This article is about the variant of Pit Map from the most recent map series in which it appeared. For other variants, see § Map variants.
"Pit" redirects here. For the incursion room, see Pits.
[view] [edit]Pit MapMap Level: 75 Map Tier: 8 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition Drop level: 74Metadata Item class: Map
The map is based on the Daresso's Dream. Except the boss arena, there is no pit, that was surrounded by trap doors that closed up once entered the pit.
The boss arena does not need portal to access, which the arena is connected directly to the rest of the map. The boss, Olof, stands in the middle of one of the pits (accessible from two sides) with other monsters. The gate to that pit is easily recognizable - it closes upon entry and releases packs of Pitbull Demons, Pit Butchers, Talon Demons and Talon Archers. At least one of those packs will be magic. Gates open when all the monsters inside are killed. Boss can be lured out of the pit without entering to be killed separately.
Uses CycloneCycloneAttack, AoE, Movement, Channelling, Melee Level: (1-20) Cost: (2-3) Mana Attack Speed: 300% of base Attack Damage: (81-150)% of base Effectiveness of Added Damage: (81-150)% AoE Radius: 1.6Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.15% increased Area of Effect per 0.1 metre additional Melee Strike Range (30-20)% less Movement Speed
Additional Effects From 1-20% Quality: (0.25-5)% increased Area of Effect per 0.1 metre additional Melee Strike RangePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. leaving burning ground
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
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The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
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Map variants
Item
Map tier
Map level
Map series
Pit MapPit MapMap Level: 75 Map Tier: 8 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Keepers
Pit MapPit MapMap Level: 82 Map Tier: 15 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Settlers
Pit MapPit MapMap Level: 77 Map Tier: 10 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Necropolis
Pit MapPit MapMap Level: 74 Map Tier: 7 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Ancestor
Pit MapPit MapMap Level: 73 Map Tier: 6 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Crucible
Pit MapPit MapMap Level: 79 Map Tier: 12 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Sentinel
Pit MapPit MapMap Level: 69 Map Tier: 2 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Scourge
Pit MapPit MapMap Level: 71 Map Tier: 4 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Expedition
Pit MapPit MapMap Level: 83 Map Tier: 16 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Ritual
Pit MapPit MapMap Level: 82 Map Tier: 15 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Heist
Pit MapPit MapMap Level: 76 Map Tier: 9 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Harvest
Pit MapPit MapMap Level: 71 Map Tier: 4 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Delirium
Pit MapPit MapMap Level: 71 Map Tier: 4 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Metamorph
Pit MapPit MapMap Level: 75 Map Tier: 8 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Blight
Pit MapPit MapMap Level: 75 Map Tier: 8 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Legion
Pit MapPit MapMap Level: 73 Map Tier: 6 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Synthesis
Pit MapPit MapMap Level: 77 Map Tier: 10 Guild Character: ×Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Betrayal
Pit MapPit MapMap Level: 78 Map Tier: 11 Guild Character: ×Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
War for the Atlas
Pit MapPit MapMap Level: 72 Map Tier: 5 Guild Character: UTravel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Atlas of Worlds
Shaped Pit MapShaped Pit MapMap Level: 77 Map Tier: 10 Guild Character: UTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Atlas of Worlds
Pit MapPit MapMap Level: 68 Map Tier: 1 Guild Character: UTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
68
The Awakening
Unique versions
The following unique items are derived from this base type.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Valdo's MapValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within... perhaps, someday, you will find a way.Right click to open.