Desert Spring Map

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This article is about the variant of Desert Spring Map from the most recent map series in which it appeared. For other variants, see § Map variants.
"Oasis Map" redirects here. For the act 9 area, see The Oasis.
[view] [edit]Desert Spring MapMap Level: 80
Map Tier: 13
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 79
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Desert Spring
Map area
No Waypoint
IdMapWorldsDesertSpring
Act11
Area level80
BossesTerror of the Infinite Drifts
Terror of the Infinite Drifts
Area type tagsurban
Tagsmap, cannot_be_twinned, einharmaps, map_drops_can_upgrade_to_fortress
The Shaper: As mirage becomes reality, hardship is briefly quenched.
As mirage becomes reality, hardship is briefly quenched.

Desert Spring Map is a map area.

Desert Spring Map is in the current map series (Settlers) for the Atlas of Worlds.

Layout


Encounters

Boss

Items found from this monster

There are currently no items that have a drop table specific to this monster.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
AcclimatisationAcclimatisation220x Orb of AlterationThe world is ever-changing.
Once-lush woods now lost beneath shifting sands,
Great cities now drown beneath turbulent waters.
Adapt or perish.
23
Baited ExpectationsBaited Expectations8Fishing ItemThe line between having not enough to do and too much to do is unusually fine.23
Earth DrinkerEarth Drinker5Granite FlaskTaste and grow strong. Drink too much and be buried.27
The Last One StandingThe Last One Standing10Atziri's DisfavourThe strongest emerge from suffering. The toughest bear the most scars. The sole survivor claims the greatest of rewards.80

Item acquisition

Desert Spring Map can drop anywhere.

Recipes

Desert Spring Map can be created from the following recipes:

AmountPartDescriptionMeta
13TriskaidekaphobiaTriskaidekaphobia13Map
Map Tier: 13
Quality: +13%
Delirium: 100%
Modifiers: 8
Corrupted
The Mists of Madness prey on those who harbour the deepest of fears.
Random corrupted tier 13 map with 8 modifiers, 13% quality and 100% deliriumA
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
Tier
Map
Level
Map
Series
Desert Spring MapDesert Spring MapMap Level: 80
Map Tier: 13
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Settlers
Desert Spring MapDesert Spring MapMap Level: 68
Map Tier: 1
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Necropolis
Desert Spring MapDesert Spring MapMap Level: 79
Map Tier: 12
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Crucible
Desert Spring MapDesert Spring MapMap Level: 75
Map Tier: 8
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Sentinel
Desert Spring MapDesert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality,
hardship is briefly quenched.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1178Archnemesis
Desert Spring MapDesert Spring MapMap Level: 74
Map Tier: 7
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Expedition
Desert Spring MapDesert Spring MapMap Level: 72
Map Tier: 5
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Ritual
Desert Spring MapDesert Spring MapMap Level: 69
Map Tier: 2
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Heist
Desert Spring MapDesert Spring MapMap Level: 71
Map Tier: 4
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Harvest
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Delirium
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Metamorph
Desert Spring MapDesert Spring MapMap Level: 79
Map Tier: 12
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Blight
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Legion
Desert Spring MapDesert Spring MapMap Level: 78
Map Tier: 11
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178Synthesis
Desert Spring MapDesert Spring MapMap Level: 82
Map Tier: 15
Guild Character: ç
As mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1582Betrayal
Desert Spring MapDesert Spring MapMap Level: 80
Map Tier: 13
Guild Character: ç
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380War for the Atlas
Desert Spring MapDesert Spring MapMap Level: 69
Map Tier: 2
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
269Atlas of Worlds
Shaped Desert Spring MapShaped Desert Spring MapMap Level: 74
Map Tier: 7
Guild Character: c
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774Atlas of Worlds

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.21.0
  • The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
3.19.0
  • The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.9.0
  • The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
  • Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
3.2.0
  • The boss encounter in the Desert Spring map now has two unique scorpion enemies during the pursuit phase of the encounter. This phase also now has amphoras for players to bust open. Defeating the boss now enables portals into and out of the boss room.
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
  • Oasis Map was renamed into Desert Spring Map. Terror of the Infinite Drifts became the new map boss, replacing Planus, Hollow Soul. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
2.4.0
  • Added to the game.