This article is about the variant of Canyon Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Canyon MapMap Level: 71 Map Tier: 4 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition Drop level: 70Metadata Item class: Map
Canyon Map is not in the current map series (Settlers) for the Atlas of Worlds. In permanent leagues, an existing Canyon Map can be used in the Map Device, but it cannot be influenced by the Eldritch Horrors or witnessed by the Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
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The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
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Map variants
Item
Map tier
Map level
Map series
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Necropolis
Canyon MapCanyon MapMap Level: 80 Map Tier: 13 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Affliction
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Crucible
Canyon MapCanyon MapMap Level: 81 Map Tier: 14 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
The Forbidden Sanctum
Canyon MapCanyon MapMap Level: 75 Map Tier: 8 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Kalandra
Canyon MapCanyon MapMap Level: 77 Map Tier: 10 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Sentinel
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Archnemesis
Canyon MapCanyon MapMap Level: 69 Map Tier: 2 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Scourge
Canyon MapCanyon MapMap Level: 70 Map Tier: 3 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Expedition
Canyon MapCanyon MapMap Level: 70 Map Tier: 3 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ritual
Canyon MapCanyon MapMap Level: 79 Map Tier: 12 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Heist
Canyon MapCanyon MapMap Level: 74 Map Tier: 7 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Harvest
Canyon MapCanyon MapMap Level: 72 Map Tier: 5 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Delirium
Canyon MapCanyon MapMap Level: 72 Map Tier: 5 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Metamorph
Canyon MapCanyon MapMap Level: 82 Map Tier: 15 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Blight
Canyon MapCanyon MapMap Level: 79 Map Tier: 12 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
12
79
Legion
Canyon MapCanyon MapMap Level: 76 Map Tier: 9 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Synthesis
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jA deep wound in the land. One that will never heal.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
Betrayal
Canyon MapCanyon MapMap Level: 71 Map Tier: 4 Guild Character: jTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
War for the Atlas
Canyon MapCanyon MapMap Level: 73 Map Tier: 6 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Atlas of Worlds
Shaped Canyon MapShaped Canyon MapMap Level: 78 Map Tier: 11 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Atlas of Worlds
Canyon MapCanyon MapMap Level: 75 Map Tier: 8 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
The Awakening
Canyon MapCanyon MapMap Level: 73 Map Tier: 8 Guild Character: 6Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
73
Original
Unique versions
The following unique items are derived from this base type.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Most existing maps have been revamped to have more balanced monster composition, layouts, boss fights and rewards.
Lord of the Bow was removed from Canyon Map as map boss. Stonebeak, Battle Fowl and Gnar, Eater of Carrion became the new bosses of that map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Valdo's MapValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within... perhaps, someday, you will find a way.Right click to open.