Mineral Pools Map

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This article is about the variant of Mineral Pools Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Mineral Pools MapMap Level: 80
Map Tier: 13
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 79
Metadata
Item class: Map
Mineral Pools
Map area
No Waypoint
IdMapWorldsMineralPools
Act11
Area level75
BossesShock and Horror
Area type tagsswamp
Tagsmap, area_with_water, einharmaps, map_drops_can_upgrade_to_citadel
The Shaper: God's jar of raw materials. Life lying dormant, waiting to sprout.

Mineral Pools Map is a map area.

Mineral Pools Map is not in the current map series (Settlers) for the Atlas of Worlds. In permanent leagues, an existing Mineral Pools Map can be used in the Map Device, but it cannot be influenced by the Eldritch Horrors or witnessed by the Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

Layout


Encounters

Boss

ItemDrop
level

Boss video

Item drops

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Item acquisition

Mineral Pools Map can drop anywhere.

Recipes

Mineral Pools Map can be created from the following recipes:

AmountPartDescriptionMeta
13TriskaidekaphobiaTriskaidekaphobia13Map
Map Tier: 13
Quality: +13%
Delirium: 100%
Modifiers: 8
Corrupted
The Mists of Madness prey on those who harbour the deepest of fears.
Random corrupted tier 13 map with 8 modifiers, 13% quality and 100% deliriumA
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
tier
Map
level
Map
series
Mineral Pools MapMineral Pools MapMap Level: 80
Map Tier: 13
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Necropolis
Mineral Pools MapMineral Pools MapMap Level: 78
Map Tier: 11
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Affliction
Mineral Pools MapMineral Pools MapMap Level: 69
Map Tier: 2
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Ancestor
Mineral Pools MapMineral Pools MapMap Level: 72
Map Tier: 5
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Crucible
Mineral Pools MapMineral Pools MapMap Level: 74
Map Tier: 7
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774The Forbidden Sanctum
Mineral Pools MapMineral Pools MapMap Level: 79
Map Tier: 12
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Sentinel
Mineral Pools MapMineral Pools MapMap Level: 70
Map Tier: 3
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Archnemesis
Mineral Pools MapMineral Pools MapMap Level: 71
Map Tier: 4
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Scourge
Mineral Pools MapMineral Pools MapMap Level: 81
Map Tier: 14
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Expedition
Mineral Pools MapMineral Pools MapMap Level: 76
Map Tier: 9
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Ritual
Mineral Pools MapMineral Pools MapMap Level: 77
Map Tier: 10
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Heist
Mineral Pools MapMineral Pools MapMap Level: 77
Map Tier: 10
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Harvest
Mineral Pools MapMineral Pools MapMap Level: 81
Map Tier: 14
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Delirium
Mineral Pools MapMineral Pools MapMap Level: 81
Map Tier: 14
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Metamorph
Mineral Pools MapMineral Pools MapMap Level: 76
Map Tier: 9
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Blight
Mineral Pools MapMineral Pools MapMap Level: 76
Map Tier: 9
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Legion
Mineral Pools MapMineral Pools MapMap Level: 74
Map Tier: 7
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774Synthesis
Mineral Pools MapMineral Pools MapMap Level: 75
Map Tier: 8
Guild Character: {
God's jar of raw materials.
Life lying dormant,
waiting to sprout.
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Betrayal
Mineral Pools MapMineral Pools MapMap Level: 75
Map Tier: 8
Guild Character: {
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875War for the Atlas
Mineral Pools MapMineral Pools MapMap Level: 81
Map Tier: 14
Guild Character: ®
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1481Atlas of Worlds

Unique versions

The following unique items are derived from this base type.

There are no unique versions of this item.

Version history

Version Changes
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
  • The map boss Merveil, the Reflection was replaced by Shock and Horror; mini-bosses Heir of Storm and Heir of Flame are removed from the map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.4.0
  • We've added thirty new maps and dozens of new map bosses.