Valdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within... perhaps, someday, you will find a way.Right click to open.
Acquisition Drop restricted Drop level: 83 Can drop in Tier 11+ Maps and behind fractured walls in the Azurite Mine.Metadata Item class: Currency Item Metadata ID: Metadata/Items/Currency/CurrencyValdoPuzzleBox
Valdo's Puzzle Box is a currency item which contains a random tier 17 foilValdo's Map created by players who have purchased the Sandwraith Assassin Supporter Pack. Completing the map rewards the player with a foil unique item.
All Valdo's Maps are tier 17 (area level 84) and are not considered part of the Atlas of Worlds. It does not grant completion on the Atlas for the named map on map completion. In the Map Stash Tab, they are stored in the same tab as guardian maps.
Valdo's Maps cannot be used to unlock an additional Map Device slot.
Upon completing the map a Singular Reliquary spawns on the map, which contains the foil reward. Map completion requires the fulfilment of all of the following conditions:
Kill all rare and unique enemies in the map.
Kill at least 90% of all magic and normal enemies in the map.
Complete any additional objectives required from the map's modifiers.
The relative rarity of the rewarded unique affects the chance for a specific map to be chosen when opening a Valdo's Puzzle Box. Additionally, each map modifier for that particular outcome grants a more/less multiplier to that chance for that outcome. Each multiplier stacks multiplicatively.
Modifiers
Valdo's Maps have several unique modifiers instead of the typical random modifiers maps can roll. These modifiers can grant a chance to convert maps into Guardian maps or scarabs in addition to pack size and item quantity/rarity. These conversions occur before monster modifier conversions. The following are notable examples:
Gain Instability on Kill, Unstable Players eventually detonate: Each enemy killed grants the player a stack of Instability for 4 seconds. The duration refreshes whenever you gain a stack of Instability. If the stack duration reaches 0, the player takes damage based on the number of Instability stacks before expiry.
Players who Die in area are sent to the Void: On death, the player character is permanently dead and sent to the Void league, even on softcore leagues. Voided characters can no longer be accessed in-game. The player is given a warning before entering these maps.
Players are assaulted by many dangerous Apparitions: This causes apparitions of The Shaper, The Elder, Atziri, all four Conquerors, and Sirus (similar to Shaper-influenced maps, Elder-influenced maps, Vaal Ritual, and the Elderslayer fights respectively) to appear and use their skills when the player is near an enemy. Apparitions cannot be damaged or targeted directly.
The Maven interferes with Players: This causes the Maven to follow the player, casting skills she usually uses while witnessing map bosses when the player is near an enemy.
Area is inhabited by Kitava's Heralds: Monsters in the area are replaced by Kitava's Heralds, and the map contains several Heart of the Insatiable that spawn several Kitava's Heralds when damaged. A Heart of the Insatiable.
Area contains additional packs of Restless Dead: Adds packs of reviving undead monsters. These monsters will revive after 10 seconds unless their corpse is destroyed (or shattered).
Area contains Einhar, Exilehunter: An enemy version of Einhar appears in the map that can be killed. He uses physicalprojectile attacks that deal massive damage.
Area becomes fatal after some time: The map becomes fatal after 5 minutes, killing the player instantly after a 10 second countdown, similar to Oba's Cursed TroveOba's Cursed Trove Underground Sea MapMap Level: 77 Map Tier: 10 Item Quantity: +40%Area has patches of desecrated ground 20 patches with Ground Effect per 100 tiles (Hidden) Ground Effect has a radius of 10 (Hidden) (40-50)% more Monster Life (30-40)% increased Monster Damage Area becomes fatal after some time"Here the soil is more deadly than any swing of the axe." - Oba of the Karui, Conqueror of Corruption.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Portals to Area close over time: One portal closes every 90 seconds.
Area becomes increasingly lethal: Players gain stacks of Lethality, increasing damage taken by 1% every 2 seconds, up to 400 stacks.
Players are assaulted by Ruinous Ghosts: The map spawns untargetable Ruinous Ghosts which can inflict Ruin. Similar to Ultimatum, upon reaching 7 stacks, the map is considered as being failed and cannot generate the Singular Reliquary.
Item acquisition
Valdo's Puzzle Box has restrictions on where or how it can drop.
Can drop in Tier 11+ Maps and behind fractured walls in the Azurite Mine.
Recipes
Valdo's Puzzle Box can be created from the following recipes:
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Valdo's Puzzle Box is reportedly possible to obtain from Emperor's LuckEmperor's Luck55x CurrencyThe house always wins., though not directly confirmed.[1]
Monsters gain a Frenzy Charge on Hit Monsters have +6 to Maximum Frenzy Charges 3% Chance to convert Maps to Shaper Guardian Maps 10% increased Pack size
Monsters gain an Endurance Charge on Hit Monsters have +6 to Maximum Endurance Charges 3% Chance to convert Maps to Conqueror Maps 10% increased Pack size
Breaches in Area each contain a Breachlord Area contains (1-3) additional Breaches 2% Chance to convert Maps to Scarabs All Breachlords must be fully vanquished to claim Reward
Area contains Alva Incursion Architects are Possessed by a Tormented Spirit 2% Chance to convert Maps to Unique Maps All Incursions must be completed to claim Reward
Area contains an additional Abyss Abysses in Area spawn 200% increased Monsters 2% Chance to convert Maps to Scarabs All Abysses in Area must be completed to claim Reward
Tormented Spirits can Possess Players for 20 seconds Tormented Spirits cannot Possess Monsters Area is haunted by (6-8) additional Tormented Spirits 2% Chance to convert Maps to Unique Maps
Legion Monsters in Area have a Volatile Core Area contains an additional Legion Encounter 2% Chance to convert Maps to Scarabs 10% increased Pack size All Legion monsters in Area must be released to claim Reward
Slaying Enemies close together can attract monsters from Beyond this realm Monsters from Beyond create Desecrated Ground Beyond Bosses cannot spawn 12% increased Pack size
Players' Minions deal 10% less Damage per Item Equipped by their Master Players deal 10% less Damage per Equipped Item 4% Chance to convert Maps to Conqueror Maps 4% Chance to convert Maps to Shaper Guardian Maps 4% Chance to convert Maps to Elder Guardian Maps
Players who Die in area are sent to the Void 5% Chance to convert Maps to Shaper Guardian Maps 5% Chance to convert Maps to Elder Guardian Maps 5% Chance to convert Maps to Conqueror Maps 5% Chance to convert Maps to Unique Maps
Smuggler's Caches in area are guarded Area contains a Smuggler's Cache 3% Chance to convert Maps to Scarabs All Smuggler's Caches must be opened to claim Reward
Runic Monsters have 200% more Life Area contains an Expedition Encounter 3% Chance to convert Maps to Scarabs Runic Monsters deal 100% more Damage Must complete an Expedition with three or more Remnants enabled to claim Reward
Players are assaulted by Ruinous Ghosts Reaching seven Ruin prevents Reward from being claimed 3% Chance to convert Maps to Elder Guardian Maps Area has no chance to contain Ultimatum Encounters
Players cannot Recover Life or Energy Shield above 50% during Rituals in Area 3% Chance to convert Maps to Scarabs 9% increased Pack size Areas contain Ritual Altars Must fully complete all Ritual Encounters in Area to claim Reward
Players cannot choose which Ultimatum Modifier is applied each Round 3% Chance to convert Maps to Scarabs Areas contain an Ultimatum Encounter Must complete ten Ultimatum Encounter waves to claim Reward
Monsters can only be Damaged while within 2 metres of a Player Players' modifiers to Light Radius also apply to this range 7% Chance to convert Maps to Conqueror Maps 14% increased Pack size
We've also adjusted the drop rate of Valdo's Puzzle Boxes. Previously we were adapting its drop rate based on the possible outcomes selected by supporters. So many supporters really wanted Magebloods, so the box was hardly dropping. Thus we have drastically increased the drop rate of the Box, but reduced the probability of getting chase Unique Items from it (like Mageblood)
As a result, the relative number of Magebloods obtained by players through Valdo's Puzzle Boxes is unchanged.[2]
Added 179 more foiled Tier 17 Valdo's Map options that the Valdo's Puzzle Box can yield.
Introduced the Valdo's Puzzle Box. It currently has 345 options for foiled Tier 17 Valdo's Maps that it can yield. We are still working through the list of submissions from Sandwraith Assassin Supporters to get the others in as soon as possible.
Valdo's Maps are considered "cleared" when you have completed the Map, killed all Rare and Unique Monsters, and killed 90% of the total number of Monsters in the area.