Cluster Jewel

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Several cluster jewels in progression

Cluster Jewels are a class of jewels that can be socketed in the outermost sockets of the passive skill tree. These jewels extend the skill tree by creating new clusters of nodes, which can contain basic nodes, notable skills, and even keystones. They can also create more jewel sockets which can support smaller cluster jewels. They are occasionally dropped from a Delirium encounter.

Cluster jewels can be crafted to modify their properties. Like all jewels, rare cluster jewels can have a maximum of four affixes.

Mechanics

Non-unique Cluster Jewels come with two enchantments: one that determines how many passive skills are in the cluster, and one that determines what bonuses the passives in the jewel give. The latter determines what kind of mods the Cluster Jewel can roll. Like other jewels, they can have up to four explicit modifiers. The explicit mods will either modify or add bonuses to the small passives or add a notable skill or jewel sockets to the cluster. Unlike other jewels, normal rarity Cluster Jewels can drop. Medium and Large Cluster Jewels have a third enchantment that determines how many jewel sockets it has.

Jewel sockets in the cluster can support either regular or Abyss jewels or smaller cluster jewels. Jewel sockets in a Large Cluster JewelLarge Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can support MediumMedium Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. or Small Cluster JewelsSmall Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket., and jewel sockets in a Medium Cluster JewelMedium Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can support a Small Cluster JewelSmall Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. You can have a maximum of two sockets for Large and one for Medium.

Passives in the Cluster Jewel are never considered to be within radius of Jewels for unique Jewels which interact with nearby passives. Similarly, jewels with a radius have radius effects disabled if they're socketed in a Cluster Jewel jewel socket.

The passive points spent on the Cluster Jewel passives can be refunded by simply unsocketing the jewel, which refunds all passive points spent on that jewel's cluster. However, if a jewel socket or Keystone passive has been allocated, it will cost 1 refund point to unsocket it.

No jewel will have more than one of a given notable, but duplicates of the same notable skills can be stacked. If the notable has a limit to its effect, such as Purposeful Harbinger, that limit applies across all instances of the notable.

Selling 5 of the same kind(e.g. Large and Rare) will give you a new jewel of the same size and rarity. The new jewel will have the minimum item level from the 5 components, a new enchantment and new modifiers.

Small Cluster JewelSmall Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. adds 2-3 passive skills, can not have sockets. It can only have a single notable passive skill; a prefix.

Medium Cluster JewelMedium Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. adds 4-6 passive skills, has 1 socket. It can have up to two notable passive skills; both are prefixes.

Large Cluster JewelLarge Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. adds 8-12 passive skills, has 2 sockets. It can have up to three notable passive skills; two prefixes, one suffix.

Optimal passive skill amounts

Since Cluster Jewels are able to have significantly varying amounts of passive skills, some of them are strictly better than others when it comes to optimizing for the most notable passive skills and Jewel Sockets using the least possible amount of points on the tree. This table details how many passive points need to be spent to allocate all possible notable and jewel sockets (referred to as "significant nodes" in the table) for every size variation of non-Unique Cluster Jewel base types.

Item # of maximum possible

"significant nodes"

adds #

passive skills

# of points required

to allocate all possible

"significant nodes"

Optimal tree

pathing?

Small Cluster JewelSmall Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. 1

(1 notable)

2 2
3 3
Medium Cluster JewelMedium Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. 3

(1 socket + 2 notables)

4 4
5 4
6 5
Large Cluster JewelLarge Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. 5

(2 sockets + 3 notables)

8 7
9 8
10 9
11 10
12 11

List of cluster jewels

Item
Small Cluster JewelSmall Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Medium Cluster JewelMedium Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Large Cluster JewelLarge Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.

List of unique cluster jewels

ItemBase ItemLvl.Stats
Calamitous VisionsCalamitous Visions
Small Cluster Jewel
Adds Lone Messenger"Try as I might, I could not escape it.
When I closed my eyes, I saw only death.
Each breath tainted with the scent of seared and smouldering flesh,
And each sound tangled with pleas for mercy."
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Small Cluster Jewel1Adds Lone Messenger
Kitava's TeachingsKitava's Teachings
Small Cluster Jewel
Adds Disciple of KitavaSavour the bitter, cherish the sweet,
For there may never be another chance to eat.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Small Cluster Jewel1Adds Disciple of Kitava
Natural AffinityNatural Affinity
Small Cluster Jewel
Adds Nature's PatienceYou can take the girl out of the woods, but you can't take the woods out of the girl.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Small Cluster Jewel1Adds Nature's Patience
One With NothingOne With Nothing
Small Cluster Jewel
Adds Hollow Palm TechniqueOnce you begin to rely on your weapons,
You ensure you can't live without them.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Small Cluster Jewel1Adds Hollow Palm Technique
The Front LineThe Front Line
Small Cluster Jewel
Adds Veteran's AwarenessIt was a great honour to fight at the front. The few that survived the initial charge were guaranteed fame and fortune.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Small Cluster Jewel1Adds Veteran's Awareness
The InterrogationThe Interrogation
Small Cluster Jewel
Adds Secrets of SufferingPain is a fine motivator,
But if you seek the truth,
Fear of pain unknown has no parallel.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Small Cluster Jewel1Adds Secrets of Suffering
The SiegeThe Siege
Small Cluster Jewel
Adds KineticismAs the dead battered Highgate's barricades,
The Black Sekhema accepted her fate,
And stood her ground.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Small Cluster Jewel1Adds Kineticism
MegalomaniacMegalomaniac
Medium Cluster Jewel
Adds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
Corrupted
If you're going to act like you're better than everyone else, make sure you are.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Medium Cluster Jewel1Adds 4 Passive Skills
Added Small Passive Skills grant Nothing
<3 Random notable mods>
Corrupted
VoicesVoices
Large Cluster Jewel
Adds 3 Jewel Socket Passive Skills
<Random empty passive skill node mod>
Corrupted
Only a madman would ignore a god's instructions.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
Large Cluster Jewel1Adds 3 Jewel Socket Passive Skills
<Random empty passive skill node mod>
Adds 5 Small Passive Skills which grant nothing
Adds 1 Small Passive Skill which grants nothing
Adds 3 Small Passive Skills which grant nothing
Adds 7 Small Passive Skills which grant nothing

Corrupted

Jewel modifiers by jewel type

List of keystone nodes

List of notable passives

List of minor passives

NameStats
Aura Effect
AuraEffectNode passive skill icon.png
3% increased effect of Non-Curse Auras from your Skills [1]
Chance to Block Attack Damage
BlockAttackDmgNode passive skill icon.png
+1% Chance to Block Attack Damage [1]
Chance to Suppress Spell Damage
DodgeAtksNode passive skill icon.png
+2% chance to Suppress Spell Damage [1]
Chaos Damage over Time
ChaosDamageOverTimeNode passive skill icon.png
12% increased Chaos Damage over Time [1]
Cold Damage over Time
ColdDamageOverTimeNode passive skill icon.png
12% increased Cold Damage over Time [1]
Curse Effect
CurseEffectNode passive skill icon.png
3% increased Effect of your Curses [1] [2]
Damage over Time
DamageOverTimeNode passive skill icon.png
10% increased Damage over Time [1]
Fire Damage over Time
FireDamageOverTimeNode passive skill icon.png
12% increased Burning Damage [1]
Physical Damage over Time
PhysicalDamageOverTimeNode passive skill icon.png
12% increased Physical Damage over Time [1]
Reservation Efficiency
AuraEffectNode passive skill icon.png
6% increased Mana Reservation Efficiency of Skills [1]
Area Damage
AreaDmgNode passive skill icon.png
10% increased Area Damage [1]
Armour
ArmourNode passive skill icon.png
15% increased Armour [1]
Attack Damage
IncreasedAttackDamageNode passive skill icon.png
10% increased Attack Damage [1]
Attack Damage while Dual Wielding
NodeDualWieldingDamage passive skill icon.png
12% increased Attack Damage while Dual Wielding [1]
Attack Damage while holding a Shield
NodeHoldingShieldDamage passive skill icon.png
12% increased Attack Damage while holding a Shield [1]
Axe and Sword Damage
NodeAxeandSwordDamage passive skill icon.png
Axe Attacks deal 12% increased Damage with Hits and Ailments
Sword Attacks deal 12% increased Damage with Hits and Ailments [1]
Bow Damage
NodeBowDamage passive skill icon.png
12% increased Damage with Bows
12% increased Damage Over Time with Bow Skills [1]
Brand Damage
BrandDmgNode passive skill icon.png
12% increased Brand Damage [1]
Chance to Block Spell Damage
BlockSpellDmgNode passive skill icon.png
1% Chance to Block Spell Damage [1]
Channelling Skill Damage
DmgWhenChannelSkillsNode passive skill icon.png
Channelling Skills deal 12% increased Damage [1]
Chaos Damage
ChaosDamagenode passive skill icon.png
12% increased Chaos Damage [1]
Chaos Resistance
ChaosResistNode passive skill icon.png
+12% to Chaos Resistance [1]
Cold Damage
ColdDamagenode passive skill icon.png
12% increased Cold Damage [1]
Cold Resistance
ColdResistNode passive skill icon.png
+15% to Cold Resistance [1]
Critical Chance
IncreaseCritChanceNode passive skill icon.png
15% increased Critical Strike Chance [1]
Dagger and Claw Damage
NodeDaggerandClawDamage passive skill icon.png
Dagger Attacks deal 12% increased Damage with Hits and Ailments
Claw Attacks deal 12% increased Damage with Hits and Ailments [1]
Damage while you have a Herald
DmgHeraldSkillsNode passive skill icon.png
10% increased Damage while affected by a Herald [1]
Damage with Two Handed Melee Weapons
NodeTwoHandedMeleeDamage passive skill icon.png
12% increased Damage with Two Handed Weapons [1]
Dexterity
Plusdexterity passive skill icon.png
+10 to Dexterity [1]
Effect of Non-Damaging Ailments
IncreasedNonDamageAilmentNode passive skill icon.png
10% increased Effect of Non-Damaging Ailments [1]
Elemental Damage
ElementalDamagenode passive skill icon.png
10% increased Elemental Damage [1]
Energy Shield
EnergyShieldNode passive skill icon.png
6% increased maximum Energy Shield [1]
Evasion
EvasionNode passive skill icon.png
15% increased Evasion Rating [1]
Exerted Attack Damage
IncreasedWarcryNode passive skill icon.png
Exerted Attacks deal 20% increased Damage [1]
Fire Damage
FireDamagenode passive skill icon.png
12% increased Fire Damage [1]
Fire Resistance
FireResistNode passive skill icon.png
+15% to Fire Resistance [1]
Flask Duration
FlaskDurationnode passive skill icon.png
6% increased Flask Effect Duration [1]
Intelligence
Plusintelligence passive skill icon.png
+10 to Intelligence [1]
Life
IncreasedMaximumLifeNode passive skill icon.png
4% increased maximum Life [1]
Life and Mana recovery from Flasks
LifeManaFlasksrecoverynode passive skill icon.png
10% increased Life Recovery from Flasks
10% increased Mana Recovery from Flasks [1]
Lightning Damage
LightningDamagenode passive skill icon.png
12% increased Lightning Damage [1]
Lightning Resistance
LightningResistNode passive skill icon.png
+15% to Lightning Resistance [1]
Mace and Staff Damage
NodeMaceandStaffDamage passive skill icon.png
Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments
Staff Attacks deal 12% increased Damage with Hits and Ailments [1]
Mana
MaxManaNode passive skill icon.png
6% increased maximum Mana [1]
Medium Jewel Socket
MasteryBlank passive skill icon.png
N/A
Minion Damage
IncreasedMinionDamageNode passive skill icon.png
Minions deal 10% increased Damage [1]
Minion Damage while you have a Herald
MinionDmgHeraldSkillsNode passive skill icon.png
Minions deal 10% increased Damage while you are affected by a Herald [1]
Minion Life
IncreaseMinionLifeNode passive skill icon.png
Minions have 12% increased maximum Life [1]
Nothingness
MasteryBlank passive skill icon.png
N/A
Physical Damage
PhysicalDamagenode2 passive skill icon.png
12% increased Physical Damage [1]
Position Proxy
MasteryBlank passive skill icon.png
N/A
Projectile Damage
ProjectileDmgNode passive skill icon.png
10% increased Projectile Damage [1]
Small Jewel Socket
MasteryBlank passive skill icon.png
N/A
Spell Damage
IncreasedSpellDamageNode passive skill icon.png
10% increased Spell Damage [1]
Strength
Plusstrength passive skill icon.png
+10 to Strength [1]
Totem Damage
TotemDmgNode passive skill icon.png
12% increased Totem Damage [1]
Trap and Mine Damage
TrapAndMineDmgNode passive skill icon.png
12% increased Trap Damage
12% increased Mine Damage [1]
Wand Damage
NodeWandDamage passive skill icon.png
Wand Attacks deal 12% increased Damage with Hits and Ailments [1]

Version history

Version Changes
3.11.1
  • MediumMedium Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. and Large Cluster JewelsLarge Cluster JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. will now drop with an additional enchantment effect that grants them 1 and 2 Jewel sockets respectively. These replace the modifiers that previously granted additional Jewel sockets, which can no longer appear on Cluster Jewels.
  • Selling any existing Medium and Large Cluster Jewels without this new enchantment to a vendor will remove any existing Jewel socket modifiers and add the new socket enchantment. This does not include Unique Cluster Jewels.
3.11.0
3.10.0
  • Introduced to the game.

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