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The Red Nightmare

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The Red Nightmare is a unique Crimson JewelCrimson JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket..

Passive tree placement

Areas on the passive skill tree beneficial for this jewel are:

Nearby passive node Endurance
Charge
chance
Block
Chance
Cruel Preparation at the Witch 5% 1.75%
Fire Walker at the Witch 15% 5%
Sentinel at the Scion 28% 9.8%
Sentinel at the Scion with one Might of the Meek 37% 11%
Sentinel at the Scion with two Might of the Meek 46% 15%
Nullification at the Shadow 5% 1.75%
Void Barrier between Shadow and Ranger 8% 2%
Survivalist at the Ranger 14% 5%
Weathered Hunter between Duelist and Ranger 14% 5%
Cloth and Chain at the Duelist 18% 6%
Barbarism / Diamond Skin at the Marauder 41% 13%
Faith and Steel at the Templar 44% 14%

Passives granting conditional elemental resistance, like while holding a shield, do apply. This is what makes the Templar area so powerful through Sanctuary. Jewels granting elemental resistance in the radius of this jewel (like around the Scion starting area) do not get enhanced. Nodes affected by Timeless JewelsTimeless JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. can't be modified by other jewels therefore do not work with The Red Nightmare.

Item acquisition
Questionmark.png

This item is drop disabled.

See also

  • Module Error: Item link: No results found for search parameter "The Green Nightmare".
  • Module Error: Item link: No results found for search parameter "The Blue Nightmare".

Version history

Version Changes
2.5.0
  • Introduced to the game.

ru:Красный кошмар