Taunt
Taunt is a debuff that makes an affected enemy unable to consider any object as a potential target, except the source of the debuff. It also causes enemies to deal 10% less damage to other entities.[2][3] It lasts for 3 seconds. Taunt can be applied by players, minions, monsters, or proxies that are targetable (e.g. totems, but not traps, mines, or mirages). Taunt immediately expires when the character (or proxy) that applied it dies or expires.
When multiple sources are taunting the same enemy, the first taunt applied determines the aggro. The targeted source can maintain aggro indefinitely as long as it maintains its taunt on the target.[3]
All targets can be taunted unless made immune through a modifier; however, taunt will not cause The Shaper, The Elder, Shaper Guardians, Elder Guardians, or various other unique bosses to retarget towards the source of the taunt.[4]
Skills
Skill gems
The following skill gems are related to Taunt:
Gem | ||||
---|---|---|---|---|
Ancestral CryAncestral CryWarcry, AoE, Duration Level: (1-20) Cost: (14-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 16Performs a warcry, taunting all nearby enemies to attack the user and exerting subsequent strike attacks. The user and nearby allies gain a buff that grants elemental resistances.Base duration is (2.50-3.40) seconds (0-38)% increased Warcry Speed Counts total Power of Enemies in Range Buff grants +5% to all Elemental Resistances per 5 power, counting a maximum of 30 Power Buff grants +1% to all Maximum Elemental Resistances per 10 Power, counting a maximum of 30 Power Exerts the next 8 Melee Strike Attacks you perform Exerted Strikes target 2 additional Enemies Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Battlemage's CryBattlemage's CryWarcry, Critical, Trigger, AoE, Duration Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that boosts critical strike chance.Base duration is (2.50-3.40) seconds (0-38)% increased Warcry Speed Counts total Power of Enemies in Range Buff grants +0.5% to Critical Strike Chance per 5 power, counting a maximum of 25 Power Exerts the next 5 Melee Attacks you perform Exerted Attacks Trigger a Supported Spell with their first Melee Hit Supported Skills deal (44-38)% less Damage Supported Spells are Triggered by Attacks Exerted by Battlemage's Cry Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Decoy TotemDecoy TotemTotem, Spell, AoE Level: (1-20) Cost: (9-35) Mana Cooldown Time: 4.00 sec Can Store 1 Use(s) Cast Time: 1.00 sec AoE Radius: 60Requires Level 4Summons a totem that taunts nearby monsters to attack it.Totem lasts 8 seconds Supported Skills have (0-76)% increased Totem Life Summons a Totem which uses this Skill Totems Summoned by this Skill cannot Evade Additional Effects From 1-20% Quality: (1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 4 | |||
Enduring CryEnduring CryWarcry, AoE, Duration Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting all nearby enemies to attack the user and granting a buff to the user and nearby allies. The user and allied players also gain endurance charges.Base duration is (2.50-3.40) seconds (0-38)% increased Warcry Speed Counts total Power of Enemies in Range Grants 1 Endurance Charge per 5 Power to you and Allied Players Buff grants 2% of Life Regenerated per second per 5 power, counting a maximum of 25 Power Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
General's CryGeneral's CryWarcry, AoE, Duration Level: (1-20) Cost: (15-19) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user, and summoning Mirage Warriors from nearby corpses. The Mirage Warriors each use a linked attack skill once before dissipating.Base duration is (4.00-4.90) seconds (0-38)% increased Warcry Speed Maximum 5 Summoned Mirage Warriors Counts total Power of Enemies and Corpses in Range Summons Mirage Warriors from 2 corpses per 5 Power, minimum 1 corpse Supported Strike Skills cannot target additional Enemies Attacks with Supported Skills count as Exerted Supported Skills deal (60-51)% less Damage Supported Skills are used by Mirage Warriors Summoned by General's Cry Supported Skills count as Triggered Additional Effects From 1-20% Quality: Maximum +(0.05-1) Summoned Mirage WarriorsPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Infernal CryInfernal CryWarcry, AoE, Duration, Fire, Attack, Trigger, Melee Level: (1-20) Cost: (7-10) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants a portion of their physical damage as extra fire damage. In addition to being taunted, enemies are inflicted with a secondary debuff causing them to explode when they die, dealing fire damage in an area.Base duration is (2.50-3.40) seconds Base secondary duration is (2.50-3.40) seconds (0-38)% increased Warcry Speed Damage cannot be Reflected Counts total Power of Enemies in Range Explosion deals Base Fire Damage equal to 8% of the Monster's maximum Life Buff grants gain 5% of Physical Damage as Extra Fire Damage per 5 power, counting a maximum of 25 Power Exerts the next 6 Melee Attacks you perform Exerted Attacks Trigger Combust the first time they deal a Melee Hit 60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal Cry Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Intimidating CryIntimidating CryWarcry, AoE, Duration, Physical Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 10Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. The user and nearby allies gain a buff that grants movement speed.Base duration is (2.50-3.40) seconds (0-38)% increased Warcry Speed Enemies Taunted by this Warcry are Intimidated Counts total Power of Enemies in Range Buff grants 3% increased Movement Speed per 5 Power, counting a maximum of 30 Power Exerts the next 2 Melee Attacks you perform Exerted Attacks deal Double Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 10 | |||
Rallying CryRallying CryWarcry, AoE, Duration Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 24Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Nearby allies gain a buff based on the damage of your weapon.Base duration is (2.50-3.40) seconds (0-38)% increased Warcry Speed Counts total Power of Enemies and Allies in Range Buff grants Added Attack Damage equal to 4% of the Damage of your Main Hand Weapon per 5 Power, counting a maximum of 30 Power Buff has 100% more Effect on your Minions Exerts the next 5 Melee Attacks you perform Exerted Attacks deal 5% more Damage per affected Ally, to a maximum of 25% Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 | |||
Seismic CrySeismic CryWarcry, AoE, Duration Level: (1-20) Cost: (14-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 sec AoE Radius: 60Requires Level 16Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent slam attacks. The user and nearby allies gain a buff that increases their armour and stun threshold.200% increased Knockback Distance Base duration is (2.50-3.40) seconds (0-38)% increased Warcry Speed Knocks back and Interrupts Enemies in a smaller Area Counts total Power of Enemies in Range Buff grants 5% more Armour per 5 Power, counting a maximum of 25 Power Buff grants 15% increased Stun Threshold per 5 Power, counting a maximum of 25 Power Exerts the next 6 Melee Slam Attacks you perform Exerted Attacks have 50% more Area of Effect Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 16 | |||
Summon Stone GolemSummon Stone GolemMinion, Spell, Golem, Physical Level: (1-20) Cost: (30-54) Mana Cooldown Time: 6.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Stone Golem that grants you life regeneration. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem Golems grant (33-105) Life Regenerated per second Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | |||
Summon Stone Golem of HordesSummon Stone Golem of HordesMinion, Spell, Golem, Physical Level: (1-20) Cost: (30-54) Mana Cooldown Time: 2.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Stone Golem. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 3 Summoned Golems Additional Effects From 1-20% Quality: Minions have (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | |||
Summon Stone Golem of SafeguardingSummon Stone Golem of SafeguardingMinion, Spell, Golem, Physical Level: (1-20) Cost: (30-54) Mana Cooldown Time: 15.00 sec Can Store 1 Use(s) Cast Time: 1.00 secRequires Level 34Summons a Stone Golem that takes a portion of the melee damage you recieve from enemy hits from its life before yours. In addition to its melee attack, the Stone Golem uses a rolling charge and a powerful slam that can taunt enemies.Maximum 1 Summoned Golem Minions have 50% less Maximum Life Golems grant 15% of Melee Damage is taken from your Stone Golems' Life before you Additional Effects From 1-20% Quality: (1-20)% increased Buff EffectPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 34 | |||
Vengeful CryVengeful CryWarcry, AoE, Duration, Retaliation Level: (1-20) Cost: (15-19) Mana Cooldown Time: 8.00 sec Can Store 1 Use(s) Use Time: 0.80 secRequires Level 24Retaliate against a savage hit with a warcry, taunting all nearby enemies to attack the user. The user and nearby allies gain a buff which grants rage and prevents rage from being lost. Minions cannot gain rage.Base duration is (2.50-3.40) seconds Cannot be used by default Becomes Usable once for 2 seconds when you take a Savage Hit (0-38)% increased Warcry Speed Counts total Power of Enemies in Range Buff grants 3 Rage per second per 5 Power, counting a maximum of 25 power Buff grants +25 to Maximum Rage Buff prevents inherent loss of Rage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. | 24 |
Related quality stats
The following skill gems have stats from quality related to taunt:
There are no skill gems that have stats from quality related to taunt.
Support gems
The following support gems are related to Taunt:
Gem | ||||
---|---|---|---|---|
Meat Shield SupportMeat Shield SupportSupport, Minion Icon: v Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports skills which create Minions.Minions from Supported Skills have 20% chance to Taunt on Hit Supported Skills have (10-29)% increased Minion Movement Speed Minions from Supported Skills deal (20-30)% more Damage with Hits and Ailments to Enemies that are Near you Minions from Supported Skills take (15-24)% less Damage Minions from Supported Skills are Defensive Additional Effects From 1-20% Quality: Minions from Supported Skills take (0.25-5)% less DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. | 31 |
Item skills
The following item skills are related to Taunt:
Related items
Base items
The following base items are related to Taunt:
Item | Stats | |
---|---|---|
Basalt FlaskBasalt FlaskLasts 8.00 Seconds Consumes 40 of 60 Charges on use 20% more ArmourRequires Level 27Taunts nearby Enemies on useRight click to drink. Can only hold charges while in belt. Refills as you kill monsters. | 27 | Taunts nearby Enemies on use |
Unique items
The following unique items are related to Taunt:
Item | Base item | Stats | |
---|---|---|---|
Al DhihAl Dhih Timeworn ClawClaw Physical Damage: (32-35.2) to (86-94.6) Critical Strike Chance: 8.00% Attacks per Second: 1.30 Weapon Range: 1.1 metresRequires Level 26, 39 Dex, 56 IntGrants 19 Life per Enemy Hit(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds"When the hyena howls thrice death is sure to follow." -Maraketh Wisdom | Timeworn Claw | 26 | Grants 19 Life per Enemy Hit(100-120)% increased Physical Damage 3% of Physical Attack Damage Leeched as Life Enemies Taunted by your Warcries Explode on death, dealing 8% of their maximum Life as Chaos Damage 25% increased Warcry Buff Effect Warcry Skills' Cooldown Time is 4 seconds |
Redblade BannerRedblade Banner Painted Tower ShieldChance to Block: 30% Armour: (338-432) Movement Speed: -3%Requires Level 35, 87 Str+(20-30) to maximum Life(80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite PowerBlood shed is blood shared. | Painted Tower Shield | 35 | +(20-30) to maximum Life(80-100)% increased Armour +(50-60) to maximum Life 20% increased Taunt Duration +5% Chance to Block 50% increased Warcry Cooldown Recovery Rate Warcries have infinite Power |
Redblade BandRedblade Band Unset RingRequires Level 44Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second +3 to Level of Socketed Golem Gems +(30-40) to Strength (20-30)% increased Fire Damage +(30-40) to maximum LifeTo ascend to leadership, the child of a Redblade warlord must pull the band from the still-hot ashes of their father. | Unset Ring | 44 | Has 1 SocketSocketed Golem Skills have 25% chance to Taunt on Hit Socketed Golem Skills have Minions Regenerate 5% of Life per second +3 to Level of Socketed Golem Gems +(30-40) to Strength (20-30)% increased Fire Damage +(30-40) to maximum Life |
SiegebreakerSiegebreaker Heavy BeltRequires Level 44+(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(17-23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per secondPoison the land and they'll have nothing to defend. | Heavy Belt | 44 | +(25-35) to Strength(6-10)% increased maximum Energy Shield (6-10)% increased maximum Life +(17-23)% to Chaos Resistance Minions have 5% chance to Taunt on Hit with Attacks Your Minions spread Caustic Ground on Death, dealing 20% of their maximum Life as Chaos Damage per second |
Replica AllureReplica Allure Vaal ClawClaw Physical Damage: (92.4-112.7) to (222.6-266.8) Critical Strike Chance: 8.00% Attacks per Second: (1.40-1.46) Weapon Range: 1.1 metresRequires Level 66, 95 Dex, 131 Int2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage"Test subject was able to survive the entire process simply by shouting epithets at the researcher. Researcher's feelings were slightly injured." - Researcher Graven | Vaal Claw | 66 | 2% of Physical Attack Damage Leeched as Life(110-130)% increased Physical Damage Adds (15-20) to (30-40) Physical Damage (8-12)% increased Attack Speed Gain +50 Life when you Taunt an Enemy You gain Onslaught for 1 seconds on Killing Taunted Enemies Enemies Taunted by you take 10% increased Damage |
Related passive skills
Passive skills
The following passive skills are related to Taunt:
Name | Stats |
---|---|
Natural Authority | 20% increased Warcry Buff Effect Enemies Taunted by your Warcries take 8% increased Damage [1] |
Ascendancy passive skills
The following Ascendancy passive skills are related to Taunt:
Ascendancy Class | Name | Stats |
---|---|---|
Ascendant | Champion | Your Hits permanently Intimidate Enemies that are on Full Life 100% chance to Taunt on Hit Enemies Taunted by you take 10% increased Damage Melee Hits have 50% chance to Fortify 15% increased effect of Non-Curse Auras from your Skills [1] |
Champion | Armour and Evasion, Taunt Duration | 15% increased Evasion Rating and Armour 20% increased Taunt Duration [1] [2] |
Champion | Conqueror | 100% chance to Taunt on Hit 10% reduced Damage taken if you've Taunted an Enemy Recently Enemies Taunted by you deal 20% less Damage with Hits and Ailments against other targets [1] |
Champion | Worthy Foe | Enemies Taunted by you take 20% increased Damage Enemies Taunted by you cannot Evade Attacks [1] |
Version history
Version | Changes |
---|---|
3.22.0 |
|
3.11.0 |
|
3.2.0 |
|
2.4.1 |
|
2.3.0 |
|
References
- ↑ https://www.pathofexile.com/forum/view-thread/3489937
- ↑ 2.0 2.1 Mark (June 9, 2016). "Mechanical Questions Thread". Official Path of Exile Forums. Retrieved June 9, 2016.
- ↑ 3.0 3.1 Qarl (May 26, 2016). "Development Manifesto: 2.3.0 Balance". Official Path of Exile Forums. Retrieved May 26, 2016.
- ↑ 4.0 4.1 Bex (February 28, 2018). "Path of Exile 3.2.0: Bestiary League Patch Notes". Official Path of Exile Forums. Retrieved April 19, 2018.
- ↑ This bugfix fixed a long-standing issue that caused Taunt to cause players to take 10% more damage instead of 10% less damage from taunted enemies.