This article is about the variant of Crystal Ore Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Crystal Ore MapMap Level: 83 Map Tier: 16 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition Drop level: 82Metadata Item class: Map
Tileset based on The Crystal Veins in Act 4. Map layout is a 'ladder-like' network of passages, tapering to a single path at the entrance and boss-room.
The bosses have Phylacteral Linkbloodline mod (bosses take turns to be invincible) as the map has hidden mod: Map bosses have Phylacteral Link (Hidden)MapPhylacteralLinkBosses Intrinsic Map bosses have Phylacteral Link (Hidden). Bloodline mods have been removed from other sources, so this is the only way to encounter it.
The EnduranceThe Endurance4Vivid Crimson JewelCrimson rubies, drops of vigour, flowing through my veins, flesh like coal, try to crush me, diamond is what remains.
23
The Jeweller's BoonThe Jeweller's Boon5Five-Linked Body Armour Influenced ItemThe jeweller's true talent is the capacity to see a jewel's beauty before they draw it out.
68
Item acquisition
Crystal Ore Map can drop anywhere.
Recipes
Crystal Ore Map can be created from the following recipes:
Amount
Part
Description
Meta
5
The Price of ProtectionThe Price of Protection5Elder Guardian Occupied Map Map Tier:14 to 16 Modifiers:8 CorruptedTo protect her mansion, she would cut a deal with anyone. Anything.
Something answered.
Random corruptedtier 14–16 map with 8 modifiers and occupied by an Elder Guardian
A
4
Azure RageAzure Rage4Punishing Map Map Tier:16The mask hides his identity but also makes it hard to read...
Random PunishingPunishing Prefix 10% increased Quantity of Items found in this Area 6% increased Rarity of Items found in this Area 4% increased Pack size Monsters reflect 18% of Physical Damage tier 16 map
A Dusty MemoryA Dusty Memory5Item Item Level:100 FracturedIn the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 item
A
1
The VoidThe Void1Reach into the Void and claim your prize.
Random divination card set exchange
A
Map variants
Item
Map tier
Map level
Map series
Crystal Ore MapCrystal Ore MapMap Level: 83 Map Tier: 16 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Settlers
Crystal Ore MapCrystal Ore MapMap Level: 70 Map Tier: 3 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Necropolis
Crystal Ore MapCrystal Ore MapMap Level: 73 Map Tier: 6 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Affliction
Crystal Ore MapCrystal Ore MapMap Level: 75 Map Tier: 8 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Crucible
Crystal Ore MapCrystal Ore MapMap Level: 76 Map Tier: 9 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Sentinel
Crystal Ore MapCrystal Ore MapMap Level: 83 Map Tier: 16 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Expedition
Crystal Ore MapCrystal Ore MapMap Level: 71 Map Tier: 4 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Ritual
Crystal Ore MapCrystal Ore MapMap Level: 79 Map Tier: 12 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Heist
Crystal Ore MapCrystal Ore MapMap Level: 70 Map Tier: 3 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Harvest
Crystal Ore MapCrystal Ore MapMap Level: 71 Map Tier: 4 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Delirium
Crystal Ore MapCrystal Ore MapMap Level: 71 Map Tier: 4 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Metamorph
Crystal Ore MapCrystal Ore MapMap Level: 79 Map Tier: 12 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Blight
Crystal Ore MapCrystal Ore MapMap Level: 81 Map Tier: 14 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
14
81
Legion
Crystal Ore MapCrystal Ore MapMap Level: 79 Map Tier: 12 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
12
79
Synthesis
Crystal Ore MapCrystal Ore MapMap Level: 78 Map Tier: 11 Guild Character: åAs the torch flickers, brilliance emerges in boundless variance.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
11
78
Betrayal
Crystal Ore MapCrystal Ore MapMap Level: 79 Map Tier: 12 Guild Character: åTravel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
War for the Atlas
Crystal Ore MapCrystal Ore MapMap Level: 68 Map Tier: 1 Guild Character: XTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1
68
Atlas of Worlds
Shaped Crystal Ore MapShaped Crystal Ore MapMap Level: 73 Map Tier: 6 Guild Character: XTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Atlas of Worlds
Crystal Ore MapCrystal Ore MapMap Level: 71 Map Tier: 4 Guild Character: XTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
The Awakening
Crystal Ore MapCrystal Ore MapMap Level: 69 Map Tier: 4 Guild Character: QTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
69
Original
Unique versions
The following unique items are derived from this base type.
The following Maps have been added back to the Atlas: Ancient City, Arid Lake, Ashen Wood, Bramble Valley, Burial Chambers, Canyon, Conservatory, Core, Crater, Crimson Township, Crystal Ore, Desert, Dig, Dry Sea, Fields, Foundry, Gardens, Ghetto, Grotto, Jungle Valley, Laboratory, Overgrown Ruin, Park, Plaza, Ramparts, Relic Chambers, Sepulchre, Spider Lair, and Waste Pool.
The following Maps have been added back to the Atlas: Arid Lake, Armoury, Barrows, Beach, Belfry, Cells, Chateau, Conservatory, Core, Crystal Ore, Desert Spring, Dig, Excavation, Fields, Flooded Mine, Fungal Hollow, Geode, Jungle Valley, Lighthouse, Malformation, Marshes, Pit, Racecourse, Ramparts, Relic Chambers, Scriptorium, Siege, Stagnation, Tower, Tropical Island, Waste Pool, and Wharf.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
The tier and bosses of Crystal Ore Map and Excavation Map were swapped; Crystal Ore Map (War for the Atlas) replaced Crystal Ore Map (Atlas of Worlds)Crystal Ore MapMap Level: 68 Map Tier: 1 Guild Character: XTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
Valdo's MapValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within... perhaps, someday, you will find a way.Right click to open.