Vaal Blade Flurry

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Blade FlurryBlade Flurry of IncisionVaal Blade Flurry
Vaal Blade FlurryAttack, AoE, Channelling, Physical, Vaal, Melee
Level: (1-20)
Cooldown Time: 0.50 sec
Can Store 1 Use(s)
Souls Per Use: 30
Can Store 1 Use(s)
Soul Gain Prevention: 3 sec
Attack Speed: 320% of base
Attack Damage: (224-343)% of base
Effectiveness of Added Damage: (224-343)%
Requires Level 28Channel to create an expanding circle area around you that blinds enemies within it. When you stop channelling, deals damage in a smaller area around each enemy in the circle. Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage
Blind enemies on hit
Can't be Evaded
(30-68)% increased Blind Effect
50% less Damage Taken while Channelling
Base Circle Radius is 1 metre
+0.5 metres to Circle Radius per Stage
Channelling stops when Total Circle Radius reaches 9 metres

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage with Hits and Ailments for each stage
CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Acquisition
Drop restricted
Drop level: 28
Vaal Blade Flurry can drop from the Vaal Vessels found in Vaal side areas, or by corrupting Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
Level: (1-20)
Cost: 4 Mana
Attack Speed: 160% of base
Attack Damage: (32-49)% of base
Effectiveness of Added Damage: (32-49)%
AoE Radius: 14 / 17 / 19
Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage
20% more Damage with Hits and Ailments for each stage
Maximum 6 Stages

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage with Hits and Ailments for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Skill Gem
Metadata ID: Metadata/Items/Gems/SkillGemVaalChargedAttack

Vaal Blade Flurry is a Vaal channeling melee attack skill. Upon use, the user will charge up stages in an expanding circle around the user. Upon ending the channeling or automatically upon reaching 90 stages, it will deal a smaller area attack to each enemy in the circle.

Skill functions and interactions

  • Can't be evaded: Vaal Blade Flurry ignores accuracy and evasion rating for hit chance calculations.
  • 50% less Damage Taken while Channeling: While channeling, all damage taken is halved to compensate for the inability to move the character outside of instant Blink skills or triggered movement skills.
  • Blind: enemies within the circle during channeling are blinded, and also inflicts blind on hit. The skill has an innate increased effect of blind.
  • Area of effect: scaling area of effect for this skill will reduce the time required to hit 90 stages, effectively serving as a more multiplier to attack speed and reducing overall channeling time.

Gem level progression

LevelRequired LevelRequired DexterityRequired IntelligenceDamage
Effectiveness
Attack
Damage
Exp.Total Exp.
1284229224%224%00
2314632230.3%230.3%199345199345
3345035236.6%236.6%285815485160
4375437242.9%242.9%401344886504
5405840249.2%249.2%5543791440883
6426042255.5%255.5%4774371918320
7446344261.8%261.8%5837862502106
8466646268.1%268.1%7103593212465
9486848274.4%274.4%13555114567976
10507149280.7%280.7%11388775706853
11527451286.3%286.3%13682337075086
12547653292.6%292.6%16383388713424
13567955298.9%298.9%195664810670072
14588257305.2%305.2%365518414325256
15608459311.5%311.5%301732717342583
16628760317.8%317.8%775999525102578
17649062324.1%324.1%1513819340240771
18669264330.4%330.4%2608382566324596
19689566336.7%336.7%62620247128944843
20709868343%343%211708088340652931
217210070349.3%349.3%N/AN/A
2274N/AN/A355.6%355.6%N/AN/A
2376N/AN/A361.9%361.9%N/AN/A
2478N/AN/A368.2%368.2%N/AN/A
2580N/AN/A374.5%374.5%N/AN/A
2682N/AN/A380.8%380.8%N/AN/A
2784N/AN/A387.1%387.1%N/AN/A
2886N/AN/A393.4%393.4%N/AN/A
2988N/AN/A399.7%399.7%N/AN/A
3090N/AN/A405.3%405.3%N/AN/A
3191N/AN/A408.8%408.8%N/AN/A
3292N/AN/A411.6%411.6%N/AN/A
3393N/AN/A415.1%415.1%N/AN/A
3494N/AN/A417.9%417.9%N/AN/A
3595N/AN/A421.4%421.4%N/AN/A
3696N/AN/A424.2%424.2%N/AN/A
3797N/AN/A427.7%427.7%N/AN/A
3898N/AN/A430.5%430.5%N/AN/A
3999N/AN/A434%434%N/AN/A
40100N/AN/A436.8%436.8%N/AN/A

Gem quality

TypeAdditional Effects per 1-20% QualityWeight
Superior+(0.25-5)% more Damage with Hits and Ailments for each stage1

Item acquisition

Vaal Blade Flurry has restrictions on where or how it can drop. Vaal Blade Flurry can drop from the Vaal Vessels found in Vaal side areas, or by corrupting Blade FlurryBlade FlurryAttack, AoE, Channelling, Physical, Melee
Level: (1-20)
Cost: 4 Mana
Attack Speed: 160% of base
Attack Damage: (32-49)% of base
Effectiveness of Added Damage: (32-49)%
AoE Radius: 14 / 17 / 19
Requires Level 28Repeatedly hit enemies in a circle in front of you while channelling, dealing damage to and around the enemy. The damage is continually boosted while channelling. You unleash an additional hit for each stage reached once the channelling ends. Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage
20% more Damage with Hits and Ailments for each stage
Maximum 6 Stages

Additional Effects From 1-20% Quality:
+(0.25-5)% more Damage with Hits and Ailments for each stage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
.

Recipes

Vaal Blade Flurry can be created from the following recipes:

AmountPartDescriptionMeta
9Volatile PowerVolatile Power9Vaal Gem
Quality: +20%
Corrupted
Unlimited power is apt to corrupt the minds of those who possess it.
Random corrupted Vaal gem with 20% qualityA
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Related helmet enchantments

The following helmet enchantments affect Vaal Blade Flurry.

Note that helmet enchantments are no longer obtainable since version 3.23.0 and can only be obtained in permanent leagues as already enchanted items from before this patch.

NameFor generated item/monster modifiers the minimum item/monster level respectively. Some generation types may not require this condition to be met, however item level restrictions may be raised to 80% of this value.LabyrinthStatsSpawn Weighting
Enchantment Blade Flurry Damage 166Merciless Labyrinth25% increased Blade Flurry Damagehelmet 100
Enchantment Blade Flurry Damage 275Eternal Labyrinth40% increased Blade Flurry Damagehelmet 100
Enchantment Blade Flurry Maximum Stage 166Merciless Labyrinth+1 to maximum Blade Flurry stageshelmet 0
Enchantment Blade Flurry Maximum Stage 175Eternal Labyrinth+1 to maximum Blade Flurry stageshelmet 100
Enchantment Blade Flurry Area Of Effect 166Merciless Labyrinth16% increased Blade Flurry Area of Effecthelmet 100
Enchantment Blade Flurry Area Of Effect 275Eternal Labyrinth24% increased Blade Flurry Area of Effecthelmet 100

Alternate skill effects

Vaal Blade Flurry has the following alternate skill effects:

ItemEffect(s)
Demonic Blade Flurry EffectDemonic Blade Flurry EffectSkill Gem EffectYour Blade Flurry becomes a Demonic Effect.Your Blade Flurry becomes a Demonic Effect.
Ghostflame Blade Flurry EffectGhostflame Blade Flurry EffectSkill Gem EffectYour Blade Flurry becomes a Ghostflame Effect.Your Blade Flurry becomes a Ghostflame Effect.

Version history

Version Changes
3.23.0
  • Quality now provides +0-5% more Damage with Hits and Ailments for each stage, instead of 0-10% increased Attack Speed.
3.20.1
  • You can no longer animation-cancel Vaal Venom GyreVaal Venom GyreAttack, Projectile, Chaos, Duration, Vaal
    Level: (1-20)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Damage: (125-165)% of base
    Effectiveness of Added Damage: (125-165)%
    Requires Level 12Creates already-caught projectiles without firing them first, both immediately and over a secondary duration. Caught projectiles spiral outwards when you use Whirling Blades and do not return. Requires a Dagger or Claw.Base duration is 12.00 seconds
    Base secondary duration is 6.00 seconds
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    60% of Physical Damage Converted to Chaos Damage
    40% chance to Poison on Hit
    Maximum 50 caught Projectiles
    Creates up to 50 caught Projectiles immediately
    Creates 15 caught Projectiles per second
    40% chance to keep each caught Projectile fired with Whirling Blades

    Additional Effects From 1-20% Quality:
    (1-20)% increased Poison Duration
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Volcanic FissureVaal Volcanic FissureMelee, Attack, Projectile, AoE, Slam, Fire, Vaal
    Level: (1-20)
    Souls Per Use: 25
    Can Store 1 Use(s)
    Soul Gain Prevention: 6 sec
    Attack Speed: 80% of base
    Attack Damage: (150-220)% of base
    Effectiveness of Added Damage: (150-220)%
    Requires Level 12Slam the ground, creating a winding fissure that deals area damage while travelling outwards. When it reaches the target location it erupts, releasing a burst of molten projectiles. After erupting, the fissure continues moving towards enemies to cause further eruptions. Requires an Axe, Mace, Sceptre, Staff or Unarmed.Fires 9 Projectiles
    50% more Area of Effect
    60% of Physical Damage Converted to Fire Damage
    Fissure erupts 5 additional times

    Additional Effects From 1-20% Quality:
    Fires +(0.1-2) Projectiles
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Blade FlurryVaal Blade FlurryAttack, AoE, Channelling, Physical, Vaal, Melee
    Level: (1-20)
    Cooldown Time: 0.50 sec
    Can Store 1 Use(s)
    Souls Per Use: 30
    Can Store 1 Use(s)
    Soul Gain Prevention: 3 sec
    Attack Speed: 320% of base
    Attack Damage: (224-343)% of base
    Effectiveness of Added Damage: (224-343)%
    Requires Level 28Channel to create an expanding circle area around you that blinds enemies within it. When you stop channelling, deals damage in a smaller area around each enemy in the circle. Requires a Dagger, Claw or One-Handed Sword.(14-75) to (20-113) Added Attack Physical Damage
    Blind enemies on hit
    Can't be Evaded
    (30-68)% increased Blind Effect
    50% less Damage Taken while Channelling
    Base Circle Radius is 1 metre
    +0.5 metres to Circle Radius per Stage
    Channelling stops when Total Circle Radius reaches 9 metres

    Additional Effects From 1-20% Quality:
    +(0.25-5)% more Damage with Hits and Ailments for each stage
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    , Vaal Caustic ArrowVaal Caustic ArrowAttack, Projectile, AoE, Duration, Chaos, Vaal, Bow
    Level: (1-20)
    Souls Per Use: 20
    Can Store 2 Use(s)
    Soul Gain Prevention: 8 sec
    Attack Speed: 70% of base
    Attack Damage: (280-400)% of base
    Effectiveness of Added Damage: (280-400)%
    Fires a slow-moving serpentine arrow which deals chaos damage while piercing enemies, and leaves a trail of caustic ground. Enemies standing on the caustic ground take chaos damage over time.Projectiles Pierce all Targets
    Deals (21.1-4622.5) Base Chaos Damage per second
    Base duration is 6.00 seconds
    Modifiers to Projectile Damage apply to this Skill's Damage Over Time effect
    Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
    60% of Physical Damage Converted to Chaos Damage
    Can't be Evaded

    Additional Effects From 1-20% Quality:
    +(0.01-0.2) metres to radius
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    and Vaal Molten StrikeVaal Molten StrikeAttack, Projectile, AoE, Melee, Strike, Fire, Chaining, Vaal
    Level: (1-20)
    Souls Per Use: 15
    Can Store 3 Use(s)
    Soul Gain Prevention: 3 sec
    Attack Speed: 70% of base
    Attack Damage: (70-110)% of base
    Effectiveness of Added Damage: (70-110)%
    Infuses your melee weapon with molten energies to attack with physical and fire damage. This attack causes balls of molten magma to launch forth causing area attack damage to enemies where they land.(2-75) to (3-113) Added Fire Damage
    Fires 9 Projectiles
    +0.4 metres to radius
    Chains +8 Times
    60% of Physical Damage Converted to Fire Damage
    Can't be Evaded
    Projectiles can Chain when impacting the ground
    Projectiles do not change direction when Chaining

    Additional Effects From 1-20% Quality:
    Projectiles deal (0.5-10)% more Damage with Hits and Ailments
    CorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    before the point in the animation that damage is dealt.
3.20.0
  • Introduced to the game.

References