Divine Orb

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Divine OrbStack Size: 20Randomises the values of the random modifiers on an itemRight click this item then left click a magic, rare or unique item to apply it.
Acquisition
Drop level: 35
Vendor Offer
1x Scroll Fragment
Metadata
Item class: Currency Item
Metadata ID: Metadata/Items/Currency/CurrencyModValues

Divine Orb is a currency item that can be used to re-roll the values of all random explicit modifiers on a piece of equipment. It is one of the three orbs most commonly used as currency to exchange items between players, the other two being the Chaos OrbChaos OrbStack Size: 20Reforges a rare item with new random modifiersRight click this item then left click a rare item to apply it. (much lower value) and Mirror of KalandraMirror of KalandraStack Size: 10Creates a mirrored copy of an itemRight click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified. (much higher value).

Mechanics

Divine Orbs are high-value currency that play a crucial role in the in-game economy. Because of this, it is regarded as the "gold standard" currency for trading high-value items between players, including chase items like the HeadhunterHeadhunter
Leather Belt
Requires Level 40+(25-40) to maximum Life+(40-55) to Strength
+(40-55) to Dexterity
+(50-60) to maximum Life
(20-30)% increased Damage with Hits against Rare monsters
When you Kill a Rare monster, you gain its Modifiers for 60 seconds
"A man's soul rules from a cavern of bone, learns and
judges through flesh-born windows. The heart is meat.
The head is where the Man is."
- Lavianga, Advisor to Kaom
and MagebloodMageblood
Heavy Belt
Requires Level 44+(25-35) to Strength+(30-50) to Dexterity
+(15-25)% to Fire Resistance
+(15-25)% to Cold Resistance
Magic Utility Flasks cannot be Used
Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you
Magic Utility Flask Effects cannot be removed
Rivers of power course through your veins.
belts, and well-rolled Watcher's EyesWatcher's Eye
Prismatic Jewel
Limited to: 1(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
One by one, they stood their ground against a creature
they had no hope of understanding, let alone defeating,
and one by one, they became a part of it.
Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
. Most of the high-value trade deals are listed in terms of Divine Orbs rather than Chaos Orbs. Since the average player does not have the means to craft high-end items, the average player typically trades Divine Orbs for other valuable equipment instead of consuming them.

For powerful or wealthy players looking to use Divine Orbs on powerful items, there are two primary methods to consume them. The first is through direct use of the orb, rerolling the values of an item's modifiers. This can be used to optimize the modifier values of a well-rolled rare item, potentially increasing its power and value. It can also be used on certain unique items where the modifier value is very important to the item, such as Mageblood'sMageblood
Heavy Belt
Requires Level 44+(25-35) to Strength+(30-50) to Dexterity
+(15-25)% to Fire Resistance
+(15-25)% to Cold Resistance
Magic Utility Flasks cannot be Used
Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you
Magic Utility Flask Effects cannot be removed
Rivers of power course through your veins.
Leftmost (2-4) Magic Utility Flasks constantly apply their Flask Effects to you mod. However, using a Divine Orb on a unique item should be reserved for items that are very expensive to begin with. Any unique item worth less than several Divine Orbs can use the vendor recipe that trades three of the same unique item for the same unique with rerolled values instead.

Their other purpose is to add meta-crafting mods through Crafting Bench by paying a fixed amount of Divine Orbs. This allows crafters to safely preserve targeted modifiers on items, or block certain mods from being rolled when they add or change affixes. It also can be used to allow an item to have multiple crafted mods, a safer way of creating a very powerful - albeit not top-tier - item if it already has a few powerful affixes.

Divine Orbs re-roll the values of explicit values of modifiers. This can only be used on magic, rare, or unique items. Only the values of affixes that have a range of values will be randomized. A Divine Orb will not change the tier of the affix; it will only re-roll within its current tier.

When a Divine Orb is used on a legacy variant of a unique item, affixes will re-roll to the new range of values.[1] When using on a magic or rare item, the affix will re-roll assuming the new range of the same tier. If a new modifier was added to a unique item, the new modifier will not spawn by using a Divine Orb. There are some exceptions, such as WillowgiftWillowgift
Jade Amulet
Requires Level 52+(20-30) to Dexterity10% reduced Strength
15% increased Dexterity
-(30-20)% to Fire Resistance
+(30-40)% to Cold Resistance
You do not inherently take less Damage for having Fortification
+4% chance to Suppress Spell Damage per Fortification
(15-25)% increased Attack and Cast Speed while at maximum Fortification
The storm cannot break that which bends.
and The Coward's TrialThe Coward's Trial
Cursed Crypt Map
Map Level: 74
Map Tier: 7
Guild Character: Å
Contains waves of Monsters
Contains additional waves of Undead Monsters
<0 to 7 random additional waves modifiers>
For his sins he was hunted in his sleep,
judgement wrought of twisted nightmare.
The Coward bound his dreams to stone, awaiting
another to walk the path of true atonement.
Travel to this Map by using it in a personal Map Device. Maps can only be used once.
, where some existing mods became hybrid mods. In cases where a modifier was removed, the affix will become disabled with a hidden value of zero.[2] This also means that magic or rare items will have a hidden mod that will prevent new mods from being crafted.[3]

A Divine Orb does not change a unique item's Style Variant (for example, Doryani's Invitation and Atziri's Splendour). Certain item ranges also may be undivinable, making them distinct variants. Usually, the divinable and undivinable mod values can be viewed by to turning on advanced modifier view (e.g. on PC, the default keybind is Alt). Divinable modifier will have a range of values listed directly after the current value.

Divine Orbs can also be used to create Divine VesselsDivine VesselUnique Boss deals 10% increased Damage
Unique Boss has 10% increased Attack and Cast Speed
Unique Boss has 10% increased Life
Unique Boss has 20% increased Area of Effect
Power is a curious thing.
It can be contained, hidden, locked away,
and yet it always breaks free.
Can be used in a personal Map Device, allowing you to capture the Soul of the Map's Boss. The Vessel containing the captured Soul can be retrieved from the Map Device. You must be in the Map when the boss is defeated.
, though currently this is highly unprofitable and only suited for solo self-found characters.

Item acquisition

Divine Orb can drop anywhere.

Recipes

Divine Orb can be created from the following recipes:

AmountPartDescriptionMeta
11The SephirotThe Sephirot1110x Divine OrbIf the path to divinity were simple, we'd all be gods.10x Divine OrbM
5Emperor's LuckEmperor's Luck55x CurrencyThe house always wins.5x currency (random)M
1Mirror of KalandraMirror of KalandraStack Size: 10Creates a mirrored copy of an itemRight click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified.1x Divine Orb and other currencies (downgrade recipe)M
12Divine BeautyDivine Beauty127x Divine OrbIn a land far away lived
a maiden most fair.
Her smile melted the coldest
of hearts, her song made
men and beast cry,
her beauty unparalleled;
Divine.
7x Divine OrbM
1Brother's GiftBrother's Gift15x Divine OrbEven though his flame has burned out,
he will never fade away.
5x Divine OrbM
12The FortunateThe Fortunate122x Divine OrbThe fortunate find
generosity in the divine.
2x Divine OrbM
1The VoidThe Void1Reach into the Void and claim your prize.Random divination card set exchangeA

Divine Orbs are extremely rare currency items that can be dropped by slain monsters, chests, and destructible containers. They also drop from Arcanist's Strongboxes .

According to the devs, it has the same drop rate as Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers..[4] However, unlike Exalted Orb which has vendor recipe (Exalted ShardExalted ShardStack Size: 20A stack of 20 shards becomes an Exalted Orb.), there is no vendor recipe for Divine Orb. (Note that selling a Mirror of KalandraMirror of KalandraStack Size: 10Creates a mirrored copy of an itemRight click this item then left click an equipable non-unique item to apply it. Mirrored copies cannot be modified. to a vendor is a downgrade recipe.)

Version history

Version Changes
3.24.0
  • The following currency items now have a stack size of 20: Exalted OrbExalted OrbStack Size: 20Augments a rare item with a new random modifierRight click this item then left click a rare item to apply it. Rare items can have up to six random modifiers., Regal OrbRegal OrbStack Size: 20Upgrades a magic item to a rare itemRight click this item then left click a magic item to apply it. Current modifiers are retained and a new one is added., Divine Orb, Stacked DeckStacked DeckStack Size: 20A stack of unknown divination cardsRight click to take a divination card out of the deck., Crusader's Exalted OrbCrusader's Exalted OrbStack Size: 20Adds Crusader influence and a new Crusader modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers., Redeemer's Exalted OrbRedeemer's Exalted OrbStack Size: 20Adds Redeemer influence and a new Redeemer modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers., Hunter's Exalted OrbHunter's Exalted OrbStack Size: 20Adds Hunter influence and a new Hunter modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers., Warlord's Exalted OrbWarlord's Exalted OrbStack Size: 20Adds Warlord influence and a new Warlord modifier to a rare itemRight click this item then left click a high-level rare item with no influence to apply it. Rare items can have up to six random modifiers., Enkindling OrbEnkindling OrbStack Size: 20Adds an enchantment to a utility flask that will improve it
    but prevent it from gaining charges during its effect
    Replaces any existing enchantment
    Right click this item then left click a flask to apply it.
    , Instilling OrbInstilling OrbStack Size: 20Adds an enchantment to a utility flask that will cause
    it to be used when certain conditions are met
    Replaces any existing enchantment
    Right click this item then left click a flask to apply it.
    , Tainted Exalted OrbTainted Exalted OrbStack Size: 20Unpredictably adds or removes a modifier on a corrupted rare itemRight click this item then left click a corrupted rare item to apply it. Rare items can have up to six random modifiers., and Eldritch Exalted OrbEldritch Exalted OrbStack Size: 20If The Searing Exarch is dominant, add a prefix modifier
    If The Eater of Worlds is dominant, add a suffix modifier
    Right click this item then left click a rare item with The Searing Exarch or The Eater of Worlds dominance to apply it. Rare items can have up to six random modifiers.
    .
3.22.1d
  • Updated the description for Divine Orb and Blessed OrbBlessed OrbStack Size: 20Randomises the values of the implicit modifiers of an itemRight click this item then left click another item to apply it. to no longer specify numeric values, to account for cases where they reroll more than the numeric values of certain random modifiers, such as modifiers on Forbidden ShakoForbidden Shako
    Great Crown
    Armour: (143-161)
    Energy Shield: (29-33)
    Requires Level 68, 59 Str, 59 IntSocketed Gems are Supported by Level (1-10) <random Support Gem>
    Socketed Gems are Supported by Level (25-35) <random Support Gem>
    +(25-30) to all Attributes
    The Azmeri must never touch the Tears of Maji, lest Viridi weep.
    , Timeless Jewels, or Replica Dragonfang's FlightReplica Dragonfang's Flight
    Onyx Amulet
    Requires Level 56+(10-16) to all Attributes+3 to Level of all <Random Skill> Gems
    +(5-10)% to all Elemental Resistances
    (5-10)% increased Reservation Efficiency of Skills
    Items and Gems have (10-5)% reduced Attribute Requirements
    "Did we make this? Why do we have no record of it? We were warned that there would be consequences..."
    - Administrator Qotra
    .
Divine Orb: Randomises the values of the random modifiers on an item (removed the word "numeric")
3.19.0
  • They are no longer obtainable by selling a six-linked item to a vendor.
  • Several crafting bench options now cost Divine Orb instead of Exalted Orb or Blessed Orb
0.9.3
  • Added new currency item - Divine Orb: Rerolls all values in mods on an item while leaving the mods intact.

See also

References

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