Estuary Map

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This article is about the variant of Estuary Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Estuary MapMap Level: 81
Map Tier: 14
Guild Character: s
Where land springs from water,
life will shortly follow.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 80
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Estuary
Map area
No Waypoint
IdMapWorldsEstuary
Act11
Area level76
BossesSumter the Twisted
Area type tagsbeach
Tagsarea_with_water, map, no_echo, einharmaps, fire_area, map_area_with_open_water, ocean_area, karui_map, sun_nature_area, map_drops_can_upgrade_to_ziggurat
The Shaper: Where land springs from water, life will shortly follow.
Where land springs from water, life will shortly follow.

Estuary Map is a map area.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HeterochromiaHeterochromia2Two-Stone RingBlack and White, Silver and Gold
Let us see the world Unfold
Red and Blue, Yellow and Green
Let us remake it in colours Unseen
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lantador's Lost LoveLantador's Lost Love7Two-Stone RingThey fought the storm together as one,
Until the longest of days was done.
Their love grew stronger
with every breath,
Until it was broken apart in death.
23
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
ProsperityProsperity10Perandus' Gold RingAccumulating wealth has its own costs.61
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The JourneyThe Journey3Harbinger's OrbOh the places you will go, the sights you will see, the things you will meet.68
The StandoffThe Standoff3Rustic SashSometimes your greatest enemy is the only one keeping you breathing.23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
From Bone to AshesFrom Bone to Ashes8Ngamahu's Flame
Two-Implicit
Corrupted
For centuries, they stood vigil in secret over their sleeping goddess, even as contamination oozed out of the decadent Vaal empire.
55
The FortunateThe Fortunate122x Divine OrbThe fortunate find
generosity in the divine.
68

Item acquisition

Estuary Map can drop anywhere.

Recipes

Estuary Map can be created from the following recipes:

AmountPartDescriptionMeta
4The SurveyorThe Surveyor4Map
Map Tier: 14
Exploring lands made of flesh and sorrow, we'll reap and plunder like there's no tomorrow.
Random tier 14 mapA
5The Price of ProtectionThe Price of Protection5Elder Guardian Occupied Map
Map Tier: 14 to 16
Modifiers: 8
Corrupted
To protect her mansion, she would cut a deal with anyone. Anything.

Something answered.
Random corrupted tier 14–16 map with 8 modifiers and occupied by an Elder GuardianA
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
Tier
Map
Level
Map
Series
Estuary MapEstuary MapMap Level: 81
Map Tier: 14
Guild Character: s
Where land springs from water,
life will shortly follow.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Necropolis
Estuary MapEstuary MapMap Level: 70
Map Tier: 3
Guild Character: s
Where land springs from water,
life will shortly follow.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Affliction
Estuary MapEstuary MapMap Level: 69
Map Tier: 2
Guild Character: s
Where land springs from water,
life will shortly follow.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Ancestor
Estuary MapEstuary MapMap Level: 75
Map Tier: 8
Guild Character: s
Where land springs from water,
life will shortly follow.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875The Forbidden Sanctum
Estuary MapEstuary MapMap Level: 70
Map Tier: 3
Guild Character: s
Where land springs from water,
life will shortly follow.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Archnemesis
Estuary MapEstuary MapMap Level: 68
Map Tier: 1
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Scourge
Estuary MapEstuary MapMap Level: 69
Map Tier: 2
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Expedition
Estuary MapEstuary MapMap Level: 82
Map Tier: 15
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Ritual
Estuary MapEstuary MapMap Level: 70
Map Tier: 3
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Heist
Estuary MapEstuary MapMap Level: 81
Map Tier: 14
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Harvest
Estuary MapEstuary MapMap Level: 71
Map Tier: 4
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Delirium
Estuary MapEstuary MapMap Level: 71
Map Tier: 4
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Metamorph
Estuary MapEstuary MapMap Level: 73
Map Tier: 6
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Blight
Estuary MapEstuary MapMap Level: 75
Map Tier: 8
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Legion
Estuary MapEstuary MapMap Level: 74
Map Tier: 7
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774Synthesis
Estuary MapEstuary MapMap Level: 77
Map Tier: 10
Guild Character: s
Where land springs from water, life will shortly follow.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Betrayal
Estuary MapEstuary MapMap Level: 76
Map Tier: 9
Guild Character: s
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976War for the Atlas
Estuary MapEstuary MapMap Level: 79
Map Tier: 12
Guild Character: s
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Atlas of Worlds

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.22.0
  • The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • Introduced to the game.