Volatile Dead of Confinement

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Volatile DeadVolatile Dead of ConfinementVolatile Dead of Seething
Volatile Dead of ConfinementSpell, AoE, Fire, Duration
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 210%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which detonates after a duration, dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Base duration is 1.50 seconds
Deals (25-938) to (37-1407) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2.8 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
Base radius is (0.015-0.3) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 12
This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem

Volatile Dead of Confinement is a spell that explodes a corpse to summon a stationary volatile orb.

It is a transfigured version of Volatile DeadVolatile DeadSpell, AoE, Fire
Level: (1-20)
Cost: (9-26) Mana
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 170%
Requires Level 12Corpses near the targeted location explode, dealing damage in a small area and creating an orb which moves towards nearby enemies before dealing spell damage in a larger area. The explosion of the corpse is not affected by modifiers to spell damage, and cannot be reflected.Deals (20-753) to (30-1129) Fire Damage
Explosion deals base Fire Damage equal to (3-4)% of the corpse's Maximum Life
Consumes up to 3 corpses
Base radius is 2 metres
Base explosion radius is 1.5 metres
Maximum of 60 Orbs at a time

Additional Effects From 1-20% Quality:
(2-40)% increased Orb Movement Speed
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Changes from default version

Unlike the original skill, this transfigured version's orbs do not move and explode after a duration instead of on contact with an enemy. It also has higher damage and damage effectiveness and a larger area of effect.

Skill functions and interactions

Main page: Volatile Dead
  • Homing: Orbs have the same pathfinding AI as the enemy modifier "Volatile Flameblood", which means they can seek out enemies with no line of sight, and even navigate through short maze layouts and pass through fences and some closed doors to reach an enemy. This can be exploited to damage an enemy without the enemy finding your location to retaliate.
  • The skill has two damage-dealing portions: the corpse explosion and the volatile orb damage. The explosion scales with corpse life and is secondary damage; it does not scale with spell damage. The volatile orb damage deals fire spell damage.
  • Despite their appearance, the orbs created by Volatile Dead are not projectiles. Thus, effects that normally affect projectiles (such as Lesser Multiple Projectiles SupportLesser Multiple Projectiles SupportSupport, Projectile
    Icon: l
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 8Supports projectile skills.Supported Skills deal (15-6)% less Projectile Damage
    Supported Skills fire 2 additional Projectiles

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Projectile Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    ) do not have an effect on Volatile Dead.
  • After reaching the maximum number of orbs, creating new orbs causes older orbs to disappear without exploding.

Orb movement speed

This section needs to be updated.

Reason: Check for any changes to movement speed scaling as now innate to quality effect

Please update this article to reflect newly available information.

  • Orbs created by Volatile Dead have a fixed 5s duration once the spell is cast. The animation for them to emerge from the ground takes 0.67s, leaving them 4.33s to move and target enemies.
  • The Volatile Balls have a base movement speed of 26 units/s. They gain 2.5% increased movement speed per level required to use the gem and 2% per quality.
  • Once the spell is cast, the Volatile Balls begin to accelerate and gain 200% increased movement speed over their 5s duration

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceMana
Cost
Fire
Damage
Corpse
Life %
Exp.Total Exp.
1122114925 to 373%00
21525171032 to 483.1%1524915249
31930211244 to 653.1%4151756766
42335241358 to 873.2%81983138749
52741281477 to 1153.2%147968286717
631463215100 to 1503.3%250557537274
735513616129 to 1943.3%405086942360
838553817155 to 2333.4%4477181390078
941594118186 to 2793.4%6153182005396
1044634419222 to 3343.5%8346392840035
1147674720265 to 3973.5%15707604410795
1250714920315 to 4723.6%16339876044782
1353755221373 to 5593.6%21510308195812
1456795522441 to 6613.7%281218911008001
1559835823520 to 7803.7%509936016107361
1662876024612 to 9183.8%940073125508092
1764906225682 to 10233.8%1527336640781458
1866926425759 to 11383.9%2628658267068040
1968956626844 to 12663.9%62890590129958630
2070986826938 to 14074%212046017342004647
217210070271042 to 15634%N/AN/A
2274N/AN/A271157 to 17354.1%N/AN/A
2376N/AN/A281284 to 19254.1%N/AN/A
2478N/AN/A291423 to 21354.2%N/AN/A
2580N/AN/A291578 to 23674.2%N/AN/A
2682N/AN/A301748 to 26224.3%N/AN/A
2784N/AN/A301935 to 29034.3%N/AN/A
2886N/AN/A312142 to 32134.4%N/AN/A
2988N/AN/A322370 to 35554.4%N/AN/A
3090N/AN/A322621 to 39314.5%N/AN/A
3191N/AN/A322755 to 41334.5%N/AN/A
3292N/AN/A332897 to 43454.5%N/AN/A
3393N/AN/A333045 to 45684.5%N/AN/A
3494N/AN/A333201 to 48014.6%N/AN/A
3595N/AN/A343364 to 50464.6%N/AN/A
3696N/AN/A343536 to 53044.6%N/AN/A
3797N/AN/A343715 to 55734.6%N/AN/A
3898N/AN/A343904 to 58564.7%N/AN/A
3999N/AN/A354102 to 61534.7%N/AN/A
40100N/AN/A354309 to 64644.7%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
SuperiorBase radius is (0.015-0.3) metres1

Item acquisition

Volatile Dead of Confinement has restrictions on where or how it can drop. This item is a transfigured gem. It can be obtained through the use of the Divine Font in the Lord's Labyrinth.

Recipes

Volatile Dead of Confinement can be created from the following recipes:

AmountPartDescriptionMeta
4The Blessing of MooshThe Blessing of Moosh4Level 21 Transfigured Gem
Corrupted
While the Labyrinth traps have claimed countless adventurers, they were not designed with felines in mind.
Random corrupted level 21 transfigured gemA
8The HookThe Hook8Level 21 Transfigured Gem
Quality: +23%
Corrupted
Every obsession began with a single, innocent taste.
Random corrupted level 21 transfigured gem with 23% qualityA
3Doryani's EpiphanyDoryani's Epiphany3Level 21 Transfigured Gem
Quality: +20%
Corrupted
"Virtue gems have facets beyond those that can be seen by the mortal eye. Let us look deeper..."
Random corrupted level 21 transfigured gem with 20% qualityA
8Dying AnguishDying Anguish8Level 19 Transfigured Gem
Quality: +19%
Moribund, he gazed upon the journey taken as blood trickled down his chin. His eye closed on the city ahead that he would never call home.
level 19 transfigured gem with 19% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Related helmet enchantments

The following helmet enchantments affect Volatile Dead.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Volatile Dead Cast Speed 166Merciless Labyrinth8% increased Volatile Dead Cast Speedhelmet 100
Enchantment Volatile Dead Cast Speed 275Eternal Labyrinth12% increased Volatile Dead Cast Speedhelmet 100
Enchantment Volatile Dead Damage 166Merciless Labyrinth25% increased Volatile Dead Damagehelmet 100
Enchantment Volatile Dead Damage 275Eternal Labyrinth40% increased Volatile Dead Damagehelmet 100
Enchantment Volatile Dead Orbs 166Merciless LabyrinthVolatile Dead Consumes up to 1 additional corpsehelmet 0
Enchantment Volatile Dead Orbs 275Eternal LabyrinthVolatile Dead Consumes up to 1 additional corpsehelmet 0
Enchantment Volatile Dead Orbs 375Eternal LabyrinthVolatile Dead Consumes up to 1 additional corpsehelmet 100

Alternate skill effects

Volatile Dead of Confinement has the following alternate skill effects:

ItemEffect(s)
Darkwood Volatile Dead EffectDarkwood Volatile Dead EffectSkill Gem EffectYour Volatile Dead becomes a Darkwood Effect.Your Volatile Dead becomes a Darkwood Effect.
Stygian Volatile Dead EffectStygian Volatile Dead EffectSkill Gem EffectYour Volatile Dead becomes a Stygian Effect.Your Volatile Dead becomes a Stygian Effect.
Void Volatile Dead EffectVoid Volatile Dead EffectSkill Gem EffectYour Volatile Dead becomes a Void Effect.Your Volatile Dead becomes a Void Effect.

Version history

Version Changes
3.23.0
  • Added to the game.

References