Doryani's Machinarium: Difference between revisions
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|name = Doryani's Machinarium | |name = Doryani's Machinarium | ||
|class_id = Map | |class_id = Map | ||
| | |base_item = Maze Map | ||
|explicit1 = MapIncreasedExperienceGainUnique__2 | |explicit1 = MapIncreasedExperienceGainUnique__2 | ||
|explicit2 = MapItemsDropCorruptedUnique__2 | |explicit2 = MapItemsDropCorruptedUnique__2 | ||
Line 9: | Line 9: | ||
|explicit4 = MapQuantityAndRarityUniqueMapH | |explicit4 = MapQuantityAndRarityUniqueMapH | ||
|flavour_text = We are ever the makers of our own undoing. | |flavour_text = We are ever the makers of our own undoing. | ||
|release_version = 3.4.0 | |release_version = 3.4.0 | ||
|drop_monsters = Metadata/Monsters/LeagueDelve/VaalCityBoss | |drop_monsters = Metadata/Monsters/LeagueDelve/VaalCityBoss | ||
|is_drop_restricted = true | |||
|drop_text = Can be found as a Red tier Kirac Mission when using a {{il|Comprehensive Scouting Report}}. | |||
}} | }} | ||
'''Doryani's Machinarium''' is a [[unique]] {{il|Maze Map}}. | '''Doryani's Machinarium''' is a [[unique]] {{il|Maze Map}}. | ||
{{Off-Atlas map}} | |||
==Layout== | ==Layout== | ||
When you enter Doryani's Machinarium, there are three paths you can travel and a staircase that leads to an empty boss room. Each path has a payload you'll need to transfer and is connected to one of the boss's arms. When you reach the end of each path, you are presented with three buttons. | When you enter Doryani's Machinarium, there are three paths you can travel and a staircase that leads to an empty boss room. Each path has a payload you'll need to transfer and is connected to one of the boss's arms. When you reach the end of each path, you are presented with three buttons. | ||
Each button augments that arm with an element: fire, cold or lightning. After you've completed each path and you have augmented each arm, you can then fight the boss you have created. The reward you'll receive is based on the options you have chosen.<ref name="Doryani's Machinarium"/> | Each button augments that arm with an element: fire, cold or lightning. After you've completed each path and you have augmented each arm, you can then fight the boss you have created. The reward you'll receive is based on the options you have chosen.<ref name="Doryani's Machinarium"/> | ||
==Drops== | |||
[[The Apex Assembly]] will always drop [[Doryani's Delusion]]. Your choice for the buff to minions determines the base of the item (fire will yield the armour base, cold will yield the evasion base and lightning will yield the energy shield base). Your choice for the buff to claw determines the element damage to attacks/spells. Your choice for the buff to Bludgeon determines the element of the purity. | |||
==Encounters== | ==Encounters== | ||
===Boss=== | ===Boss=== | ||
* The Apex Assembly, which looks similar to [[Vaal Oversoul]] | * The Apex Assembly, which looks similar to [[Vaal Oversoul]] | ||
{{Monster item drops|metadata_id=Metadata/Monsters/IncaShadowBoss/BossIncaShadowDoryani}} | |||
===Boss video=== | ===Boss video=== | ||
Line 29: | Line 35: | ||
{{#ev:youtube|v5rMzIRHC2g|350}} | {{#ev:youtube|v5rMzIRHC2g|350}} | ||
{{ | {{Area item drops|area_id=MapWorldsMazeUnique}} | ||
{{Item acquisition}} | {{Item acquisition}} | ||
==Legacy variants== | ==Legacy variants== | ||
Doryani's Machinarium has [[legacy variant]]s. | Doryani's Machinarium has [[legacy variant]]s. | ||
{{legacy variant table header|base=yes}} | {{legacy variant table header|base=yes}} | ||
{{legacy variant table row|3. | {{legacy variant table row|3.18.0|base={{il|page=Map:Maze Map (Archnemesis)}}<br/>Map Tier: 14/16<br/>Map Level: 81/83 | | ||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* Found Items have a 10% chance to drop Corrupted in Area}} | * Found Items have a 10% chance to drop Corrupted in Area}} | ||
{{legacy variant table row|3.12.0|base={{il|page=Maze Map (Harvest)}}<br/>Map Tier: 9/?/?<br/>Map Level: 76/?/? | | {{legacy variant table row|3.17.0|base={{il|page=Map:Maze Map (Scourge)}}<br/>Map Tier: 5/?/?<br/>Map Level: 72/?/? | | ||
* (20-50)% increased Experience gain | |||
* Found Items have a 10% chance to drop Corrupted in Area}} | |||
{{legacy variant table row|3.16.0|base={{il|page=Map:Maze Map (Expedition)}}<br/>Map Tier: ?/?<br/>Map Level: ?/? | | |||
* (20-50)% increased Experience gain | |||
* Found Items have a 10% chance to drop Corrupted in Area}} | |||
{{legacy variant table row|3.15.0|base={{il|page=Map:Maze Map (Ritual)}}<br/>Map Tier: 13/?<br/>Map Level: 80/? | | |||
* (20-50)% increased Experience gain | |||
* Found Items have a 10% chance to drop Corrupted in Area}} | |||
{{legacy variant table row|3.13.0|base={{il|page=Map:Maze Map (Heist)}}<br/>Map Tier: 13/?<br/>Map Level: 80/? | | |||
* (20-50)% increased Experience gain | |||
* Found Items have a 10% chance to drop Corrupted in Area}} | |||
{{legacy variant table row|3.12.0|base={{il|page=Map:Maze Map (Harvest)}}<br/>Map Tier: 9/?/?<br/>Map Level: 76/?/? | | |||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* Found Items have a 10% chance to drop Corrupted in Area | * Found Items have a 10% chance to drop Corrupted in Area | ||
* Unique Boss is augmented by Player choices}} | * Unique Boss is augmented by Player choices}} | ||
{{legacy variant table row|3.11.0|base={{il|page=Maze Map (Delirium)}}<br/>Map Tier: 9/11/14<br/>Map Level: 76/78/81 | | {{legacy variant table row|3.11.0|base={{il|page=Map:Maze Map (Delirium)}}<br/>Map Tier: 9/11/14<br/>Map Level: 76/78/81 | | ||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* Found Items have a 10% chance to drop Corrupted in Area | * Found Items have a 10% chance to drop Corrupted in Area | ||
* Unique Boss is augmented by Player choices}} | * Unique Boss is augmented by Player choices}} | ||
{{legacy variant table row|3.10.0|base={{il|page=Maze Map (Metamorph)}}<br/>Map Tier: 9<br/>Map Level: 76 | | {{legacy variant table row|3.10.0|base={{il|page=Map:Maze Map (Metamorph)}}<br/>Map Tier: 9<br/>Map Level: 76 | | ||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* Found Items have a 10% chance to drop Corrupted in Area | * Found Items have a 10% chance to drop Corrupted in Area | ||
* Unique Boss is augmented by Player choices}} | * Unique Boss is augmented by Player choices}} | ||
{{legacy variant table row|3.9.0|base={{il|page=Maze Map (Blight)}}<br/>Map Tier: 6<br/>Map Level: 80 | | {{legacy variant table row|3.9.0|base={{il|page=Map:Maze Map (Blight)}}<br/>Map Tier: 6<br/>Map Level: 80 | | ||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* {{c|mod|Monster Level: 80}} | * {{c|mod|Monster Level: 80}} | ||
* Found Items have a 10% chance to drop Corrupted in Area | * Found Items have a 10% chance to drop Corrupted in Area | ||
* Unique Boss is augmented by Player choices}} | * Unique Boss is augmented by Player choices}} | ||
{{legacy variant table row|3.8.0|base={{il|page=Maze Map (Legion)}}<br/>Map Tier: 6<br/>Map Level: 80 | | {{legacy variant table row|3.8.0|base={{il|page=Map:Maze Map (Legion)}}<br/>Map Tier: 6<br/>Map Level: 80 | | ||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* {{c|mod|Monster Level: 80}} | * {{c|mod|Monster Level: 80}} | ||
* Found Items have a 10% chance to drop Corrupted in Area | * Found Items have a 10% chance to drop Corrupted in Area | ||
* Unique Boss is augmented by Player choices}} | * Unique Boss is augmented by Player choices}} | ||
{{legacy variant table row|3.7.0|base={{il|page=Maze Map (Synthesis)}}<br/>Map Tier: 3<br/>Map Level: 80 | | {{legacy variant table row|3.7.0|base={{il|page=Map:Maze Map (Synthesis)}}<br/>Map Tier: 3<br/>Map Level: 80 | | ||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* {{c|mod|Monster Level: 80}} | * {{c|mod|Monster Level: 80}} | ||
* Found Items have a 10% chance to drop Corrupted in Area | * Found Items have a 10% chance to drop Corrupted in Area | ||
* Unique Boss is augmented by Player choices}} | * Unique Boss is augmented by Player choices}} | ||
{{legacy variant table row|3.6.0|base={{il|page=Maze Map (Betrayal)}}<br/>Map Tier: 5<br/>Map Level: 80 | | {{legacy variant table row|3.6.0|base={{il|page=Map:Maze Map (Betrayal)}}<br/>Map Tier: 5<br/>Map Level: 80 | | ||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* {{c|mod|Monster Level: 80}} | * {{c|mod|Monster Level: 80}} | ||
* Found Items have a 10% chance to drop Corrupted in Area | * Found Items have a 10% chance to drop Corrupted in Area | ||
* Unique Boss is augmented by Player choices}} | * Unique Boss is augmented by Player choices}} | ||
{{legacy variant table row|3.5.0|base={{il|page=Maze Map (War for the Atlas)}}<br/>Map Tier: 5<br/>Map Level: 80 | | {{legacy variant table row|3.5.0|base={{il|page=Map:Maze Map (War for the Atlas)}}<br/>Map Tier: 5<br/>Map Level: 80 | | ||
* (20-50)% increased Experience gain | * (20-50)% increased Experience gain | ||
* {{c|mod|Monster Level: 80}} | * {{c|mod|Monster Level: 80}} | ||
* Found Items have a 10% chance to drop Corrupted in Area | * Found Items have a 10% chance to drop Corrupted in Area | ||
* Unique Boss is augmented by Player choices}} | * Unique Boss is augmented by Player choices}} | ||
{{Legacy variant table end}} | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.10.1 | {{Version history table row|3.19.0| | ||
* '''Doryani's Machinarium''' now drops at a tier based on the Watchstone count of the appropriate region of your Atlas. This means that if you have 4 Watchstones in the region that contains the {{il|Maze Map}}, '''Doryani's Machinarium''' will drop at its maximum tier. | * Lowered the number of Rare Monsters spawned in Doryani's Machinarium. | ||
{{Version history table row|3.9.0 | }} | ||
{{Version history table row|3.18.0| | |||
* Doryani's Machinarium and The Vinktar Square have been removed from the Atlas of Worlds as they cannot be found as natural Map drops. As a result, the total number of Maps on the atlas is now 115. | |||
* Atlas Passive Skill Points from completing Doryani's Machinarium and The Vinktar Square have been moved to rewards for defeating The Infinite Hunger and The Black Star. | |||
* Doryani's Machinarium can no longer be offered as a White or Yellow Tier Map mission when rerolling Kirac's missions with a Comprehensive Scouting Report. | |||
}} | |||
{{Version history table row|3.10.1| | |||
* '''Doryani's Machinarium''' now drops at a tier based on the Watchstone count of the appropriate region of your Atlas. This means that if you have 4 Watchstones in the region that contains the {{il|Maze Map}}, '''Doryani's Machinarium''' will drop at its maximum tier. | |||
}} | |||
{{Version history table row|3.9.0| | |||
* The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | * The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline. | ||
* Added a new mechanic - [[Watchstones]]: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | * Added a new mechanic - [[Watchstones]]: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier. | ||
* Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier. | * Unique maps can now drop with varied tiers based on the state of your Atlas. Maps that previously had monster level overrides (such as {{il|Hallowed Ground}}) now instead rely on the variable tier. | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.{{efn|name=shuffle}} | * The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.{{efn|name=shuffle}} | ||
* Many map bosses have also shifted around. Some have been retired and replaced! | * Many map bosses have also shifted around. Some have been retired and replaced! | ||
{{Version history table row|3.4.0 | }} | ||
{{Version history table row|3.4.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
==Notes== | ==Notes== | ||
{{Notelist|notes= | {{Notelist|notes= | ||
{{efn|name= | {{efn|name=shuffle|It is not stated explicitly in the patch notes, but from [[Version 3.5.0]], the Atlas has new back end code so that it can be shuffled in each league, creating new series of map. The Atlas has had major shuffles since 3.5, with the exception of Ritual (3.13) and Ultimatum (3.14) which shared the same map series. }} | ||
}} | |||
==References== | ==References== | ||
{{reflist|refs= | {{reflist|refs= | ||
Line 104: | Line 136: | ||
[[Category:Unique items with legacy variants]] | [[Category:Unique items with legacy variants]] | ||
[[ru:Машинариум Дориани]] | [[ru:Машинариум Дориани]] |
Latest revision as of 16:12, 29 May 2024
Maze MapMap Level: 81
Map Tier: 14
Guild Character: ‹
Item Quantity: +(40-60)%
Item Rarity: +(40-60)%(20-50)% increased Experience gain
Found Items have 10% chance to drop Corrupted in Area
Unique Boss is augmented by Player choicesWe are ever the makers of our own undoing.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Drop restricted
Can be found as a Red tier Kirac Mission when using a Comprehensive Scouting ReportComprehensive Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, adding additional mission optionsRight click this item while viewing Kirac's Atlas Missions to use it..Vendor Offer
12x Alchemy ShardMetadata
Item class: Map
Id | MapWorldsMazeUnique |
---|---|
Act | 11 |
Area level | 72 |
Bosses | The Apex Assembly |
Area type tags | dungeon, temple |
Tags | indoors_area, map, unique_map, vaal_pyramid_area, map_drops_can_upgrade_to_ziggurat |
Doryani's Machinarium is a unique Maze MapMaze MapMap Level: 81
Map Tier: 14
Guild Character: lThey live trapped forever in darkness
and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Doryani's Machinarium is not part of the Atlas of Worlds. There is no bonus objective for this map.
Layout
When you enter Doryani's Machinarium, there are three paths you can travel and a staircase that leads to an empty boss room. Each path has a payload you'll need to transfer and is connected to one of the boss's arms. When you reach the end of each path, you are presented with three buttons.
Each button augments that arm with an element: fire, cold or lightning. After you've completed each path and you have augmented each arm, you can then fight the boss you have created. The reward you'll receive is based on the options you have chosen.[1]
Drops
The Apex Assembly will always drop Doryani's Delusion. Your choice for the buff to minions determines the base of the item (fire will yield the armour base, cold will yield the evasion base and lightning will yield the energy shield base). Your choice for the buff to claw determines the element damage to attacks/spells. Your choice for the buff to Bludgeon determines the element of the purity.
Encounters
Boss
- The Apex Assembly, which looks similar to Vaal Oversoul
Items found from this monster
Item | Drop Level | |
---|---|---|
Doryani's DelusionDoryani's Delusion Titan GreavesArmour: (482-611)Requires Level 68, 120 Str(100-120)% increased Armour +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | N/A | 68 |
Doryani's DelusionDoryani's Delusion Sorcerer BootsEnergy Shield: (127-165)Requires Level 67, 123 Int(150-180)% increased Energy Shield +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | N/A | 67 |
Doryani's DelusionDoryani's Delusion Slink BootsEvasion: (492-622)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist | N/A | 69 |
Boss video
Map video
Items found in this area
The following drop-restricted items can drop in this area.
Item | Drop Level |
---|---|
The AdmirerThe Admirer9Atziri ItemLucian lost himself in ancient scrolls and found in those scrolls a love whose power bridged a millennium. | 70 |
The CatalystThe Catalyst3Vaal OrbSimple actions can lead the world to an early grave. | 23 |
The InventorThe Inventor610x Vaal OrbJump right in, But beware Of things broken Or beyond compare. | 23 |
The Forward GazeThe Forward Gaze6Replica Item"When they realize our true intent, they will decry us, assault us, and try to crush what we have built. We must stand tall, Qotra, and make the future our own." | 50 |
Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem Quality: +20% Corrupted"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..." | 68 |
Item acquisition
Doryani's Machinarium has restrictions on where or how it can drop. It cannot be chanced. Can be found as a Red tier Kirac Mission when using a Comprehensive Scouting ReportComprehensive Scouting ReportStack Size: 20Reroll all of Kirac's Atlas Missions, adding additional mission optionsRight click this item while viewing Kirac's Atlas Missions to use it..
Monster restrictions
This item can be acquired from the following monsters:
Legacy variants
Doryani's Machinarium has legacy variants.
Version discontinued | Base item | Stats Compare each legacy variant to the current variant.
|
---|---|---|
3.18.0 | Maze MapMaze MapMap Level: 81 Map Tier: 14 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 14/16 Map Level: 81/83 |
|
3.17.0 | Maze MapMaze MapMap Level: 72 Map Tier: 5 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 5/?/? Map Level: 72/?/? |
|
3.16.0 | Maze MapMaze MapMap Level: 70 Map Tier: 3 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: ?/? Map Level: ?/? |
|
3.15.0 | Maze MapMaze MapMap Level: 80 Map Tier: 13 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 13/? Map Level: 80/? |
|
3.13.0 | Maze MapMaze MapMap Level: 80 Map Tier: 13 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 13/? Map Level: 80/? |
|
3.12.0 | Maze MapMaze MapMap Level: 76 Map Tier: 9 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 9/?/? Map Level: 76/?/? |
|
3.11.0 | Maze MapMaze MapMap Level: 76 Map Tier: 9 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 9/11/14 Map Level: 76/78/81 |
|
3.10.0 | Maze MapMaze MapMap Level: 76 Map Tier: 9 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 9 Map Level: 76 |
|
3.9.0 | Maze MapMaze MapMap Level: 73 Map Tier: 6 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in a personal Map Device. Maps can only be used once. Map Tier: 6 Map Level: 80 |
|
3.8.0 | Maze MapMaze MapMap Level: 73 Map Tier: 6 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 6 Map Level: 80 |
|
3.7.0 | Maze MapMaze MapMap Level: 70 Map Tier: 3 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 3 Map Level: 80 |
|
3.6.0 | Maze MapMaze MapMap Level: 72 Map Tier: 5 Guild Character: lThey live trapped forever in darkness and confusion. We are no different.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 5 Map Level: 80 |
|
3.5.0 | Maze MapMaze MapMap Level: 72 Map Tier: 5 Guild Character: lTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. Map Tier: 5 Map Level: 80 |
|
Version history
Version | Changes |
---|---|
3.19.0 |
|
3.18.0 |
|
3.10.1 |
|
3.9.0 |
|
3.5.0 |
|
3.4.0 |
|
Notes
- ↑ It is not stated explicitly in the patch notes, but from Version 3.5.0, the Atlas has new back end code so that it can be shuffled in each league, creating new series of map. The Atlas has had major shuffles since 3.5, with the exception of Ritual (3.13) and Ultimatum (3.14) which shared the same map series.
References
- ↑ Bex_GGG (August 23, 2018). "New Unique Map: Doryani's Machinarium". Official Path of Exile Forums. Retrieved August 23, 2018.