Mausoleum Map

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This article is about the variant of Mausoleum Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Mausoleum MapMap Level: 70
Map Tier: 3
Guild Character: [
A vault for the dead, as if
they were valuable. Pathetic.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 69
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Mausoleum
Map area
No Waypoint
IdMapWorldsMausoleum
Act11
Area level73
BossesTolman, the Exhumer
Area type tagsdungeon, temple, urban
Tagsindoors_area, map, no_echo, delve_chest, einharmaps, mausoleum_area, map_drops_can_upgrade_to_sanctuary
The Shaper: A vault for the dead, as if they were valuable. Pathetic.
Vaal Side AreasDeathly Chambers (MapSideArea5_6)
A vault for the dead, as if they were valuable. Pathetic.

Mausoleum Map is a map area.

Layout

The layout for this indoor map is linear, appearing similar to an infinity sign. The boss arena will be near the opposite end of the starting point.

This map requires little to no backtracking to full-clear.

Encounters

Boss

Tolman, the Exhumer, based on the Tolman fight in The Quay. The arena is fairly small, containing 4 bone piles with Tolman, the Exhumer slightly off-center. Upon approaching the boss, a red Ankh appears and zombies begin to spawn from the bone piles. After a short time, Tolman becomes targetable and chases the player. During this phase, red Desecrated Ground spawns, nearby corpses detonate, and red areas with a delayed detonation, similar to the ones cast by an Undying Evangelist, appear.

This boss does not count as spawned before engaging the boss, so Eldritch Altars are unable to roll boss modifiers.

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
Might is RightMight is Right9TrypanonThe mind had much to endure before the advent of thaumaturgy.30
No TracesNo Traces930x Orb of ScouringThere is no mistake so great that it cannot be undone.23
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73

Item acquisition

Mausoleum Map can drop anywhere.

Recipes

Mausoleum Map can be created from the following recipes:

AmountPartDescriptionMeta
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
Tier
Map
Level
Map
Series
Mausoleum MapMausoleum MapMap Level: 70
Map Tier: 3
Guild Character: [
A vault for the dead, as if
they were valuable. Pathetic.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Necropolis
Mausoleum MapMausoleum MapMap Level: 79
Map Tier: 12
Guild Character: [
A vault for the dead, as if
they were valuable. Pathetic.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Ancestor
Mausoleum MapMausoleum MapMap Level: 68
Map Tier: 1
Guild Character: [
A vault for the dead, as if
they were valuable. Pathetic.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168The Forbidden Sanctum
Mausoleum MapMausoleum MapMap Level: 74
Map Tier: 7
Guild Character: [
A vault for the dead, as if
they were valuable. Pathetic.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Kalandra
Mausoleum MapMausoleum MapMap Level: 77
Map Tier: 10
Guild Character: [
A vault for the dead, as if
they were valuable. Pathetic.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1077Sentinel
Mausoleum MapMausoleum MapMap Level: 71
Map Tier: 4
Guild Character: [
A vault for the dead, as if
they were valuable. Pathetic.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Archnemesis
Mausoleum MapMausoleum MapMap Level: 71
Map Tier: 4
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
471Scourge
Mausoleum MapMausoleum MapMap Level: 80
Map Tier: 13
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1380Expedition
Mausoleum MapMausoleum MapMap Level: 76
Map Tier: 9
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Ritual
Mausoleum MapMausoleum MapMap Level: 68
Map Tier: 1
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Heist
Mausoleum MapMausoleum MapMap Level: 69
Map Tier: 2
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Mausoleum MapMausoleum MapMap Level: 69
Map Tier: 2
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Delirium
Mausoleum MapMausoleum MapMap Level: 69
Map Tier: 2
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Metamorph
Mausoleum MapMausoleum MapMap Level: 70
Map Tier: 3
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Blight
Mausoleum MapMausoleum MapMap Level: 70
Map Tier: 3
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Legion
Mausoleum MapMausoleum MapMap Level: 71
Map Tier: 4
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
471Synthesis
Mausoleum MapMausoleum MapMap Level: 72
Map Tier: 5
Guild Character: [
A vault for the dead, as if they were valuable. Pathetic.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
572Betrayal
Mausoleum MapMausoleum MapMap Level: 73
Map Tier: 6
Guild Character: [
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
673War for the Atlas

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.22.0
  • The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
3.21.0
  • The following Maps have been removed from the Atlas: Academy, Acid Caverns, Ancient City, Ashen Wood, Bazaar, Bog, Burial Chambers, Cage, Carcass, Channel, Courthouse, Dark Forest, Desert, Estuary, Forking River, Gardens, Ghetto, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Lake, Lookout, Mausoleum, Mesa, Peninsula, Sepulchre, Spider Forest, Spider Lair, Sunken City, and Villa.
3.17.0
  • Reduced the number of corpses Tolman, the Exhumer, is able to explode at once and add a visual effect wind-up to the skill.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.