This article is about the variant of Gardens Map from the most recent map series in which it appeared. For other variants, see § Map variants.
This page is about the map formerly known as Terrace. For the map formerly known as High Gardens, see Terrace Map.
[view] [edit]Gardens MapMap Level: 68 Map Tier: 1 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition Drop level: 58Metadata Item class: Map
The boss Sallazzang has a separate boss room in rectangular shape. The arena is a patio with an inner square surrounded by columns with a pool in the middle.
Similar to Yugul, Reflection of Terror boss encounter of Act 8, the boss retreats to the pool temporarily and spawns bubble projectiles. Also similar to the boss fight of Ryslatha, the Puppet Mistress of Act 6, the boss room has pots that spawn adds. These pots die when the boss entering the second phase.
Corners provide cover from enemies, while the edges of the square consist of railings that can be shot over. Each edge has at least one passage between the inner and the outer part of the arena.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
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The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
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Map variants
Item
Map tier
Map level
Map series
Gardens MapGardens MapMap Level: 68 Map Tier: 1 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Settlers
Gardens MapGardens MapMap Level: 72 Map Tier: 5 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Necropolis
Gardens MapGardens MapMap Level: 72 Map Tier: 5 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Affliction
Gardens MapGardens MapMap Level: 77 Map Tier: 10 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
The Forbidden Sanctum
Gardens MapGardens MapMap Level: 77 Map Tier: 10 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Kalandra
Gardens MapGardens MapMap Level: 75 Map Tier: 8 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Sentinel
Gardens MapGardens MapMap Level: 80 Map Tier: 13 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Archnemesis
Gardens MapGardens MapMap Level: 69 Map Tier: 2 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Scourge
Gardens MapGardens MapMap Level: 82 Map Tier: 15 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Expedition
Gardens MapGardens MapMap Level: 69 Map Tier: 2 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Ritual
Gardens MapGardens MapMap Level: 70 Map Tier: 3 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Heist
Gardens MapGardens MapMap Level: 70 Map Tier: 3 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Harvest
Gardens MapGardens MapMap Level: 76 Map Tier: 9 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Delirium
Gardens MapGardens MapMap Level: 76 Map Tier: 9 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Metamorph
Gardens MapGardens MapMap Level: 78 Map Tier: 11 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Blight
Gardens MapGardens MapMap Level: 78 Map Tier: 11 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Legion
Gardens MapGardens MapMap Level: 80 Map Tier: 13 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Synthesis
Gardens MapGardens MapMap Level: 72 Map Tier: 5 Guild Character: JVibrant colours dash across the grey, consuming Man's work.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Betrayal
Gardens MapGardens MapMap Level: 74 Map Tier: 7 Guild Character: JTravel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
War for the Atlas
Gardens MapGardens MapMap Level: 77 Map Tier: 10 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Atlas of Worlds
Shaped Gardens MapShaped Gardens MapMap Level: 82 Map Tier: 15 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Atlas of Worlds
Gardens MapGardens MapMap Level: 74 Map Tier: 7 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
The Awakening
Gardens MapGardens MapMap Level: 72 Map Tier: 7 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
72
Original
Unique versions
The following unique items are derived from this base type.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
Map tiers and locations have been shuffled (though the 'pin' locations for maps has not changed). Most maps are now initially found at a different tier. Unique maps have not moved or changed tiers.
The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
Gardens Map now has T9, 12, 13 and 16 variants. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
Gardens Map (formerly Terrace Map) swapped the name with Terrace Map (formerly High Gardens Map). [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
The Terrace and Mine maps now generate with better pathing and more consistent layouts.
Sallazzang (the Terrace Map boss) no longer performs its "machine gun ethereal knives" skill, as it was unfair to players. Sallazzang instead spawns more devourers.
Sallazzang in the Labyrinth now correctly spawns with a magic monster pack in addition to the normal Devourers that spawn in his arena every few seconds.
Valdo's MapValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within... perhaps, someday, you will find a way.Right click to open.