Pit Map

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This article is about the variant of Pit Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Pit MapMap Level: 74
Map Tier: 7
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 73
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Pit
Map area
No Waypoint
IdMapWorldsPit
Act11
Area level78
BossesOlof, Son of the Headsman
Area type tagsurban, swamp
Tagsmap, einharmaps, daresso_area, pitfight_area
The Shaper: Blood turns the soil to mud.

Pit Map is a map area.

Pit Map does not exist in the current map series (Affliction) for the Atlas of Worlds. In permanent leagues, an existing Pit Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

Layout

The map is based on the Daresso's Dream. Except the boss arena, there is no pit, that was surrounded by trap doors that closed up once entered the pit.

The boss arena does not need portal to access, which the arena is connected directly to the rest of the map. The boss, Olof, stands in the middle of one of the pits (accessible from two sides) with other monsters. The gate to that pit is easily recognizable - it closes upon entry and releases packs of Pitbull Demons, Pit Butchers, Talon Demons and Talon Archers. At least one of those packs will be magic. Gates open when all the monsters inside are killed. Boss can be lured out of the pit without entering to be killed separately.



Encounters

Boss

  • Olof, Son of the Headsman, based on Barkhul (Act 4's Daresso's Dream boss)
    • Uses CycloneCycloneAttack, AoE, Movement, Channelling, Physical, Melee
      Level: (1-20)
      Cost: 2 Mana
      Attack Speed: 300% of base
      Attack Damage: (44-59)% of base
      Effectiveness of Added Damage: (44-59)%
      AoE Radius: 1.6
      Requires Level 28Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.(5-28) to (8-42) Added Attack Physical Damage
      10% increased Area of Effect per 0.1 metre additional Melee Strike Range
      30% less Movement Speed

      Additional Effects From 1-20% Quality:
      (0.5-10)% more Movement Speed
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      leaving burning ground
    • Uses fire sunder
    • Taunts (you deal less damage to other enemies)

Items found from this monster

ItemDrop
Level
Required level
The Arena ChampionThe Arena Champion10Map
Map Tier: 12
The fight is the easy part. It's the years of training that'll kill you.
731

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
Lucky DeckLucky Deck910x Stacked DeckWhen the outcome is the same, does it matter if it is fortune or trickery?74
The Dragon's HeartThe Dragon's Heart11Level 4 Empower
Corrupted
They say when a dragon dies, the flesh smoulders and burns until all that remains is the still, white-hot, heart.
78
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The GladiatorThe Gladiator5Nightmare BascinetThe thumb turns down
and the crowd roars,
they want death
and the blood is yours.
55
The King's BladeThe King's Blade5Bloodthirsty Eternal Sword
Item Level: 66
"To know for what you fight. To get up again when you've been struck down. To outmanoeuvre someone faster, trick someone smarter, crush someone stronger. That's what it takes to claim the crown."
- Daresso, the King of Swords
60
The Last One StandingThe Last One Standing10Atziri's DisfavourThe strongest emerge from suffering. The toughest bear the most scars. The sole survivor claims the greatest of rewards.80
The Sword King's SaluteThe Sword King's Salute7Daresso's SaluteMany were slain by the sword king
Their blood decorating his ring
Those who retreated were slaughtered
Those who fought bravely were honoured
23
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
UnchainedUnchained4Facebreaker
Two-Implicit
Corrupted
Mold the world with your bare hands. Be careful, for what is your doing might become your undoing.
68

Item acquisition

Pit Map is drop disabled.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Pit MapPit MapMap Level: 74
Map Tier: 7
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Ancestor
Pit MapPit MapMap Level: 73
Map Tier: 6
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Crucible
Pit MapPit MapMap Level: 79
Map Tier: 12
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Sentinel
Pit MapPit MapMap Level: 69
Map Tier: 2
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Scourge
Pit MapPit MapMap Level: 71
Map Tier: 4
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Expedition
Pit MapPit MapMap Level: 83
Map Tier: 16
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1683Ritual
Pit MapPit MapMap Level: 82
Map Tier: 15
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Heist
Pit MapPit MapMap Level: 76
Map Tier: 9
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Harvest
Pit MapPit MapMap Level: 71
Map Tier: 4
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Delirium
Pit MapPit MapMap Level: 71
Map Tier: 4
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Metamorph
Pit MapPit MapMap Level: 75
Map Tier: 8
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Blight
Pit MapPit MapMap Level: 75
Map Tier: 8
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Legion
Pit MapPit MapMap Level: 73
Map Tier: 6
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Synthesis
Pit MapPit MapMap Level: 77
Map Tier: 10
Guild Character: ×
Blood turns the soil to mud.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Betrayal
Pit MapPit MapMap Level: 78
Map Tier: 11
Guild Character: ×
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178War for the Atlas
Pit MapPit MapMap Level: 72
Map Tier: 5
Guild Character: U
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Atlas of Worlds
Shaped Pit MapShaped Pit MapMap Level: 77
Map Tier: 10
Guild Character: U
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077Atlas of Worlds
Pit MapPit MapMap Level: 68
Map Tier: 1
Guild Character: U
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168The Awakening

Unique versions

There are currently no unique items for this base item type.


Version history

Version Changes
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.18.0
  • The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.0.0
  • Introduced to the game.