Vendor recipe system: Difference between revisions
>Shingatsu (Fixed Jewelwers orb) |
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=== | {{Redirect|Recipe|hideout mechanic|Crafting bench}} | ||
{{for|vendor recipes enabled in [[Ruthless mode]]|Vendor recipe (Ruthless)}} | |||
[[File:Vendor recipe for wand.png|right|thumb|300px|Vendor recipe that produces a wand with Lightning Spell Damage]] | |||
[[File:Samplevendorrecipesystem.jpg|right|thumb|300px|Vendor recipe that produces shards when players sell random items]] | |||
The '''vendor recipe system''' allows the player to sell items to any town vendor in exchange for a multitude of [[Currency|currency items]] and [[equipment]]. Each recipe requires semi-specific items or combinations of items be put into the sell window at the same time, and the outcome will change based on any recipes that have been matched. Unless noted otherwise, each item may only be involved in a single recipe at a time. | |||
Items (and their costs) sold by vendors as part of their normal inventory are covered on the [[vendor]] page. | |||
==Equipment== | |||
Unless otherwise stated, the [[item level]] and [[rarity]] of the item produced are both equal to the lowest item level and rarity among all items required for the recipe. | |||
*An {{il|Iron Ring}} with item level 55 plus {{il|Leap Slam}} yields a {{il|Ruby Ring}} with item level 55. | |||
*A magic {{il|Amber Amulet}} plus a rare {{il|Lapis Amulet}} plus an {{il|Orb of Transmutation}} yields a magic {{il|Agate Amulet}}. | |||
===Crafting=== | |||
The following vendor recipes allow you to craft existing items (''see also: [[crafting]]''), by adding a specific [[modifier]] that you need. | |||
All recipes of this type create a new base item (with randomized base defences) and will remove [[enchantment]]s, [[fractured item|Fractured modifiers]], [[Eldritch implicit modifier|Eldritch implicits]], and [[Synthesised item|Synthesised implicits]] on the resultant item. | |||
Some recipes are specific to a certain [[rarity]] of target item: if the ingredients do not match the recipe, consider using a [[currency]] orb first such as the [[Orb of Transmutation]] to make the item into {{c|magic|Magic}} rarity. | |||
{| class="wikitable" style="width: 90%" | |||
! width="450"|Result | |||
! width="400"|Recipes | |||
! Notes | |||
|- | |||
|{{c|magic|Magic}} Boots with {{c|mod|10% increased Movement Speed}} | |||
| | |||
*{{c|normal|Normal}} Boots | |||
*Any rarity [[Quicksilver Flask]] | |||
*{{il|Orb of Augmentation}} | |||
| | |||
*The sockets may change, but the base boot type will not. | |||
|- | |||
|{{c|magic|Magic}} Boots with {{c|mod|(X+5)% increased Movement Speed}} | |||
| | |||
*{{c|magic|Magic}} or {{c|rare|Rare}} Boots with +X% [[Movement Speed]] | |||
*Any rarity [[Quicksilver Flask]] | |||
*{{il|Orb of Augmentation}} | |||
| | |||
*The sockets may change, but the base boot type will not. | |||
*This can be repeated up to 30% speed (Cheetah's).<ref name="Mov Boots" /> | |||
|- | |||
| {{c|magic|Magic}} Weapon with {{c|mod|x added Physical Damage}} one tier higher<ref name="added-damage-modifier" /> | |||
| | |||
* {{c|magic|Magic}} or {{c|rare|Rare}} Weapon with {{c|mod|x added Physical Damage}} explicit mod (or {{c|normal|Normal}} rarity for adding lowest tier mod) | |||
*{{il|Orb of Augmentation}} | |||
*{{il|Granite Flask}} | |||
|rowspan="4"| | |||
*The ingredient weapon must be of {{c|normal|Normal}} or {{c|magic|Magic}} or {{c|rare|Rare}} [[rarity]], recipe always makes a {{c|magic|Magic}} item. | |||
*Can be used on the same item multiple times, subject to [[item level]] requirement of the mod. | |||
* Hybrid weapon local damage mod does not work | |||
* Cannot use with corrupted item or item with split tag | |||
*If you use a weapon without any added damage mod, or with added damage mod of the highest tier ({{c|mod|Flaring}} for added physical damage), the resulting weapon will have added damage of the lowest possible tier. | |||
*If you attempt to use a weapon with added damage mod of the tier second to highest ({{c|mod|Tempered}} for added physical damage), the recipe will fail. | |||
* [[Influenced item|Influence]] is retained | |||
* Read [[List of bow modifiers]], [[List of one-handed sword modifiers]], [[List of two handed sword modifiers]], etc for a full list of added damage mods and their tier | |||
*Preserves [[Crucible passive tree]]s. | |||
|- | |||
| {{c|magic|Magic}} Weapon with {{c|mod|x added Fire Damage}} one tier higher | |||
| | |||
* {{c|magic|Magic}} or {{c|rare|Rare}} Weapon with {{c|mod|x added Fire Damage}} explicit mod (or {{c|normal|Normal}} rarity for adding lowest tier mod) | |||
*{{il|Orb of Augmentation}} | |||
*{{il|Ruby Flask}} | |||
|- | |||
| {{c|magic|Magic}} Weapon with {{c|mod|x added Cold Damage}} one tier higher | |||
| | |||
* {{c|magic|Magic}} or {{c|rare|Rare}} Weapon with {{c|mod|x added Cold Damage}} explicit mod (or {{c|normal|Normal}} rarity for adding lowest tier mod) | |||
*{{il|Orb of Augmentation}} | |||
*{{il|Sapphire Flask}} | |||
|- | |||
| {{c|magic|Magic}} Weapon with {{c|mod|x added Lightning Damage}} one tier higher | |||
| | |||
* {{c|magic|Magic}} or {{c|rare|Rare}} Weapon with {{c|mod|x added Lightning Damage}} explicit mod (or {{c|normal|Normal}} rarity for adding lowest tier mod) | |||
*{{il|Orb of Augmentation}} | |||
*{{il|Topaz Flask}} | |||
|- | |||
|{{c|magic|Magic}} Weapon with {{c|mod|(40 to 84%) Increased Physical Damage}}<ref name="increased-physical-damage" /> | |||
| | |||
*Weapon | |||
*{{c|magic|Magic}}/{{c|rare|Rare}}/{{c|unique|Unique}} {{il|Rustic Sash}} | |||
*{{il|Blacksmith's Whetstone}} | |||
| | |||
*Weapon may be any [[rarity]], recipe always makes a {{c|magic|Magic}} item. | |||
*{{c|magic|Magic}} {{il|Rustic Sash}} - the "Heavy" mod (40-49%) | |||
*{{c|rare|Rare}} {{il|Rustic Sash}} - the "Serrated" mod (50-64%) | |||
*{{c|unique|Unique}} {{il|Rustic Sash}} - the "Wicked" mod (65-84%) | |||
*Preserves sockets. | |||
*Preserves [[Crucible passive tree]]s. | |||
|- | |||
|{{c|magic|Magic}} Weapon with {{c|mod|(10 to 39%) Increased Spell Damage}} (one hand) or {{c|mod|(15 to 59%) Increased Spell Damage}} (two hand) | |||
| | |||
* [[Rune Dagger]]/[[Sceptre]]/[[Wand]]/generic [[Staff]] | |||
*{{c|magic|Magic}}/{{c|rare|Rare}}/{{c|unique|Unique}} {{il|Chain Belt}} | |||
*{{il|Blacksmith's Whetstone}} | |||
| | |||
*Weapon may be any rarity, recipe always makes a {{c|magic|Magic}} item. | |||
*{{c|magic|Magic}} {{il|Chain Belt}} - the "Apprentice's" mod ({{ml|SpellDamageOnWeapon1}} for one hand; {{ml|SpellDamageOnTwoHandWeapon1}} for two hand - level requirement 1) | |||
*{{c|rare|Rare}} {{il|Chain Belt}} - the "Adept's" mod ({{ml|SpellDamageOnWeapon2}} for one hand; {{ml|SpellDamageOnTwoHandWeapon2}} for two hand - level requirement 8) | |||
*{{c|unique|Unique}} {{il|Chain Belt}} - the "Scholar's" mod ({{ml|SpellDamageOnWeapon3}} for one hand; {{ml|SpellDamageOnTwoHandWeapon3}} for two hand - level requirement 18) | |||
*Preserves sockets. | |||
*Preserves [[Crucible passive tree]]s. | |||
|- | |||
|{{c|magic|Magic}} Weapon with {{c|mod|+1 to Level of all Physical Spell Skill Gems}} | |||
| | |||
*{{C|normal|Normal}} [[Rune Dagger]]/[[Sceptre]]/[[Staff]]/[[Wand]] | |||
* 2 or more quality [[gems]] with a combined total of 40% quality & the {{c|mod|Physical}} tag | |||
|rowspan="5"| | |||
* All gems must have the required element tags. | |||
* New weapon will retain the base weapon's influences. | |||
* Physical - {{ml|GlobalPhysicalSpellGemsLevel1}} mod for one-hand; {{ml|GlobalPhysicalSpellGemsLevelTwoHand1_}} mod for two-hand | |||
* Fire - {{ml|GlobalFireSpellGemsLevel1_}} mod for one-hand; {{ml|GlobalFireSpellGemsLevelTwoHand1__}} mod for two-hand | |||
* Cold - {{ml|GlobalColdSpellGemsLevel1_}} mod for one-hand; {{ml|GlobalColdSpellGemsLevelTwoHand1}} mod for two-hand | |||
* Lightning - {{ml|GlobalLightningSpellGemsLevel1}} mod for one-hand; {{ml|GlobalLightningSpellGemsLevelTwoHand1}} mod for two-hand | |||
* Chaos - {{ml|GlobalChaosSpellGemsLevel1}} mod for one-hand; {{ml|GlobalChaosSpellGemsLevelTwoHand1}} mod for two-hand | |||
* Cannot use [[warstaff]] or generic [[dagger]] | |||
* Sockets, links, and colours of base item are retained | |||
*Preserves [[Crucible passive tree]]s. | |||
|- | |||
|{{c|magic|Magic}} Weapon with {{c|mod|+1 to Level of all Fire Spell Skill Gems}} | |||
| | |||
*{{C|normal|Normal}} [[Rune Dagger]]/[[Sceptre]]/[[Staff]]/[[Wand]] | |||
* 2 or more quality [[gems]] with a combined total of 40% quality & the {{c|mod|Fire}} tag | |||
|- | |||
|{{c|magic|Magic}} Weapon with {{c|mod|+1 to Level of all Cold Spell Skill Gems}} | |||
| | |||
*{{C|normal|Normal}} [[Rune Dagger]]/[[Sceptre]]/[[Staff]]/[[Wand]] | |||
* 2 or more quality [[gems]] with a combined total of 40% quality & the {{c|mod|Cold}} tag | |||
|- | |||
|{{c|magic|Magic}} Weapon with {{c|mod|+1 to Level of all Lightning Spell Skill Gems}} | |||
| | |||
*{{C|normal|Normal}} [[Rune Dagger]]/[[Sceptre]]/[[Staff]]/[[Wand]] | |||
* 2 or more quality [[gems]] with a combined total of 40% quality & the {{c|mod|Lightning}} tag | |||
|- | |||
|{{c|magic|Magic}} Weapon with {{c|mod|+1 to Level of all Chaos Spell Skill Gems}} | |||
| | |||
*{{C|normal|Normal}} [[Rune Dagger]]/[[Sceptre]]/[[Staff]]/[[Wand]] | |||
* 2 or more quality [[gems]] with a combined total of 40% quality & the {{c|mod|Chaos}} tag | |||
|- | |||
|{{c|magic|Magic}} Helmet with {{c|mod|+1 to Level of all Minion Skill Gems}} | |||
| | |||
*{{C|normal|Normal}} [[Helmet]] | |||
* 2 or more quality [[gems]] with a combined total of 40% quality & the {{c|mod|Minion}} tag | |||
| | |||
|- | |||
|[[Cluster Jewel]] with {{c|craft|# Added Passive Skill is a Jewel Socket}} Enchantment | |||
| | |||
*Cluster Jewel with {{c|mod|# Added Passive Skill is a Jewel Socket}} suffix mod | |||
| | |||
*The jewel socket suffix is removed. | |||
*All other affixes are retained. | |||
|- | |||
| {{c|magic|Magic}} Ring or amulet with {{c|mod|+x to Chaos Resistance}} one tier higher<ref name="added-chaos-resistance" /> | |||
| | |||
*{{c|magic|Magic}} Ring or Amulet with {{c|mod|+x to Chaos Resistance}} | |||
*{{il|Orb of Augmentation}} | |||
*{{il|Amethyst Flask}} | |||
| | |||
*Requires item to have added chaos resistance mod. | |||
*It will remove explicit mods of other types. | |||
*Item level may affect the outcome | |||
|- | |||
| {{c|magic|Magic}} Ring or amulet with {{c|mod|+(5-10)% to Chaos Resistance}} (the lowest tier) | |||
| | |||
*{{c|normal|Normal}} Ring or Amulet | |||
*{{il|Orb of Augmentation}} | |||
*{{il|Amethyst Flask}} | |||
| | |||
|} | |||
===Basic item production=== | |||
{| class="wikitable" style="width: 90%;" | |||
! scope="col" style="width:20%" |Result | |||
! scope="col" style="width:35%" |Recipes | |||
! scope="col" style="width:35%" |Notes | |||
|- | |||
|1x {{il|Ruby Ring}} (normal) | |||
| | |||
*1x {{il|Iron Ring}} | |||
*1x red [[gem]] | |||
| | |||
|- | |||
|1x {{il|Topaz Ring}} (normal) | |||
| | |||
*1x {{il|Iron Ring}} | |||
*1x green [[gem]] | |||
| | |||
|- | |||
|1x {{il|Sapphire Ring}} (normal) | |||
| | |||
*1x {{il|Iron Ring}} | |||
*1x blue [[gem]] | |||
| | |||
|- | |||
|1x {{il|Prismatic Ring}} | |||
| | |||
*1x {{il|page=Two-Stone Ring (ruby and sapphire)}} | |||
*1x {{il|page=Two-Stone Ring (sapphire and topaz)}} | |||
*1x {{il|page=Two-Stone Ring (ruby and topaz)}} | |||
|Each Two-Stone Ring must be a different stone combination. The resulting ring will have the same itemlevel as the ''lowest'' of the 3 rings used. | |||
|- | |||
|1x {{il| | |||
Coral Amulet | |||
|page=coral amulet}} (rare, unidentified) | |||
| | |||
*7x {{il|Iron Ring}} (magic or rare) | |||
*1x {{il|Coral Ring}} (rare) | |||
|The resulting Coral Amulet will have the same item level as the Coral Ring; the item level of the Iron Rings is irrelevant. For the Iron Rings the 5-to-1 recipe for an unidentified magic or rare Iron Ring takes precedence over this recipe, so 4 magic and 3 rare rings (or vice versa) must be used. Recipe produces a shaper coral amulet if all used rings are shaped. | |||
|- | |||
|1x {{il|Paua Amulet|page=paua amulet}} (rare, unidentified) | |||
| | |||
*7x {{il|Iron Ring}} (magic or rare) | |||
*1x {{il|Paua Ring}} (rare) | |||
|The resulting Paua Amulet will have the same item level as the Paua Ring; the item level of the Iron Rings is irrelevant. For the Iron Rings the 5-to-1 recipe for an unidentified magic or rare Iron Ring takes precedence over this recipe, so 4 magic and 3 rare rings (or vice versa) must be used. Recipe produces a shaper paua amulet if all used rings are shaped. | |||
|- | |||
|1x {{il|Onyx Amulet}} (normal) | |||
| | |||
*1x [[amulet]] | |||
*1x red [[gem]] | |||
*1x green [[gem]] | |||
*1x blue [[gem]] | |||
|This works even if the input amulet is corrupted. The resulting Onyx Amulet will not be corrupted, and any influence present on the input amulet will persist to the resulting Onyx Amulet. This can be used along with the [[Locus of Corruption]] in [[Temporal_incursion|Incursion]], which has a 25% chance of changing the sacrificed item into a corrupted influenced rare. If used on an amulet, it can then be traded to a vendor using this recipe to obtain an uncorrupted Onyx Amulet with the same influence. | |||
|- | |||
|1x Double-influenced {{il|Onyx Amulet}} | |||
| | |||
* 1x {{il|Astrolabe Amulet}} | |||
*1x red [[gem]] | |||
*1x green [[gem]] | |||
*1x blue [[gem]] | |||
| | |||
* The influences are random. | |||
|- | |||
|1x {{il|Agate Amulet}} | |||
| | |||
*1x {{il|Amber Amulet}} | |||
*1x {{il|Lapis Amulet}} | |||
*1x {{il|Orb of Transmutation}} | |||
| | |||
|- | |||
|1x {{il|Turquoise Amulet}} | |||
| | |||
*1x {{il|Jade Amulet}} | |||
*1x {{il|Lapis Amulet}} | |||
*1x {{il|Orb of Transmutation}} | |||
| | |||
|- | |||
|1x {{il|Citrine Amulet}} | |||
| | |||
*1x {{il|Amber Amulet}} | |||
*1x {{il|Jade Amulet}} | |||
*1x {{il|Orb of Transmutation}} | |||
| | |||
|- | |||
|1x {{il|Grasping Mail}} (rare, unidentified) | |||
| | |||
*60x {{il|Breach Ring|Breach Rings}} | |||
|The item can spawn with exclusive Breach mods. These mods can NOT be acquired by rerolling the item. Its item level is an average of the used rings. | |||
|- | |||
|1x Item (magic, unidentified) | |||
| | |||
*5x Item (magic) | |||
|The components must all be of the same base item type (e.g., [[Coral Ring]]). The result will have the lowest [[item level]] of all components. This vendor recipe doesn't transfer [[Influenced item|influence]] to the resulting item, even if all five components are from the same influence. | |||
|- | |||
|1x Item (rare, unidentified) | |||
| | |||
*5x Item (rare) | |||
| | |||
* Components must all be of the same base item type (e.g. [[Coral Ring]]). | |||
* Resulting [[item level]] - lowest of all components, and normal art. | |||
*[[Cluster Jewel|Cluster jewels]] - random number of passives and type of small passives on resulting item | |||
* The recipe does not transfer [[Influenced item|influence]] to the resulting item, even if all five components are from the same influence. | |||
|- | |||
|1x Item (rare, corrupted/uncorrupted) | |||
|5x Item (rare, corrupted) | |||
| | |||
* Components must all be of the same base item type (e.g. [[Coral Ring]]). | |||
* Resulting [[item level]] - lowest of all components, and normal art, not corrupted except basetype list below. | |||
*The recipe works with item that naturally corrupted: e.g. {{il|Breach Ring|Breach Rings}}, [[Talisman]]s and {{il|Thief's Trinket}} etc. But the recipe would yield a corrupted basetype. | |||
*[[Cluster Jewel|Cluster jewels]] - random number of passives and type of small passives on resulting item | |||
* The recipe does not transfer [[Influenced item|influence]] to the resulting item, even if all five components are from the same influence. | |||
* This recipe can be used to obtain craftable versions of basetypes that only exist as Unique items, such as {{il|Prismatic Jewel}}s, by using uniques that have been corrupted into rares. | |||
|- | |||
|} | |||
===Flasks=== | |||
Vendor recipes related to creating and upgrading [[flasks]]: | |||
{| class="wikitable" style="width: 90%" | |||
! scope="col" style="width:20%" |Result | |||
! scope="col" style="width:35%" |Recipes | |||
! scope="col" style="width:35%" |Notes | |||
|- | |||
|[[Hybrid Flask]] | |||
| | |||
*1x {{il|Orb of Fusing}} | |||
*1x [[Life Flask]] | |||
*1x [[Mana Flask]] | |||
|- | |||
|1x [[Life Flask]] of next base type | |||
| | |||
*3x [[Life Flask]] | |||
| | |||
The components must all be of the same base item type (e.g. [[Small Life Flask]]). The result will have the lowest [[item level]] of all components. If all three are magic, the result will be magic and unidentified. NOTE: This works only up to combining Hallowed (Level 42) Flasks into Sanctified (Level 50). Divine and Eternal Flasks cannot be produced through combination. | |||
|- | |||
|1x [[Mana Flask]] of next base type | |||
| | |||
*3x [[Mana Flask]] | |||
| | |||
The components must all be of the same base item type (e.g. [[Small Mana Flask]]). The result will have the lowest [[item level]] of all components. If all three are magic, the result will be magic and unidentified. NOTE: This works only up to combining Hallowed (Level 42) Flasks into Sanctified (Level 50). Divine and Eternal Flasks cannot be produced through combination. | |||
|- | |||
|1x [[Hybrid Flask]] of next base type | |||
| | |||
*3x [[Hybrid Flask]] | |||
| | |||
The components must all be of the same base item type (e.g. [[Small Hybrid Flask]]). The result will have the lowest [[item level]] of all components. If all three are magic, the result will be magic and unidentified. | |||
|- | |||
|{{il|Jade Flask}} | |||
| | |||
*[[Ruby Flask]] with any {{c|mod|#% increased Evasion Rating during Effect}} modifier | |||
*[[Sapphire Flask]] with any {{c|mod|#% increased Evasion Rating during Effect}} modifier | |||
*[[Topaz Flask]] with any {{c|mod|#% increased Evasion Rating during Effect}} modifier | |||
| | |||
Modifiers can be different. Ignores quality and corruption on components. The resulting item will have no quality. | |||
|- | |||
|{{il|Granite Flask}} | |||
| | |||
*[[Ruby Flask]] with any {{c|mod|#% increased Armour during Effect}} modifier | |||
*[[Sapphire Flask]] with any {{c|mod|#% increased Armour during Effect}} modifier | |||
*[[Topaz Flask]] with any {{c|mod|#% increased Armour during Effect}} modifier | |||
| | |||
Modifiers can be different. Ignores quality and corruption on components. The resulting item will have no quality. | |||
|- | |||
|1x [[Life Flask]] {{ml|FlaskHealsMinions1}} (mod originally known as of Animation)<ref name=of-animation-flask/> | |||
| | |||
*1x Any rarity [[Life Flask]] | |||
*1x {{il|Orb of Transmutation}} | |||
*1x Any rarity [[Bone Spirit Shield]] | |||
| | |||
Does not work with corrupted flasks. | |||
|- | |||
|1x {{il|Enkindling Orb}} | |||
| | |||
*4x {{il|Instilling Orb}} | |||
*1x [[Trigger]] Gem | |||
*1x {{il|Orb of Scouring}} | |||
| | |||
|- | |||
|1x {{il|Instilling Orb}} | |||
| | |||
*2x {{il|Enkindling Orb}} | |||
*1x [[Trigger]] Gem | |||
*1x {{il|Orb of Alchemy}} | |||
| | |||
|} | |||
===Unique items=== | |||
====Crafting==== | |||
The following vendor recipes are used to craft unique items. A vendor recipe is also the only way to obtain most of the unique items on this list, apart from trading with other players. | |||
{| class="wikitable sortable" style="width: 90%" | |||
! scope="col" style="width:20%" |Result | |||
! scope="col" style="width:35%" |Recipes | |||
! scope="col" style="width:35%" |Notes | |||
|- | |||
|{{il|The Anima Stone}} | |||
| | |||
*1x {{il|Primordial Might}} | |||
*1x {{il|Primordial Harmony}} | |||
*1x {{il|Primordial Eminence}} | |||
| | |||
|- | |||
|{{il|Arborix}} | |||
| | |||
*1x {{il|Grelwood Shank}} | |||
*1x {{il|Beltimber Blade}} | |||
*1x {{il|Orb of Fusing}} | |||
| | |||
|- | |||
|{{il|Cameria's Avarice}} | |||
| | |||
*1x {{il|Cameria's Maul}} | |||
*1x {{il|Ice Bite Support}} with 20% quality | |||
*1x {{il|Glacial Hammer}} with 20% quality | |||
*1x {{il|Ice Spear}} with 20% quality | |||
| | |||
|- | |||
|[[Combat Focus]] | |||
| | |||
*1x uncorrupted gem with the [[:Category:Prismatic (gem tag)|Prismatic gem tag]] and 20% quality | |||
*One of the following: | |||
**1x {{il|Ruby Ring}} and 1x {{il|Sapphire Ring}} | |||
**1x {{il|Ruby Ring}} and 1x {{il|Topaz Ring}} | |||
**1x {{il|Sapphire Ring}} and 1x {{il|Topaz Ring}} | |||
| | |||
The resulting Combat Focus jewel will block the element of the ring that was not used in the recipe. | |||
* {{il|Ruby Ring}} + {{il|Sapphire Ring}} = {{il|Combat Focus|page=Combat Focus (Viridian Jewel)}} | |||
* {{il|Ruby Ring}} + {{il|Topaz Ring}} = {{il|Combat Focus|page=Combat Focus (Crimson Jewel)}} | |||
* {{il|Sapphire Ring}} + {{il|Topaz Ring}} = {{il|Combat Focus|page=Combat Focus (Cobalt Jewel)}} | |||
|- | |||
|{{il|Duskdawn}} | |||
| | |||
*1x {{il|Shade of Solaris}} | |||
*1x {{il|Light of Lunaris}} | |||
*1x {{il|Orb of Fusing}} | |||
|Corrupted items cannot be used. | |||
|- | |||
|{{il|The Goddess Scorned}} | |||
| | |||
*1x {{il|page=The Goddess Bound}} with 20% quality | |||
*1x {{il|Elegant Sword}} with 20% quality | |||
*1x {{il|Chance to Ignite}} with at least 1% quality | |||
*1x {{il|Orb of Fusing}} | |||
|The sockets of The Goddess Bound and the Elegant Sword must also match exactly in number, colour, and links. | |||
|- | |||
|{{il|Hyrri's Bite}} | |||
| | |||
*1x white {{il|Sharktooth Arrow Quiver}} | |||
*1x rare {{il|Onyx Amulet}} | |||
*1x {{il|Rain of Arrows}} gem with at least 1% quality | |||
*1x {{il|Orb of Chance}} | |||
| | |||
|- | |||
|{{il|Kingmaker}} | |||
| | |||
*1x {{il|Soul Taker}} | |||
*1x {{il|item_name_exact=Heartbreaker}} | |||
*1x {{il|Orb of Fusing}} | |||
|Corrupted items cannot be used. Using [[Shaper item|Shaper]] or [[Elder item|Elder]] components will create a Shaper or Elder Kingmaker. | |||
|- | |||
|{{il|Loreweave}} | |||
| | |||
*60x [[List of unique rings|unique ring]] | |||
|Corrupted rings can be used. Using all [[Shaper item|Shaper]] or [[Elder item|Elder]] rings will create a Shaper or Elder Loreweave. | |||
|- | |||
|{{il|Magna Eclipsis}} | |||
| | |||
*1x {{il|Invictus Solaris}} | |||
*1x {{il|Vix Lunaris}} | |||
*1x {{il|Orb of Fusing}} | |||
| | |||
|- | |||
|{{il|The Retch}} | |||
| | |||
*1x {{il|Feastbind}} | |||
*1x {{il|Faminebind}} | |||
*1x {{il|Orb of Fusing}} | |||
|Corrupted items cannot be used. | |||
|- | |||
|{{il|Star of Wraeclast}} | |||
| | |||
*1x unique {{il|Ruby Ring}} | |||
*1x any rarity {{il|Onyx Amulet}} | |||
*1x level 20 corrupted {{il|Lightning Warp}} | |||
|{{il|Vaal Lightning Warp}} will not work. The unique ring must be uncorrupted. | |||
|- | |||
|{{il|The Taming}} | |||
| | |||
*1x {{il|Berek's Respite}} | |||
*1x {{il|Berek's Pass}} | |||
*1x {{il|Berek's Grip}} | |||
|Using three alternate art Berek rings will create an alternate art The Taming. Using three [[Shaper item|Shaper]] or [[Elder item|Elder]] Berek rings will create a Shaper or Elder The Taming. | |||
|- | |||
|{{il|The Vinktar Square}} | |||
| | |||
*1x {{il|Agnerod North}} | |||
*1x {{il|Agnerod South}} | |||
*1x {{il|Agnerod East}} | |||
*1x {{il|Agnerod West}} | |||
| lowest ilvl among the 4 staffs decides the tier of the unique map. | |||
|} | |||
====Rerolling==== | |||
A unique item can have its modifiers rerolled by vendoring it along with two more of the same unique item. The result is comparable to using a {{il|Divine Orb}} and a {{il|Blessed Orb}}. | |||
{| class="wikitable" style="width: 90%" | |||
! scope="col" style="width:20%" |Result | |||
! scope="col" style="width:35%" |Recipes | |||
! scope="col" style="width:35%" |Notes | |||
|- | |||
| 1x unique item | |||
| 3x unique item (same name, not corrupted) | |||
| The unique items used as recipe components must not only have the same name, but also be of the same [[unique item variant]]; if they can generate with variable [[explicit modifier]], all modifiers must be the same between the three items. The resulting item will be of the same variant as the components. This rule also applies to [[legacy variant]]s. | |||
The resulting unique item will have its natural [[implicit modifier]], if any. As of [[version 3.23.0d]], unique [[synthesised item]] instead return a synthesised unique item with randomised synthesised implicit modifiers instead. Synthesis "Circle" Rings also require that they have the same random explicit modifiers. | |||
|} | |||
==Sockets== | |||
These recipes require single items with certain patterns of sockets. These can sometimes be found at vendors and can be immediately resold for a profit. | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Sockets | |||
|- | |||
|1x {{il|Chromatic Orb}} | |||
|Linked red, green, and blue | |||
|- | |||
|7x {{il|Jeweller's Orb}} | |||
|6 | |||
|- | |||
|20x {{il|Orb of Fusing}} | |||
|6 linked | |||
|} | |||
==Direct Purchases from Vendors== | |||
{{Merge to|Vendor|section=yes|reason=This section is about the prices of items offered for sale by vendors. It does not pertain to the vendor recipe system|date=April 16, 2023}} | |||
Most orbs are purchasable from vendors, and can thus be ranked like coins in normal currency. There are several progression tables below showing who sells what and what their equivalent value is in measurable orbs. Instead of using the sell window, players must click "Purchase Items" when talking to a vendor. These are not technically recipes, but are included here for convenience. | |||
{| class="wikitable" style="width: 800px; text-align: center" | {| class="wikitable" style="width: 800px; text-align: center" | ||
! | ! colspan="4" |Main Progression | ||
|- | |- | ||
!Orb!!Price!!Location | |||
|- | |- | ||
| | |{{il|Scroll of Wisdom}}||baseline currency||-- | ||
|- | |- | ||
| | |{{il|Portal Scroll}}||3x {{il|Scroll of Wisdom}}||Act 1 ([[Nessa]]) | ||
|- | |- | ||
| | |{{il|Orb of Transmutation}}||7x {{il|Portal Scroll}}||Act 1 ([[Nessa]]) | ||
|- | |- | ||
| | |{{il|Orb of Augmentation}}||4x {{il|Orb of Transmutation}}||Act 1 ([[Nessa]]) | ||
|- | |- | ||
| | |{{il|Orb of Alteration}}||4x {{il|Orb of Augmentation}}||Act 1 ([[Nessa]]) | ||
|- | |- | ||
| | |{{il|Jeweller's Orb}}||2x {{il|Orb of Alteration}}||Act 2 ([[Yeena]]) | ||
|- | |- | ||
| | |{{il|Chromatic Orb}}||3x {{il|Jeweller's Orb}}||Act 2 ([[Yeena]]) | ||
|- | |- | ||
| | |{{il|Orb of Fusing}}||4x {{il|Jeweller's Orb}}||Act 2 ([[Yeena]]) | ||
|- | |- | ||
| | |{{il|Orb of Chance}}||1x {{il|Orb of Fusing}}||Act 3 ([[Clarissa]]) | ||
|- | |- | ||
| | |{{il|Orb of Scouring}}||4x {{il|Orb of Chance}}||Act 2 ([[Yeena]]) | ||
|- | |- | ||
| Orb of | |{{il|Orb of Regret}}||2x {{il|Orb of Scouring}}||Act 2 ([[Yeena]]) | ||
|- | |- | ||
| Orb of | |{{il|Orb of Alchemy}}||1x {{il|Orb of Regret}}||Act 3 ([[Clarissa]]) | ||
|- | |- | ||
| | ! colspan="4" |Scraps Progression | ||
|- | |- | ||
| | |{{il|Armourer's Scrap|Armourer's Scrap}}||1x {{il|Blacksmith's Whetstone}}||Act 1 ([[Tarkleigh]]) | ||
|- | |- | ||
| | |{{il|Blacksmith's Whetstone}}||3x {{il|Armourer's Scrap}}||Act 2 ([[Greust]]) | ||
|- | |- | ||
| Orb of | |{{il|Glassblower's Bauble}}||8x {{il|Blacksmith's Whetstone}}||Act 3 ([[Hargan]]) | ||
|} | |||
Players can purchase all the Main Progression currencies in the following Acts and NPCS: Act 3 [[Clarissa]], Act 4 [[Petarus and Vanja]], Act 5 [[Lani]], Act 6 [[Bestel]], Act 7 [[Yeena]], Act 8[[Clarissa]], Act 9 [[Petarus and Vanja]] and Act 10 [[Lani]]. | |||
===Comparison with player market=== | |||
The set vendor prices restrict the possible exchange rates in the player market; for example, a {{il|Chromatic Orb}} will never be worth more than 3x {{il|Jeweller's Orb}} on the player market. However, this holds only in one direction; for example, 3x {{il|Jeweller's Orb}} are worth much more than a {{il|Chromatic Orb}} on the player market. Generally, only the vendor rates of 2x {{il|Orb of Alteration}} : {{il|Jeweller's Orb}} and 4x {{il|Jeweller's Orb}} : {{il|Orb of Fusing}} are even close to the player market values. | |||
==Single Item with Mods== | |||
These recipes result from selling a single item when no other recipes are valid. | |||
===Scroll Fragment=== | |||
This is the "default" recipe. If an item does not have a more powerful recipe, it defaults to producing a {{il|Scroll Fragment}}. 5 Scroll Fragments automatically combine to form a Scroll of Wisdom. | |||
{| class="wikitable" style="width: 800px<br> text-align: center<br>" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Recipes | |||
|- | |- | ||
| Orb of | |1x {{il|Scroll Fragment}} | ||
| | |||
*any item without a higher-value vendor recipe | |||
|} | |||
===Transmutation Shard=== | |||
{{il|Transmutation Shard}}s come from unidentified items. 20 Transmutation Shards automatically combine to form an Orb of Transmutation. | |||
{| class="wikitable" style="width: 800px<br> text-align: center<br>" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Item rarity | |||
|- | |- | ||
| | |2x {{il|Transmutation Shard}} | ||
| | |||
*magic, unidentified | |||
|- | |- | ||
| | |5x {{il|Transmutation Shard}} | ||
| | |||
*rare, unidentified | |||
|} | |||
===Alteration Shard=== | |||
{{il|Alteration Shard}}s come from identified items depending on their affixes. 20 Alteration Shards automatically combine to form an Orb of Alteration. Most affixes sell for Alteration Shards. | |||
{| class="wikitable" style="width: 800px<br> text-align: center<br>" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Item mod | |||
|- | |- | ||
| | |1x {{il|Alteration Shard}} | ||
| | |||
* #% increased Flask Charges gained | |||
---- | |||
* #% increased Flask Life/Mana Recovery Rate | |||
---- | |||
* #% increased Global Accuracy Rating<br> #% increased Light Radius | |||
---- | |||
* #% increased Mana Regeneration Rate | |||
---- | |||
* #% increased Stun and Block Recovery | |||
---- | |||
* #% reduced Attribute Requirements | |||
---- | |||
* #% reduced Enemy Stun Threshold | |||
---- | |||
* #% reduced Flask Charges used | |||
---- | |||
*+# to Accuracy Rating | |||
---- | |||
*+# to maximum Mana | |||
---- | |||
*+#% (Fire/Cold/Lightning) Resistance | |||
---- | |||
*Adds # to # (Fire/Cold/Lightning) Damage to Attacks (Jewellery, Quiver, Gloves) | |||
---- | |||
*Adds # to # Cold Damage | |||
---- | |||
*Gain # (Life/Mana) per Enemy Killed | |||
---- | |||
*Gain # Life per Enemy hit by Attacks | |||
---- | |||
*Minions have #% increased Movement Speed | |||
---- | |||
*Reflect # Physical Damage to Melee Attackers | |||
---- | |||
*Regenerate # Life per Second | |||
|- | |- | ||
| | |3x {{il|Alteration Shard}} | ||
| | |||
* #% increased (Armour/Evasion/Energy Shield) | |||
---- | |||
* #% increased (Armour/Evasion/Energy Shield)<br> #% increased Stun and Block Recovery | |||
---- | |||
* #% increased (Fire/Cold/Lightning/Minion) Damage | |||
---- | |||
* #% increased Attack/Cast Speed | |||
---- | |||
* #% increased Critical Strike Chance | |||
---- | |||
* #% increased Critical Strike Chance for Spells | |||
---- | |||
* #% increased Critical Strike Chance with Bows | |||
---- | |||
* #% increased Damage with Bow Skills | |||
---- | |||
* #% increased Elemental Damage with Attack Skills | |||
---- | |||
* #% increased Maximum Energy Shield (Jewellery) | |||
---- | |||
* #% increased Physical Damage<br> +# to Accuracy Rating | |||
---- | |||
* #% increased Projectile Speed | |||
---- | |||
* #% increased Spell Damage (Amulet) | |||
---- | |||
* #% increased Spell Damage<br> +# to maximum Mana | |||
---- | |||
* #% increased Stun Duration on Enemies | |||
---- | |||
* #% of Physical Attack Damage Leeched as Life | |||
---- | |||
*+# Maximum Life | |||
---- | |||
*+# to (Armour/Evasion Rating/maximum Energy Shield) | |||
---- | |||
*+# to maximum Energy Shield<br> +# to maximum Mana | |||
---- | |||
*+# to Maximum Life<br> +# to (Armour/Evasion Rating/maximum Energy Shield) | |||
---- | |||
*+# to Strength/Dexterity/Intelligence | |||
---- | |||
*Adds # to # (Fire/Cold/Lightning) Damage to Spells | |||
---- | |||
*Adds # to # (Fire/Lightning) Damage (Weapon) | |||
---- | |||
*Adds # to # Physical Damage to Attacks (Jewellery, Quiver, Gloves) | |||
---- | |||
*Minions deal #% increased Damage | |||
---- | |||
*Minions deal #% increased Damage<br> +#% to maximum Mana | |||
---- | |||
*Minions have #% additional Physical Damage Reduction | |||
---- | |||
*Minions have #% increased Attack and Cast Speed | |||
---- | |||
*Minions have #% increased Critical Strike Chance | |||
---- | |||
*Minions have +# to Accuracy Rating | |||
---- | |||
*Minions have +#% to all Elemental Resistances | |||
---- | |||
*Minions have +#% to all maximum Elemental Resistances | |||
---- | |||
*You take #% reduced Extra Damage from Critical Strikes | |||
|- | |- | ||
| | |5x {{il|Alteration Shard}} | ||
| | |||
* #% additional Physical Damage Reduction | |||
---- | |||
* #% increased Damage with Poison<br> #% chance to Poison on Hit | |||
---- | |||
* #% increased Physical Damage (Weapon) | |||
---- | |||
* #% increased Spell Damage | |||
---- | |||
* #% of Physical Attack Damage Leeched as Mana | |||
---- | |||
*+# to all Attributes | |||
---- | |||
*+# to Level of All (Fire/Cold/Lightning/Physical/Chaos) Skill Gems | |||
---- | |||
*+#% chance to Suppress Spell Damage | |||
---- | |||
*+#% Movement Speed | |||
---- | |||
*+#% to (Fire/Cold/Physical/Chaos) Damage over Time Multiplier | |||
---- | |||
*+#% to all Elemental Resistances | |||
---- | |||
*+#% to Critical Strike Multiplier with Bows | |||
---- | |||
*+#% to Damage over Time Multiplier | |||
---- | |||
*+#% to Global Critical Strike Multiplier | |||
---- | |||
*Adds # to # to Physical Damage (Weapon) | |||
---- | |||
*Attacks have #% chance to cause Bleeding<br> #% increased Damage with Bleeding | |||
---- | |||
*Minions have +#% to Critical Strike Multiplier | |||
---- | |||
*Any modifier on a Cluster Jewel | |||
|} | |||
===Alchemy Shard=== | |||
Certain rarer affixes may yield {{il|Alchemy Shard}}s instead of Alteration Shards. 20 Alchemy Shards automatically combine to form an Orb of Alchemy. | |||
{| class="wikitable" style="width: 800px<br> text-align: center<br>" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Item mod | |||
|- | |||
|1x {{il|Alchemy Shard}} | |||
| | |||
*+#% Chaos Resistance | |||
|- | |||
|2x {{il|Alchemy Shard}} | |||
| | |||
* # Life gained when you Block | |||
---- | |||
* #% chance to deal Double Damage | |||
---- | |||
* #% chance to Shock | |||
---- | |||
* #% faster start of Energy Shield Recharge | |||
---- | |||
* #% increased (Rarity/Quantity) of Items found | |||
---- | |||
* #% increased Burning Damage | |||
---- | |||
*+#% Chance to Block | |||
---- | |||
*Minions have #% increased maximum Life | |||
|- | |- | ||
|4x {{il|Alchemy Shard}} | |||
| | |||
* #% chance to Avoid Elemental Ailments | |||
---- | |||
* #% Chance to Block Spell Damage | |||
---- | |||
* #% chance to Freeze | |||
---- | |||
* #% chance to Ignite | |||
---- | |||
*+# Level of all Minion Skill Gems | |||
---- | |||
*+# Level of all (Fire/Cold/Lightning/Physical/Chaos/Minion) Spell Skill Gems | |||
---- | |||
*+# Level of Socketed (Fire/Cold/Lightning/Physical/Chaos/Melee) Gems | |||
---- | |||
*+#% to maximum (Fire/Cold/Lightning/Chaos) Resistance | |||
|- | |||
|6x {{il|Alchemy Shard}} | |||
| | |||
* #% of Damage taken Recouped as Life | |||
---- | |||
*+#% to all maximum Resistances | |||
|} | |||
===Orb of Augmentation=== | |||
An identified rare item with six [[affix]]es can be traded for an Orb of Augmentation. Note that magic items may only have a maximum of two affixes. | |||
{| class="wikitable" style="width: 800px<br> text-align: center<br>" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Item mod | |||
|- | |||
|1x {{il|Orb of Augmentation}} | |||
| | |||
*item with six affixes | |||
|} | |||
===Orb of Scouring=== | |||
{| class="wikitable" style="width: 800px<br> text-align: center<br>" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Item mods | |||
|- | |||
|1x {{il|Orb of Scouring}} | |||
|Any rare item with 2 affixes. This can be created by using a {{il|Regal Orb}} on a one-affix magic item or by using an {{il|Orb of Annulment}} on a rare item. | |||
|} | |} | ||
===Items=== | |||
==Quality Items== | |||
These recipes produce currency items that improve the [[quality]] of their category of items. To produce the currency requires either one of the following: | |||
*A single normal item (not magic, rare, etc.) of that category with 20% quality; | |||
*Several items (any rarity) of that category with a total of at least 40% quality. | |||
When done for multiple instances of the recipe at once, each individual combination must add up to 40%. For example: 6 items of 19%, 13%, 15%, 9%, 17% and 7% quality would add up to 80%, but would not actually grant 2 of the resulting quality items, only 1. This is because the 2 individual combinations do not add up to 40 each. | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Category | |||
|- | |||
|1x {{il|Armourer's Scrap}} | |||
|Armour | |||
|- | |||
|1x {{il|Blacksmith's Whetstone}} | |||
|Weapon | |||
|- | |||
|1x [[Catalyst]] | |||
|Jewellery | |||
|- | |||
|1x {{il|Glassblower's Bauble}} | |||
|Flask | |||
|- | |||
|1x {{il|Cartographer's Chisel}} | |||
|Map | |||
|- | |||
|1x {{il|Gemcutter's Prism}} | |||
|Gem | |||
|- | |||
|} | |||
==Multiple Rare Items== | |||
These recipes require multiple items, mostly rares. | |||
===X of a Kind=== | |||
These recipes require multiple identified rare items with the same name. | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Recipes | |||
|- | |||
|1x {{il|Orb of Chance}} | |||
|2 x Identified rare items with same name | |||
|- | |||
|1x {{il|Orb of Alchemy}} | |||
|3 x Identified rare items with same name | |||
|- | |||
|1x {{il|Orb of Alchemy}} | |||
|2 x Identified rare items with same name, both 20% quality | |||
|- | |||
|1x {{il|Regal Orb}} | |||
|3 x Identified rare items with same name, all 20% quality | |||
|} | |||
===Straight Flush=== | |||
These recipes require multiple items of the same base item type (e.g. [[Recurve Bow]]), one from each rarity specified. Items that cannot increase in quality, such as jewelry and belts, will never yield Orbs of Alchemy with this recipe. | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Rarities | |||
|- | |||
|1x {{il|Orb of Augmentation}} | |||
|normal, magic, rare | |||
|- | |||
|2x {{il|Orb of Augmentation}} | |||
|normal, magic, rare (all unidentified) | |||
|- | |||
|1x {{il|Orb of Alchemy}} | |||
|normal, magic, rare (all 20% quality) | |||
|- | |||
|2x {{il|Orb of Alchemy}} | |||
|normal, magic, rare (all 20% quality and unidentified) | |||
|- | |||
|5x {{il|Orb of Chance}} | |||
|normal, magic, rare, unique | |||
|} | |||
===Full Rare Sets=== | |||
These recipes require a full set of rare items. A full set is capable of filling all item slots in the inventory screen (not including flasks, the alternate weapon set, or a quiver). Specifically, it consists of: | |||
*One of the following: | |||
:* 1x [[Weapon#List of Two-Handed Axes|Two-Handed Weapon]] (including bows, quiver not required) | |||
:* 1x [[Weapon#List of One-Handed Axes|One-Handed Weapon]] and 1x [[Shields|Shield]] | |||
:* 2x [[Weapon#List of One-Handed Axes|One-Handed Weapon]] | |||
:* 2x [[Shields|Shield]] | |||
* 1x [[Helmet]] | |||
* 1x [[Body Armour]] | |||
* 1x [[Gloves]] | |||
* 1x [[Boots]] | |||
* 1x [[Belt]] | |||
* 1x [[Amulet]] | |||
* 2x [[Ring]] | |||
The type of currency produced depends on the item with the lowest item level in the set, and the quantity on whether they are all unidentified and/or 20% quality: | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Item Level of lowest-level item | |||
|- | |||
|1x {{il|Orb of Chance}} | |||
|1 to 59 | |||
|- | |||
|2x {{il|Orb of Chance}} | |||
|1 to 59, all unidentified '''''OR''''' all 20% quality | |||
|- | |||
|3x {{il|Orb of Chance}} | |||
|1 to 59, all unidentified '''''AND''''' all 20% quality | |||
|- | |||
|1x {{il|Chaos Orb}} | |||
|60 to 74 | |||
|- | |||
|2x {{il|Chaos Orb}} | |||
|60 to 74, all unidentified '''''OR''''' all 20% quality | |||
|- | |||
|3x {{il|Chaos Orb}} | |||
|60 to 74, all unidentified '''''AND''''' all 20% quality | |||
|- | |||
|1x {{il|Regal Orb}} | |||
|75 to 100 | |||
|- | |||
|2x {{il|Regal Orb}} | |||
|75 to 100, all unidentified '''''OR''''' all 20% quality | |||
|- | |||
|3x {{il|Regal Orb}} | |||
|75 to 100, all unidentified '''''AND''''' all 20% quality | |||
|} | |||
Notes: | |||
*If a rare item below item level 60 is added to a Chaos Orb recipe then the recipe will change to an Orb of Chance recipe. | |||
*If a rare item below item level 75 is added to a Regal Orb recipe then the recipe will change to a Chaos Orb recipe. | |||
*Belts, Amulets, and Rings appear to always be seen as 20% quality for this recipe as they do not have any basic quality. As such, they do '''not''' require the use of [[Catalyst|Catalysts]]. | |||
*In Crucible League (v3.21), advancing a weapon's passive skill tree in a crucible event will make that weapon invalid for use in this recipe. | |||
===Influenced full rare item sets=== | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Requirement | |||
|- | |||
|2x {{il|Exalted Shard}} | |||
|Identified, full set of rare [[influenced item]]s with the same type of influence | |||
|- | |||
|4x {{il|Exalted Shard}} | |||
|Unidentified, full set of rare [[influenced item]]s with the same type of influence | |||
|} | |||
==Downgrade== | |||
These recipes partially reverse the main progression at a sharp penalty. | |||
{| class="wikitable" style="width: 800px; text-align: center" | {| class="wikitable" style="width: 800px; text-align: center" | ||
! | ! scope="col" width="200px" |Result | ||
! | ! scope="col" |Recipes | ||
|- | |- | ||
| | |1x {{il|Jeweller's Orb}} | ||
|1x {{il|Orb of Fusing}} <br> 1x {{il|Chromatic Orb}} | |||
|- | |- | ||
| | |1x {{il|Scroll of Wisdom}} | ||
|1x {{il|Portal Scroll}} | |||
|- | |- | ||
| | |2x {{il|Scroll of Wisdom}} | ||
|1x {{il|Armourer's Scrap}} | |||
|- | |- | ||
| | | rowspan="3" |4x {{il|Scroll of Wisdom}} | ||
|1x {{il|Blacksmith's Whetstone}} | |||
|- | |||
|1x {{il|Orb of Alteration}} | |||
|- | |||
|1x {{il|Orb of Transmutation}} | |||
|- | |||
|2x {{il|Exalted Orb}} <br> 5x {{il|Regal Orb}} <br> 1x {{il|Divine Orb}} | |||
| 1x {{il|Mirror of Kalandra}} | |||
|- | |- | ||
|} | |} | ||
== | |||
==No Known Recipes== | |||
These items have no known recipes, though many can be purchased directly. | |||
{| class="wikitable" style="width: 800px; text-align: center" | {| class="wikitable" style="width: 800px; text-align: center" | ||
! | ! scope="col" width="200px" |Result | ||
! | ! scope="col" class="unsortable" |Recipes | ||
|- | |||
|{{il|Exalted Orb}} | |||
|''no known recipe with this as sole result, but see the result for {{il|Mirror of Kalandra}}'' | |||
|- | |||
|- | |||
|{{il|Divine Orb}} | |||
|''no known recipe with this as sole result, but see the result for {{il|Mirror of Kalandra}}'' | |||
|- | |||
|{{il|Blessed Orb}} | |||
|''no known recipes'' | |||
|- | |||
|{{il|Orb of Regret}} | |||
|''Vendoring the imprint of an {{il|Eternal Orb}} yields an Orb of Regret, but no other recipes are known'' | |||
|- | |||
|{{il|Portal Scroll}} | |||
|''no known recipes'' | |||
|- | |- | ||
| | |{{il|Eternal Orb}} | ||
|''no known recipes'' | |||
|} | |||
==Crafting Material== | |||
{| class="wikitable" style="width: 90%" | |||
! scope="col" style="width:20%" |Result | |||
! scope="col" style="width:35%" |Recipes | |||
! scope="col" style="width:35%" |Notes | |||
|- | |- | ||
| | |1x {{il|Cartographer's Chisel}} <ref name="cartographers-chisel" /> | ||
| | |||
*1x {{il|Stone Hammer}}/{{il|Rock Breaker}}/{{il|Gavel}} with 20% quality | |||
*1x Any [[Map]] | |||
|Map and Hammer can both be normal, magic, rare, or unique. | |||
|- | |- | ||
| | |1x {{il|Vaal Orb}} | ||
| | |||
*7x [[Vaal Skill Gem|vaal skill gems]] | |||
*1x ''Sacrifice'' [[Vaal Fragment|vaal fragment]] | |||
| | |||
|- | |- | ||
| | |1x {{il|Vaal Orb}} | ||
| | |||
* 1x of any unique item that drops from [[Uber atziri|Uber Atziri]] | |||
|- | |||
|1x [[Essence]] tier upgrade | |||
| | |||
* 3x [[Essence]] of the same type and tier | |||
|Results in Essence of the same type, one tier higher. | |||
|} | |} | ||
==Gems== | |||
{| class="wikitable" style="width:90%" | |||
! scope="col" style="width:20%" |Result | |||
! scope="col" style="width:35%" |Recipes | |||
! scope="col" style="width:35%" |Notes | |||
|- | |||
|Decrease level of gem by 1 level | |||
| | |||
*1x gem | |||
*1x {{il|Orb of Scouring}} | |||
|Does not work with Corrupted gems, including Vaal gems. | |||
|- | |||
|Reset level of gem to level 1 | |||
| | |||
*1x gem | |||
*1x {{il|Orb of Regret}} | |||
|Does not work with Corrupted gems, including Vaal gems. | |||
|- | |||
|20% quality support gem | |||
| | |||
*1x level 20 non-Awakened non-Exceptional support gem | |||
*1x {{il|Gemcutter's Prism}} | |||
|The resulting gem will be of the same gem type, and will have its level reset to 1. Does not work with Corrupted gems (including Vaal gems), [[skill gem]]s, or [[support gem]]s with a maximum level below 20 (including [[awakened support gem]]s and [[exceptional gem]]s). | |||
|- | |||
|1x{{il|Block Chance Reduction}} <ref name="block-chance-reduction-gem" /> | |||
| | |||
*1x any dexterity [[shield]] with 20% quality | |||
*1x {{il|Puncture}} | |||
|- | |||
|1x {{il|Mirror Arrow}} | |||
| | |||
*1x {{il|Blink Arrow}} | |||
*1x {{il|Orb of Alteration}} | |||
| | |||
|- | |||
|1x {{il|Blink Arrow}} | |||
| | |||
*1x {{il|Mirror Arrow}} | |||
*1x {{il|Orb of Alteration}} | |||
|- | |||
| | |||
*1x level 1 {{il|Bonechill Support}} | |||
*1x level 1 {{il|Hypothermia Support}} | |||
*1x level 1 {{il|Ice Bite Support}} | |||
*1x level 1 {{il|Cold Penetration Support}} | |||
*1x level 10 {{il|Added Cold Damage Support}} | |||
*1x level 1 {{il|Inspiration Support}} | |||
| | |||
*1x {{il|Bitterdream}} | |||
| | |||
|- | |||
| | |||
*1x level 1 {{il|Fire Penetration Support}}, {{il|Cold Penetration Support}}, or {{il|Lightning Penetration Support}} (random 1/3) | |||
*1x level 10 {{il|Innervate Support}} | |||
*1x level 10 {{il|Ice Bite Support}} | |||
*1x level 10 {{il|Immolate Support}} | |||
*1x level 1 {{il|Unbound Ailments Support}} | |||
*1x level 1 {{il|Unleash Support}} | |||
| | |||
*1x {{il|Replica Bitterdream}} <ref>https://www.reddit.com/r/poeruthless/comments/zv1bmm/replica_bitterdream_vendor_results/</ref> | |||
| Replica Bitterdream returns {{il|Unleash Support}} when vendored, instead of the expected {{il|Inspiration Support}}. | |||
|- | |||
| | |||
*1x {{il|Elemental Penetration Support}} | |||
*1x level 10 {{il|Innervate Support}} | |||
*1x level 10 {{il|Ice Bite Support}} | |||
*1x level 10 {{il|Immolate Support}} | |||
*1x level 1 {{il|Unbound Ailments Support}} | |||
*1x level 1 {{il|Unleash Support}} | |||
| | |||
*1x {{il|Replica Bitterdream}} | |||
*1x level 20 {{il|Fire Penetration Support}} | |||
*1x level 20 {{il|Cold Penetration Support}} | |||
*1x level 20 {{il|Lightning Penetration Support}} | |||
| | |||
|- | |||
|Consumed support gems | |||
| | |||
*1x {{il|The Hungry Loop}} | |||
|Resulting gems are at maximum level with 0% Quality. | |||
|} | |||
==Atlas of Worlds utility== | |||
{| class="wikitable" style="width: 90%" | |||
! scope="col" style="width:20%" |Result | |||
! scope="col" style="width:35%" |Recipes | |||
! scope="col" style="width:35%" |Notes | |||
|- | |||
| 1x [[map]], higher tier map within the [[Atlas of Worlds|Atlas]] region | |||
| | |||
* 3x [[map]], all must be of the same type (e.g. {{il|Orchard Map}}) | |||
| Only works with maps from the current map series. The rarity of resulting map will depend on the lowest rarity among the initial maps. Different combinations of maps while selling can lead to a different map in return. | |||
|- | |||
| 1x [[map]] of current map series equivalent | |||
| | |||
* 1x [[map]] from old map series | |||
| | |||
|- | |||
| 5x {{il|Divine Vessel}} | |||
| | |||
* 5x {{c|normal|Normal|}} [[flask]] (any combination) | |||
* 1x {{il|Divine Orb}} | |||
| | |||
|- | |||
| 1x random [[scarab]] | |||
| | |||
*3x identical [[scarab]]s | |||
| | |||
|} | |||
==Bestiary== | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Recipes | |||
|- | |||
|1x [[Net]], one tier higher | |||
| | |||
*3x of the same [[net]]s | |||
|} | |||
==Ultimatum== | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Recipes | |||
! scope="col" |Notes | |||
|- | |||
|1x random [[Catalyst]] | |||
| | |||
* 3x Catalysts, all of same type | |||
| Cannot return a {{il|Tainted Catalyst}}. | |||
|- | |||
|1x random {{il|Inscribed Ultimatum}} | |||
| | |||
* 5x Inscribed Ultimatum, any reward or encounter type | |||
| The returned Inscribed Ultimatum's area level is the lowest of the 5 Inscribed Ultimatums used in the recipe. The reward and encounter type is random.<br>Note: if all 5 Inscribed Ultimatums are the same tier (damage/life% modifier), the resulting Inscribed Ultimatum's reward will also be of the same tier.<ref>https://www.reddit.com/r/pathofexile/comments/1bup1cc/dont_get_scammed_when_selling_inscribed_ultimatums/</ref> | |||
|} | |||
==Tattoos== | |||
{| class="wikitable" style="width: 800px; text-align: center;" | |||
! scope="col" width="200px" |Result | |||
! scope="col" |Recipes | |||
|- | |||
|1x random [[tattoo]] from same tribe | |||
| | |||
* 3x tattoos from same tribe | |||
|} | |||
==Progression change== | |||
===Bandit quest reward change=== | |||
{{main|Deal with the Bandits}} | |||
{{#lst:Deal with the Bandits|book_of_reform}} | |||
==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.23.0d|rel=before| | |||
* Synthesised unique items now return a synthesised copy with a random synthesised implicit instead of a non-synthesised version when vendored using the 3-to-1 [[vendor recipe]]. {{Undocumented}} | |||
}} | |||
{{Version history table row|3.23.0| | |||
* You can once again vendor 5 {{il|Inscribed Ultimatum}}s for a new Inscribed Ultimatum. | |||
** The resulting Inscribed Ultimatum's area level now matches the lowest area level of the 5 input items, rather than the average. {{Undocumented}} | |||
* The [[vendor recipe]] for turning a Level 20 Gem into a 20% Quality Level 1 version of that Gem no longer works with Skill Gems, as the benefit Quality provides to damage dealing Skills is now more powerful. The vendor recipe can now only be used with non-[[Awakened support gem|Awakened]] [[Support Gem]]s. | |||
* The {{il|Endless Misery}}, {{il|Soul's Wick}} and {{il|Spirit Guards|Spirit Guard's}} {{sic}} Unique Jewels can no longer be obtained, as benefits these provided are now found on Transfigured Skill Gems. The vendor recipes for {{il|Dead Reckoning}}, Spirit Guards and Endless Misery have also been removed. | |||
}} | |||
{{Version history table row|3.22.1| | |||
* Added a vendor recipe that can be used to trade three [[Tattoo]]s from a tribe for a random single Tattoo of that same tribe. | |||
}} | |||
{{Version history table row|3.21.0| | |||
* The Vendor Recipe granting flat Elemental Damage to Spells no longer exists. | |||
** e.g. {{c|mod|Adds # to # Lightning/Fire/Cold Damage to Spells}} | |||
* You can no longer create {{il|Book of Regression|Books of Regression}}. Existing unused Books of Regression will be destroyed when 3.21 is deployed. | |||
}} | |||
{{Version history table row|3.19.0| | |||
* Helmets can no longer roll +1–3 to Level of socketed Minion Gems. Instead, they can now roll +1–2 to Level of all Minion Skill Gems. The Vendor Recipe for a Helmet with a +1 to Level of socketed Minion Gems modifier has been replaced with a new recipe. | |||
* Selling an item with 6 Linked Sockets to a vendor now yields 20 {{il|Orb of Fusing|Orbs of Fusing}}, instead of a Divine Orb. | |||
* Added a vendor recipe for {{il|Cameria's Avarice}}. | |||
}} | |||
{{Version history table row|3.14.2| | |||
* Fixed a bug where the vendor recipe for three of the same maps could result in a legacy variant. | |||
}} | |||
{{Version history table row|3.14.0| | |||
* Added six new Vendor recipes. | |||
}} | |||
{{Version history table row|3.13.0| | |||
* Items that appear identified or with visible variable properties in a Vendor's window as a result of a recipe now have their properties hidden until the trade is complete. You can no longer see the modifier values change as a result of different ingredient inputs, and will just have to hope for the best (like real cooking (at least how I do it)). | |||
* You can now perform the 5-for-1 recipe on items with outputs that are always corrupted (such as Talismans and Breach Rings). | |||
}} | |||
{{Version history table row|3.10.0| | |||
* You can once again sell three sextants of the same tier to a vendor for a sextant one tier higher. | |||
}} | |||
{{Version history table row|3.9.0| | |||
* Removed the Sextant upgrading recipe. | |||
}} | |||
{{Version history table row|3.8.0| | |||
* The +1 to Lightning, Fire and Cold Gems weapon vendor recipes now instead grants a weapon with added damage of that element for spells. The Chaos variant of this recipe has been removed. The values of the modifiers granted by these recipes is dependant on the rarity of the ring used. This recipe now also works for Rune Daggers. | |||
}} | |||
{{Version history table row|3.6.6c| | |||
* You can sell Maps to a vendor which will convert them to an equivalent Map from the most recent Map Series. | |||
}} | |||
{{Version history table row|3.5.0| | |||
* Different combinations of maps for the 3x maps to a +1 tiered map vendor recipe can now lead to different map in return. {{Undocumented}} | |||
}} | |||
{{Version history table row|3.3.0| | |||
* The 5-for-1 magic or rare vendor recipe no longer maintains Shaper/Elder item status. | |||
* Updated the Loreweave, Kingmaker, and The Taming vendor recipes to give Shaper and Elder results if all the inputs were Shaper or Elder items. Elder/Shaper Breach items now also maintain their status if they are transformed with a Blessing. | |||
}} | |||
{{Version history table row|3.0.0| | |||
* Added a new vendor recipe. | |||
}} | |||
{{Version history table row|?| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} | |||
==References== | |||
{{reflist|refs= | |||
<ref name="Mov Boots">{{cite web|author=RagnisX|date=November 7, 2013|title=Movement Speed's Boots Speculation (need tests. I'm low level)|url=http://www.pathofexile.com/forum/view-thread/390160/page/2#p3521333|publisher=Official Path of Exile Forums|accessdate=November 7, 2013}}</ref> | |||
<ref name="added-damage-modifier">{{cite web|author=Wrecking_Artelia|date=November 18, 2013|title=New Vendor Recipes_Found (not by me though)|url=http://www.pathofexile.com/forum/view-thread/627406|publisher=Official Path of Exile Forums|accessdate=November 18, 2013}}</ref> | |||
<ref name="added-chaos-resistance">{{cite web|author=D623932883|date=November 29, 2013|title=New vendor recipe (1.0.2) found|url=http://www.pathofexile.com/forum/view-thread/659807|publisher=Official Path of Exile Forums|accessdate=November 29, 2013}}</ref> | |||
<ref name="increased-physical-damage">{{cite web|author=waterko|date=December 23, 2013|title=New Vender Recipe? (Belt+whetstone+rapier)|url=http://www.reddit.com/r/pathofexile/comments/1tk3fu/new_vender_recipe_beltwhetstonerapier/|publisher=Reddit|accessdate=December 23, 2013}}</ref> | |||
<ref name="cartographers-chisel">{{cite web|author=Chris|date=January 6, 2014|title=New 1.0.5 Vendor Recipe|url=http://www.pathofexile.com/forum/view-thread/743804|publisher=Official Path of Exile Forums|accessdate=January 6, 2014}}</ref> | |||
<ref name="block-chance-reduction-gem">{{cite web|author=Diemx0|date=April 7, 2014|title=Reduced Block Chance recipe|url=http://www.pathofexile.com/forum/view-thread/880250|publisher=Official Path of Exile Forums|accessdate=April 7, 2014}}</ref> | |||
<ref name="of-animation-flask">{{cite web|author=DonVogi|date=October 10, 2015|title=new recipe|url=https://www.reddit.com/r/pathofexile/comments/3o9iu1/new_recipe/|publisher=Path of Exile subreddit|accessdate=October 11, 2015}}</ref> | |||
}} | |||
[[Category:Game mechanics]] | |||
[[ru:Рецепты торговцев]] |
Revision as of 06:05, 22 May 2024
The vendor recipe system allows the player to sell items to any town vendor in exchange for a multitude of currency items and equipment. Each recipe requires semi-specific items or combinations of items be put into the sell window at the same time, and the outcome will change based on any recipes that have been matched. Unless noted otherwise, each item may only be involved in a single recipe at a time.
Items (and their costs) sold by vendors as part of their normal inventory are covered on the vendor page.
Equipment
Unless otherwise stated, the item level and rarity of the item produced are both equal to the lowest item level and rarity among all items required for the recipe.
- An Iron RingIron RingAdds 1 to 4 Physical Damage to Attacks with item level 55 plus Leap SlamLeap SlamAttack, AoE, Movement, Travel, Slam, Melee
Level: (1-20)
Cost: 10 Mana
Attack Damage: (100-150)% of base
Effectiveness of Added Damage: (100-150)%
AoE Radius: 15Requires Level 10Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff. Cannot be supported by Multistrike.(20-39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Base radius is 1.5 metres
Damaging Hits always Stun Enemies that are on Full Life
Additional Effects From 1-20% Quality:
(2-40)% increased Stun Duration against Enemies that are on Full LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. yields a Ruby RingRuby RingRequires Level 16+(20-30)% to Fire Resistance with item level 55. - A magic Amber AmuletAmber AmuletRequires Level 5+(20-30) to Strength plus a rare Lapis AmuletLapis AmuletRequires Level 5+(20-30) to Intelligence plus an Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. yields a magic Agate AmuletAgate AmuletRequires Level 16+(16-24) to Strength and Intelligence.
Crafting
The following vendor recipes allow you to craft existing items (see also: crafting), by adding a specific modifier that you need.
All recipes of this type create a new base item (with randomized base defences) and will remove enchantments, Fractured modifiers, Eldritch implicits, and Synthesised implicits on the resultant item.
Some recipes are specific to a certain rarity of target item: if the ingredients do not match the recipe, consider using a currency orb first such as the Orb of Transmutation to make the item into Magic rarity.
Result | Recipes | Notes
|
---|---|---|
Magic Boots with 10% increased Movement Speed |
|
|
Magic Boots with (X+5)% increased Movement Speed |
|
|
Magic Weapon with x added Physical Damage one tier higher[2] |
|
|
Magic Weapon with x added Fire Damage one tier higher |
| |
Magic Weapon with x added Cold Damage one tier higher |
| |
Magic Weapon with x added Lightning Damage one tier higher |
| |
Magic Weapon with (40 to 84%) Increased Physical Damage[3] |
|
|
Magic Weapon with (10 to 39%) Increased Spell Damage (one hand) or (15 to 59%) Increased Spell Damage (two hand) |
|
|
Magic Weapon with +1 to Level of all Physical Spell Skill Gems |
|
|
Magic Weapon with +1 to Level of all Fire Spell Skill Gems |
| |
Magic Weapon with +1 to Level of all Cold Spell Skill Gems |
| |
Magic Weapon with +1 to Level of all Lightning Spell Skill Gems |
| |
Magic Weapon with +1 to Level of all Chaos Spell Skill Gems |
| |
Magic Helmet with +1 to Level of all Minion Skill Gems | ||
Cluster Jewel with # Added Passive Skill is a Jewel Socket Enchantment |
|
|
Magic Ring or amulet with +x to Chaos Resistance one tier higher[4] |
|
|
Magic Ring or amulet with +(5-10)% to Chaos Resistance (the lowest tier) |
|
Basic item production
Result | Recipes | Notes |
---|---|---|
1x Ruby RingRuby RingRequires Level 16+(20-30)% to Fire Resistance (normal) |
|
|
1x Topaz RingTopaz RingRequires Level 12+(20-30)% to Lightning Resistance (normal) |
|
|
1x Sapphire RingSapphire RingRequires Level 8+(20-30)% to Cold Resistance (normal) |
|
|
1x Prismatic RingPrismatic RingRequires Level 30+(8-10)% to all Elemental Resistances |
|
Each Two-Stone Ring must be a different stone combination. The resulting ring will have the same itemlevel as the lowest of the 3 rings used. |
1x Coral AmuletCoral AmuletRegenerate (2-4) Life per second (rare, unidentified) |
|
The resulting Coral Amulet will have the same item level as the Coral Ring; the item level of the Iron Rings is irrelevant. For the Iron Rings the 5-to-1 recipe for an unidentified magic or rare Iron Ring takes precedence over this recipe, so 4 magic and 3 rare rings (or vice versa) must be used. Recipe produces a shaper coral amulet if all used rings are shaped. |
1x Paua AmuletPaua Amulet(20-30)% increased Mana Regeneration Rate (rare, unidentified) |
|
The resulting Paua Amulet will have the same item level as the Paua Ring; the item level of the Iron Rings is irrelevant. For the Iron Rings the 5-to-1 recipe for an unidentified magic or rare Iron Ring takes precedence over this recipe, so 4 magic and 3 rare rings (or vice versa) must be used. Recipe produces a shaper paua amulet if all used rings are shaped. |
1x Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes (normal) | This works even if the input amulet is corrupted. The resulting Onyx Amulet will not be corrupted, and any influence present on the input amulet will persist to the resulting Onyx Amulet. This can be used along with the Locus of Corruption in Incursion, which has a 25% chance of changing the sacrificed item into a corrupted influenced rare. If used on an amulet, it can then be traded to a vendor using this recipe to obtain an uncorrupted Onyx Amulet with the same influence. | |
1x Double-influenced Onyx AmuletOnyx AmuletRequires Level 20+(10-16) to all Attributes |
|
|
1x Agate AmuletAgate AmuletRequires Level 16+(16-24) to Strength and Intelligence |
|
|
1x Turquoise AmuletTurquoise AmuletRequires Level 16+(16-24) to Dexterity and Intelligence |
|
|
1x Citrine AmuletCitrine AmuletRequires Level 16+(16-24) to Strength and Dexterity |
|
|
1x Grasping MailGrasping MailArmour: (217-250) Evasion: (217-250) Energy Shield: (44-51) Movement Speed: -3%Requires Level 70, 60 Str, 60 Dex, 60 IntOf ash and avalanche, in storm and flesh, we dream of unity. The time approaches... (rare, unidentified) |
|
The item can spawn with exclusive Breach mods. These mods can NOT be acquired by rerolling the item. Its item level is an average of the used rings. |
1x Item (magic, unidentified) |
|
The components must all be of the same base item type (e.g., Coral Ring). The result will have the lowest item level of all components. This vendor recipe doesn't transfer influence to the resulting item, even if all five components are from the same influence. |
1x Item (rare, unidentified) |
|
|
1x Item (rare, corrupted/uncorrupted) | 5x Item (rare, corrupted) |
|
Flasks
Vendor recipes related to creating and upgrading flasks:
Result | Recipes | Notes |
---|---|---|
Hybrid Flask |
| |
1x Life Flask of next base type |
|
The components must all be of the same base item type (e.g. Small Life Flask). The result will have the lowest item level of all components. If all three are magic, the result will be magic and unidentified. NOTE: This works only up to combining Hallowed (Level 42) Flasks into Sanctified (Level 50). Divine and Eternal Flasks cannot be produced through combination. |
1x Mana Flask of next base type |
|
The components must all be of the same base item type (e.g. Small Mana Flask). The result will have the lowest item level of all components. If all three are magic, the result will be magic and unidentified. NOTE: This works only up to combining Hallowed (Level 42) Flasks into Sanctified (Level 50). Divine and Eternal Flasks cannot be produced through combination. |
1x Hybrid Flask of next base type |
|
The components must all be of the same base item type (e.g. Small Hybrid Flask). The result will have the lowest item level of all components. If all three are magic, the result will be magic and unidentified. |
Jade FlaskJade FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use +1500 to Evasion RatingRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
|
Modifiers can be different. Ignores quality and corruption on components. The resulting item will have no quality. |
Granite FlaskGranite FlaskLasts 6.00 Seconds Consumes 30 of 60 Charges on use +1500 to ArmourRequires Level 27Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |
|
Modifiers can be different. Ignores quality and corruption on components. The resulting item will have no quality. |
1x Life Flask of the Noviceof the Novice Suffix Grants (100-119)% of Life Recovery to Minions (mod originally known as of Animation)[5] |
|
Does not work with corrupted flasks. |
1x Enkindling OrbEnkindling OrbStack Size: 20Adds an enchantment to a utility flask that will improve it but prevent it from gaining charges during its effect Replaces any existing enchantmentRight click this item then left click a flask to apply it. |
|
|
1x Instilling OrbInstilling OrbStack Size: 20Adds an enchantment to a utility flask that will cause it to be used when certain conditions are met Replaces any existing enchantmentRight click this item then left click a flask to apply it. |
|
Unique items
Crafting
The following vendor recipes are used to craft unique items. A vendor recipe is also the only way to obtain most of the unique items on this list, apart from trading with other players.
Result | Recipes | Notes |
---|---|---|
The Anima StoneThe Anima Stone Prismatic JewelLimited to: 1+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or EquippedAll revere the earth they walk, For it wields strength beyond compare, Holds knowledge more than thought, Stands long after all else falls.Place into an allocated jewel socket on the Passive Skill Tree. Right click to remove from the Socket. |
|
|
ArborixArborix Assassin BowBow Physical Damage: (123-143) to (330-355) Critical Strike Chance: 6.70% Attacks per Second: 1.25Requires Level 62, 212 Dex+(15-25)% to Global Critical Strike MultiplierGrants Level 30 Dash Skill Adds (80-100) to (200-225) Physical Damage Bow Attacks fire 2 additional Arrows if you haven't Cast Dash recently (20-30)% increased Attack Speed if you haven't Cast Dash recently (100-160)% increased Evasion Rating if you've Cast Dash recently (20-30)% increased Movement Speed if you've Cast Dash recently Travel Skills other than Dash are Disabled Iron ReflexesThrough droughts, fires, floods and frost, the ancient giants stand resolute, while deep in the rich, dark earth, their grasp stretches ever farther. |
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Cameria's AvariceCameria's Avarice GavelOne Handed Mace Physical Damage: (156-190.4) to (283.2-341.6) Critical Strike Chance: (5.75-7.00)% Attacks per Second: 1.15 Weapon Range: 1.1 metresRequires Level 60, 212 Str15% reduced Enemy Stun ThresholdTrigger Level 20 Icicle Burst when you Hit a Frozen Enemy (140-180)% increased Physical Damage Adds (11-14) to (17-21) Physical Damage (15-40)% increased Critical Strike Chance 40% increased Rarity of Items Dropped by Frozen Enemies (30-40)% increased Cold Damage with Attack Skills"Please, take whatever you want. Just don't kill me" "But then I wouldn't have everything I want, would I?" |
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Combat Focus |
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The resulting Combat Focus jewel will block the element of the ring that was not used in the recipe.
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DuskdawnDuskdawn Maelström StaffWarstaff Physical Damage: 71-147 Critical Strike Chance: 6.80% Attacks per Second: 1.25 Weapon Range: 1.3 metresRequires Level 64, 113 Str, 113 Int+25% Chance to Block Attack Damage while wielding a Staff+10% Chance to Block Attack Damage while wielding a Staff (60-80)% increased Critical Strike Chance for Spells Gain (10-20)% of Elemental Damage as Extra Chaos Damage +1% to Critical Strike Multiplier per 1% Chance to Block Attack Damage +60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently (120-150)% increased Spell Damage if you've dealt a Critical Strike Recently"The world is not simply black and white, it is not divided into good and evil. But black and white, good and evil, do exist, and we must know how to recognize them." - Archbishop Geofri |
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Corrupted items cannot be used. |
The Goddess ScornedThe Goddess Scorned Elegant SwordOne Handed Sword Physical Damage: (70-80) to (115.5-132) Critical Strike Chance: (9.50-10.50)% Attacks per Second: 1.50 Weapon Range: 1.1 metresRequires Level 28, 46 Str, 55 Dex+190 to Accuracy RatingUses both hand slots (250-300)% increased Physical Damage (90-110)% increased Critical Strike Chance +(20-30)% to Global Critical Strike Multiplier +(40-50)% to Fire Resistance Cannot be Ignited 100% of Physical Damage Converted to Fire Damage Ignites you inflict deal Damage 50% faster You can only deal Damage with this Weapon or IgniteHer purpose seems done; the oath is fulfilled. Rust dulls her smirk with the last demon killed. The embers grow dim and yet hope burns her lips: "An old flame renewed can define our eclipse!" |
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The sockets of The Goddess Bound and the Elegant Sword must also match exactly in number, colour, and links. |
Hyrri's BiteHyrri's Bite Sharktooth Arrow QuiverRequires Level 14Gain (6-8) Life per Enemy Hit with Attacks+(15-25) to Strength +(35-45) to Dexterity +(15-25) to Intelligence Adds 10 to 20 Cold Damage to Attacks (7-10)% increased Attack Speed Gain (2-3) Life per Enemy Hit with Attacks 10% increased Area of EffectA Karui woman's place was not the battlefield, but the hearth. Hyrri changed all of that. |
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KingmakerKingmaker Despot AxeTwo Handed Axe Physical Damage: (360-414) to (488-561.2) Critical Strike Chance: (6.50-7.00)% Attacks per Second: (1.50-1.57) Weapon Range: 1.3 metresRequires Level 66, 140 Str, 86 Dex(300-360)% increased Physical Damage (7-12)% increased Attack Speed (30-40)% increased Critical Strike Chance Nearby Allies have 30% increased Item Rarity Nearby Allies have Culling Strike Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have +50% to Critical Strike Multiplier Nearby Allies have +10 FortificationA King and his people are linked together like a soul and a beating heart. Both can be severed by a same edge, then forged anew. |
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Corrupted items cannot be used. Using Shaper or Elder components will create a Shaper or Elder Kingmaker. |
LoreweaveLoreweave Elegant RingmailArmour: (377-433) Energy Shield: (107-155) Movement Speed: -5%Requires Level 64, 90 Str, 105 IntHas 6 Sockets +(8-24) to all Attributes Adds (4-10) to (14-36) Physical Damage to Attacks (20-60)% increased Global Critical Strike Chance +(15-50) to maximum Energy Shield +(20-60) to maximum Life +(20-50) to maximum Mana (6-30)% increased Rarity of Items found (15-50)% increased Elemental Damage Your Maximum Resistances are (76-78)%When it comes to finding a use for surplus, a rich man has within himself boundless creativity. |
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Corrupted rings can be used. Using all Shaper or Elder rings will create a Shaper or Elder Loreweave. |
Magna EclipsisMagna Eclipsis Pinnacle Tower ShieldChance to Block: 25% Armour: (1307-1718) Evasion: (80-100) Energy Shield: (80-100) Movement Speed: -3%Requires Level 70, 159 Str+(20-30) to maximum Life+2 to Level of Socketed Gems Triggers Level 20 Elemental Aegis when Equipped (180-220)% increased Armour +(60-80) to maximum Life +(80-100) to Evasion Rating and Energy ShieldLunaris crossed silently, shining and full, Softly night left her, alone and forlorn. Solaris rose to meet her, feeling her pull. 'Neath the midday sun, the night was reborn. |
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The RetchThe Retch Rustic SashRequires Level 44(12-24)% increased Global Physical Damage+(60-80) to maximum Life +(30-40)% to Cold Resistance 0.4% of Physical Attack Damage Leeched as Life 60% increased Flask Effect Duration 30% reduced Flask Charges gained during any Flask Effect 200% of Life Leech applies to Enemies as Chaos Damage 15% increased Movement Speed during any Flask EffectBut the grain grew twisted and the water turned dark and those who partook of Mother Gull's gift birthed monsters that fed on the flesh of one another. |
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Corrupted items cannot be used. |
Star of WraeclastStar of Wraeclast Ruby AmuletRequires Level 28+(20-30)% to Fire ResistanceGrants Level 10 Frostblink Skill (30-50)% increased Cold Damage +(10-15)% to all Elemental Resistances 60% increased Area of Effect of Hex Skills You cannot be Cursed with Silence Frostblink has 50% increased DurationCorrupted"I offer to you an eternal oath that binds your heart to mine; a bond that not even death will break. Will you accept?" - Daresso, to his beloved |
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Vaal Lightning WarpVaal Lightning WarpSpell, AoE, Duration, Vaal, Lightning, Movement, Travel Level: (1-20) Souls Per Use: 20 Can Store 1 Use(s) Soul Gain Prevention: 2 sec Cast Time: 1.00 sec Critical Strike Chance: 5.00% Effectiveness of Added Damage: 50%Requires Level 10Casts a delayed teleport for nearby enemies to a target destination. When the teleport occurs, lightning damage is dealt to the enemies both before and after they teleport.Deals (1-31) to (18-586) Lightning Damage (0-38)% reduced Duration Additional Effects From 1-20% Quality: (1-20)% increased Cast SpeedCorruptedPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. will not work. The unique ring must be uncorrupted. |
The TamingThe Taming Prismatic RingRequires Level 30+(8-10)% to all Elemental Resistances20% increased Damage with Hits and Ailments per Freeze, Shock or Ignite on Enemy +(20-30)% to all Elemental Resistances 30% increased Elemental Damage 10% chance to Freeze, Shock and Ignite 30% increased Elemental Damage with Attack Skills"Moon after moon did Berek make fools Of the great and Untamed Three Until malice for a Brother Slew the hatred of the Other And Berek did hunt Alone and free." - Berek and the Untamed |
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Using three alternate art Berek rings will create an alternate art The Taming. Using three Shaper or Elder Berek rings will create a Shaper or Elder The Taming. |
The Vinktar SquareThe Vinktar Square Courtyard MapMap Level: 72 Map Tier: 5 Guild Character: ² Item Quantity: +(100-150)% Item Rarity: +(100-150)% Monster Pack Size: +(30-50)%20% more Monster Life (30-50)% increased Pack size Monsters are Unaffected by Shock 20% increased Monster Damage +35% Monster Lightning Resistance Monsters deal 35% extra Physical Damage as LightningTo the east, it cannot be seen. To the west, it cannot be touched. To the south, it cannot be remembered. And to the north, it cannot be contained.Travel to this Map by using it in a personal Map Device. Maps can only be used once. |
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lowest ilvl among the 4 staffs decides the tier of the unique map. |
Rerolling
A unique item can have its modifiers rerolled by vendoring it along with two more of the same unique item. The result is comparable to using a Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. and a Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it..
Result | Recipes | Notes |
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1x unique item | 3x unique item (same name, not corrupted) | The unique items used as recipe components must not only have the same name, but also be of the same unique item variant; if they can generate with variable explicit modifier, all modifiers must be the same between the three items. The resulting item will be of the same variant as the components. This rule also applies to legacy variants.
The resulting unique item will have its natural implicit modifier, if any. As of version 3.23.0d, unique synthesised item instead return a synthesised unique item with randomised synthesised implicit modifiers instead. Synthesis "Circle" Rings also require that they have the same random explicit modifiers. |
Sockets
These recipes require single items with certain patterns of sockets. These can sometimes be found at vendors and can be immediately resold for a profit.
Result | Sockets |
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1x Chromatic OrbChromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it. | Linked red, green, and blue |
7x Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. | 6 |
20x Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. | 6 linked |
Direct Purchases from Vendors
It has been suggested that this section be merged into Vendor.
Reason: This section is about the prices of items offered for sale by vendors. It does not pertain to the vendor recipe system
Proposed since April 16, 2023
Most orbs are purchasable from vendors, and can thus be ranked like coins in normal currency. There are several progression tables below showing who sells what and what their equivalent value is in measurable orbs. Instead of using the sell window, players must click "Purchase Items" when talking to a vendor. These are not technically recipes, but are included here for convenience.
Main Progression | |||
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Orb | Price | Location | |
Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it. | baseline currency | -- | |
Portal ScrollPortal ScrollStack Size: 40Creates a portal to townRight click on this item to use it. | 3x Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it. | Act 1 (Nessa) | |
Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | 7x Portal ScrollPortal ScrollStack Size: 40Creates a portal to townRight click on this item to use it. | Act 1 (Nessa) | |
Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | 4x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | Act 1 (Nessa) | |
Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | 4x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | Act 1 (Nessa) | |
Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. | 2x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | Act 2 (Yeena) | |
Chromatic OrbChromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it. | 3x Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. | Act 2 (Yeena) | |
Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. | 4x Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. | Act 2 (Yeena) | |
Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | 1x Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. | Act 3 (Clarissa) | |
Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. | 4x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | Act 2 (Yeena) | |
Orb of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it. | 2x Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. | Act 2 (Yeena) | |
Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | 1x Orb of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it. | Act 3 (Clarissa) | |
Scraps Progression | |||
Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. | 1x Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. | Act 1 (Tarkleigh) | |
Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. | 3x Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. | Act 2 (Greust) | |
Glassblower's BaubleGlassblower's BaubleStack Size: 20Improves the quality of a flaskRight click this item then left click a flask to apply it. Has greater effect on lower-rarity flasks. The maximum quality is 20%. | 8x Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. | Act 3 (Hargan) |
Players can purchase all the Main Progression currencies in the following Acts and NPCS: Act 3 Clarissa, Act 4 Petarus and Vanja, Act 5 Lani, Act 6 Bestel, Act 7 Yeena, Act 8Clarissa, Act 9 Petarus and Vanja and Act 10 Lani.
Comparison with player market
The set vendor prices restrict the possible exchange rates in the player market; for example, a Chromatic OrbChromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it. will never be worth more than 3x Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. on the player market. However, this holds only in one direction; for example, 3x Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. are worth much more than a Chromatic OrbChromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it. on the player market. Generally, only the vendor rates of 2x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. : Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. and 4x Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. : Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. are even close to the player market values.
Single Item with Mods
These recipes result from selling a single item when no other recipes are valid.
Scroll Fragment
This is the "default" recipe. If an item does not have a more powerful recipe, it defaults to producing a Scroll FragmentScroll FragmentStack Size: 5A stack of 5 fragments becomes a Scroll of Wisdom.. 5 Scroll Fragments automatically combine to form a Scroll of Wisdom.
Result | Recipes |
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1x Scroll FragmentScroll FragmentStack Size: 5A stack of 5 fragments becomes a Scroll of Wisdom. |
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Transmutation Shard
Transmutation ShardTransmutation ShardStack Size: 20A stack of 20 shards becomes an Orb of Transmutation.s come from unidentified items. 20 Transmutation Shards automatically combine to form an Orb of Transmutation.
Result | Item rarity |
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2x Transmutation ShardTransmutation ShardStack Size: 20A stack of 20 shards becomes an Orb of Transmutation. |
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5x Transmutation ShardTransmutation ShardStack Size: 20A stack of 20 shards becomes an Orb of Transmutation. |
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Alteration Shard
Alteration ShardAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration.s come from identified items depending on their affixes. 20 Alteration Shards automatically combine to form an Orb of Alteration. Most affixes sell for Alteration Shards.
Result | Item mod |
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1x Alteration ShardAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. |
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3x Alteration ShardAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. |
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5x Alteration ShardAlteration ShardStack Size: 20A stack of 20 shards becomes an Orb of Alteration. |
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Alchemy Shard
Certain rarer affixes may yield Alchemy ShardAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy.s instead of Alteration Shards. 20 Alchemy Shards automatically combine to form an Orb of Alchemy.
Result | Item mod |
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1x Alchemy ShardAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy. |
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2x Alchemy ShardAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy. |
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4x Alchemy ShardAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy. |
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6x Alchemy ShardAlchemy ShardStack Size: 20A stack of 20 shards becomes an Orb of Alchemy. |
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Orb of Augmentation
An identified rare item with six affixes can be traded for an Orb of Augmentation. Note that magic items may only have a maximum of two affixes.
Result | Item mod |
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1x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. |
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Orb of Scouring
Result | Item mods |
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1x Orb of ScouringOrb of ScouringStack Size: 30Removes all modifiers from an itemRight click this item then left click on a magic or rare item to apply it. | Any rare item with 2 affixes. This can be created by using a Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. on a one-affix magic item or by using an Orb of AnnulmentOrb of AnnulmentStack Size: 20Removes a random modifier from an itemRight click this item then left click on a magic or rare item to apply it. on a rare item. |
Quality Items
These recipes produce currency items that improve the quality of their category of items. To produce the currency requires either one of the following:
- A single normal item (not magic, rare, etc.) of that category with 20% quality;
- Several items (any rarity) of that category with a total of at least 40% quality.
When done for multiple instances of the recipe at once, each individual combination must add up to 40%. For example: 6 items of 19%, 13%, 15%, 9%, 17% and 7% quality would add up to 80%, but would not actually grant 2 of the resulting quality items, only 1. This is because the 2 individual combinations do not add up to 40 each.
Result | Category |
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1x Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. | Armour |
1x Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. | Weapon |
1x Catalyst | Jewellery |
1x Glassblower's BaubleGlassblower's BaubleStack Size: 20Improves the quality of a flaskRight click this item then left click a flask to apply it. Has greater effect on lower-rarity flasks. The maximum quality is 20%. | Flask |
1x Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%. | Map |
1x Gemcutter's PrismGemcutter's PrismStack Size: 20Improves the quality of a gemRight click this item then left click a gem to apply it. The maximum quality is 20%. | Gem |
Multiple Rare Items
These recipes require multiple items, mostly rares.
X of a Kind
These recipes require multiple identified rare items with the same name.
Result | Recipes |
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1x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | 2 x Identified rare items with same name |
1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | 3 x Identified rare items with same name |
1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | 2 x Identified rare items with same name, both 20% quality |
1x Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 3 x Identified rare items with same name, all 20% quality |
Straight Flush
These recipes require multiple items of the same base item type (e.g. Recurve Bow), one from each rarity specified. Items that cannot increase in quality, such as jewelry and belts, will never yield Orbs of Alchemy with this recipe.
Result | Rarities |
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1x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | normal, magic, rare |
2x Orb of AugmentationOrb of AugmentationStack Size: 30Augments a magic item with a new random modifierRight click this item then left click a magic item to apply it. Magic items can have up to two random modifiers. | normal, magic, rare (all unidentified) |
1x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | normal, magic, rare (all 20% quality) |
2x Orb of AlchemyOrb of AlchemyStack Size: 20Upgrades a normal item to a rare itemRight click this item then left click a normal item to apply it. | normal, magic, rare (all 20% quality and unidentified) |
5x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | normal, magic, rare, unique |
Full Rare Sets
These recipes require a full set of rare items. A full set is capable of filling all item slots in the inventory screen (not including flasks, the alternate weapon set, or a quiver). Specifically, it consists of:
- One of the following:
- 1x Two-Handed Weapon (including bows, quiver not required)
- 1x One-Handed Weapon and 1x Shield
- 2x One-Handed Weapon
- 2x Shield
The type of currency produced depends on the item with the lowest item level in the set, and the quantity on whether they are all unidentified and/or 20% quality:
Result | Item Level of lowest-level item |
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1x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | 1 to 59 |
2x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | 1 to 59, all unidentified OR all 20% quality |
3x Orb of ChanceOrb of ChanceStack Size: 20Upgrades a normal item to a random rarityRight click this item then left click a normal item to apply it. | 1 to 59, all unidentified AND all 20% quality |
1x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | 60 to 74 |
2x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | 60 to 74, all unidentified OR all 20% quality |
3x Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. | 60 to 74, all unidentified AND all 20% quality |
1x Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 75 to 100 |
2x Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 75 to 100, all unidentified OR all 20% quality |
3x Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. | 75 to 100, all unidentified AND all 20% quality |
Notes:
- If a rare item below item level 60 is added to a Chaos Orb recipe then the recipe will change to an Orb of Chance recipe.
- If a rare item below item level 75 is added to a Regal Orb recipe then the recipe will change to a Chaos Orb recipe.
- Belts, Amulets, and Rings appear to always be seen as 20% quality for this recipe as they do not have any basic quality. As such, they do not require the use of Catalysts.
- In Crucible League (v3.21), advancing a weapon's passive skill tree in a crucible event will make that weapon invalid for use in this recipe.
Influenced full rare item sets
Result | Requirement |
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2x Exalted ShardExalted ShardStack Size: 20A stack of 20 shards becomes an Exalted Orb. | Identified, full set of rare influenced items with the same type of influence |
4x Exalted ShardExalted ShardStack Size: 20A stack of 20 shards becomes an Exalted Orb. | Unidentified, full set of rare influenced items with the same type of influence |
Downgrade
These recipes partially reverse the main progression at a sharp penalty.
Result | Recipes |
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1x Jeweller's OrbJeweller's OrbStack Size: 20Reforges the number of sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more sockets. | 1x Orb of FusingOrb of FusingStack Size: 20Reforges the links between sockets on an itemRight click this item then left click a socketed item to apply it. The item's quality increases the chances of obtaining more links. 1x Chromatic OrbChromatic OrbStack Size: 20Reforges the colour of sockets on an itemRight click this item then left click a socketed item to apply it. |
1x Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it. | 1x Portal ScrollPortal ScrollStack Size: 40Creates a portal to townRight click on this item to use it. |
2x Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it. | 1x Armourer's ScrapArmourer's ScrapStack Size: 40Improves the quality of an armourRight click this item then left click an armour to apply it. Has greater effect on lower-rarity armours. The maximum quality is 20%. |
4x Scroll of WisdomScroll of WisdomStack Size: 40Identifies an itemRight click this item then left click an unidentified item to apply it. | 1x Blacksmith's WhetstoneBlacksmith's WhetstoneStack Size: 20Improves the quality of a weaponRight click this item then left click a weapon to apply it. Has greater effect on lower-rarity weapons. The maximum quality is 20%. |
1x Orb of AlterationOrb of AlterationStack Size: 20Reforges a magic item with new random modifiersRight click this item then left click a magic item to apply it. | |
1x Orb of TransmutationOrb of TransmutationStack Size: 40Upgrades a normal item to a magic itemRight click this item then left click a normal item to apply it. | |
2x Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. 5x Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added. 1x Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. |
1x Mirror of KalandraMirror of KalandraStack Size: 10Creates a mirrored copy of an itemRight click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified. |
No Known Recipes
These items have no known recipes, though many can be purchased directly.
Result | Recipes |
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Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers. | no known recipe with this as sole result, but see the result for Mirror of KalandraMirror of KalandraStack Size: 10Creates a mirrored copy of an itemRight click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified. |
Divine OrbDivine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it. | no known recipe with this as sole result, but see the result for Mirror of KalandraMirror of KalandraStack Size: 10Creates a mirrored copy of an itemRight click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified. |
Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. | no known recipes |
Orb of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it. | Vendoring the imprint of an Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state. yields an Orb of Regret, but no other recipes are known |
Portal ScrollPortal ScrollStack Size: 40Creates a portal to townRight click on this item to use it. | no known recipes |
Eternal OrbEternal OrbStack Size: 10Creates an imprint of an item for later restoration The imprint can't be applied to Fractured ItemsRight click this item then left click on an item to create an imprint. This imprint can later be used to restore this specific item to that imprinted state. |
no known recipes |
Crafting Material
Result | Recipes | Notes |
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1x Cartographer's ChiselCartographer's ChiselStack Size: 20Improves the quality of a mapRight click this item then left click a map to apply it. Has greater effect on lower-rarity maps. The maximum quality is 20%. [6] |
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Map and Hammer can both be normal, magic, rare, or unique. |
1x Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. |
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1x Vaal OrbVaal OrbStack Size: 20Corrupts an item, modifying it unpredictablyRight click this item then left click an item to corrupt it. Corrupted items cannot be modified again. |
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1x Essence tier upgrade |
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Results in Essence of the same type, one tier higher. |
Gems
Result | Recipes | Notes |
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Decrease level of gem by 1 level |
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Does not work with Corrupted gems, including Vaal gems. |
Reset level of gem to level 1 |
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Does not work with Corrupted gems, including Vaal gems. |
20% quality support gem |
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The resulting gem will be of the same gem type, and will have its level reset to 1. Does not work with Corrupted gems (including Vaal gems), skill gems, or support gems with a maximum level below 20 (including awakened support gems and exceptional gems). |
1xBlock Chance Reduction SupportBlock Chance Reduction SupportSupport, Duration Icon: B Level: (1-20)Requires Level 18Supports any skill that hits enemies.Overpowered applies -5% chance to Block Attack and Spell Damage Supported Skills inflict Overpowered for 4 seconds when Blocked Enemies have -(10-20)% chance to Block Attack or Spell Damage from Supported Skills Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% reduced Enemy Block ChanceThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. [7] |
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1x Mirror ArrowMirror ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, a clone is summoned. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds (0-47)% increased Cooldown Recovery Rate Minions deal (0-57)% more Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
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1x Blink ArrowBlink ArrowAttack, Minion, Duration, Movement, Travel, Bow Level: (1-20) Cost: (14-20) Mana Cooldown Time: 3.00 sec Can Store 1 Use(s)Requires Level 10Fires an arrow at the target destination. When the arrow lands, you are teleported to it and a clone is summoned at your old location. The clone is a minion that uses your bow and quiver.Base duration is 3.00 seconds (0-47)% increased Cooldown Recovery Rate Minions deal (0-57)% more Damage Additional Effects From 1-20% Quality: (2-40)% increased Cooldown Recovery RatePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. |
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Replica Bitterdream returns Unleash SupportUnleash SupportSpell, Support Icon: q Level: (1-20) Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.Supported Spells gain a Seal every (0.90-0.71) seconds, to a maximum of 3 Seals Supported Spells are Unsealed when cast, and their effects Reoccur for each Seal lost Supported Skills deal (50-41)% less Damage when Reoccurring Additional Effects From 1-20% Quality: Supported Skills deal (0.5-10)% increased Spell DamageThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket. when vendored, instead of the expected Inspiration SupportInspiration SupportCritical, Support Icon: r Level: (1-20) Cost & Reservation Multiplier: 120%Requires Level 31Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.Supported Skills have (25-34)% reduced Mana Cost Gain an Inspiration Charge when you Spend Mana on Upfront Costs or Effects of Supported Skills Supported Skills have (6-8)% increased Critical Strike Chance per Inspiration Charge Supported Skills deal (3-5)% more Elemental Damage per Inspiration Charge Lose all Inspiration Charges after Spending a total of (122-800) Mana on Upfront Costs and Effects of Supported Skills Additional Effects From 1-20% Quality: Supported Skills have (0.25-5)% reduced Mana CostThis is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.. |
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Consumed support gems |
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Resulting gems are at maximum level with 0% Quality. |
Atlas of Worlds utility
Result | Recipes | Notes |
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1x map, higher tier map within the Atlas region |
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Only works with maps from the current map series. The rarity of resulting map will depend on the lowest rarity among the initial maps. Different combinations of maps while selling can lead to a different map in return. |
1x map of current map series equivalent |
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5x Divine VesselDivine VesselUnique Boss deals 10% increased Damage Unique Boss has 10% increased Attack and Cast Speed Unique Boss has 10% increased Life Unique Boss has 20% increased Area of EffectPower is a curious thing. It can be contained, hidden, locked away, and yet it always breaks free.Can be used in a personal Map Device, allowing you to capture the Soul of the Map's Boss. The Vessel containing the captured Soul can be retrieved from the Map Device. You must be in the Map when the boss is defeated. |
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1x random scarab |
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Bestiary
Result | Recipes |
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1x Net, one tier higher |
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Ultimatum
Result | Recipes | Notes |
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1x random Catalyst |
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Cannot return a Tainted CatalystTainted CatalystStack Size: 10Applies a random quality type and amount of quality to a Corrupted ring, amulet or belt Replaces other quality typesRight click this item then left click a Corrupted ring, amulet or belt to apply it. The maximum quality is 20%.. |
1x random Inscribed UltimatumInscribed UltimatumCan be used in a personal map device to open portals to the Trialmaster's Domain and attempt his challenge. Portals will close once the challenge begins. |
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The returned Inscribed Ultimatum's area level is the lowest of the 5 Inscribed Ultimatums used in the recipe. The reward and encounter type is random. Note: if all 5 Inscribed Ultimatums are the same tier (damage/life% modifier), the resulting Inscribed Ultimatum's reward will also be of the same tier.[9] |
Tattoos
Result | Recipes |
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1x random tattoo from same tribe |
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Progression change
Bandit quest reward change
Choice | Recipes | Result |
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Save Kraityn |
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Book of ReformBook of ReformGains Kraityn's favour.A Book of Reform. Use to gain Kraityn's favour. which grants Kraityn's favour |
Save Alira |
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Book of ReformBook of ReformGains Alira's favour.A Book of Reform. Use to gain Alira's favour. which grants Alira's favour |
Save Oak |
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Book of ReformBook of ReformGains Oak's favour.A Book of Reform. Use to gain Oak's favour. which grants Oak's favour |
Kill all bandits |
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Book of ReformBook of ReformGains Eramir's favour.A Book of Reform. Use to gain Eramir's favour. which grants Eramir's favour |
Notes:
- In order to find out which bandit you helped you can type the "/passives" command in your game chat window, or talk to Eramir, the bandit you helped will turn up as a conversation option.
- Any Book of Reform may be vendored to reclaim the 20 Orbs of RegretOrb of RegretStack Size: 40Grants a passive skill refund pointRight click on this item to use it. used to make it. However, the amulet will be lost.
Version history
Version | Changes |
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Before 3.23.0d |
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3.23.0 |
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3.22.1 |
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3.21.0 |
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3.19.0 |
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3.14.2 |
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3.14.0 |
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3.13.0 |
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3.10.0 |
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3.9.0 |
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3.8.0 |
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3.6.6c |
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3.5.0 |
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3.3.0 |
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3.0.0 |
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Unknown |
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References
- ↑ RagnisX (November 7, 2013). "Movement Speed's Boots Speculation (need tests. I'm low level)". Official Path of Exile Forums. Retrieved November 7, 2013.
- ↑ Wrecking_Artelia (November 18, 2013). "New Vendor Recipes_Found (not by me though)". Official Path of Exile Forums. Retrieved November 18, 2013.
- ↑ waterko (December 23, 2013). "New Vender Recipe? (Belt+whetstone+rapier)". Reddit. Retrieved December 23, 2013.
- ↑ D623932883 (November 29, 2013). "New vendor recipe (1.0.2) found". Official Path of Exile Forums. Retrieved November 29, 2013.
- ↑ DonVogi (October 10, 2015). "new recipe". Path of Exile subreddit. Retrieved October 11, 2015.
- ↑ Chris (January 6, 2014). "New 1.0.5 Vendor Recipe". Official Path of Exile Forums. Retrieved January 6, 2014.
- ↑ Diemx0 (April 7, 2014). "Reduced Block Chance recipe". Official Path of Exile Forums. Retrieved April 7, 2014.
- ↑ https://www.reddit.com/r/poeruthless/comments/zv1bmm/replica_bitterdream_vendor_results/
- ↑ https://www.reddit.com/r/pathofexile/comments/1bup1cc/dont_get_scammed_when_selling_inscribed_ultimatums/