Recently.
2.4.0c
  • Fixed a bug where the Noxious Strike Ascendancy Skill worked with spells also.
2.3.0
  • Unlisted change: Noxious Strike now grants 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently
2.2.0
  • Introduced to the game.