Hyperboreus
Leather BeltRequires Level 53+(25-40) to maximum Life+(30-40)% to Cold Resistance
Chill nearby Enemies when you Focus, causing 30% reduced Action Speed
Focus has (30-50)% increased Cooldown Recovery Rate
(50-70)% increased Damage with Hits and Ailments against Chilled Enemies
Veiled Suffix |
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+(16-20)% to Cold and Chaos Resistances +(31-35) to Dexterity and Intelligence Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby +(16-20)% to Fire and Chaos Resistances +(16-20)% to Lightning and Chaos Resistances Your Critical Strike Chance is Lucky while Focused Focus has (5-8)% increased Cooldown Recovery Rate +(31-35) to Strength and Dexterity +(31-35) to Strength and Intelligence (14-16)% increased Trap Throwing Speed |
Drop restricted
Drop level: 78
Drops from interrogated Safehouse leaders in Transportation Safehouses. Only obtainable from Safehouses of area level 78 or higher.Vendor Offer
4x Alchemy Shard
1x Alteration ShardMetadata
Item class: Belt
Hyperboreus is a unique Leather BeltLeather BeltRequires Level 8+(25-40) to maximum Life. The belt has a random veiled suffix modifier that can be unveiled by Jun, Veiled Master.
Skills
Modifiers
Note that the (13-16)% increased Cooldown Recovery Rate veiled modifier is in the same mod group as one of the unique modifiers on this item (Focus has (30-50)% increased Cooldown Recovery Rate), preventing it from being able to be chosen as a potential unveil option. However, Your Critical Strike Chance is Lucky while Focused
Focus has (5-8)% increased Cooldown Recovery Rate is a separate mod group, and the two modifiers to Focus cooldown recovery will stack additively.
The veiled modifier can unveil into the following modifiers:
Stats | Spawn Weighting |
---|---|
+(31-35) to Strength and Dexterity | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
+(31-35) to Dexterity and Intelligence | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
+(31-35) to Strength and Intelligence | body_armour 600 boots 600 gloves 600 helmet 600 amulet 600 ring 600 belt 600 shield 600 quiver 600 |
Regenerate 200 Energy Shield per second while a Rare or Unique Enemy is Nearby | body_armour 1500 belt 1500 |
(14-16)% increased Trap Throwing Speed | amulet 1000 belt 1000 |
Your Critical Strike Chance is Lucky while Focused Focus has (5-8)% increased Cooldown Recovery Rate | belt 1000 |
+(16-20)% to Fire and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
+(16-20)% to Lightning and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
+(16-20)% to Cold and Chaos Resistances | body_armour 600 boots 600 gloves 600 helmet 600 shield 600 amulet 600 ring 600 belt 600 quiver 600 |
Item acquisition
Hyperboreus has restrictions on where or how it can drop. It cannot be chanced. Drops from interrogated Safehouse leaders in Transportation Safehouses. Only obtainable from Safehouses of area level 78 or higher.
Monster restrictions
This item can be acquired from the following monsters:
- Aisling Laffrey
- Cameria the Coldblooded
- Elreon
- Gravicius
- Guff "Tiny" Grenn
- Haku
- Hillock, the Blacksmith
- It That Fled
- Janus Perandus
- Korell Goya
- Leo, Wolf of the Pits
- Riker Maloney
- Rin Yuushu
- Thane Jorgin
- Tora
- Vagan
- Vorici
Ruthless mode
Although veiled rare items cannot be found in Ruthless mode, this item will still drop with a veiled modifier and can be unveiled via Jun.
Legacy variants
Hyperboreus has legacy variants.
Version discontinued | Stats Compare each legacy variant to the current variant.
|
---|---|
3.17.0 | +(25-40) to maximum Life
check item infobox for unaffected mods |
3.16.0 | +(25-40) to maximum Life
check item infobox for unaffected mods |
3.14.0 | +(25-40) to maximum Life
check table below for list of mod |
3.11.0 | +(25-40) to maximum Life
check table below for list of mod |
3.6.0 | +(25-40) to maximum Life
check table below for list of mod |
The un-veiled modifier on the pre-3.14 legacy variants are crafted modifiers. Crafted modifiers can be removed from the item by using the crafting bench. However, player CANNOT craft any modifier back on to the item, effectively bricking it.
The crafted modifiers unveiled during Betrayal league have more tiers than the current variant, as well as mods that no longer exist after Betrayal went core as one of the Master atlas mission.
The current non-Crafting Bench versions of veiled modifiers have a mod value range similar or better to the pre-3.14 version of top tier crafted unveiled modifier. Instead, the top tier crafted unveiled mod has numeric change (mostly nerf and some buff). Using Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. on legacy variants, may reduce (or sometimes increase) the mod value to the current range. For Hyperboreus, the hybrid Strength/ Dexterity /Intelligence mod as well as Regenerate # Energy Shield per second while a Rare or Unique Enemy is Nearby all received an upwards adjustment, while other mod unchanged.
Post 3.14 / pre-3.17 non-Crafting Bench un-veiled modded Hyperboreus has one more legacy mod that not exist in other versions: Flasks applied to you have (15-18)% increased Effect
33% reduced Flask Charges gained. There is another legacy mod Regenerate 3% of Life per second during any Flask Effect which has crafted mod equivalent in the pre-3.14 legacy items. This mod is removed in 3.16 but not documented in the patch notes.
pre-3.14 veiled modifier
Note that the mod value range is an indication only, player should consider to check the legacy range in the page history of the datacard, and check the mod value range in-game by using advanced mod description by pressing Alt button in PC (other game versions may have different keybinding)
Name | Domain | Stats | |
---|---|---|---|
of the Order | Crafted | 60 | +(9-10)% to Cold and Chaos Resistances |
of the Order | Crafted | 72 | +(11-12)% to Cold and Chaos Resistances |
of the Order | Crafted | 81 | +(13-15)% to Cold and Chaos Resistances |
of the Order | Crafted | 60 | +(10-15) to Dexterity and Intelligence |
of the Order | Crafted | 72 | +(16-20) to Dexterity and Intelligence |
of the Order | Crafted | 81 | +(21-25) to Dexterity and Intelligence |
of the Order | Crafted | 60 | Regenerate 90 Energy Shield per second while a Rare or Unique Enemy is Nearby |
of the Order | Crafted | 72 | Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby |
of the Order | Crafted | 81 | Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby |
of the Order | Crafted | 60 | +(9-10)% to Fire and Chaos Resistances |
of the Order | Crafted | 72 | +(11-12)% to Fire and Chaos Resistances |
of the Order | Crafted | 81 | +(13-15)% to Fire and Chaos Resistances |
of the Order | Crafted | 60 | Regenerate 1% of Life per second during any Flask Effect |
of the Order | Crafted | 72 | Regenerate 1.5% of Life per second during any Flask Effect |
of the Order | Crafted | 81 | Regenerate 2% of Life per second during any Flask Effect |
of the Order | Crafted | 60 | +(9-10)% to Lightning and Chaos Resistances |
of the Order | Crafted | 72 | +(11-12)% to Lightning and Chaos Resistances |
of the Order | Crafted | 81 | +(13-15)% to Lightning and Chaos Resistances |
of the Order | Crafted | 72 | Your Critical Strike Chance is Lucky while Focused |
of the Order | Crafted | 60 | +(10-15) to Strength and Dexterity |
of the Order | Crafted | 72 | +(16-20) to Strength and Dexterity |
of the Order | Crafted | 81 | +(21-25) to Strength and Dexterity |
of the Order | Crafted | 60 | +(10-15) to Strength and Intelligence |
of the Order | Crafted | 72 | +(16-20) to Strength and Intelligence |
of the Order | Crafted | 81 | +(21-25) to Strength and Intelligence |
of the Order | Crafted | 60 | (7-8)% increased Trap Throwing Speed |
of the Order | Crafted | 72 | (9-10)% increased Trap Throwing Speed |
of the Order | Crafted | 81 | (11-12)% increased Trap Throwing Speed |
pre-3.6 veiled modifier
Note that the mod value range is an indication only, player should consider to check the legacy range in the page history of the datacard, and check the mod value range in-game by using advanced mod description by pressing Alt button in PC (other game versions may have different keybinding)
Name | Domain | Stats | |
---|---|---|---|
of the Order | Crafted | 1 | +(8-9)% to Cold and Chaos Resistances |
of the Order | Crafted | 38 | +(10-12)% to Cold and Chaos Resistances |
of the Order | Crafted | 75 | +(13-15)% to Cold and Chaos Resistances |
of the Order | Crafted | 1 | +(6-8) to Dexterity and Intelligence |
of the Order | Crafted | 25 | +(9-11) to Dexterity and Intelligence |
of the Order | Crafted | 50 | +(12-14) to Dexterity and Intelligence |
of the Order | Crafted | 75 | +(15-17) to Dexterity and Intelligence |
of the Order | Crafted | 1 | Regenerate 15 Energy Shield per second while a Rare or Unique Enemy is Nearby |
of the Order | Crafted | 25 | Regenerate 30 Energy Shield per second while a Rare or Unique Enemy is Nearby |
of the Order | Crafted | 50 | Regenerate 60 Energy Shield per second while a Rare or Unique Enemy is Nearby |
of the Order | Crafted | 75 | Regenerate 120 Energy Shield per second while a Rare or Unique Enemy is Nearby |
of the Order | Crafted | 1 | +(8-9)% to Fire and Chaos Resistances |
of the Order | Crafted | 38 | +(10-12)% to Fire and Chaos Resistances |
of the Order | Crafted | 75 | +(13-15)% to Fire and Chaos Resistances |
of the Order | Crafted | 1 | Regenerate 1% of Life per second during any Flask Effect |
of the Order | Crafted | 38 | Regenerate 1.5% of Life per second during any Flask Effect |
of the Order | Crafted | 75 | Regenerate 2% of Life per second during any Flask Effect |
of the Order | Crafted | 1 | +(8-9)% to Lightning and Chaos Resistances |
of the Order | Crafted | 38 | +(10-12)% to Lightning and Chaos Resistances |
of the Order | Crafted | 75 | +(13-15)% to Lightning and Chaos Resistances |
of the Order | Crafted | 50 | Your Critical Strike Chance is Lucky while Focused |
of the Order | Crafted | 1 | +(6-8) to Strength and Dexterity |
of the Order | Crafted | 25 | +(9-11) to Strength and Dexterity |
of the Order | Crafted | 50 | +(12-14) to Strength and Dexterity |
of the Order | Crafted | 75 | +(15-17) to Strength and Dexterity |
of the Order | Crafted | 1 | +(6-8) to Strength and Intelligence |
of the Order | Crafted | 25 | +(9-11) to Strength and Intelligence |
of the Order | Crafted | 50 | +(12-14) to Strength and Intelligence |
of the Order | Crafted | 75 | +(15-17) to Strength and Intelligence |
of the Order | Crafted | 1 | (7-8)% increased Trap Throwing Speed |
of the Order | Crafted | 38 | (9-10)% increased Trap Throwing Speed |
of the Order | Crafted | 75 | (11-12)% increased Trap Throwing Speed |
Version history
Version | Changes |
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3.17.0 |
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3.16.0 |
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3.14.0 |
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3.11.0 |
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3.6.0 |
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3.5.0 |
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