Shipyard Map

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This article is about the variant of Shipyard Map from the most recent map series in which it appeared. For other variants, see § Map variants.
[view] [edit]Shipyard MapMap Level: 68
Map Tier: 1
Guild Character: v
The stone and lumber sleeps.
The captains are long dead.
Only the sea knows their end.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
Acquisition
Drop level: 58
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Map
Shipyard
Map area
No Waypoint
IdMapWorldsShipyard
Act11
Area level77
BossesMusky "Two-Eyes" Grenn
Susara, Siren of Pondium
Lussi "Rotmother" Roth
Area type tagsurban
Tagsmap, area_with_water, einharmaps, map_drops_can_upgrade_to_fortress
The Shaper: The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.

Shipyard Map is a map area.

Shipyard Map is not in the current map series (Settlers) for the Atlas of Worlds. In permanent leagues, an existing Shipyard Map can be used in the Map Device, but it cannot be influenced by the Eldritch Horrors or witnessed by the Maven. There is no bonus objective for this map. It can be converted to a map from the current series by selling it to a vendor.

Layout


Encounters

Boss

The bosses of this map are the warlord of Brinerot Warband: Musky "Two-Eyes" Grenn, Susara, Siren of Pondium or Lussi "Rotmother" Roth. The game will randomly choose the boss instead of spawning all 3.

The boss drops the following items. Some of them can also be dropped from the sidekicks:

ItemDrop
Level
Brinerot FlagBrinerot Flag
Tarnished Spirit Shield
Chance to Block: 24%
Energy Shield: (91-115)
Movement Speed: -3%
Requires Level 23, 60 Int(5-10)% increased Spell Damage+3 to Level of Socketed Warcry Gems
(8-12)% increased Cast Speed
+(70-90) to maximum Energy Shield
(20-40)% increased Mana Regeneration Rate
Warcries grant Arcane Surge to you and Allies, with 10% increased effect per 5 power, up to 50%
The lords of the sea bow to no one.
N/A
Brinerot WhalersBrinerot Whalers
Trapper Boots
Evasion: (74-85)
Energy Shield: (96-118)
Requires Level 41, 40 Dex, 40 Int20% increased Global Physical Damage
+(80-100) to maximum Energy Shield
+(20-30)% to Lightning Resistance
25% increased Movement Speed
(20-40)% increased Projectile Damage
Unaffected by Shocked Ground
Those Theopolis fatcats put a price on our heads.
Let's see what they'll pay for their own.
N/A
Brinerot MarkBrinerot Mark
Unset Ring
Requires Level 44Has 1 Socket25% increased Effect of Buffs granted by Socketed Golem Skills
Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield
+3 to Level of Socketed Golem Gems
(20-25)% increased Spell Damage
+(15-25) to maximum Energy Shield
+(20-40)% to Lightning Resistance
Each time, it is granted to the most senior captain of the fleet,
and each time, the ring soon washes ashore once more,
still wrapped around a severed finger.
55

Boss video

Items found in this area

The following drop-restricted items can drop in this area.

No items include this area in their drop restrictions.

Map variants

ItemMap
Tier
Map
Level
Map
Series
Shipyard MapShipyard MapMap Level: 68
Map Tier: 1
Guild Character: v
The stone and lumber sleeps.
The captains are long dead.
Only the sea knows their end.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
168Necropolis
Shipyard MapShipyard MapMap Level: 75
Map Tier: 8
Guild Character: v
The stone and lumber sleeps.
The captains are long dead.
Only the sea knows their end.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Crucible
Shipyard MapShipyard MapMap Level: 79
Map Tier: 12
Guild Character: v
The stone and lumber sleeps.
The captains are long dead.
Only the sea knows their end.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279The Forbidden Sanctum
Shipyard MapShipyard MapMap Level: 75
Map Tier: 8
Guild Character: v
The stone and lumber sleeps.
The captains are long dead.
Only the sea knows their end.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
875Archnemesis
Shipyard MapShipyard MapMap Level: 70
Map Tier: 3
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Expedition
Shipyard MapShipyard MapMap Level: 79
Map Tier: 12
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Ritual
Shipyard MapShipyard MapMap Level: 70
Map Tier: 3
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
370Heist
Shipyard MapShipyard MapMap Level: 76
Map Tier: 9
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Harvest
Shipyard MapShipyard MapMap Level: 76
Map Tier: 9
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Delirium
Shipyard MapShipyard MapMap Level: 76
Map Tier: 9
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
976Metamorph
Shipyard MapShipyard MapMap Level: 79
Map Tier: 12
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
1279Blight
Shipyard MapShipyard MapMap Level: 79
Map Tier: 12
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Legion
Shipyard MapShipyard MapMap Level: 80
Map Tier: 13
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1380Synthesis
Shipyard MapShipyard MapMap Level: 70
Map Tier: 3
Guild Character: v
The stone and lumber sleeps. The captains are long dead. Only the sea knows their end.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
370Betrayal
Shipyard MapShipyard MapMap Level: 77
Map Tier: 10
Guild Character: v
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1077War for the Atlas
Shipyard MapShipyard MapMap Level: 79
Map Tier: 12
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279Atlas of Worlds
Shipyard MapShipyard MapMap Level: 79
Map Tier: 12
Guild Character:
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1279The Awakening
Shipyard MapShipyard MapMap Level: 77
Map Tier: 12
Guild Character: =
Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
1277Original

Unique versions

There are currently no unique items for this base item type.

Version history

Version Changes
3.24.0
  • The following Maps have been added back to the Atlas: Arsenal, Barrows, Belfry, Cells, Cold River, Courthouse, Defiled Cathedral, Desert Spring, Dungeon, Excavation, Forbidden Woods, Fungal Hollow, Graveyard, Lair, Lava Lake, Mausoleum, Phantasmagoria, Pit, Primordial Pool, Shipyard, Shrine, Silo, Sulphur Vents, Sunken City, Terrace, Tower, Toxic Sewer, and Waterways.
3.22.0
  • The following Maps have been removed from the Atlas: Arid Lake, Armoury, Arsenal, Belfry, Canyon, Conservatory, Coral Ruins, Core, Crater, Crimson Township, Crystal Ore, Defiled Cathedral, Desert Spring, Dig, Dry Sea, Fields, Forbidden Woods, Foundry, Grotto, Jungle Valley, Laboratory, Lair, Lighthouse, Marshes, Overgrown Ruin, Plaza, Ramparts, Relic Chambers, Scriptorium, Shipyard, Shrine, Toxic Sewer, and Waste Pool.
3.20.0
  • The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
3.18.0
  • The following Maps have been removed from the Atlas: Ancient City, Arachnid Nest, Belfry, Channel, Colosseum, Conservatory, Coves, Defiled Cathedral, Dig, Estuary, Flooded Mine, Forbidden Woods, Forking River, Ghetto, Graveyard, Haunted Mansion, Iceberg, Malformation, Phantasmagoria, Shipyard, Shrine, Silo, Stagnation, and Vault.
3.17.0
  • The following Maps have been added back to the Atlas: Bazaar, Beach, Belfry, Bramble Valley, Burial Chambers, Cage, Channel, City Square, Cold River, Coral Ruins, Coves, Desert Spring, Frozen Cabins, Graveyard, Iceberg, Infested Valley, Ivory Temple, Jungle Valley, Lava Chamber, Marshes, Mesa, Peninsula, Phantasmagoria, Precinct, Primordial Pool, Shipyard, Shrine, and Volcano.
3.16.0
  • This map has been removed from the Atlas.
  • This map can no longer drop.
  • You can still use your existing maps in the Map Device.
  • You can trade your existing maps to vendors. You will receive other maps that are still in the Atlas.
3.5.0
  • The Atlas of Worlds has been shuffled. Most maps have changed tier and location within the Atlas.
  • Many map bosses have also shifted around. Some have been retired and replaced!
3.1.0
  • The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
  • The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.
2.5.0
  • Increased the damage of the bosses in the Shipyard Map and lightning Warbands leaders in general.
2.4.0
  • Brinerot warband replaced the original map boss of Shipyard Map. [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
0.10.1
  • Introduced to the game as one of the area level 77 maps.

ru:Карта верфи