The darkness is overwhelming, you are dying. Get to the light!
Darkness is a stacking debuff dealing increasingly high darkness damage over time. It occurs in the Azurite Mine when a character moves outside the lit areas of the mine. The debuff deals damage equal to 2% of the player's life and energy shield per second,[confirmation needed because of 3.5.0 change] gaining a stack every 0.25 seconds (maximum 5000 stacks). Stepping into a lit area clears the debuff.
Mechanics
Darkness stacks every 0.25 seconds up to a maximum of 5000 stacks.
Each stack deals 2% of your eHP per second.[confirmation needed because of 3.5.0 change] (0.5% at 75% darkness resistance). Without any mitigation or regeneration you will die in darkness at 20 stacks (5 seconds). First second you will miss 5% ehp, then - 18%, 39%, 68% and 105% at the 5 second.
At 0% darkness resistance if regeneration is applied to Life pool it will produce (1 / 1516) of health degeneration per stack. The cap will be at 1516 darkness stacks with 1 eHP or so.
If regeneration is applied to energy shield instead, the degen will produce (ES / eHP / 1516) of degen per stack. The cap will be at 1137 stacks with 4 eHP (3 ES) character.
Note: the current hidden degen mechanic cannot be mitigated by any % life regen. But (as well as the main Darkness damage) it can be mitigated by reduced damage taken over time modifiers such as Arakaali's pantheon, crafted mod % reduced Damage taken from Damage Over Time, by Mind over Matter keystone (*1.4) and
KintsugiEvasion: (1548-2106)
Movement Speed: -3%Requires Level 62, 170 Dex(120-160)% increased Evasion Rating
+(30-50)% to Fire Resistance
35% less Damage taken if you have not been Hit Recently
100% increased Evasion Rating if you have been Hit RecentlyDo not hide your flaws, your cracks,
mend them, and display them proudly.
For it is these that set us apart.
body armour (*1.35).
In order to calculate number of stacks which you can handle with your regeneration use formula: "maximum stacks = (all the mitigations) * regeneration * 50 / eHP "
Version history
Version
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Changes
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3.25.0 |
- Fixed a bug where Delve darkness damage was not being dealt at some very deep depths. Thanks Steve!
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3.8.2 |
- Fixed a bug where being in a Breach created by
Vaal BreachSpell, Vaal Level: 1 Souls Per Use: 100 Can Store 1 Use(s) Soul Gain Prevention: 40 sec Cast Time: 2.50 secRequires Level 10Creates a breach, making you vulnerable to its powerful inhabitants.Monsters from the Breach do not grant Experience or drop Items Additional Effects From 1-20% Quality: (3-60)% increased Cast SpeedCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.![](/images/3/33/Vaal_Breach_skill_icon.png) removed the Darkness debuff.
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3.5.0 |
- Slightly reduced the damage dealt by the Darkness based on player life and energy shield, and added a small amount of flat damage per Darkness stack.
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3.4.0 |
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Major Bosses | |
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Fossils | |
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Resonators | |
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Uniques |
Delve Drops |
Mark of SubmissionRequires Level 24Has 1 SocketCurse Enemies with Socketed Hex Curse Gem on HitSo great was the thaumaturgy of a bloodpriest's mark, that sacrifices soon welcomed their death.![](/images/9/93/Mark_of_Submission_inventory_icon.png)
The Primordial ChainRequires Level 34Regenerate (2-4) Life per second+3 to maximum number of Summoned Golems You cannot have non-Golem Minions 25% reduced Golem Size Golems Deal (45-35)% less Damage Golems have (45-35)% less Life Golems have (80-100)% increased Movement Speed PrimordialThe leash of the lifegiver binds in both directions.![](/images/9/9b/The_Primordial_Chain_inventory_icon.png)
Demon StitcherEnergy Shield: (128-153)Requires Level 41, 60 Int(15-20)% increased Cast Speed +(100-120) to maximum Energy Shield +(100-120) to maximum Life Sacrifice (5-25)% of Life to gain that much Energy Shield when you Cast a SpellXibaqua's treachery was met with divine fury. One by one, the gods reclaimed their flesh, until all that remained was a droplet of pure light: The first Vaal.![](/images/9/94/Demon_Stitcher_inventory_icon.png)
SoulwrestWarstaff Physical Damage: 53-160 Critical Strike Chance: 8.50% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 60, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffTrigger Level 20 Summon Phantasm Skill when you Consume a corpse (100-140)% increased Spell Damage (25-30)% increased Cast Speed (80-100)% increased Mana Regeneration Rate Minions deal (45-51) to (66-78) additional Physical Damage If you Consumed a corpse Recently, you and nearby Allies Regenerate 5% of Life per secondDeath is but the start of your servitude.![](/images/6/6c/Soulwrest_inventory_icon.png)
The Grey SpireWarstaff Physical Damage: 73-136 Critical Strike Chance: 8.00% Attacks per Second: (1.56-1.69) Weapon Range: 1.3 metresRequires Level 68, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a StaffHas no Sockets (250-300)% increased Global Damage (20-30)% increased Attack Speed +(1-4)% to all maximum ResistancesThere was never a simpler time. Just simpler motivations.![](/images/6/6d/The_Grey_Spire_inventory_icon.png)
Primordial Might(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal (35-45)% increased Damage Golems have (18-22)% increased Maximum Life Summoned Golems are Aggressive Primordial"Do not cause the land to stir, It holds secrets better unknown." - Azmerian proverbPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.![](/images/7/7b/Primordial_Might_inventory_icon.png)
Primordial EminenceGolems have (16-20)% increased Attack and Cast Speed 30% increased Effect of Buffs granted by your Golems Golems have +(800-1000) to Armour Primordial"Kings fall, empires crumble, mortals perish. All turn to earth and sand." - Maraketh proverbPlace into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.![](/images/4/42/Primordial_Eminence_inventory_icon.png)
Primordial HarmonyGolem Skills have (20-30)% increased Cooldown Recovery Rate Summoned Golems have (30-45)% increased Cooldown Recovery Rate (16-20)% increased Golem Damage for each Type of Golem you have Summoned Summoned Golems Regenerate 2% of their Life per second Primordial"A stone is not a stone, It is but one part of a fortress." - Ezomyte proverbPlace into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket.![](/images/e/e6/Primordial_Harmony_inventory_icon.png)
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| Boss Drops |
Ahkeli's MeadowRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeWhere once had stood a village, lay naught but splinters. Some had once been her home. Some had once been her creations. Some had once been her family.This item can be combined with a Mountain and Valley ring at a Vendor.![](/images/1/1b/Ahkeli%27s_Meadow_inventory_icon.png)
Ahkeli's MountainRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeFleeing the destruction set upon her home, the Clayshaper sought safety in the clouds of ash above.This item can be combined with a Meadow and Valley ring at a Vendor.![](/images/d/d6/Ahkeli%27s_Mountain_inventory_icon.png)
Ahkeli's ValleyRequires Level 49+(20-30)% to Fire Resistance+20 to Strength 5% increased maximum Energy Shield 5% increased maximum LifeThe river, once fertile and fresh, and flowing briskly to the sea, now stood, stained, at a standstill. Dammed by the coagulating dead.This item can be combined with a Meadow and Mountain ring at a Vendor.![](/images/d/d2/Ahkeli%27s_Valley_inventory_icon.png)
Putembo's MeadowRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeThe fields were silent but for the plucking of fruits, the rustling of leaves, and the breaking of stone. No slave dared to speak or look the passing king in the eye. No one... except Aul.This item can be combined with a Mountain and Valley ring at a Vendor.![](/images/1/1c/Putembo%27s_Meadow_inventory_icon.png)
Putembo's MountainRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeHe surveyed his lands, green and vital, watched with pride as his slaves quarried fine stone for his fortress, and thanked the heavens for his many blessings. But this pilgrimage to the peak was to be his last.This item can be combined with a Meadow and Valley ring at a Vendor.![](/images/e/ec/Putembo%27s_Mountain_inventory_icon.png)
Putembo's ValleyRequires Level 49+(20-30)% to Lightning Resistance+20 to Intelligence 5% increased maximum Energy Shield 5% increased maximum LifeWith no stone for rebuilding, each storm took its toll on the village. Huts eventually collapsed, their occupants injured or dead. Bodies were left by the river, to appease the gods. But the dead would not remain there.This item can be combined with a Meadow and Mountain ring at a Vendor.![](/images/8/8e/Putembo%27s_Valley_inventory_icon.png)
Uzaza's MeadowRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeCold winds blasted what little grew on the icy surface. The gifts of the land lay hidden deeper, and only patience and persistence would free them.This item can be combined with a Mountain and Valley ring at a Vendor.![](/images/8/87/Uzaza%27s_Meadow_inventory_icon.png)
Uzaza's MountainRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeThe narrow path turned to rough rocks that led towards the sky. One last obstacle in a life-long journey to find a land they could call home.This item can be combined with a Meadow and Valley ring at a Vendor.![](/images/f/f9/Uzaza%27s_Mountain_inventory_icon.png)
Uzaza's ValleyRequires Level 49+(20-30)% to Cold Resistance+20 to Dexterity 5% increased maximum Energy Shield 5% increased maximum LifeSheltered beneath thick ice, the river ferried fat fish towards the sea. But the First King knew the river's secret, and the fish were not the only ones who grew fat.This item can be combined with a Meadow and Mountain ring at a Vendor.![](/images/7/7d/Uzaza%27s_Valley_inventory_icon.png)
Doryani's MachinariumMap Level: 81 Map Tier: 14 Guild Character: ‹ Item Quantity: +(40-60)% Item Rarity: +(40-60)%(20-50)% increased Experience gain Found Items have 10% chance to drop Corrupted in Area Unique Boss is augmented by Player choicesWe are ever the makers of our own undoing.Travel to this Map by using it in a personal Map Device. Maps can only be used once.![](/images/7/7f/Doryani%27s_Machinarium_inventory_icon.png)
Cerberus LimbSceptre Physical Damage: 30-55 Critical Strike Chance: 6.00% Attacks per Second: 1.40 Weapon Range: 1.1 metresRequires Level 47, 81 Str, 81 Int24% increased Elemental Damage(70-100)% increased Spell Damage (15-20)% increased Cast Speed 0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped ShieldThe greatest of guardians make the greatest of sacrifices.![](/images/6/60/Cerberus_Limb_inventory_icon.png)
- Command of the Pit (2 variants)
- Hale Negator (2 variants)
- Aul's Uprising (multiple variants)
Crown of the TyrantArmour: (160-189) Energy Shield: (33-39)Requires Level 58, 64 Str, 64 IntHas 1 Socket +(50-175) to maximum Life Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White SocketYou will know if your subjects follow you from fear or respect when you have your first moment of weakness. If it's the former, they will tear you into pieces like rabid dogs.![](/images/3/3b/Crown_of_the_Tyrant_inventory_icon.png)
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| Doryani's Machinarium Boss Drops |
Doryani's Delusion (Armour)Armour: (482-611)Requires Level 68, 120 Str(100-120)% increased Armour +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist![](/images/4/44/Doryani%27s_Delusion_%28Armour%29_inventory_icon.png)
Doryani's Delusion (Evasion)Evasion: (492-622)Requires Level 69, 120 Dex(100-120)% increased Evasion Rating +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist![](/images/a/a7/Doryani%27s_Delusion_%28Evasion%29_inventory_icon.png)
Doryani's Delusion (ES)Energy Shield: (127-165)Requires Level 67, 123 Int(150-180)% increased Energy Shield +(60-70) to maximum Life 30% increased Movement Speed <One Purity of # mod of one element and One Added # damage mod of one element>"Every day we choose safety or knowledge. Live and stagnate, or risk death for truth. I would rather see the end of the Vaal than help it tread water." - Doryani, Queen's Thaumaturgist![](/images/e/e9/Doryani%27s_Delusion_%28Energy_Shield%29_inventory_icon.png)
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Scarabs |
Sulphite ScarabStack Size: 20 Limit: 1Area contains Niko Map owner gains 150% more SulphiteDelve into darkness in search of the truth...Can be used in a personal Map Device to add modifiers to a Map.![](/images/e/e9/Sulphite_Scarab_inventory_icon.png)
Sulphite Scarab of FumesStack Size: 20 Limit: 1Sulphite found in Map Area releases Enraging Fumes Monsters affected by Enraging Fumes have 50% increased Item Quantity Sulphite in your maps is guarded by Monsters from the Azurite MineWhen the land itself is sick, even the very ground rots and spills forth.Can be used in a personal Map Device to add modifiers to a Map.![](/images/6/6c/Sulphite_Scarab_of_Fumes_inventory_icon.png)
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