This article is about the variant of Arachnid Nest Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Arachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 76Metadata Item class: Map
Arachnid Nest Map is not in the current map series (Settlers) for the Atlas of Worlds. In permanent leagues, an existing Arachnid Nest Map can be used in the Map Device, but it cannot be influenced by the Eldritch Horrors or witnessed by the Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.
Arachnid Nest MapArachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Necropolis
Arachnid Nest MapArachnid Nest MapMap Level: 75 Map Tier: 8 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Affliction
Arachnid Nest MapArachnid Nest MapMap Level: 76 Map Tier: 9 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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76
Ancestor
Arachnid Nest MapArachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Crucible
Arachnid Nest MapArachnid Nest MapMap Level: 71 Map Tier: 4 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
The Forbidden Sanctum
Arachnid Nest MapArachnid Nest MapMap Level: 74 Map Tier: 7 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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74
Kalandra
Arachnid Nest MapArachnid Nest MapMap Level: 69 Map Tier: 2 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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69
Archnemesis
Arachnid Nest MapArachnid Nest MapMap Level: 83 Map Tier: 16 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Scourge
Arachnid Nest MapArachnid Nest MapMap Level: 72 Map Tier: 5 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
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72
Expedition
Arachnid Nest MapArachnid Nest MapMap Level: 83 Map Tier: 16 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Ritual
Arachnid Nest MapArachnid Nest MapMap Level: 79 Map Tier: 12 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Heist
Arachnid Nest MapArachnid Nest MapMap Level: 79 Map Tier: 12 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Harvest
Arachnid Nest MapArachnid Nest MapMap Level: 79 Map Tier: 12 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Delirium
Arachnid Nest MapArachnid Nest MapMap Level: 79 Map Tier: 12 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
12
79
Metamorph
Arachnid Nest MapArachnid Nest MapMap Level: 75 Map Tier: 8 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
8
75
Blight
Arachnid Nest MapArachnid Nest MapMap Level: 76 Map Tier: 9 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
Legion
Arachnid Nest MapArachnid Nest MapMap Level: 77 Map Tier: 10 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Synthesis
Arachnid Nest MapArachnid Nest MapMap Level: 75 Map Tier: 8 Guild Character: ÓMan is not the only beast to bend nature to its will.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Betrayal
Arachnid Nest MapArachnid Nest MapMap Level: 74 Map Tier: 7 Guild Character: ÓTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
War for the Atlas
Arachnid Nest MapArachnid Nest MapMap Level: 75 Map Tier: 8 Guild Character: ËTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
Atlas of Worlds
Shaped Arachnid Nest MapShaped Arachnid Nest MapMap Level: 80 Map Tier: 13 Guild Character: ËTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
Atlas of Worlds
Arachnid Nest MapArachnid Nest MapMap Level: 73 Map Tier: 6 Guild Character: ËTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
The Awakening
Arachnid Nest MapArachnid Nest MapMap Level: 71 Map Tier: 6 Guild Character: ÏTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
71
Original
Unique versions
The following unique items are derived from this base type.
The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
Valdo's MapValdo's Puzzle BoxStack Size: 10Contains a Mysterious Map with a Foil Unique RewardI can find no method of destroying the dangerous contents within... perhaps, someday, you will find a way.Right click to open.