This article is about the variant of Desert Spring Map from the most recent map series in which it appeared. For other variants, see § Map variants.
"Oasis Map" redirects here. For the act 9 area, see The Oasis.
[view] [edit]Desert Spring MapMap Level: 80 Map Tier: 13 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition Drop level: 79Metadata Item class: Map
AcclimatisationAcclimatisation220x Orb of AlterationThe world is ever-changing. Once-lush woods now lost beneath shifting sands, Great cities now drown beneath turbulent waters. Adapt or perish.
23
Baited ExpectationsBaited Expectations8Fishing ItemThe line between having not enough to do and too much to do is unusually fine.
The Last One StandingThe Last One Standing10Atziri's DisfavourThe strongest emerge from suffering. The toughest bear the most scars. The sole survivor claims the greatest of rewards.
80
Item acquisition
Desert Spring Map can drop anywhere.
Recipes
Desert Spring Map can be created from the following recipes:
Amount
Part
Description
Meta
13
TriskaidekaphobiaTriskaidekaphobia13Map Map Tier:13 Quality:+13% Delirium:100% Modifiers:8 CorruptedThe Mists of Madness prey on those who harbour the deepest of fears.
Random corruptedtier 13 map with 8 modifiers, 13% quality and 100% delirium
A
4
Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map tier
Map level
Map series
Desert Spring MapDesert Spring MapMap Level: 80 Map Tier: 13 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Settlers
Desert Spring MapDesert Spring MapMap Level: 68 Map Tier: 1 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1
68
Necropolis
Desert Spring MapDesert Spring MapMap Level: 79 Map Tier: 12 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Crucible
Desert Spring MapDesert Spring MapMap Level: 75 Map Tier: 8 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Sentinel
Desert Spring MapDesert Spring MapMap Level: 78 Map Tier: 11 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Archnemesis
Desert Spring MapDesert Spring MapMap Level: 74 Map Tier: 7 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Expedition
Desert Spring MapDesert Spring MapMap Level: 72 Map Tier: 5 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Ritual
Desert Spring MapDesert Spring MapMap Level: 69 Map Tier: 2 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Heist
Desert Spring MapDesert Spring MapMap Level: 71 Map Tier: 4 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Harvest
Desert Spring MapDesert Spring MapMap Level: 82 Map Tier: 15 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Delirium
Desert Spring MapDesert Spring MapMap Level: 82 Map Tier: 15 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
15
82
Metamorph
Desert Spring MapDesert Spring MapMap Level: 79 Map Tier: 12 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Blight
Desert Spring MapDesert Spring MapMap Level: 82 Map Tier: 15 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Legion
Desert Spring MapDesert Spring MapMap Level: 78 Map Tier: 11 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Synthesis
Desert Spring MapDesert Spring MapMap Level: 82 Map Tier: 15 Guild Character: çAs mirage becomes reality, hardship is briefly quenched.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Betrayal
Desert Spring MapDesert Spring MapMap Level: 80 Map Tier: 13 Guild Character: çTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
War for the Atlas
Desert Spring MapDesert Spring MapMap Level: 69 Map Tier: 2 Guild Character: cTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
2
69
Atlas of Worlds
Shaped Desert Spring MapShaped Desert Spring MapMap Level: 74 Map Tier: 7 Guild Character: cTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
Atlas of Worlds
Unique versions
The following unique items are derived from this base type.
The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
The Atlas of Worlds has been reworked. You now start at the centre and will work your way outwards as you explore a new storyline.
Added a new mechanic - Watchstones: These can only be obtained by defeating one of the new Atlas bosses. They can be used to raise the tier of all maps in a particular region of the Atlas, causing all maps of those base types to drop at the new higher tier.
The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
The Atlas will now be shuffled every league. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
The boss encounter in the Desert Spring map now has two unique scorpion enemies during the pursuit phase of the encounter. This phase also now has amphoras for players to bust open. Defeating the boss now enables portals into and out of the boss room.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Oasis Map was renamed into Desert Spring Map. Terror of the Infinite Drifts became the new map boss, replacing Planus, Hollow Soul. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Valdo's MapValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within... perhaps, someday, you will find a way.Right click to open.