Desert Spring Map

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This article is about the variant of Desert Spring Map from the most recent map series in which it appeared. For other variants, see § Map variants.
"Oasis Map" redirects here. For the act 9 area, see The Oasis.

[view] [edit]Desert Spring MapMap Level: 75
Map Tier: 8
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Desert Spring Map (Sentinel) inventory icon.png
Acquisition
Drop disabled
Drop level: 74
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map

Desert Spring
Map area
No Waypoint
IdMapWorldsDesertSpring
Act11
Area level80
BossesTerror of the Infinite Drifts
Terror of the Infinite Drifts
Area type tagsurban
Tagsmap, cannot_be_twinned, einharmaps, desert_area, god_boss_map_area, desert_map_area
The Shaper: As mirage becomes reality, hardship is briefly quenched.
As mirage becomes reality, hardship is briefly quenched.
Maps loading screen.png
Desert Spring Map area screenshot.jpg

Desert Spring Map is a map area.

Layout


Encounters

Boss

Items found from this monster

ItemDrop
Level
Required level
Ambitious ObsessionAmbitious ObsessionAmbitious Obsession card art.png4Skittering Delirium OrbThe most pathetic person in the world is someone who has sight, but no vision.681
More is Never EnoughMore is Never EnoughMore is Never Enough card art.png7Gilded ScarabGreed is a hunger that only grows as you feed it681

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
A Note in the WindA Note in the WindA Note in the Wind card art.png4Asenath's MarkThe artist is long dead,
the lyrics are long forgotten,
yet the Song of War longs to be sung again
23
AcclimatisationAcclimatisationAcclimatisation card art.png220x Orb of AlterationThe world is ever-changing.
Once-lush woods now lost beneath shifting sands,
Great cities now drown beneath turbulent waters.
Adapt or perish.
23
Baited ExpectationsBaited ExpectationsBaited Expectations card art.png8Fishing ItemThe line between having not enough to do and too much to do is unusually fine.23
Earth DrinkerEarth DrinkerEarth Drinker card art.png5Granite FlaskTaste and grow strong. Drink too much and be buried.23
Her MaskHer MaskHer Mask card art.png4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHopeHope card art.png5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Imperial LegacyImperial LegacyImperial Legacy card art.png22Six-Link Imperial Bow
Item Level: 100
A life lost, A legacy born.
80
Lingering RemnantsLingering RemnantsLingering Remnants card art.png16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
Lucky DeckLucky DeckLucky Deck card art.png910x Stacked DeckWhen the outcome is the same, does it matter if it is fortune or trickery?74
The Dragon's HeartThe Dragon's HeartThe Dragon's Heart card art.png11Level 4 Empower
Corrupted
They say when a dragon dies, the flesh smoulders and burns until all that remains is the still, white-hot, heart.
78
The Encroaching DarknessThe Encroaching DarknessThe Encroaching Darkness card art.png8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe GamblerThe Gambler card art.png5Divination Card"I don't believe in karma. If it were real, I would never win."68
The Tinkerer's TableThe Tinkerer's TableThe Tinkerer's Table card art.png55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe TrialThe Trial card art.png7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
The TumbleweedThe TumbleweedThe Tumbleweed card art.png2Diamond Ring of Redemption
Item Level: 100
Redeemer Item
Love is the only redemption after succumbing to the grasps of the Wasteland.
80

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Map variants

ItemMap
Tier
Map
Level
Map
Series
Desert Spring MapDesert Spring MapMap Level: 75
Map Tier: 8
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Sentinel
Desert Spring MapDesert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Archnemesis
Desert Spring MapDesert Spring MapMap Level: 74
Map Tier: 7
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Expedition
Desert Spring MapDesert Spring MapMap Level: 72
Map Tier: 5
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Ritual
Desert Spring MapDesert Spring MapMap Level: 69
Map Tier: 2
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Desert Spring MapDesert Spring MapMap Level: 71
Map Tier: 4
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Harvest
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Delirium
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Metamorph
Desert Spring MapDesert Spring MapMap Level: 79
Map Tier: 12
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Blight
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Legion
Desert Spring MapDesert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178Synthesis
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Betrayal
Desert Spring MapDesert Spring MapMap Level: 80
Map Tier: 13
Guild Character: ç
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380War for the Atlas
Desert Spring MapDesert Spring MapMap Level: 69
Map Tier: 2
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Atlas of Worlds
Shaped Desert Spring MapShaped Desert Spring MapMap Level: 74
Map Tier: 7
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774Atlas of Worlds

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.2.0
  • The boss encounter in the Desert Spring map now has two unique scorpion enemies during the pursuit phase of the encounter. This phase also now has amphoras for players to bust open. Defeating the boss now enables portals into and out of the boss room.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • Oasis Map was renamed into Desert Spring Map. Terror of the Infinite Drifts became the new map boss, replacing Planus, Hollow Soul. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.4.0
  • Added to the game.