Moon Temple Map

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This article is about the variant of Moon Temple Map from the most recent map series in which it appeared. For other variants, see § Map variants.
Moon Temple MapMap Level: 71
Map Tier: 4
Guild Character: =
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 70
Metadata
Item class: Map
Metadata ID: Metadata/Items/Maps/MapWorldsMoonTemple
Moon Temple
Map area
No Waypoint
IdMapWorldsMoonTemple
Act11
Area level76
BossesSebbert, Crescent's Point
Area type tagstemple, urban
Tagsindoors_area, map, area_with_water, delve_chest, einharmaps, map_drops_can_upgrade_to_sanctuary
The Shaper: Night's promises are dark, for even the stars must be harvested.
Night's promises are dark, for even the stars must be harvested.

Moon Temple Map is a map area.

Moon Temple is in the current map series (Keepers) for the Atlas of Worlds.

Layout

Encounters

Boss

Sebbert, Crescent's Point

Item drops

The following drop-restricted items can drop from this monster.

No items include this monster in their drop restrictions.

Boss video

Item drops

The following drop-restricted items can drop in this area.

ItemDrop
level
Gemcutter's PromiseGemcutter's Promise3Gem
Quality: +20%
"I swore to use my position to help the people. What good is power when it just accumulates on the already-powerful?" - Erasmus, Imperial Gemcutter
23
The Lunaris PriestessThe Lunaris Priestess5Sire of ShardsEmbrace the Light,
Await the Morrow,
No more Spite,
And no more Sorrow.
37
The Twilight MoonThe Twilight Moon6The Twilight TempleThe day is dying, the night is born, the air grows cool, the sky is torn.68
The TwinsThe Twins8Gemini Claw of Celebration
Item Level: 83
Two sides of a coin;
Heads for a friend,
tails a foe;
Gemini toss up
81

Item acquisition

Moon Temple Map can drop anywhere.

Recipes

Moon Temple Map can be created from the following recipes:

AmountPartDescriptionMeta
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
tier
Map
level
Map
series
Moon Temple MapMoon Temple MapMap Level: 71
Map Tier: 4
Guild Character: =
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Keepers

Unique versions

The following unique items are derived from this base type.

ItemRequired levelDrop
level
Drop
enabled
The Twilight TempleThe Twilight Temple
Moon Temple Map
Map Level: 71
Map Tier: 4
Guild Character: ^
Item Quantity: +(75-100)%
Item Rarity: +(125-175)%
Monster Pack Size: +(25-50)%
Area has increased monster variety
Players are Cursed with Flammability
Players are Cursed with Frostbite
Area is inhabited by Lunaris fanatics
Area is inhabited by Solaris fanatics
In the shadow of war,
all are eclipsed.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1Yes

Version history

Version Changes
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.