Fingerless Silk GlovesEnergy Shield: (108-145)Requires Level 70, 95 Int(12-16)% increased Spell DamageSocketed Projectile Spells deal 150% more Damage with Hits
Socketed Projectile Spells have +4 seconds to Cooldown
Socketed Projectile Spells fire 4 additional Projectiles
Socketed Projectile Spells fire Projectiles in a circle
Socketed Projectile Spells have 80% less Skill Effect Duration
(140-180)% increased Energy ShieldHe reached for his home one last time, a shining jewel among the stars...
Only to watch in horror as it ruptured and shattered under a tide of limbs.Acquisition
Drop restrictedVendor Offer
18x Alchemy Shard
3x Alteration ShardMetadata
Item class: Gloves
- Socketed Projectiles Spells have +4 seconds to Cooldown adds a cooldown to spells with no inherent Cooldown; spells with Cooldowns have their base Cooldown increased by 4 seconds. Channeling spells begin their cooldown after the cast button is released.
- Socketed Projectiles Spells fire Projectiles in a circle causes spells to fire projectiles equidistant 360 degrees around you. This overrides the existing behaviour of projectile skills (e.g. Ice SpearIce SpearCritical, Spell, Projectile, Cold
Cost: (8-23) Mana
Cast Time: 0.70 sec
Critical Strike Chance: 7.00%
Effectiveness of Added Damage: 130%
Projectile Speed: 1000Requires Level 12Launches shards of ice in rapid succession. After travelling a short distance they change to a second form, which moves much faster and pierces through enemies.Deals (22-568) to (33-852) Cold Damage
Fires an additional Projectile
Second form has 600% increased Critical Strike Chance
Second form has +(30-49)% to Critical Strike Multiplier
Second form has 300% more Projectile Speed
Additional Effects per 1% Quality:
2% increased Projectile SpeedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will no longer fire in a volley).
- Unleash does NOT work with Black Zenith, as Unleash cannot support skills with a cooldown
- Multiple copies of the same spell SHARE a cooldown, unlike Unleash
- Different spells socketed inside a Black Zenith have separate cooldowns
Black Zenith has restrictions on where or how it can drop. It cannot be chanced.
This item can be acquired from the following monsters:
- Sire of ShardsSire of Shards
Physical Damage: 56-117
Critical Strike Chance: 6.30%
Attacks per Second: 1.25
Weapon Range: 13.0 metresRequires Level 49, 85 Str, 85 Int+20% Chance to Block Attack Damage while wielding a StaffSocketed Gems fire 4 additional Projectiles
Socketed Gems fire Projectiles in a circle
+(15-20) to all Attributes
+(5-7)% to all Elemental Resistances
(60-100)% increased Projectile Damage
20% increased Light RadiusThat which was broken may yet break.