Sulphur Vents Map

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This article is about the variant of Sulphur Vents Map from the most recent map series in which it appeared. For other variants, see § Map variants.
"Sulphur Vents" redirects here. For the Delve biome, see Sulphur Vents (Delve).
[view] [edit]Sulphur Vents MapMap Level: 79
Map Tier: 12
Guild Character: P
The creatures that prowl the wildest extremes,
nature anoints with cruel efficacy to defend her.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop disabled
Drop level: 78
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Sulphur Vents
Map area
No Waypoint
IdMapWorldsSulphurVents
Act11
Area level72
BossesThe Gorgon
Area type tagsmountain
Tagsmap, area_with_water, einharmaps, toxic_pool_area, sun_nature_area
The Shaper: The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.
Vaal Side AreasDesolate Isle (MapSideArea9_6)

Sulphur Vents Map is a map area.

Sulphur Vents Map does not exist in the current map series (Affliction) for the Atlas of Worlds. In permanent leagues, an existing Sulphur Vents Map can be used in the Map DeviceMap DeviceHideout ItemCreates an object in your hideout2 Variations, but it cannot be influenced by the Eldritch Horrors or witnessed by The Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

Layout


Encounters

Boss

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
Lucky DeckLucky Deck910x Stacked DeckWhen the outcome is the same, does it matter if it is fortune or trickery?74
The Dragon's HeartThe Dragon's Heart11Level 4 Empower
Corrupted
They say when a dragon dies, the flesh smoulders and burns until all that remains is the still, white-hot, heart.
78
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The Eye of the DragonThe Eye of the Dragon10Jewel
Corrupted
Some powers are far too great even for the
gods of old.
23
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The InoculatedThe Inoculated4Seraphim's ArmourChaos spread, wreaking havoc and death. They said none would be spared, and yet here I stand.59
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
The FortunateThe Fortunate122x Divine OrbThe fortunate find
generosity in the divine.
68

Item acquisition

Sulphur Vents Map is drop disabled.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Sulphur Vents MapSulphur Vents MapMap Level: 79
Map Tier: 12
Guild Character: P
The creatures that prowl the wildest extremes,
nature anoints with cruel efficacy to defend her.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Ancestor
Sulphur Vents MapSulphur Vents MapMap Level: 74
Map Tier: 7
Guild Character: P
The creatures that prowl the wildest extremes,
nature anoints with cruel efficacy to defend her.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Crucible
Sulphur Vents MapSulphur Vents MapMap Level: 73
Map Tier: 6
Guild Character: P
The creatures that prowl the wildest extremes,
nature anoints with cruel efficacy to defend her.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673The Forbidden Sanctum
Sulphur Vents MapSulphur Vents MapMap Level: 80
Map Tier: 13
Guild Character: P
The creatures that prowl the wildest extremes,
nature anoints with cruel efficacy to defend her.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Kalandra
Sulphur Vents MapSulphur Vents MapMap Level: 82
Map Tier: 15
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1582Scourge
Sulphur Vents MapSulphur Vents MapMap Level: 81
Map Tier: 14
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Expedition
Sulphur Vents MapSulphur Vents MapMap Level: 70
Map Tier: 3
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Ritual
Sulphur Vents MapSulphur Vents MapMap Level: 81
Map Tier: 14
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Heist
Sulphur Vents MapSulphur Vents MapMap Level: 69
Map Tier: 2
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Sulphur Vents MapSulphur Vents MapMap Level: 69
Map Tier: 2
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Delirium
Sulphur Vents MapSulphur Vents MapMap Level: 69
Map Tier: 2
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Metamorph
Sulphur Vents MapSulphur Vents MapMap Level: 69
Map Tier: 2
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Blight
Sulphur Vents MapSulphur Vents MapMap Level: 68
Map Tier: 1
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
168Legion
Sulphur Vents MapSulphur Vents MapMap Level: 72
Map Tier: 5
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572Synthesis
Sulphur Vents MapSulphur Vents MapMap Level: 73
Map Tier: 6
Guild Character: P
The creatures that prowl the wildest extremes, nature anoints with cruel efficacy to defend her.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673Betrayal
Sulphur Vents MapSulphur Vents MapMap Level: 72
Map Tier: 5
Guild Character: P
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572War for the Atlas

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.19.0
  • The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.13.1e
  • Clarified that players must be Petrified by The Gorgon in Sulphur Vents Map for the Complete Encounters III challenge.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.