Black Zenith

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Black Zenith
Fingerless Silk Gloves
Energy Shield: (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
(140-180)% increased Energy Shield
He reached for his home one last time, a shining jewel among the stars...
Only to watch in horror as it ruptured and shattered under a tide of limbs.
Drop restricted
Vendor Offer
18x Alchemy Shard
3x Alteration Shard
Item class: Gloves

Black Zenith is a pair of unique Fingerless Silk GlovesFingerless Silk GlovesEnergy Shield: (45-52)Requires Level 70, 95 Int(12-16)% increased Spell Damage.


  • Socketed Projectiles Spells have +4 seconds to Cooldown adds a cooldown to spells with no inherent Cooldown; spells with Cooldowns have their base Cooldown increased by 4 seconds. Channeling spells begin their cooldown after the cast button is released.
  • Socketed Projectiles Spells fire Projectiles in a circle causes spells to fire projectiles equidistant 360 degrees around you. This overrides the existing behaviour of projectile skills (e.g. Ice SpearIce SpearCritical, Spell, Projectile, Cold
    Level: (1-20)
    Cost: (8-23) Mana
    Cast Time: 0.70 sec
    Critical Strike Chance: 7.00%
    Effectiveness of Added Damage: 130%
    Projectile Speed: 1000
    Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage
    Fires an additional Projectile
    Second form has 600% increased Critical Strike Chance
    Second form has +(30-49)% to Critical Strike Multiplier
    Second form has 300% more Projectile Speed

    Additional Effects per 1% Quality:
    2% increased Projectile Speed
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    will no longer fire in a volley).
  • Unleash does NOT work with Black Zenith, as Unleash cannot support skills with a cooldown
  • Multiple copies of the same spell SHARE a cooldown, unlike Unleash
  • Different spells socketed inside a Black Zenith have separate cooldowns

Item acquisition

Black Zenith has restrictions on where or how it can drop. It cannot be chanced.

Monster restrictions

This item can be acquired from the following monsters:

Version history

Version Changes
  • Fixed a bug where a totemified channelling skill with a cooldown did not apply the cooldown when you used the skill, such as Winter Orb Totems with the Black Zenith Unique Gloves.
  • Introduced to the game.

See also

  • Sire of ShardsSire of Shards
    Serpentine Staff
    Physical Damage: 56-117
    Critical Strike Chance: 6.30%
    Attacks per Second: 1.25
    Weapon Range: 13.0 metres
    Requires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
    Socketed Gems fire Projectiles in a circle
    +(15-20) to all Attributes
    +(5-7)% to all Elemental Resistances
    (60-100)% increased Projectile Damage
    20% increased Light Radius
    That which was broken may yet break.