Version 3.20.1

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Version History
3.20.0b
December 14, 2022
3.20.1
December 20, 2022
3.20.1b
January 12, 2023

Patch notes

These are the official patch notes for version 3.20.1 released by Grinding Gear Games.[1]

This patch introduces new Sanctum content, improvements to the current Kirac's Vault Pass and adds support for the 2023 Core Supporter Packs as detailed in our news post last week. It also contains a variety of improvements and bug fixes to both Sanctum and non-Sanctum content, and some buffs to the modifiers applied to Blighted Maps through anointing them with Oils.

Sanctum Updates and Improvements

  • Introduced 7 new Unique Relics that drop from the final form of the Sanctum Boss. These Relics challenge you to complete an entire run of The Forbidden Sanctum at area level 80+ under special rules. If you're able to complete such a run, you'll be rewarded in new and special ways. However, the Unique Relic will be destroyed regardless of the outcome of your run, so if you fail to complete it, you'll forfeit your potential rewards.
  • Some of these Unique Relics cause the Herald of the Scourge to drop additional or specific items, while others causes Aureus Coins to be converted to certain outcomes upon defeating the Herald of the Scourge.
  • We've also introduced a new Unique Ring that can be earned by defeating the Herald of the Scourge with one of the new Unique Relics active.
  • Introduced 41 new "Lycia's Invocation" currency items. These can be applied to non-Corrupted Sanctified Relics to add their respective Keystone to the Relic.
  • Boons and Afflictions that provide increases and reductions to the effect of your Relics now specify that they do not affect Unique Relics.
  • Characters that are up close to their target now take even less damage to their Resolve.
  • Sanctum Quests are no longer hidden with the "Enable Quest Tracking" option disabled. We've also made improvements to these Quests to reduce the chance they are missed when first entering the relevant town area.
  • Party Members are now able to view the Map of the area owner's Sanctum, if they currently have a run active.
  • Party members can now store a Sanctum room for later when the map owner runs their Sanctum room for the area.
  • The Resolve bar now flashes when you heal or damage your Resolve.
  • Added a display to show which Affliction was removed when you cleansed an Affliction.
  • The Sanctified Relic Slot has been moved from the Sanctum Map and is now located in the Inventory panel.
  • Sanctified Relics can now be compared with your equipped one by using the Compare Item Descriptions keybind (Ctrl, by default).
  • The wave skill used by the final form of the Sanctum Boss now spawns far fewer lightning bolts with each wave, though the lightning bolts are slightly larger. The delay between each wave has also been slightly increased.
  • You can no longer gain a new multi-stage Boon or Affliction, such as Lilting Melody, if you already have a later stage of that same Boon or Affliction.
  • The Hungry Fangs Affliction and Wooden Effigy Boon now impact Resolve multiplicatively, instead of being additive with stats that impact resolve on Relics.
  • Tweaked the position of the skulls that fire tracking beams in the third floor of the Sanctum.
  • Updated the Prayer Beads Boon to clarify Resolve is able to be lost after the next room has been completed.

Other Improvements

  • Added support for the new Core Supporter Packs.
  • Added five more microtransactions to Kirac's Vault Pass in the form of these additional mystery boxes from Path of Exile's past: Warlord, Polaris, Twilight, Harmony and Sin/Innocence.
  • Huck now brings along his Rogue Equipment when accompanying you in Maps.
  • Significantly increased the experience gained from killing Metamorph Monsters.
  • You can no longer animation-cancel Vaal Venom GyreVaal Venom GyreAttack, Projectile, Chaos, Duration, Vaal
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Damage: (125-165)% of base
    Effectiveness of Added Damage: (125-165)%
    Requires Level 12Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12.00 seconds
    Base secondary duration is 6.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    60% of Physical Damage Converted to Chaos Damage
    40% chance to Poison on Hit
    Maximum 50 caught Projectiles
    Creates up to 50 caught Projectiles immediately
    Creates 15 caught Projectiles per second
    40% chance to keep each caught Projectile fired with Whirling Blades

    Additional Effects From 1-20% Quality:
    (1-20)% increased Poison Duration
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Volcanic FissureVaal Volcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire, Vaal
    Level: (1-20)
    Souls Per Use: 25
    Can Store 1 Use(s)
    Soul Gain Prevention: 6 sec
    Attack Speed: 80% of base
    Attack Damage: (150-220)% of base
    Effectiveness of Added Damage: (150-220)%
    Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 9 Projectiles
    50% more Area of Effect
    60% of Physical Damage Converted to Fire Damage
    Fissure erupts 5 additional times

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Blade FlurryVaal Blade FlurryAttack, AoE, Channelling, Physical, Vaal, Melee
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 3 sec
    Attack Speed: 320% of base
    Attack Damage: (224-343)% of base
    Effectiveness of Added Damage: (224-343)%
    Requires Level 28Channel to create an expanding circle area around you that blinds enemies within it. When you stop channelling, deals damage in a smaller area around each enemy in the circle. Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage
    Blind enemies on hit
    Can't be Evaded
    (30-68)% increased Blind Effect
    50% less Damage Taken while Channelling
    Base Circle Radius is 1 metre
    +0.5 metres to Circle Radius per Stage
    Channelling stops when Total Circle Radius reaches 9 metres

    Additional Effects From 1-20% Quality:
    +(0.25-5)% more Damage with Hits and Ailments for each stage
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Caustic ArrowVaal Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, Vaal, Bow
    Level: (1-20)
    Souls Per Use: 20
    Can Store 2 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Speed: 70% of base
    Attack Damage: (280-400)% of base
    Effectiveness of Added Damage: (280-400)%
    Fires a slow-moving serpentine arrow which deals chaos damage while piercing enemies, and leaves a trail of caustic ground. Enemies standing on the caustic ground take chaos damage over time.Projectiles Pierce all Targets
    Deals (21.1-4622.5) Base Chaos Damage per second
    Base duration is 6.00 seconds
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    60% of Physical Damage Converted to Chaos Damage
    Can't be Evaded

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Vaal Molten StrikeVaal Molten StrikeAttack, Projectile, AoE, Melee, Strike, Fire, Chaining, Vaal
    Level: (1-20)
    Souls Per Use: 15
    Can Store 3 Use(s)
    Soul Gain Prevention: 3 sec
    Attack Speed: 70% of base
    Attack Damage: (70-110)% of base
    Effectiveness of Added Damage: (70-110)%
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth causing area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
    Fires 9 Projectiles
    +0.4 metres to radius
    Chains +8 Times
    60% of Physical Damage Converted to Fire Damage
    Can't be Evaded
    Projectiles can Chain when impacting the ground
    Projectiles do not change direction when Chaining

    Additional Effects From 1-20% Quality:
    Projectiles deal (0.5-10)% more Damage with Hits and Ailments
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    before the point in the animation that damage is dealt.
  • The Balance of TerrorThe Balance of Terror
    Cobalt Jewel
    Limited to: 1+(10-15)% to all Elemental Resistances
    <2 random curse modifiers>
    Fellshrine stood as a holy bastion opposite the
    Chamber of Sins, and all that it represented.
    For one to rise, the other must fall.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Unique Jewel no longer has a level requirement.
  • Completing the Mastermind's Lair now awards credit towards the Suspicious Syndicate challenge.
  • Updated one component of the Complete Harbinger Encounters challenge to "Use any Harbinger, Ancient or Fracturing Orb", instead of just Fracturing OrbFracturing OrbStack Size: 20Fracture a random modifier on a rare item with at least 4 modifiers, locking it in placeRight click this item then left click a rare item to apply it. Cannot be used on Influenced, Synthesised or Fractured items..
  • Updated various descriptions of conditional modifiers, such as the increased Damage against Ignited Enemies modifier on Gang's MomentumGang's Momentum
    Legion Boots
    Armour: (270-336)
    Energy Shield: (54-70)
    Requires Level 58, 54 Str, 54 Int(160-180)% increased Armour and Energy Shield
    +(50-60)% to Fire Resistance
    25% increased Movement Speed
    (10-15)% chance to Ignite
    (25-40)% increased Damage with Hits and Ailments against Ignited Enemies
    Become one with the unstoppable flame.
    , to clarify the kinds of damage they can apply to.
  • Updated the "Cycling Resistances" monster modifier text to "Cycling Damage Reduction" as it is more accurate.
  • The CartographerThe Cartographer110x Cartographer's ChiselMy son, you lost your way before you arrived.
    To never lose you again,
    I make a path in my heart.
    Divination Card has received new flavour text.

Blight Atlas Passive Changes

  • The Blight Atlas Passives that provided your Maps with Blight Encounters a chance to contain an additional Blight Encounter have irreconcilable issues that result in areas with two Blight Encounters failing to generate reliably, so we have replaced these stats.
  • The small Atlas Passives now provide "5% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option."
  • The small Atlas Passive at the entry of this cluster that provided your maps a +4% chance to contain a Blight Encounter now provides "Lanes of Blight Encounters in your Maps have 5% chance for an additional Reward Chest" and "2% chance on Completing your Maps to gain a free use of the Blight Map Crafting Option."
  • The Mycelial Swarm Notable Atlas Passive now provides "Blight Map Crafting Option is always available" and "50% reduced cost of the Blight Map Crafting Option."

Blighted Map Changes

  • The values for modifiers anointed on Blighted Maps have been buffed:
    • Clear OilClear OilStack Size: 10
      Oil Tier: 1
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : 12% reduced Monster Movement Speed (previously 6%).
    • Sepia OilSepia OilStack Size: 10
      Oil Tier: 2
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : Towers deal 25% more Damage (previously 20%).
    • Amber OilAmber OilStack Size: 10
      Oil Tier: 3
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : 25% reduced Cost of Building and Upgrading Towers (previously 20%).
    • Verdant OilVerdant OilStack Size: 10
      Oil Tier: 4
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : 45% increased Experience gain (previously 35%).
    • Teal OilTeal OilStack Size: 10
      Oil Tier: 5
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : Blight Monsters spawn 30% faster (previously 25%), Encounter duration is 50 seconds shorter (previously 40).
    • Azure OilAzure OilStack Size: 10
      Oil Tier: 6
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : Varieties of Items contained in 5 Blight Chests are Lucky (previously 4).
    • Violet OilViolet OilStack Size: 10
      Oil Tier: 8
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : Lanes of Blight Encounters have 25% chance for an additional Reward Chest (previously 20%).
    • Crimson OilCrimson OilStack Size: 10
      Oil Tier: 9
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : Varieties of Items contained in 12 Blight Chests are Lucky (previously 10).
    • Black OilBlack OilStack Size: 10
      Oil Tier: 10
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : 7% chance for Blight Chests to contain an additional Reward (previously 6%).
    • Opalescent OilOpalescent OilStack Size: 10
      Oil Tier: 11
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : Varieties of Items contained in 18 Blight Chests are Lucky (previously 15).
    • Silver OilSilver OilStack Size: 10
      Oil Tier: 12
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : +80% to Item Quantity (previously +65%).
    • Golden OilGolden OilStack Size: 10
      Oil Tier: 13
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : 30% chance for Blight Chests to contain an additional Reward (previously 25%).
  • Oils also now provide +6% to Monster Pack Size (previously +5%).
  • Blighted Map's Item Quantity Modifiers now affect Blight Chest count at 25% value (previously 20%), with a value of 50% for Blight-ravaged Maps (previously 40%). This also now applies to Blighted and Blight-ravaged Maps in Ruthless.

Ruthless-specific Changes

  • The Mycelial Swarm Notable Atlas Passive now provides "Lanes of Blight Encounters in your Maps have 20% chance for an additional Reward Chest" in Ruthless.
  • The two small Atlas Passives prior now provide "Blight Encounters in your Maps spawn 3% more Non-Unique Monsters" in Ruthless, instead of "Lanes of Blight Encounters in your Maps have 5% chance for an additional Reward Chest."
  • The following Oils have been changed in Ruthless:
    • Clear OilClear OilStack Size: 10
      Oil Tier: 1
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : 12% reduced Monster Movement Speed (previously 6%).
    • Sepia OilSepia OilStack Size: 10
      Oil Tier: 2
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : Towers deal 25% more Damage (previously 20%).
    • Amber OilAmber OilStack Size: 10
      Oil Tier: 3
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : 25% reduced Cost of Building and Upgrading Towers (previously 20%).
    • Verdant OilVerdant OilStack Size: 10
      Oil Tier: 4
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : 15% increased Experience Gain (previously 10%).
    • Teal OilTeal OilStack Size: 10
      Oil Tier: 5
      Can be combined with other Oils at Cassia to Enchant Rings or Amulets, or to modify Blighted Maps.
      : Blight Monsters spawn 30% faster (previously 25%), Encounter duration is 50 seconds shorter (previously 40).

Sanctum Bug Fixes

  • Fixed a bug where Boons or Afflictions that increase or reduce your maximum Resolve or Inspiration did not undo their effect when they were removed.
  • Fixed a bug where healing to your Resolve received by gaining increases to your Maximum Resolve did not persist through area transitions.
  • Fixed a bug where Guards were not Twinned after taking the "Doubling Pact" Accursed Pact.
  • Fixed a bug where the Azure Assassin Sanctum Guard's Vortex skill could linger after they died.
  • Fixed a bug where various abilities used by monsters in The Forbidden Sanctum ignored taunts. Special abilities used by Sanctum Guards are unaffected by this change.
  • Fixed a bug where some beam skills, such as the one used by the final form of the Sanctum Boss, could pass through walls.
  • Fixed a bug where dying to the final form of the Sanctum Boss would not bring up the Sanctum Run Failed interface.

Other Bug Fixes

  • Fixed a bug where Labyrinth Trials were not spawning in Maps.
  • Fixed a bug where Vaal Side Areas created by placing individual Vaal Fragments in the Map Device did not have any modifiers applied to them.
  • Fixed an issue where the terrain generator for the client could desync, causing disconnections when trying to load into an area.
  • Fixed a bug where entering another player's hideout would sometimes open the hideout in the wrong gateway.
  • Fixed terrain errors that could sometimes stop players from entering areas until they retried again.
  • Fixed a bug where upgradeable Incursion Unique FlasksSoul Catcher
    Quartz Flask
    Lasts 6.00 Seconds
    Consumes 30 of 60 Charges on use
    Phasing
    +10% chance to Suppress Spell Damage
    Requires Level 27Cannot gain Mana during effect
    (60-80)% increased Critical Strike Chance with Vaal Skills during effect
    (60-80)% increased Damage with Vaal Skills during effect
    Vaal Skills used during effect have 10% reduced Soul Gain Prevention Duration
    Freedom is for the privileged, even in death.

    This item can be transformed on the Altar of Sacrifice along with Vial of the Ghost
    Right click to drink. Can only hold charges while in belt. Refills as you kill monsters.
    and Jewels could not be sacrificed at the Altar of Sacrifice.
  • Fixed a bug where sources that reduced the Duration of Elemental Ailments on you, such as the Anointed Flesh Passive Skill, were not applying to Ignites.
  • Fixed a bug where elemental ailments that have an added effect to things while your ailment is on them, such as through the CombustionCombustion SupportFire, Support
    Icon: i
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 8Supports any skill that hits enemies.Supported Skills deal (10-19)% more Fire Damage
    Supported Skills have 25% chance to Ignite
    Enemies Ignited by Supported Skills have -10% to Fire Resistance

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Fire Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    or BonechillBonechill SupportCold, Support
    Icon: B
    Level: (1-20)
    Cost & Reservation Multiplier: 130%
    Requires Level 38Supports any skill that can chill enemies or create chilling areas.(25-44)% increased Effect of Chill inflicted with Supported Skills
    Enemies Chilled by Supported Skills increase Cold Damage taken by Chill Effect
    Enemies in Chilling Areas from Supported Skills increase Cold Damage taken by Chill Effect
    Supported Skills deal (5-14)% more Cold Damage

    Additional Effects From 1-20% Quality:
    Supported Skills deal (0.5-10)% increased Cold Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    Supports, were discarded when a stronger Ignite/Chill was applied without these added effects.
  • Fixed an issue that caused currency from your stash to not be used if, while your stash was open, you used all of a specific currency from your inventory while holding shift.
  • Fixed a bug where Volcanic FissureVolcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 80% of base
    Attack Damage: (130-185)% of base
    Effectiveness of Added Damage: (130-185)%
    Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 5 Projectiles
    60% of Physical Damage Converted to Fire Damage
    Projectiles deal 50% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    would not shatter spikes created by EarthshatterEarthshatterAttack, AoE, Slam, Duration, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 80% of base
    Attack Damage: (125-200)% of base
    Effectiveness of Added Damage: (125-200)%
    Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 6.00 seconds
    (0-19)% more Area of Effect
    Shattering Spikes deal 30% less damage
    Maximum 15 Spikes
    Creates 5 fissures

    Additional Effects From 1-20% Quality:
    Creates +(0.05-1) fissures
    +(0.15-3) Maximum Spikes
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    .
  • Fixed a bug where the Steeped in the Profane Notable Passive Skill was missing an Anointment cost.
  • Fixed a bug where the +2 to Level of all Curse Skill Gems from the Malicious Intent Notable Passive Skill could snapshot.
  • Fixed a bug where The Balance of TerrorThe Balance of Terror
    Cobalt Jewel
    Limited to: 1+(10-15)% to all Elemental Resistances
    <2 random curse modifiers>
    Fellshrine stood as a holy bastion opposite the
    Chamber of Sins, and all that it represented.
    For one to rise, the other must fall.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Unique Jewel modifier that caused you to gain a percentage of Physical Damage as a Random Element if you've cast Elemental WeaknessElemental WeaknessSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curses all targets in an area, lowering their elemental resistances.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed enemies have -(15-30)% to Elemental Resistances

    Additional Effects From 1-20% Quality:
    (1-20)% increased Duration of Elemental Ailments on Cursed enemies
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    in the past 10 seconds was causing you to gain 100% of Physical Damage as a Random Element.
  • Fixed a bug where The Balance of TerrorThe Balance of Terror
    Cobalt Jewel
    Limited to: 1+(10-15)% to all Elemental Resistances
    <2 random curse modifiers>
    Fellshrine stood as a holy bastion opposite the
    Chamber of Sins, and all that it represented.
    For one to rise, the other must fall.
    Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
    Unique Jewel modifier that caused you to be immune to Reflected Damage if you've cast PunishmentPunishmentSpell, AoE, Duration, Curse, Hex
    Level: (1-20)
    Cost: (16-33) Mana
    Cast Time: 0.50 sec
    AoE Radius: 22
    Requires Level 24Curses all targets in an area, causing them to be debilitated when they hit enemies and increasing damage they take while on low life.Base duration is (8.00-11.80) seconds
    +(0-1) metre to radius
    Cursed Enemies take (30-58)% increased Damage while on Low Life
    Cursed Enemies are Debilitated for 2.00 Seconds when they Hit

    Additional Effects From 1-20% Quality:
    Cursed Enemies are Debilitated for +(0.05-1) Seconds when they Hit
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    in the past 10 seconds was not functioning correctly.
  • Fixed a bug where Volcanic FissureVolcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 80% of base
    Attack Damage: (130-185)% of base
    Effectiveness of Added Damage: (130-185)%
    Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 5 Projectiles
    60% of Physical Damage Converted to Fire Damage
    Projectiles deal 50% less Damage with Hits and Ailments

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    EarthbreakerEarthbreaker SupportAttack, Melee, Slam, AoE, Support, Totem
    Icon: |
    Level: (1-20)
    Cost & Reservation Multiplier: 200%
    Requires Level 8Supports slam skills, causing them to summon an ancestor totem that uses the skill for you while you're near it. Being near it grants you increased area of effect for melee skills.Supported Skills deal (19-0)% less Damage
    Supported Skills will summon a Totem which uses that Skill
    Totem lasts 12 seconds
    (10-19)% increased Area of Effect with Melee Skills while Totem is Active
    Supported Skills have 50% increased Totem Placement speed
    Supported Skills have 30% less Attack Speed

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Totem Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    totems could incorrectly be supported by Focused BallistaFocused Ballista SupportProjectile, Support, Totem
    Icon: ^
    Level: (1-20)
    Cost & Reservation Multiplier: 140%
    Requires Level 31Supports skills that summon ballista totems. Cannot modify the skills of minions.Ballista Totems from Supported Skills only Attack when you fire an Attack Projectile
    Supported Skills have (40-68)% increased Totem Placement speed
    Supported Skills have (25-35)% more Attack Speed
    Supported Skills deal (0-9)% more Damage

    Additional Effects From 1-20% Quality:
    (0.5-10)% increased Totem Damage
    This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
    .
  • Fixed a bug where shattering spikes created by EarthshatterEarthshatterAttack, AoE, Slam, Duration, Melee
    Level: (1-20)
    Cost: 8 Mana
    Attack Speed: 80% of base
    Attack Damage: (125-200)% of base
    Effectiveness of Added Damage: (125-200)%
    Requires Level 12Slam the ground, sending out rectangular fissures that deal area damage to enemies and thrust a spike from the ground when they end. Warcries or other Slam Attacks performed by you or allied players near any spike will cause them to shatter, damaging surrounding enemies. Works with Maces, Sceptres, Axes, Staves and Unarmed.Base duration is 6.00 seconds
    (0-19)% more Area of Effect
    Shattering Spikes deal 30% less damage
    Maximum 15 Spikes
    Creates 5 fissures

    Additional Effects From 1-20% Quality:
    Creates +(0.05-1) fissures
    +(0.15-3) Maximum Spikes
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    whilst in Blood Stance did not visually shatter the spikes.
  • Fixed a visual bug where some deferred Ritual rewards could display vendor purchase prices.
  • Fixed a bug where removing Curses, such as through Flasks with the Warding modifier, did not remove Curse Auras from Enemies. These are now briefly removed.
  • Fixed a bug where the additional Elemental Damage Reduction gained from the Eternal DamnationEternal Damnation
    Agate Amulet
    Requires Level 52+(16-24) to Strength and Intelligence+(40-70) to maximum Mana
    +(-13-13)% to Chaos Resistance
    -5% to all maximum Resistances
    Gain additional Elemental Damage Reduction equal to half your Chaos Resistance
    The price of immortality is isolation.
    Unique Amulet was not applying to the self-inflicted damage from Righteous Fire.
  • Fixed a bug where shorter-duration Lifetap Buffs would replace longer-duration ones.
  • Fixed a bug where the Scent of Blood Atlas Passive Skill was not functioning correctly.
  • Fixed an issue introduced in 3.20.0b that caused the descriptions on the Growing Hordes Atlas Passive to display incorrect values.
  • Fixed a bug where a crafting recipe unlock interactable could appear in the Crimson Township MapCrimson Township MapMap Level: 68
    Map Tier: 1
    Guild Character: %
    Rain will wash away the stains,
    but the madness and memories will never fade.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    when no crafting recipe is currently unlocked there.
  • Fixed a bug where you could fail to obtain credit towards the Complete Ritual Encounters challenge when completing the final Opulent Ritual in a Map.
  • Fixed a bug where the /recheck_achievements chat command was not working for the Complete Cartography challenge.
  • Fixed a bug where multiple waypoint icons could appear on the minimap in Hideouts.
  • Fixed a bug where Blueprints were not dropping in Ruthless.
  • Fixing Gwennen and Tujen sometimes having incorrect prices in Ruthless.
  • Fixed a bug where some Forgekeeper Supporters lost access to their Delirious Hideout Decoration. These will be restored shortly after this patch is deployed.
  • Fixed a bug where Ancestral WarchiefAncestral WarchiefAttack, Totem, AoE, Slam, Melee
    Level: (1-20)
    Cost: 10 Mana
    Attack Speed: 90% of base
    Attack Damage: (110-166)% of base
    Effectiveness of Added Damage: (110-166)%
    Requires Level 28Summons an Ancestor Totem which attacks enemies with a powerful slam while you're near it. Being near it grants you more melee damage. Requires a Melee Weapon or Unarmed.Totem lasts 12 seconds
    Summons a Totem which uses this Skill
    (8-18)% more Melee Damage while Totem is Active
    50% increased Totem Placement speed
    +1 metre to Melee Strike Range

    Additional Effects From 1-20% Quality:
    (1.5-30)% increased Activation range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Totems using the Void Ancestral WarchiefVoid Ancestral WarchiefSkill Gem EffectReplaces the default skin on your Ancestral Warchief and Earthbreaker Totems with a Void version. microtransaction took more damage than intended.
  • Fix a bug where you could be morphed into the wrong pet if you had two different types of morphing pets equipped.
  • Fixed a client crash related to using the Shaper Scorching Ray EffectShaper Scorching Ray EffectSkill Gem EffectYour Scorching Ray becomes a Shaper Effect. microtransaction.
  • Fixed a client crash that could occur in Controller Input mode when editing your Hideout.
  • Fixed an instance crash.

Hotfixes

The following hotfixes were deployed after the 3.20.1 patch:[2][3]

Hotfix 1

  • Fixed a bug where Sanctified and Unique Relic drops could be re-allocated to other players.
  • Fixed a bug where the Orb of Negation Major Affliction also disabled your Unique Relics. We'll update the description for this in a future patch.
  • Fixed an instance crash.

Hotfix 2

  • Fixed a bug where the Additional Synthesis Modifiers on the CortexCortex
    Synthesised Map
    Map Level: 83
    Map Tier: 11
    Item Quantity: +100%
    Monster Pack Size: +25%
    25% increased Pack size
    100% increased Experience gain
    Monster Level: 83
    Map has (3-5) additional random Modifiers
    Map has (2-4) additional Synthesis Global Modifiers
    CorruptedThough my life is gone, my purpose is not.
    My will remains, emboldened and empowered by the righteousness of my cause.
    Travel to this Map by using it in a personal Map Device. Maps can only be used once.
    Map were being unintentionally multiplied.
  • Fixed a bug with the Complete Cartography challenge not updating if a Voidstone was socketed using Control + Click.

You will need to enter a new instance of your hideout or area for the above fixes to apply.

References

  1. Kieren_GGG (December 20, 2022). "3.20.1 Patch Notes". Official Path of Exile Forums. Retrieved December 20, 2022.
  2. Kieren_GGG (January 3, 2023). "3.20.1 Hotfix 1". Official Path of Exile Forums. Retrieved February 1, 2023.
  3. Kieren_GGG (January 5, 2023). "3.20.1 Hotfix 2". Official Path of Exile Forums. Retrieved February 1, 2023.