Waterways Map

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This article is about the variant of Waterways Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Waterways MapMap Level: 73
Map Tier: 6
Guild Character: Ì
A river in the sky, far from that
which so desperately needs it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 72
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Waterways
Map area
No Waypoint
IdMapWorldsWaterways
Act11
Area level78
BossesFragment of Winter
Area type tagsurban
Tagsmap, area_with_water, delve_chest, einharmaps, aqueduct_area, golem_boss_area, peaceful_map, map_drops_can_upgrade_to_fortress
The Shaper: A river in the sky, far from that which so desperately needs it.
A river in the sky, far from that which so desperately needs it.

Waterways Map is a map area.

Layout


Encounters

Boss

Fragment of Winter

Items found from this monster

ItemDrop
Level
Required level
Terrible Secret of SpaceTerrible Secret of Space8Level 21 Transfigured Golem Gem
Quality: +23%
Corrupted
They said they were here to protect us.
721

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

ItemDrop
Level
Her MaskHer Mask4Sacrifice FragmentTo her beauty you submit,
lest your neck the great Queen slit.
23
HopeHope5Prismatic Ring
Corrupted
The others succumbed to madness and depravity, but Lori fought on. Alone in the darkness, she could still see the dull light of hope's distant dawn.
68
HumilityHumility9Tabula Rasa23
Lingering RemnantsLingering Remnants16Vaal Temple Map
Item Level: 83
Corrupted
Never dying, yet not living,
Endlessly they wander
beneath the harvest moon.
78
The Encroaching DarknessThe Encroaching Darkness8Map
Corrupted
No matter where your dreams take you, Nightmare follows close behind.
73
The GamblerThe Gambler5Divination Card"I don't believe in karma. If it were real, I would never win."68
The PrimordialThe Primordial5Jewel
Primordial
We play at God with our necromancy,
but forces far more potent
sleep within these stones.
23
The Rite of ElementsThe Rite of Elements5Level 21 Golem Gem
Corrupted
A mind as quick as lightning,
fists as hard as stone,
a heart that burns with fury,
and eyes that chill to the bone.
72
The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.33
The TrialThe Trial7Map
Map Tier: 15
Corrupted
You cannot journey to new lands until you have the courage to leave the safety of home.
73
A Stone PerfectedA Stone Perfected5Jewel
Primordial
1-2 Implicit
Corrupted
They gave the stone life. Over eons spent bathed in Corruption, that life evolved.
50

Item acquisition

Waterways Map can drop anywhere.

Recipes

Waterways Map can be created from the following recipes:

AmountPartDescriptionMeta
9Rain TempterRain Tempter9Map
Map Tier: 6
Be like water, friend.
Random tier 6 mapA
4Boundless RealmsBoundless Realms4MapBoundless is the distance between where we start and where we start again.Random mapA
6The ExplorerThe Explorer6Map
Corrupted
A map is only useful if you know where you stand.
Random corrupted mapA
5A Dusty MemoryA Dusty Memory5Item
Item Level: 100
Fractured
In the oldest halls of my mind, at the end of a rarely used passage, lies my greatest treasure: one moment of happiness and innocence, pure and untouchable.
Random fractured item level 100 itemA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Map variants

ItemMap
Tier
Map
Level
Map
Series
Waterways MapWaterways MapMap Level: 73
Map Tier: 6
Guild Character: Ì
A river in the sky, far from that
which so desperately needs it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
673Necropolis
Waterways MapWaterways MapMap Level: 75
Map Tier: 8
Guild Character: Ì
A river in the sky, far from that
which so desperately needs it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Ancestor
Waterways MapWaterways MapMap Level: 70
Map Tier: 3
Guild Character: Ì
A river in the sky, far from that
which so desperately needs it.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Kalandra
Waterways MapWaterways MapMap Level: 69
Map Tier: 2
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Scourge
Waterways MapWaterways MapMap Level: 72
Map Tier: 5
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
572Expedition
Waterways MapWaterways MapMap Level: 74
Map Tier: 7
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
774Ritual
Waterways MapWaterways MapMap Level: 81
Map Tier: 14
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1481Heist
Waterways MapWaterways MapMap Level: 69
Map Tier: 2
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
269Harvest
Waterways MapWaterways MapMap Level: 70
Map Tier: 3
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Delirium
Waterways MapWaterways MapMap Level: 70
Map Tier: 3
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Metamorph
Waterways MapWaterways MapMap Level: 76
Map Tier: 9
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Blight
Waterways MapWaterways MapMap Level: 74
Map Tier: 7
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
774Legion
Waterways MapWaterways MapMap Level: 75
Map Tier: 8
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
875Synthesis
Waterways MapWaterways MapMap Level: 76
Map Tier: 9
Guild Character: Ì
A river in the sky, far from that which so desperately needs it.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
976Betrayal
Waterways MapWaterways MapMap Level: 78
Map Tier: 11
Guild Character: Ì
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1178War for the Atlas
Waterways MapWaterways MapMap Level: 80
Map Tier: 13
Guild Character: }
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380Atlas of Worlds
Waterways MapWaterways MapMap Level: 80
Map Tier: 13
Guild Character: }
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380The Awakening

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.23.0
  • The following Maps have been removed from the Atlas: Alleyways, Arachnid Tomb, Barrows, Beach, Cells, Cold River, Courthouse, Dungeon, Excavation, Factory, Fungal Hollow, Geode, Graveyard, Haunted Mansion, Lava Lake, Leyline, Malformation, Mausoleum, Pen, Phantasmagoria, Pit, Primordial Blocks, Primordial Pool, Silo, Sulphur Vents, Sunken City, Terrace, Tower, and Waterways.
3.22.0
  • The following Maps have been added back to the Atlas: Academy, Acid Caverns, Arena, Basilica, Bazaar, Bog, Cage, Carcass, Channel, Courthouse, Dark Forest, Estuary, Forking River, Glacier, Grave Trough, Graveyard, Haunted Mansion, Iceberg, Ivory Temple, Lava Chamber, Lava Lake, Lookout, Mausoleum, Mesa, Mud Geyser, Palace, Pen, Reef, Spider Forest, Summit, Sunken City, Vault, and Waterways.
3.20.0
  • The following Maps have been removed from the Atlas: Arena, Arid Lake, Armoury, Barrows, Belfry, Bramble Valley, Cells, Chateau, Dig, Excavation, Fungal Hollow, Jungle Valley, Lava Chamber, Marshes, Mud Geyser, Park, Pen, Racecourse, Ramparts, Stagnation, Summit, Vault, Waste Pool, Waterways, and Wharf.
3.19.0
  • The following Maps have been added back to the Atlas: Ancient City, Arachnid Nest, Arachnid Tomb, Belfry, Castle Ruins, Chateau, Colosseum, Crater, Defiled Cathedral, Dig, Excavation, Forking River, Ghetto, Leyline, Pen, Phantasmagoria, Pier, Plateau, Racecourse, Shrine, Silo, Stagnation, Sulphur Vents, Vault, and Waterways.
3.17.0
  • The following Maps have been removed from the Atlas: Alleyways, Barrows, Bog, Chateau, Core, Desert, Foundry, Fungal Hollow, Lava Lake, Leyline, Lighthouse, Mud Geyser, Park, Pit, Plateau, Primordial Blocks, Racecourse, Reef, Relic Chambers, Sepulchre, Siege, Spider Lair, Sulphur Vents, Sunken City, Terrace, Tropical Island, Waterways, and Wharf.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • Added 32 new maps including two new Unique maps.
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.0.0
  • Introduced to the game.