Gilded Fossil

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Gilded FossilStack Size: 10Item is overvalued by vendorsPlace in a Resonator to influence item crafting.
Acquisition
Drop restricted
Drop level: 1
Found in Fungal Caverns and Abyssal Depths biomes in the Azurite Mine.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyDelveCraftingSellPrice

Gilded Fossil is a fossil type.

Item acquisition

Gilded Fossil has restrictions on where or how it can drop. Found in Fungal Caverns and Abyssal Depths biomes in the Azurite Mine.

Recipes

Gilded Fossil can be created from the following recipes:

AmountPartDescriptionMeta
5The Tinkerer's TableThe Tinkerer's Table55x FossilTrying to bring your vision to life is enough to drive you mad.Random fossil x5A
1Fossilised IncubatorFossilised IncubatorStack Size: 10Adds an incubated Fossil item to an equippable item
Item drops after killing {0} monsters
Right click this item then left click an item to apply it. The Incubated item drops after killing a specific number of monsters.
Random fossilA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Can also be sold by Niko the Mad for 100,000 Azurite.

Mechanics

This fossil adds an implicit mod with the description Item sells for much more to vendors. This implicit mod is separate from the item's actual implicit mod(s) and will not overwrite other implicit mods when applied, including implicit modifiers inherent to the base type or implicits added through Eldritch currency.

Since Item sells for much more to vendors count as an implicit and the fossil adds its implicit on top of any other existing implicits, vaaling the item has a chance to remove the Item sells for much more to vendors implicit instead of other implicit modifiers. This can be used to have both a desirable implicit (e.g. Unset RingUnset RingRequires Level 5Has 1 Socket's socket) and a corruption implicit.

The implicit itself has several weighted variations, with one chosen at random when the fossil is applied to the item. Using an Orb of HorizonsOrb of HorizonsStack Size: 20Reforges a map item as another of the same tierRight click this item then left click a map to apply it. on a map with Item sells for much more to vendors will randomize the vendor price offered by NPC vendors when being sold. Because of this, the vendor offer in the sell screen displays as a generic hidden item to prevent exploits by deterministically rerolling for the good outcomes.[1](before version 3.16.1, certain outcomes provided multiple stacks of currency, allowing them to be discerned even when hidden)

The vendor price from Gilded Fossils takes priority over Item sells for X Crucible passive tree nodes and prevents the use of vendor recipes to "clean" fractured base types.

List of "Item sells for much more to vendors" implicits

Spawn Weight Selling Price internal id
1
  • Mirror ShardMirror ShardStack Size: 20A stack of 20 shards becomes a Mirror of Kalandra. x2
DoubleModSellPrice8DoubleModSellPrice8
Intrinsic
Item sells for much more to vendors
10 DoubleModSellPrice6DoubleModSellPrice6
Intrinsic
Item sells for much more to vendors
1000
  • Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. x1
DoubleModSellPrice2DoubleModSellPrice2
Intrinsic
Item sells for much more to vendors
1000
  • Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck. x3
DoubleModSellPrice4DoubleModSellPrice4
Intrinsic
Item sells for much more to vendors
1000
  • Remnant of CorruptionRemnant of CorruptionStack Size: 9Corrupts the Essences trapping a monster, modifying them unpredictably
    Right click this item then left click a monster trapped by Essences to corrupt them. Corrupted Essences cannot be modified again.
    x5
DoubleModSellPrice9DoubleModSellPrice9
Intrinsic
Item sells for much more to vendors
6000
  • Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. x3
DoubleModSellPrice1DoubleModSellPrice1
Intrinsic
Item sells for much more to vendors
6000
  • Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. x5
DoubleModSellPrice3_DoubleModSellPrice3_
Intrinsic
Item sells for much more to vendors
2000 Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck.[confirmation needed because of 3.16.1] DoubleModSellPrice7DoubleModSellPrice7
Intrinsic
Item sells for much more to vendors
(or DoubleModSellPrice5_DoubleModSellPrice5_
Intrinsic
Item sells for much more to vendors
?)
6000
  • Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. x20
DoubleModSellPrice5_DoubleModSellPrice5_
Intrinsic
Item sells for much more to vendors
(or DoubleModSellPrice7DoubleModSellPrice7
Intrinsic
Item sells for much more to vendors
?)

Version history

Version Changes
3.16.1
  • Gilded Fossil modifiers that had multiple sell price outcomes now instead have a single possible outcome. This is to solve a problem where some outcomes of a Gilded Fossil modifier can be previewed in the Vendor window, and visibly change in quantity when the item is modified using currency that changes an item's base type.
3.10.1g
  • When vendoring an item that has had a Gilded Fossil applied to it, the sell value is now hidden.
3.4.3c
  • Using a Fractured FossilFractured FossilStack Size: 10Creates a split copy
    Cannot be used to split Influenced,
    Enchanted, Fractured, or Synthesised items
    Place in a Resonator to influence item crafting.
    to mirror an item with the "Item sells for much more to vendors" implicit modifier now generates a new vendor sell price on the Mirrored copy.
3.4.0
  • Introduced to the game.

References