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  • Claw (category Claws) (section List of claws)
    Claws is an item class of one-handed melee weapons that require intelligence and dexterity, have a moderately high base critical strike chance, high base...
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  • Poison (category Ailments) (section Chance to poison)
    Damage Damage over Time Damage over Time Multiplier Chaos Damage over Time Multiplier Chaos Damage Poison Damage Physical Damage, Elemental Damage, Cold Damage...
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  • Hit (redirect from Self-damage) (section Self-damage)
    specific ailment. Self-damage is unaffected by the player's offensive stats, including conversion and ailment stats like Shaper of Flames. Self-damage can be...
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  • Damage (category Damage) (section Damage calculation)
    when damage is applied see, receiving damage. The basic damage calculation is: Damage = (Base_Damage + Added_Damage) * Increased_Damage * More_Damage * Hit_Rate...
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  • Ailment (category Ailments) (section Ailment damage while wielding a claw)
    attack damage and spell damage do not affect damage with ailments. Modifiers to damage with weapons, melee damage, projectile damage and area damage do not...
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  • tree, and can be removed or replaced at no cost. They grant certain buffs and abilities. Like most other items, jewels can be modified by orbs and are available...
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  • Attack (redirect from Attack Damage) (category Damage sources) (section Spell Damage also apply to Attacks)
    skill that is always available to use. Attacks deal attack damage with hits, and their damage and speed typically uses the player's equipped weapons as base...
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  • Fire damage (category Damage types) (section Damage taken as Fire Damage)
    fire damage by a percentage. Unique items that convert damage to fire damage. Unique items that add a portion of other damage types as fire damage. Unique...
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  • Physical Damage as Extra Chaos Damage Gain (9-10)% of Fire Damage as Extra Chaos Damage Gain (9-10)% of Lightning Damage as Extra Chaos Damage Gain (9-10)%...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • Skill [1] Claw Ailment Damage and Poison Chance 10% chance to Poison on Hit with Attacks Claw Attacks deal 15% increased Damage with Ailments [1] Claw Ailment...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Splash Damage to surrounding...
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  • Physical Damage to Lightning Damage per Blue Socket Minions convert 25% of Physical Damage to Chaos Damage per White Socket Minions have (5-10)% chance to Freeze...
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  • per second as Fire Damage You Burn for 70% of your Maximum Energy Shield per second as Fire Damage Grants (20-39)% more Spell Damage Base radius is (1.8-2...
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  • deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Splash Damage to surrounding...
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  • "Physical Damage" redirects here. For the passive skill, see Physical Damage (passive skill). Physical damage is one of the five damage types. It is the...
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  • Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply...
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  • SpecificWeaponFireDamage # to # Added Fire Damage with Axe Attacks # to # Added Fire Damage with Dagger Attacks # to # Added Fire Damage with Claw Attacks # to...
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  • Bleeding (category Ailments) (section Damage)
    not affect bleed damage. Double damage mechanic only modifies the hit damage, not the base damage - so it does not double ailment damage. Critical strikes...
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  • 1 Socket and Black Maw TalismanBlack Maw TalismanTalisman Tier: 1Has 1 SocketCorruptedThe First Ones stalk with us upon this lifelong hunt, and cast their...
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  • Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • Technique, Worthy Foe) will raise the chance to hit to 100%, ignoring all accuracy and evasion stats of the attacker and defender respectively. Cannot Evade...
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  • Similar to support gems, skill gems can gain experience and level up increasing both their Attribute(s) and character level requirement as well as the effect...
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  • (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 30% more Poison Duration Secondary Debuff...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • applied with this skill deals more damage than usual. Unlike other sources of bleed, Puncture's bleed ailment lasts 8 seconds and is affected by % increased Skill...
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  • Scion with 20, and the Ranger, Witch, and Shadow with 14. Strength can be increased by stacking base Strength and/or All Attributes and X% increased Strength...
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  • Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low...
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  • panel (default hotkey C). Physical damage is mitigated by armour (against hits) and physical damage reduction. Chaos damage is not elemental, thus "+% to all...
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  • (5-1836) Cold Damage Deals (1-153) to (7-2907) Lightning Damage Deals (3-1224) to (5-1836) Fire Damage +(0-0.9) metres to radius Deals 100% less Damage of each...
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  • (35-45)% increased Damage Minions have +(10-12)% Chance to Block Attack Damage Minions have +(10-12)% Chance to Block Spell Damage Notable Passive Skills...
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  • Amplifies the effect and duration of ailments from supported skills. Added a new Dexterity Support Gem - Chance to Poison SupportChance to Poison SupportChaos...
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  • (8-113) Added Attack Physical Damage +(0-0.9) metres to radius (50-88)% more Damage with Bleeding while in Blood Stance 25% chance to cause Bleeding while in...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • does not get more critical strike chance or damage with hits and ailments against enemies that are on full life and requires the use of two different weapon...
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  • extra Damage”. Soul of Yugul: No longer grants 50% chance to Reflect Enemy Chills and Freezes. Instead, it now grants 50% chance to Reflect Hexes, and “You...
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  • of base Attack Damage: (91-140)% of base Effectiveness of Added Damage: (91-140)%Performs two fast strikes with a melee weapon.25% chance to cause Bleeding...
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  • +5% chance to ignite for each stage. Now has 50% chance to ignite at all gem levels. Vaal Reave Now deals base weapon damage and has an added damage effectiveness...
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  • weapons will roll their damage values and their accuracy and critical strike checks separately, then combine the expected damage of both weapons. It is...
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  • (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 30% more Poison Duration Secondary Debuff...
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  • wiki. If you want to update one of the items please click the item's name and update its individual page. Do not use the edit buttons at the top or the...
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  • unarmed. Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical...
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  • Turmoil Crimson Jewel(18-25)% increased Fire Damage (18-25)% increased Cold Damage 2% chance to Ignite 2% chance to FreezeThe once-glorious emperor spent his...
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  • attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand...
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  • size cluster jewels have a chance to roll. Megalomaniac has restrictions on where or how it can drop. It cannot be chanced. This item can only drop in...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • deal splash damage around each target hit.Supported Skills deal Splash Damage to surrounding targets Supported Skills deal 40% less Splash Damage to surrounding...
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  • Physical Damage: 41-76 Critical Strike Chance: 6.10% Attacks per Second: 1.30 Weapon Range: 1.3 metresRequires Level 33, 59 Str, 59 Int+18% Chance to Block...
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  • HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing...
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  • lightning damage and shock chance. The area damage caused by the lightning bolt is not melee damage: it does not benefit from melee damage modifiers, and cannot...
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  • converted damage, the elemental portion of Wild Strike's damage will be modified by both elemental and physical damage increases. Tooltip damage: The damage...
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  • Spell Damage 30% chance to Avoid Elemental Ailments Nova Spells have 20% less Area of Effect Nova Spells deal 30% less Damage to Players with Hits and Ailments...
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  • following jewels can drop anywhere: The following jewels are drop-restricted and can obtained from bosses only or from other specific methods (e.g. Legion...
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  • Blocking (redirect from Block Chance) (section Chance to block)
    following base stats +75% to maximum Chance to Block Attack Damage +75% to maximum Chance to Block Spell Damage Shields and most staves/warstaves typically...
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  • possible. All those souls Merveil and her brood have consumed over the years... you've done right by those that are dead, and by those who still might live...
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  • Int(100-150)% increased Evasion and Energy Shield (30-40)% increased Stun and Block Recovery Socketed Travel Skills deal 80% more Damage (30-40)% increased Mana...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • 15% chance to dodge attacks (from 20%) and 15% chance to dodge spells (from 20%). There is now a hard upper limit of 75% for chance to Avoid Damage from...
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  • gain all the effects on the character, such as auras and flasks, and are immune to all forms of damage. Unlike similar skills that creates clones of your...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • Damage over time (category Damage sources) (section Damage scaling)
    triggered it: Damage over Time Damage [Damage Type] Damage (e.g. Physical Damage or Cold Damage) [Effect] Damage (e.g. Poison Damage or Ignite Damage) Trap Damage...
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  • Trap (redirect from Traps and Mines) (section Trap damage)
    will take increased damage from traps and mines until the debuff expires. Modifiers to spell damage do not affect this skill's damage.Deals (16-1447) to...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 200% more Damage with Poison Cannot inflict Poison on Poisoned...
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  • Attack Damage: (165-269)% of base Effectiveness of Added Damage: (165-269)%Hits enemies, converting some of your physical damage to cold damage. If striking...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • Instant Critical Strike Chance: 5.00% Effectiveness of Added Damage: 250%Requires Level 4Teleport to a location, damaging enemies and leaving Chilled ground...
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  • Chill and Tailwind. Triggered attacks are instant, though they still have an attack time for the purpose of stats like #% chance to deal Double Damage with...
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  • escape Oriath, and if not for my incomparable skill as a sea captain, we’d have met the same fate. But now the drowned dead are washing ashore, and they ain’t...
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  • "Path of Exile 2 and Path of Exile: Affliction Recently Asked Questions". Retrieved December 5, 2023. (December 4, 2023). "Path of Exile 2 and Path of Exile:...
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  • ReckoningDead Reckoning Cobalt JewelLimited to: 1Skeletons gain Added Chaos Damage equal to 20-30% of Maximum Energy Shield on your Equipped ShieldA mage from...
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  • seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20%...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • 24Casts an aura that grants bonuses to damage and critical strike chance of spells to you and your allies, and gives a chance to create Consecrated Ground against...
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  • dealing fire damage in an area. Exerted attacks trigger Combust, which converts 60% of Physical Damage to Fire Damage, and deals 100% Attack Damage in an area...
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  • Burning Damage). Generic modifiers to damage dealt will now apply to damage over time that your character causes. Damage over time is not spell damage, nor...
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  • was renamed to Geode Map. Terrace and High Gardens were renamed to Gardens Map and Terrace Map respectively. The boss and layout of (the new) Terrace Map...
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  • (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to Block 20% of Fire Damage from Hits taken as...
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  • of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 200% more Damage with Poison Cannot inflict Poison on Poisoned Enemies Additional...
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  • elemental damage and 25% less physical damage at gem level 1, with the values growing based on the gem level, up to 34% less elemental damage and 35% less...
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  • remaining when damage is taken, even damage from Labyrinth traps, that damage is inflicted on energy shield first. Physical damage reductions and elemental...
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  • Chaos damage (category Damage types) (section Damage taken as Chaos Damage)
    less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • physical damage reduction is effective against hits and non-hits such as bleeding. When reducing damage from hits, it stacks with the damage reduction...
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  • accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • Stance will nullify the miss chance. Blinding a target will also reduce its effective critical strike chance by reducing its chance to succeed confirmation...
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  • skill's cost and no other effects prevent the skill from being used (such as Silence). Casting spells, attacking, using a warcry, placing totems, and throwing...
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  • a 5-slot Map Device, and Timeless Jewels that greatly alter passive skills around it - even Keystone passives. All characters and stashes were moved to...
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  • less Damage with Poison while Incubating and not at Maximum Plague Value When you inflict Poison while Incubating, adds 40% of the Expected Poison Damage...
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  • Life and reduced Fire Resistance (30-40)% increased maximum Mana and reduced Cold Resistance (30-40)% increased Global maximum Energy Shield and reduced...
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  • highest of any class. The Shadow and Duelist start with 23 Dexterity, the Scion with 20, and the Marauder, Templar, and Witch with 14. Dexterity can be...
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  • not regular monster affixes. These include: Explode on death. Extra damage and poison on hit. Some unique bosses may spawn as a corrupted monster: Mutated...
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  • this Skill's Soul Gain Prevention 60% of Physical Damage Converted to Chaos Damage 40% chance to Poison on Hit Maximum 50 caught Projectiles Creates up to...
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  • how much damage the hit would have dealt to the enemy before taking into account the enemy's damage reduction, depending on the enemy's ailment threshold...
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  • Extra Chaos Damage #% of Lightning Damage as Extra Chaos Damage #% of Cold Damage as Extra Chaos Damage #% of Fire Damage as Extra Chaos Damage For example:...
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  • their physical damage reduction, and adding physical damage to all hits against them. Attacking the cursed enemy will grant life and mana, and killing them...
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  • Dex(30-50)% increased Critical Strike Chance(90-105)% increased Physical Damage Adds (6-12) to (20-25) Physical Damage 10% increased Attack Speed +50% to...
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  • Freeze (category Ailments) (section Chance to avoid being Frozen)
    increased (and therefore, minimum hit damage decreased) by freeze and ailment duration modifiers. Modifiers like Increased Effect of Non-Damaging Ailments and...
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  • slow and have delays between their melee attacks. Some zombies have special effects that occur on death. It's dusk on the moors. The air is still and hot...
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  • 5% chance to deal Triple Damage one_hand_weapon 500 HellscapeUpsideBaseChanceToDealTripleDamage2h3_ 68 6% chance to deal Triple Damage two_hand_weapon 250...
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  • Spell (redirect from Spell Damage) (category Damage sources) (section Chance to block spell damage)
    spell damage is one of four damage sources. Most spells that can deal damage with hits deal spell damage unless stated otherwise. Spell damage can be...
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  • evasion as the primary form of damage reduction, since it requires a play style where physically avoiding enemy spells and attacks is often necessary. The...
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  • Cold Damage Base duration is 5.00 seconds Deals (18.4-2225.7) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • Critical Strike Chance Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion Adds (13-19) to (23-29) Chaos Damage to Attacks...
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  • Lightning damage (category Damage types) (section Damage taken as Lightning Damage)
    "Lightning Damage" redirects here. For the passive skill, see Lightning Damage (passive skill). Lightning damage is one of the five damage types and is one...
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  • Critical Strike ChanceAdds (140-155) to (210-235) Physical Damage (40-50)% increased Critical Strike Chance +(15-25)% to Global Critical Strike Multiplier...
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  • take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level Item has 6 Sockets and is fully linked (Hidden) Uses goddess...
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  • keyword and refers to the speed of using skills which are spells and is calculated as uses per second. Casting a spell consists of cast time and other time...
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  • Soul Drinker and Essentia SanguisEssentia Sanguis Vaal ClawClaw Physical Damage: 29-76 Elemental Damage: 1 to (600-700) Critical Strike Chance: 6.50% Attacks...
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  • quest reward after completing the A Fixture of Fate, Death to Purity, and Death and Rebirth quests in Ruthless mode. A list of gems offered by Siosa in Ruthless...
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  • SpecificWeaponDamage (14-16)% increased Damage with Bows (14-16)% increased Damage with Axes (14-16)% increased Damage with Claws (14-16)% increased Damage with...
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  • Multiplier for Spell Damage Group: AilmentChanceAndDuration (3-5)% chance to Poison on Hit (6-8)% increased Poison Duration (3-5)% chance to Freeze (12-16)%...
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  • (25-39)% of Physical Damage as Extra Fire Damage Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Fire DamageThis is a Support...
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  • Cobalt Jewel+(2-4)% Chance to Block Spell Damage +(2-4)% Chance to Block Attack Damage Hits have (140-200)% increased Critical Strike Chance against youCorruptedThere's...
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  • Cold damage (category Damage types) (section Damage taken as Cold Damage)
    cold damage by a percentage. Unique items that convert damage to cold damage. Unique items that add a portion of other damage types as cold damage. Unique...
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  • increased Damage over Time With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy...
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  • related to the Eternal Empire and its capital, Sarn. The Undying represent the remnants of the gemlings who were killed and transformed into monsters by...
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  • Chill (category Ailments) (section Chance to avoid being Chilled)
    required amount of damage needed to apply a minimum effect chill to 0.06% of the enemy's ailment threshold, and reduce the required damage needed for a maximum...
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  • Physical Damage Deals (120.2-1463.3) Base Physical Damage per second Base duration is 1.00 seconds Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Frenzy Charges Charge Players gain more Damage and increased Attack and Cast Speed for each Frenzy Charge they have 4% increased Attack Speed per Frenzy...
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  • Players gain increased Critical Strike Chance for each Power Charge they have 50% increased Critical Strike Chance per Power Charge Power charges are one...
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  • Attack Damage: (155-250)% of base Effectiveness of Added Damage: (155-250)%Hits enemies, converting some of your physical damage to cold damage. It traps...
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  • Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply...
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  • Cold Damage over Time, and have Damage Taken increased by Chill Effect. Enemies Chilled by Supported Skills take increased Cold Damage over Time and have...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • confused with Damage taken as. Damage taken refers to the amount of damage taken after all mitigations have taken place. It is a synonym of 'damage dealt', but...
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  • prevents all damage from the attack and other harmful effects including ailments and stun. Spells do not normally check for evasion. The chance to evade an...
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  • smoke at those ruins up the beach. Go get some help, and I might just- Make your way up the beach and, as you approach the end, your quest begins. Kill Hillock...
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  • (30-20)% less Attack Damage First Repeat of Supported Skills deals 22% more Damage Second Repeat of Supported Skills deals 44% more Damage Additional Effects...
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  • retribution from my superior..." and BitterdreamBitterdream Shadow SceptreSceptre Physical Damage: 29-44 Critical Strike Chance: 6.20% Attacks per Second: 1...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • Archer and RearguardRearguard Blunt Arrow QuiverRequires Level 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)%...
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  • or large damage modifiers. Damage effectiveness exists for both base damage and added damage. It does not directly affect Gain #% of X damage as extra...
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  • can skip this quest and do Piety's Pets first. General Gravicius is one of the most deadly storyline bosses due to his fire damage. The quest is purely...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • The wing will be blocked and players cannot enter the wing again. However, Adiyah's portal remains up and players may enter and loot other wings (if any)...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • Cold Damage Base duration is 5.00 seconds Deals (28.7-1895.4) Base Cold Damage per second Modifiers to Spell Damage apply to this Skill's Damage Over Time...
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  • increased Physical Damage Gain (10-30)% of Physical Damage as Extra Fire Damage Gain (10-30)% of Physical Damage as Extra Cold Damage Gain (10-30)% of Physical...
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  • increased Global Accuracy Rating(80-95)% increased Physical Damage Adds (5-10) to (13-20) Physical Damage (20-25)% increased Attack Speed 10% increased Effect...
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  • increased physical damage and increased physical damage over time. Attacks against cursed enemies have a chance to inflict bleeding and maim. DespairDespairSpell...
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  • Supported Skills Damage and Chill Enemies between you and Linked Targets Supported Skills deal (355.9-3566.4) Base Cold Damage per second Damage and Chill Linger...
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  • several new items and skill gems. Damage over time rework: Bleed and poison are now considered ailments. Ailments now have its total damage scale off the hit's...
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  • buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony...
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  • (20-113) to (30-169) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 30% more Poison Duration Secondary Debuff...
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  • area melee damage and is not considered as part of the strike itself. The splash is affected by modifiers to area of effect and area damage, but will not...
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  • buff giving more poison damage and a chance to inflict poison. When you poison an enemy while you have this buff, you gain Virulence, and summon an Agony...
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  • requires you to travel to poison the tree, Lorrata, in The Wetlands with Maligaro's SpikeMaligaro's SpikeMaligaro loved his tools, and took great pains to keep...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • 27, 2022, and was released on February 4, 2022 alongside with Archnemesis league. This expansion continues the Echoes of the Atlas storyline and introduces...
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  • between enemies. Requires a Dagger or Claw.(3-113) to (5-169) Added Chaos Damage 8% more Damage with Hits and Ailments for each remaining Chain Chains +(3-5)...
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  • Unarmed (category Damage)
    attack damage in an area and has a chance to poison. Can consume charges from a Life flask to add further damage. Requires an empty main hand, and no off-hand...
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  • Intensity 35% more Damage with Hits and Ailments per Intensity Additional Effects From 1-20% Quality: +(0.5-10)% more Damage with Hits and Ailments per IntensityPlace...
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  • deals damage.Supported Skills deal (25-39)% more Physical Damage Supported Skills deal no Chaos Damage Supported Skills deal no Elemental Damage Additional...
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  • to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit...
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  • (10-15)% of Physical Damage as Extra Cold Damage Reflects (25-50) Cold Damage to Melee Attackers +5% Chance to BlockCold, miserable and alone... but alive...
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  • following jewels can drop anywhere: The following jewels are drop-restricted and can obtained from bosses only or from other specific methods (e.g. Legion...
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  • of Physical Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being...
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  • Gain (9-10)% of Cold Damage as Extra Chaos Damage (70-79)% increased Cold Damage (21-23)% chance to Freeze +(24-28)% to Cold Damage over Time Multiplier...
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  • physical damage. They deal damage that scales with the player's life and energy shield pool. Traps can also damage monsters, but they deal less damage to minions...
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  • Full Life at the end of the Effect"Kaom fought and killed for his people. Kaom bled for his people. And so the people gave, the people bled, So their King...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • This is an informal list of acronyms, abbreviations and slang pertaining to Path of Exile used by players in the community. Gurthamoth (October 31, 2012)...
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  • Supported Skills deal (10-19)% more Damage with Ailments caused by Melee Hits Supported Skills deal (10-19)% more Melee Damage Additional Effects From 1-20%...
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  • Jewel The following unique Viridian Jewels can drop anywhere and can be chancedOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight...
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  • Global Critical Strike Chance (120-160)% increased Energy Shield 15% of Fire Damage Converted to Chaos Damage 100% increased Spell Damage taken when on Low...
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  • Brand (section Damage)
    increasing your damage dealt. Brands are skill effects, not separate objects, meaning various mechanics including leech and reflected damage will apply to...
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  • accuracy and critical strike chance to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (20-58)% increased Critical Strike Chance You...
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  • Stun (section Stun chance)
    calculating stunning damage, melee damage has a +25% bonus to stun chance and non-physical damage has a -25% penalty to stun chance. Both of these can cancel...
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  • can be exchanged for a random corrupted level 21 gem with the Chaos gem tag and 23% quality. The Bitter Blossom has restrictions on where or how it can drop...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • Intelligence (40-60)% increased Fire Damage 30% of Fire Damage Converted to Chaos Damage Your Chaos Damage has 60% chance to Poison EnemiesThe brightest flames...
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  • Forest) and kill The Weaver (a unique giant spider) in order to retrieve the quest item Maligaro's SpikeMaligaro's SpikeMaligaro loved his tools, and took...
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  • bigger payout and exclusive rewards. Players can equip Trinkets and train and gear up their Rogues to improve the heisting experience and rewards. Exclusive...
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  • 20More Physical Ailment or Chaos Ailment modifiers No Elemental modifiersPlace in a Resonator to influence item crafting. (more physical mod) and Prismatic FossilPrismatic...
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  • Whirling Barrier +6% Chance to Block Attack Damage while wielding a Staff +6% Chance to Block Spell Damage while wielding a Staff 20% chance to gain a Power...
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  • Reflect (redirect from Damage Reflection) (category Damage) (section Mechanics of damage reflection)
    that apply damage over time debuffs or damaging ailments can still reflect the hit damage). The amount of damage reflected is based on damage taken by the...
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  • increased Global Critical Strike Chance, or Imperial ClawImperial ClawClaw Physical Damage: 25-65 Critical Strike Chance: 6.00% Attacks per Second: 1.60...
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  • to Chaos Damage 25% of Physical Damage from Hits taken as Chaos Damage 20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"The Spirit...
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  • whose hands are their livelihood know the importance of keeping them safe and warm. Acquisition Drop restricted Drop level: 23 The Ascent • The Solaris...
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  • taking reflected damage will mitigate impale's damage. The damage that impale will deal implicitly scales with the amount of physical damage dealt by the hit...
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  • builds early in the game. Minions and Totems have had their life and damage readjusted in line with monster life and damage. Monster skills have had a full...
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  • are only available from the Cluster Jewels. Some notables are drop disabled and can only be obtained in permanent leagues. The associated mods of the following...
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  • tiers of potency, and not all nodes will be connected. The available passive skills and their tiers, amount of experience required, and maximum possible...
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  • supported skill has an internal damage counter that tracks the total accumulated damage taken from hits. Damage over time and non-damage loss do not contribute...
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  • In a Descent: Champions race, special chests named Curious Chest and Alluring Chest can be encountered. These contain predetermined items for each class...
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  • organic beings melded together, and every one of those beings is pulling and clawing away eternally, trying to escape the pain and pursue even the smallest pleasure...
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  • dealing damage to enemies they hit and creating spore pods where they land. Each spore pod deals chaos damage over time to nearby enemies and slows their...
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  • strongboxes and areas. All modifiers can be divided into several groups: implicit, explicit (or affixes – prefixes and suffixes), torment and so on. Magic...
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  • Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage 20% more Damage with Hits and Ailments for each stage Maximum...
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  • true intent, they will decry us, assault us, and try to crush what we have built. We must stand tall, Qotra, and make the future our own." Acquisition Drop...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • Life(200-220)% increased Physical Damage Adds 25 to 30 Physical Damage 5% increased Attack Speed 1.2% of Physical Attack Damage Leeched as Life 5% increased...
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  • less Damage Base duration is 4.00 seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on...
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  • extra cold damage based on physical damage to you and your allies.+(0-1.9) metres to radius You and nearby allies gain (16-25)% of Physical Damage as Extra...
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  • the damage gets higher.Deals (31-280) to (46-419) Fire Damage 50% chance to Ignite enemies 200% more Spell Damage for each stage 110% more Damage with...
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  • increased Spell Damage per 5% Chance to Block Spell Damage 3% increased Attack Damage per 5% Chance to Block Attack Damage 20 Life gained when you Block 20 Mana...
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  • 86 Dex(7-10)% Chance to Block Spell Damage +(8-12)% Chance to Block Attack Damage while Dual Wielding (60-80)% increased Physical Damage Adds (75-100)...
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  • seconds (5-169) to (7-254) Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit Additional Effects From 1-20%...
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  • Physical Damage Supported Skills deal (50-54)% more Damage with Bleeding and Poison caused by Melee Hits Supported Skills have (0-10)% chance to Intimidate...
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  • increased attack speed with claws, increased damage for claws with hits and ailments and additional damage over time multiplier for poison. Blight anointment to...
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  • Attack Critical Strike Chance Modifiers to Claw Damage also apply to Unarmed Attack Damage with Melee Skills Modifiers to Claw Attack Speed also apply...
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  • areas with varying monsters and league encounters. They open the way to the most challenging and rewarding encounters and therefore play a crucial part...
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  • considered Extra Content and has a baseline chance to appear in any map area, and can appear more than once in an area. The specific chance for essences to spawn...
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  • the damage gets higher.Deals (31-280) to (46-419) Fire Damage 50% chance to Ignite enemies 200% more Spell Damage for each stage 110% more Damage with...
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  • Fires 5 Projectiles 60% of Physical Damage Converted to Fire Damage Projectiles deal 50% less Damage with Hits and Ailments Additional Effects From 1-20% Quality:...
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  • Invasion league ended, Invasion Bosses were not implemented into the core game, and are mostly inaccessible. However, a few sources still exist: Maps with the...
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  • less damage to enemies which have not taunted you. Taunted Brittle Corsairs As of 3.23, Taunt does not appear to apply its default 10% less damage to anyone...
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  • MultiplierNo Physical Damage Adds 1 to (40-50) Lightning Damage (25-30)% increased Attack Speed Grants 2 Life per Enemy Hit (15-20)% chance to Shock Herald of...
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  • from Acts 1-3, and Lilly Roth will sell all gems in the game (Acts 1-10). There are a few gems in the game that are not quest-related, and all these exceptions...
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  • Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over Time effect +(0-0.8) metres to radius (3-286) to (5-429) added Fire Damage against...
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  • 17th, 2022, and released on December 9th, 2022 alongside the Sanctum league. This expansion explores the Forbidden Sanctum's dangerous halls and introduces...
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  • maximum Life -1 to Maximum Endurance Charges -10% to maximum Chance to Block Attack Damage +6% Chance to Block +2% to all maximum Resistances while you have...
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  • Fire Damage (3-75) to (67-1467) Added Lightning Damage Only Deals Damage of the chosen Element Deals no Damage of other Damage Types (30-49)% chance to Freeze...
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  • killed with a Critical Strike 50% increased Damage while on Consecrated Ground +5% Chance to Block Attack Damage while on Consecrated GroundGod blesses those...
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  • Mana Attack Damage: (100-150)% of base Effectiveness of Added Damage: (100-150)% AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking...
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  • of Suppressed Spell Damage Prevented +(26-32)% chance to Suppress Spell Damage (200-250)% increased Armour and Evasion +(9-13)% Chance to Block You take...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • unique will wipe the two Level (15-25) and the random Support Gem, into current Level (1-10), Level (25-35) and new two pairs of random Support Gems (which...
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  • 31Adds (7-9) to (13-16) Physical Damage to Attacks(20-24)% Chance to Block Attack Damage (12-15)% Chance to Block Spell Damage +(400-450) to Armour (20-30)%...
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  • deal 24% increased Damage with Hits and Ailments +6% Chance to Block Attack Damage while Dual Wielding or holding a Shield 20% chance to gain a Frenzy Charge...
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  • (100-140)% increased Armour and Energy Shield +(50-80) to maximum Life (5-8)% increased Damage per Raised Zombie 1% less Elemental Damage taken per Raised ZombieA...
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  • attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage Fires 4 Projectiles 60% of Physical Damage Converted to Fire Damage +(0.2-0...
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  • Fire Damage per second Base duration is 4.00 seconds Deals (7-659) to (11-988) Fire Damage Modifiers to Spell Damage apply to this Skill's Damage Over...
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  • Maim does not apply any damage effects; however, the maimed status does provide a damage bonus for Flesh and StoneFlesh and StoneSpell, Aura, AoE, Stance...
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  • Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage 20% more Damage with Hits and Ailments for each stage Maximum...
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  • HitAdds (40-50) to (130-150) Physical Damage 30% increased Cold Damage (30-40)% increased Critical Strike Chance 20% chance to gain a Frenzy Charge on Killing...
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  • explode and deal AoE cold damage to enemies near them. This damage is not affected by modifiers to spell damage.Deals (18-308) to (26-462) Cold Damage Damage...
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  • All base maps and most unique maps contain one or more map bosses. Defeating the boss is not obligatory, but they drop more items than regular map monsters...
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  • 6.00 Seconds Consumes 30 of 60 Charges on use Phasing +10% chance to Suppress Spell DamageRequires Level 27Right click to drink. Can only hold charges...
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  • against a creature they had no hope of understanding, let alone defeating, and one by one, they became a part of it.Place into an allocated Jewel Socket...
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  • sinister. Thorn, rot, plague, and claw- the Affliction spreads. It hungers for more! Tread lightly in the Wildwood, which shifts and bites. Accept our help;...
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  • ck1 48 2% Chance to Block Attack Damage SynthesisImplicitAttackBlock2 56 (4-5)% Chance to Block Attack Damage SynthesisImplicitAttackChanceToImpale1 1...
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  • the area of effect and damage of the explosion.Deals (31-405) to (46-608) Fire Damage 50% chance to Ignite enemies 165% more Spell Damage for each stage 60%...
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  • Elemental Damage as Extra Chaos Damage during effect 2% of Chaos Damage Leeched as Life during Effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during...
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  • Added Chaos Damage 60% of Physical Damage Converted to Chaos Damage 60% chance to Poison on Hit 200% more Damage with Poison Cannot inflict Poison on Poisoned...
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  • Projectile Damage apply to this Skill's Damage Over Time effect +(0-0.6) metres to radius 60% of Physical Damage Converted to Chaos Damage Additional Effects...
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  • more Burning Damage Buff grants 15% of your Physical Damage as Extra Fire Damage Buff grants (9-12)% more Spell Fire Damage Base Burning Damage is 25% of...
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  • have one of the following power sets: Cold Damage and Freezing Fire Damage and Burning Extra Damage and Poison on hit Explodes on Death...
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  • Multiplier 75% of Physical Damage converted to a random Element 25% of Physical Damage Converted to Chaos Damage Maximum Critical Strike Chance is 50% Non-Critical...
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  • series of time assumptions and/or manually reduce or increase the damage further. Labyrinth Enchantments deal 80% less damage against players. Astral Projector's...
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  • Critical Strike Chance: 6.00% Effectiveness of Added Damage: 220%Fires a circle of knives outwards around the caster which deal physical damage.Deals (7-949)...
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  • BucklerChance to Block: 24% Evasion: (75-86) Movement Speed: -3%Requires Level 30, 76 DexInflict Brittle on Enemies when you Block their Damage Acquisition...
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  • implicit), and depending on the base attributes of the class, can provide immunity to a single ailment. Marauder and Templar cannot be ignited, Ranger and Duelist...
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  • second area in the Descent league. This area is connected to Phrecia Outskirts and Lost Cathedral. Massier Callow Thug Highwayman Shadow Archer Skeletal Beast...
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