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Soul Taker

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This page is about the unique item. For the similarly named passive skill, see Soul Raker.

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Soul Taker is a unique Siege AxeSiege AxeOne Handed Axe
Physical Damage: 38-70
Critical Strike Chance: 5.00%
Attacks per Second: 1.50
Weapon Range: 11
Requires Level 59, 119 Str, 82 Dex
.

Modifiers

Soul Taker has an exclusive property that allows melee attacks to be used even if the character would have insufficient mana to use the skill normally. Additionally it makes your physical damage chill as if it were cold damage. Neither of these effects are limited to attacks with Soul Taker.

Item acquisition
Questionmark.png

This item is drop disabled.

Legacy variants

Soul Taker has a legacy variant.

Version Discontinued Modifiers
1.0.0


  • (160-200)% increased Physical Damage
  • Adds 10 to 20 Physical Damage
  • (20-25)% increased Attack Speed
  • +(20-25)% to Cold Resistance
  • Insufficient Mana doesn't prevent your Melee Attacks
  • Your Physical Damage can Chill

Supporter attribution

Soul Taker was created by supporter duolc.[citation needed]

Alternate artwork

Soul Taker soulthirst inventory icon.png Soulthirst race season prize for reaching 500 RP.
Soul Taker relic inventory icon.png Relic version from the Legacy leagues.

Gallery

Related items

  • Module Error: Item link: No results found for search parameter "Replica Soul Taker".

Version history

Version Changes
2.6.0
  • Base type damage increased to 38-70 (up from 32-59).
2.1.0
  • Added 3D art for Soul Taker's alternate artwork.
1.0.2
  • Added new visual effects to Soul Taker.
1.0.0
  • Increased Physical Damage has been reduced.
0.11.4
  • Changed the mod on the unique Soul Taker from "Melee attacks can't fail based on cost" to "Insufficient Mana doesn't prevent your Melee Attacks". This means it will no longer have any effect when using Blood Magic. Instead of killing you, the skill will fail.
0.11.1e
  • Introduced to the game.

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